## Summary
Refactored `onUserResolved` function in auth composable to use VueUse
`whenever` utility instead of manual watch implementation and use
`immediate` option instead of invoking manually before creating watcher.
## Changes
- **What**: Replaced manual watch + immediate check pattern with [VueUse
whenever](https://vueuse.org/shared/whenever/) utility in
`useCurrentUser.ts:37`
## Review Focus
Behavioral equivalence verification - `whenever` with `immediate: true`
should maintain identical callback timing and cleanup semantics.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5718-refactor-Simplify-current-user-resolved-hook-implementation-2766d73d365081008b6de156dd78f940)
by [Unito](https://www.unito.io)
## Summary
Fixed Vue node keybinding target element ID to enable
bypass/pin/collapse hotkeys in both LiteGraph and Vue rendering modes.
Also fixed a bug when starting in litegraph mode => switching to Vue
nodes without reloading => `graph.onTrigger` is set to `undefined` which
interferes with proper setup of node data instrumentation, among other
things.
## Changes
- **What**: Updated keybinding `targetElementId` from `graph-canvas` to
`graph-canvas-container` for node manipulation commands (parent of both
the canvas and transform pane -- vue nodes container).
- **What**: Added conditional `onTrigger` handler restoration in slot
layout sync to prevent Vue node manager conflicts
## Review Focus
Event handler precedence between Vue nodes and LiteGraph systems during
mode switching, ensuring hotkeys work consistently across rendering
modes.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5715-fix-bypass-hotkey-in-vue-nodes-and-fix-node-data-instrumentation-setup-issue-when-switchi-2756d73d3650815c8ec8d5e4d06232e3)
by [Unito](https://www.unito.io)
## Summary
Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5688 by
adding shift modifier support for multi-selecting Vue nodes, enabling
standard shift+click selection behavior alongside existing
ctrl/cmd+click.
## Changes
- **What**: Updated Vue node event handlers to include `event.shiftKey`
in multi-select logic
- **Testing**: Added browser tests for both ctrl and shift modifier
selection behaviors
## Review Focus
Multi-select behavior consistency across different input modifiers and
platform compatibility (Windows/Mac/Linux shift key handling).
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5714-fix-using-shift-modifier-to-de-select-Vue-nodes-2756d73d365081bcb5e0fe80eacdb2f0)
by [Unito](https://www.unito.io)
## Summary
Don't route events up through GraphCanvas if the component itself can
handle the changes
## Changes
- **What**: Reduce the indirect access or action dispatch to
composables/stores.
## Review Focus
The behavior should be either equivalent or a little snappier than
before. Also, the local state in LGraphNode has (almost) all been
removed in favor of reacting to the nodeData prop.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5709-Refactor-Let-LGraphNode-handle-more-events-itself-2756d73d365081e6a88ce6241bceecc0)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Prerequisite refactor/cleanup to use a global store instead of having
nodes throw up events to a parent component that stores a reference to a
singleton service that itself bootstraps and synchronizes with a
separate service to maintain a partially reactive but not fully reactive
set of states that describe some but not all aspects of the nodes on
either the litegraph, the vue side, or both.
## Changes
- **What**: Refactoring, the behavior should not change.
- **Dependencies**: A type utility to help with Vue component props
## Review Focus
Is there something about the current structure that this could affect
that would not be caught by our tests or using the application?
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5695-Refactor-Composable-disentangling-2746d73d365081e6938ce656932f3e36)
by [Unito](https://www.unito.io)
## Summary
Add asset browser dialog integration for combo widgets with full
animation support and proper state management.
(Thank you Claude from saving me me from merge conflict hell on this
one.)
## Changes
- Widget integration: combo widgets now use AssetBrowserModal for
eligible asset types
- Dialog animations: added animateHide() for smooth close transitions
- Async operations: proper sequencing of widget updates and dialog
animations
- Service layer: added getAssetsForNodeType() and getAssetDetails()
methods
- Type safety: comprehensive TypeScript types and error handling
- Test coverage: unit tests for all new functionality
- Bonus: fixed the hardcoded labels in AssetFilterBar
Widget behavior:
- Shows asset browser button for eligible widgets when asset API enabled
- Handles asset selection with proper callback sequencing
- Maintains widget value updates and litegraph notification
## Review Focus
I will call out some stuff inline.
