Commit Graph

59 Commits

Author SHA1 Message Date
Arthur R Longbottom
5640eb7d92 fix: subgraph output slot labels not updating in v2 renderer (#9266)
## Summary

Custom names set on subgraph output nodes are ignored in the v2 renderer
— it always shows the data type name (e.g. "texts") instead of the
user-defined label. Works correctly in v1.

## Changes

- **What**: Made `outputs` in `extractVueNodeData` reactive via
`shallowReactive` + `defineProperty` (matching the existing `inputs`
pattern). Added a `node:slot-label:changed` graph trigger that
`SubgraphNode` fires when input/output labels are renamed, so the Vue
layer picks up the change.

## Review Focus

- The `outputs` reactivity mirrors `inputs` exactly — same
`shallowReactive` + setter pattern. The new trigger event forces
`shallowReactive` to detect the deep property change by re-assigning the
array.
- Also handles input label renames for consistency, even though the
current bug report is output-specific.

## Screenshots

**v1 — output correctly shows custom label "output_text":**
<img width="1076" height="628" alt="Screenshot 2026-02-26 at 4 43 00 PM"
src="https://github.com/user-attachments/assets/b4d6ae4c-9970-4d99-a872-4ce1b28522f2"
/>

**v2 before fix — output shows type name "texts" instead of custom
label:**
<img width="808" height="298" alt="Screenshot 2026-02-26 at 4 43 30 PM"
src="https://github.com/user-attachments/assets/cf06aa6c-6d4d-4be9-9bcd-dcc072ed1907"
/>

**v2 after fix — output correctly shows "output_text":**
<img width="1013" height="292" alt="Screenshot 2026-02-26 at 5 14 44 PM"
src="https://github.com/user-attachments/assets/3c43fa9b-0615-4758-bee6-be3481168675"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-13 09:58:13 -07:00
jaeone94
31a33a0ba2 feat: auto-resolve simple validation errors on widget change and slot connection (#9464)
## Summary

Automatically clears transient validation errors
(`value_bigger_than_max`, `value_smaller_than_min`, `value_not_in_list`,
`required_input_missing`) when the user modifies a widget value or
connects an input slot, so resolved errors don't linger in the error
panel. Also clears missing model state when the user changes a combo
widget value.

## Changes

- **`useNodeErrorAutoResolve` composable**: watches widget changes and
slot connections, clears matching errors via `executionErrorStore`
- **`executionErrorStore`**: adds `clearSimpleNodeErrors` and
`clearSimpleWidgetErrorIfValid` with granular per-slot error removal
- **`executionErrorUtil`**: adds `isValueStillOutOfRange` to prevent
premature clearing when a new value still violates the constraint
- **`graphTraversalUtil`**: adds `getExecutionIdFromNodeData` for
subgraph-aware execution ID resolution
- **`GraphCanvas.vue`**: fixes subgraph error key lookup by using
`getExecutionIdByNode` instead of raw `node.id`
- **`NodeWidgets.vue`**: wires up the new composable to the widget layer
- **`missingModelStore`**: adds `removeMissingModelByWidget` to clear
missing model state on widget value change
- **`useGraphNodeManager`**: registers composable per node
- **Tests**: 126 new unit tests covering error clearing, range
validation, and graph traversal edge cases

## Screenshots



https://github.com/user-attachments/assets/515ea811-ff84-482a-a866-a17e5c779c39



https://github.com/user-attachments/assets/a2b30f02-4929-4537-952c-a0febe20f02e


┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 23:49:44 +09:00
Dante
5167a511ce fix: advanced widgets always visible regardless of setting (#9857)
## Summary

- Fixes a bug where widgets marked as `advanced` were always visible,
ignoring the "Always show advanced widgets on all nodes" setting
- Root cause: `extractWidgetDisplayOptions` in `useGraphNodeManager.ts`
read `widget.advanced` (always `undefined` on BaseWidget) instead of
`widget.options?.advanced` (where `litegraphService` actually sets the
flag)
- Consistent with how `hidden` is already read from
`widget.options.hidden` on the adjacent line

## Test plan

- [ ] Load a node with advanced inputs (e.g. `LTXVScheduler`)
- [ ] Verify `max_shift`, `base_shift`, `stretch`, `terminal` are hidden
when "Always show advanced widgets on all nodes" is disabled
- [ ] Verify they become visible when the setting is enabled or the
per-node toggle is clicked
- [ ] Verify the advanced toggle button appears on nodes with advanced
widgets

🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 06:25:03 -07:00
AustinMroz
faed80e99a Support tooltips on DynamicCombos (#9717)
Tooltips are normally resolved through the node definition. Since
DynamicCombo added widgets are nested in the spec definition, this
lookup fails to find them. This PR makes it so that when a widget is
dynamically added using `litegraphService:addNodeInput`, any 'tooltiptip
defined in the provided inputSpec is applied on the widget.

The tooltip system does not current support tooltips for dynamiclly
added inputs. That can be considered for a followup PR.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-03-11 00:17:37 -07:00
Alexander Brown
dd1a1f77d6 fix: stabilize nested subgraph promoted widget resolution (#9282)
## Summary

Fix multiple issues with promoted widget resolution in nested subgraphs,
ensuring correct value propagation, slot matching, and rendering for
deeply nested promoted widgets.

## Changes

- **What**: Stabilize nested subgraph promoted widget resolution chain
- Use deep source keys for promoted widget values in Vue rendering mode
- Resolve effective widget options from the source widget instead of the
promoted view
  - Stabilize slot resolution for nested promoted widgets
  - Preserve combo value rendering for promoted subgraph widgets
- Prevent subgraph definition deletion while other nodes still reference
the same type
  - Clean up unused exported resolution types

## Review Focus

- `resolveConcretePromotedWidget.ts` — new recursive resolution logic
for deeply nested promoted widgets
- `useGraphNodeManager.ts` — option extraction now uses
`effectiveWidget` for promoted widgets
- `SubgraphNode.ts` — unpack no longer force-deletes definitions
referenced by other nodes

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-28 13:45:04 -08:00
jaeone94
1c3984a178 feat: add node replacement UI to Errors Tab (#9253)
## Summary

Adds a node replacement UI to the Errors Tab so users can swap missing
nodes with compatible alternatives directly from the error panel,
without opening a separate dialog.

## Changes

- **What**: New `SwapNodesCard` and `SwapNodeGroupRow` components render
swap groups in the Errors Tab; each group shows the missing node type,
its instances (with locate buttons), and a Replace button. Added
`useMissingNodeScan` composable to scan the graph for missing nodes and
populate `executionErrorStore`. Added `removeMissingNodesByType()` to
`executionErrorStore` so replaced nodes are pruned from the error list
reactively.

