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https://github.com/comfyanonymous/ComfyUI.git
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christian-
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127
.coderabbit.yaml
127
.coderabbit.yaml
@@ -1,127 +0,0 @@
|
||||
# yaml-language-server: $schema=https://coderabbit.ai/integrations/schema.v2.json
|
||||
language: "en-US"
|
||||
early_access: false
|
||||
tone_instructions: "Only comment on issues introduced by this PR's changes. Do not flag pre-existing problems in moved, re-indented, or reformatted code."
|
||||
|
||||
reviews:
|
||||
profile: "chill"
|
||||
request_changes_workflow: false
|
||||
high_level_summary: false
|
||||
poem: false
|
||||
review_status: false
|
||||
review_details: false
|
||||
commit_status: true
|
||||
collapse_walkthrough: true
|
||||
changed_files_summary: false
|
||||
sequence_diagrams: false
|
||||
estimate_code_review_effort: false
|
||||
assess_linked_issues: false
|
||||
related_issues: false
|
||||
related_prs: false
|
||||
suggested_labels: false
|
||||
auto_apply_labels: false
|
||||
suggested_reviewers: false
|
||||
auto_assign_reviewers: false
|
||||
in_progress_fortune: false
|
||||
enable_prompt_for_ai_agents: true
|
||||
|
||||
path_filters:
|
||||
- "!comfy_api_nodes/apis/**"
|
||||
- "!**/generated/*.pyi"
|
||||
- "!.ci/**"
|
||||
- "!script_examples/**"
|
||||
- "!**/__pycache__/**"
|
||||
- "!**/*.ipynb"
|
||||
- "!**/*.png"
|
||||
- "!**/*.bat"
|
||||
|
||||
path_instructions:
|
||||
- path: "**"
|
||||
instructions: |
|
||||
IMPORTANT: Only comment on issues directly introduced by this PR's code changes.
|
||||
Do NOT flag pre-existing issues in code that was merely moved, re-indented,
|
||||
de-indented, or reformatted without logic changes. If code appears in the diff
|
||||
only due to whitespace or structural reformatting (e.g., removing a `with:` block),
|
||||
treat it as unchanged. Contributors should not feel obligated to address
|
||||
pre-existing issues outside the scope of their contribution.
|
||||
- path: "comfy/**"
|
||||
instructions: |
|
||||
Core ML/diffusion engine. Focus on:
|
||||
- Backward compatibility (breaking changes affect all custom nodes)
|
||||
- Memory management and GPU resource handling
|
||||
- Performance implications in hot paths
|
||||
- Thread safety for concurrent execution
|
||||
- path: "comfy_api_nodes/**"
|
||||
instructions: |
|
||||
Third-party API integration nodes. Focus on:
|
||||
- No hardcoded API keys or secrets
|
||||
- Proper error handling for API failures (timeouts, rate limits, auth errors)
|
||||
- Correct Pydantic model usage
|
||||
- Security of user data passed to external APIs
|
||||
- path: "comfy_extras/**"
|
||||
instructions: |
|
||||
Community-contributed extra nodes. Focus on:
|
||||
- Consistency with node patterns (INPUT_TYPES, RETURN_TYPES, FUNCTION, CATEGORY)
|
||||
- No breaking changes to existing node interfaces
|
||||
- path: "comfy_execution/**"
|
||||
instructions: |
|
||||
Execution engine (graph execution, caching, jobs). Focus on:
|
||||
- Caching correctness
|
||||
- Concurrent execution safety
|
||||
- Graph validation edge cases
|
||||
- path: "nodes.py"
|
||||
instructions: |
|
||||
Core node definitions (2500+ lines). Focus on:
|
||||
- Backward compatibility of NODE_CLASS_MAPPINGS
|
||||
- Consistency of INPUT_TYPES return format
|
||||
- path: "alembic_db/**"
|
||||
instructions: |
|
||||
Database migrations. Focus on:
|
||||
- Migration safety and rollback support
|
||||
- Data preservation during schema changes
|
||||
|
||||
auto_review:
|
||||
enabled: true
|
||||
auto_incremental_review: true
|
||||
drafts: false
|
||||
ignore_title_keywords:
|
||||
- "WIP"
|
||||
- "DO NOT REVIEW"
|
||||
- "DO NOT MERGE"
|
||||
|
||||
finishing_touches:
|
||||
docstrings:
|
||||
enabled: false
|
||||
unit_tests:
|
||||
enabled: false
|
||||
|
||||
tools:
|
||||
ruff:
|
||||
enabled: false
|
||||
pylint:
|
||||
enabled: false
|
||||
flake8:
|
||||
enabled: false
|
||||
gitleaks:
|
||||
enabled: true
|
||||
shellcheck:
|
||||
enabled: false
|
||||
markdownlint:
|
||||
enabled: false
|
||||
yamllint:
|
||||
enabled: false
|
||||
languagetool:
|
||||
enabled: false
|
||||
github-checks:
|
||||
enabled: true
|
||||
timeout_ms: 90000
|
||||
ast-grep:
|
||||
essential_rules: true
|
||||
|
||||
chat:
|
||||
auto_reply: true
|
||||
|
||||
knowledge_base:
|
||||
opt_out: false
|
||||
learnings:
|
||||
scope: "auto"
|
||||
@@ -229,9 +229,9 @@ AMD users can install rocm and pytorch with pip if you don't have it already ins
|
||||
|
||||
```pip install torch torchvision torchaudio --index-url https://download.pytorch.org/whl/rocm7.1```
|
||||
|
||||
This is the command to install the nightly with ROCm 7.2 which might have some performance improvements:
|
||||
This is the command to install the nightly with ROCm 7.1 which might have some performance improvements:
|
||||
|
||||
```pip install --pre torch torchvision torchaudio --index-url https://download.pytorch.org/whl/nightly/rocm7.2```
|
||||
```pip install --pre torch torchvision torchaudio --index-url https://download.pytorch.org/whl/nightly/rocm7.1```
|
||||
|
||||
|
||||
### AMD GPUs (Experimental: Windows and Linux), RDNA 3, 3.5 and 4 only.
|
||||
|
||||
@@ -46,8 +46,6 @@ class NodeReplaceManager:
|
||||
connections: dict[str, list[tuple[str, str, int]]] = {}
|
||||
need_replacement: set[str] = set()
|
||||
for node_number, node_struct in prompt.items():
|
||||
if "class_type" not in node_struct or "inputs" not in node_struct:
|
||||
continue
|
||||
class_type = node_struct["class_type"]
|
||||
# need replacement if not in NODE_CLASS_MAPPINGS and has replacement
|
||||
if class_type not in nodes.NODE_CLASS_MAPPINGS.keys() and self.has_replacement(class_type):
|
||||
|
||||
@@ -53,7 +53,7 @@ class SubgraphManager:
|
||||
return entry_id, entry
|
||||
|
||||
async def load_entry_data(self, entry: SubgraphEntry):
|
||||
with open(entry['path'], 'r', encoding='utf-8') as f:
|
||||
with open(entry['path'], 'r') as f:
|
||||
entry['data'] = f.read()
|
||||
return entry
|
||||
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
#version 300 es
|
||||
precision highp float;
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
uniform float u_float0; // Brightness slider -100..100
|
||||
uniform float u_float1; // Contrast slider -100..100
|
||||
|
||||
in vec2 v_texCoord;
|
||||
out vec4 fragColor;
|
||||
|
||||
const float MID_GRAY = 0.18; // 18% reflectance
|
||||
|
||||
// sRGB gamma 2.2 approximation
|
||||
vec3 srgbToLinear(vec3 c) {
|
||||
return pow(max(c, 0.0), vec3(2.2));
|
||||
}
|
||||
|
||||
vec3 linearToSrgb(vec3 c) {
|
||||
return pow(max(c, 0.0), vec3(1.0/2.2));
|
||||
}
|
||||
|
||||
float mapBrightness(float b) {
|
||||
return clamp(b / 100.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
float mapContrast(float c) {
|
||||
return clamp(c / 100.0 + 1.0, 0.0, 2.0);
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec4 orig = texture(u_image0, v_texCoord);
|
||||
|
||||
float brightness = mapBrightness(u_float0);
|
||||
float contrast = mapContrast(u_float1);
|
||||
|
||||
vec3 lin = srgbToLinear(orig.rgb);
|
||||
|
||||
lin = (lin - MID_GRAY) * contrast + brightness + MID_GRAY;
|
||||
|
||||
// Convert back to sRGB
|
||||
vec3 result = linearToSrgb(clamp(lin, 0.0, 1.0));
|
||||
|
||||
fragColor = vec4(result, orig.a);
|
||||
}
|
||||
@@ -1,72 +0,0 @@
|
||||
#version 300 es
|
||||
precision highp float;
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
uniform vec2 u_resolution;
|
||||
uniform int u_int0; // Mode
|
||||
uniform float u_float0; // Amount (0 to 100)
|
||||
|
||||
in vec2 v_texCoord;
|
||||
out vec4 fragColor;
|
||||
|
||||
const int MODE_LINEAR = 0;
|
||||
const int MODE_RADIAL = 1;
|
||||
const int MODE_BARREL = 2;
|
||||
const int MODE_SWIRL = 3;
|
||||
const int MODE_DIAGONAL = 4;
|
||||
|
||||
const float AMOUNT_SCALE = 0.0005;
|
||||
const float RADIAL_MULT = 4.0;
|
||||
const float BARREL_MULT = 8.0;
|
||||
const float INV_SQRT2 = 0.70710678118;
|
||||
|
||||
void main() {
|
||||
vec2 uv = v_texCoord;
|
||||
vec4 original = texture(u_image0, uv);
|
||||
|
||||
float amount = u_float0 * AMOUNT_SCALE;
|
||||
|
||||
if (amount < 0.000001) {
|
||||
fragColor = original;
|
||||
return;
|
||||
}
|
||||
|
||||
// Aspect-corrected coordinates for circular effects
|
||||
float aspect = u_resolution.x / u_resolution.y;
|
||||
vec2 centered = uv - 0.5;
|
||||
vec2 corrected = vec2(centered.x * aspect, centered.y);
|
||||
float r = length(corrected);
|
||||
vec2 dir = r > 0.0001 ? corrected / r : vec2(0.0);
|
||||
vec2 offset = vec2(0.0);
|
||||
|
||||
if (u_int0 == MODE_LINEAR) {
|
||||
// Horizontal shift (no aspect correction needed)
|
||||
offset = vec2(amount, 0.0);
|
||||
}
|
||||
else if (u_int0 == MODE_RADIAL) {
|
||||
// Outward from center, stronger at edges
|
||||
offset = dir * r * amount * RADIAL_MULT;
|
||||
offset.x /= aspect; // Convert back to UV space
|
||||
}
|
||||
else if (u_int0 == MODE_BARREL) {
|
||||
// Lens distortion simulation (r² falloff)
|
||||
offset = dir * r * r * amount * BARREL_MULT;
|
||||
offset.x /= aspect; // Convert back to UV space
|
||||
}
|
||||
else if (u_int0 == MODE_SWIRL) {
|
||||
// Perpendicular to radial (rotational aberration)
|
||||
vec2 perp = vec2(-dir.y, dir.x);
|
||||
offset = perp * r * amount * RADIAL_MULT;
|
||||
offset.x /= aspect; // Convert back to UV space
|
||||
}
|
||||
else if (u_int0 == MODE_DIAGONAL) {
|
||||
// 45° offset (no aspect correction needed)
|
||||
offset = vec2(amount, amount) * INV_SQRT2;
|
||||
}
|
||||
|
||||
float red = texture(u_image0, uv + offset).r;
|
||||
float green = original.g;
|
||||
float blue = texture(u_image0, uv - offset).b;
|
||||
|
||||
fragColor = vec4(red, green, blue, original.a);
|
||||
}
|
||||
@@ -1,78 +0,0 @@
|
||||
#version 300 es
|
||||
precision highp float;
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
uniform float u_float0; // temperature (-100 to 100)
|
||||
uniform float u_float1; // tint (-100 to 100)
|
||||
uniform float u_float2; // vibrance (-100 to 100)
|
||||
uniform float u_float3; // saturation (-100 to 100)
|
||||
|
||||
in vec2 v_texCoord;
|
||||
out vec4 fragColor;
|
||||
|
||||
const float INPUT_SCALE = 0.01;
|
||||
const float TEMP_TINT_PRIMARY = 0.3;
|
||||
const float TEMP_TINT_SECONDARY = 0.15;
|
||||
const float VIBRANCE_BOOST = 2.0;
|
||||
const float SATURATION_BOOST = 2.0;
|
||||
const float SKIN_PROTECTION = 0.5;
|
||||
const float EPSILON = 0.001;
|
||||
const vec3 LUMA_WEIGHTS = vec3(0.299, 0.587, 0.114);
|
||||
|
||||
void main() {
|
||||
vec4 tex = texture(u_image0, v_texCoord);
|
||||
vec3 color = tex.rgb;
|
||||
|
||||
// Scale inputs: -100/100 → -1/1
|
||||
float temperature = u_float0 * INPUT_SCALE;
|
||||
float tint = u_float1 * INPUT_SCALE;
|
||||
float vibrance = u_float2 * INPUT_SCALE;
|
||||
float saturation = u_float3 * INPUT_SCALE;
|
||||
|
||||
// Temperature (warm/cool): positive = warm, negative = cool
|
||||
color.r += temperature * TEMP_TINT_PRIMARY;
|
||||
color.b -= temperature * TEMP_TINT_PRIMARY;
|
||||
|
||||
// Tint (green/magenta): positive = green, negative = magenta
|
||||
color.g += tint * TEMP_TINT_PRIMARY;
|
||||
color.r -= tint * TEMP_TINT_SECONDARY;
|
||||
color.b -= tint * TEMP_TINT_SECONDARY;
|
||||
|
||||
// Single clamp after temperature/tint
|
||||
color = clamp(color, 0.0, 1.0);
|
||||
|
||||
// Vibrance with skin protection
|
||||
if (vibrance != 0.0) {
|
||||
float maxC = max(color.r, max(color.g, color.b));
|
||||
float minC = min(color.r, min(color.g, color.b));
|
||||
float sat = maxC - minC;
|
||||
float gray = dot(color, LUMA_WEIGHTS);
|
||||
|
||||
if (vibrance < 0.0) {
|
||||
// Desaturate: -100 → gray
|
||||
color = mix(vec3(gray), color, 1.0 + vibrance);
|
||||
} else {
|
||||
// Boost less saturated colors more
|
||||
float vibranceAmt = vibrance * (1.0 - sat);
|
||||
|
||||
// Branchless skin tone protection
|
||||
float isWarmTone = step(color.b, color.g) * step(color.g, color.r);
|
||||
float warmth = (color.r - color.b) / max(maxC, EPSILON);
|
||||
float skinTone = isWarmTone * warmth * sat * (1.0 - sat);
|
||||
vibranceAmt *= (1.0 - skinTone * SKIN_PROTECTION);
|
||||
|
||||
color = mix(vec3(gray), color, 1.0 + vibranceAmt * VIBRANCE_BOOST);
|
||||
}
|
||||
}
|
||||
|
||||
// Saturation
|
||||
if (saturation != 0.0) {
|
||||
float gray = dot(color, LUMA_WEIGHTS);
|
||||
float satMix = saturation < 0.0
|
||||
? 1.0 + saturation // -100 → gray
|
||||
: 1.0 + saturation * SATURATION_BOOST; // +100 → 3x boost
|
||||
color = mix(vec3(gray), color, satMix);
|
||||
}
|
||||
|
||||
fragColor = vec4(clamp(color, 0.0, 1.0), tex.a);
|
||||
}
|
||||
@@ -1,94 +0,0 @@
|
||||
#version 300 es
|
||||
precision highp float;
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
uniform float u_float0; // Blur radius (0–20, default ~5)
|
||||
uniform float u_float1; // Edge threshold (0–100, default ~30)
|
||||
uniform int u_int0; // Step size (0/1 = every pixel, 2+ = skip pixels)
|
||||
|
||||
in vec2 v_texCoord;
|
||||
out vec4 fragColor;
|
||||
|
||||
const int MAX_RADIUS = 20;
|
||||
const float EPSILON = 0.0001;
|
||||
|
||||
// Perceptual luminance
|
||||
float getLuminance(vec3 rgb) {
|
||||
return dot(rgb, vec3(0.299, 0.587, 0.114));
|
||||
}
|
||||
|
||||
vec4 bilateralFilter(vec2 uv, vec2 texelSize, int radius,
|
||||
float sigmaSpatial, float sigmaColor)
|
||||
{
|
||||
vec4 center = texture(u_image0, uv);
|
||||
vec3 centerRGB = center.rgb;
|
||||
|
||||
float invSpatial2 = -0.5 / (sigmaSpatial * sigmaSpatial);
|
||||
float invColor2 = -0.5 / (sigmaColor * sigmaColor + EPSILON);
|
||||
|
||||
vec3 sumRGB = vec3(0.0);
|
||||
float sumWeight = 0.0;
|
||||
|
||||
int step = max(u_int0, 1);
|
||||
float radius2 = float(radius * radius);
|
||||
|
||||
for (int dy = -MAX_RADIUS; dy <= MAX_RADIUS; dy++) {
|
||||
if (dy < -radius || dy > radius) continue;
|
||||
if (abs(dy) % step != 0) continue;
|
||||
|
||||
for (int dx = -MAX_RADIUS; dx <= MAX_RADIUS; dx++) {
|
||||
if (dx < -radius || dx > radius) continue;
|
||||
if (abs(dx) % step != 0) continue;
|
||||
|
||||
vec2 offset = vec2(float(dx), float(dy));
|
||||
float dist2 = dot(offset, offset);
|
||||
if (dist2 > radius2) continue;
|
||||
|
||||
vec3 sampleRGB = texture(u_image0, uv + offset * texelSize).rgb;
|
||||
|
||||
// Spatial Gaussian
|
||||
float spatialWeight = exp(dist2 * invSpatial2);
|
||||
|
||||
// Perceptual color distance (weighted RGB)
|
||||
vec3 diff = sampleRGB - centerRGB;
|
||||
float colorDist = dot(diff * diff, vec3(0.299, 0.587, 0.114));
|
||||
float colorWeight = exp(colorDist * invColor2);
|
||||
|
||||
float w = spatialWeight * colorWeight;
|
||||
sumRGB += sampleRGB * w;
|
||||
sumWeight += w;
|
||||
}
|
||||
}
|
||||
|
||||
vec3 resultRGB = sumRGB / max(sumWeight, EPSILON);
|
||||
return vec4(resultRGB, center.a); // preserve center alpha
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec2 texelSize = 1.0 / vec2(textureSize(u_image0, 0));
|
||||
|
||||
float radiusF = clamp(u_float0, 0.0, float(MAX_RADIUS));
|
||||
int radius = int(radiusF + 0.5);
|
||||
|
||||
if (radius == 0) {
|
||||
fragColor = texture(u_image0, v_texCoord);
|
||||
return;
|
||||
}
|
||||
|
||||
// Edge threshold → color sigma
|
||||
// Squared curve for better low-end control
|
||||
float t = clamp(u_float1, 0.0, 100.0) / 100.0;
|
||||
t *= t;
|
||||
float sigmaColor = mix(0.01, 0.5, t);
|
||||
|
||||
// Spatial sigma tied to radius
|
||||
float sigmaSpatial = max(radiusF * 0.75, 0.5);
|
||||
|
||||
fragColor = bilateralFilter(
|
||||
v_texCoord,
|
||||
texelSize,
|
||||
radius,
|
||||
sigmaSpatial,
|
||||
sigmaColor
|
||||
);
|
||||
}
|
||||
@@ -1,124 +0,0 @@
|
||||
#version 300 es
|
||||
precision highp float;
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
uniform vec2 u_resolution;
|
||||
uniform float u_float0; // grain amount [0.0 – 1.0] typical: 0.2–0.8
|
||||
uniform float u_float1; // grain size [0.3 – 3.0] lower = finer grain
|
||||
uniform float u_float2; // color amount [0.0 – 1.0] 0 = monochrome, 1 = RGB grain
|
||||
uniform float u_float3; // luminance bias [0.0 – 1.0] 0 = uniform, 1 = shadows only
|
||||
uniform int u_int0; // noise mode [0 or 1] 0 = smooth, 1 = grainy
|
||||
|
||||
in vec2 v_texCoord;
|
||||
layout(location = 0) out vec4 fragColor0;
|
||||
|
||||
// High-quality integer hash (pcg-like)
|
||||
uint pcg(uint v) {
|
||||
uint state = v * 747796405u + 2891336453u;
|
||||
uint word = ((state >> ((state >> 28u) + 4u)) ^ state) * 277803737u;
|
||||
return (word >> 22u) ^ word;
|
||||
}
|
||||
|
||||
// 2D -> 1D hash input
|
||||
uint hash2d(uvec2 p) {
|
||||
return pcg(p.x + pcg(p.y));
|
||||
}
|
||||
|
||||
// Hash to float [0, 1]
|
||||
float hashf(uvec2 p) {
|
||||
return float(hash2d(p)) / float(0xffffffffu);
|
||||
}
|
||||
|
||||
// Hash to float with offset (for RGB channels)
|
||||
float hashf(uvec2 p, uint offset) {
|
||||
return float(pcg(hash2d(p) + offset)) / float(0xffffffffu);
|
||||
}
|
||||
|
||||
// Convert uniform [0,1] to roughly Gaussian distribution
|
||||
// Using simple approximation: average of multiple samples
|
||||
float toGaussian(uvec2 p) {
|
||||
float sum = hashf(p, 0u) + hashf(p, 1u) + hashf(p, 2u) + hashf(p, 3u);
|
||||
return (sum - 2.0) * 0.7; // Centered, scaled
|
||||
}
|
||||
|
||||
float toGaussian(uvec2 p, uint offset) {
|
||||
float sum = hashf(p, offset) + hashf(p, offset + 1u)
|
||||
+ hashf(p, offset + 2u) + hashf(p, offset + 3u);
|
||||
return (sum - 2.0) * 0.7;
|
||||
}
|
||||
|
||||
// Smooth noise with better interpolation
|
||||
float smoothNoise(vec2 p) {
|
||||
vec2 i = floor(p);
|
||||
vec2 f = fract(p);
|
||||
|
||||
// Quintic interpolation (less banding than cubic)
|
||||
f = f * f * f * (f * (f * 6.0 - 15.0) + 10.0);
|
||||
|
||||
uvec2 ui = uvec2(i);
|
||||
float a = toGaussian(ui);
|
||||
float b = toGaussian(ui + uvec2(1u, 0u));
|
||||
float c = toGaussian(ui + uvec2(0u, 1u));
|
||||
float d = toGaussian(ui + uvec2(1u, 1u));
|
||||
|
||||
return mix(mix(a, b, f.x), mix(c, d, f.x), f.y);
|
||||
}
|
||||
|
||||
float smoothNoise(vec2 p, uint offset) {
|
||||
vec2 i = floor(p);
|
||||
vec2 f = fract(p);
|
||||
|
||||
f = f * f * f * (f * (f * 6.0 - 15.0) + 10.0);
|
||||
|
||||
uvec2 ui = uvec2(i);
|
||||
float a = toGaussian(ui, offset);
|
||||
float b = toGaussian(ui + uvec2(1u, 0u), offset);
|
||||
float c = toGaussian(ui + uvec2(0u, 1u), offset);
|
||||
float d = toGaussian(ui + uvec2(1u, 1u), offset);
|
||||
|
||||
return mix(mix(a, b, f.x), mix(c, d, f.x), f.y);
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec4 color = texture(u_image0, v_texCoord);
|
||||
|
||||
// Luminance (Rec.709)
|
||||
float luma = dot(color.rgb, vec3(0.2126, 0.7152, 0.0722));
|
||||
|
||||
// Grain UV (resolution-independent)
|
||||
vec2 grainUV = v_texCoord * u_resolution / max(u_float1, 0.01);
|
||||
uvec2 grainPixel = uvec2(grainUV);
|
||||
|
||||
float g;
|
||||
vec3 grainRGB;
|
||||
|
||||
if (u_int0 == 1) {
|
||||
// Grainy mode: pure hash noise (no interpolation = no banding)
|
||||
g = toGaussian(grainPixel);
|
||||
grainRGB = vec3(
|
||||
toGaussian(grainPixel, 100u),
|
||||
toGaussian(grainPixel, 200u),
|
||||
toGaussian(grainPixel, 300u)
|
||||
);
|
||||
} else {
|
||||
// Smooth mode: interpolated with quintic curve
|
||||
g = smoothNoise(grainUV);
|
||||
grainRGB = vec3(
|
||||
smoothNoise(grainUV, 100u),
|
||||
smoothNoise(grainUV, 200u),
|
||||
smoothNoise(grainUV, 300u)
|
||||
);
|
||||
}
|
||||
|
||||
// Luminance weighting (less grain in highlights)
|
||||
float lumWeight = mix(1.0, 1.0 - luma, clamp(u_float3, 0.0, 1.0));
|
||||
|
||||
// Strength
|
||||
float strength = u_float0 * 0.15;
|
||||
|
||||
// Color vs monochrome grain
|
||||
vec3 grainColor = mix(vec3(g), grainRGB, clamp(u_float2, 0.0, 1.0));
|
||||
|
||||
color.rgb += grainColor * strength * lumWeight;
|
||||
fragColor0 = vec4(clamp(color.rgb, 0.0, 1.0), color.a);
|
||||
}
|
||||
@@ -1,133 +0,0 @@
|
||||
#version 300 es
|
||||
precision mediump float;
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
uniform vec2 u_resolution;
|
||||
uniform int u_int0; // Blend mode
|
||||
uniform int u_int1; // Color tint
|
||||
uniform float u_float0; // Intensity
|
||||
uniform float u_float1; // Radius
|
||||
uniform float u_float2; // Threshold
|
||||
|
||||
in vec2 v_texCoord;
|
||||
out vec4 fragColor;
|
||||
|
||||
const int BLEND_ADD = 0;
|
||||
const int BLEND_SCREEN = 1;
|
||||
const int BLEND_SOFT = 2;
|
||||
const int BLEND_OVERLAY = 3;
|
||||
const int BLEND_LIGHTEN = 4;
|
||||
|
||||
const float GOLDEN_ANGLE = 2.39996323;
|
||||
const int MAX_SAMPLES = 48;
|
||||
const vec3 LUMA = vec3(0.299, 0.587, 0.114);
|
||||
|
||||
float hash(vec2 p) {
|
||||
p = fract(p * vec2(123.34, 456.21));
|
||||
p += dot(p, p + 45.32);
|
||||
return fract(p.x * p.y);
|
||||
}
|
||||
|
||||
vec3 hexToRgb(int h) {
|
||||
return vec3(
|
||||
float((h >> 16) & 255),
|
||||
float((h >> 8) & 255),
|
||||
float(h & 255)
|
||||
) * (1.0 / 255.0);
|
||||
}
|
||||
|
||||
vec3 blend(vec3 base, vec3 glow, int mode) {
|
||||
if (mode == BLEND_SCREEN) {
|
||||
return 1.0 - (1.0 - base) * (1.0 - glow);
|
||||
}
|
||||
if (mode == BLEND_SOFT) {
|
||||
return mix(
|
||||
base - (1.0 - 2.0 * glow) * base * (1.0 - base),
|
||||
base + (2.0 * glow - 1.0) * (sqrt(base) - base),
|
||||
step(0.5, glow)
|
||||
);
|
||||
}
|
||||
if (mode == BLEND_OVERLAY) {
|
||||
return mix(
|
||||
2.0 * base * glow,
|
||||
1.0 - 2.0 * (1.0 - base) * (1.0 - glow),
|
||||
step(0.5, base)
|
||||
);
|
||||
}
|
||||
if (mode == BLEND_LIGHTEN) {
|
||||
return max(base, glow);
|
||||
}
|
||||
return base + glow;
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec4 original = texture(u_image0, v_texCoord);
|
||||
|
||||
float intensity = u_float0 * 0.05;
|
||||
float radius = u_float1 * u_float1 * 0.012;
|
||||
|
||||
if (intensity < 0.001 || radius < 0.1) {
|
||||
fragColor = original;
|
||||
return;
|
||||
}
|
||||
|
||||
float threshold = 1.0 - u_float2 * 0.01;
|
||||
float t0 = threshold - 0.15;
|
||||
float t1 = threshold + 0.15;
|
||||
|
||||
vec2 texelSize = 1.0 / u_resolution;
|
||||
float radius2 = radius * radius;
|
||||
|
||||
float sampleScale = clamp(radius * 0.75, 0.35, 1.0);
|
||||
int samples = int(float(MAX_SAMPLES) * sampleScale);
|
||||
|
||||
float noise = hash(gl_FragCoord.xy);
|
||||
float angleOffset = noise * GOLDEN_ANGLE;
|
||||
float radiusJitter = 0.85 + noise * 0.3;
|
||||
|
||||
float ca = cos(GOLDEN_ANGLE);
|
||||
float sa = sin(GOLDEN_ANGLE);
|
||||
vec2 dir = vec2(cos(angleOffset), sin(angleOffset));
|
||||
|
||||
vec3 glow = vec3(0.0);
|
||||
float totalWeight = 0.0;
|
||||
|
||||
// Center tap
|
||||
float centerMask = smoothstep(t0, t1, dot(original.rgb, LUMA));
|
||||
glow += original.rgb * centerMask * 2.0;
|
||||
totalWeight += 2.0;
|
||||
|
||||
for (int i = 1; i < MAX_SAMPLES; i++) {
|
||||
if (i >= samples) break;
|
||||
|
||||
float fi = float(i);
|
||||
float dist = sqrt(fi / float(samples)) * radius * radiusJitter;
|
||||
|
||||
vec2 offset = dir * dist * texelSize;
|
||||
vec3 c = texture(u_image0, v_texCoord + offset).rgb;
|
||||