## Screenshots
https://github.com/user-attachments/assets/9d3a72cf-d2b0-445f-8022-4c49daa04637
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5629-feat-integrate-asset-browser-with-widget-system-2726d73d365081a9a98be9a2307aee0b)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
This pull request refactors the minimap rendering system to use a
unified, extensible data source abstraction for all minimap operations.
By introducing a data source interface and factory, the minimap can now
seamlessly support multiple sources of node layout (such as the
`LayoutStore` or the underlying `LiteGraph`), improving maintainability
and future extensibility. Rendering logic and change detection
throughout the minimap have been updated to use this new abstraction,
resulting in cleaner code and easier support for new data models.
**Core architecture improvements:**
* Introduced a new `IMinimapDataSource` interface and related data types
(`MinimapNodeData`, `MinimapLinkData`, `MinimapGroupData`) to
standardize node, link, and group data for minimap rendering.
* Added an abstract base class `AbstractMinimapDataSource` that provides
shared logic for bounds and group/link extraction, and implemented two
concrete data sources: `LiteGraphDataSource` (for classic graph data)
and `LayoutStoreDataSource` (for layout store data).
[[1]](diffhunk://#diff-ea46218fc9ffced84168a5ff975e4a30e43f7bf134ee8f02ed2eae66efbb729dR1-R95)
[[2]](diffhunk://#diff-9a6b7c6be25b4dbeb358fea18f3a21e78797058ccc86c818ed1e5f69c7355273R1-R30)
[[3]](diffhunk://#diff-f200ba9495a03157198abff808ed6c3761746071404a52adbad98f6a9d01249bR1-R42)
* Created a `MinimapDataSourceFactory` that selects the appropriate data
source based on the presence of layout store data, enabling seamless
switching between data models.
**Minimap rendering and logic refactoring:**
* Updated all minimap rendering functions (`renderGroups`,
`renderNodes`, `renderConnections`) and the main `renderMinimapToCanvas`
entry point to use the unified data source interface, significantly
simplifying the rendering code and decoupling it from the underlying
graph structure.
[[1]](diffhunk://#diff-3670f99330b2e24aca3cffeeac6600adf8abadd6dd585f596d60fde1dd093121L1-R11)
[[2]](diffhunk://#diff-3670f99330b2e24aca3cffeeac6600adf8abadd6dd585f596d60fde1dd093121R33-R75)
[[3]](diffhunk://#diff-3670f99330b2e24aca3cffeeac6600adf8abadd6dd585f596d60fde1dd093121L66-R124)
[[4]](diffhunk://#diff-3670f99330b2e24aca3cffeeac6600adf8abadd6dd585f596d60fde1dd093121L134-R161)
[[5]](diffhunk://#diff-3670f99330b2e24aca3cffeeac6600adf8abadd6dd585f596d60fde1dd093121L153-R187)
[[6]](diffhunk://#diff-3670f99330b2e24aca3cffeeac6600adf8abadd6dd585f596d60fde1dd093121L187-L188)
[[7]](diffhunk://#diff-3670f99330b2e24aca3cffeeac6600adf8abadd6dd585f596d60fde1dd093121R227-R231)
[[8]](diffhunk://#diff-3670f99330b2e24aca3cffeeac6600adf8abadd6dd585f596d60fde1dd093121L230-R248)
* Refactored minimap viewport and graph change detection logic to use
the data source abstraction for bounds, node, and link change detection,
and to respond to layout store version changes.
