## Problem
PR #10953 (version bump to 1.42.9) fails CI on the `lint-and-format` job
because `pnpm knip` reports:
- **Unresolved import**: `../helpers/builderTestUtils` in
`browser_tests/tests/builderSaveFlow.spec.ts`
- **Stale config hints**: `@iconify/utils` in `ignoreDependencies` and
`generate` in `ignoreBinaries`
`builderSaveFlow.spec.ts` was backported to core/1.42 but its helper
`builderTestUtils.ts` was not.
## Fix
- Add the missing `browser_tests/helpers/builderTestUtils.ts`
(cherry-picked from main)
- Remove stale knip config entries that no longer apply on this branch
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Backport of #10714 to core/1.42
Conflict resolution: PNG snapshot (modify/delete) - kept the new
snapshot file.
Co-authored-by: Kelly Yang <124ykl@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
Backport of #10123, #9967, and #9972 to `core/1.42`
Includes three cherry-picks in dependency order:
1. #9972 — `fix: resolve all lint warnings` (clean)
2. #9967 — `test: harden subgraph test coverage and remove low-value
tests` (clean)
3. #10123 — `test: subgraph integration contracts and expanded
Playwright coverage` (1 conflict, auto-resolved by rerere from #10326)
See #10326 for core/1.41 backport with detailed conflict resolution
notes.
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: bymyself <cbyrne@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
Backport of #10314 to `core/1.42`
Automatically created by backport workflow.
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Adds Total Blocking Time (TBT) and frame duration metrics to the
performance testing infrastructure, plus three new test scenarios
covering zoom, pan, and many-nodes-idle.
## Changes
### New Metrics
- **`totalBlockingTimeMs`** — Computed from PerformanceObserver
`longtask` entries: `sum(duration - 50ms)` for tasks >50ms. Measures
main thread blocking.
- **`frameDurationMs`** — Average frame duration via rAF timing (16.67ms
= 60fps target). Measures rendering smoothness.
### New Test Scenarios
| Scenario | Description |
|---|---|
| `canvas-zoom-sweep` | 10 zoom-in + 10 zoom-out cycles on default
workflow |
| `canvas-pan-many-nodes` | 10 pan sweeps over 100-node workflow |
| `canvas-many-nodes-idle` | 2-second idle measurement with 100 nodes
rendered |
### Infrastructure
- `PerformanceHelper.ts`: Installs PerformanceObserver for longtask,
collects TBT, measures frame duration via rAF
- `perf-report.ts`: Reports TBT and frame duration in PR comment tables
- `browser_tests/assets/perf/many_nodes_100.json`: 100-node (10×10 grid)
test fixture
## Review Focus
- TBT collection clears entries at `startMeasuring()` and reads at
`stopMeasuring()` — ensure no race with observer buffering
- Frame duration sampling uses 10 frames — enough for signal without
slowing tests
Depends on: #9886, #9887
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9910-feat-add-TBT-frameDuration-metrics-and-new-perf-test-scenarios-3236d73d365081488ae3c594a8bf7cff)
by [Unito](https://www.unito.io)
## What
Adds a 245-node workflow asset and two `@perf` tests to establish a
baseline for large-graph performance regressions (Tier 6 in the
performance backlog).
## Why
Backlog item N5: we need CI regression detection for compositor layer
management, GPU texture count, and transform pane cost at 245+ nodes.
This is PR1 of 2 — establishes baseline metrics on main. Future
optimization PRs will show improvement deltas against this baseline.
## Tests Added
- **`large graph idle rendering`** — 120 frames idle with 245 nodes,
measures style recalcs, layouts, task duration, heap delta
- **`large graph pan interaction`** — middle-click pan across 245 nodes,
stresses compositor layer management and transform recalculation
## Workflow Asset
`browser_tests/assets/large-graph-workflow.json` — 245 nodes (49
pipelines of CheckpointLoader → 2× CLIPTextEncode → KSampler +
EmptyLatentImage), 294 links. Minimal structure focused on node count.
## Verification
- [x] `pnpm typecheck:browser` passes
- [x] `pnpm lint` passes (eslint on changed file)
- [x] All link references in JSON validated programmatically
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9940-test-add-large-graph-perf-test-with-245-node-workflow-backlog-N5-3246d73d365081f6b5d8ddb9a85e6ad0)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Expands the performance testing infrastructure to collect 4 additional
CDP metrics that are already returned by `Performance.getMetrics` but
were not being read. This is a zero-cost expansion — no additional CDP
calls, just reading more fields from the existing response.
