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## Summary Add helpers for safely interacting with nodes that share the same title without hitting Playwright strict mode. ## Changes - **What**: Added `getNodesByTitle(title)` and `getNodeByTitleNth(title, index)` to `VueNodeHelpers`. Updated `docs/guidance/playwright.md` with a gotcha note about duplicate node names. ## Review Focus These are purely additive helpers — no existing behavior changes. `getNodesByTitle` returns all matching nodes (callers use `.nth()` to pick), and `getNodeByTitleNth` is a convenience wrapper. The existing `selectNodes(nodeIds)` by-ID method is unchanged. ┆Issue is synchronized with this [Notion page](https://www.notion.so/PR-10666-feat-add-getNodesByTitle-and-getNodeByTitleNth-helpers-to-VueNodeHelpers-3316d73d3650812eabe6e56a768a34d2) by [Unito](https://www.unito.io)
121 lines
3.8 KiB
Markdown
121 lines
3.8 KiB
Markdown
---
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globs:
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- '**/*.spec.ts'
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---
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# Playwright E2E Test Conventions
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See `docs/testing/*.md` for detailed patterns.
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## Best Practices
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- Follow [Playwright Best Practices](https://playwright.dev/docs/best-practices)
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- Do NOT use `waitForTimeout` - use Locator actions and retrying assertions
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- Prefer specific selectors (role, label, test-id)
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- Test across viewports
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## Window Globals
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Browser tests access `window.app`, `window.graph`, and `window.LiteGraph` which are
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optional in the main app types. In E2E tests, use non-null assertions (`!`):
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```typescript
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window.app!.graph!.nodes
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window.LiteGraph!.registered_node_types
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```
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This is the **only context** where non-null assertions are acceptable.
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**TODO:** Consolidate these references into a central utility (e.g., `getApp()`) that
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performs proper runtime type checking, removing the need for scattered `!` assertions.
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## Type Assertions in E2E Tests
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E2E tests may use **specific** type assertions when needed, but **never** `as any`.
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### Acceptable Patterns
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```typescript
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// ✅ Non-null assertions for window globals
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window.app!.extensionManager
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// ✅ Specific type assertions with documentation
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// Extensions can register arbitrary setting IDs
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id: 'TestSetting' as TestSettingId
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// ✅ Test-local type helpers
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type TestSettingId = keyof Settings
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```
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### Forbidden Patterns
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```typescript
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// ❌ Never use `as any`
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settings: testData as any
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// ❌ Never modify production types to satisfy test errors
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// Don't add test settings to src/schemas/apiSchema.ts
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// ❌ Don't chain through unknown to bypass types
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data as unknown as SomeType // Avoid; prefer `as Partial<SomeType> as SomeType` or explicit typings
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```
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### Accessing Internal State
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When tests need internal store properties (e.g., `.workflow`, `.focusMode`):
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```typescript
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// ✅ Access stores directly in page.evaluate
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await page.evaluate(() => {
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const store = useWorkflowStore()
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return store.activeWorkflow
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})
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// ❌ Don't change public API types to expose internals
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// Keep app.extensionManager typed as ExtensionManager, not WorkspaceStore
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```
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## Assertion Best Practices
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When a test depends on an invariant unrelated to what it's actually testing (e.g. asserting a node has 4 widgets before testing node movement), always assert that invariant explicitly — don't leave it unchecked. Use a custom message or `expect.soft()` rather than a bare `expect`, so failures point to the broken assumption instead of producing a confusing error downstream.
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```typescript
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// ✅ Custom message on an unrelated precondition — clear signal when the invariant breaks
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expect(node.widgets, 'Widget count changed — update test fixture').toHaveLength(
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4
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)
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await node.move(100, 200)
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// ✅ Soft assertion — verifies multiple invariants without stopping the test early
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expect.soft(menuItem1).toBeVisible()
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expect.soft(menuItem2).toBeVisible()
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expect.soft(menuItem3).toBeVisible()
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// ❌ Bare expect on a precondition — no context when it fails
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expect(node.widgets).toHaveLength(4)
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```
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- Use custom messages (`expect(x, 'reason')`) for precondition checks unrelated to the test's purpose
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- Use `expect.soft()` when you want to verify multiple invariants without aborting on the first failure
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- Prefer Playwright's built-in message parameter over custom error classes
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## Test Tags
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Tags are respected by config:
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- `@mobile` - Mobile viewport tests
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- `@2x` - High DPI tests
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## Test Data
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- Check `browser_tests/assets/` for test data and fixtures
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- Use realistic ComfyUI workflows for E2E tests
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- When multiple nodes share the same title (e.g. two "CLIP Text Encode" nodes), use `vueNodes.getNodeByTitle(name).nth(n)` to pick a specific one. Never interact with the bare locator when titles are non-unique — Playwright strict mode will fail.
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## Running Tests
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```bash
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pnpm test:browser:local # Run all E2E tests
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pnpm test:browser:local -- --ui # Interactive UI mode
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```
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