Kiefer van Teutem e8f9bb0c19 [CK_Tile] Refactor amdgcn_mma policy structs (#5272)
## Motivation
The point of this MR is to update the intrinsic layout parameters to
simplify them and make them more clear and flexible. Also, a number of
simple refactors were performed to reduce boilerplate and code
duplication.

## Technical Details
In CK Tile and old CK, the full set of information available in the
intrinsic wrappers, for WMMA and MFMA combined, would be something like:

```
// Basic info
using ADataType = void;
using BDataType = void;
using CDataType = void;

using AVecType = ext_vector_t<ADataType, 0>;
using BVecType = ext_vector_t<BDataType, 0>;
using CVecType = ext_vector_t<CDataType, 0>;

// Fragment sizes
static constexpr index_t kM;
static constexpr index_t kN;
static constexpr index_t kK;

// Layout parameters
static constexpr index_t kAMBlock;
static constexpr index_t kBNBlock;

static constexpr index_t kRepeat;
static constexpr index_t kAMLane;
static constexpr index_t kBNLane;
static constexpr index_t kABK0PerLane;
static constexpr index_t kABKLane;
static constexpr index_t kABK1PerLane;

static constexpr index_t kCMLane;
static constexpr index_t kCNLane;
static constexpr index_t kCM0PerLane;
static constexpr index_t kCM1PerLane;

using kABPs2RHssMajor = sequence<2, 1>;
using kABPs2RHssMinor = sequence<1, 0>;
using kABYs2RHsMajor  = sequence<2, 2>;
using kABYs2RHsMinor  = sequence<0, 2>;

using kCPs2RHssMajor = sequence<1, 2>;
using kCPs2RHssMinor = sequence<1, 0>;
using kCYs2RHsMajor  = sequence<1, 1>;
using kCYs2RHsMinor  = sequence<0, 2>;

using kCTPs2RHssMajor = sequence<2, 1>;
using kCTPs2RHssMinor = sequence<1, 0>;
using kCTYs2RHsMajor  = sequence<2, 2>;
using kCTYs2RHsMinor  = sequence<0, 2>;   
 ```
Note that on top of the intrinsic sizes, we have 12 layout parameters. I have reduced this in the new design to:

```
// Basic info
using ADataType = void;
using BDataType = void;
using CDataType = void;

// Fragment sizes
static constexpr index_t kM;
static constexpr index_t kN;
static constexpr index_t kK;

// Layout parameters
static constexpr index_t kABKPerLane; // K2 * K0, Always the same, even
for diff A / B layouts
static constexpr index_t kAKNumAccess; // K2
static constexpr index_t kARepeat; // Used for RDNA3 repeated inputs and
CDNA block hiding.
static constexpr index_t kBKNumAccess; // K2
static constexpr index_t kBRepeat; // Used for RDNA3 repeated inputs and
CDNA block hiding.
static constexpr index_t kCMPerLane;   // M2 * M0
static constexpr index_t kCMNumAccess; // M2

// Derived properties
using AVecType = ext_vector_t<ADataType, 0>;
using BVecType = ext_vector_t<BDataType, 0>;
using CVecType = ext_vector_t<CDataType, 0>;
```

Note that there are now only 7 layout parameters and no more dimensionality orderings. Believe it or not these 7 parameters are more general than the original 12, and can handle intrinsic and mid-level features that are currently awkward in CK Tile, like dealing with AttrNumAccess, different A / B layouts, more general block-hiding (currently very limited in CK tile), and future arch features.

Furthermore, the A, B and C vec types are now derived directly from the layout parameters to ensure internal consistency.

I added a detailed explanation of the new params in terms of register mappings at the top of amgcn_mma.hpp

Other refactorings I did in this MR:

- Make an amdgcn_mma_base struct to drastically reduce code duplication and potential bugs. Should also make auto-generating the amd_gcn specializations much easier.
- Simplify the MmaOpTraits significantly by only including those parameters that are not directly gettable from the MmaOp itself. This removes duplicated variables and simplifies higher level code.
- Remove overloaded "Block" term for intrinsic dimensions, and replace by "Frag" instead. Some spots were already using the term "Frag" for combined intrinsics, in which case I changed that term to "Chunk" instead.
- Remove some tests that had become somewhat pointless (setting variables and then checking their values immediately).

