## Summary
Custom names set on subgraph output nodes are ignored in the v2 renderer
— it always shows the data type name (e.g. "texts") instead of the
user-defined label. Works correctly in v1.
## Changes
- **What**: Made `outputs` in `extractVueNodeData` reactive via
`shallowReactive` + `defineProperty` (matching the existing `inputs`
pattern). Added a `node:slot-label:changed` graph trigger that
`SubgraphNode` fires when input/output labels are renamed, so the Vue
layer picks up the change.
## Review Focus
- The `outputs` reactivity mirrors `inputs` exactly — same
`shallowReactive` + setter pattern. The new trigger event forces
`shallowReactive` to detect the deep property change by re-assigning the
array.
- Also handles input label renames for consistency, even though the
current bug report is output-specific.
## Screenshots
**v1 — output correctly shows custom label "output_text":**
<img width="1076" height="628" alt="Screenshot 2026-02-26 at 4 43 00 PM"
src="https://github.com/user-attachments/assets/b4d6ae4c-9970-4d99-a872-4ce1b28522f2"
/>
**v2 before fix — output shows type name "texts" instead of custom
label:**
<img width="808" height="298" alt="Screenshot 2026-02-26 at 4 43 30 PM"
src="https://github.com/user-attachments/assets/cf06aa6c-6d4d-4be9-9bcd-dcc072ed1907"
/>
**v2 after fix — output correctly shows "output_text":**
<img width="1013" height="292" alt="Screenshot 2026-02-26 at 5 14 44 PM"
src="https://github.com/user-attachments/assets/3c43fa9b-0615-4758-bee6-be3481168675"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9266-fix-subgraph-output-slot-labels-not-updating-in-v2-renderer-3146d73d365081979327fd775a6ef62b)
by [Unito](https://www.unito.io)
## Summary
Fix node layout drift from repeated `ensureCorrectLayoutScale` scaling,
simplify it to a pure one-time normalizer, and fix links not following
Vue nodes during drag.
## Changes
- **What**:
- `ensureCorrectLayoutScale` simplified to a one-time normalizer:
unprojects legacy Vue-scaled coordinates back to canonical LiteGraph
coordinates, marks the graph as corrected, and does nothing else. No
longer touches the layout store, syncs reroutes, or changes canvas
scale.
- Removed no-op calls from `useVueNodeLifecycle.ts` (a renderer version
string was passed where an `LGraph` was expected).
- `layoutStore.finalizeOperation` now calls `notifyChange` synchronously
instead of via `setTimeout`. This ensures `useLayoutSync`'s `onChange`
callback pushes positions to LiteGraph `node.pos` and calls
`canvas.setDirty()` within the same RAF frame as a drag update, fixing
links not following Vue nodes during drag.
- **Tests**: Added tests for `ensureCorrectLayoutScale` (idempotency,
round-trip, unknown-renderer no-op) and `graphRenderTransform`
(project/unproject round-trips, anchor caching).
## Review Focus
- The `setTimeout(() => this.notifyChange(change), 0)` →
`this.notifyChange(change)` change in `layoutStore.ts` is the key fix
for the drag-link-sync bug. The listener (`useLayoutSync`) only writes
to LiteGraph, not back to the layout store, so synchronous notification
is safe.
- `ensureCorrectLayoutScale` no longer has any side effects beyond
normalizing coordinates and setting `workflowRendererVersion` metadata.
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: jaeone94 <89377375+jaeone94@users.noreply.github.com>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Hunter <huntcsg@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Fix duplicate LLink objects created during subgraph unpacking, where
output.links contains multiple link IDs for the same connection but
input.link only references one, leaving orphaned links.
## Changes
- **What**: Three layers of defense against duplicate links:
1. **Serialization fix** (`slotUtils.ts`): Clone `output.links` array in
`outputAsSerialisable` to prevent shared-reference mutation during
serialization round-trips
2. **Self-healing** (`LGraph.ts`): `_removeDuplicateLinks()` sanitizes
corrupted data during `configure()`, keeping the link referenced by
`input.link` and removing orphaned duplicates from `output.links` and
`_links`
3. **Unpack dedup** (`LGraph.ts`): Subgraph unpacking filters `newLinks`
via a `seenLinks` Set before creating connections
Runtime diagnostic logging via `graph.events` (no Sentry import in
litegraph):
- `_dupLinkIndex` Map for O(1) duplicate detection, only allocated when
enabled
- `_checkDuplicateLink()` called at the 3 link-creation sites
(`connectSlots`, `SubgraphInput.connect`, `SubgraphOutput.connect`)
- App layer listens for `diagnostic:duplicate-link` events and forwards
to Sentry with rate-limiting (1 per key per 60s)
## Review Focus
- The `_removeDuplicateLinks` strategy of keeping the link referenced by
`input.link` and removing others from `output.links` + `_links`
- The diagnostic index lifecycle: built on enable, updated on link
create/remove, cleared on disable
- Sentry integration in `app.ts` using the existing `graph.events`
system to avoid coupling litegraph to Sentry
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9120-fix-detect-and-remove-duplicate-links-in-subgraph-unpacking-3106d73d3650815b995ddf8f41da67ae)
by [Unito](https://www.unito.io)
## What
Replace `canvas.offsetHeight` with `canvas.height / devicePixelRatio` in
`renderInfo` to avoid forced synchronous layout.
## Why
`renderInfo` is called ~2,631 times in a typical session. Each call
reads `this.canvas.offsetHeight`, which forces the browser to flush
pending style/layout changes synchronously. With PrimeVue injecting
styles dynamically and Vue patching the DOM, there are almost always
pending mutations — converting every canvas-only `renderInfo` call into
a forced layout.
