Add tri-modal multi-node support for alltoallv: SingleNode, NVSwitch (GpuBuffer staging), and IB (PortChannel)

This commit is contained in:
Qinghua Zhou
2026-03-23 08:54:08 +00:00
parent 7e1cb7b8cf
commit 8e22010560
5 changed files with 227 additions and 93 deletions

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@@ -24,32 +24,38 @@ namespace collective {
#define ALLTOALLV_WARP_SIZE 32
#endif
using MultiNodeMode = AlltoallvFullmesh::MultiNodeMode;
// Context to hold all necessary state for alltoallv execution
struct AllToAllVContext {
int rank;
int worldSize;
int nRanksPerNode;
// Intra-node (CudaIpc) channels — MemoryChannel for direct NVLink copy
// MemoryChannel (CudaIpc) — used for intra-node (always) and cross-node (NVSwitch mode)
std::vector<RegisteredMemory> registeredMemories;
std::vector<MemoryChannel> memoryChannels;
std::vector<std::shared_ptr<MemoryDevice2DeviceSemaphore>> memorySemaphores;
std::shared_ptr<DeviceHandle<MemoryChannel>> memoryChannelDeviceHandles;
// Inter-node (IB) channels — PortChannel via ProxyService
// PortChannel (IB) — used for cross-node peers in IB mode only
std::shared_ptr<ProxyService> proxyService;
std::vector<PortChannel> portChannels;
std::shared_ptr<PortChannelDeviceHandle> portChannelDeviceHandles;
// Peer locality map: peerIsLocal[peerIdx] = 1 if intra-node, 0 if inter-node
// peerIdx is the index into the channel arrays (0..nPeers-1), NOT the rank
// Peer locality map (IB mode only)
std::shared_ptr<int> d_peerIsLocal; // GPU array [nPeers]
// For inter-node peers, maps peerIdx → portChannel index (dense indexing)
std::shared_ptr<int> d_peerToPortChannelIdx; // GPU array [nPeers]
bool hasRemotePeers; // true if any inter-node connections exist
// Staging buffers (NVSwitch mode only): allocated via GpuBuffer (cuMemCreate → Fabric handles)
bool useStaging;
std::shared_ptr<GpuBuffer<char>> inputStaging;
std::shared_ptr<GpuBuffer<char>> outputStaging;
std::shared_ptr<DeviceSyncer> deviceSyncer; // GPU-allocated, for multi-block grid sync
// Which kernel dispatch path to use
AlltoallvFullmesh::MultiNodeMode mode;
std::shared_ptr<DeviceSyncer> deviceSyncer;
};
AlltoallvFullmesh::~AlltoallvFullmesh() = default;
@@ -89,28 +95,27 @@ void AlltoallvFullmesh::initialize(std::shared_ptr<Communicator> comm) {
int rank = comm->bootstrap()->getRank();
int nRanksPerNode = comm->bootstrap()->getNranksPerNode();
int localGpuIdx = rank % nRanksPerNode;
// Use hybrid connections: CudaIpc for intra-node, IB for inter-node.
// On systems where CudaIpc works across nodes (e.g. GB200 NVSwitch),
// set MSCCLPP_FORCE_CUDAIPC=1 to skip IB and use CudaIpc for all peers.
const char* forceCudaIpc = std::getenv("MSCCLPP_FORCE_CUDAIPC");
bool useIB = (getIBDeviceCount() > 0) && !(forceCudaIpc && std::string(forceCudaIpc) == "1");
bool isMultiNode = (worldSize_ > nRanksPerNode);
if (useIB && isMultiNode) {
this->conns_ = setupHybridConnections(comm, localGpuIdx);
// Check if any connections are actually inter-node
hasRemotePeers_ = false;
for (const auto& conn : this->conns_) {
if (!isIntraNodeConnection(conn)) {
hasRemotePeers_ = true;
break;
}
}
} else {
// Single-node or no IB: use CudaIpc for all
if (!isMultiNode) {
// ── Single-node: CudaIpc for all peers ─────────────────────────────
multiNodeMode_ = MultiNodeMode::SingleNode;
this->conns_ = setupConnections(comm);
hasRemotePeers_ = false;
} else if (isNvlsSupported()) {
// ── GB200 NVSwitch: CudaIpc for ALL peers + staging GpuBuffers ─────
// GpuBuffer uses cuMemCreate → Fabric handles → cross-node CudaIpc works.
