- Integrate VirtualGrid into FormDropdownMenu for virtualized rendering
- Fix jitter: overflow-anchor:none, scrollbar-gutter:stable, cols=maxColumns when finite
- Remove transition-[width] from grid items, replace transition-all with explicit properties
- Replace LazyImage with native img (redundant with virtualization)
- Change max-h-[640px] to fixed h-[640px] for proper virtualization
- Add unit tests for VirtualGrid and FormDropdownMenu
- Add E2E test for image dropdown virtualization
Amp-Thread-ID: https://ampcode.com/threads/T-019c5a71-66c8-76e9-95ed-671a1b4538da
## Summary
- Add Copy, Paste, and Select All commands to the Edit menu for
mobile/touch users and accessibility
- Menu-based copy uses LiteGraph internal clipboard; existing Ctrl+C/V
behavior is unchanged
## Changes
- `useCoreCommands.ts`: Register three new commands (`CopySelected`,
`PasteFromClipboard`, `SelectAll`)
- `coreMenuCommands.ts`: Add menu entries under Edit (between Undo/Redo
and Clear Workflow)
- `useCoreCommands.test.ts`: Add unit tests for the new commands
### AS IS
<img width="260" height="176" alt="스크린샷 2026-02-18 오후 5 44 14"
src="https://github.com/user-attachments/assets/8c9c86e1-55cc-411b-9d42-429001e04630"
/>
### TO BE
<img width="516" height="497" alt="스크린샷 2026-02-19 오후 5 07 28"
src="https://github.com/user-attachments/assets/a2047541-582f-4520-a08f-98c6e532d29f"
/>
## Test plan
- [x] Verify Copy/Paste/Select All appear in Edit menu
- [x] Select nodes → Edit > Copy → Edit > Paste → nodes duplicated
- [x] Edit > Select All → all canvas items selected
- [x] Copy with no selection → no-op (no error)
- [x] Existing Ctrl+C/V keyboard shortcuts still work
Fixes#2892
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
Enhances the existing CI telemetry scan workflow to also detect Mixpanel
code in dist files, ensuring it's properly tree-shaken from OSS builds.
## Context
- Extends existing `ci-dist-telemetry-scan.yaml` (added in PR #8354)
- Based on analysis in closed PR #6777 (split into focused PRs)
- Complements GTM detection already in place
- Part of comprehensive OSS compliance effort
## Implementation
- Adds separate Mixpanel check step with specific patterns:
- `mixpanel.init`
- `mixpanel.identify`
- `MixpanelTelemetryProvider`
- `mp.comfy.org`
- `mixpanel-browser`
- `mixpanel.track(`
- Separates GTM and Mixpanel checks for clarity
- Adds `DISTRIBUTION=localhost` env var to build step
- Excludes source maps from scanning
## Related
- Supersedes part of closed PR #6777
- Complements existing GTM check from PR #8354
- Related to PR #8623 (GTM-focused, may be redundant)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
## Summary
Extract duplicated asset-browser eligibility guard into
`shouldUseAssetBrowser()`, fix a missing parameter bug, and sanitize a
log statement.
## Changes
- **What**:
- DRY: Extract the repeated 3-condition guard (`isCloud &&
isUsingAssetAPI && isAssetBrowserEligible`) into
`assetService.shouldUseAssetBrowser()`, used by `widgetInputs.ts` and
`useComboWidget.ts`
- Bug fix: `createAssetBrowserWidget()` in `useComboWidget.ts` was
missing the `inputNameForBrowser` parameter, which could show wrong
assets for nodes with multiple model inputs
- Security: `createAssetWidget.ts` no longer logs the full raw asset
object on validation failure
- `WidgetSelect.vue` keeps an inline guard because it has a special
`widget.type === "asset"` fallback that must stay gated behind
`isUsingAssetAPI`
## Review Focus
- `shouldUseAssetBrowser()` correctly combines the three conditions that
were previously duplicated
- `WidgetSelect.vue` preserves exact behavioral equivalence (a widget
can have `type === "asset"` when the setting is off if a user toggles
the setting after creating asset widgets)
Fixes#8744
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Fix confirm dialog buttons becoming unreachable on mobile when text
contains long unbreakable words (e.g. content-hashed filenames with 100+
characters).