## Bug Fixes Found During Implementation

### Bug 1: Replaced nodes render as empty shells until page refresh

`replaceWithMapping()` directly mutates `_nodes[idx]`, bypassing the Vue
rendering pipeline entirely. Because the replacement node reuses the
same ID, `vueNodeData` retains the stale entry from the old placeholder
(`hasErrors: true`, empty widgets/inputs). `graph.setDirtyCanvas()` only
repaints the LiteGraph canvas and has no effect on Vue.

**Fix**: After `replaceWithMapping()`, manually call
`nodeGraph.onNodeAdded?.(newNode)` to trigger `handleNodeAdded` in
`useGraphNodeManager`, which runs `extractVueNodeData(newNode)` and
updates `vueNodeData` correctly. Also added a guard in `handleNodeAdded`
to skip `layoutStore.createNode()` when a layout for the same ID already
exists, preventing a duplicate `spatialIndex.insert()`.

### Bug 2: Missing node error list overwritten by incomplete server
response

Two compounding issues: (A) the server's `missing_node_type` error only
reports the *first* missing node — the old handler parsed this and
called `surfaceMissingNodes([singleNode])`, overwriting the full list
collected at load time. (B) `queuePrompt()` calls `clearAllErrors()`
before the API request; if the subsequent rescan used the stale
`has_errors` flag and found nothing, the missing nodes were permanently
lost.

**Fix**: Created `useMissingNodeScan.ts` which scans
`LiteGraph.registered_node_types` directly (not `has_errors`). The
`missing_node_type` catch block in `app.ts` now calls
`rescanAndSurfaceMissingNodes(this.rootGraph)` instead of parsing the
server's partial response.

## Review Focus

- `handleReplaceNode` removes the group from the store only when
`replaceNodesInPlace` returns at least one replaced node — should we
always clear, or only on full success?
- `useMissingNodeScan` re-scans on every execution-error change; confirm
no performance concerns for large graphs with many subgraphs.


## Screenshots 


https://github.com/user-attachments/assets/78310fc4-0424-4920-b369-cef60a123d50



https://github.com/user-attachments/assets/3d2fd5e1-5e85-4c20-86aa-8bf920e86987



┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-26 17:37:48 -08:00
Christian Byrne
2cb4c5eff3 fix: textarea stays disabled after link disconnect on promoted widgets (#9199)
## Summary

Fix textarea widgets staying disabled after disconnecting a link on
promoted widgets in subgraphs.

## Changes

- **What**: `refreshNodeSlots` used `SafeWidgetData.name` for slot
metadata lookups, but for promoted widgets this is `sourceWidgetName`
(the interior widget name), which doesn't match the subgraph node's
input slot widget name. Added `slotName` field to `SafeWidgetData` to
track the original LiteGraph widget name, and updated `refreshNodeSlots`
to use `slotName ?? name` for correct matching.

## Review Focus

The key change is the `slotName` field on `SafeWidgetData` — it's only
populated when `name !== widget.name` (i.e., for promoted widgets). The
`refreshNodeSlots` function now uses `widget.slotName ?? widget.name` to
look up slot metadata, ensuring promoted widgets correctly update their
`linked` state on disconnect.

Fixes #8818

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-02-25 20:50:11 -08:00
Alexander Brown
c25f9a0e93 feat: synthetic widgets getter for SubgraphNode (proxy-widget-v2) (#8856)
## Summary

Replace the Proxy-based proxy widget system with a store-driven
architecture where `promotionStore` and `widgetValueStore` are the
single sources of truth for subgraph widget promotion and widget values,
and `SubgraphNode.widgets` is a synthetic getter composing lightweight
`PromotedWidgetView` objects from store state.

## Motivation

The subgraph widget promotion system previously scattered state across
multiple unsynchronized layers:

- **Persistence**: `node.properties.proxyWidgets` (tuples on the
LiteGraph node)
- **Runtime**: Proxy-based `proxyWidget.ts` with `Overlay` objects,
`DisconnectedWidget` singleton, and `isProxyWidget` type guards
- **UI**: Each Vue component independently calling `parseProxyWidgets()`
via `customRef` hacks
- **Mutation flags**: Imperative `widget.promoted = true/false` set on
`subgraph-opened` events

This led to 4+ independent parsings of the same data, complex cache
invalidation, and no reactive contract between the promotion state and
the rendering layer. Widget values were similarly owned by LiteGraph
with no Vue-reactive backing.

The core principle driving these changes: **Vue owns truth**. Pinia
stores are the canonical source; LiteGraph objects delegate to stores
via getters/setters; Vue components react to store state directly.

## Changes

### New stores (single sources of truth)

- **`promotionStore`** — Reactive `Map<NodeId, PromotionEntry[]>`
tracking which interior widgets are promoted on which SubgraphNode
instances. Graph-scoped by root graph ID to prevent cross-workflow state
collision. Replaces `properties.proxyWidgets` parsing, `customRef`
hacks, `widget.promoted` mutation, and the `subgraph-opened` event
listener.
- **`widgetValueStore`** — Graph-scoped `Map<WidgetKey, WidgetState>`
that is the canonical owner of widget values. `BaseWidget.value`
delegates to this store via getter/setter when a node ID is assigned.
Eliminates the need for Proxy-based value forwarding.

### Synthetic widgets getter (SubgraphNode)

`SubgraphNode.widgets` is now a getter that reads
`promotionStore.getPromotions(rootGraphId, nodeId)` and returns cached
`PromotedWidgetView` objects. No stubs, no Proxies, no fake widgets
persisted in the array. The setter is a no-op — mutations go through
`promotionStore`.

### PromotedWidgetView

A class behind a `createPromotedWidgetView` factory, implementing the
`PromotedWidgetView` interface. Delegates value/type/options/drawing to
the resolved interior widget and stores. Owns positional state (`y`,
`computedHeight`) for canvas layout. Cached by
`PromotedWidgetViewManager` for object-identity stability across frames.

### DOM widget promotion

Promoted DOM widgets (textarea, image upload, etc.) render on the
SubgraphNode surface via `positionOverride` in `domWidgetStore`.
`DomWidgets.vue` checks for overrides and uses the SubgraphNode's
coordinates instead of the interior node's.

### Promoted previews

New `usePromotedPreviews` composable resolves image/audio/video preview
widgets from promoted entries, enabling SubgraphNodes to display
previews of interior preview nodes.