## New Metrics
| Metric | CDP Source | What It Detects |
|---|---|---|
| `domNodes` | `Nodes` | DOM node count delta — widget DOM leaks during
node create/destroy |
| `jsHeapTotalBytes` | `JSHeapTotalSize` | Total heap delta — combined
with `heapDeltaBytes` shows GC pressure |
| `scriptDurationMs` | `ScriptDuration` | JS execution time vs total
task time — script vs rendering balance |
| `eventListeners` | `JSEventListeners` | Listener count delta — detects
listener accumulation across lifecycle |
## Changes
### `browser_tests/fixtures/helpers/PerformanceHelper.ts`
- Added 4 fields to `PerfSnapshot` interface
- Added 4 fields to `PerfMeasurement` interface
- Wired through `getSnapshot()` and `stopMeasuring()`
### `scripts/perf-report.ts`
- Added 4 fields to `PerfMeasurement` interface
- Expanded `MetricKey` type and `REPORTED_METRICS` array with 3 new
reported metrics (`domNodes`, `scriptDurationMs`, `eventListeners`)
- `jsHeapTotalBytes` is collected but not in `REPORTED_METRICS` — it's
used alongside `heapDeltaBytes` for GC pressure ratio analysis
## Why These 4
From a gap analysis of all ~30 CDP metrics, these were identified as
highest priority for ComfyUI:
- **`Nodes`** (P0): ComfyUI dynamically creates/destroys widget DOM. DOM
bloat from leaked widgets is a key performance risk, especially for Vue
Nodes 2.0.
- **`ScriptDuration`** (P1): Separates JS execution from layout/paint.
Reveals whether perf issues are script-heavy or rendering-heavy.
- **`JSEventListeners`** (P1): Widget lifecycle can leak listeners
across node add/remove cycles.
- **`JSHeapTotalSize`** (P1): With `JSHeapUsedSize`, the ratio shows GC
fragmentation pressure.
## Backward Compatibility
The `PerfMeasurement` interface is extended (not changed). Old baseline
`perf-metrics.json` files without these fields will have `undefined`
values, which the report script handles gracefully (shows `—` for
missing data).
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Add E2E test coverage for the textarea widget right-click context menu
inside subgraphs.
The fix was shipped in #9840 — this PR adds the missing browser test.
## Test
- Loads a subgraph workflow with a CLIPTextEncode (textarea) node
- Navigates into the subgraph
- Right-clicks the textarea DOM element
- Asserts that the ComfyUI "Promote Widget" context menu option appears
## Related
- Fixes the test gap from #9840
- Notion ticket: d7a53160-e1e1-42bb-a5ac-c0c2702c629c
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9891-test-add-browser-test-for-textarea-right-click-context-menu-in-subgraph-3226d73d365081a4be51f89b5d505361)
by [Unito](https://www.unito.io)
## Problem
When navigating back from a subgraph to the root graph, the SubgraphNode
can retain a stale progress bar. This happens because the progress
watcher in `GraphCanvas.vue` watches `[nodeLocationProgressStates,
canvasStore.canvas]`, but neither value changes reference during
subgraph navigation:
- `nodeLocationProgressStates` is already `{}` (execution completed
while viewing the subgraph)
- `canvasStore.canvas` is a `shallowRef` set once at startup — only
`canvas.graph` changes (via `setGraph()`)
**Reproduction** (from PR #4382 comment thread by @guill):
1. Create a subgraph with a KSampler
2. Execute the workflow
3. While progress bar is halfway, enter the subgraph
4. Wait for execution to complete
5. Navigate back to root graph
6. Progress bar is stuck at 50%
## Root Cause
`canvasStore.canvas` is a `shallowRef` — subgraph navigation mutates
`canvas.graph` (a nested property) via `LGraphCanvas.setGraph()`, which
doesn't trigger a shallow watch. The watcher never re-fires to clear
stale `node.progress` values.
## Fix
Add `canvasStore.currentGraph` to the watcher's dependency array. This
is already a `shallowRef` in `canvasStore` that's updated on every
`litegraph:set-graph` event. Zero overhead, precise targeting.
