Merge latest multinode branch

This commit is contained in:
Qinghua Zhou
2026-04-08 23:03:12 +00:00
parent 9be576578d
commit 1d271f4cc7
7 changed files with 427 additions and 493 deletions

View File

@@ -28,9 +28,18 @@ from mscclpp._mscclpp import (
TcpBootstrap,
DataType,
ReduceOp,
CommResult,
)
from mscclpp.ext.algorithm_collection_builder import AlgorithmCollectionBuilder
import ctypes as _ctypes
try:
_cudart = _ctypes.CDLL("libcudart.so")
except Exception:
_cudart = None
_DEBUG = os.environ.get("MSCCLPP_DEBUG_ALLTOALLV", "0") == "1"
__all__ = ["MscclppAlltoAllV", "all_to_all_single"]
@@ -164,6 +173,8 @@ class MscclppAlltoAllV:
self._cached_output_size = 0
self._cached_total_output_elems = 0
self._cached_dtype = None
# One-time check for untyped_storage (available since PyTorch 1.13)
self._has_untyped_storage = hasattr(torch.Tensor, 'untyped_storage')
# Pre-built extras dict (GPU pointers don't change)
self._extras = {
"sendCounts": self._d_send_counts.data_ptr(),
@@ -248,6 +259,8 @@ class MscclppAlltoAllV:
# Fast path: skip GPU copies + bootstrap exchange if split sizes unchanged
splits_key = (tuple(send_counts_bytes), tuple(recv_counts_bytes))
if splits_key != self._cached_splits_key:
if _DEBUG:
print(f" [rank {self._rank}] alltoallv: splits changed, doing bootstrap exchange", flush=True)
# Clear cached contexts to free RegisteredMemory for old (possibly freed) tensors.
# Without this, stale CUDA IPC handles accumulate and eventually SIGSEGV.
if hasattr(self._algo, 'reset'):
@@ -259,7 +272,11 @@ class MscclppAlltoAllV:
self._d_recv_displs.copy_(torch.tensor(recv_displs_bytes, dtype=torch.int64))
# Exchange recv displacements with peers via bootstrap
if _DEBUG:
print(f" [rank {self._rank}] alltoallv: starting _exchange_recv_displs", flush=True)
remote_recv_displs = self._exchange_recv_displs(recv_displs_bytes)
if _DEBUG:
print(f" [rank {self._rank}] alltoallv: _exchange_recv_displs done", flush=True)
self._d_remote_recv_displs.copy_(torch.tensor(remote_recv_displs, dtype=torch.int64))
# Cache for subsequent calls
@@ -267,19 +284,29 @@ class MscclppAlltoAllV:
self._cached_input_size = sum(send_counts_bytes)
self._cached_output_size = sum(recv_counts_bytes)
# Barrier: all ranks must finish the displacement exchange before any
# rank enters algo.execute() → initialize(), which does its own
# bootstrap operations (comm->connect, setupRemoteMemories).
# Without this barrier, fast ranks' bootstrap messages from
# initialize() can collide with slow ranks still in _exchange_recv_displs.
if _DEBUG:
print(f" [rank {self._rank}] alltoallv: waiting on bootstrap barrier", flush=True)
self._comm.bootstrap().barrier()
if _DEBUG:
print(f" [rank {self._rank}] alltoallv: bootstrap barrier done", flush=True)
# Get stream
if stream is None:
stream = torch.cuda.current_stream()
cuda_stream = stream.cuda_stream
# Use the full underlying storage size (not just the view's active data)
# for the context key, so that reusing views of the same tensor with
# different split sizes doesn't create new contexts (which leak
# RegisteredMemory for stale buffers).
try:
# Use the full underlying storage size for context key stability.
# When the test reuses the same large tensor with different split sizes,
# storage size stays constant → same context key → reuses channels.
if self._has_untyped_storage:
input_alloc_size = input.untyped_storage().size()
output_alloc_size = output.untyped_storage().size()
except Exception:
else:
input_alloc_size = input.nelement() * input.element_size()
output_alloc_size = output.nelement() * output.element_size()
@@ -290,7 +317,7 @@ class MscclppAlltoAllV:
# so the alltoallv kernel launches on a quiet GPU.
torch.cuda.synchronize()
_a2av_dbg(f"[A2AV R{self._rank}] #{_cid} pre-barrier in={input_size} out={output_size}")
_a2av_dbg(f"[A2AV R{self._rank}] #{_cid} pre-barrier in={input_alloc_size} out={output_alloc_size}")
# Barrier: ensure ALL ranks launch the alltoallv kernel simultaneously.
# The kernel uses inter-GPU flag-based signaling that requires every
@@ -300,6 +327,16 @@ class MscclppAlltoAllV:
_a2av_dbg(f"[A2AV R{self._rank}] #{_cid} post-barrier, launching kernel")
# Execute the optimized kernel
if _DEBUG:
# Clear stale CUDA errors (the C++ code checks cudaGetLastError
# after the kernel and returns INTERNAL_ERROR if any was pending).
if _cudart is not None:
_last_err = _cudart.cudaGetLastError()
if _last_err != 0:
print(f" [rank {self._rank}] WARNING: cleared stale CUDA error code {_last_err} before execute", flush=True)
print(f" [rank {self._rank}] alltoallv: calling algo.execute(input_alloc={input_alloc_size}, output_alloc={output_alloc_size})", flush=True)
result = self._algo.execute(
self._comm,
input.data_ptr(),
@@ -315,9 +352,15 @@ class MscclppAlltoAllV:
self._extras,
)
_a2av_dbg(f"[A2AV R{self._rank}] #{_cid} kernel returned rc={result}")
if result != 0:
if _DEBUG:
print(f" [rank {self._rank}] alltoallv: algo.execute returned {result}", flush=True)
if result != CommResult.COMM_SUCCESS:
# Get detailed CUDA error before raising
try:
torch.cuda.synchronize()
except Exception as cuda_err:
raise RuntimeError(f"alltoallv execution failed with code {result}; CUDA error: {cuda_err}")
raise RuntimeError(f"alltoallv execution failed with code {result}")
return output

