debug, not info

This commit is contained in:
Juha Jeronen
2024-01-09 17:01:29 +02:00
parent 1cb650de07
commit 244c1a1675

View File

@@ -452,7 +452,7 @@ class Animator:
should_blink = (random.random() <= p_scaled)
debug_fps = round(avg_render_fps, 1)
logger.info(f"animate_blinking: p @ {CALIBRATION_FPS} FPS = {p_orig}, scaled p @ {debug_fps:.1f} FPS = {p_scaled:0.6g}")
logger.debug(f"animate_blinking: p @ {CALIBRATION_FPS} FPS = {p_orig}, scaled p @ {debug_fps:.1f} FPS = {p_scaled:0.6g}")
# Prevent blinking too fast in succession.
time_now = time.time_ns()