Commit Graph

334 Commits

Author SHA1 Message Date
Arthur R Longbottom
0d657402e7 fix: add visual feedback for subgraph IO drag interactions
Bridge canvas-initiated subgraph IO drags to Vue slot drag state and
vice versa, restoring slot dimming, proximity snap, dot highlights,
and drop-to-connect across the canvas/Vue rendering boundary.

Fixes #9010
2026-03-12 15:05:54 -07:00
Rizumu Ayaka
8c93567019 perf: detect pointer drag in useTransformSettling for pan optimization (#9649)
## Summary

When many nodes are rendered in the transform container, both zoom and
pan can cause FPS drops because the browser re-rasterizes all visible
content at the new transform. `will-change: transform` tells the browser
to keep the layer as a GPU texture and skip re-rasterization during
active interaction, restoring visual quality only after settling.

- Add pointer drag detection so `will-change: transform` covers pan in
addition to zoom. Without this, dragging with 256+ nodes causes jank as
the browser re-rasterizes the entire layer on every frame of the pan.
- Fix settleDelay from 16ms to 256ms. At 16ms the debounce fires between
consecutive wheel events (~50ms apart on a physical mouse), causing
`will-change` to toggle on/off rapidly. Each toggle forces the browser
to promote/demote the compositor layer, which is more expensive than not
having the optimization at all.
- Replace scoped CSS with Tailwind `will-change-transform`.
- Remove per-node `will-change: transform` on `.lg-node`. Promoting each
node to its own compositor layer (256 nodes = 256 GPU textures)
increases memory pressure and compositing overhead, making performance
worse than a single promoted container.
- Previously, the virtual DOM of Nodes was updated during zooming and
dragging, but now this update is avoided through some techniques.
- Using the 3D versions of scale and translate can provide a smoother
experience when dealing with a large number of nodes.

## Test plan
- [x] Unit tests updated and passing
- [x] Manual: verify during both zoom and pan
- [x] Manual: compare pan FPS with 256 nodes before/after

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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-03-12 13:30:18 -07:00
Dante
b04db536a1 fix: restore correct workflow on page reload (#9318)
## Summary

- Fixes incorrect workflow loading after page refresh when the active
workflow is saved and unmodified
- Adds saved-workflow fallback in `loadPreviousWorkflowFromStorage()`
before falling back to latest draft
- Calls `openWorkflow()` in `restoreWorkflowTabsState()` to activate the
correct tab after restoration

- Fixes #9317

## Test plan

- [x] Unit tests for saved-workflow fallback (draft missing, saved
workflow exists)
- [x] Unit tests for correct tab activation after restoration
- [x] Unit tests for existing behavior preservation (draft preferred
over saved, no-session-path fallback)
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] All 117 persistence tests pass

🤖 Generated with [Claude Code](https://claude.com/claude-code)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
2026-03-12 20:25:10 +09:00
Dante
e973efb44a fix: improve canvas menu keyboard navigation and ARIA accessibility (#9526)
## Summary

The canvas mode selector popover (Select/Hand mode) uses plain `div`
elements for its menu items, making them completely inaccessible to
keyboard-only users and screen readers. This PR replaces them with
proper semantic HTML and ARIA attributes.

## Problem (AS-IS)

As reported in #9519, the canvas mode selector popover has the following
accessibility issues:

1. **Menu items are `div` elements** — they cannot receive keyboard
focus, so users cannot Tab into the popover or activate items with
Enter/Space. Keyboard-only users are completely locked out of switching
between Select and Hand (pan) mode via the popover.

2. **No ARIA roles** — screen readers announce the popover content as
generic text rather than an interactive menu. Users relying on assistive
technology have no way to understand that these are selectable options.

3. **No keyboard navigation within the popover** — even if a user
somehow focuses an item, there are no ArrowUp/ArrowDown handlers to move
between options, which is the standard interaction pattern for
`role="menu"` widgets (WAI-ARIA Menu Pattern).

4. **Decorative icons are not hidden from assistive technology** — icon
elements (`<i>` tags) are exposed to screen readers, adding noise to the
announcement.

5. **The bottom toolbar (`GraphCanvasMenu`) lacks semantic grouping** —
the `ButtonGroup` container has no `role="toolbar"` or `aria-label`, so
screen readers cannot convey that these buttons form a related control
group.

> Note: Pan mode itself already has keyboard shortcuts (`H` for
Hand/Lock, `V` for Select/Unlock), but the popover UI that surfaces
these options is not keyboard-accessible.

## Solution (TO-BE)

1. **Replace `div` → `button`** for menu items in `CanvasModeSelector` —
buttons are natively focusable and activatable via Enter/Space without
extra work.

2. **Add `role="menu"` on the container and `role="menuitem"` on each
option** — screen readers now announce "Canvas Mode menu" with two menu
items.

3. **Add ArrowUp/ArrowDown keyboard navigation** with wrap-around —
pressing ArrowDown on "Select" moves focus to "Hand", and vice versa.
This follows the WAI-ARIA Menu Pattern.

4. **Add `aria-label` to each menu item and `aria-hidden="true"` to
decorative icons** — screen readers announce "Select" / "Hand" clearly
without icon noise.

5. **Add `role="toolbar"` with `aria-label="Canvas Toolbar"` to the
`ButtonGroup`** — screen readers identify the bottom control bar as a
coherent toolbar.

## Changes

- **What**: Accessibility improvements to `CanvasModeSelector` popover
and `GraphCanvasMenu` toolbar
- **Dependencies**: None — only HTML/ARIA attribute changes and two new
i18n keys (`canvasMode`, `canvasToolbar`)

## Review Focus

- Verify the `button` elements render visually identical to the previous
`div` elements (same padding, hover styles, cursor)
- Confirm ArrowUp/ArrowDown navigation works correctly in the popover
- Check that screen readers announce the menu and toolbar correctly

Fixes #9519

> Note: The issue also requests Space-bar hold-to-pan, Tab through node
ports, and link creation mode keyboard shortcuts. These are significant
new features beyond the scope of this accessibility fix and should be
tracked separately.