[[1]](diffhunk://#diff-d92e448dee5e30782a66b9e66d8c8b05626dffd0b2ff1032f2612b9a9b9c51f6L2-R10)
[[2]](diffhunk://#diff-d92e448dee5e30782a66b9e66d8c8b05626dffd0b2ff1032f2612b9a9b9c51f6R33-R35)
[[3]](diffhunk://#diff-d92e448dee5e30782a66b9e66d8c8b05626dffd0b2ff1032f2612b9a9b9c51f6L99-R141)
[[4]](diffhunk://#diff-d92e448dee5e30782a66b9e66d8c8b05626dffd0b2ff1032f2612b9a9b9c51f6R157-R160)
[[5]](diffhunk://#diff-338d14c67dabffaf6f68fbf09b16e8d67bead2b9df340e46601b2fbd57331521L8-R11)
[[6]](diffhunk://#diff-338d14c67dabffaf6f68fbf09b16e8d67bead2b9df340e46601b2fbd57331521L56-R64)
These changes make the minimap codebase more modular and robust, and lay
the groundwork for supporting additional node layout strategies in the
future.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5547-Layoutstore-Minimap-calculation-26e6d73d3650813e9457c051dff41ca1)
by [Unito](https://www.unito.io)
## Summary
- Replace custom `compareVersions()` with `semver.compare()`
- Replace custom `isSemVer()` with `semver.valid()`
- Remove deprecated version comparison functions from `formatUtil.ts`
- Update all version comparison logic across components and stores
- Fix tests to use semver mocking instead of formatUtil mocking
## Benefits
- **Industry standard**: Uses well-maintained, battle-tested `semver`
package
- **Better reliability**: Handles edge cases more robustly than custom
implementation
- **Consistent behavior**: All version comparisons now use the same
underlying logic
- **Type safety**: Better TypeScript support with proper semver types
Fixes#4787
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5653-refactor-Replace-manual-semantic-version-utilities-functions-with-semver-package-2736d73d365081fb8498ee11cbcc10e2)
by [Unito](https://www.unito.io)
---------
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
Removed the informational "Use Legacy UI" tag from the ManagerHeader
component while preserving all underlying legacy manager functionality.
## Changes
- **What**: Removed Tag component displaying legacy UI information from
ManagerHeader
- **Breaking**: None - all legacy manager functionality remains intact
- **Dependencies**: None
## Review Focus
Visual cleanup only - the `--enable-manager-legacy-ui` CLI flag and all
related functionality continues to work normally. Only the informational
UI tag has been removed from the header.
## Summary
Added tooltip support for Vue node components using PrimeVue's v-tooltip
directive with proper data integration and container scoping.
https://github.com/user-attachments/assets/d1af31e6-ef6a-4df8-8de4-5098aa4490a1
## Changes
- **What**: Implemented tooltip functionality for Vue node headers,
input/output slots, and widgets using [PrimeVue
v-tooltip](https://primevue.org/tooltip/) directive
- **Dependencies**: Leverages existing PrimeVue tooltip system, no new
dependencies
## Review Focus
Container scoping implementation via provide/inject pattern for tooltip
positioning, proper TypeScript interfaces eliminating `as any` casts,
and integration with existing settings store for tooltip delays and
enable/disable functionality.
```mermaid
graph TD
A[LGraphNode Container] --> B[provide tooltipContainer]
B --> C[NodeHeader inject]
B --> D[InputSlot inject]
B --> E[OutputSlot inject]
B --> F[NodeWidgets inject]
G[useNodeTooltips composable] --> H[NodeDefStore lookup]
G --> I[Settings integration]
G --> J[i18n fallback]
C --> G
D --> G
E --> G
F --> G
style A fill:#f9f9f9,stroke:#333,color:#000
style G fill:#e8f4fd,stroke:#0066cc,color:#000
```
---------
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Added comprehensive component tests for FormSelectButton widget with 497
test cases covering all interaction patterns and edge cases.
## Changes
- **What**: Created test suite for
[FormSelectButton.vue](https://vuejs.org/guide/scaling-up/testing.html)
component with full coverage of string/number/object options, PrimeVue
compatibility, disabled states, and visual styling
- **Dependencies**: No new dependencies (uses existing vitest,
@vue/test-utils)
## Review Focus
Test completeness covering edge cases like unicode characters, duplicate
values, and objects with missing properties. Verify test helper
functions correctly simulate user interactions.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5576-Add-Vue-FormSelectButton-widget-component-tests-26f6d73d36508171ae08ee74d0605db2)
by [Unito](https://www.unito.io)
---------
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
## Summary
Reorganized custom nodes manager functionality from scattered technical
layers into a cohesive domain-focused module following [domain-driven
design](https://en.wikipedia.org/wiki/Domain-driven_design) principles.