### Deleted

- `proxyWidget.ts` (257 lines) — Proxy handler, `Overlay`,
`newProxyWidget`, `isProxyWidget`
- `DisconnectedWidget.ts` (39 lines) — Singleton Proxy target
- `useValueTransform.ts` (32 lines) — Replaced by store delegation

### Key architectural changes

- `BaseWidget.value` getter/setter delegates to `widgetValueStore` when
node ID is set
- `LGraph.add()` reordered: `node.graph` assigned before widget
`setNodeId` (enables store registration)
- `LGraph.clear()` cleans up graph-scoped stores to prevent stale
entries across workflow switches
- `promotionStore` and `widgetValueStore` state nested under root graph
UUID for multi-workflow isolation
- `SubgraphNode.serialize()` writes promotions back to
`properties.proxyWidgets` for persistence compatibility
- Legacy `-1` promotion entries resolved and migrated on first load with
dev warning

## Test coverage

- **3,700+ lines of new/updated tests** across 36 test files
- **Unit**: `promotionStore.test.ts`, `widgetValueStore.test.ts`,
`promotedWidgetView.test.ts` (921 lines),
`subgraphNodePromotion.test.ts`, `proxyWidgetUtils.test.ts`,
`DomWidgets.test.ts`, `PromotedWidgetViewManager.test.ts`,
`usePromotedPreviews.test.ts`, `resolvePromotedWidget.test.ts`,
`subgraphPseudoWidgetCache.test.ts`
- **E2E**: `subgraphPromotion.spec.ts` (622 lines) — promote/demote,
manual/auto promotion, paste preservation, seed control augmentation,
image preview promotion; `imagePreview.spec.ts` extended with
multi-promoted-preview coverage
- **Fixtures**: 2 new subgraph workflow fixtures for preview promotion
scenarios

## Review focus

- Graph-scoped store keying (`rootGraphId`) — verify isolation across
workflows/tabs and cleanup on `LGraph.clear()`
- `PromotedWidgetView` positional stability — `_arrangeWidgets` writes
to `y`/`computedHeight` on cached objects; getter returns fresh array
but stable object references
- DOM widget position override lifecycle — overrides set on promote,
cleared on demote/removal/subgraph navigation
- Legacy `-1` entry migration — resolved and written back on first load;
unresolvable entries dropped with dev warning
- Serialization round-trip — `promotionStore` state →
`properties.proxyWidgets` on serialize, hydrated back on configure

## Diff breakdown (excluding lockfile)

- 153 files changed, ~7,500 insertions, ~1,900 deletions (excluding
pnpm-lock.yaml churn)
- ~3,700 lines are tests
- ~300 lines deleted (proxyWidget.ts, DisconnectedWidget.ts,
useValueTransform.ts)

<!-- Fixes #ISSUE_NUMBER -->

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-23 13:33:41 -08:00
AustinMroz
ba7f622fbd Fix primitive assets (#8879)
#8598 made primitve widgets connected to an asset have the asset type,
but the `nodeType` parameter required to actually resolve valid models
wasn't getting passed correctly.

This `nodeType`, introduced by me back in #7576, was a mistake. I'm
pulling it out now and instead passing nodeType as an option. Of note:
code changes are only required to pass the option, not to utilize it.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/f1abfbd1-2502-4b82-841c-7ef697b3a431"
/> | <img width="360" alt="after"
src="https://github.com/user-attachments/assets/099cd511-0101-496c-b24e-ee2c19f23384"/>|

The backport PR was made first in #8878. Fixing the bug was time
sensitive and backport would not be clean due to the `widget.value`
changes. Changes were still simpler than expected. I probably should
have made this PR first and then backported, but I misjudged the
complexity of conflict resolution.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8879-Fix-primitive-assets-3076d73d365081b89ed4e6400dbf8e74)
by [Unito](https://www.unito.io)
2026-02-14 12:49:54 -08:00
Alexander Brown
a7c2115166 feat: add WidgetValueStore for centralized widget value management (#8594)
## Summary

Implements Phase 1 of the **Vue-owns-truth** pattern for widget values.
Widget values are now canonical in a Pinia store; `widget.value`
delegates to the store while preserving full backward compatibility.

## Changes

- **New store**: `src/stores/widgetValueStore.ts` - centralized widget
value storage with `get/set/remove/removeNode` API
- **BaseWidget integration**: `widget.value` getter/setter now delegates
to store when widget is associated with a node
- **LGraphNode wiring**: `addCustomWidget()` automatically calls
`widget.setNodeId(this.id)` to wire widgets to their nodes
- **Test fixes**: Added Pinia setup to test files that use widgets

## Why

This foundation enables:
- Vue components to reactively bind to widget values via `computed(() =>
store.get(...))`
- Future Yjs/CRDT backing for real-time collaboration
- Cleaner separation between Vue state and LiteGraph rendering

## Backward Compatibility

| Extension Pattern | Status |
|-------------------|--------|
| `widget.value = x` |  Works unchanged |
| `node.widgets[i].value` |  Works unchanged |
| `widget.callback` |  Still fires |
| `node.onWidgetChanged` |  Still fires |

## Testing

-  4252 unit tests pass
-  Build succeeds

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-10 19:37:17 -08:00
pythongosssss
0e3314bbd3 Node ghost mode when adding nodes (#8694)
## Summary

Adds option for adding a node as a "ghost" that follows the cursor until
the user left clicks to confirm, or esc/right click to cancel.

## Changes

- **What**: 
Adds option for `ghost` when calling `graph.add`  
This adds the node with a `flag` of ghost which causes it to render
transparent
Selects the node, then sets the canvas as dragging to stick the node to
the cursor

## Screenshots (if applicable)



https://github.com/user-attachments/assets/dcb5702f-aba3-4983-aa40-c51f24a4767a

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8694-Node-ghost-mode-when-adding-nodes-2ff6d73d3650815591f2c28415050463)
by [Unito](https://www.unito.io)
2026-02-06 13:42:38 -08:00
Johnpaul Chiwetelu
90a701dd67 Road to No Explicit Any Part 11 (#8565)
## Summary

This PR removes `any` types from widgets, services, stores, and test
files, replacing them with proper TypeScript types.

### Key Changes

#### Type Safety Improvements
- Replaced `any` with `unknown`, explicit types, or proper interfaces
across widgets and services
- Added proper type imports (TgpuRoot, Point, StyleValue, etc.)
- Created typed interfaces (NumericWidgetOptions, TestWindow,
ImportFailureDetail, etc.)
- Fixed function return types to be non-nullable where appropriate
- Added type guards and null checks instead of non-null assertions
- Used `ComponentProps` from vue-component-type-helpers for component
testing

#### Widget System
- Added index signature to IWidgetOptions for Record compatibility
- Centralized disabled logic in WidgetInputNumberInput
- Moved template type assertions to computed properties
- Fixed ComboWidget getOptionLabel type assertions
- Improved remote widget type handling with runtime checks

#### Services & Stores
- Fixed getOrCreateViewer to return non-nullable values
- Updated addNodeOnGraph to use specific options type `{ pos?: Point }`
- Added proper type assertions for settings store retrieval
- Fixed executionIdToCurrentId return type (string | undefined)

#### Test Infrastructure
- Exported GraphOrSubgraph from litegraph barrel to avoid circular
dependencies
- Updated test fixtures with proper TypeScript types (TestInfo,
LGraphNode)
- Replaced loose Record types with ComponentProps in tests
- Added proper error handling in WebSocket fixture

#### Code Organization
- Created shared i18n-types module for locale data types
- Made ImportFailureDetail non-exported (internal use only)
- Added @public JSDoc tag to ElectronWindow type
- Fixed console.log usage in scripts to use allowed methods

