Commit Graph

3699 Commits

Author SHA1 Message Date
Christian Byrne
d54923f766 fix FLOAT widget incrementing broken & disabled state styles on widget number input (Vue) (#6036)
## Summary

Align Vue node number widgets with Figma by centralising button styling
and surfacing disabled-state tokens in the design system.

## Changes

- **What**: Added shared
[`useNumberWidgetButtonPt`](src/renderer/extensions/vueNodes/widgets/composables/useNumberWidgetButtonPt.ts)
helper so both PrimeVue `InputNumber` widgets reuse the same Tailwind
token classes, and added the `color/tokens/alpha` values in
[`packages/design-system/src/css/style.css`](packages/design-system/src/css/style.css#L89-L212)
so semantic aliases remain token-driven ([PrimeVue passthrough
docs](https://www.primefaces.org/primevue/passthrough) w
[`color-mix`](https://www.w3.org/TR/css-color-5/#color-mix))

## Review Focus

Confirm hover/active/disabled colours match the design tokens in both
light and dark themes and that float precision still respects the
safe-range guard.

<img width="1377" height="1150" alt="Screenshot from 2025-10-12
17-53-23"
src="https://github.com/user-attachments/assets/c7d34870-5d07-4ce1-9272-7def7ae813b6"
/>

<img width="1377" height="1150" alt="Screenshot from 2025-10-12
17-53-32"
src="https://github.com/user-attachments/assets/86872ec8-979b-4586-879c-41a126a5f932"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

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2025-10-12 23:34:08 -07:00
Christian Byrne
0497421349 add aria labels on vue node widgets (#6032)
## Summary

Adds aria labels to buttons and widgets without pre-existing text
labels.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-12 17:44:03 -07:00
Christian Byrne
31c85387ba [style] match widget border/outline styles with designs (#6021)
## Summary

Use semantic color variables from
https://github.com/Comfy-Org/ComfyUI_frontend/pull/6018 on widget
borders to match
[design](https://www.figma.com/design/vALUV83vIdBzEsTJAhQgXq/Comfy-Design-System?node-id=2-5739&m=dev)

The layouting of the widgets doesn't align yet, but it's somewhat
annoying to change the `WidgetSelect` height without using line height.
But, the gap should be 4 (16px) instead of 2, the height of the rows
should be 35px instead of 30px and the widgets should be 32px instead of
30px.

## Before

<img width="2061" height="1386" alt="Screenshot from 2025-10-11
12-23-24"
src="https://github.com/user-attachments/assets/5aa7ba1e-9309-4bd5-95b4-8d8e3d95b50b"
/>

<img width="2061" height="1386" alt="Screenshot from 2025-10-11
12-23-16"
src="https://github.com/user-attachments/assets/9dbabd1b-2174-4dfd-83c2-fef8178c7206"
/>

## After

<img width="2061" height="1386" alt="Screenshot from 2025-10-11
12-23-06"
src="https://github.com/user-attachments/assets/d0b0a611-e65b-462f-ad94-c42639502951"
/>

<img width="2061" height="1386" alt="Screenshot from 2025-10-11
12-22-57"
src="https://github.com/user-attachments/assets/64fb42c8-3d9a-4a2b-956f-482fcd63b64c"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

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2025-10-12 00:32:51 -07:00
AustinMroz
8108aaa2d4 Allow connection to subgraphIOs in vue mode (#6016)
Adds support for link connections from nodes to subgraphInputs and
subgraphOutputs when in vue mode.

![vue-subgraphio](https://github.com/user-attachments/assets/5b1ef66f-d45a-40c7-ace0-932aaf811e1d)

Resolves #5706

Known Issues
- Creating a connection from a widget does not trigger an update of the
widget to the disabled state

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-11 23:29:10 -07:00
Christian Byrne
9c245e9c23 Add distribution detection pattern (#6028)
## Summary

Establishes distribution-specific code pattern using compile-time
constants and dead code elimination. Demonstrates with Help Center by
hiding extension manager and update buttons in cloud distribution.

Below commentary makes assumption that minifcation and tree-shaking is
enabled (which isn't true yet, but will be eventually).

## Changes

- **What**: Added `src/platform/distribution/types.ts` with distribution
detection via `__DISTRIBUTION__` variable
- **Build**: Vite replaces `__DISTRIBUTION__` at build time using
environment variables
- **Tree-shaking**: All code not relevant to target distribution is
DCR'd and eliminated from bundle
- **Example**: Help Center hides "Manager Extension" menu item and
"Update" buttons in cloud builds

## Pattern

This PR defines a `__DISTRIBUTION__` variable which gets replaced at
build time by Vite using environment variables. All code not relevant to
the given distribution is then DCR'd and tree-shaken.

For simple cases (like this Help Center PR), import `isCloud` and use
compile-time conditionals:

```typescript
import { isCloud } from '@/platform/distribution/types'

if (!isCloud) {
  items.push({
    key: 'manager',
    action: async () => {
      await useManagerState().openManager({ ... })
    }
  })
}
```

The code is DCR'd at build time so there's zero runtime overhead - we
don't even incur the `if (isCloud)` cost because Terser eliminates it.

For complex services later, we'll add interfaces and use an index.ts
that exports different implementations under the same alias per
distribution. It will resemble a DI container but simpler since we don't
need runtime discovery like backend devs do. This guarantees types and
makes testing easier.