View File

@@ -14,6 +14,8 @@ import torch.distributed as dist
import os
import sys
import time
_DEBUG = os.environ.get("MSCCLPP_DEBUG_ALLTOALLV", "0") == "1"
import random
import socket
import struct
@@ -74,6 +76,9 @@ def _tcp_broadcast_unique_id(unique_id_bytes: bytes, rank: int, world_size: int,
def main():
# Do NOT set CUDA_LAUNCH_BLOCKING=1 — it prevents the proxy thread from
# delivering IB data while the kernel is running (deadlock).
# Get rank/world from MPI environment
rank = int(os.environ.get("OMPI_COMM_WORLD_RANK", os.environ.get("PMI_RANK", 0)))
world_size = int(os.environ.get("OMPI_COMM_WORLD_SIZE", os.environ.get("PMI_SIZE", 1)))
@@ -163,15 +168,17 @@ def main():
except Exception:
ib_devices = []
if rank == 0:
if rank == 0 and _DEBUG:
print(f" Hostname: {hostname}")
print(f" nRanksPerNode: {n_ranks_per_node}, isMultiNode: {is_multi_node}")
print(f" IB devices: {ib_devices if ib_devices else 'NONE FOUND'}")
print(f" MSCCLPP_SOCKET_IFNAME: {os.environ.get('MSCCLPP_SOCKET_IFNAME', '<not set>')}")
if is_multi_node and not ib_devices:
print(f" WARNING: Multi-node detected but no IB devices! Cross-node will fail.")
print(f" NOTE: Multi-node detected but no IB devices. "
f"GB200 NVSwitch can handle cross-node without IB; "
f"on Hopper/Ampere IB is required.")
# Also print from rank n_ranks_per_node (first rank on node 1) for comparison
if is_multi_node and rank == n_ranks_per_node:
if is_multi_node and rank == n_ranks_per_node and _DEBUG:
print(f" [Node 1] Hostname: {hostname}, rank={rank}")
print(f" [Node 1] IB devices: {ib_devices if ib_devices else 'NONE FOUND'}")
# ── End diagnostics ────────────────────────────────────────────────
@@ -181,7 +188,7 @@ def main():
# Create MscclppAlltoAllV with existing communicator
alltoallv = MscclppAlltoAllV(communicator=comm)
if rank == 0:
if rank == 0 and _DEBUG:
print(f"MscclppAlltoAllV initialized")
print(f"Algorithm: {alltoallv._algo.name}")
@@ -197,10 +204,46 @@ def main():
device='cuda'
)
output = alltoallv.all_to_all_single(input_data)
# ── DEBUG: print tensor sizes before all_to_all_single ──
if _DEBUG:
print(f" [rank {rank}] input_data: numel={input_data.numel()}, shape={input_data.shape}, "
f"dtype={input_data.dtype}, device={input_data.device}, "
f"storage_size={input_data.untyped_storage().size()}, "
f"data_ptr=0x{input_data.data_ptr():x}")
print(f" [rank {rank}] world_size={world_size}, chunk_size={chunk_size}, "
f"expected_total_elems={world_size * chunk_size}, "
f"scratch_buffer_size={alltoallv._scratch_size}")
sys.stdout.flush()
dist.barrier()
try:
output = alltoallv.all_to_all_single(input_data)
except Exception as e:
print(f" [rank {rank}] all_to_all_single RAISED: {e}")
# Try to get the actual CUDA error
try:
torch.cuda.synchronize()
except Exception as e2:
print(f" [rank {rank}] CUDA error after all_to_all_single: {e2}")
sys.stdout.flush()
raise
# ── DEBUG: print output tensor sizes ──
if _DEBUG:
print(f" [rank {rank}] output: numel={output.numel()}, shape={output.shape}, "
f"dtype={output.dtype}, device={output.device}, "
f"storage_size={output.untyped_storage().size()}, "
f"data_ptr=0x{output.data_ptr():x}")
sys.stdout.flush()
# Verify: each chunk should come from different ranks
torch.cuda.synchronize()
try:
torch.cuda.synchronize()
except Exception as e:
print(f" [rank {rank}] cuda.synchronize FAILED: {e}")
sys.stdout.flush()
raise
expected_total = sum(r * world_size * chunk_size for r in range(world_size))
actual_total = output[:chunk_size].sum().item() # Just check first chunk is from rank 0
expected = 0 * world_size * chunk_size + sum(range(chunk_size))
@@ -316,6 +359,14 @@ def main():
return f"{nbytes // 1024}KB"
return f"{nbytes}B"
def fmt_size_decimal(nbytes: int) -> str:
"""Format size using decimal MB (÷1000000) to match NCCL EP reporting."""
if nbytes >= 1000000:
return f"{nbytes / 1000000:.2f}MB"
elif nbytes >= 1000:
return f"{nbytes / 1000:.1f}KB"
return f"{nbytes}B"
def print_header():
if rank == 0:
if use_torch_baseline:
@@ -491,6 +542,251 @@ def main():
if rank == 0:
print("\n[Test 4] Skipped (real MoE workloads require exactly 8 ranks)")
# ── Test 5: NCCL EP Low-Latency equivalent workload ──────────────────
# Detect if torch baseline is available for Tests 5 & 6
use_torch_baseline = True
try:
tiny_in = torch.zeros(world_size, dtype=torch.float32, device='cuda')
tiny_out = torch.zeros(world_size, dtype=torch.float32, device='cuda')
dist.all_to_all_single(tiny_out, tiny_in)
except Exception:
use_torch_baseline = False
if rank == 0:
print(" [INFO] torch all_to_all_single unavailable, skipping torch baseline in Tests 5/6")
# Matches the data volume of:
# mpirun -np N ep_bench -a ll -t 128 -d 7168
#
# ep_bench LL config: 128 tokens/rank, 256 experts, top_k=8,
# hidden=7168, bf16.
# Target byte counts: dispatch=14.55 MB, combine=14.55 MB, selections=1015
#
# Expert assignment: for each token, generate 256 scores = abs(N(0,1))+1,
# pick top-8 expert indices. Then mask 9 random (token,k) slots with -1
# to get exactly 1015 valid selections (128*8 - 9 = 1015).
# Seed: mt19937(1 + rank).
LL_NUM_TOKENS = 128 # tokens per rank
LL_NUM_EXPERTS = 256
LL_TOP_K = 8
LL_HIDDEN = 7168 # bf16 elements per token
LL_NUM_MASKED = 9 # 128*8 - 9 = 1015 valid selections
if world_size >= 2:
num_local_experts = LL_NUM_EXPERTS // world_size
# Replicate LL expert assignment with numpy mt19937
import numpy as np
rng = np.random.RandomState(1 + rank)
# For each token: generate 256 scores, pick top-8 expert indices
topk_idx = np.zeros((LL_NUM_TOKENS, LL_TOP_K), dtype=np.int64)
for i in range(LL_NUM_TOKENS):
scores = np.abs(rng.randn(LL_NUM_EXPERTS)) + 1.0
top_experts = np.argpartition(scores, -LL_TOP_K)[-LL_TOP_K:]
topk_idx[i] = top_experts
# Mask ~10 random positions with -1
for _ in range(LL_NUM_MASKED):
ti = rng.randint(0, LL_NUM_TOKENS)
ki = rng.randint(0, LL_TOP_K)
topk_idx[ti, ki] = -1
# Count tokens sent from this rank to each target rank
send_counts = [0] * world_size
for i in range(LL_NUM_TOKENS):
target_ranks_seen = set()
for k in range(LL_TOP_K):
eid = topk_idx[i, k]
if eid >= 0:
target_rank = int(eid) // num_local_experts
target_ranks_seen.add(target_rank)
for tr in target_ranks_seen:
send_counts[tr] += 1
# Normalize send_counts so each rank sends exactly TARGET_SELECTIONS
# tokens total, matching ep_bench's reported selections=1015.
# This ensures total_send_bytes = 1015 × 7168 × 2 = 14,551,040 bytes.
TARGET_SELECTIONS = 1015
raw_total = sum(send_counts)
if raw_total > 0:
# Scale proportionally, then fix rounding to hit exact target
scaled = [int(c * TARGET_SELECTIONS / raw_total) for c in send_counts]
remainder = TARGET_SELECTIONS - sum(scaled)
# Distribute remainder to largest buckets first
indices = sorted(range(world_size), key=lambda i: send_counts[i], reverse=True)
for i in range(remainder):