## Context
- Original discussion:
https://github.com/Comfy-Org/ComfyUI_frontend/pull/4382/files/BASE..868e047272f6c5d710db7e607b8997d4c243490f#r2202024855
- PR #9248 correctly removed `deep: true` from this watcher but missed
the subgraph edge case
- `deep: true` was the wrong fix — `canvasStore.currentGraph` is the
precise solution
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9865-fix-clear-stale-progress-bar-on-SubgraphNode-after-navigation-3226d73d3650811c8f9de612d81ef98a)
by [Unito](https://www.unito.io)
## Summary
Fix node layout drift from repeated `ensureCorrectLayoutScale` scaling,
simplify it to a pure one-time normalizer, and fix links not following
Vue nodes during drag.
## Changes
- **What**:
- `ensureCorrectLayoutScale` simplified to a one-time normalizer:
unprojects legacy Vue-scaled coordinates back to canonical LiteGraph
coordinates, marks the graph as corrected, and does nothing else. No
longer touches the layout store, syncs reroutes, or changes canvas
scale.
- Removed no-op calls from `useVueNodeLifecycle.ts` (a renderer version
string was passed where an `LGraph` was expected).
- `layoutStore.finalizeOperation` now calls `notifyChange` synchronously
instead of via `setTimeout`. This ensures `useLayoutSync`'s `onChange`
callback pushes positions to LiteGraph `node.pos` and calls
`canvas.setDirty()` within the same RAF frame as a drag update, fixing
links not following Vue nodes during drag.
- **Tests**: Added tests for `ensureCorrectLayoutScale` (idempotency,
round-trip, unknown-renderer no-op) and `graphRenderTransform`
(project/unproject round-trips, anchor caching).
## Review Focus
- The `setTimeout(() => this.notifyChange(change), 0)` →
`this.notifyChange(change)` change in `layoutStore.ts` is the key fix
for the drag-link-sync bug. The listener (`useLayoutSync`) only writes
to LiteGraph, not back to the layout store, so synchronous notification
is safe.
- `ensureCorrectLayoutScale` no longer has any side effects beyond
normalizing coordinates and setting `workflowRendererVersion` metadata.
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: jaeone94 <89377375+jaeone94@users.noreply.github.com>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Hunter <huntcsg@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Adds VS Code-style multi-keybinding support to the Keybinding settings
panel. Commands can now have multiple keybindings displayed, expanded,
and individually managed.
- Fixes#1088
## Changes
### Store (`keybindingStore.ts`)
- `removeAllKeybindingsForCommand(commandId)` — unsets all bindings for
a command
- `updateSpecificKeybinding(old, new)` — replaces a single binding
without affecting others
- `resetKeybindingForCommand` — updated to restore **all** default
bindings, not just the first
- `isCommandKeybindingModified` — updated to compare full sorted sets of
bindings
### UI (`KeybindingPanel.vue`)
- **Data model**: `keybinding: KeybindingImpl | null` → `keybindings:
KeybindingImpl[]`
- **Multi-binding display**: shows up to 2 combos inline with `, `
separator, then `+ N more` badge
- **Expand/collapse**: click any row with 2+ bindings to expand
individual binding rows; chevron-right icon rotates on expand
- **Per-binding actions**: edit (pencil), reset, trash on each expanded
sub-row
- **Parent row actions**: `+`/trash for 2+ bindings, pencil/reset/trash
for 1, `+`/disabled for 0
- **Edit modes**: `edit` (replace specific binding via
`updateSpecificKeybinding`) and `add` (append via `addUserKeybinding`)
- **Right-click context menu**: Change keybinding, Add new, Reset to
default, Remove keybinding — with proper disabled states and lucide
icons
- **Remove all dialog**: confirmation via `showSmallLayoutDialog` with
`RemoveAllKeybindingsHeader`/`Content` components
- **Reset all dialog**: confirmation via `showConfirmDialog` before
resetting all keybindings to defaults
- **Double-click**: 0 bindings → add, 1 → edit, 2+ → no-op (single click
toggles expand)
- **Consistent alignment**: commands without chevron get `pl-5` padding
to align with those that have it
### Tests (`keybindingStore.test.ts`)
- 7 new tests covering `removeAllKeybindingsForCommand`,
`updateSpecificKeybinding`, multi-binding `isCommandKeybindingModified`,
and multi-binding `resetKeybindingForCommand`
### i18n (`main.json`)
- 11 new keys: removeAllKeybindingsTitle/Message, removeAll,
changeKeybinding, addNewKeybinding, resetToDefault, removeKeybinding,
nMoreKeybindings, resetAllKeybindingsTitle/Message, allKeybindingsReset
### New components
- `RemoveAllKeybindingsHeader.vue` — dialog header
- `RemoveAllKeybindingsContent.vue` — dialog body with Close/Remove all
buttons
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes (no new errors)