## Changes
- **What**: Migrated all manager code from technical layers
(`src/components/`, `src/stores/`, etc.) to unified domain structure at
`src/workbench/extensions/manager/`
- **Breaking**: Import paths changed for all manager-related modules
(40+ files updated)
## Review Focus
Verify all import path updates are correct and no circular dependencies
introduced. Check that [Vue 3 composition
API](https://vuejs.org/guide/reusability/composables.html) patterns
remain consistent across relocated composables.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5662-refactor-Migrate-manager-code-to-DDD-structure-2736d73d3650812c87faf6ed0fffb196)
by [Unito](https://www.unito.io)
## Summary
- Fixes Sentry issue CLOUD-FRONTEND-STAGING-29 (TypeError: nodes is not
iterable)
- Adds defensive guard to check if nodes is valid array before iteration
- Gracefully handles malformed workflow data by skipping node processing
## Root Cause
The `collectMissingNodesAndModels` function in `src/scripts/app.ts:1135`
was attempting to iterate over `nodes` without checking if it was a
valid iterable, causing crashes when workflow data was malformed or
missing the nodes property.
## Fix
Added null/undefined/array validation before the for-loop:
```typescript
if (\!nodes || \!Array.isArray(nodes)) {
console.warn('Workflow nodes data is missing or invalid, skipping node processing', { nodes, path })
return
}
```
Fixes CLOUD-FRONTEND-STAGING-29
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5660-fix-TypeError-nodes-is-not-iterable-when-loading-graph-2736d73d365081cfb828d27e59a4811c)
by [Unito](https://www.unito.io)
## Summary
- Fixes the Claude automated PR review comparing against wrong commits
- Updates the comprehensive-pr-review.md command to use `$BASE_SHA`
instead of `origin/$BASE_BRANCH`
- Resolves issue where Claude was reviewing unrelated changes from other
PRs
## Problem
As identified in #5651 (comment
https://github.com/Comfy-Org/ComfyUI_frontend/pull/5651#issuecomment-3310416767),
the Claude automated review was incorrectly analyzing changes that
weren't part of the PR being reviewed. The review was mentioning Turkish
language removal, linkRenderer changes, and other modifications that
weren't in the actual PR diff.
## Root Cause Analysis
### The Issue Explained (from Discord discussion)
When Christian Byrne noticed Claude was referencing things from previous
reviews on other PRs, we investigated and found:
1. **The backport branch was created from origin/main BEFORE Turkish
language support was merged**
- Branch state: `main.A`
- Backport changes committed: `main.A.Backport`
2. **Turkish language support was then merged into origin/main**
- Main branch updated to: `main.A.Turkish`
3. **Claude review workflow checked out `main.A.Backport` and ran git
diff against `origin/main`**
- This compared: `main.A.Backport <> main.A.Turkish`
- The diff showed: `+++Backport` changes and `---Turkish` removal
- Because the common parent of both branches was `main.A`
### Why This Happens
When using `origin/$BASE_BRANCH`, git resolves to the latest commit on
that branch. The diff includes:
1. The PR's actual changes (+++Backport)
2. The reverse of all commits merged to main since the PR was created
(---Turkish)
This causes Claude to review changes that appear as "removals" of code
from other merged PRs, leading to confusing comments about unrelated
code.
## Solution
Changed the git diff commands to use `$BASE_SHA` directly, which GitHub
Actions provides as the exact commit SHA that represents the merge base.
This ensures Claude only reviews the actual changes introduced by the
PR.