## How
`canvas.height` is the DPR-scaled internal resolution (set in
`resizeCanvas` as `cssHeight * devicePixelRatio`). Dividing by
`devicePixelRatio` yields the same CSS pixel value as `offsetHeight`
without triggering layout.
## Verification
- [x] Unit test: verifies `offsetHeight` is not accessed when y is
provided
- [x] Unit test: verifies fallback uses `canvas.height /
devicePixelRatio`
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] All litegraph tests pass (538 passed)
## Perf Impact
Eliminates ~2,631 forced synchronous layouts per session from the canvas
info panel.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9304-fix-avoid-forced-layout-in-renderInfo-by-using-canvas-height-3156d73d36508171973dda289b30d5ee)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## What
Add a per-frame text measurement cache for all hot-path
ctx.measureText() calls.
## Why
drawTruncatingText() in BaseWidget calls ctx.measureText() per widget
per frame with zero caching. For a 50-node workflow at 60fps:
~78,000-243,000 measureText calls/sec. Text labels rarely change between
frames.
## How
Global Map<string, number> cache keyed by font+text, cleared once per
frame at the start of drawFrontCanvas(). Replaces direct
ctx.measureText() calls in BaseWidget.drawTruncatingText, draw.ts
truncateTextToWidth/drawTextInArea, LGraphBadge.getWidth,
LGraphButton.getWidth, and textUtils.truncateText.
## Perf Impact
Expected: ~95% reduction in measureText calls (only cache misses on
first frame and value changes). Firefox has slower measureText than
Chrome, so this disproportionately benefits Firefox.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9404-fix-cache-ctx-measureText-results-to-avoid-redundant-calls-in-draw-loop-31a6d73d3650814e9cdac16949c55cb7)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Add frontend support for `prompt_id` in `progress_text` binary WS
messages, enabling parallel workflow execution to route progress text to
the correct active prompt.
Backend PR: https://github.com/Comfy-Org/ComfyUI/pull/12540
## Changes
- Advertise `supports_progress_text_metadata` in client feature flags
- Decode `prompt_id` from new binary format when flag is active
- Add optional `prompt_id` to `zProgressTextWsMessage` schema
- Filter `progress_text` events by `activePromptId` — skip messages for
non-active prompts
## Deployment
Can be deployed independently in any order — feature flag negotiation
ensures graceful degradation.
Part of COM-12671
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9002-Add-prompt_id-support-to-progress_text-WS-messages-30d6d73d365081acabbcdac939e0c751)
by [Unito](https://www.unito.io)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
* **New Features**
* Progress text updates can include optional metadata so richer context
is available.
* **Bug Fixes / Improvements**
* Progress updates are now filtered to show only the currently active
prompt, reducing cross-talk from concurrent operations and improving
update accuracy.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Automatically clears transient validation errors
(`value_bigger_than_max`, `value_smaller_than_min`, `value_not_in_list`,
`required_input_missing`) when the user modifies a widget value or
connects an input slot, so resolved errors don't linger in the error
panel. Also clears missing model state when the user changes a combo
widget value.
## Changes
- **`useNodeErrorAutoResolve` composable**: watches widget changes and
slot connections, clears matching errors via `executionErrorStore`
- **`executionErrorStore`**: adds `clearSimpleNodeErrors` and
`clearSimpleWidgetErrorIfValid` with granular per-slot error removal
- **`executionErrorUtil`**: adds `isValueStillOutOfRange` to prevent
premature clearing when a new value still violates the constraint
- **`graphTraversalUtil`**: adds `getExecutionIdFromNodeData` for
subgraph-aware execution ID resolution
- **`GraphCanvas.vue`**: fixes subgraph error key lookup by using
`getExecutionIdByNode` instead of raw `node.id`
- **`NodeWidgets.vue`**: wires up the new composable to the widget layer
- **`missingModelStore`**: adds `removeMissingModelByWidget` to clear
missing model state on widget value change
- **`useGraphNodeManager`**: registers composable per node
- **Tests**: 126 new unit tests covering error clearing, range
validation, and graph traversal edge cases
## Screenshots
https://github.com/user-attachments/assets/515ea811-ff84-482a-a866-a17e5c779c39https://github.com/user-attachments/assets/a2b30f02-4929-4537-952c-a0febe20f02e
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9464-feat-auto-resolve-simple-validation-errors-on-widget-change-and-slot-connection-31b6d73d3650816b8afdc34f4b40295a)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
- Use the last previewable output as the batch cover/thumbnail instead
of the first, so the most recently generated image (e.g., `_00010`) is
shown as the representative
- Reverse output order in batch folder view so newest images appear at
the top
- Gitignore `.claude/worktrees` to fix knip scanning untracked worktree
copies
## Linked Issues
- Fixes#9354
- Related to #9080
## Test plan
- [ ] Generate a batch of images (e.g., 10 images) and verify the
sidebar shows the last generated image as the cover
- [ ] Expand the batch folder view and verify images are in
reverse-chronological order (newest first)
- [ ] Verify existing unit tests pass (`pnpm test:unit`)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9467-fix-show-most-recent-image-first-in-asset-sidebar-batch-view-31b6d73d365081cbaf30f81009c7fcfa)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Summary
- Fixes#9319
- Add [fast-check](https://github.com/dubzzz/fast-check) property-based
testing with FSM (Finite State Machine) traversal to automatically
explore state combinations in the workflow persistence system
- Fix a real bug in `saveDraft()` discovered by the FSM test: orphan
cleanup in `loadIndex()` could delete a just-written payload when the
in-memory cache was empty
## Why this is needed
#9317 exposed a class of bug where two independently correct changes
interact to cause workflow loss. Conventional unit tests verify
specific, hand-picked scenarios and cannot catch these cross-PR
interaction bugs.