- [x] `pnpm vitest run src/platform/keybindings/` — 45 tests pass
- [x] CodeRabbit review — 0 findings
- [ ] Manual: open Settings → Keybindings, verify multi-binding commands
(e.g. Delete Selected Items, Zoom In) show multiple combos
- [ ] Manual: click row to expand, verify per-binding actions work
- [ ] Manual: right-click row, verify context menu actions
- [ ] Manual: click trash on 2+ binding command, verify "Remove all"
confirmation dialog
- [ ] Manual: click "Reset All" button, verify confirmation dialog
appears
- [ ] Manual: add/edit/remove individual bindings, verify persistence
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9738-feat-multi-keybinding-support-in-settings-panel-3206d73d365081e9b08bd3cfe21495f1)
by [Unito](https://www.unito.io)
## Summary
- Fixes a bug where widgets marked as `advanced` were always visible,
ignoring the "Always show advanced widgets on all nodes" setting
- Root cause: `extractWidgetDisplayOptions` in `useGraphNodeManager.ts`
read `widget.advanced` (always `undefined` on BaseWidget) instead of
`widget.options?.advanced` (where `litegraphService` actually sets the
flag)
- Consistent with how `hidden` is already read from
`widget.options.hidden` on the adjacent line
## Test plan
- [ ] Load a node with advanced inputs (e.g. `LTXVScheduler`)
- [ ] Verify `max_shift`, `base_shift`, `stretch`, `terminal` are hidden
when "Always show advanced widgets on all nodes" is disabled
- [ ] Verify they become visible when the setting is enabled or the
per-node toggle is clicked
- [ ] Verify the advanced toggle button appears on nodes with advanced
widgets
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9857-fix-advanced-widgets-always-visible-regardless-of-setting-3226d73d36508132b338d098fbf19433)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
Add a setting to select all children (nodes, reroutes, nested groups)
when clicking a group on the canvas.
## Changes
- **What**: New `LiteGraph.Group.SelectChildrenOnClick` boolean setting
(default: `false`). When enabled, selecting a group cascades `select()`
to all its `_children`, and deselecting cascades `deselect()`. Recursion
handles nested groups naturally. No double-move risk — the drag handler
already uses `skipChildren=true`. The setting is wired via `onChange` to
`canvas.groupSelectChildren`, keeping litegraph free of platform
imports.
## Review Focus
- The select/deselect cascading in `LGraphCanvas.select()` /
`deselect()` — verify no infinite recursion risk with deeply nested
groups.
- The `groupSelectChildren` property is set via the setting's `onChange`
callback on `LGraphCanvas.active_canvas` — confirm this covers canvas
re-creation scenarios.
## Screenshots (if applicable)
N/A — behavioral change behind a setting toggle.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9149-feat-select-group-children-on-click-3116d73d365081a1a7b8c82dea95b242)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Adds a comprehensive `TROUBLESHOOTING.md` guide to help developers
resolve common development issues.
## Motivation
a developer reported issues where `pnpm dev` would get stuck on 'nx
serve'. This highlighted the need for centralized troubleshooting
documentation to help developers quickly resolve common issues without
having to wait for help.
## Changes
- Created `TROUBLESHOOTING.md` with FAQ-style documentation
- Added Mermaid flowchart for quick issue diagnosis
- Documented solutions for common problems:
- Development server issues (nx serve hanging)
- Build and TypeScript errors
- Dependency and package management problems
- Testing issues
- Git and branch conflicts
## Structure
The guide includes:
- Quick diagnostic flowchart (Mermaid)
- Frequently Asked Questions with:
- Clear symptoms
- Step-by-step solutions
- Explanations of why issues occur
- Links to community support resources
- Contribution guidelines
## Test Plan
- [x] File created and committed
- [x] Mermaid flowchart renders correctly
- [x] All commands are accurate and tested
- [x] Links to Discord and GitHub are valid
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7738-docs-Add-TROUBLESHOOTING-md-guide-for-common-development-issues-2d26d73d365081eda291e619b3067bc6)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: snomiao <snomiao@gmail.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
When many nodes are rendered in the transform container, both zoom and
pan can cause FPS drops because the browser re-rasterizes all visible
content at the new transform. `will-change: transform` tells the browser
to keep the layer as a GPU texture and skip re-rasterization during
active interaction, restoring visual quality only after settling.