### Files Changed

**Widgets & Components:**
-
src/renderer/extensions/vueNodes/widgets/components/WidgetInputNumberInput.vue
-
src/renderer/extensions/vueNodes/widgets/components/WidgetSelectDefault.vue
-
src/renderer/extensions/vueNodes/widgets/components/WidgetSelectDropdown.vue
- src/renderer/extensions/vueNodes/widgets/components/WidgetTextarea.vue
-
src/renderer/extensions/vueNodes/widgets/composables/useRemoteWidget.ts
- src/lib/litegraph/src/widgets/ComboWidget.ts
- src/lib/litegraph/src/types/widgets.ts
- src/components/common/LazyImage.vue
- src/components/load3d/Load3dViewerContent.vue

**Services & Stores:**
- src/services/litegraphService.ts
- src/services/load3dService.ts
- src/services/colorPaletteService.ts
- src/stores/maskEditorStore.ts
- src/stores/nodeDefStore.ts
- src/platform/settings/settingStore.ts
- src/platform/workflow/management/stores/workflowStore.ts

**Composables & Utils:**
- src/composables/node/useWatchWidget.ts
- src/composables/useCanvasDrop.ts
- src/utils/widgetPropFilter.ts
- src/utils/queueDisplay.ts
- src/utils/envUtil.ts

**Test Files:**
- browser_tests/fixtures/ComfyPage.ts
- browser_tests/fixtures/ws.ts
- browser_tests/tests/actionbar.spec.ts
-
src/workbench/extensions/manager/components/manager/skeleton/PackCardGridSkeleton.test.ts
- src/lib/litegraph/src/subgraph/subgraphUtils.test.ts
- src/components/rightSidePanel/shared.test.ts
- src/platform/cloud/subscription/composables/useSubscription.test.ts
-
src/platform/workflow/persistence/composables/useWorkflowPersistence.test.ts

**Scripts & Types:**
- scripts/i18n-types.ts (new shared module)
- scripts/diff-i18n.ts
- scripts/check-unused-i18n-keys.ts
- src/workbench/extensions/manager/types/conflictDetectionTypes.ts
- src/types/algoliaTypes.ts
- src/types/simplifiedWidget.ts

**Infrastructure:**
- src/lib/litegraph/src/litegraph.ts (added GraphOrSubgraph export)
- src/lib/litegraph/src/infrastructure/CustomEventTarget.ts
- src/platform/assets/services/assetService.ts

**Stories:**
- apps/desktop-ui/src/views/InstallView.stories.ts
- src/components/queue/job/JobDetailsPopover.stories.ts

**Extension Manager:**
- src/workbench/extensions/manager/composables/useConflictDetection.ts
- src/workbench/extensions/manager/composables/useManagerQueue.ts
- src/workbench/extensions/manager/services/comfyManagerService.ts
- src/workbench/extensions/manager/utils/conflictMessageUtil.ts

### Testing

- [x] All TypeScript type checking passes (`pnpm typecheck`)
- [x] ESLint passes without errors (`pnpm lint`)
- [x] Format checks pass (`pnpm format:check`)
- [x] Knip (unused exports) passes (`pnpm knip`)
- [x] Pre-commit and pre-push hooks pass

Part of the "Road to No Explicit Any" initiative.

### Previous PRs in this series:
- Part 2: #7401
- Part 3: #7935
- Part 4: #7970
- Part 5: #8064
- Part 6: #8083
- Part 7: #8092
- Part 8 Group 1: #8253
- Part 8 Group 2: #8258
- Part 8 Group 3: #8304
- Part 8 Group 4: #8314
- Part 8 Group 5: #8329
- Part 8 Group 6: #8344
- Part 8 Group 7: #8459
- Part 8 Group 8: #8496
- Part 9: #8498
- Part 10: #8499

---------

Co-authored-by: Comfy Org PR Bot <snomiao+comfy-pr@gmail.com>
Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-02-05 16:29:28 -08:00
AustinMroz
e26283e754 Revert delay of layout initialization (#8619)
#7591 added a one tick delay to layout initialization in an attempt to
resolve some layouting discrepancies. However, it appears to have
reintroduced node scaling issues and introduced a new bug that prevents
cloning nodes with alt+drag in vue.

Alternatives methods of resolving the original issue are being
investigated, but this change was causing more harm than good.

The prior PR included other changes (like a testing fix). Those changes
remain beneficial and do not need to be reverted.

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---------

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2026-02-05 09:17:41 -08:00
Christian Byrne
c7b5f47055 feat(canvas): hide widgets marked advanced unless node.showAdvanced is true (#8147)
Hides widgets marked with `options.advanced = true` on the Vue Node
canvas unless `node.showAdvanced` is true.

## Changes
- Updates `NodeWidgets.vue` template to check `widget.options.advanced`
combined with `nodeData.showAdvanced`
- Updates `gridTemplateRows` computed to exclude hidden advanced widgets
- Adds `showAdvanced` to `VueNodeData` interface in
`useGraphNodeManager.ts`

## Related
- Backend PR that adds `advanced` flag: comfyanonymous/ComfyUI#11939
- Toggle button PR: feat/advanced-widgets-toggle-button

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---------

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2026-01-20 23:02:16 -07:00
AustinMroz
47714c2740 Always wait for next tick before layout init (#7591)
A frequent pattern is to add a node to the graph, and then update the
nodes position afterwards.

Some of these cases (like subgraph unpacking) can set the node position
in advance, but others, (like importA1111) require information on nodes
in order to perform arranging.

Alternatives, like allowing code to either modify `app.configuringGraph`
or otherwise set a temporary state were considered, but create the same
problem of requiring fixes in many places.

As a proposed alternative, when a node is created, an extra tick of
delay is always added before initializing layout.

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2026-01-20 18:59:34 -08:00
AustinMroz
25afd39d2b linear v2: Simple Mode (#7734)
A major, full rewrite of linear mode, now under the name "Simple Mode". 
- Fixes widget styling
- Adds a new simplified history
- Adds support for non-image outputs
- Supports right sidebar
- Allows and panning on the output image preview
- Provides support for drag and drop zones
- Moves workflow notes into a popover.
- Allows scrolling through outputs with Ctrl+scroll or arrow keys

The primary means of accessing Simple Mode is a toggle button on the
bottom right. This button is only shown if a feature flag is enabled, or
the user has already seen linear mode during the current session. Simple
Mode can also be accessed by
- Using the toggle linear mode keybind
- Loading a workflow that that was saved in Simple Mode workflow
- Loading a template url with appropriate parameter

<img width="1790" height="1387" alt="image"
src="https://github.com/user-attachments/assets/d86a4a41-dfbf-41e7-a6d9-146473005606"
/>

Known issues:
- Outputs on cloud are not filtered to those produced by the current
workflow.
  - Output filtering has been globally disabled for consistency
- Outputs will load more items on scroll, but does not unload
- Performance may be reduced on weak devices with very large histories.