## Test plan

- [x] Unit tests for ARIA roles, button elements, aria-labels,
aria-hidden, and arrow key navigation (7 tests)
- [ ] Manual: open canvas mode selector popover → Tab focuses first item
→ ArrowDown/ArrowUp navigates → Enter/Space selects
- [ ] Screen reader: verify "Canvas Mode menu" with "Select" and "Hand"
menu items are announced

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:15:17 +09:00
Jin Yi
d11a0f6c5e feat: replace loading indicator with C logo fill loader and pre-Vue splash screen (#9516) 2026-03-11 08:00:10 +09:00
Christian Byrne
ef4e4a69d5 fix: enable enforce-consistent-class-order tailwind lint rule (#9428)
## Summary

Enable `better-tailwindcss/enforce-consistent-class-order` lint rule and
auto-fix all 1027 violations across 263 files. Stacked on #9427.

## Changes

- **What**: Sort Tailwind classes into consistent order via `eslint
--fix`
- Enable `enforce-consistent-class-order` as `'error'` in eslint config
- Purely cosmetic reordering — no behavioral or visual changes

## Review Focus

Mechanical auto-fix PR — all changes are class reordering only. This is
the largest diff but lowest risk since it changes no class names, only
their order.

**Stack:** #9417#9427 → **this PR**

Fixes #9300 (partial — 3 of 3 rules)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-03-05 17:24:34 -08:00
Christian Byrne
1221756e05 fix: enable enforce-canonical-classes tailwind lint rule (#9427)
## Summary

Enable `better-tailwindcss/enforce-canonical-classes` lint rule and
auto-fix all 611 violations across 173 files. Stacked on #9417.

## Changes

- **What**: Simplify Tailwind classes to canonical forms via `eslint
--fix`:
  - `h-X w-X` → `size-X`
  - `overflow-x-hidden overflow-y-hidden` → `overflow-hidden`
  - and other canonical simplifications
- Enable `enforce-canonical-classes` as `'error'` in eslint config

## Review Focus

Mechanical auto-fix PR — all changes produced by `eslint --fix`. No
visual or behavioral changes; canonical forms are functionally
identical.

**Stack:** #9417 → **this PR** → PR 3 (class order)

Fixes #9300 (partial — 2 of 3 rules)

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by [Unito](https://www.unito.io)
2026-03-05 17:07:46 -08:00
Alexander Brown
1bac5d9bdd feat: workflow sharing and ComfyHub publish flow (#8951)
## Summary

Add workflow sharing by URL and a multi-step ComfyHub publish wizard,
gated by feature flags and an optional profile gate.

## Changes

- **What**: Share dialog with URL generation and asset warnings;
ComfyHub publish wizard (Describe → Examples → Finish) with thumbnail
upload and tags; profile gate flow; shared workflow URL loader with
confirmation dialog
- **Dependencies**: None (new `sharing/` module under
`src/platform/workflow/`)

## Review Focus

- Three new feature flags: `workflow_sharing_enabled`,
`comfyhub_upload_enabled`, `comfyhub_profile_gate_enabled`
- Share service API contract and stale-share detection
(`workflowShareService.ts`)
- Publish wizard and profile gate state management
- Shared workflow URL loading and query-param preservation

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-03-05 16:33:06 -08:00
Christian Byrne
493b1e42aa fix: enable no-deprecated-classes tailwind lint rule (#9417)
## Summary

Enable `better-tailwindcss/no-deprecated-classes` lint rule and auto-fix
all 103 violations across 65 files. First PR in a stacked series for
#9300.

## Changes

- **What**: Replace deprecated Tailwind v3 classes with v4 equivalents:
  - `rounded` → `rounded-sm` (85)
  - `flex-shrink-0` → `shrink-0` (16)
  - `flex-grow` → `grow` (2)
- Enable `no-deprecated-classes` as `'error'` in eslint config
- Update one test asserting on `'rounded'` class string

## Review Focus

Mechanical auto-fix PR — all changes produced by `eslint --fix`. No
visual or behavioral changes (Tailwind v4 aliases these classes
identically).

Fixes #9300 (partial — 1 of 3 rules)

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-03-05 07:41:23 +00:00
Christian Byrne
6c20d64fa9 fix: deterministic DOM widget clip-path for flaky screenshot test (#9400)
## Summary

Fix deterministic DOM widget clip-path rendering to resolve the flaky
"Can drag node" screenshot test.

## Root Cause

`useDomClipping.updateClipPath()` schedules clip-path calculation in a
`requestAnimationFrame`, but `DomWidget.vue`'s watcher reads
`clippingStyle.value` synchronously before the RAF fires. The stale
clip-path gets baked into `style.value` and never updated when the RAF
completes, causing the textarea DOM widget to non-deterministically
render in front of or behind the canvas-drawn node selection border.

## Fix

- Extract `composeStyle()` function and add a dedicated watcher on
`clippingStyle` that recomposes the final inline style whenever the
RAF-deferred clip-path updates
- Add `enableDomClipping` to the main watcher dependency array so
toggling the clipping setting immediately recomposes the style
- Add `moveMouseToEmptyArea()` call in the test as a secondary
stabilizer against hover highlight non-determinism
- Delete stale snapshot so CI regenerates it with correct clip-path
behavior

- Fixes #4658

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-03-04 21:44:20 -08:00
AustinMroz
57a919fad2 Split selection into an inputs and outputs step (#9362)
When building an app, selecting inputs and selecting outputs are now 2
separate steps. This prevents confusion where clicking on the widget of
an output node will select that widget instead of the entire output.

<img width="1673" height="773" alt="image"
src="https://github.com/user-attachments/assets/e5994479-6fcf-4572-b58b-bf8cecfb7d55"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

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2026-03-04 15:18:16 -08:00
Hunter
589f58f916 feat: add ever-present upgrade button for free-tier users (#9315)
## Summary

Add persistent upgrade CTAs for free-tier users: a topbar button and
"Upgrade to add credits" replacing "Add Credits" in popovers and
settings panels.