scaled[indices[i % world_size]] += 1
send_counts = scaled
# Gather 8×8 send matrix
send_tensor = torch.tensor(send_counts, dtype=torch.int32, device='cuda')
all_sends = [torch.zeros(world_size, dtype=torch.int32, device='cuda')
for _ in range(world_size)]
dist.all_gather(all_sends, send_tensor)
send_matrix = [t.cpu().tolist() for t in all_sends]
in_splits_tokens = send_matrix[rank]
out_splits_tokens = [send_matrix[j][rank] for j in range(world_size)]
in_splits = [t * LL_HIDDEN for t in in_splits_tokens]
out_splits = [t * LL_HIDDEN for t in out_splits_tokens]
total_send_tokens = sum(in_splits_tokens)
total_recv_tokens = sum(out_splits_tokens)
total_send_bytes = sum(in_splits) * 2
total_recv_bytes = sum(out_splits) * 2
if rank == 0:
print(f"\n[Test 5] NCCL EP LL-equivalent workload "
f"(tokens={LL_NUM_TOKENS}, experts={LL_NUM_EXPERTS}, "
f"top_k={LL_TOP_K}, hidden={LL_HIDDEN}, bf16, {world_size} ranks)")
print(f" Rank 0 send tokens: {in_splits_tokens} (total {total_send_tokens})")
print(f" Rank 0 recv tokens: {out_splits_tokens} (total {total_recv_tokens})")
print(f" Send {total_send_bytes / 1e6:.2f}MB, "
f"Recv {total_recv_bytes / 1e6:.2f}MB")
print(f" Target: dispatch=14.55 MB, selections=1015")
max_out = max(out_splits_tokens)
min_out = min(out_splits_tokens)
print(f" Recv imbalance: {max_out/min_out:.2f}x "
f"(min={min_out}, max={max_out})")
print_header()
inp = torch.randn(sum(in_splits), dtype=torch.bfloat16, device='cuda')
out = torch.empty(sum(out_splits), dtype=torch.bfloat16, device='cuda')
n_warmup, n_iters = 10, 50
m_lat, m_bw = bench_alltoallv(mscclpp_fn, inp, out, in_splits, out_splits, n_warmup, n_iters)
if use_torch_baseline:
t_lat, t_bw = bench_alltoallv(torch_fn, inp, out, in_splits, out_splits, n_warmup, n_iters)
print_row(fmt_size_decimal(total_send_bytes), m_lat, m_bw, t_lat, t_bw)
else:
print_row(fmt_size_decimal(total_send_bytes), m_lat, m_bw)
else:
if rank == 0:
print("\n[Test 5] Skipped (NCCL EP LL-equivalent requires >= 2 ranks)")
# ── Test 6: NCCL EP High-Throughput equivalent workload ──────────────
# Matches the data volume of:
# mpirun -np N ep_bench -a ht -t 4096 -d 7168
#
# ep_bench config: 4096 tokens/rank, 256 experts, top_k=8,
# hidden=7168, bf16. Each token is dispatched to top_k=8 experts,
# so each rank receives ~4096 token-expert pairs from each peer.
#
# We replicate the ep_bench expert assignment logic:
# srand(rank + 42), for each of 4096 tokens pick a random first_expert
# in [0, num_experts), then assign top_k=8 consecutive experts.
# target_rank = expert_id // num_local_experts.
#
# Target send bytes vary by GPU count (to match ep_bench reports):
# 8 GPUs: 4096 tokens/rank → 58.72 MB (no cross-boundary inflation)
# 16 GPUs: 4317 tokens/rank → 61.88 MB (matches ep_bench RDMA_send)
EP_NUM_TOKENS = 4096 # tokens per rank (input)
EP_NUM_EXPERTS = 256
EP_TOP_K = 8
EP_HIDDEN = 7168 # bf16 elements per token
# Target send tokens per rank, keyed by world_size.
# 8 GPUs: top_k=8 = num_local_experts=32, so no boundary-crossing → 4096
# 16 GPUs: num_local_experts=16, boundary crossing inflates to ~4317
EP_TARGET_TOKENS = {8: 4096, 16: 4317}
if world_size >= 2:
num_local_experts = EP_NUM_EXPERTS // world_size
# Use C's srand/rand to replicate ep_bench's exact token distribution
import ctypes
libc = ctypes.CDLL("libc.so.6")
libc.srand(rank + 42)
# Count tokens sent from this rank to each target rank.
# ep_bench dispatches each token to all ranks hosting its top_k experts.
# A token with experts spanning 2 ranks sends a copy to each.
send_counts = [0] * world_size
for i in range(EP_NUM_TOKENS):
first_expert = libc.rand() % EP_NUM_EXPERTS
target_ranks_seen = set()
for k in range(EP_TOP_K):
expert_id = (first_expert + k) % EP_NUM_EXPERTS
target_rank = expert_id // num_local_experts
target_ranks_seen.add(target_rank)
for tr in target_ranks_seen:
send_counts[tr] += 1
# Normalize send_counts to the target for this world_size.
# For unknown world_size, keep raw counts.
TARGET_SEND_TOKENS = EP_TARGET_TOKENS.get(world_size, sum(send_counts))
raw_total = sum(send_counts)
if raw_total > 0 and raw_total != TARGET_SEND_TOKENS:
scaled = [int(c * TARGET_SEND_TOKENS / raw_total) for c in send_counts]
remainder = TARGET_SEND_TOKENS - sum(scaled)
indices = sorted(range(world_size), key=lambda i: send_counts[i], reverse=True)
for i in range(abs(remainder)):
if remainder > 0:
scaled[indices[i % world_size]] += 1
else:
scaled[indices[i % world_size]] -= 1
send_counts = scaled
# Gather send matrix via allgather
send_tensor = torch.tensor(send_counts, dtype=torch.int32, device='cuda')
all_sends = [torch.zeros(world_size, dtype=torch.int32, device='cuda')
for _ in range(world_size)]
dist.all_gather(all_sends, send_tensor)
send_matrix = [t.cpu().tolist() for t in all_sends]
in_splits_tokens = send_matrix[rank]
out_splits_tokens = [send_matrix[j][rank] for j in range(world_size)]
# Convert tokens to bf16 elements
in_splits = [t * EP_HIDDEN for t in in_splits_tokens]
out_splits = [t * EP_HIDDEN for t in out_splits_tokens]
total_send_tokens = sum(in_splits_tokens)
total_recv_tokens = sum(out_splits_tokens)
total_send_bytes = sum(in_splits) * 2
total_recv_bytes = sum(out_splits) * 2
target_send_mb = TARGET_SEND_TOKENS * EP_HIDDEN * 2 / 1e6
target_recv_tokens = world_size * EP_NUM_TOKENS
target_recv_mb = target_recv_tokens * EP_HIDDEN * 2 / 1e6
if rank == 0:
print(f"\n[Test 6] NCCL EP HT-equivalent workload "
f"(tokens={EP_NUM_TOKENS}, experts={EP_NUM_EXPERTS}, "
f"top_k={EP_TOP_K}, hidden={EP_HIDDEN}, bf16, {world_size} ranks)")
print(f" Rank 0 send tokens: {in_splits_tokens} (total {total_send_tokens})")
print(f" Rank 0 recv tokens: {out_splits_tokens} (total {total_recv_tokens})")
print(f" Send {total_send_bytes / 1e6:.2f}MB, "
f"Recv {total_recv_bytes / 1e6:.2f}MB")
print(f" Target: RDMA_send={target_send_mb:.2f} MB "
f"({TARGET_SEND_TOKENS} tokens), "
f"total_recv={target_recv_mb:.2f} MB "
f"({target_recv_tokens} tokens)")
max_out = max(out_splits_tokens)
min_out = min(out_splits_tokens)
print(f" Recv imbalance: {max_out/min_out:.2f}x "
f"(min={min_out}, max={max_out})")
print_header()
inp = torch.randn(sum(in_splits), dtype=torch.bfloat16, device='cuda')
out = torch.empty(sum(out_splits), dtype=torch.bfloat16, device='cuda')
n_warmup, n_iters = 10, 50 # match ep_bench defaults
m_lat, m_bw = bench_alltoallv(mscclpp_fn, inp, out, in_splits, out_splits, n_warmup, n_iters)
if use_torch_baseline:
t_lat, t_bw = bench_alltoallv(torch_fn, inp, out, in_splits, out_splits, n_warmup, n_iters)
print_row(fmt_size_decimal(total_send_bytes), m_lat, m_bw, t_lat, t_bw)
else:
print_row(fmt_size_decimal(total_send_bytes), m_lat, m_bw)
else:
if rank == 0:
print("\n[Test 6] Skipped (NCCL EP HT-equivalent requires >= 2 ranks)")
# Cleanup
dist.barrier()
if rank == 0:

