CodeJuggernaut 98700cfcc7 feat: marquee select and Ctrl/Cmd+A in the Media Assets panel (#13323)
## Summary

Adds marquee (rubber-band) multi-select and Ctrl/Cmd+A select-all to the
Media Assets panel, clips the canvas drag-selection rectangle to the
canvas panel, and turns on live (real-time) node-graph rubber-band
selection by default.

## Changes

- **Marquee select** — rubber-band drag from empty grid space selects
the covered cards; hold Ctrl/Cmd to start a marquee from over a card;
Ctrl/Cmd or Shift alone makes the marquee additive to the current
selection, Ctrl/Cmd+Shift subtracts the covered cards from it
(designer-approved), and no modifier replaces it. Cards update their
selected state live during the drag.
- **Ctrl/Cmd+A** — selects all loaded assets when the pointer is over
the panel, otherwise falls through to the canvas (select all nodes). It
`stopImmediatePropagation`s so a panel select-all never also fires the
global node select-all, and it yields while an `aria-modal` dialog is
open or a text input is focused.
- **Select-all recovers after "deselect all"** — the shortcut was gated
only on `useElementHover`, which latched stale when the floating
selection bar under the cursor unmounted on deselect. It now also checks
the live pointer position against the panel rect, so a second Ctrl/Cmd+A
right after deselecting no longer falls through to the browser's native
page select-all.
- **Canvas rectangle clip** — the canvas drag-selection rectangle is
clamped to the canvas panel bounds (`SelectionRectangle.vue`,
display-only).
- **Graph live selection on by default** — flips the existing
`Comfy.Graph.LiveSelection` setting's default to on, so node-graph
rubber-band selection updates in real time during the drag (matching the
assets panel) instead of committing only on mouse-up. The behavior was
already implemented behind the setting; this changes only the default,
and users with an explicit value keep it.
- **Robustness/UX** — the pointer is captured on drag-engage rather than
on press (so a Ctrl/Cmd-click on a card isn't hijacked); no global
`document.body.userSelect` mutation (replaced by a panel-scoped
`selectstart` guard); the marquee overlay uses the semantic
`primary-background` token; post-drag click-suppression auto-resets so a
cancelled drag can't swallow a later click; `setPointerCapture` is
wrapped in try/catch; a Ctrl/Cmd-held card `dragstart` is cancelled so
no native ghost-drag image appears.
- **Breaking**: none — `useAssetSelection` is extended additively (new
`setSelectedIds` helper, nothing removed or altered) and the new
composable exposes only `{ marqueeStyle }`.
- **Dependencies**: none.

## Review Focus

- **`SelectionRectangle.vue`** is shared canvas code; the change is
display-only (clamps the rectangle to the panel; no node-selection
behavior change).
- **`coreSettings.ts`** — a one-line `Comfy.Graph.LiveSelection` default
flip is the only change that affects graph behavior; the live-select
code path itself is pre-existing.
- **`useAssetGridSelection.ts`** — listener lifecycle/teardown, the
panel-scoped `selectstart` guard, the click-suppression timer, the
capture-on-drag-engage logic, the pointer-position select-all fallback,
and the subtractive-mode snapshot at pointerdown.
- **Ctrl/Cmd+A routing** — panel hover (or a live pointer inside the
panel) gates select-all vs. the canvas, and `stopImmediatePropagation`
prevents double-handling.
- Pure geometry/selection logic is extracted into
`marqueeSelectionUtil.ts` and unit-tested in isolation (`RectEdges` is
`Pick<DOMRect, ...>`, the DOM edge subset); `MediaAssetCard.dragStart`
keeps `main`'s `display_name` payload.

Relates to Linear **FE-910**.

## Testing

- **Unit:** `useAssetGridSelection` (39 cases — marquee selection,
additive/replace, subtractive Ctrl/Cmd+Shift (incl. the macOS Cmd
variant and a shrink-restore drag), interactive-element + list-view
guards, `selectstart` scoping, click-suppression auto-reset,
pointer-capture-throw and capture-on-drag-not-press, modal-aware
Ctrl/Cmd+A, non-propagation, and the deselect-recovery pointer-in-panel
path), plus `MediaAssetCard`, `marqueeSelectionUtil` (11 cases incl.
subtractive, and a 5-case fast-check property suite pinning the
additive/subtractive set invariants), `SelectionRectangle`,
`useAssetSelection`, and `mathUtil`.
- **E2E (`assetsSidebarTab.spec.ts`):** 10 Playwright scenarios running
in CI — Ctrl/Cmd+A hover vs. canvas; a marquee from the panel header; a
modifier-held additive marquee; a Ctrl/Cmd+Shift subtractive marquee;
Ctrl/Cmd-drag from a card and within a single card; Ctrl/Cmd+A ignored
in a focused search box and under an aria-modal dialog; and a drag from
the search box not marquee-selecting. The empty-space marquee path is
covered by the panel-header scenario plus the unit suite (a dedicated
empty-space e2e could not run headless without a local backend and was
dropped as redundant).