## Changes

- **What**:
- New `TopbarSubscribeButton` component in both GraphCanvas and
LinearView topbars, visible only to free-tier users
- Profile popover (legacy + workspace): free-tier users see "Upgrade to
add credits" instead of "Add Credits", linking directly to the pricing
table
- Manage Plan settings (legacy + workspace): same replacement —
free-tier users see "Upgrade to add credits" instead of "Add Credits"
- Paid-tier users retain the original "Add Credits" behavior in all
locations
  - All upgrade buttons go directly to the pricing table (one-step flow)

## Review Focus

- The `isFreeTier` conditional gating on the buttons — ensure free-tier
users see upgrade CTAs and paid users see normal Add Credits
- Layout in Manage Plan panels uses `flex flex-col gap-3` to stack the
upgrade button below the usage history link instead of side-by-side

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-9315-feat-add-ever-present-upgrade-button-for-free-tier-users-3166d73d365081228cdfe6a67fec6aec)
by [Unito](https://www.unito.io)
2026-02-28 20:07:12 -08:00
Alexander Brown
dd1a1f77d6 fix: stabilize nested subgraph promoted widget resolution (#9282)
## Summary

Fix multiple issues with promoted widget resolution in nested subgraphs,
ensuring correct value propagation, slot matching, and rendering for
deeply nested promoted widgets.

## Changes

- **What**: Stabilize nested subgraph promoted widget resolution chain
- Use deep source keys for promoted widget values in Vue rendering mode
- Resolve effective widget options from the source widget instead of the
promoted view
  - Stabilize slot resolution for nested promoted widgets
  - Preserve combo value rendering for promoted subgraph widgets
- Prevent subgraph definition deletion while other nodes still reference
the same type
  - Clean up unused exported resolution types

## Review Focus

- `resolveConcretePromotedWidget.ts` — new recursive resolution logic
for deeply nested promoted widgets
- `useGraphNodeManager.ts` — option extraction now uses
`effectiveWidget` for promoted widgets
- `SubgraphNode.ts` — unpack no longer force-deletes definitions
referenced by other nodes

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-28 13:45:04 -08:00
pythongosssss
9fb93a5b0a App mode - more updates & fixes (#9137)
## Summary

- fix sizing of sidebars in app mode
- update feedback button to match design
- update job queue notification
- clickable queue spinner item to allow clear queue
- refactor mode out of store to specific workflow instance
- support different saved vs active mode
- other styling/layout tweaks

## Changes

- **What**: Changes the store to a composable and moves the mode state
to the workflow.
- This enables switching between tabs and maintaining the mode they were
in

## Screenshots (if applicable)
<img width="1866" height="1455" alt="image"
src="https://github.com/user-attachments/assets/f9a8cd36-181f-4948-b48c-dd27bd9127cf"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-02-26 09:55:10 -08:00
AustinMroz
1ab48b42a7 Add App I/O selection system (#8965)
Adds a system for selecting the inputs and outputs which should be
displayed when inside linear mode. Functions only in litegraph
currently. Vue support will require a separate, larger PR.
Inputs and outputs can be re-ordered by dragging and dropping on the
side panel.

![builder_00001](https://github.com/user-attachments/assets/6345adbd-519e-455d-b71e-0020aa03c6b7)

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2026-02-25 08:53:00 -08:00
Alexander Brown
482ad401d4 fix: eradicate tailwind @apply usage in vue styles (#9146)
## Summary

Remove Tailwind `@apply` from Vue styles across `src/` and
`apps/desktop-ui/src/` to align with Tailwind v4 guidance, replacing
usages with template utilities or native CSS while preserving behavior.

## Changes

- **What**:
- Batch 1: migrated low-risk template/style utility bundles out of
`@apply`.
- Batch 2: converted PrimeVue/`:deep()` override `@apply` blocks to
native CSS declarations.
- Batch 3: converted `src/components/node/NodeHelpContent.vue` markdown
styling from `@apply` to native CSS/token-based declarations.
- Batch 4: converted final desktop pseudo-element `@apply` styles and
removed stale `@reference` directives no longer required.
- Verified `rg -n "^\s*@apply\b" src apps -g "*.vue"` has no real CSS
`@apply` directives remaining (only known template false-positive event
binding in `NodeSearchContent.vue`).

## Review Focus

- Visual parity in components that previously depended on `@apply` in
`:deep()` selectors and markdown content:
  - topbar tabs/popovers, dialogs, breadcrumb, terminal overrides
  - desktop install/dialog/update/maintenance surfaces
  - node help markdown rendering
- Confirm no regressions from removal of now-unneeded `@reference`
directives.

## Screenshots (if applicable)

- No new screenshots included in this PR.
- Screenshot Playwright suite was run with `--grep="@screenshot"` and
reports baseline diffs in this environment (164 passed, 39 failed, 3
skipped) plus a teardown `EPERM` restore error on local path
`C:\Users\DrJKL\ComfyUI\LTXV\user`.

┆Issue is synchronized with this [Notion
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Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-02-24 21:23:52 -08:00
Alexander Brown
c25f9a0e93 feat: synthetic widgets getter for SubgraphNode (proxy-widget-v2) (#8856)
## Summary

Replace the Proxy-based proxy widget system with a store-driven
architecture where `promotionStore` and `widgetValueStore` are the
single sources of truth for subgraph widget promotion and widget values,
and `SubgraphNode.widgets` is a synthetic getter composing lightweight
`PromotedWidgetView` objects from store state.

## Motivation

The subgraph widget promotion system previously scattered state across
multiple unsynchronized layers:

- **Persistence**: `node.properties.proxyWidgets` (tuples on the
LiteGraph node)
- **Runtime**: Proxy-based `proxyWidget.ts` with `Overlay` objects,
`DisconnectedWidget` singleton, and `isProxyWidget` type guards
- **UI**: Each Vue component independently calling `parseProxyWidgets()`
via `customRef` hacks
- **Mutation flags**: Imperative `widget.promoted = true/false` set on
`subgraph-opened` events

This led to 4+ independent parsings of the same data, complex cache
invalidation, and no reactive contract between the promotion state and
the rendering layer. Widget values were similarly owned by LiteGraph
with no Vue-reactive backing.

The core principle driving these changes: **Vue owns truth**. Pinia
stores are the canonical source; LiteGraph objects delegate to stores
via getters/setters; Vue components react to store state directly.