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2026-01-13 20:18:31 -08:00
Rizumu Ayaka
b1b2fd8a4f feat: right side panel favorites, no selection state, and more... (#7812)
Most of the features in this pull request are completed and can be
reviewed and merged.

## TODO

- [x] no selection panel
- [x] group selected panel
- [x] tabs 
  - [x] favorites tab
  - [x] global settings tab
  - [x] nodes tab
- [x] widget actions menu 
  - [x] [Bug]: style bugs
- [x] button zoom to the node on canvas.
- [x] rename widgets on widget actions
  - [ ] [Bug]: the canvas has not been updated after renaming. 
- [x] global settings
  - [ ] setting item: "show advanced parameters"
    - blocked by other things. skip for now.
  - [x] setting item: show toolbox on selection 
  - [x] setting item: nodes 2.0
  - [ ] setting item: "background color"
    - blocked by other things. skip for now.
  - [x] setting item: grid spacing
  - [x] setting item: snap nodes to grid
  - [x] setting item: link shape
  - [x] setting item: show connected links
  - [x] form style reuses the form style of node widgets
- [x] group node cases
  - [x] group node settings
  - [x] show all nodes in group
  - [x] show frame name on nodes when multiple selections are made
  - [x] group multiple selections
- [x] [Bug]: nodes without widgets cannot display the location and their
group
  - [x] [Bug]: labels layout
- [x] favorites
  - [x] the indicator on widgets
  - [x] favorite and unfavorite buttons on widgets
- [x] [Bug]: show node name in favorite widgets + improve labels layout
- [ ] [Bug]: After canceling the like, the like list will not be updated
immediately.
- [x] [Bug]: The favorite function does not work for the project on
Subgraph.
- [x] subgraph
- [x] add the node name from where this parameter comes from when node
is subgraph
  - [x] show and hide directly on Inputs
    - [x] some bugs need to be fixed.
- [x] advanced widgets 
  - [x] button: show advanced inputs
- Clicking button expands the "Advanced Inputs" section on the right
side panel, regardless of whether the panel is open or not
    - [x] [Bug]: style bugs
  - [x] advanced inputs section when node is subgraph
- [x] inputs tab rearranging
  - [x] favorited inputs rearranging
  - [x] subgraph inputs rearranging
- [ ] review and reconstruction to improve complexity and architecture

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Co-authored-by: bymyself <cbyrne@comfy.org>
2026-01-13 20:37:17 -07:00
AustinMroz
44c317fd05 Fix reactivity washing in refreshNodeSlots (#7802)
Creating a copy with spread resulted in a copy which was not reactive.

Solves a bug where all widgets on a node in vue mode would cease to be
reactive after any connection is made to the node.

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-11 07:01:34 +00:00
Terry Jia
886fe07de9 fix: respect node resizable property in vueNodes mode (#7934)
## Summary
Custom nodes like ComfyUI-KJNodes set `this.resizable = false` to
disable resizing. This worked in litegraph but was ignored in vueNodes
mode.

Extract the resizable property from LGraphNode to VueNodeData and use it
to conditionally render the resize handle and block resize interactions.

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2026-01-09 15:57:50 -05:00
Terry Jia
4c955f6725 fix: Improve legacy widget compatibility in vueNodes mode (#7766)
## Summary
- Fix widget callback signature to pass node as 3rd parameter for
extensions like Impact Pack
- Add triggerDraw call to update all legacy widgets when any widget
value changes
- Support computeLayoutSize for dynamic widget height calculation
- Set node.canvasHeight for extensions that rely on this property
- Use step/10 for number input buttons to match litegraph behavior

Fixes display and interaction issues with Impact Pack's Mask Rect Area
nodes.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7615 and
https://github.com/Comfy-Org/ComfyUI_frontend/issues/7616

it also requires Impact pack PR
https://github.com/ltdrdata/ComfyUI-Impact-Pack/pull/1167

## Screenshots
Before


https://github.com/user-attachments/assets/eb890f7c-c1a0-4c7b-a8d7-dde304de83e4


After


https://github.com/user-attachments/assets/dad65b52-d71e-4c19-92c0-367b7dcafed0

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2026-01-01 21:35:08 -05:00
AustinMroz
f9b58904d9 Ensure widgets always get a single callback (#7579)
The other side of reactivity. Ensure that vue mode always registers a
callback on litegraph nodes and never registers more than one.

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2025-12-23 15:48:01 -08:00
AustinMroz
17be3b9770 Add support for NO_TITLE in vue, disabling border (#7589)
When `node.title_mode` is set to `TitleMode.NO_TITLE` the node header is
not displayed in vue mode.
| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/0e64c3df-8bcb-496f-a53c-618fdca79610"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/34ea3a28-cc2e-4316-a154-40f54bdf8e60"
/>|

When a node has specified both `NO_TITLE` and a transparent background,
node borders are also disabled in vue mode.
| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/e52cf371-ba7e-401c-b9e5-b53607c26778"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/979a4ba4-cf6d-49b3-ae97-6e1d62f487cc"
/>|

Known issues:
- `NODE_TITLE_HEIGHT` strikes again.
<img width="254" height="64" alt="image"
src="https://github.com/user-attachments/assets/526b1e2c-66dd-4c5d-9954-8c997a0ab5b8"
/>

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2025-12-20 14:32:07 -07:00
AustinMroz
6396eb6fa3 Fix promoted assets not being assets in vue (#7576)
- Fixes asset widgets which have been promoted failing to display as
asset widgets and having red names in vue mode.
- Fixes promoted subgraph widgets failing to resolve inputSpec for use
in vue mode.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/6c2d2763-6ac3-4769-82c5-b1ab1cc5e945"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/742e218b-ec42-411a-b5a2-021820031e2a"
/>|

I'm not excited that this creates further bloat of SimplifiedWidget.

Known issue
- Similar to #7550, subgraph widgets will have an incorrect callback and
will fail to update value on a fresh reload. This can be "fixed" (made
worse) by entering and exiting the subgraph. Since this creates a
'leaked' widget callback which will then be called.

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2025-12-17 19:48:32 -07:00
AustinMroz
0ad5509037 Fix selecting loras on cloud (#7560)
Models must be updated by emit.

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2025-12-16 19:51:32 +00:00
AustinMroz
3ee6d53423 Make node inputs reactive in vue (#7546)
Piecemeal fix pulled out from #7095

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2025-12-15 20:50:47 -08:00
AustinMroz
b22ba97a13 Support "control after generate" in vue (#6985)
Continuation of #6034 with
- Updated synchronization for seed
- Properly truncates the displayed widget value for the button
- Synchronizes control after generate state with litegraph and allows
for serialization

Several issues from original PR have not (yet) been addressed, but are
likely better moved to future PR
- fix step value being 10 (legacy system)
- ensure it works with COMBO (Fixed in #7095)
- ensure it works with FLOAT (Fixed in #7095)
- either implement or remove the config button functionality - think it
should open settings?