Example for services:
```typescript
// src/platform/storage/index.ts
import { isCloud } from '@/platform/distribution/types'

if (isCloud) {
  export { CloudStorage as StorageService } from './cloud'
} else {
  export { LocalStorage as StorageService } from './local'
}
```

Example for component variants:
```typescript
// src/components/downloads/index.ts
import { isCloud } from '@/platform/distribution/types'

if (isCloud) {
  export { default as DownloadButton } from './DownloadButton.cloud.vue'
} else {
  export { default as DownloadButton } from './DownloadButton.desktop.vue'
}
```

## Implementation Details

Distribution types (`src/platform/distribution/types.ts`):
```typescript
type Distribution = 'desktop' | 'localhost' | 'cloud'

declare global {
  const __DISTRIBUTION__: Distribution
}

const DISTRIBUTION: Distribution = __DISTRIBUTION__
export const isCloud = DISTRIBUTION === 'cloud'
```

Vite configuration adds the define:
```typescript
const DISTRIBUTION = (process.env.DISTRIBUTION || 'localhost') as
  | 'desktop'
  | 'localhost'
  | 'cloud'

export default defineConfig({
  define: {
    __DISTRIBUTION__: JSON.stringify(DISTRIBUTION)
  }
})
```

## Build Commands

```bash
pnpm build                      # localhost (default)
DISTRIBUTION=cloud pnpm build   # cloud
DISTRIBUTION=desktop pnpm build # desktop
```

## Future Applications

This pattern can be used with auth or telemetry services - which will
guarantee all the telemetry code, for example, is not even in the code
distributed in OSS Comfy whatsoever while still being able to develop
off `main`.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-11 23:10:15 -07:00
AustinMroz
cb40da612b Safer restoration of widgets_values on subgraph nodes (#6015)
Reordering linked widgets requires special attention on load to restore
widgets_values. The method which was merged was optimistic and
insufficient for some rarer edge cases.

Resolves #6014 

Fix was already included in #6009. Backport is not required.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-11 23:09:29 -07:00
Christian Byrne
ddb3a0bfc6 fix Vue node opacity conditions (user node opacity, bypass state, muted state) (#6022)
## Summary

Fixed Vue node opacity calculation to properly combine global opacity
setting with muted/bypassed state opacity.

**Root Cause**: When global opacity setting was added as inline style
(481aa8252), it began overriding CSS `opacity-50` classes due to higher
specificity.

**Solution**: Modified `nodeOpacity` computed property to calculate
effective opacity as `globalOpacity * 0.5` for muted/bypassed states,
removing conflicting CSS classes.

## Changes

- **What**: Fixed [CSS specificity
conflict](https://developer.mozilla.org/en-US/docs/Web/CSS/Specificity)
where inline `opacity` style overrode `opacity-50` classes for
muted/bypassed nodes
- **Breaking**: None - restores intended opacity behavior

## Review Focus

Multiplicative opacity calculation ensuring muted/bypassed nodes apply
0.5 opacity on top of global opacity setting rather than being
overridden by it.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

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2025-10-11 21:36:50 -07:00
AustinMroz
5773df6ef7 Make nodeData.widgets reactive (#6019)
Makes the litegraph `node.widgets` array `shallowReactive` and makes the
`nodeData.widgets` a `reactiveComputed` derived from the litegraph
widget data.

![reactive-widgets](https://github.com/user-attachments/assets/8eb8d712-8586-4f34-b699-30fc3dc3340b)


Making changes to the structure of litegraph items is somewhat
dangerous, but code search verifies that there are no custom nodes using
`defineProperty` on `node.widgets`

This fixes display of promoted widgets on subgraph node and any custom
nodes that dynamically add or remove widgets.

TODO:
- Investigate occasional dropped widgets.
- Some of this was confusion with `canvasOnly` widgets and widgets not
implemented in vue. Will keep investigating, but I'm not terribly
concerned with actual test cases and it being an objective improvement.
  
Known Issue:
- Node does not grow/shrink to fit changed widgets

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-11 20:32:15 -07:00
Christian Byrne
bc281b2513 [style] make Vue widget/slot/label width and spacing align with designs (#6023)
Make the widths and spacing of the widgets/slots/labels match the
[design](https://www.figma.com/design/31uH3r4x3xbIctuRWYW6NM/V3---Vue-Nodes?node-id=6489-33817&m=dev)
which also better matches the interal layout of litegraph nodes.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

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2025-10-11 20:08:05 -07:00
Benjamin Lu
1d06b4d63b fix(execution): reset progress state after runs to unfreeze tab title/favicon (main) (#6026)
Cherry picked over from #6025, should've been made to target main to
begin with

## Summary
Fixes the browser tab progress and favicon remaining at ~14% after
workflow completion on `main` by resetting execution state when a run
ends (success, error, or interruption).

## Changes
- Add `execution_success` listener in the execution store
- Centralize terminal-state cleanup in `resetExecutionState()`
- Clear `nodeProgressStates`, queued prompt entry,
`_executingNodeProgress`, and set `activePromptId` to `null`
- Ensures `isIdle` becomes `true` post-run so tab title and favicon no
longer freeze mid-progress

resolves #6024

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-11 18:53:58 -07:00
Jin Yi
9c0b3c4f7d Add MediaAssetCard presentation components (#5878)
## Summary

Implements a comprehensive media asset card component system for the
Asset Manager sidebar, enabling display and interaction with various
media types (images, videos, audio, and 3D models).