float mask = smoothstep(t0, t1, dot(c, LUMA));
|
||||
|
||||
float w = 1.0 - (dist * dist) / (radius2 * 1.5);
|
||||
w = max(w, 0.0);
|
||||
w *= w;
|
||||
|
||||
glow += c * mask * w;
|
||||
totalWeight += w;
|
||||
|
||||
dir = vec2(
|
||||
dir.x * ca - dir.y * sa,
|
||||
dir.x * sa + dir.y * ca
|
||||
);
|
||||
}
|
||||
|
||||
glow *= intensity / max(totalWeight, 0.001);
|
||||
|
||||
if (u_int1 > 0) {
|
||||
glow *= hexToRgb(u_int1);
|
||||
}
|
||||
|
||||
vec3 result = blend(original.rgb, glow, u_int0);
|
||||
result += (noise - 0.5) * (1.0 / 255.0);
|
||||
|
||||
fragColor = vec4(clamp(result, 0.0, 1.0), original.a);
|
||||
}
|
||||
@@ -1,222 +0,0 @@
|
||||
#version 300 es
|
||||
precision highp float;
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
uniform int u_int0; // Mode: 0=Master, 1=Reds, 2=Yellows, 3=Greens, 4=Cyans, 5=Blues, 6=Magentas, 7=Colorize
|
||||
uniform int u_int1; // Color Space: 0=HSL, 1=HSB/HSV
|
||||
uniform float u_float0; // Hue (-180 to 180)
|
||||
uniform float u_float1; // Saturation (-100 to 100)
|
||||
uniform float u_float2; // Lightness/Brightness (-100 to 100)
|
||||
uniform float u_float3; // Overlap (0 to 100) - feathering between adjacent color ranges
|
||||
|
||||
in vec2 v_texCoord;
|
||||
out vec4 fragColor;
|
||||
|
||||
// Color range modes
|
||||
const int MODE_MASTER = 0;
|
||||
const int MODE_RED = 1;
|
||||
const int MODE_YELLOW = 2;
|
||||
const int MODE_GREEN = 3;
|
||||
const int MODE_CYAN = 4;
|
||||
const int MODE_BLUE = 5;
|
||||
const int MODE_MAGENTA = 6;
|
||||
const int MODE_COLORIZE = 7;
|
||||
|
||||
// Color space modes
|
||||
const int COLORSPACE_HSL = 0;
|
||||
const int COLORSPACE_HSB = 1;
|
||||
|
||||
const float EPSILON = 0.0001;
|
||||
|
||||
//=============================================================================
|
||||
// RGB <-> HSL Conversions
|
||||
//=============================================================================
|
||||
|
||||
vec3 rgb2hsl(vec3 c) {
|
||||
float maxC = max(max(c.r, c.g), c.b);
|
||||
float minC = min(min(c.r, c.g), c.b);
|
||||
float delta = maxC - minC;
|
||||
|
||||
float h = 0.0;
|
||||
float s = 0.0;
|
||||
float l = (maxC + minC) * 0.5;
|
||||
|
||||
if (delta > EPSILON) {
|
||||
s = l < 0.5
|
||||
? delta / (maxC + minC)
|
||||
: delta / (2.0 - maxC - minC);
|
||||
|
||||
if (maxC == c.r) {
|
||||
h = (c.g - c.b) / delta + (c.g < c.b ? 6.0 : 0.0);
|
||||
} else if (maxC == c.g) {
|
||||
h = (c.b - c.r) / delta + 2.0;
|
||||
} else {
|
||||
h = (c.r - c.g) / delta + 4.0;
|
||||
}
|
||||
h /= 6.0;
|
||||
}
|
||||
|
||||
return vec3(h, s, l);
|
||||
}
|
||||
|
||||
float hue2rgb(float p, float q, float t) {
|
||||
t = fract(t);
|
||||
if (t < 1.0/6.0) return p + (q - p) * 6.0 * t;
|
||||
if (t < 0.5) return q;
|
||||
if (t < 2.0/3.0) return p + (q - p) * (2.0/3.0 - t) * 6.0;
|
||||
return p;
|
||||
}
|
||||
|
||||
vec3 hsl2rgb(vec3 hsl) {
|
||||
if (hsl.y < EPSILON) return vec3(hsl.z);
|
||||
|
||||
float q = hsl.z < 0.5
|
||||
? hsl.z * (1.0 + hsl.y)
|
||||
: hsl.z + hsl.y - hsl.z * hsl.y;
|
||||
float p = 2.0 * hsl.z - q;
|
||||
|
||||
return vec3(
|
||||
hue2rgb(p, q, hsl.x + 1.0/3.0),
|
||||
hue2rgb(p, q, hsl.x),
|
||||
hue2rgb(p, q, hsl.x - 1.0/3.0)
|
||||
);
|
||||
}
|
||||
|
||||
vec3 rgb2hsb(vec3 c) {
|
||||
float maxC = max(max(c.r, c.g), c.b);
|
||||
float minC = min(min(c.r, c.g), c.b);
|
||||
float delta = maxC - minC;
|
||||
|
||||
float h = 0.0;
|
||||
float s = (maxC > EPSILON) ? delta / maxC : 0.0;
|
||||
float b = maxC;
|
||||
|
||||
if (delta > EPSILON) {
|
||||
if (maxC == c.r) {
|
||||
h = (c.g - c.b) / delta + (c.g < c.b ? 6.0 : 0.0);
|
||||
} else if (maxC == c.g) {
|
||||
h = (c.b - c.r) / delta + 2.0;
|
||||
} else {
|
||||
h = (c.r - c.g) / delta + 4.0;
|
||||
}
|
||||
h /= 6.0;
|
||||
}
|
||||
|
||||
return vec3(h, s, b);
|
||||
}
|
||||
|
||||
vec3 hsb2rgb(vec3 hsb) {
|
||||
vec3 rgb = clamp(abs(mod(hsb.x * 6.0 + vec3(0.0, 4.0, 2.0), 6.0) - 3.0) - 1.0, 0.0, 1.0);
|
||||
return hsb.z * mix(vec3(1.0), rgb, hsb.y);
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
// Color Range Weight Calculation
|
||||
//=============================================================================
|
||||
|
||||
float hueDistance(float a, float b) {
|
||||
float d = abs(a - b);
|
||||
return min(d, 1.0 - d);
|
||||
}
|
||||
|
||||
float getHueWeight(float hue, float center, float overlap) {
|
||||
float baseWidth = 1.0 / 6.0;
|
||||
float feather = baseWidth * overlap;
|
||||
|
||||
float d = hueDistance(hue, center);
|
||||
|
||||
float inner = baseWidth * 0.5;
|
||||
float outer = inner + feather;
|
||||
|
||||
return 1.0 - smoothstep(inner, outer, d);
|
||||
}
|
||||
|
||||
float getModeWeight(float hue, int mode, float overlap) {
|
||||
if (mode == MODE_MASTER || mode == MODE_COLORIZE) return 1.0;
|
||||
|
||||
if (mode == MODE_RED) {
|
||||
return max(
|
||||
getHueWeight(hue, 0.0, overlap),
|
||||
getHueWeight(hue, 1.0, overlap)
|
||||
);
|
||||
}
|
||||
|
||||
float center = float(mode - 1) / 6.0;
|
||||
return getHueWeight(hue, center, overlap);
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
// Adjustment Functions
|
||||
//=============================================================================
|
||||
|
||||
float adjustLightness(float l, float amount) {
|
||||
return amount > 0.0
|
||||
? l + (1.0 - l) * amount
|
||||
: l + l * amount;
|
||||
}
|
||||
|
||||
float adjustBrightness(float b, float amount) {
|
||||
return clamp(b + amount, 0.0, 1.0);
|
||||
}
|
||||
|
||||
float adjustSaturation(float s, float amount) {
|
||||
return amount > 0.0
|
||||
? s + (1.0 - s) * amount
|
||||
: s + s * amount;
|
||||
}
|
||||
|
||||
vec3 colorize(vec3 rgb, float hue, float sat, float light) {
|
||||
float lum = dot(rgb, vec3(0.299, 0.587, 0.114));
|
||||
float l = adjustLightness(lum, light);
|
||||
|
||||
vec3 hsl = vec3(fract(hue), clamp(sat, 0.0, 1.0), clamp(l, 0.0, 1.0));
|
||||
return hsl2rgb(hsl);
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
// Main
|
||||
//=============================================================================
|
||||
|
||||
void main() {
|
||||
vec4 original = texture(u_image0, v_texCoord);
|
||||
|
||||
float hueShift = u_float0 / 360.0; // -180..180 -> -0.5..0.5
|
||||
float satAmount = u_float1 / 100.0; // -100..100 -> -1..1
|
||||
float lightAmount= u_float2 / 100.0; // -100..100 -> -1..1
|
||||
float overlap = u_float3 / 100.0; // 0..100 -> 0..1
|
||||
|
||||
vec3 result;
|
||||
|
||||
if (u_int0 == MODE_COLORIZE) {
|
||||
result = colorize(original.rgb, hueShift, satAmount, lightAmount);
|
||||
fragColor = vec4(result, original.a);
|
||||
return;
|
||||
}
|
||||
|
||||
vec3 hsx = (u_int1 == COLORSPACE_HSL)
|
||||
? rgb2hsl(original.rgb)
|
||||
: rgb2hsb(original.rgb);
|
||||
|
||||
float weight = getModeWeight(hsx.x, u_int0, overlap);
|
||||
|
||||
if (u_int0 != MODE_MASTER && hsx.y < EPSILON) {
|
||||
weight = 0.0;
|
||||
}
|
||||
|
||||
if (weight > EPSILON) {
|
||||
float h = fract(hsx.x + hueShift * weight);
|
||||
float s = clamp(adjustSaturation(hsx.y, satAmount * weight), 0.0, 1.0);
|
||||
float v = (u_int1 == COLORSPACE_HSL)
|
||||
? clamp(adjustLightness(hsx.z, lightAmount * weight), 0.0, 1.0)
|
||||
: clamp(adjustBrightness(hsx.z, lightAmount * weight), 0.0, 1.0);
|
||||
|
||||
vec3 adjusted = vec3(h, s, v);
|
||||
result = (u_int1 == COLORSPACE_HSL)
|
||||
? hsl2rgb(adjusted)
|
||||
: hsb2rgb(adjusted);
|
||||
} else {
|
||||
result = original.rgb;
|
||||
}
|
||||
|
||||
fragColor = vec4(result, original.a);
|
||||
}
|
||||
@@ -1,111 +0,0 @@
|
||||
#version 300 es
|
||||
#pragma passes 2
|
||||
precision highp float;
|
||||
|
||||
// Blur type constants
|
||||
const int BLUR_GAUSSIAN = 0;
|
||||
const int BLUR_BOX = 1;
|
||||
const int BLUR_RADIAL = 2;
|
||||
|
||||
// Radial blur config
|
||||
const int RADIAL_SAMPLES = 12;
|
||||
const float RADIAL_STRENGTH = 0.0003;
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
uniform vec2 u_resolution;
|
||||
uniform int u_int0; // Blur type (BLUR_GAUSSIAN, BLUR_BOX, BLUR_RADIAL)
|
||||
uniform float u_float0; // Blur radius/amount
|
||||
uniform int u_pass; // Pass index (0 = horizontal, 1 = vertical)
|
||||
|
||||
in vec2 v_texCoord;
|
||||
layout(location = 0) out vec4 fragColor0;
|
||||
|
||||
float gaussian(float x, float sigma) {
|
||||
return exp(-(x * x) / (2.0 * sigma * sigma));
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec2 texelSize = 1.0 / u_resolution;
|
||||
float radius = max(u_float0, 0.0);
|
||||
|
||||
// Radial (angular) blur - single pass, doesn't use separable
|
||||
if (u_int0 == BLUR_RADIAL) {
|
||||
// Only execute on first pass
|
||||
if (u_pass > 0) {
|
||||
fragColor0 = texture(u_image0, v_texCoord);
|
||||
return;
|
||||
}
|
||||
|
||||
vec2 center = vec2(0.5);
|
||||
vec2 dir = v_texCoord - center;
|
||||
float dist = length(dir);
|
||||
|
||||
if (dist < 1e-4) {
|
||||
fragColor0 = texture(u_image0, v_texCoord);
|
||||
return;
|
||||
}
|
||||
|
||||
vec4 sum = vec4(0.0);
|
||||
float totalWeight = 0.0;
|
||||
float angleStep = radius * RADIAL_STRENGTH;
|
||||
|
||||
dir /= dist;
|
||||
|
||||
float cosStep = cos(angleStep);
|
||||
float sinStep = sin(angleStep);
|
||||
|
||||
float negAngle = -float(RADIAL_SAMPLES) * angleStep;
|
||||
vec2 rotDir = vec2(
|
||||
dir.x * cos(negAngle) - dir.y * sin(negAngle),
|
||||
dir.x * sin(negAngle) + dir.y * cos(negAngle)
|
||||
);
|
||||
|
||||
for (int i = -RADIAL_SAMPLES; i <= RADIAL_SAMPLES; i++) {
|
||||
vec2 uv = center + rotDir * dist;
|
||||
float w = 1.0 - abs(float(i)) / float(RADIAL_SAMPLES);
|
||||
sum += texture(u_image0, uv) * w;
|
||||
totalWeight += w;
|
||||
|
||||
rotDir = vec2(
|
||||
rotDir.x * cosStep - rotDir.y * sinStep,
|
||||
rotDir.x * sinStep + rotDir.y * cosStep
|
||||
);
|
||||
}
|
||||
|
||||
fragColor0 = sum / max(totalWeight, 0.001);
|
||||
return;
|
||||
}
|
||||
|
||||
// Separable Gaussian / Box blur
|
||||
int samples = int(ceil(radius));
|
||||
|
||||
if (samples == 0) {
|
||||
fragColor0 = texture(u_image0, v_texCoord);
|
||||
return;
|
||||
}
|
||||
|
||||
// Direction: pass 0 = horizontal, pass 1 = vertical
|
||||
vec2 dir = (u_pass == 0) ? vec2(1.0, 0.0) : vec2(0.0, 1.0);
|
||||
|
||||
vec4 color = vec4(0.0);
|
||||
float totalWeight = 0.0;
|
||||
float sigma = radius / 2.0;
|
||||
|
||||
for (int i = -samples; i <= samples; i++) {
|
||||
vec2 offset = dir * float(i) * texelSize;
|
||||
vec4 sample_color = texture(u_image0, v_texCoord + offset);
|
||||
|
||||
float weight;
|
||||
if (u_int0 == BLUR_GAUSSIAN) {
|
||||
weight = gaussian(float(i), sigma);
|
||||
} else {
|
||||
// BLUR_BOX
|
||||
weight = 1.0;
|
||||
}
|
||||
|
||||
color += sample_color * weight;
|
||||
totalWeight += weight;
|
||||
}
|
||||
|
||||
fragColor0 = color / totalWeight;
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
#version 300 es
|
||||
precision highp float;
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
|
||||
in vec2 v_texCoord;
|
||||
layout(location = 0) out vec4 fragColor0;
|
||||
layout(location = 1) out vec4 fragColor1;
|
||||
layout(location = 2) out vec4 fragColor2;
|
||||
layout(location = 3) out vec4 fragColor3;
|
||||
|
||||
void main() {
|
||||
vec4 color = texture(u_image0, v_texCoord);
|
||||
// Output each channel as grayscale to separate render targets
|
||||
fragColor0 = vec4(vec3(color.r), 1.0); // Red channel
|
||||
fragColor1 = vec4(vec3(color.g), 1.0); // Green channel
|
||||
fragColor2 = vec4(vec3(color.b), 1.0); // Blue channel
|
||||
fragColor3 = vec4(vec3(color.a), 1.0); // Alpha channel
|
||||
}
|
||||
@@ -1,71 +0,0 @@
|
||||
#version 300 es
|
||||
precision highp float;
|
||||
|
||||
// Levels Adjustment
|
||||
// u_int0: channel (0=RGB, 1=R, 2=G, 3=B) default: 0
|
||||
// u_float0: input black (0-255) default: 0
|
||||
// u_float1: input white (0-255) default: 255
|
||||
// u_float2: gamma (0.01-9.99) default: 1.0
|
||||
// u_float3: output black (0-255) default: 0
|
||||
// u_float4: output white (0-255) default: 255
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
uniform int u_int0;
|
||||
uniform float u_float0;
|
||||
uniform float u_float1;
|
||||
uniform float u_float2;
|
||||
uniform float u_float3;
|
||||
uniform float u_float4;
|
||||
|
||||
in vec2 v_texCoord;
|
||||
out vec4 fragColor;
|
||||
|
||||
vec3 applyLevels(vec3 color, float inBlack, float inWhite, float gamma, float outBlack, float outWhite) {
|
||||
float inRange = max(inWhite - inBlack, 0.0001);
|
||||
vec3 result = clamp((color - inBlack) / inRange, 0.0, 1.0);
|
||||
result = pow(result, vec3(1.0 / gamma));
|
||||
result = mix(vec3(outBlack), vec3(outWhite), result);
|
||||
return result;
|
||||
}
|
||||
|
||||
float applySingleChannel(float value, float inBlack, float inWhite, float gamma, float outBlack, float outWhite) {
|
||||
float inRange = max(inWhite - inBlack, 0.0001);
|
||||
float result = clamp((value - inBlack) / inRange, 0.0, 1.0);
|
||||
result = pow(result, 1.0 / gamma);
|
||||
result = mix(outBlack, outWhite, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec4 texColor = texture(u_image0, v_texCoord);
|
||||
vec3 color = texColor.rgb;
|
||||
|
||||
float inBlack = u_float0 / 255.0;
|
||||
float inWhite = u_float1 / 255.0;
|
||||
float gamma = u_float2;
|
||||
float outBlack = u_float3 / 255.0;
|
||||
float outWhite = u_float4 / 255.0;
|
||||
|
||||
vec3 result;
|
||||
|
||||
if (u_int0 == 0) {
|
||||
result = applyLevels(color, inBlack, inWhite, gamma, outBlack, outWhite);
|
||||
}
|
||||
else if (u_int0 == 1) {
|
||||
result = color;
|
||||
result.r = applySingleChannel(color.r, inBlack, inWhite, gamma, outBlack, outWhite);
|
||||
}
|
||||
else if (u_int0 == 2) {
|
||||
result = color;
|
||||
result.g = applySingleChannel(color.g, inBlack, inWhite, gamma, outBlack, outWhite);
|
||||
}
|
||||
else if (u_int0 == 3) {
|
||||
result = color;
|
||||
result.b = applySingleChannel(color.b, inBlack, inWhite, gamma, outBlack, outWhite);
|
||||
}
|
||||
else {
|
||||
result = color;
|
||||
}
|
||||
|
||||
fragColor = vec4(result, texColor.a);
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
# GLSL Shader Sources
|
||||
|
||||
This folder contains the GLSL fragment shaders extracted from blueprint JSON files for easier editing and version control.
|
||||
|
||||
## File Naming Convention
|
||||
|
||||
`{Blueprint_Name}_{node_id}.frag`
|
||||
|
||||
- **Blueprint_Name**: The JSON filename with spaces/special chars replaced by underscores
|
||||
- **node_id**: The GLSLShader node ID within the subgraph
|
||||
|
||||
## Usage
|
||||
|
||||
```bash
|
||||
# Extract shaders from blueprint JSONs to this folder
|
||||
python update_blueprints.py extract
|
||||
|
||||
# Patch edited shaders back into blueprint JSONs
|
||||
python update_blueprints.py patch
|
||||
```
|
||||
|
||||
## Workflow
|
||||
|
||||
1. Run `extract` to pull current shaders from JSONs
|
||||
2. Edit `.frag` files
|
||||
3. Run `patch` to update the blueprint JSONs
|
||||
4. Test
|
||||
5. Commit both `.frag` files and updated JSONs
|
||||
@@ -1,28 +0,0 @@
|
||||
#version 300 es
|
||||
precision highp float;
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
uniform vec2 u_resolution;
|
||||
uniform float u_float0; // strength [0.0 – 2.0] typical: 0.3–1.0
|
||||
|
||||
in vec2 v_texCoord;
|
||||
layout(location = 0) out vec4 fragColor0;
|
||||
|
||||
void main() {
|
||||
vec2 texel = 1.0 / u_resolution;
|
||||
|
||||
// Sample center and neighbors
|
||||
vec4 center = texture(u_image0, v_texCoord);
|
||||
vec4 top = texture(u_image0, v_texCoord + vec2( 0.0, -texel.y));
|
||||
vec4 bottom = texture(u_image0, v_texCoord + vec2( 0.0, texel.y));
|
||||
vec4 left = texture(u_image0, v_texCoord + vec2(-texel.x, 0.0));
|
||||
vec4 right = texture(u_image0, v_texCoord + vec2( texel.x, 0.0));
|
||||
|
||||
// Edge enhancement (Laplacian)
|
||||
vec4 edges = center * 4.0 - top - bottom - left - right;
|
||||
|
||||
// Add edges back scaled by strength
|
||||
vec4 sharpened = center + edges * u_float0;
|
||||
|
||||
fragColor0 = vec4(clamp(sharpened.rgb, 0.0, 1.0), center.a);
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
#version 300 es
|
||||
precision highp float;
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
uniform vec2 u_resolution;
|
||||
uniform float u_float0; // amount [0.0 - 3.0] typical: 0.5-1.5
|
||||
uniform float u_float1; // radius [0.5 - 10.0] blur radius in pixels
|
||||
uniform float u_float2; // threshold [0.0 - 0.1] min difference to sharpen
|
||||
|
||||
in vec2 v_texCoord;
|
||||
layout(location = 0) out vec4 fragColor0;
|
||||
|
||||
float gaussian(float x, float sigma) {
|
||||
return exp(-(x * x) / (2.0 * sigma * sigma));
|
||||
}
|
||||
|
||||
float getLuminance(vec3 color) {
|
||||
return dot(color, vec3(0.2126, 0.7152, 0.0722));
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec2 texel = 1.0 / u_resolution;
|
||||
float radius = max(u_float1, 0.5);
|
||||
float amount = u_float0;
|
||||
float threshold = u_float2;
|
||||
|
||||
vec4 original = texture(u_image0, v_texCoord);
|
||||
|
||||
// Gaussian blur for the "unsharp" mask
|
||||
int samples = int(ceil(radius));
|
||||
float sigma = radius / 2.0;
|
||||
|
||||
vec4 blurred = vec4(0.0);
|
||||
float totalWeight = 0.0;
|
||||
|
||||
for (int x = -samples; x <= samples; x++) {
|
||||
for (int y = -samples; y <= samples; y++) {
|
||||
vec2 offset = vec2(float(x), float(y)) * texel;
|
||||
vec4 sample_color = texture(u_image0, v_texCoord + offset);
|
||||
|
||||
float dist = length(vec2(float(x), float(y)));
|
||||
float weight = gaussian(dist, sigma);
|
||||
blurred += sample_color * weight;
|
||||
totalWeight += weight;
|
||||
}
|
||||
}
|
||||
blurred /= totalWeight;
|
||||
|
||||
// Unsharp mask = original - blurred
|
||||
vec3 mask = original.rgb - blurred.rgb;
|
||||
|
||||
// Luminance-based threshold with smooth falloff
|
||||
float lumaDelta = abs(getLuminance(original.rgb) - getLuminance(blurred.rgb));
|
||||
float thresholdScale = smoothstep(0.0, threshold, lumaDelta);
|
||||
mask *= thresholdScale;
|
||||
|
||||
// Sharpen: original + mask * amount
|
||||
vec3 sharpened = original.rgb + mask * amount;
|
||||
|
||||
fragColor0 = vec4(clamp(sharpened, 0.0, 1.0), original.a);
|
||||
}
|
||||
@@ -1,159 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Shader Blueprint Updater
|
||||
|
||||
Syncs GLSL shader files between this folder and blueprint JSON files.
|
||||
|
||||
File naming convention:
|
||||
{Blueprint Name}_{node_id}.frag
|
||||
|
||||
Usage:
|
||||
python update_blueprints.py extract # Extract shaders from JSONs to here
|
||||
python update_blueprints.py patch # Patch shaders back into JSONs
|
||||
python update_blueprints.py # Same as patch (default)
|
||||
"""
|
||||
|
||||
import json
|
||||
import logging
|
||||
import sys
|
||||
import re
|
||||
from pathlib import Path
|
||||
|
||||
logging.basicConfig(level=logging.INFO, format='%(message)s')
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
GLSL_DIR = Path(__file__).parent
|
||||
BLUEPRINTS_DIR = GLSL_DIR.parent
|
||||
|
||||
|
||||
def get_blueprint_files():
|
||||
"""Get all blueprint JSON files."""
|
||||
return sorted(BLUEPRINTS_DIR.glob("*.json"))
|
||||
|
||||
|
||||
def sanitize_filename(name):
|
||||
"""Convert blueprint name to safe filename."""
|
||||
return re.sub(r'[^\w\-]', '_', name)
|
||||
|
||||
|
||||
def extract_shaders():
|
||||
"""Extract all shaders from blueprint JSONs to this folder."""
|
||||
extracted = 0
|
||||
for json_path in get_blueprint_files():
|
||||
blueprint_name = json_path.stem
|
||||
|
||||
try:
|
||||
with open(json_path, 'r') as f:
|
||||
data = json.load(f)
|
||||
except (json.JSONDecodeError, IOError) as e:
|
||||
logger.warning("Skipping %s: %s", json_path.name, e)
|
||||
continue
|
||||
|
||||
# Find GLSLShader nodes in subgraphs
|
||||
for subgraph in data.get('definitions', {}).get('subgraphs', []):
|
||||
for node in subgraph.get('nodes', []):
|
||||
if node.get('type') == 'GLSLShader':
|
||||
node_id = node.get('id')
|
||||
widgets = node.get('widgets_values', [])
|
||||
|
||||
# Find shader code (first string that looks like GLSL)
|
||||
for widget in widgets:
|
||||
if isinstance(widget, str) and widget.startswith('#version'):
|
||||
safe_name = sanitize_filename(blueprint_name)
|
||||
frag_name = f"{safe_name}_{node_id}.frag"
|
||||
frag_path = GLSL_DIR / frag_name
|
||||
|
||||
with open(frag_path, 'w') as f:
|
||||
f.write(widget)
|
||||
|
||||
logger.info(" Extracted: %s", frag_name)
|
||||
extracted += 1
|
||||
break
|
||||
|
||||
logger.info("\nExtracted %d shader(s)", extracted)
|
||||
|
||||
|
||||
def patch_shaders():
|
||||
"""Patch shaders from this folder back into blueprint JSONs."""
|
||||
# Build lookup: blueprint_name -> [(node_id, shader_code), ...]
|
||||
shader_updates = {}
|
||||
|
||||
for frag_path in sorted(GLSL_DIR.glob("*.frag")):
|
||||
# Parse filename: {blueprint_name}_{node_id}.frag
|
||||
parts = frag_path.stem.rsplit('_', 1)
|
||||
if len(parts) != 2:
|
||||
logger.warning("Skipping %s: invalid filename format", frag_path.name)
|
||||
continue
|
||||
|
||||
blueprint_name, node_id_str = parts
|
||||
|
||||
try:
|
||||
node_id = int(node_id_str)
|
||||
except ValueError:
|
||||
logger.warning("Skipping %s: invalid node_id", frag_path.name)
|
||||
continue
|
||||
|
||||
with open(frag_path, 'r') as f:
|
||||
shader_code = f.read()
|
||||
|
||||
if blueprint_name not in shader_updates:
|
||||
shader_updates[blueprint_name] = []
|
||||
shader_updates[blueprint_name].append((node_id, shader_code))
|
||||
|
||||
# Apply updates to JSON files
|
||||
patched = 0
|
||||
for json_path in get_blueprint_files():
|
||||
blueprint_name = sanitize_filename(json_path.stem)
|
||||
|
||||
if blueprint_name not in shader_updates:
|
||||
continue
|
||||
|
||||
try:
|
||||
with open(json_path, 'r') as f:
|
||||
data = json.load(f)
|
||||
except (json.JSONDecodeError, IOError) as e:
|
||||
logger.error("Error reading %s: %s", json_path.name, e)
|
||||
continue
|
||||
|
||||
modified = False
|
||||
for node_id, shader_code in shader_updates[blueprint_name]:
|
||||
# Find the node and update
|
||||
for subgraph in data.get('definitions', {}).get('subgraphs', []):
|
||||
for node in subgraph.get('nodes', []):
|
||||
if node.get('id') == node_id and node.get('type') == 'GLSLShader':
|
||||
widgets = node.get('widgets_values', [])
|
||||
if len(widgets) > 0 and widgets[0] != shader_code:
|
||||
widgets[0] = shader_code
|
||||
modified = True
|
||||
logger.info(" Patched: %s (node %d)", json_path.name, node_id)
|
||||
patched += 1
|
||||
|
||||
if modified:
|
||||
with open(json_path, 'w') as f:
|
||||
json.dump(data, f)
|
||||
|
||||
if patched == 0:
|
||||
logger.info("No changes to apply.")
|
||||
else:
|
||||
logger.info("\nPatched %d shader(s)", patched)
|
||||
|
||||
|
||||
def main():
|
||||
if len(sys.argv) < 2:
|
||||
command = "patch"
|
||||
else:
|
||||
command = sys.argv[1].lower()
|
||||
|
||||
if command == "extract":
|
||||
logger.info("Extracting shaders from blueprints...")
|
||||
extract_shaders()
|
||||
elif command in ("patch", "update", "apply"):
|
||||
logger.info("Patching shaders into blueprints...")