View File

@@ -13,18 +13,11 @@
#include <mscclpp/gpu_utils.hpp>
#include <mscclpp/utils.hpp>
#include <algorithm>
#include "debug.h"
namespace mscclpp {
namespace collective {
#if defined(__HIP_PLATFORM_AMD__)
#define ALLTOALLV_WARP_SIZE 64
#else
#define ALLTOALLV_WARP_SIZE 32
#endif
using MultiNodeMode = AlltoallvFullmesh::MultiNodeMode;
// Context to hold all necessary state for alltoallv execution
@@ -100,24 +93,38 @@ void AlltoallvFullmesh::initialize(std::shared_ptr<Communicator> comm) {
bool nvlsSupported = isNvlsSupported();
int ibDevCount = getIBDeviceCount();
// Detect compute capability to distinguish NVSwitch topologies:
// SM 10.x (Blackwell/GB200): NVSwitch fabric can span across nodes (MNNVLS),
// so CudaIpc works cross-node → prefer NVSwitch mode.
// SM 9.x (Hopper/H100): NVSwitch is intra-node only,
// CudaIpc cannot map cross-node memory → must use IB for cross-node.
int computeCapabilityMajor = 0;
MSCCLPP_CUDATHROW(cudaDeviceGetAttribute(&computeCapabilityMajor,
cudaDevAttrComputeCapabilityMajor, localGpuIdx));
INFO(MSCCLPP_COLL, "[alltoallv][rank %d] initialize: worldSize=%d, nRanksPerNode=%d, "
"isMultiNode=%d, isNvlsSupported=%d, ibDevCount=%d, localGpuIdx=%d",
rank, worldSize_, nRanksPerNode, isMultiNode, nvlsSupported, ibDevCount, localGpuIdx);
"isMultiNode=%d, isNvlsSupported=%d, ibDevCount=%d, localGpuIdx=%d, computeCapabilityMajor=%d",
rank, worldSize_, nRanksPerNode, isMultiNode, nvlsSupported, ibDevCount, localGpuIdx,
computeCapabilityMajor);
if (!isMultiNode) {
multiNodeMode_ = MultiNodeMode::SingleNode;
this->conns_ = setupConnections(comm);
} else if (nvlsSupported) {
} else if (nvlsSupported && computeCapabilityMajor >= 10) {
// Blackwell/GB200 (SM 10.x+): NVSwitch fabric spans across nodes (MNNVLS).
// CudaIpc works cross-node → use NVSwitch mode for all peers.
multiNodeMode_ = MultiNodeMode::NVSwitch;
this->conns_ = setupConnections(comm);
} else {
if (ibDevCount <= 0) {
throw Error("Multi-node alltoallv requires IB transport but no IB devices found. "
"Ensure IB drivers are loaded and devices are available.",
ErrorCode::InvalidUsage);
}
} else if (ibDevCount > 0) {
// Hopper/Ampere (SM 9.x/8.x) or no NVLS: NVSwitch is intra-node only.
// Use IB (PortChannel) for cross-node, CudaIpc for intra-node.
multiNodeMode_ = MultiNodeMode::IB;
this->conns_ = setupHybridConnections(comm, localGpuIdx);
} else {
throw Error("Multi-node alltoallv requires either IB transport or cross-node NVSwitch (GB200+). "
"On Hopper/Ampere, ensure IB drivers are loaded. On Blackwell, ensure NVSwitch is "
"properly configured.",
ErrorCode::InvalidUsage);
}
const char* modeStr = (multiNodeMode_ == MultiNodeMode::SingleNode) ? "SingleNode" :
@@ -179,12 +186,16 @@ CommResult AlltoallvFullmesh::alltoallvKernelFunc(
}
if (algoCtx->mode == MultiNodeMode::IB) {
// ── IB mode: PortChannel kernel for ALL peers ──────────────────────
// PortChannel handles both CudaIpc (intra) and IB (inter) connections
// via the ProxyService proxy thread.
// ── IB mode: Hybrid kernel ─────────────────────────────────────────
// MemoryChannel (direct NVLink) for intra-node peers,
// PortChannel (CPU proxy → RDMA) for inter-node peers.
int numBlocks = nPeers;
alltoallvPortChannelKernel<<<numBlocks, threadsPerBlock, 0, stream>>>(
alltoallvHybridKernel<<<numBlocks, threadsPerBlock, 0, stream>>>(
algoCtx->memoryChannelDeviceHandles.get(),
algoCtx->portChannelDeviceHandles.get(),
algoCtx->d_peerIsLocal.get(),
algoCtx->d_peerToPortChannelIdx.get(),
algoCtx->deviceSyncer.get(),
rank, worldSize,
sendBuff, recvBuff,
d_sendCounts, d_sendDispls,
@@ -294,25 +305,54 @@ std::shared_ptr<void> AlltoallvFullmesh::initAlltoallvContext(
ctx->registeredMemories.push_back(outputBufRegMem);
} else if (ctx->mode == MultiNodeMode::IB) {
// ── IB: PortChannel for ALL peers (CudaIpc intra + IB inter connections)
// ── IB hybrid: MemoryChannel (intra-node) + PortChannel (inter-node) ──
TransportFlags allTransports = Transport::CudaIpc | getIBTransportForGpu(localGpuIdx);
RegisteredMemory inputBufRegMem = comm->registerMemory((void*)input, inputSize, allTransports);
RegisteredMemory outputBufRegMem = comm->registerMemory(output, outputSize, allTransports);
std::vector<RegisteredMemory> remoteOutputMemories = setupRemoteMemories(comm, rank, outputBufRegMem);
INFO(MSCCLPP_COLL, "[alltoallv][rank %d] IB: input=%p (%zu B), output=%p (%zu B), remotes=%zu",
INFO(MSCCLPP_COLL, "[alltoallv][rank %d] IB hybrid: input=%p (%zu B), output=%p (%zu B), remotes=%zu",
rank, input, inputSize, output, outputSize, remoteOutputMemories.size());
for (size_t i = 0; i < remoteOutputMemories.size(); ++i) {
INFO(MSCCLPP_COLL, "[alltoallv][rank %d] IB: remoteOutput[%zu] data=%p, size=%zu",
rank, i, remoteOutputMemories[i].data(), remoteOutputMemories[i].size());
}
// Build peer locality map and per-type channel arrays
int nPeers = ctx->worldSize - 1;
int thisNode = rank / ctx->nRanksPerNode;
std::vector<int> peerIsLocal(nPeers, 0);
std::vector<int> peerToPortChIdx(nPeers, -1);
int portChCount = 0;
for (int peerIdx = 0; peerIdx < nPeers; peerIdx++) {
int peer = peerIdx < rank ? peerIdx : peerIdx + 1;
if (peer / ctx->nRanksPerNode == thisNode) {
peerIsLocal[peerIdx] = 1;
} else {
peerToPortChIdx[peerIdx] = portChCount++;
}
}
INFO(MSCCLPP_COLL, "[alltoallv][rank %d] IB hybrid: nPeers=%d, localPeers=%d, remotePeers=%d",
rank, nPeers, nPeers - portChCount, portChCount);
// Copy locality arrays to GPU
ctx->d_peerIsLocal = mscclpp::detail::gpuCallocShared<int>(nPeers);
ctx->d_peerToPortChannelIdx = mscclpp::detail::gpuCallocShared<int>(nPeers);
mscclpp::gpuMemcpy<int>(ctx->d_peerIsLocal.get(), peerIsLocal.data(), nPeers, cudaMemcpyHostToDevice);
mscclpp::gpuMemcpy<int>(ctx->d_peerToPortChannelIdx.get(), peerToPortChIdx.data(), nPeers, cudaMemcpyHostToDevice);
// MemoryChannel for intra-node CudaIpc connections (direct NVLink put)
constexpr int nChannelsPerConnection = 1;
ctx->memorySemaphores = setupMemorySemaphores(comm, this->conns_, nChannelsPerConnection);
ctx->memoryChannels = setupMemoryChannels(
this->conns_, ctx->memorySemaphores, remoteOutputMemories, inputBufRegMem, nChannelsPerConnection);
ctx->memoryChannelDeviceHandles = setupMemoryChannelDeviceHandles(ctx->memoryChannels);
INFO(MSCCLPP_COLL, "[alltoallv][rank %d] IB hybrid: %zu memoryChannels (intra-node)",
rank, ctx->memoryChannels.size());
// PortChannel for inter-node IB connections only (CPU proxy → RDMA)
ctx->proxyService = std::make_shared<ProxyService>();
ctx->portChannels = setupAllPortChannels(
ctx->portChannels = setupPortChannels(
ctx->proxyService, *comm, this->conns_, remoteOutputMemories, inputBufRegMem);
ctx->portChannelDeviceHandles = setupPortChannelDeviceHandles(ctx->portChannels);
ctx->proxyService->startProxy(true);
INFO(MSCCLPP_COLL, "[alltoallv][rank %d] IB: %zu portChannels created, proxy started",
INFO(MSCCLPP_COLL, "[alltoallv][rank %d] IB hybrid: %zu portChannels (inter-node), proxy started",
rank, ctx->portChannels.size());
ctx->registeredMemories = std::move(remoteOutputMemories);
@@ -350,7 +390,5 @@ AlgorithmCtxKey AlltoallvFullmesh::generateAlltoallvContextKey(
return {(void*)input, output, inputSize, outputSize, 0};
}
#undef ALLTOALLV_WARP_SIZE
} // namespace collective
} // namespace mscclpp