### AS IS (before)
| Aspect | Status |
|---|---|
| Testing approach | Example-based: developer picks specific inputs and
expected outputs |
| State coverage | Only explicitly written scenarios are tested |
| Cross-interaction bugs | Not detectable — each test runs one isolated
path |
| Bug in `saveDraft` | Undetected — `loadIndex()` orphan cleanup could
delete a just-written payload after `reset()` |
### TO BE (after)
| Aspect | Status |
|---|---|
| Testing approach | Property-based: fast-check generates **200 random
command sequences** per run |
| State coverage | Random exploration of `SaveDraft → GetDraft →
RemoveDraft → MoveDraft → GetMostRecentPath → Reset` combinations |
| Cross-interaction bugs | Detected automatically — fast-check shrinks
failing sequences to minimal reproductions |
| Bug in `saveDraft` | Found and fixed — `loadIndex()` now runs
**before** `writePayload()` to prevent orphan cleanup race |
## What fast-check does
fast-check is a property-based testing library. Instead of testing "does
this specific input produce this specific output?", it tests "does this
**property** hold for **all possible inputs**?"
For FSM testing specifically, fast-check:
1. Takes a set of **commands** (SaveDraft, GetDraft, RemoveDraft,
MoveDraft, GetMostRecentPath, Reset)
2. Generates **random sequences** of these commands
3. Runs each sequence against both a **model** (simplified oracle) and
the **real system** (store + localStorage)
4. Verifies **invariants** after every mutating command (index/payload
consistency, no orphans, LRU correctness, model agreement)
5. When a failure is found, **shrinks** the sequence to the minimal
reproduction
Example: the bug this PR fixes was shrunk to just 4 commands:
```
SaveDraft(d.json) → RemoveDraft(d.json) → Reset() → SaveDraft(a.json) ✗
```
## Changes
| File | Change |
|---|---|
| `package.json` / `pnpm-workspace.yaml` | Add `fast-check`
devDependency |
| `draftCacheV2.property.test.ts` | 7 property tests for pure index
functions |
| `workflowDraftStoreV2.fsm.test.ts` | FSM test: 6 commands, invariant
checking, 200 runs |
| `workflowDraftStoreV2.ts` | Fix: move `loadIndex()` before
`writePayload()` in `saveDraft()` |
## Test plan
- [x] `pnpm test:unit` — all 117 persistence tests pass (including 7
property + 1 FSM)
- [x] `pnpm typecheck` — clean
- [x] `pnpm lint` — clean
- [x] Pre-commit hooks pass (format, lint, typecheck)
- [x] Pre-push hook passes (knip)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9370-test-add-property-based-FSM-tests-for-workflow-persistence-3196d73d3650813daa98cdd8bef7e975)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Right-clicking a textarea widget (e.g. text node) shows the browser's
native context menu instead of ComfyUI's context menu, preventing access
to promote/un-promote options in subgraphs.
## Changes
- **What**: Replace `@contextmenu.capture.stop` on
`WidgetTextarea.vue`'s `<Textarea>` with a handler implementing
double-right-click toggling: first right-click shows ComfyUI's context
menu, second right-click (while menu is open) allows browser native
menu. Exposes `isNodeOptionsOpen()` from `useMoreOptionsMenu.ts` to
check menu state.
## Review Focus
The capture-phase handler in `WidgetTextarea.vue` only changes
`contextmenu` handling — pointer event modifiers
(`pointerdown/move/up.capture.stop`) that prevent canvas panning are
untouched. The double-right-click pattern matches Notion/YouTube
behavior for editable text fields.
<!-- Pipeline-Ticket: d7a53160-e1e1-42bb-a5ac-c0c2702c629c -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9840-fix-show-ComfyUI-context-menu-on-textarea-widget-right-click-3216d73d36508102b4c9c13a5915bc48)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Adds VS Code-style multi-keybinding support to the Keybinding settings
panel. Commands can now have multiple keybindings displayed, expanded,
and individually managed.