## Changes

### New stores (single sources of truth)

- **`promotionStore`** — Reactive `Map<NodeId, PromotionEntry[]>`
tracking which interior widgets are promoted on which SubgraphNode
instances. Graph-scoped by root graph ID to prevent cross-workflow state
collision. Replaces `properties.proxyWidgets` parsing, `customRef`
hacks, `widget.promoted` mutation, and the `subgraph-opened` event
listener.
- **`widgetValueStore`** — Graph-scoped `Map<WidgetKey, WidgetState>`
that is the canonical owner of widget values. `BaseWidget.value`
delegates to this store via getter/setter when a node ID is assigned.
Eliminates the need for Proxy-based value forwarding.

### Synthetic widgets getter (SubgraphNode)

`SubgraphNode.widgets` is now a getter that reads
`promotionStore.getPromotions(rootGraphId, nodeId)` and returns cached
`PromotedWidgetView` objects. No stubs, no Proxies, no fake widgets
persisted in the array. The setter is a no-op — mutations go through
`promotionStore`.

### PromotedWidgetView

A class behind a `createPromotedWidgetView` factory, implementing the
`PromotedWidgetView` interface. Delegates value/type/options/drawing to
the resolved interior widget and stores. Owns positional state (`y`,
`computedHeight`) for canvas layout. Cached by
`PromotedWidgetViewManager` for object-identity stability across frames.

### DOM widget promotion

Promoted DOM widgets (textarea, image upload, etc.) render on the
SubgraphNode surface via `positionOverride` in `domWidgetStore`.
`DomWidgets.vue` checks for overrides and uses the SubgraphNode's
coordinates instead of the interior node's.

### Promoted previews

New `usePromotedPreviews` composable resolves image/audio/video preview
widgets from promoted entries, enabling SubgraphNodes to display
previews of interior preview nodes.

### Deleted

- `proxyWidget.ts` (257 lines) — Proxy handler, `Overlay`,
`newProxyWidget`, `isProxyWidget`
- `DisconnectedWidget.ts` (39 lines) — Singleton Proxy target
- `useValueTransform.ts` (32 lines) — Replaced by store delegation

### Key architectural changes

- `BaseWidget.value` getter/setter delegates to `widgetValueStore` when
node ID is set
- `LGraph.add()` reordered: `node.graph` assigned before widget
`setNodeId` (enables store registration)
- `LGraph.clear()` cleans up graph-scoped stores to prevent stale
entries across workflow switches
- `promotionStore` and `widgetValueStore` state nested under root graph
UUID for multi-workflow isolation
- `SubgraphNode.serialize()` writes promotions back to
`properties.proxyWidgets` for persistence compatibility
- Legacy `-1` promotion entries resolved and migrated on first load with
dev warning

## Test coverage

- **3,700+ lines of new/updated tests** across 36 test files
- **Unit**: `promotionStore.test.ts`, `widgetValueStore.test.ts`,
`promotedWidgetView.test.ts` (921 lines),
`subgraphNodePromotion.test.ts`, `proxyWidgetUtils.test.ts`,
`DomWidgets.test.ts`, `PromotedWidgetViewManager.test.ts`,
`usePromotedPreviews.test.ts`, `resolvePromotedWidget.test.ts`,
`subgraphPseudoWidgetCache.test.ts`
- **E2E**: `subgraphPromotion.spec.ts` (622 lines) — promote/demote,
manual/auto promotion, paste preservation, seed control augmentation,
image preview promotion; `imagePreview.spec.ts` extended with
multi-promoted-preview coverage
- **Fixtures**: 2 new subgraph workflow fixtures for preview promotion
scenarios

## Review focus

- Graph-scoped store keying (`rootGraphId`) — verify isolation across
workflows/tabs and cleanup on `LGraph.clear()`
- `PromotedWidgetView` positional stability — `_arrangeWidgets` writes
to `y`/`computedHeight` on cached objects; getter returns fresh array
but stable object references
- DOM widget position override lifecycle — overrides set on promote,
cleared on demote/removal/subgraph navigation
- Legacy `-1` entry migration — resolved and written back on first load;
unresolvable entries dropped with dev warning
- Serialization round-trip — `promotionStore` state →
`properties.proxyWidgets` on serialize, hydrated back on configure

## Diff breakdown (excluding lockfile)

- 153 files changed, ~7,500 insertions, ~1,900 deletions (excluding
pnpm-lock.yaml churn)
- ~3,700 lines are tests
- ~300 lines deleted (proxyWidget.ts, DisconnectedWidget.ts,
useValueTransform.ts)

<!-- Fixes #ISSUE_NUMBER -->

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-02-23 13:33:41 -08:00
pythongosssss
b3a5317500 App mode - builder toolbar - 6 (#9029)
## Summary

A toolbar for builder mode, hides various UI elements when in builder
mode

## Screenshots (if applicable)

Toolbar
<img width="706" height="166" alt="image"
src="https://github.com/user-attachments/assets/1f0b08b5-1661-4ed5-96bb-feecc73ca701"
/>

With disabled save and output required popover
<img width="711" height="299" alt="image"
src="https://github.com/user-attachments/assets/4a93aaf8-d850-4afe-ab9f-4abd44a25420"
/>

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by [Unito](https://www.unito.io)
2026-02-23 10:48:07 -08:00
jaeone94
8aa4e36fd5 [refactor] Extract executionErrorStore from executionStore (#9060)
## Summary
Extracts error-related state and logic from `executionStore` into a
dedicated `executionErrorStore` for better separation of concerns.

## Changes
- **New store**: `executionErrorStore` with all error state
(`lastNodeErrors`, `lastExecutionError`, `lastPromptError`), computed
properties (`hasAnyError`, `totalErrorCount`,
`activeGraphErrorNodeIds`), and UI state (`isErrorOverlayOpen`,
`showErrorOverlay`, `dismissErrorOverlay`)
- **Moved util**: `executionIdToNodeLocatorId` extracted to
`graphTraversalUtil`, reusing `traverseSubgraphPath` and accepting
`rootGraph` as parameter
- **Updated consumers**: 12 files updated to import from
`executionErrorStore`
- **Backward compat**: Deprecated getters retained in `ComfyApp` for
extension compatibility

## Review Focus
- Deprecated getters in `app.ts` — can be removed in a future
breaking-change PR once extension authors migrate

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2026-02-21 16:51:22 -08:00
Christian Byrne
40aa7c5974 feat(persistence): fix QuotaExceededError and cross-workspace draft leakage (#8520)
## Summary