View File

@@ -4,7 +4,6 @@
#include "collective_utils.hpp"
#include <algorithm>
#include <mscclpp/algorithm.hpp>
#include <mscclpp/core.hpp>
#include <mscclpp/memory_channel.hpp>
#include <mscclpp/port_channel.hpp>
@@ -124,26 +123,6 @@ std::vector<mscclpp::PortChannel> setupPortChannels(
return channels;
}
std::vector<mscclpp::PortChannel> setupAllPortChannels(
std::shared_ptr<mscclpp::ProxyService> proxyService,
mscclpp::Communicator& comm,
const std::vector<mscclpp::Connection>& connections,
const std::vector<mscclpp::RegisteredMemory>& remoteMemories,
mscclpp::RegisteredMemory localMemory) {
std::vector<mscclpp::PortChannel> channels;
mscclpp::MemoryId srcMemId = proxyService->addMemory(localMemory);
for (size_t cid = 0; cid < connections.size(); ++cid) {
// Create PortChannel for EVERY connection (CudaIpc and IB alike).
// The ProxyService proxy thread handles both connection types:
// - CudaIpc: cudaMemcpyD2D via IPC-mapped pointer
// - IB: RDMA write via ibv_post_send
mscclpp::SemaphoreId semId = proxyService->buildAndAddSemaphore(comm, connections[cid]);
mscclpp::MemoryId dstMemId = proxyService->addMemory(remoteMemories[cid]);
channels.emplace_back(proxyService->portChannel(semId, dstMemId, srcMemId));
}
return channels;
}
std::shared_ptr<mscclpp::PortChannelDeviceHandle> setupPortChannelDeviceHandles(
const std::vector<mscclpp::PortChannel>& portChannels) {
if (portChannels.empty()) return nullptr;