## Changes

### New Components
- **MediaAssetCard**: Main card component for displaying media assets
- **Media type-specific components**: Specialized display logic for each
media type
  - MediaImageTop/Bottom
  - MediaVideoTop/Bottom  
  - MediaAudioTop/Bottom
  - Media3DTop/Bottom
- **MediaAssetActions**: Top-left action buttons (delete, download, more
options)
- **MediaAssetMoreMenu**: Dropdown menu for additional actions
- **SquareChip**: Chip component for displaying duration and file format
with dark/light variants
- **MediaAssetButtonDivider**: Visual separator for button groups

### Features
- **Video playback**: Autoplay with native video controls
  - Dynamic duration chip positioning based on control visibility
  - Hides overlays when video is playing
- **Audio playback**: Audio icon with HTML5 audio element
  - Duration chip with consistent positioning
- **3D model support**: Icon display for 3D assets
- **Selection state**: Proper hover and selected state handling with CSS
priority fixes

### Architecture Improvements
- **Domain-Driven Design structure**: Organized under
`src/platform/mediaAsset/` following DDD principles
- **Provide/Inject pattern**: Eliminates props drilling with
MediaAssetKey InjectionKey
- **Composable pattern**: `useMediaAssetActions` manages all action
handlers
- **Type safety**: Comprehensive TypeScript types for media assets and
actions

### UI/UX Enhancements
- **CardTop component**: Added custom class props for slot positioning
- **SquareChip component**: Backdrop blur effects with variant system
- **Lazy loading**: Image optimization with LazyImage component
- **Responsive states**: Loading, selected, and hover states

### Utilities
- **formatDuration**: Converts milliseconds to human-readable format
(45s, 1m 23s, 1h 2m)

## Testing
- Comprehensive Storybook stories for all media types
- Grid layout examples
- Loading and selected state demonstrations

## File Structure
```
src/platform/assets/
├── components/
│   ├── MediaAssetCard.vue
│   ├── MediaAssetCard.stories.ts
│   ├── MediaAssetActions.vue
│   ├── MediaAssetMoreMenu.vue
│   ├── MediaAssetButtonDivider.vue
│   ├── MediaImageTop.vue
│   ├── MediaImageBottom.vue
│   ├── MediaVideoTop.vue
│   ├── MediaVideoBottom.vue
│   ├── MediaAudioTop.vue
│   ├── MediaAudioBottom.vue
│   ├── Media3DTop.vue
│   └── Media3DBottom.vue
├── composables/
│   └── useMediaAssetActions.ts
└── schemas/
    └── mediaAssetSchema.ts
```

## Screenshots

[media_asset_record.webm](https://github.com/user-attachments/assets/d13b5cc0-a262-4850-bb81-ca1daa0dd969)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-11 14:39:04 -07:00
Christian Byrne
bb83b0107c fix Vue node border styles in different states (executing, error, selected) (#6018)
- Use exact tokens from Figma
- Fix issue in which node is stuck in `executing` state after it errors

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-11 12:20:06 -07:00
Christian Byrne
a0c02dfca6 make Vue nodes' outputs/previews responsively sized and work with node resizing (#5970)
## Summary

Added dedicated component for sampling previews and change all image
outputs (outputs, videos, previews) to be responsive and respond to node
resizing.



https://github.com/user-attachments/assets/7e683d32-4914-460c-ba08-4573c40aef24

## Changes

- **What**: Implemented `LivePreview` component for mid-execution
sampling visualization with responsive layout system
- **Dependencies**: Added resize handle composable and transform state
integration

## Review Focus

Node resize interaction conflicts with canvas dragging, and image
dimension calculation performance during rapid sampling updates.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

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Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-10 21:52:24 -07:00
Christian Byrne
e6534f17e6 fix: emit layout change for batch node bounds (#5939)
## Summary

Fixes issue where node size changes are not serialized by routing
DOM-driven node bounds updates through a single CRDT operation so Vue
node geometry stays synchronized with LiteGraph.

## Changes

- **What**: Added `BatchUpdateBoundsOperation` to the layout store,
applied it via the existing Yjs pipeline, notified link sync to
recompute touched nodes, and covered the path with a regression test

## Review Focus

Correctness of the new batch operation when multiple nodes update
simultaneously, especially remote replay/undo scenarios and link
geometry recomputation.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

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2025-10-10 20:47:12 -07:00
AustinMroz
2599136296 Implement DOMWidget for vue (#6006)
![vue-dom-widget](https://github.com/user-attachments/assets/d0c0e5f6-bacb-4fd9-957e-4f19e8071c3d)

Did testing on about a dozen custom nodes. Most just work.
- Some custom nodes have copy/pasted the `addDOMWidget` call with types
like `customtext` and get converted to textareas -> Not feasible to fix
here. Can open PRs into custom nodes if complaints arise.
- Only the KJNodes spline editor had mouse issues -> Can
investigate/open PR into KJNodes later.
- Many nodes don't resize gracefully. Probably best handled in a future
PR.
- Some expect to be handled like textareas. These currently have minsize
and don't scale.
- Others, like VHS previews, scale self properly, but don't update
height inside a drag operation -> node height can be set to less than
fit.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-10-10 14:11:38 -07:00
Johnpaul Chiwetelu
d7796fcda4 Vuenodes/audio widgets (#5627)
This pull request introduces a new audio playback widget for node UIs
and integrates it into the node widget system. The main changes include
the implementation of the `WidgetAudioUI` component, its registration in
the widget registry, and updates to pass node data to the new widget.
Additionally, some logging was added for debugging purposes.