Completes the workflow persistence overhaul by integrating the new draft
system into the app and migrating existing data. Fixes two critical
bugs:

1. **QuotaExceededError** - localStorage fills up with workflow drafts,
breaking auto-save
2. **Cross-workspace data leakage** - Drafts from one ComfyUI instance
appear in another

## Changes

- **What**: 
- `useWorkflowPersistenceV2.ts` - Main composable that hooks into graph
changes with 512ms debounce
- `migrateV1toV2.ts` - One-time migration of existing drafts to the new
scoped format
  - Updated E2E tests for new storage key patterns
- **Why**: Users lose work when storage quota is exceeded, and see
confusing workflows from other instances

## How It Works

- **Workspace scoping**: Each ComfyUI instance (identified by server
URL) has isolated draft storage
- **LRU eviction**: When storage is full, oldest drafts are
automatically removed (keeps 32 most recent)
- **Tab isolation**: Each browser tab tracks its own active/open
workflows via sessionStorage
- **Debounced saves**: Graph changes are batched with 512ms delay to
reduce storage writes

## Migration

Existing V1 drafts are automatically migrated on first load. The
migration:
1. Reads drafts from old `Comfy.Workflow.*` keys
2. Converts to new workspace-scoped format
3. Cleans up old keys after successful migration

---
*Part 4 of 4 in the workflow persistence improvements stack*

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Simula_r <18093452+simula-r@users.noreply.github.com>
2026-02-21 00:57:50 -08:00
AustinMroz
39cc8ab97a A heavy-handed fix for middlemouse pan (#8865)
Sometimes, middle mouse clicks would fail to initiate a canvas pan,
depending on the target of the initial pan. This PR adds a capturing
event handler to the transform pane that forwards the pointer event to
canvas if
- It is a middle mouse click
- The target element is not a focused text element

Resolves #6911

While testing this, I encountered infrequent cases of "some nodes
unintentionally translating continually to the left". Reproduction was
too unreliable to properly track down, but did appear unrelated to this
PR.

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2026-02-16 15:40:36 -08:00
Johnpaul Chiwetelu
d4c40f5255 fix: right-click context menu disabled when selection toolbox is off (#8781)
## Summary

- Move `NodeContextMenu` from `SelectionToolbox.vue` to
`GraphCanvas.vue` so the right-click context menu renders independently
of the `Comfy.Canvas.SelectionToolbox` setting

- Fixes #8417

## Test plan

- [x] Disable selection toolbox in settings, right-click a node —
context menu appears
- [x] Enable selection toolbox, right-click a node — context menu still
appears
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes

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by [Unito](https://www.unito.io)
2026-02-11 00:35:52 +01:00
Terry Jia
3238ad3d32 fix: re-mount DOM widget elements after leaving Linear mode (#8753)
## Summary

LinearView renders its own WidgetDOM instances which steal the
widget.element via replaceChildren. When LinearView unmounts
(v-if="linearMode") the element is removed from the DOM entirely.
The canvas-side WidgetDOM stays mounted but its container is now empty,
so DOM widgets (e.g. Three.js scenes) disappear.

Watch canvasStore.linearMode and reclaim the element when switching back
from Linear to Canvas mode.

## Screenshots (if applicable)
before


https://github.com/user-attachments/assets/78cea2bc-c4b3-4b21-bdb3-a521bb0d3062


after


https://github.com/user-attachments/assets/8f92c44d-9514-4001-bbdb-bc4c80468ed7

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2026-02-08 22:51:57 -05:00
Alexander Brown
69c8c84aef fix: resolve i18n no-restricted-imports lint warnings (#8704)
## Summary

Fix all i18n `no-restricted-imports` lint warnings and upgrade rules
from `warn` to `error`.

## Changes

- **What**: Migrate Vue components from `import { t/d } from '@/i18n'`
to `const { t } = useI18n()`. Migrate non-component `.ts` files from
`useI18n()` to `import { t/d } from '@/i18n'`. Allow `st` import from
`@/i18n` in Vue components (it wraps `te`/`t` for safe fallback
translation). Remove `@deprecated` tag from `i18n.ts` global exports
(still used by `st` and non-component code). Upgrade both lint rules
from `warn` to `error`.

## Review Focus

- The `st` helper is intentionally excluded from the Vue component
restriction since it provides safe fallback translation needed for
custom node definitions.

Fixes #8701

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-02-06 20:54:53 -08:00
Terry Jia
d9ce4ff5e0 feat: render dragging links above Vue nodes via overlay canvas (#8695)
## Summary
When vueNodesMode is enabled, the dragging link preview was rendered on
the background canvas behind DOM-based Vue nodes, making it invisible
when overlapping node bodies.

Add a new overlay canvas layer between TransformPane and
SelectionRectangle that renders the dragging link preview and snap
highlight above the Vue node DOM layer.

Static connections remain on the background canvas as before.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/8414
discussed with @DrJKL 

## Screenshots
before

https://github.com/user-attachments/assets/94508efa-570c-4e32-a373-360b72625fdd

after

https://github.com/user-attachments/assets/4b0f924c-66ce-4f49-97d7-51e6e923a1b9

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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-02-06 21:19:18 -05:00
pythongosssss
0e3314bbd3 Node ghost mode when adding nodes (#8694)
## Summary

Adds option for adding a node as a "ghost" that follows the cursor until
the user left clicks to confirm, or esc/right click to cancel.

## Changes

- **What**: 
Adds option for `ghost` when calling `graph.add`  
This adds the node with a `flag` of ghost which causes it to render
transparent
Selects the node, then sets the canvas as dragging to stick the node to
the cursor

## Screenshots (if applicable)



https://github.com/user-attachments/assets/dcb5702f-aba3-4983-aa40-c51f24a4767a

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2026-02-06 13:42:38 -08:00
Johnpaul Chiwetelu
cfdd002b7c Road to No Explicit Any Part 10 (#8499)
## Summary

This PR removes `any` types from UI component files and replaces them
with proper TypeScript types.