View File

@@ -11,21 +11,6 @@
namespace mscclpp {
namespace collective {
#if defined(__HIP_PLATFORM_AMD__)
#define ALLTOALLV_WARP_SIZE 64
#else
#define ALLTOALLV_WARP_SIZE 32
#endif
// Chunk size for pipelined transfers (1MB)
// Large enough to amortize overhead, small enough for good memory patterns
constexpr size_t ALLTOALLV_CHUNK_SIZE = 1 << 20;
// Default number of blocks for multi-block kernels.
// Tuned for H100 (132 SMs). Enough to saturate NVLink bandwidth without
// excessive DeviceSyncer overhead.
constexpr int ALLTOALLV_DEFAULT_NBLOCKS = 24;
// Default blocks per peer for the peer-parallel kernel.
// Controls how many thread blocks cooperate on each peer's data transfer.
constexpr int ALLTOALLV_DEFAULT_BLOCKS_PER_PEER = 16;
@@ -239,352 +224,7 @@ __global__ void __launch_bounds__(1024)
}
}
/**
* Legacy multi-block AllToAllV kernel (sequential peers).
*
* All thread blocks cooperate on each peer's data transfer using global thread IDs.
* Peers are processed sequentially. Kept for comparison; prefer alltoallvPeerParallelKernel.
*
* Launch config: <<<nBlocks, 1024>>>
*/
__global__ void __launch_bounds__(1024)
alltoallvMultiBlockKernel(DeviceHandle<MemoryChannel>* memoryChannels,
DeviceSyncer* syncer,
int rank,
int worldSize,
const void* sendBuff,
void* recvBuff,
const size_t* sendCounts,
const size_t* sendDispls,
const size_t* recvCounts,
const size_t* recvDispls,
const size_t* remoteRecvDispls) {
const int gtid = threadIdx.x + blockIdx.x * blockDim.x;
const int nThreads = blockDim.x * gridDim.x;
const int nPeers = worldSize - 1;
// Phase 1: Local copy — all threads across all blocks cooperate
if (sendCounts[rank] > 0) {
mscclpp::copy((char*)recvBuff + recvDispls[rank],
(void*)((const char*)sendBuff + sendDispls[rank]),
sendCounts[rank], gtid, nThreads);
}
// Phase 2: Remote puts — all blocks cooperate on each peer's transfer
for (int peerIdx = 0; peerIdx < nPeers; peerIdx++) {
int peer = peerIdx < rank ? peerIdx : peerIdx + 1;
int chanIdx = peerIdx;
if (sendCounts[peer] > 0) {
memoryChannels[chanIdx].put(
remoteRecvDispls[peer],
sendDispls[peer],
sendCounts[peer],
gtid,
nThreads
);
}
}
// Phase 3: Grid-wide barrier
syncer->sync(gridDim.x);
// Phase 4: Signal all peers, then wait (single thread)
if (gtid == 0) {
for (int peerIdx = 0; peerIdx < nPeers; peerIdx++) {
memoryChannels[peerIdx].signal();
}
for (int peerIdx = 0; peerIdx < nPeers; peerIdx++) {
int peer = peerIdx < rank ? peerIdx : peerIdx + 1;
if (recvCounts[peer] > 0) {
memoryChannels[peerIdx].wait();
}
}
}
}
/**
* High-performance AllToAllV kernel using maximum thread parallelism.
*
* Processes each peer sequentially but uses ALL block threads (1024) for each
* data transfer to maximize copy bandwidth. This provides much better performance
* than the warp-per-peer approach for large message sizes.
*
* Launch config: <<<1, 1024>>> for maximum bandwidth within a single block.
*
* @param memoryChannels Array of MemoryChannel handles for each peer (worldSize-1 channels)
* @param rank Current rank
* @param worldSize Total number of ranks
* @param sendBuff Source buffer containing data to send
* @param recvBuff Destination buffer for received data
* @param sendCounts Array of send counts for each rank (in bytes)
* @param sendDispls Array of send displacements for each rank (in bytes)
* @param recvCounts Array of receive counts for each rank (in bytes)
* @param recvDispls Array of receive displacements for each rank (in bytes)
*/
__global__ void __launch_bounds__(1024)
alltoallvKernel(DeviceHandle<MemoryChannel>* memoryChannels,
int rank,
int worldSize,
const void* sendBuff,
void* recvBuff,
const size_t* sendCounts,
const size_t* sendDispls,
const size_t* recvCounts,
const size_t* recvDispls,
const size_t* remoteRecvDispls) {
int tid = threadIdx.x;
int nThreads = blockDim.x;
int nPeers = worldSize - 1;
// Step 1: Copy local data using ALL threads for maximum bandwidth
if (sendCounts[rank] > 0) {
mscclpp::copy((char*)recvBuff + recvDispls[rank],
(void*)((const char*)sendBuff + sendDispls[rank]),
sendCounts[rank], tid, nThreads);
}
__syncthreads();
// Step 2: Process each peer sequentially, but use ALL threads for each transfer
// This maximizes bandwidth for each transfer compared to warp-per-peer approach
for (int peerIdx = 0; peerIdx < nPeers; peerIdx++) {
int peer = peerIdx < rank ? peerIdx : peerIdx + 1;
int chanIdx = peerIdx;
if (sendCounts[peer] > 0) {
// Use all threads for maximum copy throughput
memoryChannels[chanIdx].put(
remoteRecvDispls[peer], // dst offset in peer's buffer (peer's recvDispls[rank])
sendDispls[peer], // src offset in our buffer
sendCounts[peer], // size
tid, // thread id
nThreads // total threads
);
}
__syncthreads();
// Only one thread signals per peer
if (tid == 0) {
memoryChannels[chanIdx].signal();
}
__syncthreads();
// Wait for incoming data from this peer
if (tid == 0 && recvCounts[peer] > 0) {
memoryChannels[chanIdx].wait();
}
__syncthreads();
}
}
/**
* Pipelined AllToAllV kernel for imbalanced workloads.
*
* For large messages, breaks transfers into chunks to improve memory access
* patterns, but avoids excessive signaling overhead by signaling only once
* per peer after all chunks are sent.
*
* Optimized for MoE workloads where message sizes can vary by 100x+ between ranks.
*
* Launch config: <<<1, 1024>>>
*/
__global__ void __launch_bounds__(1024)
alltoallvPipelinedKernel(DeviceHandle<MemoryChannel>* memoryChannels,
int rank,
int worldSize,
const void* sendBuff,
void* recvBuff,
const size_t* sendCounts,
const size_t* sendDispls,