<img width="1080" height="2277" alt="image"
src="https://github.com/user-attachments/assets/2f42afc9-c8ec-42aa-89d5-802dbaf788fd"
/>
## Changes
- **What**: Added `overflow-wrap: break-word` and `flex-wrap` to both
confirm dialog systems so long words break properly and buttons wrap on
narrow screens.
- `ConfirmationDialogContent.vue`: Added `overflow-wrap: break-word` to
the existing scoped style and `flex-wrap` to button row.
- `ConfirmBody.vue`: Added `break-words` tailwind class.
- `ConfirmFooter.vue`: Added `flex-wrap` to button section.
## Review Focus
Minimal CSS-only fix across both dialog systems (legacy
`dialogService.confirm()` and newer `showConfirmDialog()`). No
behavioral changes.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
On mobile viewports, the minimap settings panel now opens above the
minimap instead of to the left, preventing it from extending off-screen
on narrow viewports.
<img width="918" height="974" alt="image"
src="https://github.com/user-attachments/assets/bd42fb38-207f-437e-86f3-65cd2eccc666"
/>
<img width="1074" height="970" alt="image"
src="https://github.com/user-attachments/assets/3fdd2109-a492-4570-a8ee-e67de171126b"
/>
## Changes
- Add mobile breakpoint detection using `useBreakpoints` from VueUse
- Use `flex-col-reverse` on mobile to position panel above the minimap
- Change margin from `mr-2` (right) to `mb-2` (bottom) on mobile
## Testing
- On desktop (≥768px width): Panel opens to the left of minimap
(unchanged)
- On mobile (<768px width): Panel opens above the minimap
## Related
- Fixes [Bug: Mobile minimap settings popover opens left instead of
up](https://www.notion.so/comfy-org/Bug-Mobile-minimap-settings-popover-opens-left-instead-of-up-2fc6d73d365081549a57c9132526edca)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Minimap now adapts layout between mobile and desktop for improved
usability.
* Panel spacing and alignment adjust automatically to better fit small
screens, improving readability and control placement.
* Responsive behavior provides a more consistent experience across
device sizes, with smoother transitions between compact (mobile) and
wide (desktop) layouts.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Rename all internal TypeScript usage of legacy `promptId`/`PromptId`
naming to `jobId`/`JobId` across ~38 files for consistency with the
domain model.
## Changes
- **What**: Renamed internal variable names, type aliases, function
names, class getters, interface fields, and comments from
`promptId`/`PromptId` to `jobId`/`JobId`. Wire-protocol field names
(`prompt_id` in Zod schemas and `e.detail.prompt_id` accesses) are
intentionally preserved since they match the backend API contract.
## Review Focus
- All changes are pure renames with no behavioral changes
- Wire-protocol fields (`prompt_id`) are deliberately unchanged to
maintain backend compatibility
- Test fixtures updated to use consistent `job-id` naming
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
### Motivation
- Prevent context-menu actions from operating on stale or non-existent
assets when a completed job has no `previewOutput`, since `Inspect
asset`, `Add to current workflow`, and `Download` should be inactive in
that case.
- Also ensure the `Inspect asset` entry is disabled when the optional
inspect callback is not provided to avoid unexpected behavior.
### Description
- Added an optional `disabled?: boolean` field to the `MenuEntry` type
returned by `useJobMenu` and computed `hasPreviewAsset` to detect when
`taskRef.previewOutput` is present.
- Mark `inspect-asset`, `add-to-current`, and `download` entries as
`disabled` when the preview is missing (and also when the inspect
callback is missing for `inspect-asset`), and keep `delete` omitted when
no preview exists.
- Updated `JobContextMenu.vue` to pass `:disabled="entry.disabled"` to
the rendered `Button` and to short-circuit the action emit when an entry
is disabled.
- Expanded `useJobMenu` unit tests to assert enabled states when a
preview exists and disabled states when preview or inspect handler is
missing.
### Testing
- Ran `pnpm vitest src/composables/queue/useJobMenu.test.ts` and all
tests passed (36 tests).
- Ran `pnpm lint` and the linter reported no warnings or errors.
- Ran `pnpm typecheck` (`vue-tsc --noEmit`) and type checking completed
without errors.
------
[Codex
Task](https://chatgpt.com/codex/tasks/task_e_69864ed56e408330b88c3e9def1b5fb5)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Fixes#8882
Adds explicit type annotations to all extension callback parameters
(`nodeCreated`, `beforeRegisterNodeDef`, `addCustomNodeDefs`) across 14
core extension files. While the types were already inferred from the
`ComfyExtension` interface, explicit annotations improve readability and
make the code self-documenting.