- Add pointer drag detection so `will-change: transform` covers pan in
addition to zoom. Without this, dragging with 256+ nodes causes jank as
the browser re-rasterizes the entire layer on every frame of the pan.
- Fix settleDelay from 16ms to 256ms. At 16ms the debounce fires between
consecutive wheel events (~50ms apart on a physical mouse), causing
`will-change` to toggle on/off rapidly. Each toggle forces the browser
to promote/demote the compositor layer, which is more expensive than not
having the optimization at all.
- Replace scoped CSS with Tailwind `will-change-transform`.
- Remove per-node `will-change: transform` on `.lg-node`. Promoting each
node to its own compositor layer (256 nodes = 256 GPU textures)
increases memory pressure and compositing overhead, making performance
worse than a single promoted container.
- Previously, the virtual DOM of Nodes was updated during zooming and
dragging, but now this update is avoided through some techniques.
- Using the 3D versions of scale and translate can provide a smoother
experience when dealing with a large number of nodes.
## Test plan
- [x] Unit tests updated and passing
- [x] Manual: verify during both zoom and pan
- [x] Manual: compare pan FPS with 256 nodes before/after
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9649-perf-detect-pointer-drag-in-useTransformSettling-for-pan-optimization-31e6d73d3650818bb2c3ccd01a465140)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
## Summary
- When a media node (LoadImage/LoadAudio/LoadVideo) is selected and the
clipboard contains stale node metadata from a prior Ctrl+C, pasting
skips the node-metadata deserialization so that the paste falls through
to litegraph's default handler instead of incorrectly pasting the old
copied node.
- FixesComfy-Org/ComfyUI#12896
## Root Cause
The paste handler in `usePaste.ts` checks clipboard `text/html` for
`data-metadata` (serialized node data) **before** falling through to
litegraph's default paste. When a user copies a node, then copies a web
image, the browser clipboard may retain the old `data-metadata` in
`text/html` while the image data is not available as a
`DataTransferItem` file. This causes the stale node to be pasted instead
of the image.
## Fix
Skip `pasteClipboardItems()` when a media node is selected, allowing the
paste to fall through to litegraph's default handler which can handle
the clipboard content appropriately.
## Test plan
- [x] Added unit test verifying node metadata paste is skipped when
media node is selected
- [x] Manual: Copy a node → copy a web image → select LoadImage node →
Ctrl+V → verify image is pasted, not the node
## AS IS
https://github.com/user-attachments/assets/210d77d3-5c49-4e38-91b7-b9d9ea0e7ca0
## TO BE
https://github.com/user-attachments/assets/b68e4582-0c57-48b8-9ed9-0b3243bb1554🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9773-fix-skip-node-metadata-paste-when-media-node-is-selected-3216d73d3650814d92dadcd0c0ec79c7)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Replace legacy `SearchBox` (PrimeVue) and `SearchBoxV2` with the unified
`SearchInput` (reka-ui) component across all consumers.
## Changes
- **What**: Remove `SearchBox.vue`, `SearchBoxV2.vue`, their tests and
stories. Migrate all 14 consumers to `SearchInput`. Move layout classes
to `ComboboxRoot` for proper flex sizing. Extract filter button/chips in
`NodeLibrarySidebarTab`. Standardize modal search width to `flex-1
max-w-lg`.
- **Dependencies**: None new — `SearchInput` already existed using
reka-ui
## Review Focus
- `NodeLibrarySidebarTab.vue`: filter button and `SearchFilterChip`
rendering moved outside the search component
- `SearchInput.vue`: `className` now applied to `ComboboxRoot` instead
of `ComboboxAnchor` for correct flex layout
- Modal dialogs (`WorkflowTemplateSelectorDialog`, `AssetBrowserModal`,
`SampleModelSelector`) unified to `flex-1 max-w-lg`
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9644-feat-unify-search-components-by-replacing-SearchBox-SearchBoxV2-with-SearchInput-31e6d73d365081ebac55cb265f33b631)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
## Summary
Standardize the repo's Node contract on 24 while centralizing workflow
resolution through `.nvmrc` so local setup, CI, and package metadata
stay aligned from one version file.