- [x] Look over the contributing guidelines at https://github.com/ROCm/ROCm/blob/develop/CONTRIBUTING.md#pull-requests.
2026-03-20 09:07:00 -06:00
2026-02-05 20:06:57 -05:00
2018-10-08 22:49:58 -05:00
2025-01-07 08:29:40 -08:00
2026-01-14 07:31:45 -08:00
2025-07-24 12:38:24 -07:00

Composable Kernel

Note

The published documentation is available at Composable Kernel in an organized, easy-to-read format, with search and a table of contents. The documentation source files reside in the docs folder of this repository. As with all ROCm projects, the documentation is open source. For more information on contributing to the documentation, see Contribute to ROCm documentation.

The Composable Kernel (CK) library provides a programming model for writing performance-critical kernels for machine learning workloads across multiple architectures (GPUs, CPUs, etc.). The CK library uses general purpose kernel languages, such as HIP C++.

CK uses two concepts to achieve performance portability and code maintainability:

  • A tile-based programming model
  • Algorithm complexity reduction for complex machine learning (ML) operators. This uses an innovative technique called Tensor Coordinate Transformation.

ALT

The current CK library is structured into four layers:

  • Templated Tile Operators
  • Templated Kernel and Invoker
  • Instantiated Kernel and Invoker
  • Client API

ALT

General information

CK is released under the MIT license.

Building CK

We recommend building CK inside Docker containers, which include all necessary packages. Pre-built Docker images are available on DockerHub.

  1. To build a new Docker image, use the Dockerfile provided with the source code:

    DOCKER_BUILDKIT=1 docker build -t ck:latest -f Dockerfile .
    
  2. Launch the Docker container:

    docker run                                     \
    -it                                            \
    --privileged                                   \
    --group-add sudo                               \
    -w /root/workspace                             \
    -v ${PATH_TO_LOCAL_WORKSPACE}:/root/workspace  \
    ck:latest                                      \
    /bin/bash
    
  3. Clone CK source code from the GitHub repository and start the build:

    git clone https://github.com/ROCm/composable_kernel.git && \
    cd composable_kernel && \
    mkdir build && \
    cd build
    

    You must set the GPU_TARGETS macro to specify the GPU target architecture(s) you want to run CK on. You can specify single or multiple architectures. If you specify multiple architectures, use a semicolon between each; for example, gfx908;gfx90a;gfx942.

    cmake                                                                                             \
    -D CMAKE_PREFIX_PATH=/opt/rocm                                                                    \
    -D CMAKE_CXX_COMPILER=/opt/rocm/bin/hipcc                                                         \
    -D CMAKE_BUILD_TYPE=Release                                                                       \
    -D GPU_TARGETS="gfx908;gfx90a"                                                                    \
    ..
    

    If you don't set GPU_TARGETS on the cmake command line, CK is built for all GPU targets supported by the current compiler (this may take a long time). Tests and examples will only get built if the GPU_TARGETS is set by the user on the cmake command line.

    NOTE: If you try setting GPU_TARGETS to a list of architectures, the build will only work if the architectures are similar, e.g., gfx908;gfx90a, or gfx1100;gfx1101;gfx11012. Otherwise, if you want to build the library for a list of different architectures, you should use the GPU_ARCHS build argument, for example GPU_ARCHS=gfx908;gfx1030;gfx1100;gfx942.

    Convenience script for development builds:

    Alternatively, you can use the provided convenience script script/cmake-ck-dev.sh which automatically configures CK for development with sensible defaults. In the build directory:

    ../script/cmake-ck-dev.sh
    

    This script:

    • Cleans CMake cache files before configuring
    • Sets BUILD_DEV=ON for development mode
    • Defaults to GPU targets: gfx908;gfx90a;gfx942
    • Enables verbose makefile output
    • Sets additional compiler flags for better error messages

    By default, it considers the parent directory to be the project source directory.

