Files
composable_kernel/include/ck_tile
Kiefer van Teutem 137f2a9a10 [rocm-libraries] ROCm/rocm-libraries#7407 (commit 0b79e05)
[CK TILE] Initial integration of MFMA / WMMA unification
 framework into CK Tile (#7407) (locked behind flag)

Note: Everything works but this is still a draft MR because I want to do
some more cleanup and maybe do some testing for MX fp6. Also please
don't trigger copilot, I will do this once I feel it is clean enough,
otherwise I'll get a bunch of comments about stuff I already know.

## Motivation
The point of this MR is to finally use our unification MmaPipelines to
replace the existing WarpGemms in CK tile and make sure everything
works. I focused on gfx908 and gfx950 for now, dense and scale
intrinsics, fp16, fp8, and fp4. I managed to get CK tests / examples
working for all of these scenarios, so the basic implementation should
be correct. I expect some more tweaks will be required to get full
support, some of which I already anticipated in the section "New
issues".

## Big switch: USE_NEW_UNIFIED_FRAMEWORK
When USE_NEW_UNIFIED_FRAMEWORK is 1, we replace all WarpGemms with
MmaPipelines from the new unified framework. This means
WarpGemmDispatcher will use the UnificationDispatcher instead of the
regular Dispatcher. Furthermore, named WarpGemms like
WarpGemmMfmaF32F32F32M16N16K4 will also get rerouted to the
UnificationDispatcher. The latter is necessary because some pipelines
bypass the WarpGemmDispatcher in favor of directly using named
WarpGemms.

For now the switch is turned on for easier testing, so don't expect the
CI to pass. When off, this MR should not affect any of the CK tile tests
at all so I *would* expect the CI to pass.

## Simplification of MmaPipelineBase
I found that the structure of MmaPipelineBase was a bit complex and I
was able to reduce it a lot. The only thing an Mma Pipeline does
(currently) is provide a wrapper around amdgcn structs that allows k
iteration and sparse compression. We don't allow M and N composition for
now for simplicity and since this is not expected from WarpGemms in CK
Tile currently.

## Re-interpretation of tile distribution encodings for packed datatypes
Tile distributions for packed types are expected to describe
mathematical elements, not datatype elements! This distinction is why
the gfx950 fp4 CK_tile tests were not working. Updated the
interpretation in amdgcn_mma, tile distribution calculator, and layout
test, along with comments. Tested on all architectures.

## getCMakeCompilerTarget() for configuration time target architecture
This is a workaround because there are a lot of cases in CK Tile where
the host code inspects Device constructions like WarpGemm, and we need
to get the version that *will* be used on the device. This is a big
kludge and we need to figure out a better solution. Also this util will
always pick the *first* cmakelists target arch, so there will be issues
when compiling for multiple target architectures. Ideally, the host code
should not touch the WarpGemms at all, and there would be no issue. This
has been a point of friction in CK for a long time. We can discuss this
with Chris Millette.

## Tests
I was able to verify that the following CK Tile tests and examples work
with the new unified framework:
tile_tutorial_mfma_16x16x16 (gfx9, fp16, uses transpose)
tile_example_gemm_basic (gfx9, fp16)
test_ck_tile_mx_gemm_async (gfx950, microscaling fp8 and fp4)

Within the tile tutorial I was also able to use
WarpGemmMfmaF16F16F32M16N16K32TransposedCDistribution instead of
WarpGemmMfmaF16F16F32M16N16K16TransposedCDistribution to verify that
basic K iteration also works.

A little while ago I also verified that the performance did not change
in a measurable way, and the compile did not change *much* but did see
some swings up to 20% each way (faster or slower). We will need some
broader and more accurate tests for this going forward.

## Moving forward
To confidently be able to replace the existing Dispatcher and WarpGemm
framework with our own, we need to make sure that all existing tests and
examples work on all platforms. Furthermore, we should pay attention to
performance and compile time of all these tests. Performance should
definitely not change, as all we're doing is refactoring the support
structure around the intrinsics, which should melt away during
compilation.