## Changes
- **What**: Add `package.json` `engines.node = 24.x`, switch every
`actions/setup-node` workflow in the repo to `node-version-file:
'.nvmrc'`, and update contributor and Playwright docs to point to
`.nvmrc` as the Node source of truth.
## Review Focus
The workflow behavior should be unchanged apart from sourcing the Node
version from `.nvmrc` instead of repeating literals like `20`, `22`,
`24.x`, or `lts/*`. GitHub's formatter also moved the new `engines`
block to the package metadata section near the end of `package.json`.
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Refactors the error and subgraph node footer UI by extracting a
dedicated `NodeFooter` component and replacing the CSS `outline`
approach with a layered border overlay for selection/executing state
indicators.
## Changes
- **What**: Extracted `NodeFooter.vue` from `LGraphNode.vue` to
encapsulate the footer tab logic (subgraph enter, error, advanced
inputs). Replaced CSS `outline` with an absolutely-positioned border
overlay div for selection and executing state. Added a separate root
border overlay div for the node body border. Removed unused
`isTransparent` function from `colorUtil.ts`.
- **Dependencies**: None
## Review Focus
- The layered overlay approach (`absolute -inset-[3px] border-3`) for
selection/executing outlines vs the previous `outline-3` approach —
ensures the outline renders outside the node bounds correctly including
the footer area
- `NodeFooter` handles 4 cases: subgraph+error (dual tabs), error only,
subgraph only, advanced inputs — verify edge cases render correctly
- Resize handle bottom offset adjustments for nodes with footers
(`hasFooter`)
## Screenshots
<img width="1142" height="603" alt="image"
src="https://github.com/user-attachments/assets/e0d401f0-8516-4f5f-ab77-48a79530f4bd"
/>
<img width="1175" height="577" alt="image"
src="https://github.com/user-attachments/assets/bcf08fff-728a-491c-add9-5b96d2f3bfce"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9360-style-Update-error-subgraph-node-footer-design-with-layered-overlay-approach-3186d73d365081b2ac31f166f4d1944a)
by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
Disable missing model warnings in browser tests by default.
Browser tests run without model files on disk, so workflows that embed
model metadata can render differently in CI than the test actually
intends to cover. The viewport screenshot golden had started depending
on the missing-model popup even though the test is only about restoring
an offscreen viewport.
Set `Comfy.Workflow.ShowMissingModelsWarning` to `false` in the shared
Playwright fixture, keep the missing-model dialog coverage by explicitly
enabling the setting in the dialog tests, and update the viewport
screenshot expectation to the no-popup rendering.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9513-test-disable-missing-model-warnings-in-browser-tests-31b6d73d365081d1908bfe11ec0c3bc2)
by [Unito](https://www.unito.io)
## Summary
Fixes flakey test to only assert that the upload request is made with
the correct URL
## Changes
- **What**
- Replace waitForResponse with waitForRequest for the no_workflow.webp
upload test to only assert the request is initiated with the correct URL
- Move request listener setup before the drag-drop action to avoid race
conditions
- Remove screenshot assertion for the upload case since the upload may
not complete before the screenshot is taken
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9488-fix-update-loadWorkflowInMedia-test-to-only-assert-upload-request-URL-31b6d73d365081f69a9aeb1095da7d60)
by [Unito](https://www.unito.io)
## Summary
Fix flaky `no_workflow.webp` screenshot test by waiting for async upload
and `/view` response before asserting.
## Changes
- **What**: In `loadWorkflowInMedia.spec.ts`, added `waitForUpload:
true` for `no_workflow.webp` and a `waitForResponse` call for the
`/view` endpoint. This ensures the error toast (from the 500 response)
is consistently visible before the screenshot assertion.
## Review Focus
The fix is scoped to `no_workflow.webp` only (via a `filesWithUpload`
Set) since it's the only test file that triggers an upload + `/view`
call. Other media files embed workflows and don't hit this path.
Fixes#9450
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9458-test-fix-flaky-no_workflow-webp-screenshot-test-31b6d73d365081b88deaee91769baec1)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>