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Add _VectorSize to Traits
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@@ -56,6 +56,9 @@ struct TileGemmUniversalTraits
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using BLayout = BLayout_;
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using CLayout = CLayout_;
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// TODO this can't be hardcoded here! Should be in policy!
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static constexpr int _VectorSize = 16;
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static constexpr bool TransposeC = TransposeC_;
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static constexpr bool UseStructuredSparsity = UseStructuredSparsity_;
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static constexpr bool UsePersistentKernel = UsePersistentKernel_;
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