<img width="280" height="694" alt="image"
src="https://github.com/user-attachments/assets/f36f1cb0-237d-4bfc-bff1-e4976775cf98"
/>

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Co-authored-by: github-actions <github-actions@github.com>
2025-12-13 05:23:56 -07:00
AustinMroz
6156e22bac Implement widget borders in vue (#7322)
Adds support for displaying the "promoted" and "advanced" border
indicators when in vue mode.

Requires some (hopefully minor and generally beneficial) styling changes
to make sure that the widgets are contained within their border.

Note that the 'advanced' functionality sees minimal use and is likely to
be revamped in the future.

<img width="372" height="417" alt="image"
src="https://github.com/user-attachments/assets/8ea1e66b-2a4e-4a16-996f-289a26e39708"
/>

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2025-12-10 17:23:59 -08:00
Terry Jia
b88d96d6cc fix: node shape not reactive in vueNodes mode (#7302)
## Summary

add node shape support in vueNodes

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7144

## Screenshots (if applicable)


https://github.com/user-attachments/assets/df8a4fa6-5686-435d-a814-4fe3990f7e69

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2025-12-09 23:19:03 -07:00
Alexander Brown
c263111eeb Feat: Add preview as plaintext toggle for Preview As Text (#7102)
## Summary

Adds a toggle to conditionally render the text as Markdown.

## Also...

Fixes some type issues across our myriad Widget types. We should
probably clean those up.

## Example


https://github.com/user-attachments/assets/24fed943-1e79-4ea4-a962-826b06d68761



This could be a good minimal testcase for dynamic widgets @AustinMroz

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2025-12-02 14:37:57 -08:00
Alexander Brown
9da82f47ef Feat: Alt+Drag to clone - Vue Nodes (#6789)
## Summary

Replicate the alt+drag to clone behavior present in litegraph.

## Changes

- **What**: Simplify the interaction/drag handling, now with less state!
- **What**: Alt+Click+Drag a node to clone it

## Screenshots (if applicable)



https://github.com/user-attachments/assets/469e33c2-de0c-4e64-a344-1e9d9339d528



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2025-11-21 14:16:03 -08:00
AustinMroz
bb51a5aa76 Add linear mode (#6670)
![linear-mode](https://github.com/user-attachments/assets/d1aa078a-00a8-4e71-86d5-ee929b269c90)

See also: #6642

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2025-11-19 16:59:43 -07:00
Johnpaul Chiwetelu
fac86e35bf Drag vuenodes input (#6514)
This pull request introduces several improvements to Vue reactivity and
user experience in the graph node and widget system. The main focus is
on ensuring that changes to node and widget data reliably trigger
updates in Vue components, improving drag-and-drop support for nodes,
and enhancing widget value handling for better compatibility and
reactivity.

**Vue Reactivity Improvements:**

* In `useGraphNodeManager.ts`, node data updates now create a completely
new object and add a timestamp (`_updateTs`) to force Vue's reactivity
system to detect changes. Additionally, node data is re-set on the next
tick to guarantee component updates.
[[1]](diffhunk://#diff-f980db6f42cef913c3fe92669783b255d617e40b9ccef9a1ab9cc8e326ff1790L272-R280)
[[2]](diffhunk://#diff-f980db6f42cef913c3fe92669783b255d617e40b9ccef9a1ab9cc8e326ff1790R326-R335)
* Widget value composables (`useWidgetValue` and related helpers) now
accept either a direct value or a getter function for `modelValue`, and
always normalize it to a getter. Watches are updated to use this getter
for more reliable reactivity.
[[1]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L13-R14)
[[2]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911R49-R57)
[[3]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L82-R91)
[[4]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L100-R104)
[[5]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L117-R121)
[[6]](diffhunk://#diff-92dc3c8b09ab57105e400e115196aae645214f305685044f62edc3338afa0911L140-R144)
[[7]](diffhunk://#diff-0c43cefa9fb524ae86541c7ca851e97a22b3fd01f95795c83273c977be77468fL47-R47)
* In `useImageUploadWidget.ts`, widget value updates now use a new
array/object to ensure Vue detects the change, especially for batch
uploads.

**Drag-and-Drop Support for Nodes:**

* The `LGraphNode.vue` component adds drag-and-drop event handlers
(`dragover`, `dragleave`, `drop`) and visual feedback (`isDraggingOver`
state and highlight ring) for improved user experience when dragging
files onto nodes. Node callbacks (`onDragOver`, `onDragDrop`) are used
for custom validation and handling.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2L26-R27)
[[2]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R47-R49)
[[3]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R482-R521)

**Widget and Audio Upload Handling:**

* In `uploadAudio.ts`, after uploading an audio file, the widget's
callback is manually triggered to ensure Vue nodes update. There is also
a commented-out call to mark the canvas as dirty for potential future
refresh logic.
[[1]](diffhunk://#diff-796b36f2cafb906a5e95b5750ca5ddc1bf57a304d4a022e0bdaee04b4ee5bbc4R61-R65)
[[2]](diffhunk://#diff-796b36f2cafb906a5e95b5750ca5ddc1bf57a304d4a022e0bdaee04b4ee5bbc4R190-R191)

These changes collectively improve the reliability and responsiveness of
UI updates in the graph node system, especially in scenarios involving
external updates, drag-and-drop interactions, and batch widget value
changes.



https://github.com/user-attachments/assets/8e3194c9-196c-4e13-ad0b-a32177f2d062



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2025-11-05 09:11:56 +01:00
Alexander Brown
233004c837 Feat: Add Badges for Vue Nodes (#6243)
## Summary

Adds the badges to the header for Vue nodes.


## Review Focus

Design, mostly. Any structures here I'm not handling but should be?

## Screenshots
<img width="1514" height="642" alt="image"
src="https://github.com/user-attachments/assets/387fd2f6-bb4b-4fee-b273-6166a52a3552"
/>

<!-- Add screenshots or video recording to help explain your changes -->

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2025-10-24 11:24:27 -07:00
AustinMroz
f8490d0939 Fix links to wrong slots in vue mode (#6181)
Error is divided into 2 parts
- A widget lacking slotMetadata would create a slot overwriting the
index 0 slot
- Slot data wasn't reactive. Any dynamic widgets would not have
slotMetadata
<img width="1065" height="436" alt="image"
src="https://github.com/user-attachments/assets/c83b04fb-3b3a-4abb-8b68-99b305336348"
/>

See #5705
- Describes incorrect links internal to subgraphs. Likely a different,
already solved issue

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2025-10-21 12:36:08 -07:00
AustinMroz
5773df6ef7 Make nodeData.widgets reactive (#6019)
Makes the litegraph `node.widgets` array `shallowReactive` and makes the
`nodeData.widgets` a `reactiveComputed` derived from the litegraph
widget data.

![reactive-widgets](https://github.com/user-attachments/assets/8eb8d712-8586-4f34-b699-30fc3dc3340b)


Making changes to the structure of litegraph items is somewhat
dangerous, but code search verifies that there are no custom nodes using
`defineProperty` on `node.widgets`

This fixes display of promoted widgets on subgraph node and any custom
nodes that dynamically add or remove widgets.