- Fixes#1088
## Changes
### Store (`keybindingStore.ts`)
- `removeAllKeybindingsForCommand(commandId)` — unsets all bindings for
a command
- `updateSpecificKeybinding(old, new)` — replaces a single binding
without affecting others
- `resetKeybindingForCommand` — updated to restore **all** default
bindings, not just the first
- `isCommandKeybindingModified` — updated to compare full sorted sets of
bindings
### UI (`KeybindingPanel.vue`)
- **Data model**: `keybinding: KeybindingImpl | null` → `keybindings:
KeybindingImpl[]`
- **Multi-binding display**: shows up to 2 combos inline with `, `
separator, then `+ N more` badge
- **Expand/collapse**: click any row with 2+ bindings to expand
individual binding rows; chevron-right icon rotates on expand
- **Per-binding actions**: edit (pencil), reset, trash on each expanded
sub-row
- **Parent row actions**: `+`/trash for 2+ bindings, pencil/reset/trash
for 1, `+`/disabled for 0
- **Edit modes**: `edit` (replace specific binding via
`updateSpecificKeybinding`) and `add` (append via `addUserKeybinding`)
- **Right-click context menu**: Change keybinding, Add new, Reset to
default, Remove keybinding — with proper disabled states and lucide
icons
- **Remove all dialog**: confirmation via `showSmallLayoutDialog` with
`RemoveAllKeybindingsHeader`/`Content` components
- **Reset all dialog**: confirmation via `showConfirmDialog` before
resetting all keybindings to defaults
- **Double-click**: 0 bindings → add, 1 → edit, 2+ → no-op (single click
toggles expand)
- **Consistent alignment**: commands without chevron get `pl-5` padding
to align with those that have it
### Tests (`keybindingStore.test.ts`)
- 7 new tests covering `removeAllKeybindingsForCommand`,
`updateSpecificKeybinding`, multi-binding `isCommandKeybindingModified`,
and multi-binding `resetKeybindingForCommand`
### i18n (`main.json`)
- 11 new keys: removeAllKeybindingsTitle/Message, removeAll,
changeKeybinding, addNewKeybinding, resetToDefault, removeKeybinding,
nMoreKeybindings, resetAllKeybindingsTitle/Message, allKeybindingsReset
### New components
- `RemoveAllKeybindingsHeader.vue` — dialog header
- `RemoveAllKeybindingsContent.vue` — dialog body with Close/Remove all
buttons
## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes (no new errors)
- [x] `pnpm vitest run src/platform/keybindings/` — 45 tests pass
- [x] CodeRabbit review — 0 findings
- [ ] Manual: open Settings → Keybindings, verify multi-binding commands
(e.g. Delete Selected Items, Zoom In) show multiple combos
- [ ] Manual: click row to expand, verify per-binding actions work
- [ ] Manual: right-click row, verify context menu actions
- [ ] Manual: click trash on 2+ binding command, verify "Remove all"
confirmation dialog
- [ ] Manual: click "Reset All" button, verify confirmation dialog
appears
- [ ] Manual: add/edit/remove individual bindings, verify persistence
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9738-feat-multi-keybinding-support-in-settings-panel-3206d73d365081e9b08bd3cfe21495f1)
by [Unito](https://www.unito.io)
## Summary
Unify the search bar + action buttons layout across all left sidebar
panels (Node Library, Workflows, Model Library, Media Assets) using a
shared `SidebarTopArea` presentation component.
## Changes
- **What**:
- Add `SidebarTopArea.vue` — layout component with `flex-1` default slot
(search) and `#actions` slot (buttons), plus optional `bottomDivider`
prop
- Replace raw `<button>` elements in Node Library with `<Button
variant="secondary" size="icon">`
- Replace reka-ui `TabsTrigger` with shared `Tab/TabList` component in
Node Library
- Move Media Assets tab list from hover-only `#tool-buttons` to
always-visible header below search area
- Unify spacing (`gap-2`, `p-2 2xl:px-4`) and divider styles across all
sidebar panels
- Remove unused `assetType` prop and header from
`AssetsSidebarGridView`/`AssetsSidebarListView`
## Review Focus
- `SidebarTopArea` API simplicity — just slots + one optional prop
- Node Library still requires `TabsRoot` in the body for reka-ui
`TabsContent` in child panels
- Media Assets tabs are now always visible instead of hover-only
[screen-capture
(1).webm](https://github.com/user-attachments/assets/fe1d8f7b-5674-4bb3-9842-569e4c3af6c9)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9740-feat-unify-sidebar-panel-header-layout-with-SidebarTopArea-component-3206d73d365081ea8ba7fd6ac54e0169)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
## Summary
- Fixes a bug where widgets marked as `advanced` were always visible,
ignoring the "Always show advanced widgets on all nodes" setting
- Root cause: `extractWidgetDisplayOptions` in `useGraphNodeManager.ts`
read `widget.advanced` (always `undefined` on BaseWidget) instead of
`widget.options?.advanced` (where `litegraphService` actually sets the
flag)
- Consistent with how `hidden` is already read from
`widget.options.hidden` on the adjacent line
## Test plan
- [ ] Load a node with advanced inputs (e.g. `LTXVScheduler`)
- [ ] Verify `max_shift`, `base_shift`, `stretch`, `terminal` are hidden
when "Always show advanced widgets on all nodes" is disabled
- [ ] Verify they become visible when the setting is enabled or the
per-node toggle is clicked
- [ ] Verify the advanced toggle button appears on nodes with advanced
widgets
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9857-fix-advanced-widgets-always-visible-regardless-of-setting-3226d73d36508132b338d098fbf19433)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
## Problem
The lint/format CI workflow was broken for fork PRs in two ways:
### 1. Node version mismatch in setup-frontend action
The `setup-frontend` shared action (created in #8377) was missed when
Node version was standardized to `.nvmrc` in #9521. It still used
`node-version: 'lts/*'` instead of `node-version-file: '.nvmrc'`.
### 2. Fork PRs with lint issues silently passed CI
Fork PRs with auto-fixable lint/format issues got a **green checkmark**
despite having unfixed issues:
1. Auto-fix steps (`lint:fix`, `format`) fix issues in the workspace
2. `Commit changes` is correctly skipped for forks (can't push to fork
branches)
3. `Final validation` passes because it runs on the already-fixed
workspace
4. The `Comment on PR about manual fix needed` step tries to post a
comment via `actions/github-script`, but fork PRs have a read-only
`GITHUB_TOKEN` — the comment silently fails (`continue-on-error: true`)
5. **Result**: workflow reports success, contributor thinks their code
is clean
## Fix
- **setup-frontend**: Use `node-version-file: '.nvmrc'` instead of
`node-version: 'lts/*'`
- **ci-lint-format**: Replace the broken fork comment step with an
explicit `exit 1` that fails CI and prints clear fix instructions in the
log. This follows the principle from `.github/AGENTS.md`: fork PRs can't
post comments, so don't try.