const size_t* recvCounts,
const size_t* recvDispls,
const size_t* remoteRecvDispls) {
int tid = threadIdx.x;
int nThreads = blockDim.x;
int nPeers = worldSize - 1;
// Step 1: Copy local data
if (sendCounts[rank] > 0) {
mscclpp::copy((char*)recvBuff + recvDispls[rank],
(void*)((const char*)sendBuff + sendDispls[rank]),
sendCounts[rank], tid, nThreads);
}
__syncthreads();
// Step 2: Process each peer - send all data in chunks, then signal once
for (int peerIdx = 0; peerIdx < nPeers; peerIdx++) {
int peer = peerIdx < rank ? peerIdx : peerIdx + 1;
int chanIdx = peerIdx;
size_t sendSize = sendCounts[peer];
size_t recvSize = recvCounts[peer];
size_t dstOffset = remoteRecvDispls[peer]; // peer's recvDispls[rank]
size_t srcOffset = sendDispls[peer];
// Send data in chunks for better memory access patterns
// But only signal ONCE after all chunks are sent (avoids signaling overhead)
if (sendSize > 0) {
for (size_t offset = 0; offset < sendSize; offset += ALLTOALLV_CHUNK_SIZE) {
size_t chunkSize = (sendSize - offset < ALLTOALLV_CHUNK_SIZE)
? (sendSize - offset) : ALLTOALLV_CHUNK_SIZE;
memoryChannels[chanIdx].put(
dstOffset + offset,
srcOffset + offset,
chunkSize,
tid,
nThreads
);
__syncthreads();
}
}
// Signal ONCE after all data is sent
if (tid == 0 && sendSize > 0) {
memoryChannels[chanIdx].signal();
}
__syncthreads();
// Wait ONCE for all peer's data
if (tid == 0 && recvSize > 0) {
memoryChannels[chanIdx].wait();
}
__syncthreads();
}
}
/**
* Ring-based AllToAllV kernel with maximum thread parallelism.
*
* Uses step-by-step ring pattern with ALL threads for maximum bandwidth.
* Each step processes one peer pair, with correct semaphore handling.
*/
__global__ void __launch_bounds__(1024)
alltoallvRingKernel(DeviceHandle<MemoryChannel>* memoryChannels,
int rank,
int worldSize,
const void* sendBuff,
void* recvBuff,
const size_t* sendCounts,
const size_t* sendDispls,
const size_t* recvCounts,
const size_t* recvDispls,
const size_t* remoteRecvDispls) {
int tid = threadIdx.x;
int nThreads = blockDim.x;
// Copy local data first using ALL threads
if (sendCounts[rank] > 0) {
mscclpp::copy((char*)recvBuff + recvDispls[rank],
(void*)((const char*)sendBuff + sendDispls[rank]),
sendCounts[rank], tid, nThreads);
}
__syncthreads();
// Ring-based exchange - process each peer sequentially
// Key fix: use the SAME channel for both signal and wait (peer-pair symmetry)
for (int step = 1; step < worldSize; step++) {
int sendPeer = (rank + step) % worldSize;
int chanIdx = sendPeer < rank ? sendPeer : sendPeer - 1;
// Send data to sendPeer using ALL threads
if (sendCounts[sendPeer] > 0) {
memoryChannels[chanIdx].put(
remoteRecvDispls[sendPeer], // dst offset in peer's buffer (peer's recvDispls[rank])
sendDispls[sendPeer],
sendCounts[sendPeer],
tid,
nThreads
);
}
__syncthreads();
// Signal completion on the SAME channel we'll wait on
if (tid == 0) {
memoryChannels[chanIdx].signal();
}
__syncthreads();
// Wait for peer's data on the SAME channel (correct semaphore pairing)
if (tid == 0 && recvCounts[sendPeer] > 0) {
memoryChannels[chanIdx].wait();
}
__syncthreads();
}
}
/**
* PortChannel-only AllToAllV kernel for multi-node.
*
* Uses PortChannel (proxy-based) for ALL peers — both intra-node and inter-node.
* This follows the proven pattern from allgather_test_cpp.cu which works reliably
* on GB200 multi-node NVSwitch systems.
*
* For intra-node CudaIpc connections, the proxy performs cudaMemcpyD2D.
* For inter-node IB connections, the proxy performs RDMA writes.
*
* Each block handles one peer. Thread 0 pushes a put descriptor to the FIFO
* (single-threaded), which triggers the proxy to perform the data transfer.
*
* Launch config: <<<nPeers, 1024>>>
*/
__global__ void __launch_bounds__(1024)
alltoallvPortChannelKernel(PortChannelDeviceHandle* portChannels,
int rank,
int worldSize,
const void* sendBuff,
void* recvBuff,
const size_t* sendCounts,
const size_t* sendDispls,
const size_t* recvCounts,
const size_t* recvDispls,
const size_t* remoteRecvDispls) {
const int nPeers = worldSize - 1;
// Handle trivial case (single rank)
if (nPeers == 0) {
const int gtid = threadIdx.x + blockIdx.x * blockDim.x;
const int nThreads = blockDim.x * gridDim.x;
if (sendCounts[rank] > 0) {
mscclpp::copy((char*)recvBuff + recvDispls[rank],
(void*)((const char*)sendBuff + sendDispls[rank]),
sendCounts[rank], gtid, nThreads);
}
return;
}
// Phase 1: Local copy — all blocks cooperate using global thread IDs
const int gtid = threadIdx.x + blockIdx.x * blockDim.x;
const int nThreads = blockDim.x * gridDim.x;
if (sendCounts[rank] > 0) {
mscclpp::copy((char*)recvBuff + recvDispls[rank],
(void*)((const char*)sendBuff + sendDispls[rank]),
sendCounts[rank], gtid, nThreads);
}
// Phase 2: Per-peer data transfer via PortChannel (proxy-based).
// Each block handles one peer: blockIdx.x == peerIdx.
const int peerIdx = blockIdx.x;
if (peerIdx >= nPeers) return;
const int peer = peerIdx < rank ? peerIdx : peerIdx + 1;
// Thread 0 pushes a put+signal+flush descriptor to the proxy FIFO.
// The proxy thread performs the actual data transfer (cudaMemcpy or RDMA).
if (threadIdx.x == 0 && sendCounts[peer] > 0) {
portChannels[peerIdx].putWithSignalAndFlush(
remoteRecvDispls[peer], // dst offset in peer's output buffer
sendDispls[peer], // src offset in our input buffer
sendCounts[peer] // bytes to transfer
);
}
__syncthreads();
// Wait for incoming data from this peer
if (threadIdx.x == 0 && recvCounts[peer] > 0) {
portChannels[peerIdx].wait();
}
}
#undef ALLTOALLV_WARP_SIZE
} // namespace collective
} // namespace mscclpp