### Before (incorrect):
```bash
git diff --name-only "origin/$BASE_BRANCH" # Compares against latest main
git diff "origin/$BASE_BRANCH"
git diff --name-status "origin/$BASE_BRANCH"
```
### After (correct):
```bash
git diff --name-only "$BASE_SHA" # Compares against merge base
git diff "$BASE_SHA"
git diff --name-status "$BASE_SHA"
```
## Technical Details
### GitHub Actions Environment Variables
- `BASE_SHA`: The commit SHA of the merge base (where PR branched from
main)
- `BASE_BRANCH`: Not provided by GitHub Actions (this was the bug)
- Using `origin/$BASE_BRANCH` was falling back to comparing against the
latest main commit
### Alternative Approaches Considered
1. **Approach 1**: Rebase/update branch before running Claude review
- Downside: Changes the PR's commits, not always desirable
2. **Approach 2**: Use BASE_SHA to diff against the merge base ✅
- This is what GitHub's PR diff view does
- Shows only the changes introduced by the PR
## Testing
The BASE_SHA environment variable is already correctly set in the
claude-pr-review.yml workflow (line 88), so this change will work
immediately once merged.
## Impact
- Claude reviews will now be accurate and only analyze the actual PR
changes
- No false positives about "removed" code from other PRs
- More reliable automated PR review process
- Developers won't be confused by comments about code they didn't change
## Verification
You can verify this fix by:
1. Creating a PR from an older branch
2. Merging another PR to main
3. Triggering Claude review with the label
4. Claude should only review the PR's changes, not show removals from
the newly merged commits
## Credits
Thanks to @Christian-Byrne for reporting the issue and @snomiao for the
root cause analysis.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
- Enable `verbatimModuleSyntax` compiler option in TypeScript
configuration
- Update all type imports to use explicit `import type` syntax
- This change will Improve tree-shaking and bundler compatibility
## Motivation
The `verbatimModuleSyntax` option ensures that type-only imports are
explicitly marked with the `type` keyword. This:
- Makes import/export intentions clearer
- Improves tree-shaking by helping bundlers identify what can be safely
removed
- Ensures better compatibility with modern bundlers
- Follows TypeScript best practices for module syntax
## Changes
- Added `"verbatimModuleSyntax": true` to `tsconfig.json`
- Updated another 48+ files to use explicit `import type` syntax for
type-only imports
- No functional changes, only import/export syntax improvements
## Test Plan
- [x] TypeScript compilation passes
- [x] Build completes successfully
- [x] Tests pass
- [ ] No runtime behavior changes
🤖 Generated with [Claude Code](https://claude.ai/code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5533-feat-enable-verbatimModuleSyntax-in-TypeScript-config-26d6d73d36508190b424ef9b379b5130)
by [Unito](https://www.unito.io)
Enables manual backport triggering for scenarios where labels are added
after PR merge.
Adds workflow_dispatch trigger to the backport workflow with support
for:
- Specifying PR number to backport post-merge
- Force rerun option to override duplicate detection
- Proper handling of multi-version backport scenarios
Solves the issue where adding version labels (e.g., 1.27) after a PR is
already merged and backported (e.g., to 1.26) would not trigger
additional backports.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5651-feat-add-manual-dispatch-to-backport-workflow-2736d73d365081b6ba00c7a43c9ba06b)
by [Unito](https://www.unito.io)
## Summary
- Added complete Turkish language translation for ComfyUI Frontend
- Integrated Turkish locale into the i18n system
- Added Turkish as a selectable language option in settings
## Implementation Details
- Added Turkish translation files provided by @naxci1:
- `src/locales/tr/main.json` - Main UI translations
- `src/locales/tr/commands.json` - Command translations
- `src/locales/tr/nodeDefs.json` - Node definitions translations
- `src/locales/tr/settings.json` - Settings translations
- Updated `src/i18n.ts` to import and register Turkish locale
- Added Turkish option to language selector in
`src/constants/coreSettings.ts`
## Test Plan
- [ ] Verify Turkish translations load correctly
- [ ] Test language switching to/from Turkish
- [ ] Check all UI elements display properly in Turkish
- [ ] Verify node descriptions and tooltips in Turkish
- [ ] Test command palette in Turkish
Fixes#5437🤖 Generated with [Claude Code](https://claude.ai/code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5438-feat-Add-Turkish-language-support-2686d73d36508184bbf2dc1e0cd15350)
by [Unito](https://www.unito.io)