## Testing
- [ ] Verify fork PRs with clean code still pass
- [ ] Verify fork PRs with lint issues now properly fail (instead of
silently passing)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9846-fix-restore-fork-PR-lint-format-CI-workflow-3226d73d3650811cb5bfe9f1f989cc0c)
by [Unito](https://www.unito.io)
## Summary
Add a setting to select all children (nodes, reroutes, nested groups)
when clicking a group on the canvas.
## Changes
- **What**: New `LiteGraph.Group.SelectChildrenOnClick` boolean setting
(default: `false`). When enabled, selecting a group cascades `select()`
to all its `_children`, and deselecting cascades `deselect()`. Recursion
handles nested groups naturally. No double-move risk — the drag handler
already uses `skipChildren=true`. The setting is wired via `onChange` to
`canvas.groupSelectChildren`, keeping litegraph free of platform
imports.
## Review Focus
- The select/deselect cascading in `LGraphCanvas.select()` /
`deselect()` — verify no infinite recursion risk with deeply nested
groups.
- The `groupSelectChildren` property is set via the setting's `onChange`
callback on `LGraphCanvas.active_canvas` — confirm this covers canvas
re-creation scenarios.
## Screenshots (if applicable)
N/A — behavioral change behind a setting toggle.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9149-feat-select-group-children-on-click-3116d73d365081a1a7b8c82dea95b242)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
All three watchers used { deep: true } unnecessarily because their
watched sources already produce new object/array references on change,
making deep traversal redundant:
- GraphView.vue: queueStore.tasks is a computed that spreads three
shallowRef arrays into a new array each time. TaskItemImpl instances
are immutable (readonly fields, replaced not mutated).
- DomWidget.vue: Replaced opaque widgetState deep watcher with explicit
property deps (pos, size, zIndex, readonly, positionOverride). During
60 FPS pan/zoom, Vue no longer walks the entire DomWidgetState object
graph including the markRaw widget — only 5 leaf properties are
checked. pos and size are new array literals each frame; the rest are
primitives.
- GraphCanvas.vue: nodeLocationProgressStates is a computed returning a
new Record on every execution progress event (nodeProgressStates is
replaced wholesale via WebSocket handler).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9248-perf-remove-deep-true-from-3-hot-watchers-to-reduce-reactivity-overhead-3136d73d365081278f18da5a2eef6971)
by [Unito](https://www.unito.io)
Co-authored-by: bymyself <cbyrne@comfy.org>
## Summary
- Replace PrimeVue `ColorPicker` with a custom component built on Reka
UI Popover
- New `ColorPicker` supports HSV saturation-value picking, hue/alpha
sliders, hex/rgba display toggle
- Simplify `WidgetColorPicker` by removing PrimeVue-specific
normalization logic
- Add Storybook stories for both `ColorPicker` and `WidgetColorPicker`
## Test plan
- [x] Unit tests pass (9 widget tests, 47 colorUtil tests)
- [x] Typecheck passes
- [x] Lint passes
- [ ] Verify color picker visually in Storybook
- [ ] Test color picking in node widgets with hex/rgb/hsb formats
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9647-feat-replace-PrimeVue-ColorPicker-with-custom-component-31e6d73d36508114bc54d958ff8d0448)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
Inline splash screen CSS into `index.html` to fix broken loading
animation on cloud/ephemeral environments.
## Changes
- **What**: On cloud/ephemeral environments (e.g.
`fe-pr-*.testenvs.comfy.org`), SPA fallback serves `index.html` for
unknown paths. The `<link href="splash.css">` request resolves to
`/cloud/splash.css`, which the server does not find as a static file —
so it returns `index.html` with `200 OK`. The browser receives HTML
instead of CSS, the CSS parser silently ignores it, and the splash
screen renders without any styles or animations.
- Inlined `splash.css` directly into `index.html` `<style>` block —
eliminates the external request entirely
- Moved `splash.css` to `src/assets/` for content-hashed Vite processing
as source of truth
- Removed `public/splash.css`
## Review Focus
- The inline CSS is byte-for-byte identical to the original
`public/splash.css`
- `src/assets/splash.css` preserved as canonical source for future
changes
[screen-capture
(1).webm](https://github.com/user-attachments/assets/06729641-d1fd-47aa-9dd4-4acd28c2cfcf)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9849-fix-inline-splash-CSS-to-prevent-SPA-fallback-breakage-on-cloud-environments-3226d73d365081418741eb0944a74977)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
## Summary
Fix download icon not appearing when file size is successfully fetched
in the missing models dialog.
## Changes
- **What**: Restructured the `v-if/v-else-if` chain in
`MissingModelsContent.vue` so that file size and download icon render
together instead of being mutually exclusive. Previously, a successful
file size fetch would prevent the download button from rendering.
## Review Focus
The file size span and download/gated-link are now inside a shared
`<template v-else-if="model.isDownloadable">` block. File size uses
`v-if` (independent), while gated link and download button remain
`v-if/v-else` (mutually exclusive with each other).
[screen-capture.webm](https://github.com/user-attachments/assets/f2f04d52-265b-4d05-992e-0ffe9bf64026)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9850-fix-show-download-icon-alongside-file-size-in-missing-models-dialog-3226d73d365081fd943bcfdedda87c73)
by [Unito](https://www.unito.io)
## Summary
Bake the frontend git commit hash into the build so it no longer needs
to be fetched from the server via `/api/system_stats`.
## Changes
- **What**: Add `__COMFYUI_FRONTEND_COMMIT__` build-time constant (via
Vite `define`) sourced from `git rev-parse HEAD` at build time. Falls
back to `"unknown"` if git is unavailable. `SystemStatsPanel` uses this
baked-in value for the "Frontend Version" row in cloud mode instead of
the server-provided `comfyui_frontend_version` field.