### Key Changes

#### Type Safety Improvements
- Replaced `any` with `unknown`, explicit types, or proper interfaces
across UI components
- Used `ComponentPublicInstance` with explicit method signatures for
component refs
- Used `Record<string, unknown>` for dynamic property access
- Added generics for form components with flexible value types
- Used `CSSProperties` for style objects

### Files Changed

UI Components:
- src/components/common/ComfyImage.vue - Used proper class prop type
- src/components/common/DeviceInfo.vue - Used `string | number` for
formatValue
- src/components/common/FormItem.vue - Used `unknown` for model value
- src/components/common/FormRadioGroup.vue - Added generic type
parameter
- src/components/common/TreeExplorer.vue - Used proper async function
signature
- src/components/custom/widget/WorkflowTemplateSelectorDialog.vue -
Fixed duplicate import
- src/components/graph/CanvasModeSelector.vue - Used
`ComponentPublicInstance` for ref
- src/components/node/NodePreview.vue - Changed `any` to `unknown`
- src/components/queue/job/JobDetailsPopover.vue - Removed unnecessary
casts
- src/components/queue/job/JobFiltersBar.vue - Removed `as any` casts
- src/platform/assets/components/MediaAssetContextMenu.vue - Added
`ContextMenuInstance` type
- src/renderer/extensions/minimap/MiniMapPanel.vue - Used
`CSSProperties`
- src/renderer/extensions/vueNodes/composables/useNodeTooltips.ts -
Added `PrimeVueTooltipElement` interface
-
src/renderer/extensions/vueNodes/widgets/components/form/FormSelectButton.vue
- Used `Record<string, unknown>`
-
src/workbench/extensions/manager/components/manager/infoPanel/tabs/DescriptionTabPanel.vue
- Added `LicenseObject` interface

### Testing
- All TypeScript type checking passes (`pnpm typecheck`)
- Linting passes without errors (`pnpm lint`)

Part of the "Road to No Explicit Any" initiative.

### Previous PRs in this series:
- Part 2: #7401
- Part 3: #7935
- Part 4: #7970
- Part 5: #8064
- Part 6: #8083
- Part 7: #8092
- Part 8 Group 1: #8253
- Part 8 Group 2: #8258
- Part 8 Group 3: #8304
- Part 8 Group 4: #8314
- Part 8 Group 5: #8329
- Part 8 Group 6: #8344
- Part 8 Group 7: #8459
- Part 8 Group 8: #8496
- Part 9: #8498
- Part 10: #8499

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2026-02-02 17:16:40 +01:00
Alexander Brown
e44b411ff6 test: simplify test file mocking patterns (#8320)
Simplifies test mocking patterns across multiple test files.

- Removes redundant `vi.hoisted()` calls
- Cleans up mock implementations
- Removes unused imports and variables

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-28 12:17:16 -08:00
Simula_r
34fc28a39d Feat/workspaces 5 auth gate check (#8350)
## Summary

- Fix auth related race conditions with a new WorkspaceAuthGate in
App.vue
- De dup initialization calls 
- Add state machine to track state of refreshRemoteConfig
- Fix websocket not using new workspace jwt
- Misc improvments

## Changes

- **What**: Mainly WorkspaceAuthGate.vue
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->

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by [Unito](https://www.unito.io)
2026-01-27 20:28:44 -08:00
Alexander Brown
14369c08a3 refactor: parallelize bootstrap and simplify lifecycle with VueUse (#8307)
## Summary

Refactors bootstrap and lifecycle management to parallelize
initialization, use Vue best practices, and fix a logout state bug.

## Changes

### Bootstrap Store (`bootstrapStore.ts`)
- Extract early bootstrap logic into a dedicated store using
`useAsyncState`
- Parallelize settings, i18n, and workflow sync loading (previously
sequential)
- Handle multi-user login scenarios by deferring settings/workflows
until authenticated

### GraphCanvas Refactoring
- Move non-DOM composables (`useGlobalLitegraph`, `useCopy`, `usePaste`,
etc.) to script setup level for earlier initialization
- Move `watch` and `whenever` declarations outside `onMounted` (Vue best
practice)
- Use `until()` from VueUse to await bootstrap store readiness instead
of direct async calls

### GraphView Simplification
- Replace manual `addEventListener`/`removeEventListener` with
`useEventListener`
- Replace `setInterval` with `useIntervalFn` for automatic cleanup
- Move core command registration to script setup level

### Bug Fix
Using `router.push()` for logout caused `isSettingsReady` to persist as
`true`, making new users inherit the previous user's cached settings.
Reverted to `window.location.reload()` with TODOs for future store reset
implementation.

## Testing

- Verified login/logout cycle clears settings correctly
- Verified bootstrap sequence completes without errors

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-01-27 12:50:13 -08:00
Johnpaul Chiwetelu
5769f96f55 fix: resolve no-misused-spread lint warnings in test files (#8318)
## Summary

Replace spread operators with Object.assign() to fix 3 no-misused-spread
lint warnings in test utilities and test files.

## Changes

- **What**: Replaced spread operators with Object.assign() in
createMockFileList and mock node creation functions to avoid spreading
arrays into objects and class instances that could lose prototypes.
Simplified BypassButton.test.ts by removing redundant type annotations.
- **Breaking**: None

## Review Focus

Type safety is preserved without using weak TypeScript patterns (no
`any`, `as unknown as`, or unnecessary casts).

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by [Unito](https://www.unito.io)
2026-01-26 19:26:35 +01:00
Simula_r
4771565486 Workspaces 4 members invites (#8245)
## Summary

  Add team workspace member management and invite system.

## Changes

- Add members panel with role management (owner/admin/member) and member
removal
- Add invite system with email invites, pending invite display, and
revoke functionality
   - Add invite URL loading for accepting invites
  - Add subscription panel updates for member management
  - Add i18n translations for member and invite features

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-24 15:52:40 -08:00
Johnpaul Chiwetelu
b1d8bf0b13 refactor: eliminate unsafe type assertions from Group 2 test files (#8258)
## Summary
Improved type safety in test files by eliminating unsafe type assertions
and adopting official testing patterns. Reduced unsafe `as unknown as`
type assertions and eliminated all `null!` assertions.