## Changes
- Annotate `node` parameter as `LGraphNode` in all `nodeCreated`
callbacks
- Annotate `nodeType` as `typeof LGraphNode` and `nodeData` as
`ComfyNodeDef` in all `beforeRegisterNodeDef` callbacks
- Annotate `defs` as `Record<string, ComfyNodeDef>` in
`addCustomNodeDefs`
- Add necessary type imports where missing
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Restore mouse-wheel scrolling for read-only preview widgets (PreviewAny
plaintext and markdown modes), broken by the focus-gated wheel capture
in #6597.
## Changes
- **What**: Remove `disabled` attribute from read-only textareas (keep
`readonly`) so they can receive focus and capture wheel events. Add
`data-capture-wheel` and `tabindex` to WidgetMarkdown display div.
- **Root cause**: `disabled` elements cannot receive focus in browsers.
The focus-gated `wheelCapturedByFocusedElement()` from #6597 always
evaluated to false for disabled textareas, forwarding all wheel events
to the canvas.
## Review Focus
- Verify that removing `disabled` while keeping `readonly` does not
allow unintended editing
- Confirm `tabindex="0"` on the markdown display div does not cause
unexpected tab-order issues
- Ensure trackpad panning over unfocused widgets (#6523) still works
correctly
Fixes COM-14812
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Description
When loading a template workflow, always call `fitView()` to ensure the
template is properly framed within the viewport. This provides a better
initial viewing experience for users.
## Problem
Previously, templates with embedded viewport positions (`extra.ds`)
would load at arbitrary positions, sometimes showing a blank canvas.
Users had to navigate significantly to find the workflow content.
## Solution
Added a single condition in `loadGraphData()` to check if `openSource
=== 'template'` and force `fitView()` when true, bypassing the saved
viewport position.
This change only affects template loading - normal workflow loading
behavior remains unchanged.
## Changes
- `src/scripts/app.ts`: Added condition to always call `fitView()` when
loading templates
## Testing
- Load various templates from the template selector
- Verify the workflow is fully visible and centered on load
- Verify normal workflow loading still respects saved positions
## Related
- Fixes COM-14156
- Related to COM-10087 (Center view on workflow when loading templates -
Done)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Adds the Pinia store for managing workflow drafts and a composable for
tracking open workflow tabs per browser tab. Uses sessionStorage for
tab-specific state to support multiple ComfyUI tabs without conflicts.
## Changes
- **What**:
- `workflowDraftStoreV2.ts` - Pinia store wrapping the LRU cache with
save/load/remove operations
- `useWorkflowTabState.ts` - Composable for tracking active workflow
path and open tabs in sessionStorage (scoped by clientId)
- **Why**: Browser tabs need independent workflow state, but the current
system uses shared localStorage keys causing tab conflicts
## Review Focus
- Store API design in `workflowDraftStoreV2.ts`
- Session vs local storage split in `useWorkflowTabState.ts`
---
*Part 3 of 4 in the workflow persistence improvements stack*
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Surfaces the `label_on` and `label_off` (aka `on`/`off`) props for
BOOLEAN widgets in the Vue implementation using a new Reka UI
ToggleGroup component.
**Before:** Labels extended outside node boundaries, causing overflow
issues.
**After:** Labels truncate with ellipsis and share space equally within
the widget.
[Screencast from 2026-02-13
16-27-49.webm](https://github.com/user-attachments/assets/912bab39-50a0-4d4e-8046-4b982e145bd9)
## Changes
### New ToggleGroup Component (`src/components/ui/toggle-group/`)
- `ToggleGroup.vue` - Wrapper around Reka UI `ToggleGroupRoot` with
variant support
- `ToggleGroupItem.vue` - Styled toggle items with size variants
(sm/default/lg)
- `toggleGroup.variants.ts` - CVA variants adapted to ComfyUI design
tokens
- `ToggleGroup.stories.ts` - Storybook stories (Default, Disabled,
Outline, Sizes, LongLabels)
### WidgetToggleSwitch Updates
- Conditionally renders `ToggleGroup` when `options.on` or `options.off`
are provided
- Keeps PrimeVue `ToggleSwitch` for implicit boolean states (no labels)
- Items use `flex-1 min-w-0 truncate` to share space and handle overflow
### i18n
- Added `widgets.boolean.true` and `widgets.boolean.false` translation
keys for fallback labels
## Implementation Details
Follows the established pattern for adding Reka UI components in this
codebase:
- Uses Reka UI primitives (`ToggleGroupRoot`, `ToggleGroupItem`)
- Adapts shadcn-vue structure with ComfyUI design tokens
- Reactive provide/inject with typed `InjectionKey` for variant context
- Styling matches existing `FormSelectButton` appearance
Fixes COM-12709
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
Fix jobs getting permanently stuck in "initializing" state when they
fail before the `execution_start` WebSocket event fires.