|
||||
patch_shaders()
|
||||
else:
|
||||
logger.info(__doc__)
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
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|
||||
{"revision": 0, "last_node_id": 29, "last_link_id": 0, "nodes": [{"id": 29, "type": "4c9d6ea4-b912-40e5-8766-6793a9758c53", "pos": [1970, -230], "size": [180, 86], "flags": {}, "order": 5, "mode": 0, "inputs": [{"label": "image", "localized_name": "images.image0", "name": "images.image0", "type": "IMAGE", "link": null}], "outputs": [{"label": "R", "localized_name": "IMAGE0", "name": "IMAGE0", "type": "IMAGE", "links": []}, {"label": "G", "localized_name": "IMAGE1", "name": "IMAGE1", "type": "IMAGE", "links": []}, {"label": "B", "localized_name": "IMAGE2", "name": "IMAGE2", "type": "IMAGE", "links": []}, {"label": "A", "localized_name": "IMAGE3", "name": "IMAGE3", "type": "IMAGE", "links": []}], "title": "Image Channels", "properties": {"proxyWidgets": []}, "widgets_values": []}], "links": [], "version": 0.4, "definitions": {"subgraphs": [{"id": "4c9d6ea4-b912-40e5-8766-6793a9758c53", "version": 1, "state": {"lastGroupId": 0, "lastNodeId": 28, "lastLinkId": 39, "lastRerouteId": 0}, "revision": 0, "config": {}, "name": "Image Channels", "inputNode": {"id": -10, "bounding": [1820, -185, 120, 60]}, "outputNode": {"id": -20, "bounding": [2460, -215, 120, 120]}, "inputs": [{"id": "3522932b-2d86-4a1f-a02a-cb29f3a9d7fe", "name": "images.image0", "type": "IMAGE", "linkIds": [39], "localized_name": "images.image0", "label": "image", "pos": [1920, -165]}], "outputs": [{"id": "605cb9c3-b065-4d9b-81d2-3ec331889b2b", "name": "IMAGE0", "type": "IMAGE", "linkIds": [26], "localized_name": "IMAGE0", "label": "R", "pos": [2480, -195]}, {"id": "fb44a77e-0522-43e9-9527-82e7465b3596", "name": "IMAGE1", "type": "IMAGE", "linkIds": [27], "localized_name": "IMAGE1", "label": "G", "pos": [2480, -175]}, {"id": "81460ee6-0131-402a-874f-6bf3001fc4ff", "name": "IMAGE2", "type": "IMAGE", "linkIds": [28], "localized_name": "IMAGE2", "label": "B", "pos": [2480, -155]}, {"id": "ae690246-80d4-4951-b1d9-9306d8a77417", "name": "IMAGE3", "type": "IMAGE", "linkIds": [29], "localized_name": "IMAGE3", "label": "A", "pos": [2480, -135]}], "widgets": [], "nodes": [{"id": 23, "type": "GLSLShader", "pos": [2000, -330], "size": [400, 172], "flags": {}, "order": 0, "mode": 0, "inputs": [{"label": "image", "localized_name": "images.image0", "name": "images.image0", "type": "IMAGE", "link": 39}, {"localized_name": "fragment_shader", "name": "fragment_shader", "type": "STRING", "widget": {"name": "fragment_shader"}, "link": null}, {"localized_name": "size_mode", "name": "size_mode", "type": "COMFY_DYNAMICCOMBO_V3", "widget": {"name": "size_mode"}, "link": null}, {"label": "image1", "localized_name": "images.image1", "name": "images.image1", "shape": 7, "type": "IMAGE", "link": null}], "outputs": [{"label": "R", "localized_name": "IMAGE0", "name": "IMAGE0", "type": "IMAGE", "links": [26]}, {"label": "G", "localized_name": "IMAGE1", "name": "IMAGE1", "type": "IMAGE", "links": [27]}, {"label": "B", "localized_name": "IMAGE2", "name": "IMAGE2", "type": "IMAGE", "links": [28]}, {"label": "A", "localized_name": "IMAGE3", "name": "IMAGE3", "type": "IMAGE", "links": [29]}], "properties": {"Node name for S&R": "GLSLShader"}, "widgets_values": ["#version 300 es\nprecision highp float;\n\nuniform sampler2D u_image0;\n\nin vec2 v_texCoord;\nlayout(location = 0) out vec4 fragColor0;\nlayout(location = 1) out vec4 fragColor1;\nlayout(location = 2) out vec4 fragColor2;\nlayout(location = 3) out vec4 fragColor3;\n\nvoid main() {\n vec4 color = texture(u_image0, v_texCoord);\n // Output each channel as grayscale to separate render targets\n fragColor0 = vec4(vec3(color.r), 1.0); // Red channel\n fragColor1 = vec4(vec3(color.g), 1.0); // Green channel\n fragColor2 = vec4(vec3(color.b), 1.0); // Blue channel\n fragColor3 = vec4(vec3(color.a), 1.0); // Alpha channel\n}\n", "from_input"]}], "groups": [], "links": [{"id": 39, "origin_id": -10, "origin_slot": 0, "target_id": 23, "target_slot": 0, "type": "IMAGE"}, {"id": 26, "origin_id": 23, "origin_slot": 0, "target_id": -20, "target_slot": 0, "type": "IMAGE"}, {"id": 27, "origin_id": 23, "origin_slot": 1, "target_id": -20, "target_slot": 1, "type": "IMAGE"}, {"id": 28, "origin_id": 23, "origin_slot": 2, "target_id": -20, "target_slot": 2, "type": "IMAGE"}, {"id": 29, "origin_id": 23, "origin_slot": 3, "target_id": -20, "target_slot": 3, "type": "IMAGE"}], "extra": {"workflowRendererVersion": "LG"}, "category": "Image Tools/Color adjust"}]}}
|
||||
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|
||||
{"revision": 0, "last_node_id": 15, "last_link_id": 0, "nodes": [{"id": 15, "type": "24d8bbfd-39d4-4774-bff0-3de40cc7a471", "pos": [-1490, 2040], "size": [400, 260], "flags": {}, "order": 0, "mode": 0, "inputs": [{"name": "prompt", "type": "STRING", "widget": {"name": "prompt"}, "link": null}, {"label": "reference images", "name": "images", "type": "IMAGE", "link": null}], "outputs": [{"name": "STRING", "type": "STRING", "links": null}], "title": "Prompt Enhance", "properties": {"proxyWidgets": [["-1", "prompt"]], "cnr_id": "comfy-core", "ver": "0.14.1"}, "widgets_values": [""]}], "links": [], "version": 0.4, "definitions": {"subgraphs": [{"id": "24d8bbfd-39d4-4774-bff0-3de40cc7a471", "version": 1, "state": {"lastGroupId": 0, "lastNodeId": 15, "lastLinkId": 14, "lastRerouteId": 0}, "revision": 0, "config": {}, "name": "Prompt Enhance", "inputNode": {"id": -10, "bounding": [-2170, 2110, 138.876953125, 80]}, "outputNode": {"id": -20, "bounding": [-640, 2110, 120, 60]}, "inputs": [{"id": "aeab7216-00e0-4528-a09b-bba50845c5a6", "name": "prompt", "type": "STRING", "linkIds": [11], "pos": [-2051.123046875, 2130]}, {"id": "7b73fd36-aa31-4771-9066-f6c83879994b", "name": "images", "type": "IMAGE", "linkIds": [14], "label": "reference images", "pos": [-2051.123046875, 2150]}], "outputs": [{"id": "c7b0d930-68a1-48d1-b496-0519e5837064", "name": "STRING", "type": "STRING", "linkIds": [13], "pos": [-620, 2130]}], "widgets": [], "nodes": [{"id": 11, "type": "GeminiNode", "pos": [-1560, 1990], "size": [470, 470], "flags": {}, "order": 0, "mode": 0, "inputs": [{"localized_name": "images", "name": "images", "shape": 7, "type": "IMAGE", "link": 14}, {"localized_name": "audio", "name": "audio", "shape": 7, "type": "AUDIO", "link": null}, {"localized_name": "video", "name": "video", "shape": 7, "type": "VIDEO", "link": null}, {"localized_name": "files", "name": "files", "shape": 7, "type": "GEMINI_INPUT_FILES", "link": null}, {"localized_name": "prompt", "name": "prompt", "type": "STRING", "widget": {"name": "prompt"}, "link": 11}, {"localized_name": "model", "name": "model", "type": "COMBO", "widget": {"name": "model"}, "link": null}, {"localized_name": "seed", "name": "seed", "type": "INT", "widget": {"name": "seed"}, "link": null}, {"localized_name": "system_prompt", "name": "system_prompt", "shape": 7, "type": "STRING", "widget": {"name": "system_prompt"}, "link": null}], "outputs": [{"localized_name": "STRING", "name": "STRING", "type": "STRING", "links": [13]}], "properties": {"cnr_id": "comfy-core", "ver": "0.14.1", "Node name for S&R": "GeminiNode"}, "widgets_values": ["", "gemini-3-pro-preview", 42, "randomize", "You are an expert in prompt writing.\nBased on the input, rewrite the user's input into a detailed prompt.\nincluding camera settings, lighting, composition, and style.\nReturn the prompt only"], "color": "#432", "bgcolor": "#653"}], "groups": [], "links": [{"id": 11, "origin_id": -10, "origin_slot": 0, "target_id": 11, "target_slot": 4, "type": "STRING"}, {"id": 13, "origin_id": 11, "origin_slot": 0, "target_id": -20, "target_slot": 0, "type": "STRING"}, {"id": 14, "origin_id": -10, "origin_slot": 1, "target_id": 11, "target_slot": 0, "type": "IMAGE"}], "extra": {"workflowRendererVersion": "LG"}, "category": "Text generation/Prompt enhance"}]}, "extra": {}}
|
||||
@@ -1 +0,0 @@
|
||||
{"revision": 0, "last_node_id": 25, "last_link_id": 0, "nodes": [{"id": 25, "type": "621ba4e2-22a8-482d-a369-023753198b7b", "pos": [4610, -790], "size": [230, 58], "flags": {}, "order": 4, "mode": 0, "inputs": [{"label": "image", "localized_name": "images.image0", "name": "images.image0", "type": "IMAGE", "link": null}], "outputs": [{"label": "IMAGE", "localized_name": "IMAGE0", "name": "IMAGE0", "type": "IMAGE", "links": []}], "title": "Sharpen", "properties": {"proxyWidgets": [["24", "value"]]}, "widgets_values": []}], "links": [], "version": 0.4, "definitions": {"subgraphs": [{"id": "621ba4e2-22a8-482d-a369-023753198b7b", "version": 1, "state": {"lastGroupId": 0, "lastNodeId": 24, "lastLinkId": 36, "lastRerouteId": 0}, "revision": 0, "config": {}, "name": "Sharpen", "inputNode": {"id": -10, "bounding": [4090, -825, 120, 60]}, "outputNode": {"id": -20, "bounding": [5150, -825, 120, 60]}, "inputs": [{"id": "37011fb7-14b7-4e0e-b1a0-6a02e8da1fd7", "name": "images.image0", "type": "IMAGE", "linkIds": [34], "localized_name": "images.image0", "label": "image", "pos": [4190, -805]}], "outputs": [{"id": "e9182b3f-635c-4cd4-a152-4b4be17ae4b9", "name": "IMAGE0", "type": "IMAGE", "linkIds": [35], "localized_name": "IMAGE0", "label": "IMAGE", "pos": [5170, -805]}], "widgets": [], "nodes": [{"id": 24, "type": "PrimitiveFloat", "pos": [4280, -1240], "size": [270, 58], "flags": {}, "order": 0, "mode": 0, "inputs": [{"label": "strength", "localized_name": "value", "name": "value", "type": "FLOAT", "widget": {"name": "value"}, "link": null}], "outputs": [{"localized_name": "FLOAT", "name": "FLOAT", "type": "FLOAT", "links": [36]}], "properties": {"Node name for S&R": "PrimitiveFloat", "min": 0, "max": 3, "precision": 2, "step": 0.05}, "widgets_values": [0.5]}, {"id": 23, "type": "GLSLShader", "pos": [4570, -1240], "size": [370, 192], "flags": {}, "order": 1, "mode": 0, "inputs": [{"label": "image0", "localized_name": "images.image0", "name": "images.image0", "type": "IMAGE", "link": 34}, {"label": "image1", "localized_name": "images.image1", "name": "images.image1", "shape": 7, "type": "IMAGE", "link": null}, {"label": "u_float0", "localized_name": "floats.u_float0", "name": "floats.u_float0", "shape": 7, "type": "FLOAT", "link": 36}, {"label": "u_float1", "localized_name": "floats.u_float1", "name": "floats.u_float1", "shape": 7, "type": "FLOAT", "link": null}, {"label": "u_int0", "localized_name": "ints.u_int0", "name": "ints.u_int0", "shape": 7, "type": "INT", "link": null}, {"localized_name": "fragment_shader", "name": "fragment_shader", "type": "STRING", "widget": {"name": "fragment_shader"}, "link": null}, {"localized_name": "size_mode", "name": "size_mode", "type": "COMFY_DYNAMICCOMBO_V3", "widget": {"name": "size_mode"}, "link": null}], "outputs": [{"localized_name": "IMAGE0", "name": "IMAGE0", "type": "IMAGE", "links": [35]}, {"localized_name": "IMAGE1", "name": "IMAGE1", "type": "IMAGE", "links": null}, {"localized_name": "IMAGE2", "name": "IMAGE2", "type": "IMAGE", "links": null}, {"localized_name": "IMAGE3", "name": "IMAGE3", "type": "IMAGE", "links": null}], "properties": {"Node name for S&R": "GLSLShader"}, "widgets_values": ["#version 300 es\nprecision highp float;\n\nuniform sampler2D u_image0;\nuniform vec2 u_resolution;\nuniform float u_float0; // strength [0.0 – 2.0] typical: 0.3–1.0\n\nin vec2 v_texCoord;\nlayout(location = 0) out vec4 fragColor0;\n\nvoid main() {\n vec2 texel = 1.0 / u_resolution;\n \n // Sample center and neighbors\n vec4 center = texture(u_image0, v_texCoord);\n vec4 top = texture(u_image0, v_texCoord + vec2( 0.0, -texel.y));\n vec4 bottom = texture(u_image0, v_texCoord + vec2( 0.0, texel.y));\n vec4 left = texture(u_image0, v_texCoord + vec2(-texel.x, 0.0));\n vec4 right = texture(u_image0, v_texCoord + vec2( texel.x, 0.0));\n \n // Edge enhancement (Laplacian)\n vec4 edges = center * 4.0 - top - bottom - left - right;\n \n // Add edges back scaled by strength\n vec4 sharpened = center + edges * u_float0;\n \n fragColor0 = vec4(clamp(sharpened.rgb, 0.0, 1.0), center.a);\n}", "from_input"]}], "groups": [], "links": [{"id": 36, "origin_id": 24, "origin_slot": 0, "target_id": 23, "target_slot": 2, "type": "FLOAT"}, {"id": 34, "origin_id": -10, "origin_slot": 0, "target_id": 23, "target_slot": 0, "type": "IMAGE"}, {"id": 35, "origin_id": 23, "origin_slot": 0, "target_id": -20, "target_slot": 0, "type": "IMAGE"}], "extra": {"workflowRendererVersion": "LG"}, "category": "Image Tools/Sharpen"}]}}
|
||||
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@@ -1 +0,0 @@
|
||||
{"revision": 0, "last_node_id": 13, "last_link_id": 0, "nodes": [{"id": 13, "type": "cf95b747-3e17-46cb-8097-cac60ff9b2e1", "pos": [1120, 330], "size": [240, 58], "flags": {}, "order": 3, "mode": 0, "inputs": [{"localized_name": "video", "name": "video", "type": "VIDEO", "link": null}, {"name": "model_name", "type": "COMBO", "widget": {"name": "model_name"}, "link": null}], "outputs": [{"localized_name": "VIDEO", "name": "VIDEO", "type": "VIDEO", "links": []}], "title": "Video Upscale(GAN x4)", "properties": {"proxyWidgets": [["-1", "model_name"]], "cnr_id": "comfy-core", "ver": "0.14.1"}, "widgets_values": ["RealESRGAN_x4plus.safetensors"]}], "links": [], "version": 0.4, "definitions": {"subgraphs": [{"id": "cf95b747-3e17-46cb-8097-cac60ff9b2e1", "version": 1, "state": {"lastGroupId": 0, "lastNodeId": 13, "lastLinkId": 19, "lastRerouteId": 0}, "revision": 0, "config": {}, "name": "Video Upscale(GAN x4)", "inputNode": {"id": -10, "bounding": [550, 460, 120, 80]}, "outputNode": {"id": -20, "bounding": [1490, 460, 120, 60]}, "inputs": [{"id": "666d633e-93e7-42dc-8d11-2b7b99b0f2a6", "name": "video", "type": "VIDEO", "linkIds": [10], "localized_name": "video", "pos": [650, 480]}, {"id": "2e23a087-caa8-4d65-99e6-662761aa905a", "name": "model_name", "type": "COMBO", "linkIds": [19], "pos": [650, 500]}], "outputs": [{"id": "0c1768ea-3ec2-412f-9af6-8e0fa36dae70", "name": "VIDEO", "type": "VIDEO", "linkIds": [15], "localized_name": "VIDEO", "pos": [1510, 480]}], "widgets": [], "nodes": [{"id": 2, "type": "ImageUpscaleWithModel", "pos": [1110, 450], "size": [320, 46], "flags": {}, "order": 1, "mode": 0, "inputs": [{"localized_name": "upscale_model", "name": "upscale_model", "type": "UPSCALE_MODEL", "link": 1}, {"localized_name": "image", "name": "image", "type": "IMAGE", "link": 14}], "outputs": [{"localized_name": "IMAGE", "name": "IMAGE", "type": "IMAGE", "links": [13]}], "properties": {"cnr_id": "comfy-core", "ver": "0.10.0", "Node name for S&R": "ImageUpscaleWithModel"}}, {"id": 11, "type": "CreateVideo", "pos": [1110, 550], "size": [320, 78], "flags": {}, "order": 3, "mode": 0, "inputs": [{"localized_name": "images", "name": "images", "type": "IMAGE", "link": 13}, {"localized_name": "audio", "name": "audio", "shape": 7, "type": "AUDIO", "link": 16}, {"localized_name": "fps", "name": "fps", "type": "FLOAT", "widget": {"name": "fps"}, "link": 12}], "outputs": [{"localized_name": "VIDEO", "name": "VIDEO", "type": "VIDEO", "links": [15]}], "properties": {"cnr_id": "comfy-core", "ver": "0.10.0", "Node name for S&R": "CreateVideo"}, "widgets_values": [30]}, {"id": 10, "type": "GetVideoComponents", "pos": [1110, 330], "size": [320, 70], "flags": {}, "order": 2, "mode": 0, "inputs": [{"localized_name": "video", "name": "video", "type": "VIDEO", "link": 10}], "outputs": [{"localized_name": "images", "name": "images", "type": "IMAGE", "links": [14]}, {"localized_name": "audio", "name": "audio", "type": "AUDIO", "links": [16]}, {"localized_name": "fps", "name": "fps", "type": "FLOAT", "links": [12]}], "properties": {"cnr_id": "comfy-core", "ver": "0.10.0", "Node name for S&R": "GetVideoComponents"}}, {"id": 1, "type": "UpscaleModelLoader", "pos": [750, 450], "size": [280, 60], "flags": {}, "order": 0, "mode": 0, "inputs": [{"localized_name": "model_name", "name": "model_name", "type": "COMBO", "widget": {"name": "model_name"}, "link": 19}], "outputs": [{"localized_name": "UPSCALE_MODEL", "name": "UPSCALE_MODEL", "type": "UPSCALE_MODEL", "links": [1]}], "properties": {"cnr_id": "comfy-core", "ver": "0.10.0", "Node name for S&R": "UpscaleModelLoader", "models": [{"name": "RealESRGAN_x4plus.safetensors", "url": "https://huggingface.co/Comfy-Org/Real-ESRGAN_repackaged/resolve/main/RealESRGAN_x4plus.safetensors", "directory": "upscale_models"}]}, "widgets_values": ["RealESRGAN_x4plus.safetensors"]}], "groups": [], "links": [{"id": 1, "origin_id": 1, "origin_slot": 0, "target_id": 2, "target_slot": 0, "type": "UPSCALE_MODEL"}, {"id": 14, "origin_id": 10, "origin_slot": 0, "target_id": 2, "target_slot": 1, "type": "IMAGE"}, {"id": 13, "origin_id": 2, "origin_slot": 0, "target_id": 11, "target_slot": 0, "type": "IMAGE"}, {"id": 16, "origin_id": 10, "origin_slot": 1, "target_id": 11, "target_slot": 1, "type": "AUDIO"}, {"id": 12, "origin_id": 10, "origin_slot": 2, "target_id": 11, "target_slot": 2, "type": "FLOAT"}, {"id": 10, "origin_id": -10, "origin_slot": 0, "target_id": 10, "target_slot": 0, "type": "VIDEO"}, {"id": 15, "origin_id": 11, "origin_slot": 0, "target_id": -20, "target_slot": 0, "type": "VIDEO"}, {"id": 19, "origin_id": -10, "origin_slot": 1, "target_id": 1, "target_slot": 0, "type": "COMBO"}], "extra": {"workflowRendererVersion": "LG"}, "category": "Video generation and editing/Enhance video"}]}, "extra": {}}
|
||||
@@ -176,8 +176,6 @@ class InputTypeOptions(TypedDict):
|
||||
"""COMBO type only. Specifies the configuration for a multi-select widget.
|
||||
Available after ComfyUI frontend v1.13.4
|
||||
https://github.com/Comfy-Org/ComfyUI_frontend/pull/2987"""
|
||||
gradient_stops: NotRequired[list[list[float]]]
|
||||
"""Gradient color stops for gradientslider display mode. Each stop is [offset, r, g, b] (``FLOAT``)."""
|
||||
|
||||
|
||||
class HiddenInputTypeDict(TypedDict):
|
||||
|
||||
@@ -9,7 +9,6 @@ from comfy.ldm.lightricks.model import (
|
||||
LTXVModel,
|
||||
)
|
||||
from comfy.ldm.lightricks.symmetric_patchifier import AudioPatchifier
|
||||
from comfy.ldm.lightricks.embeddings_connector import Embeddings1DConnector
|
||||
import comfy.ldm.common_dit
|
||||
|
||||
class CompressedTimestep:
|
||||
@@ -451,29 +450,6 @@ class LTXAVModel(LTXVModel):
|
||||
operations=self.operations,
|
||||
)
|
||||
|
||||
self.audio_embeddings_connector = Embeddings1DConnector(
|
||||
split_rope=True,
|
||||
double_precision_rope=True,
|
||||
dtype=dtype,
|
||||
device=device,
|
||||
operations=self.operations,
|
||||
)
|
||||
|
||||
self.video_embeddings_connector = Embeddings1DConnector(
|
||||
split_rope=True,
|
||||
double_precision_rope=True,
|
||||
dtype=dtype,
|
||||
device=device,
|
||||
operations=self.operations,
|
||||
)
|
||||
|
||||
def preprocess_text_embeds(self, context):
|
||||
if context.shape[-1] == self.caption_channels * 2:
|
||||
return context
|
||||
out_vid = self.video_embeddings_connector(context)[0]
|
||||
out_audio = self.audio_embeddings_connector(context)[0]
|
||||
return torch.concat((out_vid, out_audio), dim=-1)
|
||||
|
||||
def _init_transformer_blocks(self, device, dtype, **kwargs):
|
||||
"""Initialize transformer blocks for LTXAV."""