**Audio Widget Implementation and Integration:**

* Added a new `WidgetAudioUI.vue` component that provides audio playback
controls (play/pause, progress slider, volume, options) and loads audio
files from the server based on node data.
* Registered the new `WidgetAudioUI` component in the widget registry by
importing it and adding an entry for the `audioUI` type.
[[1]](diffhunk://#diff-c2a60954f7fdf638716fa1f83e437774d5250e9c99f3aa83c84a1c0e9cc5769bR21)
[[2]](diffhunk://#diff-c2a60954f7fdf638716fa1f83e437774d5250e9c99f3aa83c84a1c0e9cc5769bR112-R115)
* Updated `NodeWidgets.vue` to pass `nodeInfo` as the `node-data` prop
to widgets of type `audioUI`, enabling the widget to access
node-specific audio file information.

**Debugging and Logging:**

* Added logging of `nodeData` in `LGraphNode.vue` and
`WidgetAudioUI.vue` to help with debugging and understanding the data
structure.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R188-R189)
[[2]](diffhunk://#diff-71cce190d74c6b5359288857ab9917caededb8cdf1a7e6377578b78aa32be2fcR1-R284)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

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Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Arjan Singh <1598641+arjansingh@users.noreply.github.com>
Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
Co-authored-by: Robin Huang <robin.j.huang@gmail.com>
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2025-10-09 21:29:06 -07:00
Benjamin Lu
4404c0461d Implement drop-on-canvas + linkconnectoradapter consolidation (#5898)
Implements droponcanvas functionality and a linkconnectoradapter
refactor.

- Drop on canvas (Shift and default) integrated via LinkConnector
‘dropped-on-canvas’ with proper CanvasPointerEvent.
- LinkConnector adapter: now wraps the live canvas linkConnector (no
duplicate state); added dropOnCanvas() helper.
- Tests: Playwright scenarios for Shift-drop context menu/searchbox,
pinned endpoint, type prefilter, and post-selection auto-connect
(browser_tests/tests/vueNodes/interactions/links/linkInteraction.spec.ts).

There are some followup PRs that will fix/refactor some more noncritical
things, like the terrible slotid, the number/string nodeid confusion,
etc.

https://github.com/Comfy-Org/ComfyUI_frontend/pull/5780 (snapping) <--
https://github.com/Comfy-Org/ComfyUI_frontend/pull/5898 (drop on canvas
+ linkconnectoradapter refactor) <--
https://github.com/Comfy-Org/ComfyUI_frontend/pull/5903 (fix reroute
snapping)

---------

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Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
2025-10-09 20:55:30 -07:00
Johnpaul Chiwetelu
4cb03cf052 Select Vue Nodes After Drag (#5863)
This pull request refactors the node selection logic in the Vue nodes
event handler composable to simplify the function signature and improve
single vs. multi-selection behavior. The main change is the removal of
the `wasDragging` parameter from the `handleNodeSelect` function, with
selection logic now determined by the current selection state. Related
test code is updated to match the new function signature.

**Node selection logic improvements:**

* Refactored the `handleNodeSelect` function in
`useNodeEventHandlersIndividual` to remove the `wasDragging` parameter,
making the function signature simpler and relying on selection state to
handle single vs. multi-selection.
* Updated the selection logic to check if multiple nodes are already
selected using `isLGraphNode`, and only perform single selection if not.

**Code and test updates:**

* Updated all calls to `handleNodeSelect` in the composable to remove
the `wasDragging` argument, ensuring consistent usage throughout the
codebase.
[[1]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L125-R123)
[[2]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L146-R144)
[[3]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L173-R171)
* Updated all related test cases to use the new `handleNodeSelect`
signature without the third parameter.
[[1]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL105-R105)
[[2]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL125-R125)
[[3]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL144-R144)
[[4]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL162-R162)
[[5]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL174-R174)
[[6]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL187-R187)

**Utility import:**

* Added an import for `isLGraphNode` from `@/utils/litegraphUtil` to
support the updated selection logic.## Summary

<!-- One sentence describing what changed and why. -->


## Screenshots (if applicable)



https://github.com/user-attachments/assets/71e856d3-afc2-497d-826e-5b485066e7fe

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-09 20:48:03 -07:00
Johnpaul Chiwetelu
eeb0977738 Contextmenu Monkeypatch Standardization (#5977)
This pull request introduces a new extension API for context menu
customization, allowing extensions to contribute items to both canvas
and node right-click menus. It adds two collection methods to the
`ComfyApp` class to aggregate these menu items from all registered
extensions, and updates the extension interface accordingly.
Comprehensive unit tests are included to verify the correct aggregation
behavior and error handling.

**Extension API for Context Menus:**

* Added optional `getCanvasMenuItems` and `getNodeMenuItems` methods to
the `ComfyExtension` interface, enabling extensions to provide context
menu items for canvas and node right-click menus (`src/types/comfy.ts`).

* Updated type imports to support the new API, including
`IContextMenuValue`, `LGraphCanvas`, and `LGraphNode`
(`src/types/comfy.ts`, `src/scripts/app.ts`).
[[1]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca8ec269876c2cf3948f867d08c14032c04d66L1-R5)
[[2]](diffhunk://#diff-bde0dce9fe2403685d27b0e94a938c3d72824d02d01d1fd6167a0dddc6e585ddR10)

**Core Implementation:**

* Implemented `collectCanvasMenuItems` and `collectNodeMenuItems`
methods in the `ComfyApp` class to gather menu items from all
extensions, with robust error handling and logging for extension
failures (`src/scripts/app.ts`).

**Testing:**

* Added a comprehensive test suite for the new context menu extension
API, covering aggregation logic, error handling, and integration
scenarios (`tests-ui/tests/extensions/contextMenuExtension.test.ts`).