## Changes
- **What**: Added `reconcileInitializingPrompts(activeJobIds)` to
`executionStore` that removes orphaned initializing prompt IDs not
present in the active jobs set. Called from `queueStore.update()` after
fetching Running/Pending jobs, ensuring stale initializing states are
cleaned up on every queue poll.
## Review Focus
- The reconciliation delegates to the existing
`clearInitializationByPromptIds` to avoid duplicating Set-diffing logic.
- Only runs during `queueStore.update()` which is already a periodic
poll — no additional network calls.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Adds an LRU (Least Recently Used) cache layer and storage I/O utilities
that handle localStorage quota limits gracefully. When storage is full,
the oldest drafts are automatically evicted to make room for new ones.
## Changes
- **What**:
- `draftCacheV2.ts` - In-memory LRU cache with configurable max entries
(default 32)
- `storageIO.ts` - Storage read/write with automatic quota management
and eviction
- **Why**: Users experience `QuotaExceededError` when localStorage fills
up with workflow drafts, breaking auto-save functionality
## Review Focus
- LRU eviction logic in `draftCacheV2.ts`
- Quota error handling and recovery in `storageIO.ts`
---
*Part 2 of 4 in the workflow persistence improvements stack*
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Document why autogrow and matchtype don't work inside subgraphs,
covering root cause, symptoms, workarounds, and historical context.
## Changes
- **What**: Add `src/core/graph/subgraph-dynamic-input-limitations.md`
explaining the static-vs-dynamic impedance mismatch between subgraph
slots (fixed type at creation) and matchtype/autogrow (runtime
mutations). Includes Mermaid diagrams, workarounds, and PR history. Link
added to `src/lib/litegraph/AGENTS.md` for discoverability.
## Review Focus
- Accuracy of the technical explanation — @AustinMroz authored
matchtype/autogrow, @webfiltered authored the subgraph system
- Whether the workarounds section is practical and complete
- File placement: colocated at `src/core/graph/` next to both
`subgraph/` and `widgets/dynamicWidgets.ts`
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Upgrade `@lobehub/i18n-cli` to v1.26.1 and fix corrupted locale files
that caused 3D API nodes to break in non-English locales.
## Changes
- **What**: Upgrade `@lobehub/i18n-cli` from `^1.25.1` to `^1.26.1` —
v1.26.1 fixes numeric string keys (e.g. `"0"`, `"1"` in node outputs)
being incorrectly serialized as JSON arrays instead of objects. Fix all
11 non-English locale `nodeDefs.json` files where this corruption
already existed (23-35 entries per locale).
- **Dependencies**: `@lobehub/i18n-cli` `^1.25.1` → `^1.26.1`
## Review Focus
The locale file diffs are mechanical array→object conversions. The key
change is in `pnpm-workspace.yaml` (version bump). After this fix,
running `pnpm locale` will no longer re-corrupt numeric-keyed outputs.
Affected nodes include: `Load3D`, `Preview3D`, `MeshyImageToModelNode`,
`Hunyuan3Dv2Conditioning`, `SV3D_Conditioning`,
`ConditioningStableAudio`, `GetImageSize`, and ~30 others across all
non-English locales.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Extract a shared `showSmallLayoutDialog` utility and move
dialog-specific logic into composables, unifying the duplicated `pt`
configurations across small modal dialogs.