|
||||
self.transformer_blocks = nn.ModuleList(
|
||||
|
||||
@@ -157,9 +157,11 @@ class Embeddings1DConnector(nn.Module):
|
||||
self.num_learnable_registers = num_learnable_registers
|
||||
if self.num_learnable_registers:
|
||||
self.learnable_registers = nn.Parameter(
|
||||
torch.empty(
|
||||
torch.rand(
|
||||
self.num_learnable_registers, inner_dim, dtype=dtype, device=device
|
||||
)
|
||||
* 2.0
|
||||
- 1.0
|
||||
)
|
||||
|
||||
def get_fractional_positions(self, indices_grid):
|
||||
@@ -232,7 +234,7 @@ class Embeddings1DConnector(nn.Module):
|
||||
|
||||
return indices
|
||||
|
||||
def precompute_freqs_cis(self, indices_grid, spacing="exp", out_dtype=None):
|
||||
def precompute_freqs_cis(self, indices_grid, spacing="exp"):
|
||||
dim = self.inner_dim
|
||||
n_elem = 2 # 2 because of cos and sin
|
||||
freqs = self.precompute_freqs(indices_grid, spacing)
|
||||
@@ -245,7 +247,7 @@ class Embeddings1DConnector(nn.Module):
|
||||
)
|
||||
else:
|
||||
cos_freq, sin_freq = interleaved_freqs_cis(freqs, dim % n_elem)
|
||||
return cos_freq.to(dtype=out_dtype), sin_freq.to(dtype=out_dtype), self.split_rope
|
||||
return cos_freq.to(self.dtype), sin_freq.to(self.dtype), self.split_rope
|
||||
|
||||
def forward(
|
||||
self,
|
||||
@@ -286,7 +288,7 @@ class Embeddings1DConnector(nn.Module):
|
||||
hidden_states.shape[1], dtype=torch.float32, device=hidden_states.device
|
||||
)
|
||||
indices_grid = indices_grid[None, None, :]
|
||||
freqs_cis = self.precompute_freqs_cis(indices_grid, out_dtype=hidden_states.dtype)
|
||||
freqs_cis = self.precompute_freqs_cis(indices_grid)
|
||||
|
||||
# 2. Blocks
|
||||
for block_idx, block in enumerate(self.transformer_1d_blocks):
|
||||
|
||||
@@ -78,4 +78,4 @@ def interpret_gathered_like(tensors, gathered):
|
||||
|
||||
return dest_views
|
||||
|
||||
aimdo_enabled = False
|
||||
aimdo_allocator = None
|
||||
|
||||
@@ -988,14 +988,10 @@ class LTXAV(BaseModel):
|
||||
def extra_conds(self, **kwargs):
|
||||
out = super().extra_conds(**kwargs)
|
||||
attention_mask = kwargs.get("attention_mask", None)
|
||||
device = kwargs["device"]
|
||||
|
||||
if attention_mask is not None:
|
||||
out['attention_mask'] = comfy.conds.CONDRegular(attention_mask)
|
||||
cross_attn = kwargs.get("cross_attn", None)
|
||||
if cross_attn is not None:
|
||||
if hasattr(self.diffusion_model, "preprocess_text_embeds"):
|
||||
cross_attn = self.diffusion_model.preprocess_text_embeds(cross_attn.to(device=device, dtype=self.get_dtype_inference()))
|
||||
out['c_crossattn'] = comfy.conds.CONDRegular(cross_attn)
|
||||
|
||||
out['frame_rate'] = comfy.conds.CONDConstant(kwargs.get("frame_rate", 25))
|
||||
|
||||
@@ -836,7 +836,7 @@ def unet_inital_load_device(parameters, dtype):
|
||||
|
||||
mem_dev = get_free_memory(torch_dev)
|
||||
mem_cpu = get_free_memory(cpu_dev)
|
||||
if mem_dev > mem_cpu and model_size < mem_dev and comfy.memory_management.aimdo_enabled:
|
||||
if mem_dev > mem_cpu and model_size < mem_dev and comfy.memory_management.aimdo_allocator is None:
|
||||
return torch_dev
|
||||
else:
|
||||
return cpu_dev
|
||||
@@ -1121,6 +1121,7 @@ def get_cast_buffer(offload_stream, device, size, ref):
|
||||
synchronize()
|
||||
del STREAM_CAST_BUFFERS[offload_stream]
|
||||
del cast_buffer
|
||||
#FIXME: This doesn't work in Aimdo because mempool cant clear cache
|
||||
soft_empty_cache()
|
||||
with wf_context:
|
||||
cast_buffer = torch.empty((size), dtype=torch.int8, device=device)
|
||||
|
||||
@@ -271,7 +271,6 @@ class ModelPatcher:
|
||||
self.is_clip = False
|
||||
self.hook_mode = comfy.hooks.EnumHookMode.MaxSpeed
|
||||
|
||||
self.cached_patcher_init: tuple[Callable, tuple] | None = None
|
||||
if not hasattr(self.model, 'model_loaded_weight_memory'):
|
||||
self.model.model_loaded_weight_memory = 0
|
||||
|
||||
@@ -308,15 +307,8 @@ class ModelPatcher:
|
||||
def get_free_memory(self, device):
|
||||
return comfy.model_management.get_free_memory(device)
|
||||
|
||||
def clone(self, disable_dynamic=False):
|
||||
class_ = self.__class__
|
||||
model = self.model
|
||||
if self.is_dynamic() and disable_dynamic:
|
||||
class_ = ModelPatcher
|
||||
temp_model_patcher = self.cached_patcher_init[0](*self.cached_patcher_init[1], disable_dynamic=True)
|
||||
model = temp_model_patcher.model
|
||||
|
||||
n = class_(model, self.load_device, self.offload_device, self.model_size(), weight_inplace_update=self.weight_inplace_update)
|
||||
def clone(self):
|
||||
n = self.__class__(self.model, self.load_device, self.offload_device, self.model_size(), weight_inplace_update=self.weight_inplace_update)
|
||||
n.patches = {}
|
||||
for k in self.patches:
|
||||
n.patches[k] = self.patches[k][:]
|
||||
@@ -370,8 +362,6 @@ class ModelPatcher:
|
||||
n.is_clip = self.is_clip
|
||||
n.hook_mode = self.hook_mode
|
||||
|
||||
n.cached_patcher_init = self.cached_patcher_init
|
||||
|
||||
for callback in self.get_all_callbacks(CallbacksMP.ON_CLONE):
|
||||
callback(self, n)
|
||||
return n
|
||||
|
||||
10
comfy/ops.py
10
comfy/ops.py
@@ -19,7 +19,7 @@
|
||||
import torch
|
||||
import logging
|
||||
import comfy.model_management
|
||||
from comfy.cli_args import args, PerformanceFeature
|
||||
from comfy.cli_args import args, PerformanceFeature, enables_dynamic_vram
|
||||
import comfy.float
|
||||
import json
|
||||
import comfy.memory_management
|
||||
@@ -296,7 +296,7 @@ class disable_weight_init:
|
||||
class Linear(torch.nn.Linear, CastWeightBiasOp):
|
||||
|
||||
def __init__(self, in_features, out_features, bias=True, device=None, dtype=None):
|
||||
if not comfy.model_management.WINDOWS or not comfy.memory_management.aimdo_enabled:
|
||||
if not comfy.model_management.WINDOWS or not enables_dynamic_vram():
|
||||
super().__init__(in_features, out_features, bias, device, dtype)
|
||||
return
|
||||
|
||||
@@ -317,7 +317,7 @@ class disable_weight_init:
|
||||
def _load_from_state_dict(self, state_dict, prefix, local_metadata,
|
||||
strict, missing_keys, unexpected_keys, error_msgs):
|
||||
|
||||
if not comfy.model_management.WINDOWS or not comfy.memory_management.aimdo_enabled:
|
||||
if not comfy.model_management.WINDOWS or not enables_dynamic_vram():
|
||||
return super()._load_from_state_dict(state_dict, prefix, local_metadata, strict,
|
||||
missing_keys, unexpected_keys, error_msgs)
|
||||
assign_to_params_buffers = local_metadata.get("assign_to_params_buffers", False)
|
||||
@@ -827,10 +827,6 @@ def mixed_precision_ops(quant_config={}, compute_dtype=torch.bfloat16, full_prec
|
||||
else:
|
||||
sd = {}
|
||||
|
||||
if not hasattr(self, 'weight'):
|
||||
logging.warning("Warning: state dict on uninitialized op {}".format(prefix))
|
||||
return sd
|
||||
|
||||
if self.bias is not None:
|
||||
sd["{}bias".format(prefix)] = self.bias
|
||||
|
||||
|
||||
33
comfy/sd.py
33
comfy/sd.py
@@ -426,8 +426,10 @@ class CLIP:
|
||||
def generate(self, tokens, do_sample=True, max_length=256, temperature=1.0, top_k=50, top_p=0.95, min_p=0.0, repetition_penalty=1.0, seed=None):
|
||||
self.cond_stage_model.reset_clip_options()
|
||||
|
||||
if self.layer_idx is not None:
|
||||
self.cond_stage_model.set_clip_options({"layer": self.layer_idx})
|
||||
|
||||
self.load_model()
|
||||
self.cond_stage_model.set_clip_options({"layer": None})
|
||||
self.cond_stage_model.set_clip_options({"execution_device": self.patcher.load_device})
|
||||
return self.cond_stage_model.generate(tokens, do_sample=do_sample, max_length=max_length, temperature=temperature, top_k=top_k, top_p=top_p, min_p=min_p, repetition_penalty=repetition_penalty, seed=seed)
|
||||
|
||||
@@ -1530,24 +1532,14 @@ def load_checkpoint(config_path=None, ckpt_path=None, output_vae=True, output_cl
|
||||
|
||||
return (model, clip, vae)
|
||||
|
||||
def load_checkpoint_guess_config(ckpt_path, output_vae=True, output_clip=True, output_clipvision=False, embedding_directory=None, output_model=True, model_options={}, te_model_options={}, disable_dynamic=False):
|
||||
def load_checkpoint_guess_config(ckpt_path, output_vae=True, output_clip=True, output_clipvision=False, embedding_directory=None, output_model=True, model_options={}, te_model_options={}):
|
||||
sd, metadata = comfy.utils.load_torch_file(ckpt_path, return_metadata=True)
|
||||
out = load_state_dict_guess_config(sd, output_vae, output_clip, output_clipvision, embedding_directory, output_model, model_options, te_model_options=te_model_options, metadata=metadata, disable_dynamic=disable_dynamic)
|
||||
out = load_state_dict_guess_config(sd, output_vae, output_clip, output_clipvision, embedding_directory, output_model, model_options, te_model_options=te_model_options, metadata=metadata)
|
||||
if out is None:
|
||||
raise RuntimeError("ERROR: Could not detect model type of: {}\n{}".format(ckpt_path, model_detection_error_hint(ckpt_path, sd)))
|
||||
if output_model:
|
||||
out[0].cached_patcher_init = (load_checkpoint_guess_config_model_only, (ckpt_path, embedding_directory, model_options, te_model_options))
|
||||
return out
|
||||
|
||||
def load_checkpoint_guess_config_model_only(ckpt_path, embedding_directory=None, model_options={}, te_model_options={}, disable_dynamic=False):
|
||||
model, *_ = load_checkpoint_guess_config(ckpt_path, False, False, False,
|
||||
embedding_directory=embedding_directory,
|
||||
model_options=model_options,
|
||||
te_model_options=te_model_options,
|
||||
disable_dynamic=disable_dynamic)
|
||||
return model
|
||||
|
||||
def load_state_dict_guess_config(sd, output_vae=True, output_clip=True, output_clipvision=False, embedding_directory=None, output_model=True, model_options={}, te_model_options={}, metadata=None, disable_dynamic=False):
|
||||
def load_state_dict_guess_config(sd, output_vae=True, output_clip=True, output_clipvision=False, embedding_directory=None, output_model=True, model_options={}, te_model_options={}, metadata=None):
|
||||
clip = None
|
||||
clipvision = None
|
||||
vae = None
|
||||
@@ -1596,8 +1588,7 @@ def load_state_dict_guess_config(sd, output_vae=True, output_clip=True, output_c
|
||||
if output_model:
|
||||
inital_load_device = model_management.unet_inital_load_device(parameters, unet_dtype)
|
||||
model = model_config.get_model(sd, diffusion_model_prefix, device=inital_load_device)
|
||||
ModelPatcher = comfy.model_patcher.ModelPatcher if disable_dynamic else comfy.model_patcher.CoreModelPatcher
|
||||
model_patcher = ModelPatcher(model, load_device=load_device, offload_device=model_management.unet_offload_device())
|
||||
model_patcher = comfy.model_patcher.CoreModelPatcher(model, load_device=load_device, offload_device=model_management.unet_offload_device())
|
||||
model.load_model_weights(sd, diffusion_model_prefix, assign=model_patcher.is_dynamic())
|
||||
|
||||
if output_vae:
|
||||
@@ -1648,7 +1639,7 @@ def load_state_dict_guess_config(sd, output_vae=True, output_clip=True, output_c
|
||||
return (model_patcher, clip, vae, clipvision)
|
||||
|
||||
|
||||
def load_diffusion_model_state_dict(sd, model_options={}, metadata=None, disable_dynamic=False):
|
||||
def load_diffusion_model_state_dict(sd, model_options={}, metadata=None):
|
||||
"""
|
||||
Loads a UNet diffusion model from a state dictionary, supporting both diffusers and regular formats.
|
||||
|
||||
@@ -1732,8 +1723,7 @@ def load_diffusion_model_state_dict(sd, model_options={}, metadata=None, disable
|
||||
model_config.optimizations["fp8"] = True
|
||||
|
||||
model = model_config.get_model(new_sd, "")
|
||||
ModelPatcher = comfy.model_patcher.ModelPatcher if disable_dynamic else comfy.model_patcher.CoreModelPatcher
|
||||
model_patcher = ModelPatcher(model, load_device=load_device, offload_device=offload_device)
|
||||
model_patcher = comfy.model_patcher.CoreModelPatcher(model, load_device=load_device, offload_device=offload_device)
|
||||
if not model_management.is_device_cpu(offload_device):
|
||||
model.to(offload_device)
|
||||
model.load_model_weights(new_sd, "", assign=model_patcher.is_dynamic())
|
||||
@@ -1742,13 +1732,12 @@ def load_diffusion_model_state_dict(sd, model_options={}, metadata=None, disable
|
||||
logging.info("left over keys in diffusion model: {}".format(left_over))
|
||||
return model_patcher
|
||||
|
||||
def load_diffusion_model(unet_path, model_options={}, disable_dynamic=False):
|
||||
def load_diffusion_model(unet_path, model_options={}):
|
||||
sd, metadata = comfy.utils.load_torch_file(unet_path, return_metadata=True)
|
||||
model = load_diffusion_model_state_dict(sd, model_options=model_options, metadata=metadata, disable_dynamic=disable_dynamic)
|
||||
model = load_diffusion_model_state_dict(sd, model_options=model_options, metadata=metadata)
|
||||
if model is None:
|
||||
logging.error("ERROR UNSUPPORTED DIFFUSION MODEL {}".format(unet_path))
|
||||
raise RuntimeError("ERROR: Could not detect model type of: {}\n{}".format(unet_path, model_detection_error_hint(unet_path, sd)))
|
||||
model.cached_patcher_init = (load_diffusion_model, (unet_path, model_options))
|
||||
return model
|
||||
|
||||
def load_unet(unet_path, dtype=None):
|
||||
|
||||
@@ -308,14 +308,14 @@ class SDClipModel(torch.nn.Module, ClipTokenWeightEncoder):
|
||||
def load_sd(self, sd):
|
||||
return self.transformer.load_state_dict(sd, strict=False, assign=getattr(self, "can_assign_sd", False))
|
||||
|
||||
def generate(self, tokens, do_sample, max_length, temperature, top_k, top_p, min_p, repetition_penalty, seed):
|
||||
def generate(self, tokens, do_sample, max_length, temperature, top_k, top_p, min_p, repetition_penalty, seed, stop_tokens=[]):
|
||||
if isinstance(tokens, dict):
|
||||
tokens_only = next(iter(tokens.values())) # todo: get this better?
|
||||
else:
|
||||
tokens_only = tokens
|
||||
tokens_only = [[t[0] for t in b] for b in tokens_only]
|
||||
embeds = self.process_tokens(tokens_only, device=self.execution_device)[0]
|
||||
return self.transformer.generate(embeds, do_sample, max_length, temperature, top_k, top_p, min_p, repetition_penalty, seed)
|
||||
return self.transformer.generate(embeds, do_sample, max_length, temperature, top_k, top_p, min_p, repetition_penalty, seed, stop_tokens)
|
||||
|
||||
def parse_parentheses(string):
|
||||
result = []
|
||||
@@ -573,8 +573,6 @@ class SDTokenizer:
|
||||
min_length = tokenizer_options.get("{}_min_length".format(self.embedding_key), self.min_length)
|
||||
min_padding = tokenizer_options.get("{}_min_padding".format(self.embedding_key), self.min_padding)
|
||||
|
||||
min_length = kwargs.get("min_length", min_length)
|
||||
|
||||
text = escape_important(text)
|
||||
if kwargs.get("disable_weights", self.disable_weights):
|
||||
parsed_weights = [(text, 1.0)]
|
||||
|
||||
@@ -33,8 +33,6 @@ class AnimaTokenizer:
|
||||
def state_dict(self):
|
||||
return {}
|
||||
|
||||
def decode(self, token_ids, **kwargs):
|
||||
return self.qwen3_06b.decode(token_ids, **kwargs)
|
||||
|
||||
class Qwen3_06BModel(sd1_clip.SDClipModel):
|
||||
def __init__(self, device="cpu", layer="last", layer_idx=None, dtype=None, attention_mask=True, model_options={}):
|
||||
|
||||
@@ -105,7 +105,6 @@ class Qwen3_06BConfig:
|
||||
rope_scale = None
|
||||
final_norm: bool = True
|
||||
lm_head: bool = False
|
||||
stop_tokens = [151643, 151645]
|
||||
|
||||
@dataclass
|
||||
class Qwen3_06B_ACE15_Config:
|
||||
@@ -129,7 +128,6 @@ class Qwen3_06B_ACE15_Config:
|
||||
rope_scale = None
|
||||
final_norm: bool = True
|
||||
lm_head: bool = False
|
||||
stop_tokens = [151643, 151645]
|
||||
|
||||
@dataclass
|
||||
class Qwen3_2B_ACE15_lm_Config:
|
||||
@@ -153,7 +151,6 @@ class Qwen3_2B_ACE15_lm_Config:
|
||||
rope_scale = None
|
||||
final_norm: bool = True
|
||||
lm_head: bool = False
|
||||
stop_tokens = [151643, 151645]
|
||||
|
||||
@dataclass
|
||||
class Qwen3_4B_ACE15_lm_Config:
|
||||
@@ -177,7 +174,6 @@ class Qwen3_4B_ACE15_lm_Config:
|
||||
rope_scale = None
|
||||
final_norm: bool = True
|
||||
lm_head: bool = False
|
||||
stop_tokens = [151643, 151645]
|
||||
|
||||
@dataclass
|
||||
class Qwen3_4BConfig:
|
||||
@@ -201,7 +197,6 @@ class Qwen3_4BConfig:
|
||||
rope_scale = None
|
||||
final_norm: bool = True
|
||||
lm_head: bool = False
|
||||
stop_tokens = [151643, 151645]
|
||||
|
||||
@dataclass
|
||||
class Qwen3_8BConfig:
|
||||
@@ -225,7 +220,6 @@ class Qwen3_8BConfig:
|
||||
rope_scale = None
|
||||
final_norm: bool = True
|
||||
lm_head: bool = False
|
||||
stop_tokens = [151643, 151645]
|
||||
|
||||
@dataclass
|
||||
class Ovis25_2BConfig:
|
||||
@@ -296,7 +290,6 @@ class Gemma2_2B_Config:
|
||||
rope_scale = None
|
||||
final_norm: bool = True
|
||||
lm_head: bool = False
|
||||
stop_tokens = [1]
|
||||
|
||||
@dataclass
|
||||
class Gemma3_4B_Config:
|
||||
@@ -321,7 +314,6 @@ class Gemma3_4B_Config:
|
||||
rope_scale = [8.0, 1.0]
|
||||
final_norm: bool = True
|
||||
lm_head: bool = False
|
||||
stop_tokens = [1, 106]
|
||||
|
||||
GEMMA3_VISION_CONFIG = {"num_channels": 3, "hidden_act": "gelu_pytorch_tanh", "hidden_size": 1152, "image_size": 896, "intermediate_size": 4304, "model_type": "siglip_vision_model", "num_attention_heads": 16, "num_hidden_layers": 27, "patch_size": 14}
|
||||
|
||||
@@ -355,7 +347,6 @@ class Gemma3_12B_Config:
|
||||
lm_head: bool = False
|
||||
vision_config = GEMMA3_VISION_CONFIG
|
||||
mm_tokens_per_image = 256
|
||||
stop_tokens = [1, 106]
|
||||
|
||||
class RMSNorm(nn.Module):
|
||||
def __init__(self, dim: int, eps: float = 1e-5, add=False, device=None, dtype=None):
|
||||
@@ -812,13 +803,10 @@ class BaseGenerate:
|
||||
comfy.ops.uncast_bias_weight(module, weight, None, offload_stream)
|
||||
return x
|
||||
|
||||
def generate(self, embeds=None, do_sample=True, max_length=256, temperature=1.0, top_k=50, top_p=0.9, min_p=0.0, repetition_penalty=1.0, seed=42, stop_tokens=None, initial_tokens=[], execution_dtype=None, min_tokens=0):
|
||||
def generate(self, embeds=None, do_sample=True, max_length=256, temperature=1.0, top_k=50, top_p=0.9, min_p=0.0, repetition_penalty=1.0, seed=42, stop_tokens=[], initial_tokens=[], execution_dtype=None, min_tokens=0):
|
||||
device = embeds.device
|
||||
model_config = self.model.config
|
||||
|
||||
if stop_tokens is None:
|
||||
stop_tokens = self.model.config.stop_tokens
|
||||
|
||||
if execution_dtype is None:
|
||||
if comfy.model_management.should_use_bf16(device):
|
||||
execution_dtype = torch.bfloat16
|
||||
@@ -937,7 +925,7 @@ class Qwen25_3B(BaseLlama, torch.nn.Module):
|
||||
self.model = Llama2_(config, device=device, dtype=dtype, ops=operations)
|
||||
self.dtype = dtype
|
||||
|
||||
class Qwen3_06B(BaseLlama, BaseQwen3, BaseGenerate, torch.nn.Module):
|
||||
class Qwen3_06B(BaseLlama, BaseQwen3, torch.nn.Module):
|
||||
def __init__(self, config_dict, dtype, device, operations):
|
||||
super().__init__()
|
||||
config = Qwen3_06BConfig(**config_dict)
|
||||
@@ -964,7 +952,7 @@ class Qwen3_2B_ACE15_lm(BaseLlama, BaseQwen3, torch.nn.Module):
|
||||
self.model = Llama2_(config, device=device, dtype=dtype, ops=operations)
|
||||
self.dtype = dtype
|
||||
|
||||
class Qwen3_4B(BaseLlama, BaseQwen3, BaseGenerate, torch.nn.Module):
|
||||
class Qwen3_4B(BaseLlama, BaseQwen3, torch.nn.Module):
|
||||
def __init__(self, config_dict, dtype, device, operations):
|
||||
super().__init__()
|
||||
config = Qwen3_4BConfig(**config_dict)
|
||||
@@ -982,7 +970,7 @@ class Qwen3_4B_ACE15_lm(BaseLlama, BaseQwen3, torch.nn.Module):
|
||||
self.model = Llama2_(config, device=device, dtype=dtype, ops=operations)
|
||||
self.dtype = dtype
|
||||
|
||||
class Qwen3_8B(BaseLlama, BaseQwen3, BaseGenerate, torch.nn.Module):
|
||||
class Qwen3_8B(BaseLlama, BaseQwen3, torch.nn.Module):
|
||||
def __init__(self, config_dict, dtype, device, operations):
|
||||
super().__init__()
|
||||
config = Qwen3_8BConfig(**config_dict)
|
||||
@@ -1046,7 +1034,7 @@ class Qwen25_7BVLI(BaseLlama, BaseGenerate, torch.nn.Module):
|
||||
|
||||
return super().forward(x, attention_mask=attention_mask, embeds=embeds, num_tokens=num_tokens, intermediate_output=intermediate_output, final_layer_norm_intermediate=final_layer_norm_intermediate, dtype=dtype, position_ids=position_ids)
|
||||
|
||||
class Gemma2_2B(BaseLlama, BaseGenerate, torch.nn.Module):
|
||||
class Gemma2_2B(BaseLlama, torch.nn.Module):
|
||||
def __init__(self, config_dict, dtype, device, operations):
|
||||
super().__init__()
|
||||
config = Gemma2_2B_Config(**config_dict)
|
||||
|
||||
@@ -3,6 +3,7 @@ import os
|
||||
from transformers import T5TokenizerFast
|
||||
from .spiece_tokenizer import SPieceTokenizer
|
||||
import comfy.text_encoders.genmo
|
||||
from comfy.ldm.lightricks.embeddings_connector import Embeddings1DConnector
|
||||
import torch
|
||||
import comfy.utils
|
||||
import math
|
||||
@@ -101,7 +102,6 @@ class LTXAVTEModel(torch.nn.Module):
|
||||
super().__init__()
|
||||
self.dtypes = set()
|
||||
self.dtypes.add(dtype)
|
||||
self.compat_mode = False
|
||||
|
||||
self.gemma3_12b = Gemma3_12BModel(device=device, dtype=dtype_llama, model_options=model_options, layer="all", layer_idx=None)
|
||||
self.dtypes.add(dtype_llama)
|
||||
@@ -109,11 +109,6 @@ class LTXAVTEModel(torch.nn.Module):
|
||||
operations = self.gemma3_12b.operations # TODO
|
||||
self.text_embedding_projection = operations.Linear(3840 * 49, 3840, bias=False, dtype=dtype, device=device)
|
||||
|
||||
def enable_compat_mode(self): # TODO: remove
|
||||
from comfy.ldm.lightricks.embeddings_connector import Embeddings1DConnector
|
||||
operations = self.gemma3_12b.operations
|
||||
dtype = self.text_embedding_projection.weight.dtype
|
||||
device = self.text_embedding_projection.weight.device
|
||||
self.audio_embeddings_connector = Embeddings1DConnector(
|
||||
split_rope=True,
|
||||
double_precision_rope=True,
|
||||
@@ -129,7 +124,6 @@ class LTXAVTEModel(torch.nn.Module):
|
||||
device=device,
|
||||
operations=operations,
|
||||
)
|
||||
self.compat_mode = True
|
||||
|
||||
def set_clip_options(self, options):
|
||||
self.execution_device = options.get("execution_device", self.execution_device)
|
||||
@@ -152,11 +146,9 @@ class LTXAVTEModel(torch.nn.Module):
|
||||
out = out.reshape((out.shape[0], out.shape[1], -1))
|
||||
out = self.text_embedding_projection(out)
|
||||
out = out.float()
|
||||
|
||||
if self.compat_mode:
|
||||
out_vid = self.video_embeddings_connector(out)[0]
|
||||
out_audio = self.audio_embeddings_connector(out)[0]
|
||||
out = torch.concat((out_vid, out_audio), dim=-1)
|
||||
out_vid = self.video_embeddings_connector(out)[0]
|
||||
out_audio = self.audio_embeddings_connector(out)[0]
|
||||
out = torch.concat((out_vid, out_audio), dim=-1)
|
||||
|
||||
return out.to(out_device), pooled
|
||||
|
||||
@@ -167,30 +159,20 @@ class LTXAVTEModel(torch.nn.Module):
|
||||
if "model.layers.47.self_attn.q_norm.weight" in sd:
|
||||
return self.gemma3_12b.load_sd(sd)
|
||||
else:
|
||||
sdo = comfy.utils.state_dict_prefix_replace(sd, {"text_embedding_projection.aggregate_embed.weight": "text_embedding_projection.weight"}, filter_keys=True)
|
||||
sdo = comfy.utils.state_dict_prefix_replace(sd, {"text_embedding_projection.aggregate_embed.weight": "text_embedding_projection.weight", "model.diffusion_model.video_embeddings_connector.": "video_embeddings_connector.", "model.diffusion_model.audio_embeddings_connector.": "audio_embeddings_connector."}, filter_keys=True)
|
||||
if len(sdo) == 0:
|
||||
sdo = sd
|
||||
|
||||
missing_all = []
|
||||
unexpected_all = []
|
||||
|
||||
for prefix, component in [("text_embedding_projection.", self.text_embedding_projection)]:
|
||||
for prefix, component in [("text_embedding_projection.", self.text_embedding_projection), ("video_embeddings_connector.", self.video_embeddings_connector), ("audio_embeddings_connector.", self.audio_embeddings_connector)]:
|
||||
component_sd = {k.replace(prefix, ""): v for k, v in sdo.items() if k.startswith(prefix)}
|
||||
if component_sd:
|
||||
missing, unexpected = component.load_state_dict(component_sd, strict=False, assign=getattr(self, "can_assign_sd", False))
|
||||
missing_all.extend([f"{prefix}{k}" for k in missing])
|
||||
unexpected_all.extend([f"{prefix}{k}" for k in unexpected])
|
||||
|
||||
if "model.diffusion_model.audio_embeddings_connector.transformer_1d_blocks.2.attn1.to_q.bias" not in sd: # TODO: remove
|
||||
ww = sd.get("model.diffusion_model.audio_embeddings_connector.transformer_1d_blocks.0.attn1.to_q.bias", None)
|
||||
if ww is not None:
|
||||
if ww.shape[0] == 3840:
|
||||
self.enable_compat_mode()
|
||||
sdv = comfy.utils.state_dict_prefix_replace(sd, {"model.diffusion_model.video_embeddings_connector.": ""}, filter_keys=True)
|
||||
self.video_embeddings_connector.load_state_dict(sdv, strict=False, assign=getattr(self, "can_assign_sd", False))
|
||||
sda = comfy.utils.state_dict_prefix_replace(sd, {"model.diffusion_model.audio_embeddings_connector.": ""}, filter_keys=True)
|
||||
self.audio_embeddings_connector.load_state_dict(sda, strict=False, assign=getattr(self, "can_assign_sd", False))
|
||||
|
||||
return (missing_all, unexpected_all)
|
||||
|
||||
def memory_estimation_function(self, token_weight_pairs, device=None):
|
||||
|
||||
@@ -31,6 +31,9 @@ class Gemma2_2BModel(sd1_clip.SDClipModel):
|
||||
def __init__(self, device="cpu", layer="hidden", layer_idx=-2, dtype=None, attention_mask=True, model_options={}):
|
||||
super().__init__(device=device, layer=layer, layer_idx=layer_idx, textmodel_json_config={}, dtype=dtype, special_tokens={"start": 2, "pad": 0}, layer_norm_hidden_state=False, model_class=comfy.text_encoders.llama.Gemma2_2B, enable_attention_masks=attention_mask, return_attention_masks=attention_mask, model_options=model_options)
|
||||
|
||||
def generate(self, embeds, do_sample, max_length, temperature, top_k, top_p, min_p, repetition_penalty, seed):
|
||||
return super().generate(embeds, do_sample, max_length, temperature, top_k, top_p, min_p, repetition_penalty, seed, stop_tokens=[107])
|
||||
|
||||
class Gemma3_4BModel(sd1_clip.SDClipModel):
|
||||
def __init__(self, device="cpu", layer="hidden", layer_idx=-2, dtype=None, attention_mask=True, model_options={}):
|
||||
llama_quantization_metadata = model_options.get("llama_quantization_metadata", None)
|
||||
@@ -40,6 +43,9 @@ class Gemma3_4BModel(sd1_clip.SDClipModel):
|
||||
|
||||
super().__init__(device=device, layer=layer, layer_idx=layer_idx, textmodel_json_config={}, dtype=dtype, special_tokens={"start": 2, "pad": 0}, layer_norm_hidden_state=False, model_class=comfy.text_encoders.llama.Gemma3_4B, enable_attention_masks=attention_mask, return_attention_masks=attention_mask, model_options=model_options)
|
||||
|
||||
def generate(self, embeds, do_sample, max_length, temperature, top_k, top_p, min_p, repetition_penalty, seed):
|
||||
return super().generate(embeds, do_sample, max_length, temperature, top_k, top_p, min_p, repetition_penalty, seed, stop_tokens=[106])
|
||||
|
||||
class Gemma3_4B_Vision_Model(sd1_clip.SDClipModel):
|
||||
def __init__(self, device="cpu", layer="hidden", layer_idx=-2, dtype=None, attention_mask=True, model_options={}):
|
||||
llama_quantization_metadata = model_options.get("llama_quantization_metadata", None)
|
||||
|
||||
@@ -29,7 +29,7 @@ import itertools
|
||||
from torch.nn.functional import interpolate
|
||||
from tqdm.auto import trange
|
||||
from einops import rearrange
|
||||
from comfy.cli_args import args
|
||||
from comfy.cli_args import args, enables_dynamic_vram
|
||||
import json
|
||||
import time
|
||||
import mmap
|
||||
@@ -113,7 +113,7 @@ def load_torch_file(ckpt, safe_load=False, device=None, return_metadata=False):
|
||||
metadata = None
|
||||
if ckpt.lower().endswith(".safetensors") or ckpt.lower().endswith(".sft"):
|
||||
try:
|
||||
if comfy.memory_management.aimdo_enabled:
|
||||
if enables_dynamic_vram():
|
||||
sd, metadata = load_safetensors(ckpt)
|
||||
if not return_metadata:
|
||||
metadata = None
|
||||
@@ -1154,7 +1154,7 @@ def tiled_scale(samples, function, tile_x=64, tile_y=64, overlap = 8, upscale_am
|
||||
return tiled_scale_multidim(samples, function, (tile_y, tile_x), overlap=overlap, upscale_amount=upscale_amount, out_channels=out_channels, output_device=output_device, pbar=pbar)
|
||||
|
||||
def model_trange(*args, **kwargs):
|
||||
if not comfy.memory_management.aimdo_enabled:
|
||||
if comfy.memory_management.aimdo_allocator is None:
|
||||
return trange(*args, **kwargs)
|
||||
|
||||
pbar = trange(*args, **kwargs, smoothing=1.0)
|
||||
|
||||
@@ -444,7 +444,7 @@ class VideoFromComponents(VideoInput):
|
||||
output.mux(packet)
|
||||
|
||||
if audio_stream and self.__components.audio:
|
||||
frame = av.AudioFrame.from_ndarray(waveform.float().cpu().contiguous().numpy(), format='fltp', layout=layout)
|
||||
frame = av.AudioFrame.from_ndarray(waveform.float().cpu().numpy(), format='fltp', layout=layout)
|
||||
frame.sample_rate = audio_sample_rate
|
||||
frame.pts = 0
|
||||
output.mux(audio_stream.encode(frame))
|
||||
|
||||
@@ -73,7 +73,6 @@ class RemoteOptions:
|
||||
class NumberDisplay(str, Enum):
|
||||
number = "number"
|
||||
slider = "slider"
|
||||
gradient_slider = "gradientslider"
|
||||
|
||||
|
||||
class ControlAfterGenerate(str, Enum):
|
||||
@@ -297,15 +296,13 @@ class Float(ComfyTypeIO):
|
||||
'''Float input.'''