TODO:
- Investigate occasional dropped widgets.
- Some of this was confusion with `canvasOnly` widgets and widgets not
implemented in vue. Will keep investigating, but I'm not terribly
concerned with actual test cases and it being an objective improvement.
  
Known Issue:
- Node does not grow/shrink to fit changed widgets

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2025-10-11 20:32:15 -07:00
AustinMroz
2599136296 Implement DOMWidget for vue (#6006)
![vue-dom-widget](https://github.com/user-attachments/assets/d0c0e5f6-bacb-4fd9-957e-4f19e8071c3d)

Did testing on about a dozen custom nodes. Most just work.
- Some custom nodes have copy/pasted the `addDOMWidget` call with types
like `customtext` and get converted to textareas -> Not feasible to fix
here. Can open PRs into custom nodes if complaints arise.
- Only the KJNodes spline editor had mouse issues -> Can
investigate/open PR into KJNodes later.
- Many nodes don't resize gracefully. Probably best handled in a future
PR.
- Some expect to be handled like textareas. These currently have minsize
and don't scale.
- Others, like VHS previews, scale self properly, but don't update
height inside a drag operation -> node height can be set to less than
fit.

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2025-10-10 14:11:38 -07:00
Christian Byrne
06b0eecfe4 fix Vue node widgets should be in disabled state if their slots are connected with a link (#5834)
## Summary

Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5692 by
making widget link connection status trigger on change so Vue widgets
with connected links could properly switch to the `disabled` state when
they are implicitly converted to inputs.

## Changes

- **What**: Added `node:slot-links:changed` event tracking and reactive
slot data synchronization for Vue widgets

```mermaid
graph TD
    A[Widget Link Change] --> B[NodeInputSlot.link setter]
    B --> C{Is Widget Input?}
    C -->|Yes| D[Trigger slot-links:changed]
    C -->|No| E[End]
    D --> F[Graph Event Handler]
    F --> G[syncNodeSlotData]
    G --> H[Update Vue Reactive Data]
    H --> I[Widget Re-render]
    
    style A fill:#f9f9f9,stroke:#333,color:#000
    style I fill:#f9f9f9,stroke:#333,color:#000
```

## Review Focus

Widget reactivity performance with frequent link changes and event
handler memory management in graph operations.

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2025-10-09 10:30:12 -07:00
Alexander Brown
874ef3ba0c Lint: Add eslint import plugin (#5955)
## Summary

Adds the linter, turns on the recommended and a few extra rules, fixes
existing violations.

Doesn't prohibit `../../...` imports yet, that'll be it's own PR.

## Changes

- **What**: Consistent and fixable imports
- **Dependencies**: The plugin and parser

## Review Focus

How do you feel about the recommended rules?
What about the extra ones?
[Any
more](https://github.com/un-ts/eslint-plugin-import-x?tab=readme-ov-file#rules)
you'd want to turn on?

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2025-10-07 20:31:00 -07:00
Christian Byrne
bbd8d67f5f designate canvasOnly on runtime-generated virtual widgets so they are hidden in Vue renderer (#5831)
## Summary

Added `canvasOnly` flag to runtime-generated widgets to prevent Vue
renderer from displaying them while keeping canvas functionality intact.

## Changes

- **What**: Added `canvasOnly` widget option to hide upload, webcam, and
refresh widgets from Vue renderer

In the Canvas (LiteGraph) system, there was a small set of widgets with
strictly defined components. There, if we wanted some unique or
relatively complex behavior (like an upload butotn), we needed to create
a separate widget that would be coupled to the original widget at
runtime (and would not be serialized).

In the Vue renderer system, we can simply add flags to the inputSpec or
widget options and conditionally render complex UI additions -- i.e.,
there is no need for the hard-to-maintain runtime widget associations.
Expressing such things entirely in the view layer simplifies business
logic related to graph state, as we no longer need to account for
preserving the connections between runtime widgets and their special
siblings -- we also do not need to worry about the implications for
state serialization.

## Related

- https://github.com/Comfy-Org/ComfyUI_frontend/pull/5798

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---------

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2025-09-28 18:48:29 -07:00
Christian Byrne
a25d89881b Allow Vue nodes to have their colors changed from selection toolbox (#5720)
## Summary

Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5680 by
allowing Vue nodes to properly synchronize color changes with LiteGraph
nodes, implementing header darkening and light theme adjustments.

<img width="2496" height="1512" alt="Screenshot from 2025-09-21
20-00-36"
src="https://github.com/user-attachments/assets/e3bdf645-1e0b-4d11-9ae5-9401f43e8e96"
/>

## Changes

- **What**: Implemented color property synchronization between LiteGraph
and Vue node rendering systems
- **Core Fix**: Added `nodeData.color` and `nodeData.bgcolor` to [v-memo
dependencies](https://vuejs.org/api/built-in-directives.html#v-memo) to
trigger re-renders on color changes
- **Color Logic**: Added header darkening using [memoized color
adjustments](https://github.com/Comfy-Org/ComfyUI_frontend/blob/main/src/utils/colorUtil.ts)
to match LiteGraph's ColorOption system
- **Event System**: Enhanced property change instrumentation in
LGraphNode.setColorOption to emit color/bgcolor events

## Review Focus

Vue component reactivity timing - the v-memo fix was critical for
immediate color updates. Verify light theme color adjustments match the
drawNode monkey patch behavior in app.ts.

## Technical Details

```mermaid
graph TD
    A[User Sets Color] --> B[LGraphNode.setColorOption]
    B --> C[Sets node.color & node.bgcolor]
    C --> D[Triggers property:changed events]
    D --> E[Vue Node Manager Updates]
    E --> F[v-memo Detects Change]
    F --> G[NodeHeader Re-renders]
    G --> H[Header Darkening Applied]

    style A fill:#f9f9f9,stroke:#333,color:#000
    style H fill:#f9f9f9,stroke:#333,color:#000
```

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---------

Co-authored-by: Myestery <Myestery@users.noreply.github.com>
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-09-27 15:12:13 -07:00
Christian Byrne
856eb446a5 Add node pinning functionality to Vue nodes (#5772)
## Summary

Added pinning functionality to Vue nodes with hotkey support and visual
indicators.

## Changes

- **What**: Added node pinning feature with 'p' hotkey toggle and pin
icon indicator
- **Components**: Updated `LGraphNode.vue` and `NodeHeader.vue` with pin
state tracking
- **State Management**: Extended `useGraphNodeManager` to sync pinned
flag with Vue components
- **Tests**: Added E2E tests for single and multi-node pin toggling

## Review Focus

Pin state persistence in graph serialization and visual indicator
positioning in node header layout. Verify hotkey doesn't conflict with
existing shortcuts.