## Changes
- **`showSmallLayoutDialog`**: Added to `dialogService.ts` with a single
unified `pt` config for all small modal dialogs (missing nodes, missing
models, import failed, node conflict)
- **Composables**: Extracted 4 dialog functions from `dialogService`
into dedicated composables following the `useSettingsDialog` /
`useModelSelectorDialog` pattern:
- `useMissingNodesDialog`
- `useMissingModelsDialog`
- `useImportFailedNodeDialog`
- `useNodeConflictDialog`
- Each composable uses direct imports, synchronous `show()`, `hide()`,
and a `DIALOG_KEY` constant
- Updated all call sites (`app.ts`, `useHelpCenter`, `PackEnableToggle`,
`PackInstallButton`, `useImportFailedDetection`)
## Review Focus
- Unified `pt` config removes minor style variations between dialogs —
intentional design unification
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
- When `Comfy.Assets.UseAssetAPI` is enabled, `getAssetModelFolders()`
only discovers folders containing assets. Empty folders (e.g.
`text_encoders`, `vae`) were falsely flagged as invalid, showing
"Invalid directory specified" on every missing model dialog.
- Removes the `directory_invalid` concept entirely — the existing
`!paths` check via `getFolderPaths()` already correctly validates all
registered directories including empty ones, making `directory_invalid`
redundant.
## Before
<img width="1841" height="954" alt="Screenshot 2026-02-18 at 21 09 55"
src="https://github.com/user-attachments/assets/09cf4f28-5175-4ff6-aa9d-916568c6d9b3"
/>
## After
<img width="1134" height="738" alt="Screenshot 2026-02-18 at 21 23 29"
src="https://github.com/user-attachments/assets/578d2fa5-3fb8-401a-beee-0fd74667f08b"
/>
## Test plan
- [ ] Enable `Comfy.Assets.UseAssetAPI` setting
- [ ] Open a template referencing models in empty folders (e.g. "Image
Editing (New)")
- [ ] Verify the missing models dialog shows download buttons instead of
"Invalid directory specified" error
- [ ] Disable `Comfy.Assets.UseAssetAPI` and verify behavior is
unchanged
Fixes#8583
Fixes#8912
The `isNetworkError` check in `useErrorHandling.ts` only matched
Chrome/Edge's `"Failed to fetch"` message, causing Firefox and Safari
users to see raw error text instead of the user-friendly
`disconnectedFromBackend` toast.
Updated the check to use a case-insensitive regex matching all three
browser variants:
- Chrome/Edge: `Failed to fetch`
- Firefox: `NetworkError when attempting to fetch resource.`
- Safari: `Load failed`
Added parameterized tests covering all three browsers plus a negative
case ensuring non-`TypeError` errors are not misclassified.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Re-apply the fix from PR #8408 that was accidentally reverted by PR
#8508 — `createCustomer` must use `getAuthHeader()` (not
`getFirebaseAuthHeader()`) so API key authentication works.
## Changes
- **What**: Changed `createCustomer` in `firebaseAuthStore.ts` to use
`getAuthHeader()` which falls back through workspace token → Firebase
token → API key. Added regression tests covering API key auth, Firebase
auth, and no-auth paths.
## Review Focus
This is the same one-line fix from #8408. PR #8508 ("Feat/workspaces 6
billing") overwrote it during merge because it was branched before #8408
landed. The regression test should prevent this from happening again.
Fixes COM-15060
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
Adds the foundational types and key generation utilities for
workspace-scoped workflow draft persistence. This enables storing drafts
per-workspace to prevent data leakage between different ComfyUI
instances.
[Screencast from 2026-02-08
18-17-45.webm](https://github.com/user-attachments/assets/f16226e9-c1db-469d-a0b7-aa6af725db53)
## Changes
- **What**: Type definitions for draft storage (`DraftIndexV2`,
`DraftPayloadV2`, session pointers) and key generation utilities with
workspace/client scoping
- **Why**: The current persistence system stores all drafts globally,
causing cross-workspace data leakage when users work with multiple
ComfyUI instances
---------
Co-authored-by: Amp <amp@ampcode.com>
Mark the two browser tests added in #8143 as `test.fixme` — they are
failing on main.
- `opens mask editor from image preview button`
- `shows image context menu options`
- Fixes#8143 (browser test failures)
---------
Co-authored-by: GitHub Action <action@github.com>
## Description
When clicking a multi-output job to enter folder view,
`resolveOutputAssetItems` fetches job details asynchronously. During
this fetch, the panel showed "No generated files found" because there
was no loading state for the folder resolution—only the media list fetch
had one.
This replaces the empty state flash with skeleton cards that match the
asset grid layout, using the known output count from metadata to render
the correct number of placeholders.
Supersedes #8960.