## Testing
Confirmed to display the actual commit.
<img width="1448" height="908" alt="Screenshot 2026-03-12 at 7 09 52 PM"
src="https://github.com/user-attachments/assets/2b42348a-5c3e-4509-aa84-1a259bba5f3f"
/>
## Review Focus
- The `getDisplayValue` override for `comfyui_frontend_version` —
cleanest way to swap the data source without restructuring the column
system.
- No cloud-side changes needed: the `sync-frontend-build` workflow
already checks out the frontend repo at the exact commit ref, so `git
rev-parse HEAD` returns the correct hash.
## Summary
Fix asset browser sidebar missing categories because `typeCategories`
assumed a fixed tag order from the API.
## Changes
- **What**: Replace `tags[0] === 'models'` / `tags[1]` with
`tags.includes(MODELS_TAG)` and `flatMap`+`filter`, matching the pattern
used by `getAssetModelFolders` and `filterByCategory`.
## Review Focus
The API returns tags in arbitrary order (e.g. `['checkpoints',
'models']` instead of `['models', 'checkpoints']`). The old code
filtered out most assets, resulting in an empty sidebar. New test
validates arbitrary tag ordering.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9843-fix-use-order-independent-tag-matching-in-asset-browser-categories-3216d73d365081b886f3d5ab1790e19d)
by [Unito](https://www.unito.io)
Co-authored-by: Amp <amp@ampcode.com>
This has semi-significant performance impact if you use the same
workflow for more than a day. I left Comfy running with a mouse jiggler
and this reduced my instance to a crawl after about an hour.
`nodeProgressStatesByJob` accumulated an entry for every job that ever
executed during a session. In long-running sessions this grew without
bound, since entries were only removed for the active job on
`resetExecutionState`.
Add `MAX_PROGRESS_JOBS` (1000) and `evictOldProgressJobs()`, called
after each `handleProgressState` update. When the map exceeds the limit,
the oldest entries (by ES2015+ insertion order) are pruned — keeping
only the most recent 1000. This mirrors the pattern used by
assetsStore's `MAX_HISTORY_ITEMS`.
Also adds tests for:
- nodeLocationProgressStates computed reactivity (recomputes on
wholesale replacement, produces new references)
- Eviction behavior (retains below limit, evicts oldest above limit,
preserves most recent, no-op when updating existing job)
- API event handler wiring via captured apiEventHandlers map
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9249-fix-cap-nodeProgressStatesByJob-to-prevent-unbounded-memory-growth-3136d73d365081e49b36d8ade0d4dd6e)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Muted (NEVER mode) subgraph nodes throw "No inner node DTO found" during
prompt serialization because `resolveOutput()` falls through to subgraph
resolution for nodes whose inner DTOs were never registered.
## Changes
- **What**: Add early return in `ExecutableNodeDTO.resolveOutput()` for
`NEVER` mode nodes, matching the existing `BYPASS` mode guard. Add 5
tests covering muted, bypassed, and normal mode resolution.
## Review Focus
The fix is a single-line early return. The key insight is that
`graphToPrompt` in `executionUtil.ts` correctly skips `getInnerNodes()`
for muted/bypassed nodes, so their inner DTOs are never in the map — but
`resolveOutput()` was missing the corresponding guard for `NEVER` mode.
Fixes#8986
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9302-fix-return-undefined-for-muted-node-output-resolution-3156d73d3650811e9697c7281f11cf96)
by [Unito](https://www.unito.io)
## Summary
Adds `auxclick` event listener to prevent the browser's default
middle-click paste behavior on Linux systems.
**Problem:** On Linux, middle-clicking anywhere triggers a paste from
the PRIMARY clipboard. When middle-dragging to pan the canvas, this
causes the entire workflow to be duplicated as new nodes on mouse
release.
**Solution:** Add `auxclick` event listener with `preventDefault()` to
the graph canvas, blocking the paste while preserving pan functionality.
## Changes
- Add `auxclick` event listener in `bindEvents()`
- Add corresponding `removeEventListener` in `unbindEvents()`
## Test Plan
- [ ] On Linux: Middle-drag to pan canvas - should pan without
duplicating nodes
- [ ] On Linux: Verify left/right click behaviors unchanged
- [ ] On Windows/macOS: Verify no regression (auxclick should have no
effect)
Fixes#4464
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8259-fix-prevent-middle-click-paste-duplicating-workflow-on-Linux-2f16d73d3650812b98f9cada699f5508)
by [Unito](https://www.unito.io)
---------
Co-authored-by: bymyself <cbyrne@comfy.org>
## Summary
Update workspace creation modal copy to clarify that creating a
workspace establishes a **new** credit pool, rather than sharing from
the owner's existing credits.
## Changes
- **What**: Changed i18n message from "Workspaces let members share a
single credits pool" to "Workspaces create a new credit pool that can be
shared among members"
## Review Focus
Copy change only — single i18n string update in
`src/locales/en/main.json`.
Fixes COM-16521
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
## Summary
- When bulk exporting, `job_asset_name_filters` was always sent for
every job, restricting each job to only the assets the user clicked on.
For multi-output jobs, this meant the ZIP only contained 1 asset per job
instead of all outputs.
- Now compares selected asset count per job against `outputCount`
metadata and omits the filter for fully-selected jobs, so the backend
returns all assets.