## Future work

- **Escape key** — not handled by the marquee/select-all flow yet (the
composable handles only Ctrl/Cmd+A). Follow-up: press Escape to cancel
an in-progress marquee drag (abort the rubber-band and restore the
pre-drag selection) and to clear the current selection while the panel
has focus.
- **Ctrl+A across pagination** — select-all covers the loaded assets
only (confirmed as the intended behavior with design); a
load-all-then-select variant can follow if needed.

## Demo


https://github.com/user-attachments/assets/3841bf3c-db75-4229-a5e7-fb363b4882d6
2026-07-15 09:20:31 +00:00
2026-06-26 22:54:04 +00:00
2024-06-12 20:22:24 -04:00
2026-07-15 02:38:12 +00:00
2026-01-27 17:59:19 -08:00

ComfyUI_frontend

Official front-end implementation of ComfyUI.

Website Discord Matrix

Release Schedule

The project follows a structured release process for each minor version, consisting of three distinct phases:

  1. Development Phase - 2 weeks

    • Active development of new features
    • Code changes merged to the development branch
  2. Feature Freeze - 2 weeks

    • No new features accepted
    • Only bug fixes are cherry-picked to the release branch
    • Testing and stabilization of the codebase
  3. Publication

    • Release is published at the end of the freeze period
    • Version is finalized and made available to all users

Nightly Releases

Nightly releases are published daily at https://github.com/Comfy-Org/ComfyUI_frontend/releases.

To use the latest nightly release, add the following command line argument to your ComfyUI launch script:

--front-end-version Comfy-Org/ComfyUI_frontend@latest

Overlapping Release Cycles

The development of successive minor versions overlaps. For example, while version 1.1 is in feature freeze, development for version 1.2 begins simultaneously. Each feature has approximately 4 weeks from merge to ComfyUI stable release (2 weeks on main, 2 weeks frozen on RC).

Example Release Cycle

Week Date Range Version 1.1 Version 1.2 Version 1.3 Patch Releases
1-2 Mar 1-14 Development - - -
3-4 Mar 15-28 Feature Freeze Development - 1.1.0 through 1.1.13 (daily)
5-6 Mar 29-Apr 11 Released Feature Freeze Development 1.1.14+ (daily)
1.2.0 through 1.2.13 (daily)
7-8 Apr 12-25 - Released Feature Freeze 1.2.14+ (daily)
1.3.0 through 1.3.13 (daily)

Release Summary

Major features

v1.5: Native translation (i18n)

ComfyUI now includes built-in translation support, replacing the need for third-party translation extensions. Select your language in Comfy > Locale > Language to translate the interface into English, Chinese (Simplified), Russian, Japanese, Korean, or Arabic. This native implementation offers better performance, reliability, and maintainability compared to previous solutions.

More details available here: https://blog.comfy.org/p/native-localization-support-i18n

v1.4: New mask editor

https://github.com/Comfy-Org/ComfyUI_frontend/pull/1284 implements a new mask editor.

image

v1.3.22: Integrated server terminal

Press Ctrl + ` to toggle integrated terminal.

https://github.com/user-attachments/assets/eddedc6a-07a3-4a83-9475-63b3977f6d94

v1.3.7: Keybinding customization

Basic UI

image

Reset button

image

Edit Keybinding

image image

rec.webm

v1.2.4: Node library sidebar tab

Drag & Drop

https://github.com/user-attachments/assets/853e20b7-bc0e-49c9-bbce-a2ba7566f92f

Filter

https://github.com/user-attachments/assets/4bbca3ee-318f-4cf0-be32-a5a5541066cf

v1.2.0: Queue/History sidebar tab

https://github.com/user-attachments/assets/86e264fe-4d26-4f07-aa9a-83bdd2d02b8f

QoL changes

v1.3.32: **Litegraph** Nested group

https://github.com/user-attachments/assets/f51adeb1-028e-40af-81e4-0ac13075198a

v1.3.24: **Litegraph** Group selection

https://github.com/user-attachments/assets/e6230a94-411e-4fba-90cb-6c694200adaa

v1.3.4: **Litegraph** Auto widget to input conversion

Dropping a link of correct type on node widget will automatically convert the widget to input.

rec.webm

v1.3.4: **Litegraph** Canvas pan mode

The canvas becomes readonly in pan mode. Pan mode is activated by clicking the pan mode button on the canvas menu or by holding the space key.

rec.webm

v1.2.62: **Litegraph** Show optional input slots as donuts

GYEIRidb0AYGO-v

v1.2.44: **Litegraph** Double click group title to edit

https://github.com/user-attachments/assets/5bf0e2b6-8b3a-40a7-b44f-f0879e9ad26f

v1.2.39: **Litegraph** Group selected nodes with Ctrl + G

https://github.com/user-attachments/assets/7805dc54-0854-4a28-8bcd-4b007fa01151

v1.2.38: **Litegraph** Double click node title to edit

https://github.com/user-attachments/assets/d61d5d0e-f200-4153-b293-3e3f6a212b30

v1.1.8: **Litegraph** hides text overflow on widget value

https://github.com/user-attachments/assets/5696a89d-4a47-4fcc-9e8c-71e1264943f2

Developer APIs

v1.6.13: prompt/confirm/alert replacements for ComfyUI desktop

Several browser-only APIs are not available in ComfyUI desktop's electron environment.