|
||||
def __init__(self, id: str, display_name: str=None, optional=False, tooltip: str=None, lazy: bool=None,
|
||||
default: float=None, min: float=None, max: float=None, step: float=None, round: float=None,
|
||||
display_mode: NumberDisplay=None, gradient_stops: list[list[float]]=None,
|
||||
socketless: bool=None, force_input: bool=None, extra_dict=None, raw_link: bool=None, advanced: bool=None):
|
||||
display_mode: NumberDisplay=None, socketless: bool=None, force_input: bool=None, extra_dict=None, raw_link: bool=None, advanced: bool=None):
|
||||
super().__init__(id, display_name, optional, tooltip, lazy, default, socketless, None, force_input, extra_dict, raw_link, advanced)
|
||||
self.min = min
|
||||
self.max = max
|
||||
self.step = step
|
||||
self.round = round
|
||||
self.display_mode = display_mode
|
||||
self.gradient_stops = gradient_stops
|
||||
self.default: float
|
||||
|
||||
def as_dict(self):
|
||||
@@ -315,7 +312,6 @@ class Float(ComfyTypeIO):
|
||||
"step": self.step,
|
||||
"round": self.round,
|
||||
"display": self.display_mode,
|
||||
"gradient_stops": self.gradient_stops,
|
||||
})
|
||||
|
||||
@comfytype(io_type="STRING")
|
||||
|
||||
@@ -27,7 +27,6 @@ class Seedream4TaskCreationRequest(BaseModel):
|
||||
sequential_image_generation: str = Field("disabled")
|
||||
sequential_image_generation_options: Seedream4Options = Field(Seedream4Options(max_images=15))
|
||||
watermark: bool = Field(False)
|
||||
output_format: str | None = None
|
||||
|
||||
|
||||
class ImageTaskCreationResponse(BaseModel):
|
||||
@@ -107,7 +106,6 @@ RECOMMENDED_PRESETS_SEEDREAM_4 = [
|
||||
("2496x1664 (3:2)", 2496, 1664),
|
||||
("1664x2496 (2:3)", 1664, 2496),
|
||||
("3024x1296 (21:9)", 3024, 1296),
|
||||
("3072x3072 (1:1)", 3072, 3072),
|
||||
("4096x4096 (1:1)", 4096, 4096),
|
||||
("Custom", None, None),
|
||||
]
|
||||
|
||||
@@ -1,88 +0,0 @@
|
||||
from pydantic import BaseModel, Field
|
||||
|
||||
|
||||
class SpeechToTextRequest(BaseModel):
|
||||
model_id: str = Field(...)
|
||||
cloud_storage_url: str = Field(...)
|
||||
language_code: str | None = Field(None, description="ISO-639-1 or ISO-639-3 language code")
|
||||
tag_audio_events: bool | None = Field(None, description="Annotate sounds like (laughter) in transcript")
|
||||
num_speakers: int | None = Field(None, description="Max speakers predicted")
|
||||
timestamps_granularity: str = Field(default="word", description="Timing precision: none, word, or character")
|
||||
diarize: bool | None = Field(None, description="Annotate which speaker is talking")
|
||||
diarization_threshold: float | None = Field(None, description="Speaker separation sensitivity")
|
||||
temperature: float | None = Field(None, description="Randomness control")
|
||||
seed: int = Field(..., description="Seed for deterministic sampling")
|
||||
|
||||
|
||||
class SpeechToTextWord(BaseModel):
|
||||
text: str = Field(..., description="The word text")
|
||||
type: str = Field(default="word", description="Type of text element (word, spacing, etc.)")
|
||||
start: float | None = Field(None, description="Start time in seconds (when timestamps enabled)")
|
||||
end: float | None = Field(None, description="End time in seconds (when timestamps enabled)")
|
||||
speaker_id: str | None = Field(None, description="Speaker identifier when diarization is enabled")
|
||||
logprob: float | None = Field(None, description="Log probability of the word")
|
||||
|
||||
|
||||
class SpeechToTextResponse(BaseModel):
|
||||
language_code: str = Field(..., description="Detected or specified language code")
|
||||
language_probability: float | None = Field(None, description="Confidence of language detection")
|
||||
text: str = Field(..., description="Full transcript text")
|
||||
words: list[SpeechToTextWord] | None = Field(None, description="Word-level timing information")
|
||||
|
||||
|
||||
class TextToSpeechVoiceSettings(BaseModel):
|
||||
stability: float | None = Field(None, description="Voice stability")
|
||||
similarity_boost: float | None = Field(None, description="Similarity boost")
|
||||
style: float | None = Field(None, description="Style exaggeration")
|
||||
use_speaker_boost: bool | None = Field(None, description="Boost similarity to original speaker")
|
||||
speed: float | None = Field(None, description="Speech speed")
|
||||
|
||||
|
||||
class TextToSpeechRequest(BaseModel):
|
||||
text: str = Field(..., description="Text to convert to speech")
|
||||
model_id: str = Field(..., description="Model ID for TTS")
|
||||
language_code: str | None = Field(None, description="ISO-639-1 or ISO-639-3 language code")
|
||||
voice_settings: TextToSpeechVoiceSettings | None = Field(None, description="Voice settings")
|
||||
seed: int = Field(..., description="Seed for deterministic sampling")
|
||||
apply_text_normalization: str | None = Field(None, description="Text normalization mode: auto, on, off")
|
||||
|
||||
|
||||
class TextToSoundEffectsRequest(BaseModel):
|
||||
text: str = Field(..., description="Text prompt to convert into a sound effect")
|
||||
duration_seconds: float = Field(..., description="Duration of generated sound in seconds")
|
||||
prompt_influence: float = Field(..., description="How closely generation follows the prompt")
|
||||
loop: bool | None = Field(None, description="Whether to create a smoothly looping sound effect")
|
||||
|
||||
|
||||
class AddVoiceRequest(BaseModel):
|
||||
name: str = Field(..., description="Name that identifies the voice")
|
||||
remove_background_noise: bool = Field(..., description="Remove background noise from voice samples")
|
||||
|
||||
|
||||
class AddVoiceResponse(BaseModel):
|
||||
voice_id: str = Field(..., description="The newly created voice's unique identifier")
|
||||
|
||||
|
||||
class SpeechToSpeechRequest(BaseModel):
|
||||
model_id: str = Field(..., description="Model ID for speech-to-speech")
|
||||
voice_settings: str = Field(..., description="JSON string of voice settings")
|
||||
seed: int = Field(..., description="Seed for deterministic sampling")
|
||||
remove_background_noise: bool = Field(..., description="Remove background noise from input audio")
|
||||
|
||||
|
||||
class DialogueInput(BaseModel):
|
||||
text: str = Field(..., description="Text content to convert to speech")
|
||||
voice_id: str = Field(..., description="Voice identifier for this dialogue segment")
|
||||
|
||||
|
||||
class DialogueSettings(BaseModel):
|
||||
stability: float | None = Field(None, description="Voice stability (0-1)")
|
||||
|
||||
|
||||
class TextToDialogueRequest(BaseModel):
|
||||
inputs: list[DialogueInput] = Field(..., description="List of dialogue segments")
|
||||
model_id: str = Field(..., description="Model ID for dialogue generation")
|
||||
language_code: str | None = Field(None, description="ISO-639-1 language code")
|
||||
settings: DialogueSettings | None = Field(None, description="Voice settings")
|
||||
seed: int | None = Field(None, description="Seed for deterministic sampling")
|
||||
apply_text_normalization: str | None = Field(None, description="Text normalization mode: auto, on, off")
|
||||
@@ -134,13 +134,6 @@ class ImageToVideoWithAudioRequest(BaseModel):
|
||||
shot_type: str | None = Field(None)
|
||||
|
||||
|
||||
class KlingAvatarRequest(BaseModel):
|
||||
image: str = Field(...)
|
||||
sound_file: str = Field(...)
|
||||
prompt: str | None = Field(None)
|
||||
mode: str = Field(...)
|
||||
|
||||
|
||||
class MotionControlRequest(BaseModel):
|
||||
prompt: str = Field(...)
|
||||
image_url: str = Field(...)
|
||||
|
||||
@@ -37,12 +37,6 @@ from comfy_api_nodes.util import (
|
||||
|
||||
BYTEPLUS_IMAGE_ENDPOINT = "/proxy/byteplus/api/v3/images/generations"
|
||||
|
||||
SEEDREAM_MODELS = {
|
||||
"seedream 5.0 lite": "seedream-5-0-260128",
|
||||
"seedream-4-5-251128": "seedream-4-5-251128",
|
||||
"seedream-4-0-250828": "seedream-4-0-250828",
|
||||
}
|
||||
|
||||
# Long-running tasks endpoints(e.g., video)
|
||||
BYTEPLUS_TASK_ENDPOINT = "/proxy/byteplus/api/v3/contents/generations/tasks"
|
||||
BYTEPLUS_TASK_STATUS_ENDPOINT = "/proxy/byteplus/api/v3/contents/generations/tasks" # + /{task_id}
|
||||
@@ -186,13 +180,14 @@ class ByteDanceSeedreamNode(IO.ComfyNode):
|
||||
def define_schema(cls):
|
||||
return IO.Schema(
|
||||
node_id="ByteDanceSeedreamNode",
|
||||
display_name="ByteDance Seedream 5.0",
|
||||
display_name="ByteDance Seedream 4.5",
|
||||
category="api node/image/ByteDance",
|
||||
description="Unified text-to-image generation and precise single-sentence editing at up to 4K resolution.",
|
||||
inputs=[
|
||||
IO.Combo.Input(
|
||||
"model",
|
||||
options=list(SEEDREAM_MODELS.keys()),
|
||||
options=["seedream-4-5-251128", "seedream-4-0-250828"],
|
||||
tooltip="Model name",
|
||||
),
|
||||
IO.String.Input(
|
||||
"prompt",
|
||||
@@ -203,7 +198,7 @@ class ByteDanceSeedreamNode(IO.ComfyNode):
|
||||
IO.Image.Input(
|
||||
"image",
|
||||
tooltip="Input image(s) for image-to-image generation. "
|
||||
"Reference image(s) for single or multi-reference generation.",
|
||||
"List of 1-10 images for single or multi-reference generation.",
|
||||
optional=True,
|
||||
),
|
||||
IO.Combo.Input(
|
||||
@@ -215,8 +210,8 @@ class ByteDanceSeedreamNode(IO.ComfyNode):
|
||||
"width",
|
||||
default=2048,
|
||||
min=1024,
|
||||
max=6240,
|
||||
step=2,
|
||||
max=4096,
|
||||
step=8,
|
||||
tooltip="Custom width for image. Value is working only if `size_preset` is set to `Custom`",
|
||||
optional=True,
|
||||
),
|
||||
@@ -224,8 +219,8 @@ class ByteDanceSeedreamNode(IO.ComfyNode):
|
||||
"height",
|
||||
default=2048,
|
||||
min=1024,
|
||||
max=4992,
|
||||
step=2,
|
||||
max=4096,
|
||||
step=8,
|
||||
tooltip="Custom height for image. Value is working only if `size_preset` is set to `Custom`",
|
||||
optional=True,
|
||||
),
|
||||
@@ -288,8 +283,7 @@ class ByteDanceSeedreamNode(IO.ComfyNode):
|
||||
depends_on=IO.PriceBadgeDepends(widgets=["model"]),
|
||||
expr="""
|
||||
(
|
||||
$price := $contains(widgets.model, "5.0 lite") ? 0.035 :
|
||||
$contains(widgets.model, "4-5") ? 0.04 : 0.03;
|
||||
$price := $contains(widgets.model, "seedream-4-5-251128") ? 0.04 : 0.03;
|
||||
{
|
||||
"type":"usd",
|
||||
"usd": $price,
|
||||
@@ -315,7 +309,6 @@ class ByteDanceSeedreamNode(IO.ComfyNode):
|
||||
watermark: bool = False,
|
||||
fail_on_partial: bool = True,
|
||||
) -> IO.NodeOutput:
|
||||
model = SEEDREAM_MODELS[model]
|
||||
validate_string(prompt, strip_whitespace=True, min_length=1)
|
||||
w = h = None
|
||||
for label, tw, th in RECOMMENDED_PRESETS_SEEDREAM_4:
|
||||
@@ -325,12 +318,15 @@ class ByteDanceSeedreamNode(IO.ComfyNode):
|
||||
|
||||
if w is None or h is None:
|
||||
w, h = width, height
|
||||
|
||||
if not (1024 <= w <= 4096) or not (1024 <= h <= 4096):
|
||||
raise ValueError(
|
||||
f"Custom size out of range: {w}x{h}. " "Both width and height must be between 1024 and 4096 pixels."
|
||||
)
|
||||
out_num_pixels = w * h
|
||||
mp_provided = out_num_pixels / 1_000_000.0
|
||||
if ("seedream-4-5" in model or "seedream-5-0" in model) and out_num_pixels < 3686400:
|
||||
if "seedream-4-5" in model and out_num_pixels < 3686400:
|
||||
raise ValueError(
|
||||
f"Minimum image resolution for the selected model is 3.68MP, "
|
||||
f"Minimum image resolution that Seedream 4.5 can generate is 3.68MP, "
|
||||
f"but {mp_provided:.2f}MP provided."
|
||||
)
|
||||
if "seedream-4-0" in model and out_num_pixels < 921600:
|
||||
@@ -338,18 +334,9 @@ class ByteDanceSeedreamNode(IO.ComfyNode):
|
||||
f"Minimum image resolution that the selected model can generate is 0.92MP, "
|
||||
f"but {mp_provided:.2f}MP provided."
|
||||
)
|
||||
max_pixels = 10_404_496 if "seedream-5-0" in model else 16_777_216
|
||||
if out_num_pixels > max_pixels:
|
||||
raise ValueError(
|
||||
f"Maximum image resolution for the selected model is {max_pixels / 1_000_000:.2f}MP, "
|
||||
f"but {mp_provided:.2f}MP provided."
|
||||
)
|
||||
n_input_images = get_number_of_images(image) if image is not None else 0
|
||||
max_num_of_images = 14 if model == "seedream-5-0-260128" else 10
|
||||
if n_input_images > max_num_of_images:
|
||||
raise ValueError(
|
||||
f"Maximum of {max_num_of_images} reference images are supported, but {n_input_images} received."
|
||||
)
|
||||
if n_input_images > 10:
|
||||
raise ValueError(f"Maximum of 10 reference images are supported, but {n_input_images} received.")
|
||||
if sequential_image_generation == "auto" and n_input_images + max_images > 15:
|
||||
raise ValueError(
|
||||
"The maximum number of generated images plus the number of reference images cannot exceed 15."
|
||||
@@ -377,7 +364,6 @@ class ByteDanceSeedreamNode(IO.ComfyNode):
|
||||
sequential_image_generation=sequential_image_generation,
|
||||
sequential_image_generation_options=Seedream4Options(max_images=max_images),
|
||||
watermark=watermark,
|
||||
output_format="png" if model == "seedream-5-0-260128" else None,
|
||||
),
|
||||
)
|
||||
if len(response.data) == 1:
|
||||
|
||||
@@ -1,924 +0,0 @@
|
||||
import json
|
||||
import uuid
|
||||
|
||||
from typing_extensions import override
|
||||
|
||||
from comfy_api.latest import IO, ComfyExtension, Input
|
||||
from comfy_api_nodes.apis.elevenlabs import (
|
||||
AddVoiceRequest,
|
||||
AddVoiceResponse,
|
||||
DialogueInput,
|
||||
DialogueSettings,
|
||||
SpeechToSpeechRequest,
|
||||
SpeechToTextRequest,
|
||||
SpeechToTextResponse,
|
||||
TextToDialogueRequest,
|
||||
TextToSoundEffectsRequest,
|
||||
TextToSpeechRequest,
|
||||
TextToSpeechVoiceSettings,
|
||||
)
|
||||
from comfy_api_nodes.util import (
|
||||
ApiEndpoint,
|
||||
audio_bytes_to_audio_input,
|
||||
audio_ndarray_to_bytesio,
|
||||
audio_tensor_to_contiguous_ndarray,
|
||||
sync_op,
|
||||
sync_op_raw,
|
||||
upload_audio_to_comfyapi,
|
||||
validate_string,
|
||||
)
|
||||
|
||||
ELEVENLABS_MUSIC_SECTIONS = "ELEVENLABS_MUSIC_SECTIONS" # Custom type for music sections
|
||||
ELEVENLABS_COMPOSITION_PLAN = "ELEVENLABS_COMPOSITION_PLAN" # Custom type for composition plan
|
||||
ELEVENLABS_VOICE = "ELEVENLABS_VOICE" # Custom type for voice selection
|
||||
|
||||
# Predefined ElevenLabs voices: (voice_id, display_name, gender, accent)
|
||||
ELEVENLABS_VOICES = [
|
||||
("CwhRBWXzGAHq8TQ4Fs17", "Roger", "male", "american"),
|
||||
("EXAVITQu4vr4xnSDxMaL", "Sarah", "female", "american"),
|
||||
("FGY2WhTYpPnrIDTdsKH5", "Laura", "female", "american"),
|
||||
("IKne3meq5aSn9XLyUdCD", "Charlie", "male", "australian"),
|
||||
("JBFqnCBsd6RMkjVDRZzb", "George", "male", "british"),
|
||||
("N2lVS1w4EtoT3dr4eOWO", "Callum", "male", "american"),
|
||||
("SAz9YHcvj6GT2YYXdXww", "River", "neutral", "american"),
|
||||
("SOYHLrjzK2X1ezoPC6cr", "Harry", "male", "american"),
|
||||
("TX3LPaxmHKxFdv7VOQHJ", "Liam", "male", "american"),
|
||||
("Xb7hH8MSUJpSbSDYk0k2", "Alice", "female", "british"),
|
||||
("XrExE9yKIg1WjnnlVkGX", "Matilda", "female", "american"),
|
||||
("bIHbv24MWmeRgasZH58o", "Will", "male", "american"),
|
||||
("cgSgspJ2msm6clMCkdW9", "Jessica", "female", "american"),
|
||||
("cjVigY5qzO86Huf0OWal", "Eric", "male", "american"),
|
||||
("hpp4J3VqNfWAUOO0d1Us", "Bella", "female", "american"),
|
||||
("iP95p4xoKVk53GoZ742B", "Chris", "male", "american"),
|
||||
("nPczCjzI2devNBz1zQrb", "Brian", "male", "american"),
|
||||
("onwK4e9ZLuTAKqWW03F9", "Daniel", "male", "british"),
|
||||
("pFZP5JQG7iQjIQuC4Bku", "Lily", "female", "british"),
|
||||
("pNInz6obpgDQGcFmaJgB", "Adam", "male", "american"),
|
||||
("pqHfZKP75CvOlQylNhV4", "Bill", "male", "american"),
|
||||
]
|
||||
|
||||
ELEVENLABS_VOICE_OPTIONS = [f"{name} ({gender}, {accent})" for _, name, gender, accent in ELEVENLABS_VOICES]
|
||||
ELEVENLABS_VOICE_MAP = {
|
||||
f"{name} ({gender}, {accent})": voice_id for voice_id, name, gender, accent in ELEVENLABS_VOICES
|
||||
}
|
||||
|
||||
|
||||
class ElevenLabsSpeechToText(IO.ComfyNode):
|
||||
@classmethod
|
||||
def define_schema(cls) -> IO.Schema:
|
||||
return IO.Schema(
|
||||
node_id="ElevenLabsSpeechToText",
|
||||
display_name="ElevenLabs Speech to Text",
|
||||
category="api node/audio/ElevenLabs",
|
||||
description="Transcribe audio to text. "
|
||||
"Supports automatic language detection, speaker diarization, and audio event tagging.",
|
||||
inputs=[
|
||||
IO.Audio.Input(
|
||||
"audio",
|
||||
tooltip="Audio to transcribe.",
|
||||
),
|
||||
IO.DynamicCombo.Input(
|
||||
"model",
|
||||
options=[
|
||||
IO.DynamicCombo.Option(
|
||||
"scribe_v2",
|
||||
[
|
||||
IO.Boolean.Input(
|
||||
"tag_audio_events",
|
||||
default=False,
|
||||
tooltip="Annotate sounds like (laughter), (music), etc. in transcript.",
|
||||
),
|
||||
IO.Boolean.Input(
|
||||
"diarize",
|
||||
default=False,
|
||||
tooltip="Annotate which speaker is talking.",
|
||||
),
|
||||
IO.Float.Input(
|
||||
"diarization_threshold",
|
||||
default=0.22,
|
||||
min=0.1,
|
||||
max=0.4,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Speaker separation sensitivity. "
|
||||
"Lower values are more sensitive to speaker changes.",
|
||||
),
|
||||
IO.Float.Input(
|
||||
"temperature",
|
||||
default=0.0,
|
||||
min=0.0,
|
||||
max=2.0,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Randomness control. "
|
||||
"0.0 uses model default. Higher values increase randomness.",
|
||||
),
|
||||
IO.Combo.Input(
|
||||
"timestamps_granularity",
|
||||
options=["word", "character", "none"],
|
||||
default="word",
|
||||
tooltip="Timing precision for transcript words.",
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
tooltip="Model to use for transcription.",
|
||||
),
|
||||
IO.String.Input(
|
||||
"language_code",
|
||||
default="",
|
||||
tooltip="ISO-639-1 or ISO-639-3 language code (e.g., 'en', 'es', 'fra'). "
|
||||
"Leave empty for automatic detection.",
|
||||
),
|
||||
IO.Int.Input(
|
||||
"num_speakers",
|
||||
default=0,
|
||||
min=0,
|
||||
max=32,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Maximum number of speakers to predict. Set to 0 for automatic detection.",
|
||||
),
|
||||
IO.Int.Input(
|
||||
"seed",
|
||||
default=1,
|
||||
min=0,
|
||||
max=2147483647,
|
||||
tooltip="Seed for reproducibility (determinism not guaranteed).",
|
||||
),
|
||||
],
|
||||
outputs=[
|
||||
IO.String.Output(display_name="text"),
|
||||
IO.String.Output(display_name="language_code"),
|
||||
IO.String.Output(display_name="words_json"),
|
||||
],
|
||||
hidden=[
|
||||
IO.Hidden.auth_token_comfy_org,
|
||||
IO.Hidden.api_key_comfy_org,
|
||||
IO.Hidden.unique_id,
|
||||
],
|
||||
is_api_node=True,
|
||||
price_badge=IO.PriceBadge(
|
||||
expr="""{"type":"usd","usd":0.0073,"format":{"approximate":true,"suffix":"/minute"}}""",
|
||||
),
|
||||
)
|
||||
|
||||
@classmethod
|
||||
async def execute(
|
||||
cls,
|
||||
audio: Input.Audio,
|
||||
model: dict,
|
||||
language_code: str,
|
||||
num_speakers: int,
|
||||
seed: int,
|
||||
) -> IO.NodeOutput:
|
||||
if model["diarize"] and num_speakers:
|
||||
raise ValueError(
|
||||
"Number of speakers cannot be specified when diarization is enabled. "
|
||||
"Either disable diarization or set num_speakers to 0."