## Test plan
- [x] Unit tests: all outputs selected → no filter sent
- [x] Unit tests: subset selected → filter sent
- [x] Unit tests: mixed selection → filter only for partial jobs
- [x] Unit tests: multiple fully-selected jobs → no filters
- [x] Typecheck, lint pass
- [ ] Manual: bulk export multi-output jobs in cloud env, verify ZIP
contains all outputs
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9684-fix-omit-job_asset_name_filters-when-all-job-outputs-selected-31f6d73d3650814482f8c59d05027d79)
by [Unito](https://www.unito.io)
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
## Summary
nodeLocationProgressStates runs executionIdToNodeLocatorId for every
ancestor prefix of every node's display_node_id on every WebSocket
progress update. Each call traverses the subgraph hierarchy via
getNodeById. For nested subgraphs with many executing nodes, this
results in O(N × D²) graph lookups per progress tick, where N is
the number of executing nodes and D is the nesting depth.
Add a plain Map cache inside the execution store that memoizes
executionIdToNodeLocatorId results by execution ID string. The
cache persists across computed re-evaluations within a single
execution run, reducing subsequent progress updates to O(1)
lookups per execution ID.
Cache invalidation:
- Cleared at execution start (handleExecutionStart) to ensure
fresh graph state for each new run
- Cleared at execution end (resetExecutionState) to prevent
stale entries leaking across runs
The cache stores strings only (no graph node references), with
typical size of ~50-200 entries per run, so memory impact is
negligible.
- **What**: Caches a mapping of ids to ids, preventing an exponential
re-scan of subgraphs
- **Breaking**: Nothing
- **Dependencies**: None
You will need to set the feature flag
`ff:expose_executionId_to_node_locator_id_cache_counters` from the
underlying counter PR if you want to measure the impact.
```js
localStorage.setItem(
'ff:expose_executionId_to_node_locator_id_cache_counters',
'true'
)
```
## Review Focus
Before pulling this PR, pull
https://github.com/Comfy-Org/ComfyUI_frontend/pull/9243 , set the
feature flag, and run a workflow with nested subgraphs, then look in
console to see a cache measurement.
Next, pull this PR and load the same workflow. Note the massive
reduction in visits.
## Screenshots
Login problems due to cross-opener policy are preventing me from taking
screenshots from a local dev build at this time
## Thread
There isn't one. I don't have access to AmpCode or Unito.
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
Co-authored-by: bymyself <cbyrne@comfy.org>
## Summary
Add Sentry breadcrumbs to subgraph proxy widget operations for better
observability of widget state changes.
## Changes
- **What**: Add `Sentry.addBreadcrumb()` calls with category
`'subgraph'` to `promoteWidget`, `demoteWidget`, and `pruneDisconnected`
in `proxyWidgetUtils.ts`
## Review Focus
Breadcrumbs are info-level and don't affect control flow. They log
widget name/node ID for promote/demote and removed count for prune.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-8996-chore-add-Sentry-breadcrumbs-to-subgraph-proxy-widget-operations-30d6d73d365081a5abbccabd39fc7129)
by [Unito](https://www.unito.io)
## Summary
Adds a comprehensive `TROUBLESHOOTING.md` guide to help developers
resolve common development issues.
## Motivation
a developer reported issues where `pnpm dev` would get stuck on 'nx
serve'. This highlighted the need for centralized troubleshooting
documentation to help developers quickly resolve common issues without
having to wait for help.
## Changes
- Created `TROUBLESHOOTING.md` with FAQ-style documentation
- Added Mermaid flowchart for quick issue diagnosis
- Documented solutions for common problems:
- Development server issues (nx serve hanging)
- Build and TypeScript errors
- Dependency and package management problems
- Testing issues
- Git and branch conflicts
## Structure
The guide includes:
- Quick diagnostic flowchart (Mermaid)
- Frequently Asked Questions with:
- Clear symptoms
- Step-by-step solutions
- Explanations of why issues occur
- Links to community support resources
- Contribution guidelines
## Test Plan
- [x] File created and committed
- [x] Mermaid flowchart renders correctly
- [x] All commands are accurate and tested
- [x] Links to Discord and GitHub are valid
🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7738-docs-Add-TROUBLESHOOTING-md-guide-for-common-development-issues-2d26d73d365081eda291e619b3067bc6)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: snomiao <snomiao@gmail.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
When many nodes are rendered in the transform container, both zoom and
pan can cause FPS drops because the browser re-rasterizes all visible
content at the new transform. `will-change: transform` tells the browser
to keep the layer as a GPU texture and skip re-rasterization during
active interaction, restoring visual quality only after settling.
- Add pointer drag detection so `will-change: transform` covers pan in
addition to zoom. Without this, dragging with 256+ nodes causes jank as
the browser re-rasterizes the entire layer on every frame of the pan.
- Fix settleDelay from 16ms to 256ms. At 16ms the debounce fires between
consecutive wheel events (~50ms apart on a physical mouse), causing
`will-change` to toggle on/off rapidly. Each toggle forces the browser
to promote/demote the compositor layer, which is more expensive than not
having the optimization at all.
- Replace scoped CSS with Tailwind `will-change-transform`.
- Remove per-node `will-change: transform` on `.lg-node`. Promoting each
node to its own compositor layer (256 nodes = 256 GPU textures)
increases memory pressure and compositing overhead, making performance
worse than a single promoted container.
- Previously, the virtual DOM of Nodes was updated during zooming and
dragging, but now this update is avoided through some techniques.
- Using the 3D versions of scale and translate can provide a smoother
experience when dealing with a large number of nodes.
## Test plan
- [x] Unit tests updated and passing
- [x] Manual: verify during both zoom and pan
- [x] Manual: compare pan FPS with 256 nodes before/after
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: github-actions <github-actions@github.com>
Previously, MatchType and Autogrow inputs would not be considered would
filtering searchbox entires. For example, "Batch Images" would not show
as a suggestion would dragging a noodle from a "Load Image" node.