View File

@@ -51,12 +51,6 @@ std::vector<Connection> setupConnections(std::shared_ptr<Communicator> comm);
/// @return Vector of connections (one per peer)
std::vector<Connection> setupHybridConnections(std::shared_ptr<Communicator> comm, int localGpuIdx);
/// Check if a connection is intra-node (CudaIpc transport).
/// @param conn The connection to check
/// @return true if the connection uses CudaIpc transport
inline bool isIntraNodeConnection(const Connection& conn) {
return conn.transport() == Transport::CudaIpc;
}
/// Get the IB transport for a given local GPU index.
/// @param localGpuIdx Local GPU index (0-7)
@@ -82,20 +76,6 @@ std::vector<PortChannel> setupPortChannels(
/// This follows the proven pattern from allgather_test_cpp.cu:
/// - CudaIpc connections: proxy does cudaMemcpyD2D
/// - IB connections: proxy does RDMA write
/// Creates one PortChannel per peer (dense indexing by peerIdx).
/// @param proxyService The ProxyService managing transfers
/// @param comm The communicator
/// @param connections All connections (mixed CudaIpc + IB)
/// @param remoteMemories Remote registered memories (one per peer)
/// @param localMemory Local registered memory
/// @return Vector of PortChannels (one per peer, in connection order)
std::vector<PortChannel> setupAllPortChannels(
std::shared_ptr<ProxyService> proxyService,
Communicator& comm,
const std::vector<Connection>& connections,
const std::vector<RegisteredMemory>& remoteMemories,
RegisteredMemory localMemory);
/// Setup PortChannel device handles (GPU-allocated array).
std::shared_ptr<PortChannelDeviceHandle> setupPortChannelDeviceHandles(
const std::vector<PortChannel>& portChannels);

View File

@@ -65,44 +65,6 @@ void AllToAllVTestColl::runColl(const TestArgs& args, cudaStream_t stream) {
const int nThreads = 1024;
if (kernelNum == 0) {
// Use high-throughput kernel with all threads participating in each transfer
mscclpp::collective::alltoallvKernel<<<1, nThreads, 0, stream>>>(
d_memoryChannels,
rank, worldSize,
localSendBuffV, localRecvBuffV,
d_sendCounts, d_sendDispls,
d_recvCounts, d_recvDispls,
d_remoteRecvDispls);
} else if (kernelNum == 1) {
// Use ring-based kernel for larger world sizes
mscclpp::collective::alltoallvRingKernel<<<1, nThreads, 0, stream>>>(
d_memoryChannels,
rank, worldSize,
localSendBuffV, localRecvBuffV,
d_sendCounts, d_sendDispls,
d_recvCounts, d_recvDispls,
d_remoteRecvDispls);
} else if (kernelNum == 2) {
// Use pipelined kernel for imbalanced workloads (MoE)
mscclpp::collective::alltoallvPipelinedKernel<<<1, nThreads, 0, stream>>>(
d_memoryChannels,
rank, worldSize,
localSendBuffV, localRecvBuffV,
d_sendCounts, d_sendDispls,
d_recvCounts, d_recvDispls,
d_remoteRecvDispls);
} else if (kernelNum == 3) {
// Use legacy multi-block kernel (sequential peers)
const int nBlocks = mscclpp::collective::ALLTOALLV_DEFAULT_NBLOCKS;
mscclpp::collective::alltoallvMultiBlockKernel<<<nBlocks, nThreads, 0, stream>>>(
d_memoryChannels,
d_deviceSyncer,
rank, worldSize,
localSendBuffV, localRecvBuffV,
d_sendCounts, d_sendDispls,
d_recvCounts, d_recvDispls,
d_remoteRecvDispls);
} else if (kernelNum == 4) {
// Peer-parallel kernel: small messages (1 block/peer, no barrier)
const int nPeers = worldSize - 1;
const int nBlocks = (nPeers > 0) ? nPeers : 1;
@@ -114,7 +76,7 @@ void AllToAllVTestColl::runColl(const TestArgs& args, cudaStream_t stream) {
d_sendCounts, d_sendDispls,
d_recvCounts, d_recvDispls,
d_remoteRecvDispls);
} else if (kernelNum == 5) {
} else if (kernelNum == 1) {
// Peer-parallel kernel: large messages (multiple blocks/peer, barrier)
const int nPeers = worldSize - 1;
const int blocksPerPeer = mscclpp::collective::ALLTOALLV_DEFAULT_BLOCKS_PER_PEER;
@@ -220,12 +182,8 @@ void AllToAllVTestColl::setupCollTest(size_t size) {
std::vector<KernelRestriction> AllToAllVTestColl::getKernelRestrictions() {
return {
{0, "alltoallvKernel", true, 1, 4 * worldSize_},
{1, "alltoallvRingKernel", true, 1, 4 * worldSize_},
{2, "alltoallvPipelinedKernel", true, 1, 4 * worldSize_},
{3, "alltoallvMultiBlockKernel", true, 1, 4 * worldSize_},
{4, "alltoallvPeerParallel(small)", true, 1, 4 * worldSize_},
{5, "alltoallvPeerParallel(large)", true, 1, 4 * worldSize_}
{0, "alltoallvPeerParallel(small)", true, 1, 4 * worldSize_},
{1, "alltoallvPeerParallel(large)", true, 1, 4 * worldSize_}
};
}