This is PR 1 of the 3 PRs in the Contextmenu standardizations.
-https://github.com/Comfy-Org/ComfyUI_frontend/pull/5992
-https://github.com/Comfy-Org/ComfyUI_frontend/pull/5993
2025-10-09 18:37:41 -07:00
Alexander Brown
d2972220bb Fix: Reset size when collapsing (#6004)
## Summary

Minimal initial fix to allow resized nodes to collapse.
Does not retain the size across collapse/expand.

## Screenshots (if applicable)


https://github.com/user-attachments/assets/bd6bf496-eb58-4f48-b5dc-b388f20ed0d9


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2025-10-09 14:51:14 -07:00
AustinMroz
4e08ed64f0 Allow reordering of linked subgraph widgets (#5981)
Widgets which are promoted by linking to a subgraphInput node are now
also displayed in the subgraph configuration window. They can now be
reordered by drag and drop along with proxyWidgets


![linked-reorder](https://github.com/user-attachments/assets/e1b8d590-211a-4d84-9f84-3a5fd5a7aa6c)

Known Issues:
- "Hide All" will incorrectly remove physically linked widgets

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2025-10-09 13:50:15 -07:00
Simula_r
1455845a30 Fix/vue nodes snap to grid (#5973)
## Summary

Enable node snap to grid in vue nodes mirroring the same behavior as
litegraph.

- Show node snap preview (semi transparent white box target behind node)
- Resize snap to grid
- Shift + drag / Auto snap 
- Multi select + group snap

## Changes

- **What**: useNodeSnap.ts useShifyKeySync.ts setups the core hooks into
both the vue node positioning/resizing system and the event forwarding
technique for communicating to litegraph.

## Review Focus

Both new composables and specifically the useNodeLayout modifications to
batch the mutations when snapping.
A key tradeoff/note is why we are using the useShifyKeySync.ts which
dispatches a new shift event to the canvas layer. This approach is the
cleaner / more declaritive method mimicking how other vue node ->
litegraph realtime events are passed.

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

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2025-10-09 11:27:18 -07:00
Christian Byrne
06b0eecfe4 fix Vue node widgets should be in disabled state if their slots are connected with a link (#5834)
## Summary

Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5692 by
making widget link connection status trigger on change so Vue widgets
with connected links could properly switch to the `disabled` state when
they are implicitly converted to inputs.

## Changes

- **What**: Added `node:slot-links:changed` event tracking and reactive
slot data synchronization for Vue widgets

```mermaid
graph TD
    A[Widget Link Change] --> B[NodeInputSlot.link setter]
    B --> C{Is Widget Input?}
    C -->|Yes| D[Trigger slot-links:changed]
    C -->|No| E[End]
    D --> F[Graph Event Handler]
    F --> G[syncNodeSlotData]
    G --> H[Update Vue Reactive Data]
    H --> I[Widget Re-render]
    
    style A fill:#f9f9f9,stroke:#333,color:#000
    style I fill:#f9f9f9,stroke:#333,color:#000
```

## Review Focus

Widget reactivity performance with frequent link changes and event
handler memory management in graph operations.

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2025-10-09 10:30:12 -07:00
filtered
8188029c6c Close zoom menu when toggling minimap visibility (#5974)
## Summary

Closes the zoom menu popup when clicking show/hide minimap to prevent
the menu from remaining open after toggling.

## Changes

- **What**: Adds `close` event emission from `ZoomControlsModal` when
minimap toggle is clicked, wired to `hideModal` in parent
`GraphCanvasMenu`
- **Tests**: Adds unit tests verifying close behavior for minimap toggle
vs other commands

## Review Focus

This fixes the immediate UX issue where the zoom popup remained open
after toggling minimap visibility. However, the minimap toggle's
placement within the zoom menu is **not** ideal—it's not intuitive to
look for minimap controls within zoom controls. This PR addresses the
current UX friction without tackling the broader discoverability issue.

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---------

Co-authored-by: DrJKL <DrJKL0424@gmail.com>
2025-10-09 04:51:10 +00:00
Alexander Brown
b943c0fa75 Lint: Add tailwind linter (#5984)
## Summary

Adds the [tailwind lint
plugin](https://github.com/francoismassart/eslint-plugin-tailwindcss/?tab=readme-ov-file#eslint-plugin-tailwindcss)
and fixes the currently fixable rules ([v4 is still in
beta](https://github.com/francoismassart/eslint-plugin-tailwindcss/?tab=readme-ov-file#about-tailwind-css-4-support)).

## Changes

- **What**: Enforces things like consistent class order, and eventually
can prohibit extra classes that could be utilities instead
- **Dependencies**: The plugin and its types

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---------

Co-authored-by: GitHub Action <action@github.com>
2025-10-08 19:39:14 -07:00
Alexander Brown
c9da8b200d Fix: Allow uncoloring Vue Nodes (#5991)
## Summary

Fixes an issue where trying to uncolor a node broke the vue color
syncing.

## Changes

- **What**: Changes litegraph property removal from `delete` to `=
undefined`

## Screenshots

### Before 


https://github.com/user-attachments/assets/81a1ad40-ba5d-4dec-8f90-5b61eb804a16

### After


https://github.com/user-attachments/assets/459d2d15-c728-49d2-abd9-6e255e5383e5

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2025-10-08 19:32:32 -07:00
Alexander Brown
eda781ad37 Style: Fix move cursors that should be grabs (#5989)
## Summary

Align with designs that use `grab`/`grabbing` instead of `move`.

