[PR #407] [CLOSED] Harden NVIDIA device and PulseAudio startup handling #444

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opened 2026-10-15 13:00:37 +00:00 by bsakaguchi · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/games-on-whales/wolf/pull/407
Author: @JBailes
Created: 5/5/2026
Status: ❌ Closed

Base: stable ← Head: fix/pulseaudio-nvidia-device-nodes


📝 Commits (2)

  • 01e911c fix: harden NVIDIA and PulseAudio startup
  • 0538307 Committing clang-format changes

📊 Changes

3 files changed (+27 additions, -17 deletions)

View changed files

📝 src/moonlight-server/platforms/hw_linux.cpp (+19 -14)
📝 src/moonlight-server/wolf.cpp (+1 -1)
📝 tests/platforms/linux/nvidia.cpp (+7 -2)

📄 Description

Summary

  • skip linked NVIDIA device paths unless they are character devices before passing them to Docker app containers
  • set HOME=/home/retro when Wolf launches the PulseAudio helper container
  • update the NVIDIA linked-device test to reflect optional /dev/nvidia-uvm-tools availability

Testing

  • git diff --check
  • attempted CMake configure with cmake -S /home/virant/gow/.aimee-wolf-019df7dc -B /tmp/wolf-pr-build -DBUILD_TESTING=ON; stopped after dependency FetchContent remained stuck in Boost download for several minutes

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/games-on-whales/wolf/pull/407 **Author:** [@JBailes](https://github.com/JBailes) **Created:** 5/5/2026 **Status:** ❌ Closed **Base:** `stable` ← **Head:** `fix/pulseaudio-nvidia-device-nodes` --- ### 📝 Commits (2) - [`01e911c`](https://github.com/games-on-whales/wolf/commit/01e911c2e7bdd0f8b35a694c12650ad399345352) fix: harden NVIDIA and PulseAudio startup - [`0538307`](https://github.com/games-on-whales/wolf/commit/0538307fab4447b66baadb6f5d08251e58975574) Committing clang-format changes ### 📊 Changes **3 files changed** (+27 additions, -17 deletions) <details> <summary>View changed files</summary> 📝 `src/moonlight-server/platforms/hw_linux.cpp` (+19 -14) 📝 `src/moonlight-server/wolf.cpp` (+1 -1) 📝 `tests/platforms/linux/nvidia.cpp` (+7 -2) </details> ### 📄 Description ## Summary - skip linked NVIDIA device paths unless they are character devices before passing them to Docker app containers - set HOME=/home/retro when Wolf launches the PulseAudio helper container - update the NVIDIA linked-device test to reflect optional /dev/nvidia-uvm-tools availability ## Testing - git diff --check - attempted CMake configure with `cmake -S /home/virant/gow/.aimee-wolf-019df7dc -B /tmp/wolf-pr-build -DBUILD_TESTING=ON`; stopped after dependency FetchContent remained stuck in Boost download for several minutes --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
bsakaguchi 2026-10-15 13:00:37 +00:00
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games-on-whales/wolf#444
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