## Changes
- **Adopted @pinia/testing patterns**
- Replaced manual Pinia store mocking with `createTestingPinia()` in
`useSelectionState.test.ts`
  - Eliminated ~120 lines of mock boilerplate
- Created `createMockSettingStore()` helper to replace duplicated store
mocks in `useCoreCommands.test.ts`

- **Eliminated unsafe null assertions**
- Created explicit `MockMaskEditorStore` interface with proper nullable
types in `useCanvasTools.test.ts`
- Replaced `null!` initializations with `null` and used `!` at point of
use or `?.` for optional chaining

- **Made partial mock intent explicit**
- Updated test utilities in `litegraphTestUtils.ts` to use explicit
`Partial<T>` typing
- Changed cast pattern from `as T` to `as Partial<T> as T` to show
incomplete mock intent
- Applied to `createMockLGraphNode()`, `createMockPositionable()`, and
`createMockLGraphGroup()`

- **Created centralized mock utilities** in
`src/utils/__tests__/litegraphTestUtils.ts`
- `createMockLGraphNode()`, `createMockPositionable()`,
`createMockLGraphGroup()`, `createMockSubgraphNode()`
  - Updated 8+ test files to use centralized utilities
- Used union types `Partial<T> | Record<string, unknown>` for flexible
mock creation

## Results
-  0 typecheck errors
-  0 lint errors  
-  All tests passing in modified files
-  Eliminated all `null!` assertions
-  Reduced unsafe double-cast patterns significantly

## Files Modified (18)
- `src/components/graph/SelectionToolbox.test.ts`
-
`src/components/graph/selectionToolbox/{BypassButton,ColorPickerButton,ExecuteButton}.test.ts`
- `src/components/sidebar/tabs/queue/ResultGallery.test.ts`
- `src/composables/canvas/useSelectedLiteGraphItems.test.ts`
- `src/composables/graph/{useGraphHierarchy,useSelectionState}.test.ts`
-
`src/composables/maskeditor/{useCanvasHistory,useCanvasManager,useCanvasTools,useCanvasTransform}.test.ts`
- `src/composables/node/{useNodePricing,useWatchWidget}.test.ts`
- `src/composables/{useBrowserTabTitle,useCoreCommands}.test.ts`
- `src/utils/__tests__/litegraphTestUtils.ts`

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---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: AustinMroz <austin@comfy.org>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
2026-01-24 05:10:35 +01:00
pythongosssss
3bbae61763 Decouple node help between sidebar and right panel (#8110)
## Summary

When the node library is open and you click on the node toolbar info
button, this causes the node library info panel & right panel node info
to show the same details.

## Changes

- Extract useNodeHelpContent composable so NodeHelpContent fetches its
own content, allowing multiple panels to show help independently
- Remove sync behavior from NodeHelpPage that caused left sidebar to
change when selecting different graph nodes since we want to prioritise
right panel for this behavior
- Add telemetry tracking for node library help button to identify how
frequently this is used

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by [Unito](https://www.unito.io)
2026-01-16 22:13:23 -07:00
Johnpaul Chiwetelu
afe8ce720e fix: adjust toolbox sizing to match Figma design (#8115)
## Summary
- Adjusts selection toolbox to match Figma design specifications
- Changes padding from `p-2` to `p-1` (4px)
- Changes height from `h-12` to `h-10` (40px)

## Test plan
- [ ] Verify toolbox appears with correct dimensions when selecting
nodes
- [ ] Check visual alignment matches Figma design

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---------

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2026-01-17 00:38:58 +01:00
newraina
23e9b39593 fix: context menu appears at wrong position on first click after canvas move (#7821)
## Summary

Fixed context menu positioning bug where menu appeared below mouse
cursor on first right-click after moving canvas, causing viewport
overflow.

## Changes

Initialize lastScale/lastOffset* to current canvas transform values when
opening menu, preventing updateMenuPosition from overwriting PrimeVue's
flip-adjusted position on the first RAF tick.

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
Fixes #7666 

## Screenshots (if applicable)

Please pay attention to the first right-click in each video — that’s
where the fix makes a difference.

**Before**


https://github.com/user-attachments/assets/29621621-a05e-414a-a4cc-5aa5a31b5041

**After**


https://github.com/user-attachments/assets/5f46aa69-97a0-44a4-9894-b205fe3d58ed

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by [Unito](https://www.unito.io)

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-11 06:37:50 +00:00
Alexander Brown
10feb1fd5b chore: migrate tests from tests-ui/ to colocate with source files (#7811)
## Summary

Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.

## Changes

- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns

## Review Focus

- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-05 16:32:24 -08:00
Alexander Brown
7b68b19f11 Component: The Rest of the PrimeVue buttons (#7649)
## Summary

Automated initial change, cleaned up manually.

Please check the screenshot changes.

Includes a11y updates to icon buttons.

Doesn't hit the buttons in Desktop.

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2025-12-29 15:03:34 -08:00
Johnpaul Chiwetelu
552452622d fix: context menu not opening when right-clicking different Vue nodes (#7644)
## Summary
- Fixed issue where right-clicking on one Vue node then another would
close the context menu instead of repositioning it
- Added `showNodeOptions` function that always shows the menu at the new
position (used for contextmenu events)
- Kept `toggleNodeOptions` for the "More Options" button where toggle
behavior is expected

## Test plan
- [ ] Right-click on a Vue node to open context menu
- [ ] Right-click on a different Vue node - menu should immediately show
for the new node
- [ ] Click "More Options" button when menu is open - should close the
menu
- [ ] Click "More Options" button when menu is closed - should open the
menu



https://github.com/user-attachments/assets/bb31c2e4-12b4-4786-96ac-23b1e2b4daa0



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by [Unito](https://www.unito.io)
2025-12-19 22:36:05 +01:00
Alexander Brown
db929220af Chore: Update several Develeoper Dependencies (#7590)
## Summary

Hopefully this will stabilize the precommit and prepush behavior for
developers using Windows and speed up the runtime of a few scripts for
everyone else.

Includes fixes for unused refs that were caught by the updated vue-tsc.