## Review Focus

Additionally
- Fixes the use of `@apply` in the places I touched
- Removed some `style.css` rules that were always overridden by the
component

## Screenshots

### Before 


https://github.com/user-attachments/assets/9ca65b92-33e5-4feb-853c-9c5ece574ab5


### After


https://github.com/user-attachments/assets/51569025-0156-473e-be93-5662c345901b



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2025-10-08 17:48:26 -07:00
Johnpaul Chiwetelu
c56fff0b8b Workflow templates review (#5975)
This pull request introduces improvements to the workflow template
selector and search box components, focusing on better user experience
and more accurate terminology. The most significant changes include
adding debounced search input handling, updating sorting option labels,
and refining UI styling for consistency.

**Search functionality improvements:**
* Refactored `SearchBox.vue` to use an internal search query state and a
debounced update mechanism, reducing unnecessary parent updates and
improving responsiveness. The parent model is updated only after the
user stops typing for 300ms. (`src/components/input/SearchBox.vue`)
[[1]](diffhunk://#diff-08f3b0c51fbfe63171509b9944bf7558228f6c2596a1ef5338e88ab64585791bL6-R6)
[[2]](diffhunk://#diff-08f3b0c51fbfe63171509b9944bf7558228f6c2596a1ef5338e88ab64585791bR39-R62)
* Updated the search box in `WorkflowTemplateSelectorDialog.vue` to use
the new debounced search model and increased its size for better
visibility.
(`src/components/custom/widget/WorkflowTemplateSelectorDialog.vue`)

**Sorting and terminology updates:**
* Changed sorting option labels to use more precise terminology, such as
"VRAM Usage (Low to High)" and added new locale strings for sorting
options.
(`src/components/custom/widget/WorkflowTemplateSelectorDialog.vue`,
`src/locales/en/main.json`)
[[1]](diffhunk://#diff-2c860bdc48e907b1b85dbef846599d8376dd02cff90f49e490eebe61371fecedL623-R623)
[[2]](diffhunk://#diff-bbf3da78aeff5b4d868a17a6960d109cb0627316cda2f9b5fa7c08e9abd93be6L1032-R1035)

**UI and styling adjustments:**
* Adjusted the width of the sorting dropdown for better alignment and
consistency.
(`src/components/custom/widget/WorkflowTemplateSelectorDialog.vue`)
* Updated active navigation item background color for improved visual
clarity. (`src/components/widget/nav/NavItem.vue`)

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https://github.com/user-attachments/assets/4f72d515-f114-4cd4-8a76-6abbe906e5bb
2025-10-08 14:06:03 -07:00
Comfy Org PR Bot
ea01723249 1.29.0 (#5979)
Minor version increment to 1.29.0

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---------

Co-authored-by: AustinMroz <4284322+AustinMroz@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Austin Mroz <austin@comfy.org>
2025-10-08 12:50:11 -07:00
Rizumu Ayaka
1461e371ad perf: avoid calling getBoundingClientRect too often in useSelectionToolboxPosition (#5976)
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by [Unito](https://www.unito.io)
2025-10-07 22:52:43 -07:00
Alexander Brown
874ef3ba0c Lint: Add eslint import plugin (#5955)
## Summary

Adds the linter, turns on the recommended and a few extra rules, fixes
existing violations.

Doesn't prohibit `../../...` imports yet, that'll be it's own PR.

## Changes

- **What**: Consistent and fixable imports
- **Dependencies**: The plugin and parser

## Review Focus

How do you feel about the recommended rules?
What about the extra ones?
[Any
more](https://github.com/un-ts/eslint-plugin-import-x?tab=readme-ov-file#rules)
you'd want to turn on?

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by [Unito](https://www.unito.io)
2025-10-07 20:31:00 -07:00
Christian Byrne
8fc54646de apply stylelint auto fixes (#5940)
## Summary

Applied stylelint auto-fixes and resolved manual CSS issues across 25
files to achieve full compliance with stylelint rules.

## Changes

- **What**: Auto-fixed 68 CSS issues (legacy color functions,
font-weight keywords, shorthand properties, pseudo-element notation) and
manually resolved 6 remaining issues (duplicate selectors, vendor prefix
duplicates, font fallbacks, Vue v-bind whitelisting)
- **Config**: Disabled `no-descending-specificity` rule (43 warnings
require architectural CSS refactor)

## Review Focus

Verify no visual regressions from modernized CSS syntax:
- Modern [color function
notation](https://www.w3.org/TR/css-color-4/#funcdef-rgb): `rgba(0, 0,
0, 0.5)` → `rgb(0 0 0 / 50%)`
- Numeric font weights: `bold`/`normal` → `700`/`400`
- Pseudo-element double colons: `:before` → `::before

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: DrJKL <DrJKL0424@gmail.com>
2025-10-07 18:49:50 -07:00
Christian Byrne
fe0eaaefb3 fix mask editor on cloud by allowing crossorigin on image data (#5957)
## Summary

Fixed cross-origin canvas taint
[error](https://comfy-org.sentry.io/issues/6927234287/?referrer=slack&notification_uuid=e2ac931f-c955-43a2-a345-76fa8b164504&alert_rule_id=16146009&alert_type=issue)
in mask editor by adding CORS support to image loading.

## Background

When images from different origins are drawn to canvas without CORS
headers, browsers "taint" the canvas to prevent data extraction attacks.
This breaks `getImageData()` calls with a SecurityError. The [W3C
standard
solution](https://developer.mozilla.org/en-US/docs/Web/API/HTMLImageElement/crossOrigin)
is `crossOrigin = 'anonymous'`.