This is resolved by adding a step during nodeDef registration to
precalculate a list of all input types. This may have performance
implications.
- Search filtering should be more performant
- Initial node registration will be slower
- There's additional memory cost to store this information on every
node.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9388-Support-search-filtering-to-dynamic-input-types-3196d73d365081d9939eff5e167a7e83)
by [Unito](https://www.unito.io)
## Summary
Centralize the inline `display_name || name` pattern into
`getAssetDisplayName`, adding `display_name` to the existing metadata
fallback chain.
## Changes
- **What**: Update `getAssetDisplayName` fallback chain to
`user_metadata.name → metadata.name → display_name → name`. Replace all
6 inline `asset.display_name || asset.name` call sites with the shared
utility. Remove duplicate local function in `AssetsSidebarListView.vue`.
## Review Focus
The fallback order preserves user_metadata overrides while incorporating
the `display_name` field added in #9626. All callers now go through a
single code path.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9641-refactor-centralize-display_name-name-into-getAssetDisplayName-31e6d73d365081e09e5de85486583443)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
## Summary
Wires the nightly survey system into the app by adding a controller
component and a convenience composable for feature-site usage tracking.
## Changes
- **What**: NightlySurveyController iterates enabled surveys from the
registry and renders a NightlySurveyPopover for each.
useSurveyFeatureTracking wraps useFeatureUsageTracker with a
config-enabled guard for use at feature call sites.
- **Tree-shaking**: Controller is loaded via defineAsyncComponent behind
a compile-time isNightly/isCloud/isDesktop guard in SideToolbar.vue, so
the entire survey module subtree is eliminated from cloud/desktop/stable
builds.
## Review Focus
- DCE pattern: controller imported conditionally via
defineAsyncComponent + distribution guard (same pattern as
ComfyRunButton/index.ts)
- useSurveyFeatureTracking short-circuits early when config is
absent/disabled (avoids initializing tracker storage)
- No user-facing behavior change: FEATURE_SURVEYS registry is still
empty
## Part of Nightly Survey System
This is part 5 of a stacked PR chain:
1. feat/feature-usage-tracker - useFeatureUsageTracker (merged in #8189)
2. feat/survey-eligibility - useSurveyEligibility (#8189, merged)
3. feat/survey-config - surveyRegistry.ts (#8355, merged)
4. feat/survey-popover - NightlySurveyPopover.vue (#9083, merged)
5. **feat/survey-integration** - NightlySurveyController.vue (this PR)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Fix input asset previews (images/videos) disappearing from
LoadImage/LoadVideo nodes after execution and a browser tab switch.
## Changes
- **What**: Guard `setOutputsByLocatorId` in `imagePreviewStore` to
preserve existing input-type preview images (`type: 'input'`) when the
incoming execution output has no images. Execution outputs with actual
images still overwrite as expected.
## Review Focus
- The guard only applies when existing output is an input preview (`type
=== 'input'` for all images) AND incoming output has no images — this is
the exact scenario where execution clobbers upload widget previews.
- Root cause: execution results from the backend overwrite the upload
widget's synthetic preview for LoadImage/LoadVideo nodes (which produce
no output images). Combined with the deferred resize-observer
re-observation from PR #8805, returning to a hidden tab reads the
now-empty store entry.
## Summary
- When a media node (LoadImage/LoadAudio/LoadVideo) is selected and the
clipboard contains stale node metadata from a prior Ctrl+C, pasting
skips the node-metadata deserialization so that the paste falls through
to litegraph's default handler instead of incorrectly pasting the old
copied node.
- FixesComfy-Org/ComfyUI#12896
## Root Cause
The paste handler in `usePaste.ts` checks clipboard `text/html` for
`data-metadata` (serialized node data) **before** falling through to
litegraph's default paste. When a user copies a node, then copies a web
image, the browser clipboard may retain the old `data-metadata` in
`text/html` while the image data is not available as a
`DataTransferItem` file. This causes the stale node to be pasted instead
of the image.
## Fix
Skip `pasteClipboardItems()` when a media node is selected, allowing the
paste to fall through to litegraph's default handler which can handle
the clipboard content appropriately.
## Test plan
- [x] Added unit test verifying node metadata paste is skipped when
media node is selected
- [x] Manual: Copy a node → copy a web image → select LoadImage node →
Ctrl+V → verify image is pasted, not the node
## AS IS
https://github.com/user-attachments/assets/210d77d3-5c49-4e38-91b7-b9d9ea0e7ca0
## TO BE
https://github.com/user-attachments/assets/b68e4582-0c57-48b8-9ed9-0b3243bb1554🤖 Generated with [Claude Code](https://claude.com/claude-code)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
Adds a reusable agent skill for managing cherry-pick backports across
stable release branches.
## What
Agent skill at `.claude/skills/backport-management/` with routing-table
SKILL.md + 4 reference files (discovery, analysis, execution, logging).
## Why
Codifies lessons from backporting 57 PRs across cloud/1.41, core/1.41,
and core/1.40. Makes future backport sessions faster and less
error-prone.
## Key learnings baked in
- Cloud-only PRs must not be backported to `core/*` branches (wasted
effort)
- Wave verification (`pnpm typecheck`) between batches to catch breakage
early
- Human review required for non-trivial conflict resolutions before
admin-merge
- MUST vs SHOULD decision guide with clear criteria
- Continuous backporting preference over bulk sessions
- Mermaid diagram as final session deliverable
- Conflict triage table (never skip based on file count alone)
- `gh api` for labels instead of `gh pr edit` (Projects Classic
deprecation)
┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>