### Changes
- **Add shadcn/vue `Skeleton` component**
(`src/components/ui/skeleton/Skeleton.vue`)
- **Use `useAsyncState`** from VueUse to track folder asset resolution,
providing `isLoading` automatically
- **Wire `folderLoading`** into `showLoadingState` and `showEmptyState`
computeds
- **Replace `ProgressSpinner`** with a skeleton grid that mirrors the
asset card layout
- **Use `metadata.outputCount`** to predict skeleton count; falls back
to 6
### Before / After
| Before | After |
|--------|-------|
| "No generated files found" flash | Skeleton cards matching grid layout
|
## Checklist
- [x] Code follows project conventions
- [x] No `any` types introduced
- [x] Lint and typecheck pass
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8979-fix-show-skeleton-loading-state-in-asset-folder-view-30c6d73d365081fa9809f616204ed234)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Adds bulk asset export with ZIP download for cloud users. When selecting
2+ assets and clicking download, the frontend now requests a server-side
ZIP export instead of triggering individual file downloads.
## Changes
### New files
- **`AssetExportProgressDialog.vue`** — HoneyToast-based progress dialog
showing per-job export status with progress percentages, error
indicators, and a manual re-download button for completed exports
- **`assetExportStore.ts`** — Pinia store that tracks export jobs,
handles `asset_export` WebSocket events for real-time progress, polls
stale exports via the task API as a fallback, and auto-triggers ZIP
download on completion
### Modified files
- **`useMediaAssetActions.ts`** — `downloadMultipleAssets` now routes to
ZIP export (via `createAssetExport`) in cloud mode when 2+ assets are
selected; single assets and OSS mode still use direct download
- **`assetService.ts`** — Added `createAssetExport()` and
`getExportDownloadUrl()` endpoints
- **`apiSchema.ts`** — Added `AssetExportWsMessage` type for the
WebSocket event
- **`api.ts`** — Wired up `asset_export` WebSocket event
- **`GraphView.vue`** — Mounted `AssetExportProgressDialog`
- **`main.json`** — Added i18n keys for export toast UI
## How it works
1. User selects multiple assets and clicks download
2. Frontend calls `POST /assets/export` with asset/job IDs
3. Backend creates a ZIP task and streams progress via `asset_export`
WebSocket events
4. `AssetExportProgressDialog` shows real-time progress
5. On completion, the ZIP is auto-downloaded via a presigned URL from
`GET /assets/exports/{name}`
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8712-feat-bulk-asset-export-with-ZIP-download-3006d73d365081839ec3dd3e7b0d3b77)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Fixes missing "Copy Image", "Open Image", "Save Image", and "Open in
Mask Editor" context menu options on SaveImage nodes when Vue Nodes mode
is enabled.
## Changes
- Add `syncLegacyNodeImgs` store method to sync loaded image elements to
`node.imgs`
- Call sync on image load in ImagePreview component
- Simplify mask editor handling to call composable directly
## Technical Details
- Only runs when `vueNodesMode` is enabled (no impact on legacy mode)
- Reuses already-loaded `<img>` element from Vue (no duplicate network
requests)
- Store owns the sync logic, component just hands off the element
Supersedes #7416
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8143-fix-sync-node-imgs-for-legacy-context-menu-in-Vue-Nodes-mode-2ec6d73d365081c59d42cd1722779b61)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Templates were fetched once with the initial locale and cached behind
an `isLoaded` guard. Changing language updated i18n UI strings but never
re-fetched locale-specific template data (names, descriptions) from the
server.
- Extracts core template fetching into `fetchCoreTemplates()` and adds a
`watch` on `i18n.global.locale` to re-fetch when the language changes.
## Test plan
- [ ] Open the templates panel
- [ ] Change language in settings (e.g. English -> French)
- [ ] Verify template names and descriptions update without a page
refresh
- [ ] Verify initial load still works correctly
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8963-fix-reload-template-workflows-when-locale-changes-30b6d73d36508178a2f8c2c8947b5955)
by [Unito](https://www.unito.io)
## Summary
File format and base model filters in the asset browser persisted when
navigating to categories that don't contain matching assets, showing
empty results with no way to clear the filter.
## Changes
- **What**: Apply the same scope-aware filtering pattern from the
template selector dialog. Selected filters that don't exist in the
current category become inactive (excluded from filtering) but are
preserved so they reactivate when navigating back. Uses writable
computeds in `AssetFilterBar` (matching
`WorkflowTemplateSelectorDialog`) and active filter intersection in
`useAssetBrowser` (matching `useTemplateFiltering`).