Intended flow:

1. Frontend sets img.crossOrigin = 'anonymous'
2. Browser sends CORS preflight to GCS: "Can cloud.comfy.org access this
image?"
3. GCS must respond: "Yes, that origin is allowed"
4. Browser loads image with CORS headers enabled
5. Canvas operations work without taint

## Review Focus

Canvas security model compliance and compatibility with cloud deployment
image redirects to GCS.

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2025-10-07 18:04:38 -07:00
Alexander Brown
99b3a59679 Style: Standardize icon use Part 1 (#5947)
## Summary

Remove the mix of class based and component style icons in favor of just
[classes](https://iconify.design/docs/usage/css/tailwind/tailwind4/#basic-usage).

## Changes

- **What**: Migrate existing lucide icons

## Review Focus

What differs between the icons before and now?

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---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-07 17:53:38 -07:00
Marwan Ahmed
34d5a4523a OpenAIVideoSora2 Frontend pricing (#5958)
test: update OpenAIVideoSora2 tests to use `size` instead of
`resolution`

Refactored all OpenAIVideoSora2 test cases in useNodePricing.test.ts to
align with
the updated node logic that replaces the `resolution` widget with
`size`.
Adjusted validation, pricing, and error message expectations
accordingly.

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2025-10-07 16:48:15 -07:00
Alexander Brown
f62175ed0c Fix: Missing Node Title Editor bug (#5963)
Found by @marawan206

## Summary

Fixes the title editor glitching when the node doesn't have an initial
value

## Screenshots (if applicable)

### Before

https://github.com/user-attachments/assets/4c4efbfd-73b9-4733-8227-fe2de59648d4

### After

https://github.com/user-attachments/assets/30f3279e-aa2b-451b-9bee-c134d3f8374c

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2025-10-07 22:53:32 +00:00
Christian Byrne
d9157925f5 make Vue nodes resizable (#5936)
## Summary

Implemented node resizing functionality for Vue nodes.


https://github.com/user-attachments/assets/a7536045-1fa5-401b-8d18-7c26b4dfbfc3

Resolves https://github.com/Comfy-Org/ComfyUI_frontend/issues/5675.

## Review Focus

ResizeObserver as single source of truth pattern eliminates feedback
loops between manual resize and reactive layout updates. Intrinsic
content sizing calculation temporarily resets DOM styles to measure
natural content dimensions.

```mermaid
graph TD
    A[User Drags Handle] --> B[Direct DOM Style Update]
    B --> C[ResizeObserver Detects Change]
    C --> D[Layout Store Update]
    D --> E[Slot Position Sync]
    
    style A fill:#f9f9f9,stroke:#333,color:#000
    style E fill:#f9f9f9,stroke:#333,color:#000
```

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-07 15:53:10 -07:00
Simula_r
247080f0d7 fix: node header DOM hierarchy (#5961)
## Summary

Fix: node header DOM hierarchy to position tooltip over text and
constrain LOD fallback to text instead of full width. Keep node header
full width to accommodate for colored background.

## Screenshots (if applicable)

<img width="1418" height="933" alt="image"
src="https://github.com/user-attachments/assets/804116d1-2444-4891-a04f-a2dfe8d586ff"
/>
<img width="1420" height="930" alt="image"
src="https://github.com/user-attachments/assets/a884edd0-055b-4dc7-b44c-a88b8376e018"
/>

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2025-10-07 15:04:27 -07:00
Christian Byrne
61d0a12aae fix "what's changed" release toast attention level logic (#5959)
## Summary

Currently, the "What's Changed" popup toast in bottom left appears after
updating if three conditions are true:

1. Using Desktop app
2. Don't have notifications disabled in settings
3. Have not seen/dismissed the notification before

Then the fourth condition is

4. At least 1 of the last 2 notifications is medium or high priority

However, we only ever show the most recent notification, so this logic
is flawed. In addition, it presents issues:

- When the changelog is first generated by AI, it is marked as "low"
priority until human review. But if the changelog _prior_ to that is
"medium" or "high", the AI-generated one might get shown anyway - which
frustrates the intended process.

There's also a bug fixed here concidentally where if the server only
returns a single entry, it is never shown (due to `slice(0, -1)` syntax
when checking priorities).

## Changes

- **What**: Updated Pinia release store to read `attention` from the
newest release only and expanded unit coverage for toast visibility

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2025-10-07 12:47:47 -07:00
Simula_r
893621265c fix: node deletion handling in vue nodes when switching from litegrap… (#5909)
## Summary

Fix node deletion when switching from litegraph -> vue node mode. 

## Background:
 
There is a race condition where we have [2 watch() functions that are
both tracking
shouldRenderVueNodes.value](f58365b20b/src/composables/graph/useVueNodeLifecycle.ts (L85)):
  - For vue node lifecycle
  - For slot/link sync lifecycle

Each watch() separately sets graph.onNodeRemoved to its own cleanup
handler. But without flush: 'sync', the slot sync watch runs AFTER vue
nodes and overwrites the callback. So when deletion happens,
graph.onNodeRemoved points to the slot handler (or undefined) instead of
the vue cleanup handler, and the vue node never gets removed from the
DOM.

## Review Focus
We are making use of the watch() option "fush: sync" in the link and
slot watch() so maybe there is side effects from firing this when
dependencies change synchronously.

## Screenshots (if applicable)


https://github.com/user-attachments/assets/6951fa50-61d5-4c63-88e9-e113f603ff77


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---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-06 23:51:20 -07:00
Arjan Singh
338cbd4eed feat(hostWhitelist): allow comfy.org hosts to authenticate (#5952)
## Summary

Add `comfy.org` host names to the list of hosts that can authenticate
via SSO.