|
||||
)
|
||||
request = SpeechToTextRequest(
|
||||
model_id=model["model"],
|
||||
cloud_storage_url=await upload_audio_to_comfyapi(
|
||||
cls, audio, container_format="mp4", codec_name="aac", mime_type="audio/mp4"
|
||||
),
|
||||
language_code=language_code if language_code.strip() else None,
|
||||
tag_audio_events=model["tag_audio_events"],
|
||||
num_speakers=num_speakers if num_speakers > 0 else None,
|
||||
timestamps_granularity=model["timestamps_granularity"],
|
||||
diarize=model["diarize"],
|
||||
diarization_threshold=model["diarization_threshold"] if model["diarize"] else None,
|
||||
seed=seed,
|
||||
temperature=model["temperature"],
|
||||
)
|
||||
response = await sync_op(
|
||||
cls,
|
||||
ApiEndpoint(path="/proxy/elevenlabs/v1/speech-to-text", method="POST"),
|
||||
response_model=SpeechToTextResponse,
|
||||
data=request,
|
||||
content_type="multipart/form-data",
|
||||
)
|
||||
words_json = json.dumps(
|
||||
[w.model_dump(exclude_none=True) for w in response.words] if response.words else [],
|
||||
indent=2,
|
||||
)
|
||||
return IO.NodeOutput(response.text, response.language_code, words_json)
|
||||
|
||||
|
||||
class ElevenLabsVoiceSelector(IO.ComfyNode):
|
||||
@classmethod
|
||||
def define_schema(cls) -> IO.Schema:
|
||||
return IO.Schema(
|
||||
node_id="ElevenLabsVoiceSelector",
|
||||
display_name="ElevenLabs Voice Selector",
|
||||
category="api node/audio/ElevenLabs",
|
||||
description="Select a predefined ElevenLabs voice for text-to-speech generation.",
|
||||
inputs=[
|
||||
IO.Combo.Input(
|
||||
"voice",
|
||||
options=ELEVENLABS_VOICE_OPTIONS,
|
||||
tooltip="Choose a voice from the predefined ElevenLabs voices.",
|
||||
),
|
||||
],
|
||||
outputs=[
|
||||
IO.Custom(ELEVENLABS_VOICE).Output(display_name="voice"),
|
||||
],
|
||||
is_api_node=False,
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def execute(cls, voice: str) -> IO.NodeOutput:
|
||||
voice_id = ELEVENLABS_VOICE_MAP.get(voice)
|
||||
if not voice_id:
|
||||
raise ValueError(f"Unknown voice: {voice}")
|
||||
return IO.NodeOutput(voice_id)
|
||||
|
||||
|
||||
class ElevenLabsTextToSpeech(IO.ComfyNode):
|
||||
@classmethod
|
||||
def define_schema(cls) -> IO.Schema:
|
||||
return IO.Schema(
|
||||
node_id="ElevenLabsTextToSpeech",
|
||||
display_name="ElevenLabs Text to Speech",
|
||||
category="api node/audio/ElevenLabs",
|
||||
description="Convert text to speech.",
|
||||
inputs=[
|
||||
IO.Custom(ELEVENLABS_VOICE).Input(
|
||||
"voice",
|
||||
tooltip="Voice to use for speech synthesis. Connect from Voice Selector or Instant Voice Clone.",
|
||||
),
|
||||
IO.String.Input(
|
||||
"text",
|
||||
multiline=True,
|
||||
default="",
|
||||
tooltip="The text to convert to speech.",
|
||||
),
|
||||
IO.Float.Input(
|
||||
"stability",
|
||||
default=0.5,
|
||||
min=0.0,
|
||||
max=1.0,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Voice stability. Lower values give broader emotional range, "
|
||||
"higher values produce more consistent but potentially monotonous speech.",
|
||||
),
|
||||
IO.Combo.Input(
|
||||
"apply_text_normalization",
|
||||
options=["auto", "on", "off"],
|
||||
tooltip="Text normalization mode. 'auto' lets the system decide, "
|
||||
"'on' always applies normalization, 'off' skips it.",
|
||||
),
|
||||
IO.DynamicCombo.Input(
|
||||
"model",
|
||||
options=[
|
||||
IO.DynamicCombo.Option(
|
||||
"eleven_multilingual_v2",
|
||||
[
|
||||
IO.Float.Input(
|
||||
"speed",
|
||||
default=1.0,
|
||||
min=0.7,
|
||||
max=1.3,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Speech speed. 1.0 is normal, <1.0 slower, >1.0 faster.",
|
||||
),
|
||||
IO.Float.Input(
|
||||
"similarity_boost",
|
||||
default=0.75,
|
||||
min=0.0,
|
||||
max=1.0,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Similarity boost. Higher values make the voice more similar to the original.",
|
||||
),
|
||||
IO.Boolean.Input(
|
||||
"use_speaker_boost",
|
||||
default=False,
|
||||
tooltip="Boost similarity to the original speaker voice.",
|
||||
),
|
||||
IO.Float.Input(
|
||||
"style",
|
||||
default=0.0,
|
||||
min=0.0,
|
||||
max=0.2,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Style exaggeration. Higher values increase stylistic expression "
|
||||
"but may reduce stability.",
|
||||
),
|
||||
],
|
||||
),
|
||||
IO.DynamicCombo.Option(
|
||||
"eleven_v3",
|
||||
[
|
||||
IO.Float.Input(
|
||||
"speed",
|
||||
default=1.0,
|
||||
min=0.7,
|
||||
max=1.3,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Speech speed. 1.0 is normal, <1.0 slower, >1.0 faster.",
|
||||
),
|
||||
IO.Float.Input(
|
||||
"similarity_boost",
|
||||
default=0.75,
|
||||
min=0.0,
|
||||
max=1.0,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Similarity boost. Higher values make the voice more similar to the original.",
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
tooltip="Model to use for text-to-speech.",
|
||||
),
|
||||
IO.String.Input(
|
||||
"language_code",
|
||||
default="",
|
||||
tooltip="ISO-639-1 or ISO-639-3 language code (e.g., 'en', 'es', 'fra'). "
|
||||
"Leave empty for automatic detection.",
|
||||
),
|
||||
IO.Int.Input(
|
||||
"seed",
|
||||
default=1,
|
||||
min=0,
|
||||
max=2147483647,
|
||||
tooltip="Seed for reproducibility (determinism not guaranteed).",
|
||||
),
|
||||
IO.Combo.Input(
|
||||
"output_format",
|
||||
options=["mp3_44100_192", "opus_48000_192"],
|
||||
tooltip="Audio output format.",
|
||||
),
|
||||
],
|
||||
outputs=[
|
||||
IO.Audio.Output(),
|
||||
],
|
||||
hidden=[
|
||||
IO.Hidden.auth_token_comfy_org,
|
||||
IO.Hidden.api_key_comfy_org,
|
||||
IO.Hidden.unique_id,
|
||||
],
|
||||
is_api_node=True,
|
||||
price_badge=IO.PriceBadge(
|
||||
expr="""{"type":"usd","usd":0.24,"format":{"approximate":true,"suffix":"/1K chars"}}""",
|
||||
),
|
||||
)
|
||||
|
||||
@classmethod
|
||||
async def execute(
|
||||
cls,
|
||||
voice: str,
|
||||
text: str,
|
||||
stability: float,
|
||||
apply_text_normalization: str,
|
||||
model: dict,
|
||||
language_code: str,
|
||||
seed: int,
|
||||
output_format: str,
|
||||
) -> IO.NodeOutput:
|
||||
validate_string(text, min_length=1)
|
||||
request = TextToSpeechRequest(
|
||||
text=text,
|
||||
model_id=model["model"],
|
||||
language_code=language_code if language_code.strip() else None,
|
||||
voice_settings=TextToSpeechVoiceSettings(
|
||||
stability=stability,
|
||||
similarity_boost=model["similarity_boost"],
|
||||
speed=model["speed"],
|
||||
use_speaker_boost=model.get("use_speaker_boost", None),
|
||||
style=model.get("style", None),
|
||||
),
|
||||
seed=seed,
|
||||
apply_text_normalization=apply_text_normalization,
|
||||
)
|
||||
response = await sync_op_raw(
|
||||
cls,
|
||||
ApiEndpoint(
|
||||
path=f"/proxy/elevenlabs/v1/text-to-speech/{voice}",
|
||||
method="POST",
|
||||
query_params={"output_format": output_format},
|
||||
),
|
||||
data=request,
|
||||
as_binary=True,
|
||||
)
|
||||
return IO.NodeOutput(audio_bytes_to_audio_input(response))
|
||||
|
||||
|
||||
class ElevenLabsAudioIsolation(IO.ComfyNode):
|
||||
@classmethod
|
||||
def define_schema(cls) -> IO.Schema:
|
||||
return IO.Schema(
|
||||
node_id="ElevenLabsAudioIsolation",
|
||||
display_name="ElevenLabs Voice Isolation",
|
||||
category="api node/audio/ElevenLabs",
|
||||
description="Remove background noise from audio, isolating vocals or speech.",
|
||||
inputs=[
|
||||
IO.Audio.Input(
|
||||
"audio",
|
||||
tooltip="Audio to process for background noise removal.",
|
||||
),
|
||||
],
|
||||
outputs=[
|
||||
IO.Audio.Output(),
|
||||
],
|
||||
hidden=[
|
||||
IO.Hidden.auth_token_comfy_org,
|
||||
IO.Hidden.api_key_comfy_org,
|
||||
IO.Hidden.unique_id,
|
||||
],
|
||||
is_api_node=True,
|
||||
price_badge=IO.PriceBadge(
|
||||
expr="""{"type":"usd","usd":0.24,"format":{"approximate":true,"suffix":"/minute"}}""",
|
||||
),
|
||||
)
|
||||
|
||||
@classmethod
|
||||
async def execute(
|
||||
cls,
|
||||
audio: Input.Audio,
|
||||
) -> IO.NodeOutput:
|
||||
audio_data_np = audio_tensor_to_contiguous_ndarray(audio["waveform"])
|
||||
audio_bytes_io = audio_ndarray_to_bytesio(audio_data_np, audio["sample_rate"], "mp4", "aac")
|
||||
response = await sync_op_raw(
|
||||
cls,
|
||||
ApiEndpoint(path="/proxy/elevenlabs/v1/audio-isolation", method="POST"),
|
||||
files={"audio": ("audio.mp4", audio_bytes_io, "audio/mp4")},
|
||||
content_type="multipart/form-data",
|
||||
as_binary=True,
|
||||
)
|
||||
return IO.NodeOutput(audio_bytes_to_audio_input(response))
|
||||
|
||||
|
||||
class ElevenLabsTextToSoundEffects(IO.ComfyNode):
|
||||
@classmethod
|
||||
def define_schema(cls) -> IO.Schema:
|
||||
return IO.Schema(
|
||||
node_id="ElevenLabsTextToSoundEffects",
|
||||
display_name="ElevenLabs Text to Sound Effects",
|
||||
category="api node/audio/ElevenLabs",
|
||||
description="Generate sound effects from text descriptions.",
|
||||
inputs=[
|
||||
IO.String.Input(
|
||||
"text",
|
||||
multiline=True,
|
||||
default="",
|
||||
tooltip="Text description of the sound effect to generate.",
|
||||
),
|
||||
IO.DynamicCombo.Input(
|
||||
"model",
|
||||
options=[
|
||||
IO.DynamicCombo.Option(
|
||||
"eleven_sfx_v2",
|
||||
[
|
||||
IO.Float.Input(
|
||||
"duration",
|
||||
default=5.0,
|
||||
min=0.5,
|
||||
max=30.0,
|
||||
step=0.1,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Duration of generated sound in seconds.",
|
||||
),
|
||||
IO.Boolean.Input(
|
||||
"loop",
|
||||
default=False,
|
||||
tooltip="Create a smoothly looping sound effect.",
|
||||
),
|
||||
IO.Float.Input(
|
||||
"prompt_influence",
|
||||
default=0.3,
|
||||
min=0.0,
|
||||
max=1.0,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="How closely generation follows the prompt. "
|
||||
"Higher values make the sound follow the text more closely.",
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
tooltip="Model to use for sound effect generation.",
|
||||
),
|
||||
IO.Combo.Input(
|
||||
"output_format",
|
||||
options=["mp3_44100_192", "opus_48000_192"],
|
||||
tooltip="Audio output format.",
|
||||
),
|
||||
],
|
||||
outputs=[
|
||||
IO.Audio.Output(),
|
||||
],
|
||||
hidden=[
|
||||
IO.Hidden.auth_token_comfy_org,
|
||||
IO.Hidden.api_key_comfy_org,
|
||||
IO.Hidden.unique_id,
|
||||
],
|
||||
is_api_node=True,
|
||||
price_badge=IO.PriceBadge(
|
||||
expr="""{"type":"usd","usd":0.14,"format":{"approximate":true,"suffix":"/minute"}}""",
|
||||
),
|
||||
)
|
||||
|
||||
@classmethod
|
||||
async def execute(
|
||||
cls,
|
||||
text: str,
|
||||
model: dict,
|
||||
output_format: str,
|
||||
) -> IO.NodeOutput:
|
||||
validate_string(text, min_length=1)
|
||||
response = await sync_op_raw(
|
||||
cls,
|
||||
ApiEndpoint(
|
||||
path="/proxy/elevenlabs/v1/sound-generation",
|
||||
method="POST",
|
||||
query_params={"output_format": output_format},
|
||||
),
|
||||
data=TextToSoundEffectsRequest(
|
||||
text=text,
|
||||
duration_seconds=model["duration"],
|
||||
prompt_influence=model["prompt_influence"],
|
||||
loop=model.get("loop", None),
|
||||
),
|
||||
as_binary=True,
|
||||
)
|
||||
return IO.NodeOutput(audio_bytes_to_audio_input(response))
|
||||
|
||||
|
||||
class ElevenLabsInstantVoiceClone(IO.ComfyNode):
|
||||
@classmethod
|
||||
def define_schema(cls) -> IO.Schema:
|
||||
return IO.Schema(
|
||||
node_id="ElevenLabsInstantVoiceClone",
|
||||
display_name="ElevenLabs Instant Voice Clone",
|
||||
category="api node/audio/ElevenLabs",
|
||||
description="Create a cloned voice from audio samples. "
|
||||
"Provide 1-8 audio recordings of the voice to clone.",
|
||||
inputs=[
|
||||
IO.Autogrow.Input(
|
||||
"files",
|
||||
template=IO.Autogrow.TemplatePrefix(
|
||||
IO.Audio.Input("audio"),
|
||||
prefix="audio",
|
||||
min=1,
|
||||
max=8,
|
||||
),
|
||||
tooltip="Audio recordings for voice cloning.",
|
||||
),
|
||||
IO.Boolean.Input(
|
||||
"remove_background_noise",
|
||||
default=False,
|
||||
tooltip="Remove background noise from voice samples using audio isolation.",
|
||||
),
|
||||
],
|
||||
outputs=[
|
||||
IO.Custom(ELEVENLABS_VOICE).Output(display_name="voice"),
|
||||
],
|
||||
hidden=[
|
||||
IO.Hidden.auth_token_comfy_org,
|
||||
IO.Hidden.api_key_comfy_org,
|
||||
IO.Hidden.unique_id,
|
||||
],
|
||||
is_api_node=True,
|
||||
price_badge=IO.PriceBadge(expr="""{"type":"usd","usd":0.15}"""),
|
||||
)
|
||||
|
||||
@classmethod
|
||||
async def execute(
|
||||
cls,
|
||||
files: IO.Autogrow.Type,
|
||||
remove_background_noise: bool,
|
||||
) -> IO.NodeOutput:
|
||||
file_tuples: list[tuple[str, tuple[str, bytes, str]]] = []
|
||||
for key in files:
|
||||
audio = files[key]
|
||||
sample_rate: int = audio["sample_rate"]
|
||||
waveform = audio["waveform"]
|
||||
audio_data_np = audio_tensor_to_contiguous_ndarray(waveform)
|
||||
audio_bytes_io = audio_ndarray_to_bytesio(audio_data_np, sample_rate, "mp4", "aac")
|
||||
file_tuples.append(("files", (f"{key}.mp4", audio_bytes_io.getvalue(), "audio/mp4")))
|
||||
|
||||
response = await sync_op(
|
||||
cls,
|
||||
ApiEndpoint(path="/proxy/elevenlabs/v1/voices/add", method="POST"),
|
||||
response_model=AddVoiceResponse,
|
||||
data=AddVoiceRequest(
|
||||
name=str(uuid.uuid4()),
|
||||
remove_background_noise=remove_background_noise,
|
||||
),
|
||||
files=file_tuples,
|
||||
content_type="multipart/form-data",
|
||||
)
|
||||
return IO.NodeOutput(response.voice_id)
|
||||
|
||||
|
||||
ELEVENLABS_STS_VOICE_SETTINGS = [
|
||||
IO.Float.Input(
|
||||
"speed",
|
||||
default=1.0,
|
||||
min=0.7,
|
||||
max=1.3,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Speech speed. 1.0 is normal, <1.0 slower, >1.0 faster.",
|
||||
),
|
||||
IO.Float.Input(
|
||||
"similarity_boost",
|
||||
default=0.75,
|
||||
min=0.0,
|
||||
max=1.0,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Similarity boost. Higher values make the voice more similar to the original.",
|
||||
),
|
||||
IO.Boolean.Input(
|
||||
"use_speaker_boost",
|
||||
default=False,
|
||||
tooltip="Boost similarity to the original speaker voice.",
|
||||
),
|
||||
IO.Float.Input(
|
||||
"style",
|
||||
default=0.0,
|
||||
min=0.0,
|
||||
max=0.2,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Style exaggeration. Higher values increase stylistic expression but may reduce stability.",
|
||||
),
|
||||
]
|
||||
|
||||
|
||||
class ElevenLabsSpeechToSpeech(IO.ComfyNode):
|
||||
@classmethod
|
||||
def define_schema(cls) -> IO.Schema:
|
||||
return IO.Schema(
|
||||
node_id="ElevenLabsSpeechToSpeech",
|
||||
display_name="ElevenLabs Speech to Speech",
|
||||
category="api node/audio/ElevenLabs",
|
||||
description="Transform speech from one voice to another while preserving the original content and emotion.",
|
||||
inputs=[
|
||||
IO.Custom(ELEVENLABS_VOICE).Input(
|
||||
"voice",
|
||||
tooltip="Target voice for the transformation. "
|
||||
"Connect from Voice Selector or Instant Voice Clone.",
|
||||
),
|
||||
IO.Audio.Input(
|
||||
"audio",
|
||||
tooltip="Source audio to transform.",
|
||||
),
|
||||
IO.Float.Input(
|
||||
"stability",
|
||||
default=0.5,
|
||||
min=0.0,
|
||||
max=1.0,
|
||||
step=0.01,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Voice stability. Lower values give broader emotional range, "
|
||||
"higher values produce more consistent but potentially monotonous speech.",
|
||||
),
|
||||
IO.DynamicCombo.Input(
|
||||
"model",
|
||||
options=[
|
||||
IO.DynamicCombo.Option(
|
||||
"eleven_multilingual_sts_v2",
|
||||
ELEVENLABS_STS_VOICE_SETTINGS,
|
||||
),
|
||||
IO.DynamicCombo.Option(
|
||||
"eleven_english_sts_v2",
|
||||
ELEVENLABS_STS_VOICE_SETTINGS,
|
||||
),
|
||||
],
|
||||
tooltip="Model to use for speech-to-speech transformation.",
|
||||
),
|
||||
IO.Combo.Input(
|
||||
"output_format",
|
||||
options=["mp3_44100_192", "opus_48000_192"],
|
||||
tooltip="Audio output format.",
|
||||
),
|
||||
IO.Int.Input(
|
||||
"seed",
|
||||
default=0,
|
||||
min=0,
|
||||
max=4294967295,
|
||||
tooltip="Seed for reproducibility.",
|
||||
),
|
||||
IO.Boolean.Input(
|
||||
"remove_background_noise",
|
||||
default=False,
|
||||
tooltip="Remove background noise from input audio using audio isolation.",
|
||||
),
|
||||
],
|
||||
outputs=[
|
||||
IO.Audio.Output(),
|
||||
],
|
||||
hidden=[
|
||||
IO.Hidden.auth_token_comfy_org,
|
||||
IO.Hidden.api_key_comfy_org,
|
||||
IO.Hidden.unique_id,
|
||||
],
|
||||
is_api_node=True,
|
||||
price_badge=IO.PriceBadge(
|
||||
expr="""{"type":"usd","usd":0.24,"format":{"approximate":true,"suffix":"/minute"}}""",
|
||||
),
|
||||
)
|
||||
|
||||
@classmethod
|
||||
async def execute(
|
||||
cls,
|
||||
voice: str,
|
||||
audio: Input.Audio,
|
||||
stability: float,
|
||||
model: dict,
|
||||
output_format: str,
|
||||
seed: int,
|
||||
remove_background_noise: bool,
|
||||
) -> IO.NodeOutput:
|
||||
audio_data_np = audio_tensor_to_contiguous_ndarray(audio["waveform"])
|
||||
audio_bytes_io = audio_ndarray_to_bytesio(audio_data_np, audio["sample_rate"], "mp4", "aac")
|
||||
voice_settings = TextToSpeechVoiceSettings(
|
||||
stability=stability,
|
||||
similarity_boost=model["similarity_boost"],
|
||||
style=model["style"],
|
||||
use_speaker_boost=model["use_speaker_boost"],
|
||||
speed=model["speed"],
|
||||
)
|
||||
response = await sync_op_raw(
|
||||
cls,
|
||||
ApiEndpoint(
|
||||
path=f"/proxy/elevenlabs/v1/speech-to-speech/{voice}",
|
||||
method="POST",
|
||||
query_params={"output_format": output_format},
|
||||
),
|
||||
data=SpeechToSpeechRequest(
|
||||
model_id=model["model"],
|
||||
voice_settings=voice_settings.model_dump_json(exclude_none=True),
|
||||
seed=seed,
|
||||
remove_background_noise=remove_background_noise,
|
||||
),
|
||||
files={"audio": ("audio.mp4", audio_bytes_io.getvalue(), "audio/mp4")},
|
||||
content_type="multipart/form-data",
|
||||
as_binary=True,
|
||||
)
|
||||
return IO.NodeOutput(audio_bytes_to_audio_input(response))
|
||||
|
||||
|
||||
def _generate_dialogue_inputs(count: int) -> list:
|
||||
"""Generate input widgets for a given number of dialogue entries."""
|
||||
inputs = []
|
||||
for i in range(1, count + 1):
|
||||
inputs.extend(
|
||||
[
|
||||
IO.String.Input(
|
||||
f"text{i}",
|
||||
multiline=True,
|
||||
default="",
|
||||
tooltip=f"Text content for dialogue entry {i}.",
|
||||
),
|
||||
IO.Custom(ELEVENLABS_VOICE).Input(
|
||||
f"voice{i}",
|
||||
tooltip=f"Voice for dialogue entry {i}. Connect from Voice Selector or Instant Voice Clone.",
|
||||
),
|
||||
]
|
||||
)
|
||||
return inputs
|
||||
|
||||
|
||||
class ElevenLabsTextToDialogue(IO.ComfyNode):
|
||||
@classmethod
|
||||
def define_schema(cls) -> IO.Schema:
|
||||
return IO.Schema(
|
||||
node_id="ElevenLabsTextToDialogue",
|
||||
display_name="ElevenLabs Text to Dialogue",
|
||||
category="api node/audio/ElevenLabs",
|
||||
description="Generate multi-speaker dialogue from text. Each dialogue entry has its own text and voice.",
|
||||
inputs=[
|
||||
IO.Float.Input(
|
||||
"stability",
|
||||
default=0.5,
|
||||
min=0.0,
|
||||
max=1.0,
|
||||
step=0.5,
|
||||
display_mode=IO.NumberDisplay.slider,
|
||||
tooltip="Voice stability. Lower values give broader emotional range, "
|
||||
"higher values produce more consistent but potentially monotonous speech.",
|
||||
),
|
||||
IO.Combo.Input(
|
||||
"apply_text_normalization",
|
||||
options=["auto", "on", "off"],
|
||||
tooltip="Text normalization mode. 'auto' lets the system decide, "
|
||||
"'on' always applies normalization, 'off' skips it.",
|
||||
),
|
||||
IO.Combo.Input(
|
||||
"model",
|
||||
options=["eleven_v3"],
|
||||
tooltip="Model to use for dialogue generation.",
|
||||
),
|
||||
IO.DynamicCombo.Input(
|
||||
"inputs",
|
||||
options=[
|
||||
IO.DynamicCombo.Option("1", _generate_dialogue_inputs(1)),
|
||||
IO.DynamicCombo.Option("2", _generate_dialogue_inputs(2)),
|
||||
IO.DynamicCombo.Option("3", _generate_dialogue_inputs(3)),
|
||||
IO.DynamicCombo.Option("4", _generate_dialogue_inputs(4)),
|
||||
IO.DynamicCombo.Option("5", _generate_dialogue_inputs(5)),
|
||||
IO.DynamicCombo.Option("6", _generate_dialogue_inputs(6)),
|
||||
IO.DynamicCombo.Option("7", _generate_dialogue_inputs(7)),
|
||||
IO.DynamicCombo.Option("8", _generate_dialogue_inputs(8)),
|
||||
IO.DynamicCombo.Option("9", _generate_dialogue_inputs(9)),
|
||||
IO.DynamicCombo.Option("10", _generate_dialogue_inputs(10)),
|
||||
],
|
||||
tooltip="Number of dialogue entries.",
|
||||
),
|
||||
IO.String.Input(
|
||||
"language_code",
|
||||
default="",
|
||||
tooltip="ISO-639-1 or ISO-639-3 language code (e.g., 'en', 'es', 'fra'). "
|
||||
"Leave empty for automatic detection.",
|
||||
),
|
||||
IO.Int.Input(
|
||||
"seed",
|
||||
default=1,
|
||||
min=0,
|
||||
max=4294967295,
|
||||
tooltip="Seed for reproducibility.",
|
||||
),
|
||||
IO.Combo.Input(
|
||||
"output_format",
|
||||
options=["mp3_44100_192", "opus_48000_192"],
|
||||
tooltip="Audio output format.",
|
||||
),
|
||||
],
|
||||
outputs=[
|
||||
IO.Audio.Output(),
|
||||
],
|
||||
hidden=[
|
||||
IO.Hidden.auth_token_comfy_org,
|
||||
IO.Hidden.api_key_comfy_org,
|
||||
IO.Hidden.unique_id,
|
||||
],
|
||||
is_api_node=True,
|
||||
price_badge=IO.PriceBadge(
|
||||
expr="""{"type":"usd","usd":0.24,"format":{"approximate":true,"suffix":"/1K chars"}}""",
|
||||
),
|
||||
)
|
||||
|
||||
@classmethod
|
||||
async def execute(
|
||||
cls,
|
||||
stability: float,
|
||||
apply_text_normalization: str,
|
||||
model: str,
|
||||
inputs: dict,
|
||||
language_code: str,
|
||||
seed: int,
|
||||
output_format: str,
|
||||
) -> IO.NodeOutput:
|
||||
num_entries = int(inputs["inputs"])
|
||||
dialogue_inputs: list[DialogueInput] = []
|
||||
for i in range(1, num_entries + 1):
|
||||
text = inputs[f"text{i}"]
|
||||
voice_id = inputs[f"voice{i}"]
|
||||
validate_string(text, min_length=1)
|
||||
dialogue_inputs.append(DialogueInput(text=text, voice_id=voice_id))
|
||||
request = TextToDialogueRequest(
|
||||
inputs=dialogue_inputs,
|
||||
model_id=model,
|
||||
language_code=language_code if language_code.strip() else None,
|
||||
settings=DialogueSettings(stability=stability),
|
||||
seed=seed,
|
||||
apply_text_normalization=apply_text_normalization,
|
||||
)
|
||||
response = await sync_op_raw(
|
||||
cls,
|
||||
ApiEndpoint(
|
||||
path="/proxy/elevenlabs/v1/text-to-dialogue",
|
||||
method="POST",
|
||||
query_params={"output_format": output_format},
|
||||
),
|
||||
data=request,
|
||||
as_binary=True,
|
||||
)
|
||||
return IO.NodeOutput(audio_bytes_to_audio_input(response))
|
||||
|
||||
|
||||
class ElevenLabsExtension(ComfyExtension):
|
||||
@override
|
||||
async def get_node_list(self) -> list[type[IO.ComfyNode]]:
|
||||
return [
|
||||
ElevenLabsSpeechToText,
|
||||
ElevenLabsVoiceSelector,
|
||||
ElevenLabsTextToSpeech,
|
||||
ElevenLabsAudioIsolation,
|
||||
ElevenLabsTextToSoundEffects,
|
||||
ElevenLabsInstantVoiceClone,
|
||||
ElevenLabsSpeechToSpeech,
|
||||
ElevenLabsTextToDialogue,
|
||||
]
|
||||
|
||||
|
||||
async def comfy_entrypoint() -> ElevenLabsExtension:
|
||||
return ElevenLabsExtension()
|
||||
@@ -50,7 +50,6 @@ from comfy_api_nodes.apis import (
|
||||
)
|
||||
from comfy_api_nodes.apis.kling import (
|
||||
ImageToVideoWithAudioRequest,
|
||||
KlingAvatarRequest,
|
||||
MotionControlRequest,
|
||||
MultiPromptEntry,
|
||||
OmniImageParamImage,
|
||||
@@ -75,7 +74,6 @@ from comfy_api_nodes.util import (
|
||||
upload_image_to_comfyapi,
|
||||
upload_images_to_comfyapi,
|
||||
upload_video_to_comfyapi,
|
||||
validate_audio_duration,
|
||||
validate_image_aspect_ratio,
|
||||
validate_image_dimensions,
|
||||
validate_string,
|
||||
@@ -3141,103 +3139,6 @@ class KlingFirstLastFrameNode(IO.ComfyNode):
|
||||
return IO.NodeOutput(await download_url_to_video_output(final_response.data.task_result.videos[0].url))
|
||||
|
||||
|
||||
class KlingAvatarNode(IO.ComfyNode):
|
||||
|
||||
@classmethod
|
||||
def define_schema(cls) -> IO.Schema:
|
||||
return IO.Schema(
|
||||
node_id="KlingAvatarNode",
|
||||
display_name="Kling Avatar 2.0",
|
||||
category="api node/video/Kling",
|
||||
description="Generate broadcast-style digital human videos from a single photo and an audio file.",
|
||||
inputs=[
|
||||
IO.Image.Input(
|
||||
"image",
|
||||
tooltip="Avatar reference image. "
|
||||
"Width and height must be at least 300px. Aspect ratio must be between 1:2.5 and 2.5:1.",
|
||||
),
|
||||
IO.Audio.Input(
|
||||
"sound_file",
|
||||
tooltip="Audio input. Must be between 2 and 300 seconds in duration.",
|
||||
),
|
||||
IO.Combo.Input("mode", options=["std", "pro"]),
|
||||
IO.String.Input(
|
||||
"prompt",
|
||||
multiline=True,
|
||||
default="",
|
||||
optional=True,
|
||||
tooltip="Optional prompt to define avatar actions, emotions, and camera movements.",
|
||||
),
|
||||
IO.Int.Input(
|
||||
"seed",
|
||||
default=0,
|
||||
min=0,
|
||||
max=2147483647,
|
||||
display_mode=IO.NumberDisplay.number,
|
||||
control_after_generate=True,
|
||||
tooltip="Seed controls whether the node should re-run; "
|
||||
"results are non-deterministic regardless of seed.",
|
||||
),
|
||||
],
|
||||
outputs=[
|
||||
IO.Video.Output(),
|
||||
],
|
||||
hidden=[
|
||||
IO.Hidden.auth_token_comfy_org,
|
||||
IO.Hidden.api_key_comfy_org,
|
||||
IO.Hidden.unique_id,
|
||||
],
|
||||
is_api_node=True,
|
||||
price_badge=IO.PriceBadge(
|
||||
depends_on=IO.PriceBadgeDepends(widgets=["mode"]),
|
||||
expr="""
|
||||
(
|
||||
$prices := {"std": 0.056, "pro": 0.112};
|
||||
{"type":"usd","usd": $lookup($prices, widgets.mode), "format":{"suffix":"/second"}}
|
||||
)
|
||||
""",
|
||||
),
|
||||
)
|
||||
|
||||
@classmethod
|
||||
async def execute(
|
||||
cls,
|
||||
image: Input.Image,
|
||||
sound_file: Input.Audio,
|
||||
mode: str,
|
||||
seed: int,
|
||||
prompt: str = "",
|
||||
) -> IO.NodeOutput:
|
||||
validate_image_dimensions(image, min_width=300, min_height=300)
|
||||
validate_image_aspect_ratio(image, (1, 2.5), (2.5, 1))
|
||||
validate_audio_duration(sound_file, min_duration=2, max_duration=300)
|
||||
response = await sync_op(
|
||||
cls,
|
||||
ApiEndpoint(path="/proxy/kling/v1/videos/avatar/image2video", method="POST"),
|
||||
response_model=TaskStatusResponse,
|
||||
data=KlingAvatarRequest(
|
||||
image=await upload_image_to_comfyapi(cls, image),
|
||||
sound_file=await upload_audio_to_comfyapi(
|
||||
cls, sound_file, container_format="mp3", codec_name="libmp3lame", mime_type="audio/mpeg"
|
||||
),
|
||||
prompt=prompt or None,
|
||||
mode=mode,
|
||||
),
|
||||
)
|
||||
if response.code:
|
||||
raise RuntimeError(
|
||||
f"Kling request failed. Code: {response.code}, Message: {response.message}, Data: {response.data}"
|
||||
)
|
||||
final_response = await poll_op(
|
||||
cls,
|
||||
ApiEndpoint(path=f"/proxy/kling/v1/videos/avatar/image2video/{response.data.task_id}"),
|
||||
response_model=TaskStatusResponse,
|
||||
status_extractor=lambda r: (r.data.task_status if r.data else None),
|
||||
max_poll_attempts=800,
|
||||
)
|
||||
return IO.NodeOutput(await download_url_to_video_output(final_response.data.task_result.videos[0].url))
|
||||
|
||||
|
||||
class KlingExtension(ComfyExtension):
|
||||
@override
|
||||
async def get_node_list(self) -> list[type[IO.ComfyNode]]:
|
||||
@@ -3266,7 +3167,6 @@ class KlingExtension(ComfyExtension):
|
||||
MotionControl,
|
||||
KlingVideoNode,
|
||||
KlingFirstLastFrameNode,
|
||||
KlingAvatarNode,
|
||||
]
|
||||
|
||||
|
||||
|
||||
@@ -9,8 +9,6 @@ from .client import (
|
||||
from .conversions import (
|
||||
audio_bytes_to_audio_input,
|
||||
audio_input_to_mp3,
|
||||
audio_ndarray_to_bytesio,
|
||||
audio_tensor_to_contiguous_ndarray,
|
||||
audio_to_base64_string,
|
||||
bytesio_to_image_tensor,
|
||||
convert_mask_to_image,
|
||||
@@ -80,8 +78,6 @@ __all__ = [
|
||||
# Conversions
|
||||
"audio_bytes_to_audio_input",
|
||||
"audio_input_to_mp3",
|
||||
"audio_ndarray_to_bytesio",
|
||||
"audio_tensor_to_contiguous_ndarray",
|
||||
"audio_to_base64_string",
|
||||
"bytesio_to_image_tensor",
|
||||
"convert_mask_to_image",
|
||||
|
||||
@@ -10,7 +10,6 @@ class Canny(io.ComfyNode):
|
||||
def define_schema(cls):
|
||||
return io.Schema(
|
||||
node_id="Canny",
|
||||
display_name="Canny",
|
||||
search_aliases=["edge detection", "outline", "contour detection", "line art"],
|
||||
category="image/preprocessors",
|
||||
essentials_category="Image Tools",
|
||||
|
||||
@@ -1,895 +0,0 @@
|
||||
import os
|
||||
import sys
|
||||
import re
|
||||
import logging
|
||||
import ctypes.util
|
||||
import importlib.util
|
||||
from typing import TypedDict
|
||||
|
||||
import numpy as np
|
||||
import torch
|
||||
|
||||
import nodes
|
||||
from comfy_api.latest import ComfyExtension, io, ui
|
||||
from typing_extensions import override
|
||||
from utils.install_util import get_missing_requirements_message
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
def _check_opengl_availability():
|
||||
"""Early check for OpenGL availability. Raises RuntimeError if unlikely to work."""
