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update talkinghead README
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@@ -13,6 +13,7 @@
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- [Postprocessor example: HDR, scifi hologram](#postprocessor-example-hdr-scifi-hologram)
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- [Postprocessor example: cheap video camera, amber monochrome computer monitor](#postprocessor-example-cheap-video-camera-amber-monochrome-computer-monitor)
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- [Postprocessor example: HDR, cheap video camera, 1980s VHS tape](#postprocessor-example-hdr-cheap-video-camera-1980s-vhs-tape)
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- [Complete example: animator and postprocessor settings](#complete-example-animator-and-postprocessor-settings)
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- [Manual poser](#manual-poser)
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- [Troubleshooting](#troubleshooting)
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- [Missing model at startup](#missing-model-at-startup)
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@@ -191,7 +192,8 @@ The bloom works best on a dark background. We use `alphanoise` to add an imperfe
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["translucency", {"alpha": 0.9}],
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["alphanoise", {"magnitude": 0.1, "sigma": 0.0}],
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["banding", {}],
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["scanlines", {"dynamic": true}]]
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["scanlines", {"dynamic": true}]
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]
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```
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#### Postprocessor example: cheap video camera, amber monochrome computer monitor
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@@ -207,7 +209,8 @@ The `banding` and `scanlines` filters suit this look, so we apply them here, too
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["vignetting", {}],
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["desaturate", {"tint_rgb": [1.0, 0.5, 0.2]}],
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["banding", {}],
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["scanlines", {"dynamic": false}]]
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["scanlines", {"dynamic": false}]
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]
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```
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#### Postprocessor example: HDR, cheap video camera, 1980s VHS tape
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@@ -225,7 +228,38 @@ Then we again render the output on a simulated CRT TV, as appropriate for the 19
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["analog_badhsync", {}],
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["analog_vhstracking", {}],
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["banding", {}],
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["scanlines", {"dynamic": true}]]
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["scanlines", {"dynamic": true}]
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]
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```
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#### Complete example: animator and postprocessor settings
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This example uses the default values for the animator (to give a template that is easy to tune), but sets up the postprocessor as in the "scifi hologram" example above.
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To use this, save this **at the client end** as `SillyTavern/public/characters/yourcharacternamehere/_animator.json` (i.e. as `_animator.json`, in the same folder where the sprites for your character are), and make `talkinghead` reload your character (for example, by toggling `talkinghead` off and back on in the SillyTavern settings).
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```json
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{"target_fps": 25,
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"pose_interpolator_step": 0.1,
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"blink_interval_min": 2.0,
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"blink_interval_max": 5.0,
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"blink_probability": 0.03,
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"blink_confusion_duration": 10.0,
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"talking_fps": 12,
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"talking_morph": "mouth_aaa_index",
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"sway_morphs": ["head_x_index", "head_y_index", "neck_z_index", "body_y_index", "body_z_index"],
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"sway_interval_min": 5.0,
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"sway_interval_max": 10.0,
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"sway_macro_strength": 0.6,
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"sway_micro_strength": 0.02,
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"breathing_cycle_duration": 4.0,
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"postprocessor_chain": [["bloom", {}],
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["translucency", {"alpha": 0.9}],
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["alphanoise", {"magnitude": 0.1, "sigma": 0.0}],
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["banding", {}],
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["scanlines", {"dynamic": true}]
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]
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}
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```
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