update desc

This commit is contained in:
Juha Jeronen
2024-01-18 03:17:28 +02:00
parent be082c4f76
commit e4bf1257e3

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@@ -170,7 +170,7 @@ where:
- `sway_interval_min`: seconds. Lower limit for random time interval until randomizing a new target pose for the sway animation.
- `sway_interval_max`: seconds. Upper limit for random time interval until randomizing a new target pose for the sway animation.
- `sway_macro_strength`: A value such that `0 < strength <= 1`. In the sway target pose, this sets the maximum absolute deviation from the target pose specified by the current emotion, but also the maximum deviation from the center position. The setting is applied to each sway morph separately. The emotion pose itself may use higher values for the morphs; in such cases, sway will only occur toward the center. For details, see `compute_sway_target_pose` in [`talkinghead/tha3/app/app.py`](tha3/app/app.py).
- `sway_micro_strength`: A value such that `0 < strength <= 1`. This is the maximum absolute value of random noise added to the sway target pose at each frame. To this, no limiting is applied, other than a clamp of the final randomized value of each sway morph to the valid range [-1, 1]. A small amount of random jitter makes the character look less robotic.
- `sway_micro_strength`: A value such that `0 < strength <= 1`. This is the maximum absolute value of random noise added to the sway target pose at each 1/25 second interval. To this, no limiting is applied, other than a clamp of the final randomized value of each sway morph to the valid range [-1, 1]. A small amount of random jitter makes the character look less robotic.
- `breathing_cycle_duration`: seconds. The duration of a full cycle of the breathing animation.
- `postprocessor_chain`: Pixel-space glitch artistry settings. The default is empty (no postprocessing); see below for examples of what can be done with this. For details, see [`talkinghead/tha3/app/postprocessor.py`](tha3/app/postprocessor.py).