|
||||
logger.debug("_check_opengl_availability: starting")
|
||||
missing = []
|
||||
|
||||
# Check Python packages (using find_spec to avoid importing)
|
||||
logger.debug("_check_opengl_availability: checking for glfw package")
|
||||
if importlib.util.find_spec("glfw") is None:
|
||||
missing.append("glfw")
|
||||
|
||||
logger.debug("_check_opengl_availability: checking for OpenGL package")
|
||||
if importlib.util.find_spec("OpenGL") is None:
|
||||
missing.append("PyOpenGL")
|
||||
|
||||
if missing:
|
||||
raise RuntimeError(
|
||||
f"OpenGL dependencies not available.\n{get_missing_requirements_message()}\n"
|
||||
)
|
||||
|
||||
# On Linux without display, check if headless backends are available
|
||||
logger.debug(f"_check_opengl_availability: platform={sys.platform}")
|
||||
if sys.platform.startswith("linux"):
|
||||
has_display = os.environ.get("DISPLAY") or os.environ.get("WAYLAND_DISPLAY")
|
||||
logger.debug(f"_check_opengl_availability: has_display={bool(has_display)}")
|
||||
if not has_display:
|
||||
# Check for EGL or OSMesa libraries
|
||||
logger.debug("_check_opengl_availability: checking for EGL library")
|
||||
has_egl = ctypes.util.find_library("EGL")
|
||||
logger.debug("_check_opengl_availability: checking for OSMesa library")
|
||||
has_osmesa = ctypes.util.find_library("OSMesa")
|
||||
|
||||
# Error disabled for CI as it fails this check
|
||||
# if not has_egl and not has_osmesa:
|
||||
# raise RuntimeError(
|
||||
# "GLSL Shader node: No display and no headless backend (EGL/OSMesa) found.\n"
|
||||
# "See error below for installation instructions."
|
||||
# )
|
||||
logger.debug(f"Headless mode: EGL={'yes' if has_egl else 'no'}, OSMesa={'yes' if has_osmesa else 'no'}")
|
||||
|
||||
logger.debug("_check_opengl_availability: completed")
|
||||
|
||||
|
||||
# Run early check at import time
|
||||
logger.debug("nodes_glsl: running _check_opengl_availability at import time")
|
||||
_check_opengl_availability()
|
||||
|
||||
# OpenGL modules - initialized lazily when context is created
|
||||
gl = None
|
||||
glfw = None
|
||||
EGL = None
|
||||
|
||||
|
||||
def _import_opengl():
|
||||
"""Import OpenGL module. Called after context is created."""
|
||||
global gl
|
||||
if gl is None:
|
||||
logger.debug("_import_opengl: importing OpenGL.GL")
|
||||
import OpenGL.GL as _gl
|
||||
gl = _gl
|
||||
logger.debug("_import_opengl: import completed")
|
||||
return gl
|
||||
|
||||
|
||||
class SizeModeInput(TypedDict):
|
||||
size_mode: str
|
||||
width: int
|
||||
height: int
|
||||
|
||||
|
||||
MAX_IMAGES = 5 # u_image0-4
|
||||
MAX_UNIFORMS = 5 # u_float0-4, u_int0-4
|
||||
MAX_OUTPUTS = 4 # fragColor0-3 (MRT)
|
||||
|
||||
# Vertex shader using gl_VertexID trick - no VBO needed.
|
||||
# Draws a single triangle that covers the entire screen:
|
||||
#
|
||||
# (-1,3)
|
||||
# /|
|
||||
# / | <- visible area is the unit square from (-1,-1) to (1,1)
|
||||
# / | parts outside get clipped away
|
||||
# (-1,-1)---(3,-1)
|
||||
#
|
||||
# v_texCoord is computed from clip space: * 0.5 + 0.5 maps (-1,1) -> (0,1)
|
||||
VERTEX_SHADER = """#version 330 core
|
||||
out vec2 v_texCoord;
|
||||
void main() {
|
||||
vec2 verts[3] = vec2[](vec2(-1, -1), vec2(3, -1), vec2(-1, 3));
|
||||
v_texCoord = verts[gl_VertexID] * 0.5 + 0.5;
|
||||
gl_Position = vec4(verts[gl_VertexID], 0, 1);
|
||||
}
|
||||
"""
|
||||
|
||||
DEFAULT_FRAGMENT_SHADER = """#version 300 es
|
||||
precision highp float;
|
||||
|
||||
uniform sampler2D u_image0;
|
||||
uniform vec2 u_resolution;
|
||||
|
||||
in vec2 v_texCoord;
|
||||
layout(location = 0) out vec4 fragColor0;
|
||||
|
||||
void main() {
|
||||
fragColor0 = texture(u_image0, v_texCoord);
|
||||
}
|
||||
"""
|
||||
|
||||
|
||||
def _convert_es_to_desktop(source: str) -> str:
|
||||
"""Convert GLSL ES (WebGL) shader source to desktop GLSL 330 core."""
|
||||
# Remove any existing #version directive
|
||||
source = re.sub(r"#version\s+\d+(\s+es)?\s*\n?", "", source, flags=re.IGNORECASE)
|
||||
# Remove precision qualifiers (not needed in desktop GLSL)
|
||||
source = re.sub(r"precision\s+(lowp|mediump|highp)\s+\w+\s*;\s*\n?", "", source)
|
||||
# Prepend desktop GLSL version
|
||||
return "#version 330 core\n" + source
|
||||
|
||||
|
||||
def _detect_output_count(source: str) -> int:
|
||||
"""Detect how many fragColor outputs are used in the shader.
|
||||
|
||||
Returns the count of outputs needed (1 to MAX_OUTPUTS).
|
||||
"""
|
||||
matches = re.findall(r"fragColor(\d+)", source)
|
||||
if not matches:
|
||||
return 1 # Default to 1 output if none found
|
||||
max_index = max(int(m) for m in matches)
|
||||
return min(max_index + 1, MAX_OUTPUTS)
|
||||
|
||||
|
||||
def _detect_pass_count(source: str) -> int:
|
||||
"""Detect multi-pass rendering from #pragma passes N directive.
|
||||
|
||||
Returns the number of passes (1 if not specified).
|
||||
"""
|
||||
match = re.search(r'#pragma\s+passes\s+(\d+)', source)
|
||||
if match:
|
||||
return max(1, int(match.group(1)))
|
||||
return 1
|
||||
|
||||
|
||||
def _init_glfw():
|
||||
"""Initialize GLFW. Returns (window, glfw_module). Raises RuntimeError on failure."""
|
||||
logger.debug("_init_glfw: starting")
|
||||
# On macOS, glfw.init() must be called from main thread or it hangs forever
|
||||
if sys.platform == "darwin":
|
||||
logger.debug("_init_glfw: skipping on macOS")
|
||||
raise RuntimeError("GLFW backend not supported on macOS")
|
||||
|
||||
logger.debug("_init_glfw: importing glfw module")
|
||||
import glfw as _glfw
|
||||
|
||||
logger.debug("_init_glfw: calling glfw.init()")
|
||||
if not _glfw.init():
|
||||
raise RuntimeError("glfw.init() failed")
|
||||
|
||||
try:
|
||||
logger.debug("_init_glfw: setting window hints")
|
||||
_glfw.window_hint(_glfw.VISIBLE, _glfw.FALSE)
|
||||
_glfw.window_hint(_glfw.CONTEXT_VERSION_MAJOR, 3)
|
||||
_glfw.window_hint(_glfw.CONTEXT_VERSION_MINOR, 3)
|
||||
_glfw.window_hint(_glfw.OPENGL_PROFILE, _glfw.OPENGL_CORE_PROFILE)
|
||||
|
||||
logger.debug("_init_glfw: calling create_window()")
|
||||
window = _glfw.create_window(64, 64, "ComfyUI GLSL", None, None)
|
||||
if not window:
|
||||
raise RuntimeError("glfw.create_window() failed")
|
||||
|
||||
logger.debug("_init_glfw: calling make_context_current()")
|
||||
_glfw.make_context_current(window)
|
||||
logger.debug("_init_glfw: completed successfully")
|
||||
return window, _glfw
|
||||
except Exception:
|
||||
logger.debug("_init_glfw: failed, terminating glfw")
|
||||
_glfw.terminate()
|
||||
raise
|
||||
|
||||
|
||||
def _init_egl():
|
||||
"""Initialize EGL for headless rendering. Returns (display, context, surface, EGL_module). Raises RuntimeError on failure."""
|
||||
logger.debug("_init_egl: starting")
|
||||
from OpenGL import EGL as _EGL
|
||||
from OpenGL.EGL import (
|
||||
eglGetDisplay, eglInitialize, eglChooseConfig, eglCreateContext,
|
||||
eglMakeCurrent, eglCreatePbufferSurface, eglBindAPI,
|
||||
eglTerminate, eglDestroyContext, eglDestroySurface,
|
||||
EGL_DEFAULT_DISPLAY, EGL_NO_CONTEXT, EGL_NONE,
|
||||
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
|
||||
EGL_RED_SIZE, EGL_GREEN_SIZE, EGL_BLUE_SIZE, EGL_ALPHA_SIZE, EGL_DEPTH_SIZE,
|
||||
EGL_WIDTH, EGL_HEIGHT, EGL_OPENGL_API,
|
||||
)
|
||||
logger.debug("_init_egl: imports completed")
|
||||
|
||||
display = None
|
||||
context = None
|
||||
surface = None
|
||||
|
||||
try:
|
||||
logger.debug("_init_egl: calling eglGetDisplay()")
|
||||
display = eglGetDisplay(EGL_DEFAULT_DISPLAY)
|
||||
if display == _EGL.EGL_NO_DISPLAY:
|
||||
raise RuntimeError("eglGetDisplay() failed")
|
||||
|
||||
logger.debug("_init_egl: calling eglInitialize()")
|
||||
major, minor = _EGL.EGLint(), _EGL.EGLint()
|
||||
if not eglInitialize(display, major, minor):
|
||||
display = None # Not initialized, don't terminate
|
||||
raise RuntimeError("eglInitialize() failed")
|
||||
logger.debug(f"_init_egl: EGL version {major.value}.{minor.value}")
|
||||
|
||||
config_attribs = [
|
||||
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
|
||||
EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8,
|
||||
EGL_DEPTH_SIZE, 0, EGL_NONE
|
||||
]
|
||||
configs = (_EGL.EGLConfig * 1)()
|
||||
num_configs = _EGL.EGLint()
|
||||
if not eglChooseConfig(display, config_attribs, configs, 1, num_configs) or num_configs.value == 0:
|
||||
raise RuntimeError("eglChooseConfig() failed")
|
||||
config = configs[0]
|
||||
logger.debug(f"_init_egl: config chosen, num_configs={num_configs.value}")
|
||||
|
||||
if not eglBindAPI(EGL_OPENGL_API):
|
||||
raise RuntimeError("eglBindAPI() failed")
|
||||
|
||||
logger.debug("_init_egl: calling eglCreateContext()")
|
||||
context_attribs = [
|
||||
_EGL.EGL_CONTEXT_MAJOR_VERSION, 3,
|
||||
_EGL.EGL_CONTEXT_MINOR_VERSION, 3,
|
||||
_EGL.EGL_CONTEXT_OPENGL_PROFILE_MASK, _EGL.EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
|
||||
EGL_NONE
|
||||
]
|
||||
context = eglCreateContext(display, config, EGL_NO_CONTEXT, context_attribs)
|
||||
if context == EGL_NO_CONTEXT:
|
||||
raise RuntimeError("eglCreateContext() failed")
|
||||
|
||||
logger.debug("_init_egl: calling eglCreatePbufferSurface()")
|
||||
pbuffer_attribs = [EGL_WIDTH, 64, EGL_HEIGHT, 64, EGL_NONE]
|
||||
surface = eglCreatePbufferSurface(display, config, pbuffer_attribs)
|
||||
if surface == _EGL.EGL_NO_SURFACE:
|
||||
raise RuntimeError("eglCreatePbufferSurface() failed")
|
||||
|
||||
logger.debug("_init_egl: calling eglMakeCurrent()")
|
||||
if not eglMakeCurrent(display, surface, surface, context):
|
||||
raise RuntimeError("eglMakeCurrent() failed")
|
||||
|
||||
logger.debug("_init_egl: completed successfully")
|
||||
return display, context, surface, _EGL
|
||||
|
||||
except Exception:
|
||||
logger.debug("_init_egl: failed, cleaning up")
|
||||
# Clean up any resources on failure
|
||||
if surface is not None:
|
||||
eglDestroySurface(display, surface)
|
||||
if context is not None:
|
||||
eglDestroyContext(display, context)
|
||||
if display is not None:
|
||||
eglTerminate(display)
|
||||
raise
|
||||
|
||||
|
||||
def _init_osmesa():
|
||||
"""Initialize OSMesa for software rendering. Returns (context, buffer). Raises RuntimeError on failure."""
|
||||
import ctypes
|
||||
|
||||
logger.debug("_init_osmesa: starting")
|
||||
os.environ["PYOPENGL_PLATFORM"] = "osmesa"
|
||||
|
||||
logger.debug("_init_osmesa: importing OpenGL.osmesa")
|
||||
from OpenGL import GL as _gl
|
||||
from OpenGL.osmesa import (
|
||||
OSMesaCreateContextExt, OSMesaMakeCurrent, OSMesaDestroyContext,
|
||||
OSMESA_RGBA,
|
||||
)
|
||||
logger.debug("_init_osmesa: imports completed")
|
||||
|
||||
ctx = OSMesaCreateContextExt(OSMESA_RGBA, 24, 0, 0, None)
|
||||
if not ctx:
|
||||
raise RuntimeError("OSMesaCreateContextExt() failed")
|
||||
|
||||
width, height = 64, 64
|
||||
buffer = (ctypes.c_ubyte * (width * height * 4))()
|
||||
|
||||
logger.debug("_init_osmesa: calling OSMesaMakeCurrent()")
|
||||
if not OSMesaMakeCurrent(ctx, buffer, _gl.GL_UNSIGNED_BYTE, width, height):
|
||||
OSMesaDestroyContext(ctx)
|
||||
raise RuntimeError("OSMesaMakeCurrent() failed")
|
||||
|
||||
logger.debug("_init_osmesa: completed successfully")
|
||||
return ctx, buffer
|
||||
|
||||
|
||||
class GLContext:
|
||||
"""Manages OpenGL context and resources for shader execution.
|
||||
|
||||
Tries backends in order: GLFW (desktop) → EGL (headless GPU) → OSMesa (software).
|
||||
"""
|
||||
|
||||
_instance = None
|
||||
_initialized = False
|
||||
|
||||
def __new__(cls):
|
||||
if cls._instance is None:
|
||||
cls._instance = super().__new__(cls)
|
||||
return cls._instance
|
||||
|
||||
def __init__(self):
|
||||
if GLContext._initialized:
|
||||
logger.debug("GLContext.__init__: already initialized, skipping")
|
||||
return
|
||||
|
||||
logger.debug("GLContext.__init__: starting initialization")
|
||||
|
||||
global glfw, EGL
|
||||
|
||||
import time
|
||||
start = time.perf_counter()
|
||||
|
||||
self._backend = None
|
||||
self._window = None
|
||||
self._egl_display = None
|
||||
self._egl_context = None
|
||||
self._egl_surface = None
|
||||
self._osmesa_ctx = None
|
||||
self._osmesa_buffer = None
|
||||
self._vao = None
|
||||
|
||||
# Try backends in order: GLFW → EGL → OSMesa
|
||||
errors = []
|
||||
|
||||
logger.debug("GLContext.__init__: trying GLFW backend")
|
||||
try:
|
||||
self._window, glfw = _init_glfw()
|
||||
self._backend = "glfw"
|
||||
logger.debug("GLContext.__init__: GLFW backend succeeded")
|
||||
except Exception as e:
|
||||
logger.debug(f"GLContext.__init__: GLFW backend failed: {e}")
|
||||
errors.append(("GLFW", e))
|
||||
|
||||
if self._backend is None:
|
||||
logger.debug("GLContext.__init__: trying EGL backend")
|
||||
try:
|
||||
self._egl_display, self._egl_context, self._egl_surface, EGL = _init_egl()
|
||||
self._backend = "egl"
|
||||
logger.debug("GLContext.__init__: EGL backend succeeded")
|
||||
except Exception as e:
|
||||
logger.debug(f"GLContext.__init__: EGL backend failed: {e}")
|
||||
errors.append(("EGL", e))
|
||||
|
||||
if self._backend is None:
|
||||
logger.debug("GLContext.__init__: trying OSMesa backend")
|
||||
try:
|
||||
self._osmesa_ctx, self._osmesa_buffer = _init_osmesa()
|
||||
self._backend = "osmesa"
|
||||
logger.debug("GLContext.__init__: OSMesa backend succeeded")
|
||||
except Exception as e:
|
||||
logger.debug(f"GLContext.__init__: OSMesa backend failed: {e}")
|
||||
errors.append(("OSMesa", e))
|
||||
|
||||
if self._backend is None:
|
||||
if sys.platform == "win32":
|
||||
platform_help = (
|
||||
"Windows: Ensure GPU drivers are installed and display is available.\n"
|
||||
" CPU-only/headless mode is not supported on Windows."
|
||||
)
|
||||
elif sys.platform == "darwin":
|
||||
platform_help = (
|
||||
"macOS: GLFW is not supported.\n"
|
||||
" Install OSMesa via Homebrew: brew install mesa\n"
|
||||
" Then: pip install PyOpenGL PyOpenGL-accelerate"
|
||||
)
|
||||
else:
|
||||
platform_help = (
|
||||
"Linux: Install one of these backends:\n"
|
||||
" Desktop: sudo apt install libgl1-mesa-glx libglfw3\n"
|
||||
" Headless with GPU: sudo apt install libegl1-mesa libgl1-mesa-dri\n"
|
||||
" Headless (CPU): sudo apt install libosmesa6"
|
||||
)
|
||||
|
||||
error_details = "\n".join(f" {name}: {err}" for name, err in errors)
|
||||
raise RuntimeError(
|
||||
f"Failed to create OpenGL context.\n\n"
|
||||
f"Backend errors:\n{error_details}\n\n"
|
||||
f"{platform_help}"
|
||||
)
|
||||
|
||||
# Now import OpenGL.GL (after context is current)
|
||||
logger.debug("GLContext.__init__: importing OpenGL.GL")
|
||||
_import_opengl()
|
||||
|
||||
# Create VAO (required for core profile, but OSMesa may use compat profile)
|
||||
logger.debug("GLContext.__init__: creating VAO")
|
||||
try:
|
||||
vao = gl.glGenVertexArrays(1)
|
||||
gl.glBindVertexArray(vao)
|
||||
self._vao = vao # Only store after successful bind
|
||||
logger.debug("GLContext.__init__: VAO created successfully")
|
||||
except Exception as e:
|
||||
logger.debug(f"GLContext.__init__: VAO creation failed (may be expected for OSMesa): {e}")
|
||||
# OSMesa with older Mesa may not support VAOs
|
||||
# Clean up if we created but couldn't bind
|
||||
if vao:
|
||||
try:
|
||||
gl.glDeleteVertexArrays(1, [vao])
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
elapsed = (time.perf_counter() - start) * 1000
|
||||
|
||||
# Log device info
|
||||
renderer = gl.glGetString(gl.GL_RENDERER)
|
||||
vendor = gl.glGetString(gl.GL_VENDOR)
|
||||
version = gl.glGetString(gl.GL_VERSION)
|
||||
renderer = renderer.decode() if renderer else "Unknown"
|
||||
vendor = vendor.decode() if vendor else "Unknown"
|
||||
version = version.decode() if version else "Unknown"
|
||||
|
||||
GLContext._initialized = True
|
||||
logger.info(f"GLSL context initialized in {elapsed:.1f}ms ({self._backend}) - {renderer} ({vendor}), GL {version}")
|
||||
|
||||
def make_current(self):
|
||||
if self._backend == "glfw":
|
||||
glfw.make_context_current(self._window)
|
||||
elif self._backend == "egl":
|
||||
from OpenGL.EGL import eglMakeCurrent
|
||||
eglMakeCurrent(self._egl_display, self._egl_surface, self._egl_surface, self._egl_context)
|
||||
elif self._backend == "osmesa":
|
||||
from OpenGL.osmesa import OSMesaMakeCurrent
|
||||
OSMesaMakeCurrent(self._osmesa_ctx, self._osmesa_buffer, gl.GL_UNSIGNED_BYTE, 64, 64)
|
||||
|
||||
if self._vao is not None:
|
||||
gl.glBindVertexArray(self._vao)
|
||||
|
||||
|
||||
def _compile_shader(source: str, shader_type: int) -> int:
|
||||
"""Compile a shader and return its ID."""
|
||||
shader = gl.glCreateShader(shader_type)
|
||||
gl.glShaderSource(shader, source)
|
||||
gl.glCompileShader(shader)
|
||||
|
||||
if gl.glGetShaderiv(shader, gl.GL_COMPILE_STATUS) != gl.GL_TRUE:
|
||||
error = gl.glGetShaderInfoLog(shader).decode()
|
||||
gl.glDeleteShader(shader)
|
||||
raise RuntimeError(f"Shader compilation failed:\n{error}")
|
||||
|
||||
return shader
|
||||
|
||||
|
||||
def _create_program(vertex_source: str, fragment_source: str) -> int:
|
||||
"""Create and link a shader program."""
|
||||
vertex_shader = _compile_shader(vertex_source, gl.GL_VERTEX_SHADER)
|
||||
try:
|
||||
fragment_shader = _compile_shader(fragment_source, gl.GL_FRAGMENT_SHADER)
|
||||
except RuntimeError:
|
||||
gl.glDeleteShader(vertex_shader)
|
||||
raise
|
||||
|
||||
program = gl.glCreateProgram()
|
||||
gl.glAttachShader(program, vertex_shader)
|
||||
gl.glAttachShader(program, fragment_shader)
|
||||
gl.glLinkProgram(program)
|
||||
|
||||
gl.glDeleteShader(vertex_shader)
|
||||
gl.glDeleteShader(fragment_shader)
|
||||
|
||||
if gl.glGetProgramiv(program, gl.GL_LINK_STATUS) != gl.GL_TRUE:
|
||||
error = gl.glGetProgramInfoLog(program).decode()
|
||||
gl.glDeleteProgram(program)
|
||||
raise RuntimeError(f"Program linking failed:\n{error}")
|
||||
|
||||
return program
|
||||
|
||||
|
||||
def _render_shader_batch(
|
||||
fragment_code: str,
|
||||
width: int,
|
||||
height: int,
|
||||
image_batches: list[list[np.ndarray]],
|
||||
floats: list[float],
|
||||
ints: list[int],
|
||||
) -> list[list[np.ndarray]]:
|
||||
"""
|
||||
Render a fragment shader for multiple batches efficiently.
|
||||
|
||||
Compiles shader once, reuses framebuffer/textures across batches.
|
||||
Supports multi-pass rendering via #pragma passes N directive.
|
||||
|
||||
Args:
|
||||
fragment_code: User's fragment shader code
|
||||
width: Output width
|
||||
height: Output height
|
||||
image_batches: List of batches, each batch is a list of input images (H, W, C) float32 [0,1]
|
||||
floats: List of float uniforms
|
||||
ints: List of int uniforms
|
||||
|
||||
Returns:
|
||||
List of batch outputs, each is a list of output images (H, W, 4) float32 [0,1]
|
||||
"""
|
||||
import time
|
||||
start_time = time.perf_counter()
|
||||
|
||||
if not image_batches:
|
||||
return []
|
||||
|
||||
ctx = GLContext()
|
||||
ctx.make_current()
|
||||
|
||||
# Convert from GLSL ES to desktop GLSL 330
|
||||
fragment_source = _convert_es_to_desktop(fragment_code)
|
||||
|
||||
# Detect how many outputs the shader actually uses
|
||||
num_outputs = _detect_output_count(fragment_code)
|
||||
|
||||
# Detect multi-pass rendering
|
||||
num_passes = _detect_pass_count(fragment_code)
|
||||
|
||||
# Track resources for cleanup
|
||||
program = None
|
||||
fbo = None
|
||||
output_textures = []
|
||||
input_textures = []
|
||||
ping_pong_textures = []
|
||||
ping_pong_fbos = []
|
||||
|
||||
num_inputs = len(image_batches[0])
|
||||
|
||||
try:
|
||||
# Compile shaders (once for all batches)
|
||||
try:
|
||||
program = _create_program(VERTEX_SHADER, fragment_source)
|
||||
except RuntimeError:
|
||||
logger.error(f"Fragment shader:\n{fragment_source}")
|
||||
raise
|
||||
|
||||
gl.glUseProgram(program)
|
||||
|
||||
# Create framebuffer with only the needed color attachments
|
||||
fbo = gl.glGenFramebuffers(1)
|
||||
gl.glBindFramebuffer(gl.GL_FRAMEBUFFER, fbo)
|
||||
|
||||
draw_buffers = []
|
||||
for i in range(num_outputs):
|
||||
tex = gl.glGenTextures(1)
|
||||
output_textures.append(tex)
|
||||
gl.glBindTexture(gl.GL_TEXTURE_2D, tex)
|
||||
gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGBA32F, width, height, 0, gl.GL_RGBA, gl.GL_FLOAT, None)
|
||||
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_LINEAR)
|
||||
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_LINEAR)
|
||||
gl.glFramebufferTexture2D(gl.GL_FRAMEBUFFER, gl.GL_COLOR_ATTACHMENT0 + i, gl.GL_TEXTURE_2D, tex, 0)
|
||||
draw_buffers.append(gl.GL_COLOR_ATTACHMENT0 + i)
|
||||
|
||||
gl.glDrawBuffers(num_outputs, draw_buffers)
|
||||
|
||||
if gl.glCheckFramebufferStatus(gl.GL_FRAMEBUFFER) != gl.GL_FRAMEBUFFER_COMPLETE:
|
||||
raise RuntimeError("Framebuffer is not complete")
|
||||
|
||||
# Create ping-pong resources for multi-pass rendering
|
||||
if num_passes > 1:
|
||||
for _ in range(2):
|
||||
pp_tex = gl.glGenTextures(1)
|
||||
ping_pong_textures.append(pp_tex)
|
||||
gl.glBindTexture(gl.GL_TEXTURE_2D, pp_tex)
|
||||
gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGBA32F, width, height, 0, gl.GL_RGBA, gl.GL_FLOAT, None)
|
||||
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_LINEAR)
|
||||
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_LINEAR)
|
||||
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_WRAP_S, gl.GL_CLAMP_TO_EDGE)
|
||||
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_WRAP_T, gl.GL_CLAMP_TO_EDGE)
|
||||
|
||||
pp_fbo = gl.glGenFramebuffers(1)
|
||||
ping_pong_fbos.append(pp_fbo)
|
||||
gl.glBindFramebuffer(gl.GL_FRAMEBUFFER, pp_fbo)
|
||||
gl.glFramebufferTexture2D(gl.GL_FRAMEBUFFER, gl.GL_COLOR_ATTACHMENT0, gl.GL_TEXTURE_2D, pp_tex, 0)
|
||||
gl.glDrawBuffers(1, [gl.GL_COLOR_ATTACHMENT0])
|
||||
|
||||
if gl.glCheckFramebufferStatus(gl.GL_FRAMEBUFFER) != gl.GL_FRAMEBUFFER_COMPLETE:
|
||||
raise RuntimeError("Ping-pong framebuffer is not complete")
|
||||
|
||||
# Create input textures (reused for all batches)
|
||||
for i in range(num_inputs):
|
||||
tex = gl.glGenTextures(1)
|
||||
input_textures.append(tex)
|
||||
gl.glActiveTexture(gl.GL_TEXTURE0 + i)
|
||||
gl.glBindTexture(gl.GL_TEXTURE_2D, tex)
|
||||
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, gl.GL_LINEAR)
|
||||
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, gl.GL_LINEAR)
|
||||
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_WRAP_S, gl.GL_CLAMP_TO_EDGE)
|
||||
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_WRAP_T, gl.GL_CLAMP_TO_EDGE)
|
||||
|
||||
loc = gl.glGetUniformLocation(program, f"u_image{i}")
|
||||
if loc >= 0:
|
||||
gl.glUniform1i(loc, i)
|
||||
|
||||
# Set static uniforms (once for all batches)
|
||||
loc = gl.glGetUniformLocation(program, "u_resolution")
|
||||
if loc >= 0:
|
||||
gl.glUniform2f(loc, float(width), float(height))
|
||||
|
||||
for i, v in enumerate(floats):
|
||||
loc = gl.glGetUniformLocation(program, f"u_float{i}")
|
||||
if loc >= 0:
|
||||
gl.glUniform1f(loc, v)
|
||||
|
||||
for i, v in enumerate(ints):
|
||||
loc = gl.glGetUniformLocation(program, f"u_int{i}")
|
||||
if loc >= 0:
|
||||
gl.glUniform1i(loc, v)
|
||||
|
||||
# Get u_pass uniform location for multi-pass
|
||||
pass_loc = gl.glGetUniformLocation(program, "u_pass")
|
||||
|
||||
gl.glViewport(0, 0, width, height)
|
||||
gl.glDisable(gl.GL_BLEND) # Ensure no alpha blending - write output directly
|
||||
|
||||
# Process each batch
|
||||
all_batch_outputs = []
|
||||
for images in image_batches:
|
||||
# Update input textures with this batch's images
|
||||
for i, img in enumerate(images):
|
||||
gl.glActiveTexture(gl.GL_TEXTURE0 + i)
|
||||
gl.glBindTexture(gl.GL_TEXTURE_2D, input_textures[i])
|
||||
|
||||
# Flip vertically for GL coordinates, ensure RGBA
|
||||
h, w, c = img.shape
|
||||
if c == 3:
|
||||
img_upload = np.empty((h, w, 4), dtype=np.float32)
|
||||
img_upload[:, :, :3] = img[::-1, :, :]
|
||||
img_upload[:, :, 3] = 1.0
|
||||
else:
|
||||
img_upload = np.ascontiguousarray(img[::-1, :, :])
|
||||
|
||||
gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGBA32F, w, h, 0, gl.GL_RGBA, gl.GL_FLOAT, img_upload)
|
||||
|
||||
if num_passes == 1:
|
||||
# Single pass - render directly to output FBO
|
||||
gl.glBindFramebuffer(gl.GL_FRAMEBUFFER, fbo)
|
||||
if pass_loc >= 0:
|
||||
gl.glUniform1i(pass_loc, 0)
|
||||
gl.glClearColor(0, 0, 0, 0)
|
||||
gl.glClear(gl.GL_COLOR_BUFFER_BIT)
|
||||
gl.glDrawArrays(gl.GL_TRIANGLES, 0, 3)
|
||||
else:
|
||||
# Multi-pass rendering with ping-pong
|
||||
for p in range(num_passes):
|
||||
is_last_pass = (p == num_passes - 1)
|
||||
|
||||
# Set pass uniform
|
||||
if pass_loc >= 0:
|
||||
gl.glUniform1i(pass_loc, p)
|
||||
|
||||
if is_last_pass:
|
||||
# Last pass renders to the main output FBO
|
||||
gl.glBindFramebuffer(gl.GL_FRAMEBUFFER, fbo)
|
||||
else:
|
||||
# Intermediate passes render to ping-pong FBO
|
||||
target_fbo = ping_pong_fbos[p % 2]
|
||||
gl.glBindFramebuffer(gl.GL_FRAMEBUFFER, target_fbo)
|
||||
|
||||
# Set input texture for this pass
|
||||
gl.glActiveTexture(gl.GL_TEXTURE0)
|
||||
if p == 0:
|
||||
# First pass reads from original input
|
||||
gl.glBindTexture(gl.GL_TEXTURE_2D, input_textures[0])
|
||||
else:
|
||||
# Subsequent passes read from previous pass output
|
||||
source_tex = ping_pong_textures[(p - 1) % 2]
|
||||
gl.glBindTexture(gl.GL_TEXTURE_2D, source_tex)
|
||||
|
||||
gl.glClearColor(0, 0, 0, 0)
|
||||
gl.glClear(gl.GL_COLOR_BUFFER_BIT)
|
||||
gl.glDrawArrays(gl.GL_TRIANGLES, 0, 3)
|
||||
|
||||
# Read back outputs for this batch
|
||||
# (glGetTexImage is synchronous, implicitly waits for rendering)
|
||||
batch_outputs = []
|
||||
for tex in output_textures:
|
||||
gl.glBindTexture(gl.GL_TEXTURE_2D, tex)
|
||||
data = gl.glGetTexImage(gl.GL_TEXTURE_2D, 0, gl.GL_RGBA, gl.GL_FLOAT)
|
||||
img = np.frombuffer(data, dtype=np.float32).reshape(height, width, 4)
|
||||
batch_outputs.append(img[::-1, :, :].copy())
|
||||
|
||||
# Pad with black images for unused outputs
|
||||
black_img = np.zeros((height, width, 4), dtype=np.float32)
|
||||
for _ in range(num_outputs, MAX_OUTPUTS):
|
||||
batch_outputs.append(black_img)
|
||||
|
||||
all_batch_outputs.append(batch_outputs)
|
||||
|
||||
elapsed = (time.perf_counter() - start_time) * 1000
|
||||
num_batches = len(image_batches)
|
||||
pass_info = f", {num_passes} passes" if num_passes > 1 else ""
|
||||
logger.info(f"GLSL shader executed in {elapsed:.1f}ms ({num_batches} batch{'es' if num_batches != 1 else ''}, {width}x{height}{pass_info})")
|
||||
|
||||
return all_batch_outputs
|
||||
|
||||
finally:
|
||||
# Unbind before deleting
|
||||
gl.glBindFramebuffer(gl.GL_FRAMEBUFFER, 0)
|
||||
gl.glUseProgram(0)
|
||||
|
||||
for tex in input_textures:
|
||||
gl.glDeleteTextures(tex)
|
||||
for tex in output_textures:
|
||||
gl.glDeleteTextures(tex)
|
||||
for tex in ping_pong_textures:
|
||||
gl.glDeleteTextures(tex)
|
||||
if fbo is not None:
|
||||
gl.glDeleteFramebuffers(1, [fbo])
|
||||
for pp_fbo in ping_pong_fbos:
|
||||
gl.glDeleteFramebuffers(1, [pp_fbo])
|
||||
if program is not None:
|
||||
gl.glDeleteProgram(program)
|
||||
|
||||
class GLSLShader(io.ComfyNode):
|
||||
|
||||
@classmethod
|
||||
def define_schema(cls) -> io.Schema:
|
||||
image_template = io.Autogrow.TemplatePrefix(
|
||||
io.Image.Input("image"),
|
||||
prefix="image",
|
||||
min=1,
|
||||
max=MAX_IMAGES,
|
||||
)
|
||||
|
||||
float_template = io.Autogrow.TemplatePrefix(
|
||||
io.Float.Input("float", default=0.0),
|
||||
prefix="u_float",
|
||||
min=0,
|
||||
max=MAX_UNIFORMS,
|
||||
)
|
||||
|
||||
int_template = io.Autogrow.TemplatePrefix(
|
||||
io.Int.Input("int", default=0),
|
||||
prefix="u_int",
|
||||
min=0,
|
||||
max=MAX_UNIFORMS,
|
||||
)
|
||||
|
||||
return io.Schema(
|
||||
node_id="GLSLShader",
|
||||
display_name="GLSL Shader",
|
||||
category="image/shader",
|
||||
description=(
|
||||
"Apply GLSL ES fragment shaders to images. "
|
||||
"u_resolution (vec2) is always available."