## Before
https://github.com/user-attachments/assets/5c61e844-7ea0-489c-9c44-e0864dc916bc
## After
https://github.com/user-attachments/assets/8372e174-107c-41e2-b8cf-b7ef59fe741b
## Review Focus
The pattern mirrors `selectedModelObjects`/`selectedUseCaseObjects` in
`WorkflowTemplateSelectorDialog.vue` and `activeModels`/`activeUseCases`
in `useTemplateFiltering.ts`.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8945-fix-asset-browser-filters-stick-when-navigating-categories-30b6d73d365081609ac5c3982a1a03fc)
by [Unito](https://www.unito.io)
## Summary
Address follow-up review feedback from #8740 by consolidating
completed-banner thumbnail fields and tightening queue count
sanitization.
## Changes
- **What**:
- Consolidated completed notification thumbnail data to `thumbnailUrls`
only by removing legacy `thumbnailUrl` support from the queue banner
notification type and renderer.
- Updated queue notification banner stories to use `thumbnailUrls`
consistently.
- Simplified `sanitizeCount` to treat any non-positive or non-number
value as the fallback count (`1`).
## Review Focus
Confirm the completed notification payload shape is now consistently
`thumbnailUrls` and no consumer relies on `thumbnailUrl`.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8880-fix-queue-address-follow-up-review-comments-from-8740-3076d73d365081719a70d860691c5f05)
by [Unito](https://www.unito.io)
## Summary
Add a dedicated **Errors tab** to the Right Side Panel that displays
prompt-level, node validation, and runtime execution errors in a
unified, searchable, grouped view — replacing the need to rely solely on
modal dialogs for error inspection.
## Changes
- **What**:
- **New components** (`errors/` directory):
- `TabErrors.vue` — Main error tab with search, grouping by class type,
and canvas navigation (locate node / enter subgraph).
- `ErrorNodeCard.vue` — Renders a single error card with node ID badge,
title, action buttons, and error details.
- `types.ts` — Shared type definitions (`ErrorItem`, `ErrorCardData`,
`ErrorGroup`).
- **`executionStore.ts`** — Added `PromptError` interface,
`lastPromptError` ref and `hasAnyError` computed getter. Clears
`lastPromptError` alongside existing error state on execution start and
graph clear.
- **`rightSidePanelStore.ts`** — Registered `'errors'` as a valid tab
value.
- **`app.ts`** — On prompt submission failure (`PromptExecutionError`),
stores prompt-level errors (when no node errors exist) into
`lastPromptError`. On both runtime execution error and prompt error,
deselects all nodes and opens the errors tab automatically.
- **`RightSidePanel.vue`** — Shows the `'errors'` tab (with ⚠ icon) when
errors exist and no node is selected. Routes to `TabErrors` component.
- **`TopMenuSection.vue`** — Highlights the action bar with a red border
when any error exists, using `hasAnyError`.
- **`SectionWidgets.vue`** — Detects per-node errors by matching
execution IDs to graph node IDs. Shows an error icon (⚠) and "See Error"
button that navigates to the errors tab.
- **`en/main.json`** — Added i18n keys: `errors`, `noErrors`,
`enterSubgraph`, `seeError`, `promptErrors.*`, and `errorHelp*`.
- **Testing**: 6 unit tests (`TabErrors.test.ts`) covering
prompt/node/runtime errors, search filtering, and clipboard copy.
- **Storybook**: 7 stories (`ErrorNodeCard.stories.ts`) for badge
visibility, subgraph buttons, multiple errors, runtime tracebacks, and
prompt-only errors.
- **Breaking**: None
- **Dependencies**: None — uses only existing project dependencies
(`vue-i18n`, `pinia`, `primevue`)
## Related Work
> **Note**: Upstream PR #8603 (`New bottom button and badges`)
introduced a separate `TabError.vue` (singular) that shows per-node
errors when a specific node is selected. Our `TabErrors.vue` (plural)
provides the **global error overview** — a different scope. The two tabs
coexist:
> - `'error'` (singular) → appears when a node with errors is selected →
shows only that node's errors
> - `'errors'` (plural) → appears when no node is selected and errors
exist → shows all errors grouped by class type
>
> A future consolidation of these two tabs may be desirable after design
review.