## New issues
(I will make new issues with descriptions for these but here is a short
list (incomplete):

Test RDNA CK Tile pipelines
Test Sparse Ck Tile pipeline (does not exist but we can make one)
Remove MmaOp flags from unification framework and update it to work with
new WarpGemmParamsParser instead.
Add Swizzle support and test in CK Tile pipelines.
Test Scale + transpose Ck Tile pipelines.
Coherent strategy for attrnumaccess for dense, scale, default, packed,
wmma, gfx1250, etc in CK tile. It's messy now.
Dispatcher should not be determining scale-ness of intrinsics based on
MNK sizes.
Try adding back the MN composition in MmaPipelines
Why is test_amdgcn_wavewise_mma only compiled for CDNA?
Investigate NOP and AGPR flags
Maybe get rid of WmmaTag in dispatcher.
Find a coherent strategy for dealing with host vs device compile passes,
and the host sneaking a peak at WarpGemm internals. Related to
getCMakeCompilerTarget().

## TODO before merge
Some changes exist just for ease of testing, and will be reverted before
merging:
- gemm_basic.cpp has a lot of datatypes disabled because otherwise
compile time is huge for testing
- USE_NEW_UNIFIED_FRAMEWORK is set to 1 for easier testing
2026-06-24 13:35:25 +00:00
..
2024-12-12 11:54:03 +08:00

Back to the main page

Composable Kernel Tile

concept

ck_tile provides a programming model with templated abstractions to enable users to implement performance-critical kernels for machine learning workloads. introduces following basic concepts to help users building your own operator

  • tensor coordinate transformation, this is the core concept of layout/index transform abstraction in both compiler time and run time.
  • tile-based programming model, including tile-level api and the concept of distributed tensor.

ck_tile is independently from the old ck, located under /include/ck_tile. You don't need to include anything from old CK, ck_tile has similiar (indeed almost the same) implementations for users to build operators. We will have a transition period to pull everything from old ck into ck_tile, stay tuned.

component

ck_tile is splitted into several componenets including core, host, ops/gemm, ops/fmha... each component you only need to include a single header (e.g #include "ck_tile/core.hpp", #include "ck_tile/ops/fmha.hpp") then you are able to use the function/structure inside (different from old ck)

[core]
ck_tile/core contains all the basic data structure and function to build the kernel, you can only include this header and build your own operators that utilizing all the basic building blocks introduced in ck.

core/container

  • array, store runtime variables with fixed length (tensor index, register buffer, etc...)
  • tuple, same as std::tuple, hold different type of data, and one of the solution to achieve multiple buffer.
  • sequence, compile time integer sequence used to build various internal structures, or to describe tile size
  • other convenient structure build on top of above 3

core/numeric

  • gpu data type like fp16_t, bf16_t, fp8_t... and the conversion between each other
  • constexpr integer similiar to std::integral_constant to be used as compile time integer.
  • math functions and numeric utilities

core/algorithm

  • coordinate transformation system, used to build tensor transform and compile time indexing. This is the core idea introduced in old ck to describe how a tensor is build by several basic transform primitives like merge/unmerge/embed etc... and how we indexing into a ND tensor that finally mapped to 1D memory offset.

core/tensor

  • tensor descriptor, to describe how a ND tensor
  • distributed tensor, describe the storage of this tensor, and the distribution of how a collection of threads collaborately work for this tensor.
  • tile level API, including load_tile, store_tile, shuffle_tile, slice_tile, etc...

[host]
ck_tile/host contains all the host side utilities to launch a kernel, create the device buffer, and some reference implementations. This can be used to create examples (like that under ck_tile example folder) and simple executable to invoke this kernel, so if you only need ck_tile to build your own device library then it's OK to not include this. Based on this, it is recommended to include the specific header you needed under this folder to avoid including unwanted headers (e.g, only include ck_tile/host/kernel_launch.hpp), unless you are writing a host executable.

[ops/gemm, ops/fmha, ops/reduce...]
our implementation of different device operators.

  • warp, warp tile level operator
  • block, block tile level operator
  • pipeline, pipeline that can achieve a customized tile level mainloop (or epilogue). By switching different pipeline to the kernel template you can have different kind of pipeline optimizations.
  • kernel, template interface for users to instantiate a particular kernel

[ops/epilogue]
epilogue part of our kernel. We may extend this epilogue part to let users to build their own cutomized epilogues.

[ref]
reference implementation of cpu or gpu. This folder is supposed to include a specific header on demand.

examples

currently we put all ck_tile related example under /example/ck_tile folder. Please check each example's subfolder.