[PR #229] [MERGED] fix: native linux games with the wrong audio output #242

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opened 2026-10-15 12:50:15 +00:00 by bsakaguchi · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/games-on-whales/gow/pull/229
Author: @ulibte
Created: 3/24/2025
Status: ✅ Merged
Merged: 4/16/2025
Merged by: @ABeltramo

Base: master ← Head: master


📝 Commits (1)

  • 56cc8c8 fix: native linux games with the wrong audio output

📊 Changes

1 file changed (+2 additions, -2 deletions)

View changed files

📝 images/pulseaudio/build/configs/default.pa (+2 -2)

📄 Description

I don’t know if this PR is right so I need some help, fill free to correct me.

I will try to explain the best way I can.

I had a problem that my audio didn’t work with native linux games, but with wine worked.
I tried with two native games, Minecraft and Valheim, the problem was that these games were choosing the wrong audio output, because inside of Minecraft audio config I had to change the output to "null output #2" for it to work, sadly Valheim don't have this option in the game.

I don’t know much about Pulseaudio so I tried to search a bit about this, and I tried messing with the config files, and when I tested commenting the line of "load-module module-null-sink" all the games worked e I don't even know why 😂

After changing this I tested the audio of Firefox, Steam and Heroic Games, and all of them work. But I don't know if this breaks something.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/games-on-whales/gow/pull/229 **Author:** [@ulibte](https://github.com/ulibte) **Created:** 3/24/2025 **Status:** ✅ Merged **Merged:** 4/16/2025 **Merged by:** [@ABeltramo](https://github.com/ABeltramo) **Base:** `master` ← **Head:** `master` --- ### 📝 Commits (1) - [`56cc8c8`](https://github.com/games-on-whales/gow/commit/56cc8c8319370be41bc957cc59e717a9d34e0159) fix: native linux games with the wrong audio output ### 📊 Changes **1 file changed** (+2 additions, -2 deletions) <details> <summary>View changed files</summary> 📝 `images/pulseaudio/build/configs/default.pa` (+2 -2) </details> ### 📄 Description I don’t know if this PR is right so I need some help, fill free to correct me. I will try to explain the best way I can. I had a problem that my audio didn’t work with native linux games, but with wine worked. I tried with two native games, Minecraft and Valheim, the problem was that these games were choosing the wrong audio output, because inside of Minecraft audio config I had to change the output to "null output #2" for it to work, sadly Valheim don't have this option in the game. I don’t know much about Pulseaudio so I tried to search a bit about this, and I tried messing with the config files, and when I tested commenting the line of "load-module module-null-sink" all the games worked e I don't even know why 😂 After changing this I tested the audio of Firefox, Steam and Heroic Games, and all of them work. But I don't know if this breaks something. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
bsakaguchi 2026-10-15 12:50:15 +00:00
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games-on-whales/gow#242
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