## Architecture
```
executionStore
├── lastPromptError: PromptError | null ← NEW (prompt-level errors without node IDs)
├── lastNodeErrors: Record<string, NodeError> (existing)
├── lastExecutionError: ExecutionError (existing)
└── hasAnyError: ComputedRef<boolean> ← NEW (centralized error detection)
TabErrors.vue (errors tab - global view)
├── errorGroups: ComputedRef<ErrorGroup[]> ← normalizes all 3 error sources
├── filteredGroups ← search-filtered view
├── locateNode() ← pan canvas to node
├── enterSubgraph() ← navigate into subgraph
└── ErrorNodeCard.vue ← per-node card with copy/locate actions
types.ts
├── ErrorItem { message, details?, isRuntimeError? }
├── ErrorCardData { id, title, nodeId?, errors[] }
└── ErrorGroup { title, cards[], priority }
```
## Review Focus
1. **Error normalization logic** (`TabErrors.vue` L75–150): Three
different error sources (prompt, node validation, runtime) are
normalized into a common `ErrorGroup → ErrorCardData → ErrorItem`
hierarchy. Edge cases to verify:
- Prompt errors with known vs unknown types (known types use localized
descriptions)
- Multiple errors on the same node (grouped into one card)
- Runtime errors with long tracebacks (capped height with scroll)
2. **Canvas navigation** (`TabErrors.vue` L210–250): The `locateNode`
and `enterSubgraph` functions navigate to potentially nested subgraphs.
The double `requestAnimationFrame` is required due to LiteGraph's
asynchronous subgraph switching — worth verifying this timing is
sufficient.
3. **Store getter consolidation**: `hasAnyError` replaces duplicated
logic in `TopMenuSection` and `RightSidePanel`. Confirm that the
reactive dependency chain works correctly (it depends on 3 separate
refs).
4. **Coexistence with upstream `TabError.vue`**: The singular `'error'`
tab (upstream, PR #8603) and our plural `'errors'` tab serve different
purposes but share similar naming. Consider whether a unified approach
is preferred.
## Test Results
```
✓ renders "no errors" state when store is empty
✓ renders prompt-level errors (Group title = error message)
✓ renders node validation errors grouped by class_type
✓ renders runtime execution errors from WebSocket
✓ filters errors based on search query
✓ calls copyToClipboard when copy button is clicked
Test Files 1 passed (1)
Tests 6 passed (6)
```
## Screenshots (if applicable)
<img width="1238" height="1914" alt="image"
src="https://github.com/user-attachments/assets/ec39b872-cca1-4076-8795-8bc7c05dc665"
/>
<img width="669" height="1028" alt="image"
src="https://github.com/user-attachments/assets/bdcaa82a-34b0-46a5-a08f-14950c5a479b"
/>
<img width="644" height="1005" alt="image"
src="https://github.com/user-attachments/assets/ffef38c6-8f42-4c01-a0de-11709d54b638"
/>
<img width="672" height="505" alt="image"
src="https://github.com/user-attachments/assets/5cff7f57-8d79-4808-a71e-9ad05bab6e17"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8807-Feat-errors-tab-panel-3046d73d36508127981ac670a70da467)
by [Unito](https://www.unito.io)
## Summary
- Fixes SaveWebM node showing "Error loading image" in Vue nodes mode
- Extracts `isAnimatedOutput`/`isVideoOutput` utility functions from
inline logic in `unsafeUpdatePreviews` so both the litegraph canvas
renderer and Vue nodes renderer can detect video output directly from
execution data
- Uses output-based detection in `imagePreviewStore.isImageOutputs` to
avoid applying image preview format conversion to video files
## Background
In Vue nodes mode, `nodeMedia` relied on `node.previewMediaType` to
determine if output is video. This property is only set via
`onDrawBackground` → `unsafeUpdatePreviews` in the litegraph canvas
path, which doesn't run in Vue nodes mode. This caused webm output to
render via `<img>` instead of `<video>`.
## Before
https://github.com/user-attachments/assets/36f8a033-0021-4351-8f82-d19e3faa80c2
## After
https://github.com/user-attachments/assets/6558d261-d70e-4968-9637-6c24532e23ac
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] `pnpm test:unit` passes (4500 tests)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8943-fix-detect-video-output-from-data-in-Vue-nodes-mode-30a6d73d365081e98e91d6d1dcc88785)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>