  • window.prompt
  • window.confirm
  • window.alert

Please use the following APIs as replacements.

// window.prompt
window['app'].extensionManager.dialog
  .prompt({
    title: 'Test Prompt',
    message: 'Test Prompt Message'
  })
  .then((value: string) => {
    // Do something with the value user entered
  })

image

// window.confirm
window['app'].extensionManager.dialog
  .confirm({
    title: 'Test Confirm',
    message: 'Test Confirm Message'
  })
  .then((value: boolean) => {
    // Do something with the value user entered
  })

image

// window.alert
window['app'].extensionManager.toast.addAlert('Test Alert')

image

v1.3.34: Register about panel badges
app.registerExtension({
  name: 'TestExtension1',
  aboutPageBadges: [
    {
      label: 'Test Badge',
      url: 'https://example.com',
      icon: 'pi pi-box'
    }
  ]
})

image

v1.3.22: Register bottom panel tabs
app.registerExtension({
  name: 'TestExtension',
  bottomPanelTabs: [
    {
      id: 'TestTab',
      title: 'Test Tab',
      type: 'custom',
      render: (el) => {
        el.innerHTML = '<div>Custom tab</div>'
      }
    }
  ]
})

image

v1.3.22: New settings API

Legacy settings API.

// Register a new setting
app.ui.settings.addSetting({
  id: 'TestSetting',
  name: 'Test Setting',
  type: 'text',
  defaultValue: 'Hello, world!'
})

// Get the value of a setting
const value = app.ui.settings.getSettingValue('TestSetting')

// Set the value of a setting
app.ui.settings.setSettingValue('TestSetting', 'Hello, universe!')

New settings API.

// Register a new setting
app.registerExtension({
  name: 'TestExtension1',
  settings: [
    {
      id: 'TestSetting',
      name: 'Test Setting',
      type: 'text',
      defaultValue: 'Hello, world!'
    }
  ]
})

// Get the value of a setting
const value = app.extensionManager.setting.get('TestSetting')

// Set the value of a setting
app.extensionManager.setting.set('TestSetting', 'Hello, universe!')
v1.3.7: Register commands and keybindings

Extensions can call the following API to register commands and keybindings. Do note that keybindings defined in core cannot be overwritten, and some keybindings are reserved by the browser.

app.registerExtension({
  name: 'TestExtension1',
  commands: [
    {
      id: 'TestCommand',
      function: () => {
        alert('TestCommand')
      }
    }
  ],
  keybindings: [
    {
      combo: { key: 'k' },
      commandId: 'TestCommand'
    }
  ]
})
v1.3.1: Extension API to register custom topbar menu items

Extensions can call the following API to register custom topbar menu items.

app.registerExtension({
  name: 'TestExtension1',
  commands: [
    {
      id: 'foo-id',
      label: 'foo',
      function: () => {
        alert(1)
      }
    }
  ],
  menuCommands: [
    {
      path: ['ext', 'ext2'],
      commands: ['foo-id']
    }
  ]
})

image

v1.2.27: Extension API to add toast messagei

Extensions can call the following API to add toast messages.

app.extensionManager.toast.add({
  severity: 'info',
  summary: 'Loaded!',
  detail: 'Extension loaded!',
  life: 3000
})

Documentation of all supported options can be found here: https://primevue.org/toast/#api.toast.interfaces.ToastMessageOptions

image

v1.2.4: Extension API to register custom sidebar tab

Extensions now can call the following API to register a sidebar tab.

app.extensionManager.registerSidebarTab({
  id: 'search',
  icon: 'pi pi-search',
  title: 'search',
  tooltip: 'search',
  type: 'custom',
  render: (el) => {
    el.innerHTML = '<div>Custom search tab</div>'
  }
})

The list of supported icons can be found here: https://primevue.org/icons/#list

We will support custom icons later.

image

v1.10.9: Selection Toolbox API

Extensions can register commands that appear in the selection toolbox when specific items are selected on the canvas.

app.registerExtension({
  name: 'TestExtension1',
  commands: [
    {
      id: 'test.selection.command',
      label: 'Test Command',
      icon: 'pi pi-star',
      function: () => {
        // Command logic here
      }
    }
  ],
  // Return an array of command IDs to show in the selection toolbox
  // when an item is selected
  getSelectionToolboxCommands: (selectedItem) => ['test.selection.command']
})

The selection toolbox will display the command button when items are selected: Image

Contributing

We welcome contributions to ComfyUI Frontend! Please see our Contributing Guide for:

  • Ways to contribute (code, documentation, testing, community support)
  • Development setup and workflow
  • Code style guidelines
  • Testing requirements
  • How to submit pull requests
  • Backporting fixes to release branches

Development

For detailed development setup, testing procedures, and technical information, please refer to CONTRIBUTING.md.

i18n

See locales/README.md for details.

Storybook

See .storybook/README.md for component development and visual testing documentation.

Troubleshooting

For comprehensive troubleshooting and technical support, please refer to our official documentation:

Description
Official front-end implementation of ComfyUI
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