## Technical Details

- Pin state tracked via `flags.pinned` property in `LGraphNode`
- Uses [Vue
memoization](https://vuejs.org/api/reactivity-advanced.html#v-memo) for
efficient header re-rendering
- Integrates with existing node property change detection system
- Visual indicator uses Lucide pin icon with theme-aware styling

## Screenshots (if applicable)

<img width="875" height="977" alt="Screenshot from 2025-09-25 13-02-21"
src="https://github.com/user-attachments/assets/51d46cea-08f0-44fb-8b07-56d1b939338f"
/>

<img width="875" height="977" alt="Screenshot from 2025-09-25 13-02-10"
src="https://github.com/user-attachments/assets/ce247426-1e39-48c0-924b-658b65c24f52"
/>

## Related 

- https://github.com/Comfy-Org/ComfyUI_frontend/pull/5715

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---------

Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
2025-09-27 10:56:46 -07:00
Rizumu Ayaka
c96f719f91 feat: dropdown widgets vue node ui (#5624)
- Load media dropdown widgets
- Load models dropdown widgets

I added a lot of feedback effects during interactions.
I tried my best to break the Dropdown into small components.
To make it more flexible, I provided many configurable props and
v-model.

<img width="1000" alt="CleanShot 2025-09-18 at 01 54 38"
src="https://github.com/user-attachments/assets/1a413078-1547-44b8-8b48-1ce8f8e764b5"
/>

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---------

Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2025-09-26 12:04:39 -07:00
Christian Byrne
a6600aa109 Use localized labels for Vue node slots and inputs/outputs (fallback to names) (#5773)
## Summary

Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5697 by
adding internationalization support for Vue node widget labels and
output slot names with fallback to original names.

## Changes

- **What**: Added `label` field to widget data structures and
`localized_name` support for output slots
- **Breaking**: None - all changes maintain backward compatibility with
fallback to original names

## Review Focus

Translation key resolution for node definitions and proper fallback
chain for widget labels and slot names.

## Screenshots (if applicable)

Observe that there is parity between Litegraph and Vue nodes w.r.t.
localization of labels/names.

<img width="3455" height="1417" alt="Screenshot from 2025-09-25
13-19-54"
src="https://github.com/user-attachments/assets/93ee8fae-3671-4175-a941-6462f942d0f1"
/>

<img width="3455" height="1417" alt="Screenshot from 2025-09-25
13-19-38"
src="https://github.com/user-attachments/assets/9573eb86-d74a-40ed-a0b5-e30afd3da6eb"
/>

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Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-09-25 19:47:18 -07:00
Arjan Singh
1749cfa678 [fix] properly show error states (#5758)
## Summary

I want to take a more general look at `comfyApp.graph.onTrigger` but
this is the cleanest fix I could come up with for #5694.

I will explore simplifying onTrigger in a separate PR.

## Changes

1. Create a `node:slot-errors:changed` trigger.
2. Trigger it if we find any of the node slots have errors.
3. Check each node to see if there is any error present.
4. Add an error class if there are.

## Screenshots (if applicable)

Working error states!

<img width="1049" height="987" alt="Screenshot 2025-09-23 at 8 40 04 PM"
src="https://github.com/user-attachments/assets/30e13283-129c-4d9c-b342-e7037582998a"
/>

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-09-24 16:34:39 -07:00
Alexander Brown
0fea54c542 Typing: Slots in VueNodeData (#5759)
## Summary

Replace the unknown type with the interface in Litegraph.

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2025-09-24 14:35:14 -07:00
Alexander Brown
1611c7a224 Refactor: Further state management cleanup (#5727)
## Summary

Going through the GraphNodeManager and VueNodeLifecycle one property at
a time and removing the pieces that are not currently wired up or used
by the rest of the application

Fixes paste location by updating the layoutStore in LGraphCanvas (which
already mutates layoutStore elsewhere)

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2025-09-22 18:47:26 -07:00
Alexander Brown
e5d4d07d32 Refactor: More state management simplification (#5721)
## Summary

Remove more procedural synchronization in favor of using reactive
references.

> Note: Also includes some fixes for issues caused during HMR.

## Review Focus

In testing it seems to work the same, but let me know if I missed
something.

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2025-09-22 13:15:33 -07:00
Alexander Brown
8133bd4b7b Refactor: Composable disentangling (#5695)
## Summary

Prerequisite refactor/cleanup to use a global store instead of having
nodes throw up events to a parent component that stores a reference to a
singleton service that itself bootstraps and synchronizes with a
separate service to maintain a partially reactive but not fully reactive
set of states that describe some but not all aspects of the nodes on
either the litegraph, the vue side, or both.

## Changes

- **What**: Refactoring, the behavior should not change.
- **Dependencies**: A type utility to help with Vue component props

## Review Focus

Is there something about the current structure that this could affect
that would not be caught by our tests or using the application?

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2025-09-20 13:06:42 -07:00
Alexander Brown
4f8e820c51 feat: Let mode changes trigger a re-render for Vue nodes (#5599)
* feat: Let mode changes trigger a re-render for Vue nodes

* Oops!
2025-09-15 18:25:58 -07:00
Christian Byrne
07fbe7267e Show error state on Vue nodes that caused execution errors (#5541)
* add missing node error border

* update vue node data after configure

* provide locatorId of execution error node to vue nodes

* [refactor] use execution store directly instead of provide/inject pattern

- Add lastExecutionErrorNodeId computed property to execution store
- Replace inject() with useExecutionStore() in LGraphNode component
- Remove useExecutionErrorProvider composable and provider call
- Clean up unused ExecutionErrorNodeIdKey injection key
- Add explicit return type annotation to hasAnyError computed

Addresses @DrJKL's architecture feedback and type safety suggestions.

* simplify error styling to match main branch conventions

Remove redundant dark-theme prefixes from border-error and outline-error
classes since these CSS custom properties handle both themes automatically.

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Co-Authored-By: Claude <noreply@anthropic.com>

* address review feedback on hasAnyError computed function

- Add explicit boolean return type
- Destructure props with defaults for cleaner code
- Use \!\! for proper boolean conversion to satisfy TypeScript

Addresses @DrJKL review comment on error state computation.

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Co-Authored-By: Claude <noreply@anthropic.com>

* destructure props at top level as suggested in review

Replace `props.nodeData` and `props.error` references with destructured
variables for cleaner code and proper defaults.

Addresses @DrJKL review comment about props destructuring.

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Co-Authored-By: Claude <noreply@anthropic.com>

* fix rebase issues: correct node ID comparison and border colors

- Use lastExecutionErrorNodeId instead of lastExecutionErrorNodeLocatorId
  for proper comparison with nodeData.id (both are local node IDs)
- Restore border-blue-100 colors that were incorrectly changed during rebase
- These were unrelated changes that snuck in during conflict resolution

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* remove unused lastExecutionErrorNodeLocatorId from exports

The computed property is defined but not used by any external modules.
Only lastExecutionErrorNodeId is actually consumed by components.

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---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-14 19:27:15 -07:00