    You can specify the source directory as the first argument. You can specify custom GPU targets (semicolon-separated) as the second argument:

    ../script/cmake-ck-dev.sh .. gfx1100
    

    Or pass additional cmake arguments:

    ../script/cmake-ck-dev.sh .. gfx90a -DCMAKE_BUILD_TYPE=Release
    
  4. Build the entire CK library:

    make -j"$(nproc)"
    
  5. Install CK:

    make -j install
    

    See Note on -j

Building for Windows

Install TheRock and run CMake configure as

    cmake                                                                                      \
    -D CMAKE_PREFIX_PATH="C:/dist/TheRock"                                                     \
    -D CMAKE_CXX_COMPILER="C:/dist/TheRock/bin/hipcc.exe"                                      \
    -D CMAKE_BUILD_TYPE=Release                                                                \
    -D GPU_TARGETS="gfx1151"                                                                   \
    -G Ninja                                                                                   \
    ..

Use Ninja to build either the whole library or individual targets.

Optional post-install steps

  • Build examples and tests:

    make -j examples tests
    
  • Build and run all examples and tests:

    make -j check
    

    You can find instructions for running each individual example in example.

  • Build and run smoke/regression examples and tests:

    make -j smoke # tests and examples that run for < 30 seconds each
    
    make -j regression # tests and examples that run for >= 30 seconds each
    
  • Build ckProfiler:

    make -j ckProfiler
    

    You can find instructions for running ckProfiler in profiler.

  • Build our documentation locally:

    cd docs
    pip3 install -r sphinx/requirements.txt
    python3 -m sphinx -T -E -b html -d _build/doctrees -D language=en . _build/html
    

Notes

The -j option for building with multiple threads in parallel, which speeds up the build significantly. However, -j launches unlimited number of threads, which can cause the build to run out of memory and crash. On average, you should expect each thread to use ~2Gb of RAM. Depending on the number of CPU cores and the amount of RAM on your system, you may want to limit the number of threads. For example, if you have a 128-core CPU and 128 Gb of RAM it's advisable to use -j32.

Additional cmake flags can be used to significantly speed-up the build:

  • DTYPES (default is not set) can be set to any subset of "fp64;fp32;tf32;fp16;fp8;bf16;int8" to build instances of select data types only. The main default data types are fp32 and fp16; you can safely skip other data types.

  • DISABLE_DL_KERNELS (default is OFF) must be set to ON in order not to build instances, such as gemm_dl or batched_gemm_multi_d_dl. These instances are useful on architectures like the NAVI2x, as most other platforms have faster instances, such as xdl or wmma, available.

  • DISABLE_DPP_KERNELS (default is OFF) must be set to ON in order not to build instances, such as gemm_dpp. These instances offer a slightly better performance of fp16 gemms on NAVI2x. But on other architectures faster alternatives are available.

  • CK_USE_FP8_ON_UNSUPPORTED_ARCH (default is OFF) must be set to ON in order to build instances, such as gemm_universal, gemm_universal_streamk and gemm_multiply_multiply for fp8 data type for GPU targets which do not have native support for fp8 data type, such as gfx908 or gfx90a. These instances are useful on architectures like the MI100/MI200 for the functional support only.

Using sccache for building

The default CK Docker images come with a pre-installed version of sccache, which supports clang being used as hip-compiler (" -x hip"). Using sccache can help reduce the time to re-build code from hours to 1-2 minutes. In order to invoke sccache, you need to run:

 sccache --start-server

then add the following flags to the cmake command line:

 -DCMAKE_HIP_COMPILER_LAUNCHER=sccache -DCMAKE_CXX_COMPILER_LAUNCHER=sccache -DCMAKE_C_COMPILER_LAUNCHER=sccache

You may need to clean up the build folder and repeat the cmake and make steps in order to take advantage of the sccache during subsequent builds.

Using CK as pre-built kernel library

You can find instructions for using CK as a pre-built kernel library in client_example.

Contributing to CK

When you contribute to CK, make sure you run clang-format on all changed files. We highly recommend using git hooks that are managed by the pre-commit framework. To install hooks, run:

sudo script/install_precommit.sh

With this approach, pre-commit adds the appropriate hooks to your local repository and automatically runs clang-format (and possibly additional checks) before any commit is created.

If you need to uninstall hooks from the repository, you can do so by running the following command:

script/uninstall_precommit.sh

If you need to temporarily disable pre-commit hooks, you can add the --no-verify option to the git commit command.

Description
[DEPRECATED] Moved to ROCm/rocm-libraries repo. NOTE: develop branch is maintained as a read-only mirror
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