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by [Unito](https://www.unito.io)
2025-12-17 15:24:07 -08:00
Johnpaul Chiwetelu
e21f43f398 [feat] Replace NodeOptions with PrimeVue ContextMenu (#7114)
## Summary
- Add `NodeContextMenu.vue` using PrimeVue ContextMenu component with
native submenu support
- Rename `SubmenuPopover.vue` to `ColorPickerMenu.vue` (specialized for
color picker)
- Delete old components: `NodeOptions.vue`, `MenuOptionItem.vue`,
`useSubmenuPositioning.ts`
- Wire up context menu converter in `useMoreOptionsMenu.ts`
- Update tests to use hover instead of click for submenus

## Dependencies
**This PR depends on #7113** - the context menu converter infrastructure
PR. It should be merged after that PR.

## Benefits
- Native PrimeVue submenu support with proper keyboard navigation
- Constrained menu dimensions with overflow scrolling (max-h-[80vh])
- Cleaner component architecture with ~280 fewer lines of code
- Better separation: ColorPickerMenu handles only the custom color
picker UI

## Test plan
- [x] Typecheck passes
- [x] Lint passes
- [x] Knip passes
- [ ] Browser tests for submenu interactions pass
- [ ] Manual testing of node context menu

## Screenshots
(Menu UI should look the same, with improved submenu behavior)

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by [Unito](https://www.unito.io)

---------

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2025-12-17 06:47:28 +01:00
Terry Jia
fb944fef56 refactor: standardize z-index Tailwind classes (#7509)
## Summary

Replace arbitrary z-index values (z-[n]) with standard Tailwind
utilities.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7499

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by [Unito](https://www.unito.io)
2025-12-15 15:09:11 -05:00
Terry Jia
4ec4da785b fix: render selection rectangle in DOM layer to appear above DOM widgets (#7474)
## Summary
Selection box was being drawn on canvas which appeared below DOM widgets
like images and textareas.

Now rendered via SelectionRectangle.vue with high z-index to ensure
visibility during drag selection.

## Screenshots (if applicable)
before
<img width="1268" height="1258" alt="image"
src="https://github.com/user-attachments/assets/7cb1271c-9ce6-4fac-83a9-ac783a309d97"
/>

after
<img width="1509" height="1129" alt="image"
src="https://github.com/user-attachments/assets/55dd698f-1213-4e60-ae46-9ed292ecd70c"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2025-12-15 13:41:10 -05:00
AustinMroz
f2a0e5102e Cleanup app.graph usage (#7399)
Prior to the release of subgraphs, there was a single graph accessed
through `app.graph`. Now that there's multiple graphs, there's a lot of
code that needs to be reviewed and potentially updated depending on if
it cares about nearby nodes, all nodes, or something else requiring
specific attention.

This was done by simply changing the type of `app.graph` to unknown so
the typechecker will complain about every place it's currently used.
References were then updated to `app.rootGraph` if the previous usage
was correct, or actually rewritten.

By not getting rid of `app.graph`, this change already ensures that
there's no loss of functionality for custom nodes, but the prior typing
of `app.graph` can always be restored if future dissuasion of
`app.graph` usage creates issues.

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by [Unito](https://www.unito.io)
2025-12-11 23:37:34 -07:00
Alexander Brown
03e9dd4789 Feat: Remove the Nodes 2.0 Trial Banner (#7390)
## Summary

The option to try it out is still in the Menu if you're looking for it.

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---------

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2025-12-11 17:13:26 -08:00
Alexander Brown
72b5444d5a Devex: Linter updates (#7309)
## Summary

Updates for the linter/formatter deps, turning on some more rules.

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by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2025-12-10 11:08:47 -08:00
Alexander Brown
5139e0564e Style: Font Consistency (#7220)
## Summary

Reduce lower level font definitions in most places. Default to Inter.

See #6912 

## Review Focus

Comic Sans is still an option...

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

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---------

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Co-authored-by: github-actions <github-actions@github.com>
2025-12-08 19:48:11 -07:00
Terry Jia
8c5584c997 fix: preserve custom nodes i18n data when locales are lazily loaded (#7214)
## Summary
Custom nodes can provide localized translations via their locales
folder.
After the switch to lazy-loading locales (only English pre-loaded),
custom node i18n data was being lost because:
1. loadCustomNodesI18n() merges data before locale is loaded
2. loadLocale() uses setLocaleMessage() which overwrites everything

Solution: Store custom nodes i18n data and re-merge it after each
lazy-loaded locale completes loading.

- Add mergeCustomNodesI18n() function to store and merge custom data
- Modify loadLocale() to re-merge stored data after loading
- Add unit tests for the i18n merging behavior

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7025

## Screenshots (if applicable)
<img width="706" height="1335" alt="image"
src="https://github.com/user-attachments/assets/41e4ba2c-b4c0-4d0d-a104-1ede8939ff92"
/>
<img width="672" height="1319" alt="image"
src="https://github.com/user-attachments/assets/6c3e55e5-20d2-4093-a86a-7496db3dfe94"
/>

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by [Unito](https://www.unito.io)
2025-12-07 20:31:13 -05:00
Alexander Brown
f74c176423 Cleanup: Properties Panel (#7137)
## Summary

- Code cleanup
- Copy, padding, color, alignment of components
- Subgraph Edit mode changes
- Partial fix for the Node Info location (need to do context menu still)
- Editing node title

### Still to-do

- Bi-directionality in values

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2025-12-05 21:33:52 -08:00
Terry Jia
e9d5ce7f3f selection rectangle for vueNodes (#7088)
## Summary

fix: render selection rectangle in DOM layer for Vue nodes mode.

When Vue nodes are enabled, the canvas selection rectangle was being
rendered behind Vue node elements due to DOM stacking order (canvas
layer is below the TransformPane layer).

## Changes
- Adds a new SelectionRectangle.vue component that renders the selection
box as a DOM element
- Places it above the Vue nodes layer so it's always visible during drag
selection
- Skips canvas-based selection rectangle rendering when Vue nodes mode
is active
- Bonus: adds a semi-transparent blue fill style for better visibility


## Screenshots
before

https://github.com/user-attachments/assets/a8ee2ca3-00fd-4fdc-925a-dc9f846f4280

after

https://github.com/user-attachments/assets/66b7f2f5-f0a0-486f-9556-3872d07d65be

One more thing, the following improvement will be live selection,
something like:


https://github.com/user-attachments/assets/05a2b7ea-89b1-4568-bd2a-792f4fc11d8e

but I don't want to increase this PR, so I will send live selection
after this selection rectangle

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2025-12-03 08:26:57 -05:00