|
||||
),
|
||||
inputs=[
|
||||
io.String.Input(
|
||||
"fragment_shader",
|
||||
default=DEFAULT_FRAGMENT_SHADER,
|
||||
multiline=True,
|
||||
tooltip="GLSL fragment shader source code (GLSL ES 3.00 / WebGL 2.0 compatible)",
|
||||
),
|
||||
io.DynamicCombo.Input(
|
||||
"size_mode",
|
||||
options=[
|
||||
io.DynamicCombo.Option("from_input", []),
|
||||
io.DynamicCombo.Option(
|
||||
"custom",
|
||||
[
|
||||
io.Int.Input(
|
||||
"width",
|
||||
default=512,
|
||||
min=1,
|
||||
max=nodes.MAX_RESOLUTION,
|
||||
),
|
||||
io.Int.Input(
|
||||
"height",
|
||||
default=512,
|
||||
min=1,
|
||||
max=nodes.MAX_RESOLUTION,
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
tooltip="Output size: 'from_input' uses first input image dimensions, 'custom' allows manual size",
|
||||
),
|
||||
io.Autogrow.Input("images", template=image_template, tooltip=f"Images are available as u_image0-{MAX_IMAGES-1} (sampler2D) in the shader code"),
|
||||
io.Autogrow.Input("floats", template=float_template, tooltip=f"Floats are available as u_float0-{MAX_UNIFORMS-1} in the shader code"),
|
||||
io.Autogrow.Input("ints", template=int_template, tooltip=f"Ints are available as u_int0-{MAX_UNIFORMS-1} in the shader code"),
|
||||
],
|
||||
outputs=[
|
||||
io.Image.Output(display_name="IMAGE0", tooltip="Available via layout(location = 0) out vec4 fragColor0 in the shader code"),
|
||||
io.Image.Output(display_name="IMAGE1", tooltip="Available via layout(location = 1) out vec4 fragColor1 in the shader code"),
|
||||
io.Image.Output(display_name="IMAGE2", tooltip="Available via layout(location = 2) out vec4 fragColor2 in the shader code"),
|
||||
io.Image.Output(display_name="IMAGE3", tooltip="Available via layout(location = 3) out vec4 fragColor3 in the shader code"),
|
||||
],
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def execute(
|
||||
cls,
|
||||
fragment_shader: str,
|
||||
size_mode: SizeModeInput,
|
||||
images: io.Autogrow.Type,
|
||||
floats: io.Autogrow.Type = None,
|
||||
ints: io.Autogrow.Type = None,
|
||||
**kwargs,
|
||||
) -> io.NodeOutput:
|
||||
image_list = [v for v in images.values() if v is not None]
|
||||
float_list = (
|
||||
[v if v is not None else 0.0 for v in floats.values()] if floats else []
|
||||
)
|
||||
int_list = [v if v is not None else 0 for v in ints.values()] if ints else []
|
||||
|
||||
if not image_list:
|
||||
raise ValueError("At least one input image is required")
|
||||
|
||||
# Determine output dimensions
|
||||
if size_mode["size_mode"] == "custom":
|
||||
out_width = size_mode["width"]
|
||||
out_height = size_mode["height"]
|
||||
else:
|
||||
out_height, out_width = image_list[0].shape[1:3]
|
||||
|
||||
batch_size = image_list[0].shape[0]
|
||||
|
||||
# Prepare batches
|
||||
image_batches = []
|
||||
for batch_idx in range(batch_size):
|
||||
batch_images = [img_tensor[batch_idx].cpu().numpy().astype(np.float32) for img_tensor in image_list]
|
||||
image_batches.append(batch_images)
|
||||
|
||||
all_batch_outputs = _render_shader_batch(
|
||||
fragment_shader,
|
||||
out_width,
|
||||
out_height,
|
||||
image_batches,
|
||||
float_list,
|
||||
int_list,
|
||||
)
|
||||
|
||||
# Collect outputs into tensors
|
||||
all_outputs = [[] for _ in range(MAX_OUTPUTS)]
|
||||
for batch_outputs in all_batch_outputs:
|
||||
for i, out_img in enumerate(batch_outputs):
|
||||
all_outputs[i].append(torch.from_numpy(out_img))
|
||||
|
||||
output_tensors = [torch.stack(all_outputs[i], dim=0) for i in range(MAX_OUTPUTS)]
|
||||
return io.NodeOutput(
|
||||
*output_tensors,
|
||||
ui=cls._build_ui_output(image_list, output_tensors[0]),
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def _build_ui_output(
|
||||
cls, image_list: list[torch.Tensor], output_batch: torch.Tensor
|
||||
) -> dict[str, list]:
|
||||
"""Build UI output with input and output images for client-side shader execution."""
|
||||
combined_inputs = torch.cat(image_list, dim=0)
|
||||
input_images_ui = ui.ImageSaveHelper.save_images(
|
||||
combined_inputs,
|
||||
filename_prefix="GLSLShader_input",
|
||||
folder_type=io.FolderType.temp,
|
||||
cls=None,
|
||||
compress_level=1,
|
||||
)
|
||||
|
||||
output_images_ui = ui.ImageSaveHelper.save_images(
|
||||
output_batch,
|
||||
filename_prefix="GLSLShader_output",
|
||||
folder_type=io.FolderType.temp,
|
||||
cls=None,
|
||||
compress_level=1,
|
||||
)
|
||||
|
||||
return {"input_images": input_images_ui, "images": output_images_ui}
|
||||
|
||||
|
||||
class GLSLExtension(ComfyExtension):
|
||||
@override
|
||||
async def get_node_list(self) -> list[type[io.ComfyNode]]:
|
||||
return [GLSLShader]
|
||||
|
||||
|
||||
async def comfy_entrypoint() -> GLSLExtension:
|
||||
return GLSLExtension()
|
||||
@@ -6,7 +6,6 @@ import folder_paths
|
||||
import json
|
||||
import os
|
||||
import re
|
||||
import math
|
||||
import torch
|
||||
import comfy.utils
|
||||
|
||||
@@ -589,7 +588,6 @@ class ImageRotate(IO.ComfyNode):
|
||||
def define_schema(cls):
|
||||
return IO.Schema(
|
||||
node_id="ImageRotate",
|
||||
display_name="Image Rotate",
|
||||
search_aliases=["turn", "flip orientation"],
|
||||
category="image/transform",
|
||||
essentials_category="Image Tools",
|
||||
@@ -683,172 +681,6 @@ class ImageScaleToMaxDimension(IO.ComfyNode):
|
||||
upscale = execute # TODO: remove
|
||||
|
||||
|
||||
class SplitImageToTileList(IO.ComfyNode):
|
||||
@classmethod
|
||||
def define_schema(cls):
|
||||
return IO.Schema(
|
||||
node_id="SplitImageToTileList",
|
||||
category="image/batch",
|
||||
search_aliases=["split image", "tile image", "slice image"],
|
||||
display_name="Split Image into List of Tiles",
|
||||
description="Splits an image into a batched list of tiles with a specified overlap.",
|
||||
inputs=[
|
||||
IO.Image.Input("image"),
|
||||
IO.Int.Input("tile_width", default=1024, min=64, max=MAX_RESOLUTION),
|
||||
IO.Int.Input("tile_height", default=1024, min=64, max=MAX_RESOLUTION),
|
||||
IO.Int.Input("overlap", default=128, min=0, max=4096),
|
||||
],
|
||||
outputs=[
|
||||
IO.Image.Output(is_output_list=True),
|
||||
],
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def get_grid_coords(width, height, tile_width, tile_height, overlap):
|
||||
coords = []
|
||||
stride_x = max(1, tile_width - overlap)
|
||||
stride_y = max(1, tile_height - overlap)
|
||||
|
||||
y = 0
|
||||
while y < height:
|
||||
x = 0
|
||||
y_end = min(y + tile_height, height)
|
||||
y_start = max(0, y_end - tile_height)
|
||||
|
||||
while x < width:
|
||||
x_end = min(x + tile_width, width)
|
||||
x_start = max(0, x_end - tile_width)
|
||||
|
||||
coords.append((x_start, y_start, x_end, y_end))
|
||||
|
||||
if x_end >= width:
|
||||
break
|
||||
x += stride_x
|
||||
|
||||
if y_end >= height:
|
||||
break
|
||||
y += stride_y
|
||||
|
||||
return coords
|
||||
|
||||
@classmethod
|
||||
def execute(cls, image, tile_width, tile_height, overlap):
|
||||
b, h, w, c = image.shape
|
||||
coords = cls.get_grid_coords(w, h, tile_width, tile_height, overlap)
|
||||
|
||||
output_list = []
|
||||
for (x_start, y_start, x_end, y_end) in coords:
|
||||
tile = image[:, y_start:y_end, x_start:x_end, :]
|
||||
output_list.append(tile)
|
||||
|
||||
return IO.NodeOutput(output_list)
|
||||
|
||||
|
||||
class ImageMergeTileList(IO.ComfyNode):
|
||||
@classmethod
|
||||
def define_schema(cls):
|
||||
return IO.Schema(
|
||||
node_id="ImageMergeTileList",
|
||||
display_name="Merge List of Tiles to Image",
|
||||
category="image/batch",
|
||||
search_aliases=["split image", "tile image", "slice image"],
|
||||
is_input_list=True,
|
||||
inputs=[
|
||||
IO.Image.Input("image_list"),
|
||||
IO.Int.Input("final_width", default=1024, min=64, max=32768),
|
||||
IO.Int.Input("final_height", default=1024, min=64, max=32768),
|
||||
IO.Int.Input("overlap", default=128, min=0, max=4096),
|
||||
],
|
||||
outputs=[
|
||||
IO.Image.Output(is_output_list=False),
|
||||
],
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def get_grid_coords(width, height, tile_width, tile_height, overlap):
|
||||
coords = []
|
||||
stride_x = max(1, tile_width - overlap)
|
||||
stride_y = max(1, tile_height - overlap)
|
||||
|
||||
y = 0
|
||||
while y < height:
|
||||
x = 0
|
||||
y_end = min(y + tile_height, height)
|
||||
y_start = max(0, y_end - tile_height)
|
||||
|
||||
while x < width:
|
||||
x_end = min(x + tile_width, width)
|
||||
x_start = max(0, x_end - tile_width)
|
||||
|
||||
coords.append((x_start, y_start, x_end, y_end))
|
||||
|
||||
if x_end >= width:
|
||||
break
|
||||
x += stride_x
|
||||
|
||||
if y_end >= height:
|
||||
break
|
||||
y += stride_y
|
||||
|
||||
return coords
|
||||
|
||||
@classmethod
|
||||
def execute(cls, image_list, final_width, final_height, overlap):
|
||||
w = final_width[0]
|
||||
h = final_height[0]
|
||||
ovlp = overlap[0]
|
||||
feather_str = 1.0
|
||||
|
||||
first_tile = image_list[0]
|
||||
b, t_h, t_w, c = first_tile.shape
|
||||
device = first_tile.device
|
||||
dtype = first_tile.dtype
|
||||
|
||||
coords = cls.get_grid_coords(w, h, t_w, t_h, ovlp)
|
||||
|
||||
canvas = torch.zeros((b, h, w, c), device=device, dtype=dtype)
|
||||
weights = torch.zeros((b, h, w, 1), device=device, dtype=dtype)
|
||||
|
||||
if ovlp > 0:
|
||||
y_w = torch.sin(math.pi * torch.linspace(0, 1, t_h, device=device, dtype=dtype))
|
||||
x_w = torch.sin(math.pi * torch.linspace(0, 1, t_w, device=device, dtype=dtype))
|
||||
y_w = torch.clamp(y_w, min=1e-5)
|
||||
x_w = torch.clamp(x_w, min=1e-5)
|
||||
|
||||
sine_mask = (y_w.unsqueeze(1) * x_w.unsqueeze(0)).unsqueeze(0).unsqueeze(-1)
|
||||
flat_mask = torch.ones_like(sine_mask)
|
||||
|
||||
weight_mask = torch.lerp(flat_mask, sine_mask, feather_str)
|
||||
else:
|
||||
weight_mask = torch.ones((1, t_h, t_w, 1), device=device, dtype=dtype)
|
||||
|
||||
for i, (x_start, y_start, x_end, y_end) in enumerate(coords):
|
||||
if i >= len(image_list):
|
||||
break
|
||||
|
||||
tile = image_list[i]
|
||||
|
||||
region_h = y_end - y_start
|
||||
region_w = x_end - x_start
|
||||
|
||||
real_h = min(region_h, tile.shape[1])
|
||||
real_w = min(region_w, tile.shape[2])
|
||||
|
||||
y_end_actual = y_start + real_h
|
||||
x_end_actual = x_start + real_w
|
||||
|
||||
tile_crop = tile[:, :real_h, :real_w, :]
|
||||
mask_crop = weight_mask[:, :real_h, :real_w, :]
|
||||
|
||||
canvas[:, y_start:y_end_actual, x_start:x_end_actual, :] += tile_crop * mask_crop
|
||||
weights[:, y_start:y_end_actual, x_start:x_end_actual, :] += mask_crop
|
||||
|
||||
weights[weights == 0] = 1.0
|
||||
merged_image = canvas / weights
|
||||
|
||||
return IO.NodeOutput(merged_image)
|
||||
|
||||
|
||||
class ImagesExtension(ComfyExtension):
|
||||
@override
|
||||
async def get_node_list(self) -> list[type[IO.ComfyNode]]:
|
||||
@@ -868,8 +700,6 @@ class ImagesExtension(ComfyExtension):
|
||||
ImageRotate,
|
||||
ImageFlip,
|
||||
ImageScaleToMaxDimension,
|
||||
SplitImageToTileList,
|
||||
ImageMergeTileList,
|
||||
]
|
||||
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ class NAGuidance(io.ComfyNode):
|
||||
node_id="NAGuidance",
|
||||
display_name="Normalized Attention Guidance",
|
||||
description="Applies Normalized Attention Guidance to models, enabling negative prompts on distilled/schnell models.",
|
||||
category="advanced/guidance",
|
||||
category="",
|
||||
is_experimental=True,
|
||||
inputs=[
|
||||
io.Model.Input("model", tooltip="The model to apply NAG to."),
|
||||
|
||||
@@ -19,7 +19,6 @@ class Blend(io.ComfyNode):
|
||||
def define_schema(cls):
|
||||
return io.Schema(
|
||||
node_id="ImageBlend",
|
||||
display_name="Image Blend",
|
||||
category="image/postprocessing",
|
||||
inputs=[
|
||||
io.Image.Input("image1"),
|
||||
@@ -77,7 +76,6 @@ class Blur(io.ComfyNode):
|
||||
def define_schema(cls):
|
||||
return io.Schema(
|
||||
node_id="ImageBlur",
|
||||
display_name="Image Blur",
|
||||
category="image/postprocessing",
|
||||
essentials_category="Image Tools",
|
||||
inputs=[
|
||||
|
||||
@@ -29,7 +29,6 @@ class StringMultiline(io.ComfyNode):
|
||||
node_id="PrimitiveStringMultiline",
|
||||
display_name="String (Multiline)",
|
||||
category="utils/primitive",
|
||||
essentials_category="Basics",
|
||||
inputs=[
|
||||
io.String.Input("value", multiline=True),
|
||||
],
|
||||
|
||||
@@ -42,7 +42,7 @@ class TextGenerate(io.ComfyNode):
|
||||
@classmethod
|
||||
def execute(cls, clip, prompt, max_length, sampling_mode, image=None) -> io.NodeOutput:
|
||||
|
||||
tokens = clip.tokenize(prompt, image=image, skip_template=False, min_length=1)
|
||||
tokens = clip.tokenize(prompt, image=image, skip_template=False)
|
||||
|
||||
# Get sampling parameters from dynamic combo
|
||||
do_sample = sampling_mode.get("sampling_mode") == "on"
|
||||
|
||||
@@ -25,7 +25,7 @@ class TorchCompileModel(io.ComfyNode):
|
||||
|
||||
@classmethod
|
||||
def execute(cls, model, backend) -> io.NodeOutput:
|
||||
m = model.clone(disable_dynamic=True)
|
||||
m = model.clone()
|
||||
set_torch_compile_wrapper(model=m, backend=backend, options={"guard_filter_fn": skip_torch_compile_dict})
|
||||
return io.NodeOutput(m)
|
||||
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
# This file is automatically generated by the build process when version is
|
||||
# updated in pyproject.toml.
|
||||
__version__ = "0.15.0"
|
||||
__version__ = "0.14.1"
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
import os
|
||||
import importlib.util
|
||||
from comfy.cli_args import args, PerformanceFeature
|
||||
from comfy.cli_args import args, PerformanceFeature, enables_dynamic_vram
|
||||
import subprocess
|
||||
|
||||
import comfy_aimdo.control
|
||||
|
||||
#Can't use pytorch to get the GPU names because the cuda malloc has to be set before the first import.
|
||||
def get_gpu_names():
|
||||
if os.name == 'nt':
|
||||
@@ -85,6 +87,10 @@ if not args.cuda_malloc:
|
||||
except:
|
||||
pass
|
||||
|
||||
if enables_dynamic_vram() and comfy_aimdo.control.init():
|
||||
args.cuda_malloc = False
|
||||
os.environ['PYTORCH_CUDA_ALLOC_CONF'] = ""
|
||||
|
||||
if args.disable_cuda_malloc:
|
||||
args.cuda_malloc = False
|
||||
|
||||
|
||||
22
execution.py
22
execution.py
@@ -9,6 +9,7 @@ import traceback
|
||||
from enum import Enum
|
||||
from typing import List, Literal, NamedTuple, Optional, Union
|
||||
import asyncio
|
||||
from contextlib import nullcontext
|
||||
|
||||
import torch
|
||||
|
||||
@@ -520,14 +521,19 @@ async def execute(server, dynprompt, caches, current_item, extra_data, executed,
|
||||
# TODO - How to handle this with async functions without contextvars (which requires Python 3.12)?
|
||||
GraphBuilder.set_default_prefix(unique_id, call_index, 0)
|
||||
|
||||
try:
|
||||
output_data, output_ui, has_subgraph, has_pending_tasks = await get_output_data(prompt_id, unique_id, obj, input_data_all, execution_block_cb=execution_block_cb, pre_execute_cb=pre_execute_cb, v3_data=v3_data)
|
||||
finally:
|
||||
if comfy.memory_management.aimdo_enabled:
|
||||
if args.verbose == "DEBUG":
|
||||
comfy_aimdo.control.analyze()
|
||||
comfy.model_management.reset_cast_buffers()
|
||||
comfy_aimdo.model_vbar.vbars_reset_watermark_limits()
|
||||
#Do comfy_aimdo mempool chunking here on the per-node level. Multi-model workflows
|
||||
#will cause all sorts of incompatible memory shapes to fragment the pytorch alloc
|
||||
#that we just want to cull out each model run.
|
||||
allocator = comfy.memory_management.aimdo_allocator
|
||||
with nullcontext() if allocator is None else torch.cuda.use_mem_pool(torch.cuda.MemPool(allocator.allocator())):
|
||||
try:
|
||||
output_data, output_ui, has_subgraph, has_pending_tasks = await get_output_data(prompt_id, unique_id, obj, input_data_all, execution_block_cb=execution_block_cb, pre_execute_cb=pre_execute_cb, v3_data=v3_data)
|
||||
finally:
|
||||
if allocator is not None:
|
||||
if args.verbose == "DEBUG":
|
||||
comfy_aimdo.model_vbar.vbars_analyze()
|
||||
comfy.model_management.reset_cast_buffers()
|
||||
comfy_aimdo.model_vbar.vbars_reset_watermark_limits()
|
||||
|
||||
if has_pending_tasks:
|
||||
pending_async_nodes[unique_id] = output_data
|
||||
|
||||
11
main.py
11
main.py
@@ -173,10 +173,6 @@ import gc
|
||||
if 'torch' in sys.modules:
|
||||
logging.warning("WARNING: Potential Error in code: Torch already imported, torch should never be imported before this point.")
|
||||
|
||||
import comfy_aimdo.control
|
||||
|
||||
if enables_dynamic_vram():
|
||||
comfy_aimdo.control.init()
|
||||
|
||||
import comfy.utils
|
||||
|
||||
@@ -192,9 +188,13 @@ import hook_breaker_ac10a0
|
||||
import comfy.memory_management
|
||||
import comfy.model_patcher
|
||||
|
||||
import comfy_aimdo.control
|
||||
import comfy_aimdo.torch
|
||||
|
||||
if enables_dynamic_vram():
|
||||
if comfy.model_management.torch_version_numeric < (2, 8):
|
||||
logging.warning("Unsupported Pytorch detected. DynamicVRAM support requires Pytorch version 2.8 or later. Falling back to legacy ModelPatcher. VRAM estimates may be unreliable especially on Windows")
|
||||
comfy.memory_management.aimdo_allocator = None
|
||||
elif comfy_aimdo.control.init_device(comfy.model_management.get_torch_device().index):
|
||||
if args.verbose == 'DEBUG':
|
||||
comfy_aimdo.control.set_log_debug()
|
||||
@@ -208,10 +208,11 @@ if enables_dynamic_vram():
|
||||
comfy_aimdo.control.set_log_info()
|
||||
|
||||
comfy.model_patcher.CoreModelPatcher = comfy.model_patcher.ModelPatcherDynamic
|
||||
comfy.memory_management.aimdo_enabled = True
|
||||
comfy.memory_management.aimdo_allocator = comfy_aimdo.torch.get_torch_allocator()
|
||||
logging.info("DynamicVRAM support detected and enabled")
|
||||
else:
|
||||
logging.warning("No working comfy-aimdo install detected. DynamicVRAM support disabled. Falling back to legacy ModelPatcher. VRAM estimates may be unreliable especially on Windows")
|
||||
comfy.memory_management.aimdo_allocator = None
|
||||
|
||||
|
||||
def cuda_malloc_warning():
|
||||
|
||||
2
nodes.py
2
nodes.py
@@ -70,6 +70,7 @@ class CLIPTextEncode(ComfyNodeABC):
|
||||
FUNCTION = "encode"
|
||||
|
||||
CATEGORY = "conditioning"
|
||||
ESSENTIALS_CATEGORY = "Basics"
|
||||
DESCRIPTION = "Encodes a text prompt using a CLIP model into an embedding that can be used to guide the diffusion model towards generating specific images."
|
||||
SEARCH_ALIASES = ["text", "prompt", "text prompt", "positive prompt", "negative prompt", "encode text", "text encoder", "encode prompt"]
|
||||
|
||||
@@ -2441,7 +2442,6 @@ async def init_builtin_extra_nodes():
|
||||
"nodes_wanmove.py",
|
||||
"nodes_image_compare.py",
|
||||
"nodes_zimage.py",
|
||||
"nodes_glsl.py",
|
||||
"nodes_lora_debug.py",
|
||||
"nodes_textgen.py",
|
||||
"nodes_color.py",
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[project]
|
||||
name = "ComfyUI"
|
||||
version = "0.15.0"
|
||||
version = "0.14.1"
|
||||
readme = "README.md"
|
||||
license = { file = "LICENSE" }
|
||||
requires-python = ">=3.10"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
comfyui-frontend-package==1.39.19
|
||||
comfyui-workflow-templates==0.9.3
|
||||
comfyui-embedded-docs==0.4.3
|
||||
comfyui-frontend-package==1.39.14
|
||||
comfyui-workflow-templates==0.8.43
|
||||
comfyui-embedded-docs==0.4.1
|
||||
torch
|
||||
torchsde
|
||||
torchvision
|
||||
@@ -22,7 +22,7 @@ alembic
|
||||
SQLAlchemy
|
||||
av>=14.2.0
|
||||
comfy-kitchen>=0.2.7
|
||||
comfy-aimdo>=0.2.2
|
||||
comfy-aimdo>=0.1.8
|
||||
requests
|
||||
|
||||
#non essential dependencies:
|
||||
@@ -30,6 +30,3 @@ kornia>=0.7.1
|
||||
spandrel
|
||||
pydantic~=2.0
|
||||
pydantic-settings~=2.0
|
||||
PyOpenGL
|
||||
PyOpenGL-accelerate
|
||||
glfw
|
||||
|
||||
Reference in New Issue
Block a user