## Summary Documents the PrimitiveNode copy/paste bug mechanism and connection lifecycle semantics in `WIDGET_SERIALIZATION.md`. This is tribal knowledge from debugging [#1757](https://github.com/Comfy-Org/ComfyUI_frontend/issues/1757) and the related [Slack discussion](https://comfy-organization.slack.com/archives/C09AQRB49QX/p1771806268469089). ## What's documented - **The clone→serialize gap**: `_serializeItems()` calls `item.clone()?.serialize()`. The clone has no `this.widgets` (PrimitiveNode creates them on connection), so `serialize()` silently drops `widgets_values`. - **Why seed survives but control_after_generate doesn't**: Primary widget value is copied from the target on reconnect; secondary widgets read from `this.widgets_values` which was lost. - **Current vs. proposed lifecycle**: Empty-on-copy → morph-on-connect (current) vs. clone-configured-instance → empty-on-disconnect (proposed). - **Design considerations**: `input.widget` override flexibility, deserialization ordering, and the minimal `serialize()` override fix. ## Related - Issue: #1757 - Fix PR: #8938 - Companion: #9102 (initial WIDGET_SERIALIZATION.md), #9105 (type/JSDoc improvements) - Notion: COM-15282 ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-9119-docs-document-PrimitiveNode-copy-paste-semantics-and-widgets_values-loss-3106d73d3650816ba7f7d9e6f3bb3868) by [Unito](https://www.unito.io)
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6. PrimitiveNode Copy/Paste Lifecycle
Date: 2026-02-22
Status
Proposed
Context
PrimitiveNode creates widgets dynamically on connection. When copied, the clone has no this.widgets, so LGraphNode.serialize() drops widgets_values from the clipboard data. This causes secondary widget values (e.g., control_after_generate) to be lost on paste. See WIDGET_SERIALIZATION.md for the full mechanism.
Options
A. Minimal fix: override serialize() on PrimitiveNode
Override serialize() to fall back to this.widgets_values (set during configure()) when the base implementation omits it due to missing this.widgets.
- Pro: No change to connection lifecycle semantics. Lowest risk.
- Pro: Doesn't affect workflow save/load (which already works via
onAfterGraphConfigured). - Con: Doesn't address the deeper design issue — primitives are still empty on copy.
B. Clone-configured-instance lifecycle
On copy, the primitive is a clone of the configured instance (with widgets intact). On disconnect or paste without connections, it returns to empty state.
- Pro: Copy→serialize captures
widgets_valuescorrectly. Matches OOP expectations. - Pro: Secondary widget state survives round-trips without special-casing.
- Con:
input.widget[CONFIG]allows extensions to make PrimitiveNode create a different widget than the target. Widget config is derived at connection time, not stored, so cloning the configured state may not be faithful. - Con: Deserialization ordering —
configure()runs before links are restored. PrimitiveNode needs links to know what widgets to create.onAfterGraphConfigured()handles this for workflow load, but copy/paste uses a different code path. - Con: Higher risk of regressions in extension compatibility.
C. Projection model (like Subgraph widgets)
Primitives act as a synchronization mechanism — no own state, just a projection of the target widget's resolved value.
- Pro: Cleanest conceptual model. Eliminates state duplication.
- Con: Primitives can connect to multiple targets. Projection with multiple targets is ambiguous.
- Con: Major architectural change with broad impact.
Decision
Pending. Option A is the most pragmatic first step. Option B can be revisited after Option A ships and stabilizes.