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2025-10-06 17:30:18 -07:00
Arjan Singh
0a73072ff1 feat(AssetBrowserModal): set initial focus to SearchBox (#5945)
## Summary

Some quick design feedback.

## Changes

1. Fix the placeholder text so it's showing up correctly.
2. Make the SearchBox take initial focus when the modal is opened.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5945-feat-AssetBrowserModal-set-initial-focus-to-SearchBox-2846d73d365081bfb3e0cde78c827d5f)
by [Unito](https://www.unito.io)
2025-10-06 16:32:27 -07:00
Alexander Brown
e7745eb2be Style: Make components themeable (#5908)
## Summary

Replace color/dark-color pairs in components with design tokens to allow
for easy overriding.
<!-- Also standardizes the icon pattern to simplify the tailwind config.
-->

## Changes

- **What**: Token based colors, for now, mostly.
- **Breaking**: Got approval from Design to collapse some very similar
pairs of colors that seem to have diverged in implementations over time.
Some of the colors might be a little different, but we can tweak them
later.

## Review Focus

Still have quite a few places from which to remove `dark-theme`, but
this at least gets the theming much closer.
Need to decide if I want to keep going in here or cut this and do the
rest in a subsequent PR.

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5908-WIP-Make-components-themeable-2816d73d365081ffbc05d189fe71084b)
by [Unito](https://www.unito.io)

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Co-authored-by: github-actions <github-actions@github.com>
2025-10-06 16:27:08 -07:00
Simula_r
51f0f111ea refactor: remove unused tooltip appendTo code (#5943)
## Summary

Remove unused tooltip appendTo positioning code.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5943-refactor-remove-unused-tooltip-appendTo-code-2846d73d365081d99c00cd41e35eb496)
by [Unito](https://www.unito.io)

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Co-authored-by: Jake Schroeder <jake.schroeder@isophex.com>
2025-10-06 14:45:53 -07:00
AustinMroz
d69c54820f Subgraph widget promotion fixes (#5911)
- Fixes automatic promotion of image previews by ~~more correctly
handling a usage of `requestAnimationFrame` and~~ introducing a means to
perform actions upon successful load of preview.
- When workflows contain an old proxyWidget property in string form,
parse it instead of throwing an error.
- Do not overlay the `label` of promoted widgets. Further consideration
is needed, but this resolves the primary annoyance and prevents
untranslated widget names
See #5914

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5911-Subgraph-widget-promotion-fixes-2826d73d365081838ffeeea4b8d7068c)
by [Unito](https://www.unito.io)
2025-10-06 13:11:14 -07:00
AustinMroz
3eedff3876 Fix untyped subgraph node outputs in vue mode (#5930)
Under some infrequent circumstances, the node outputs of subgraphNodes
lack the boundingRect property. As this is a required property of
`INodeSlot`s, it's presence is required to satisfy isSlotObject and the
type information is discarded to instead display a placeholder output.

This boundingRect property is not used by vue nodes and the type of
nodeData.outputs already satisfies INodeSlot, so this entire typeguard
and computed can be removed.

<img width="405" height="209" alt="image"
src="https://github.com/user-attachments/assets/8563abb7-b619-495e-b9ec-e3274e7668cf"
/>


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5930-Fix-untyped-subgraph-node-outputs-in-vue-mode-2836d73d3650814f993fc71590eca79b)
by [Unito](https://www.unito.io)
2025-10-06 13:09:54 -07:00
ComfyUI Wiki
72ab84e37b Complete the missing i18n translations (#5927)
Complete the missing i18n translations

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5927-Complete-the-missing-i18n-translations-2836d73d3650815ab206cb82a01aae3e)
by [Unito](https://www.unito.io)

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Co-authored-by: Claude <noreply@anthropic.com>
2025-10-06 13:08:21 -07:00
Christian Byrne
2cb078cd9e fix mmb navigation when click starts on Vue nodes (#5921)
## Summary

Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5860
by updating Vue node pointer interactions to forward middle mouse button
events to canvas instead of handling them locally.

## Review Focus

Middle mouse button event detection logic using both `button` property
and `buttons` bitmask for cross-browser compatibility. Test coverage for
pointer event forwarding behavior.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5921-fix-mmb-navigation-when-click-starts-on-Vue-nodes-2826d73d3650819688eec4600666755d)
by [Unito](https://www.unito.io)

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Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
2025-10-06 10:23:39 -07:00
Christian Byrne
480f37e2f5 use PrimeVue tooltip for "enter subgraph" button on Vue node headers (#5920)
## Summary

Replaced HTML `title` attribute with PrimeVue tooltip component for the
"Enter Subgraph" button in Vue node headers.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5920-use-PrimeVue-tooltip-for-enter-subgraph-button-on-Vue-node-headers-2826d73d365081bdb0b9dcc7b4509d39)
by [Unito](https://www.unito.io)
2025-10-05 18:33:43 -07:00
Christian Byrne
f09590f269 fix border style on Vue nodes (#5924)
## Summary

Changes Vue nodes border to match
[design](https://www.figma.com/design/31uH3r4x3xbIctuRWYW6NM/V3---Vue-Nodes?node-id=6189-6820&m=dev).

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5924-fix-border-style-on-Vue-nodes-2826d73d36508121bb76cd786da06e5a)
by [Unito](https://www.unito.io)

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Co-authored-by: github-actions <github-actions@github.com>
2025-10-05 00:29:02 -07:00