multiNodeMode_ = MultiNodeMode::NVSwitch;
this->conns_ = setupConnections(comm);
} else {
// ── IB: CudaIpc intra-node + IB inter-node ────────────────────────
// For non-NVSwitch systems (H100 etc.) where CudaIpc doesn't work cross-node.
if (getIBDeviceCount() <= 0) {
throw Error("Multi-node alltoallv requires IB transport but no IB devices found. "
"Ensure IB drivers are loaded and devices are available.",
ErrorCode::InvalidUsage);
}
multiNodeMode_ = MultiNodeMode::IB;
this->conns_ = setupHybridConnections(comm, localGpuIdx);
}
}
@@ -149,41 +154,47 @@ CommResult AlltoallvFullmesh::alltoallvKernelFunc(
int nPeers = worldSize - 1;
if (nPeers < 1) nPeers = 1;
if (algoCtx->hasRemotePeers) {
// Multi-node: use hybrid kernel with MemoryChannel (intra) + PortChannel (inter)
// PortChannel put() is single-threaded (FIFO push), so we use 1 block per peer.
// For large intra-node messages, multiple blocks per local peer would help,
// but keeping it simple for now: 1 block per peer for both local and remote.
// Determine send/recv buffer pointers.
// NVSwitch mode: copy PyTorch data to/from GpuBuffer staging buffers.
const void* sendBuff = input;
void* recvBuff = output;
if (algoCtx->useStaging) {
sendBuff = algoCtx->inputStaging->data();
recvBuff = algoCtx->outputStaging->data();
MSCCLPP_CUDATHROW(cudaMemcpyAsync(
const_cast<void*>(sendBuff), input,
inputSize, cudaMemcpyDeviceToDevice, stream));
}
if (algoCtx->mode == MultiNodeMode::IB) {
// ── IB mode: PortChannel kernel for ALL peers ──────────────────────
// PortChannel handles both CudaIpc (intra) and IB (inter) connections
// via the ProxyService proxy thread.
int numBlocks = nPeers;
alltoallvHybridKernel<<<numBlocks, threadsPerBlock, 0, stream>>>(
algoCtx->memoryChannelDeviceHandles.get(),
alltoallvPortChannelKernel<<<numBlocks, threadsPerBlock, 0, stream>>>(
algoCtx->portChannelDeviceHandles.get(),
algoCtx->d_peerIsLocal.get(),
algoCtx->d_peerToPortChannelIdx.get(),
algoCtx->deviceSyncer.get(),
rank, worldSize,
input, output,
sendBuff, recvBuff,
d_sendCounts, d_sendDispls,
d_recvCounts, d_recvDispls,
d_remoteRecvDispls);
} else {
// Single-node: use the optimized peer-parallel kernel (MemoryChannel only)
// ── SingleNode / NVSwitch mode: MemoryChannel kernel ───────────────
constexpr size_t SIZE_THRESHOLD = 1 << 20; // 1MB
size_t avgMsgSize = inputSize / worldSize;
if (avgMsgSize < SIZE_THRESHOLD) {
// Small messages: 1 block per peer, parallel signal/wait, no barrier
int numBlocks = nPeers;
alltoallvPeerParallelKernel<<<numBlocks, threadsPerBlock, 0, stream>>>(
algoCtx->memoryChannelDeviceHandles.get(),
algoCtx->deviceSyncer.get(),
rank, worldSize,
input, output,
sendBuff, recvBuff,
d_sendCounts, d_sendDispls,
d_recvCounts, d_recvDispls,
d_remoteRecvDispls);
} else {
// Large messages: multiple blocks per peer for maximum put bandwidth.
int blocksPerPeer = (nBlocks > 0 && nBlocks <= 128)
? ((nBlocks + nPeers - 1) / nPeers)
: ALLTOALLV_DEFAULT_BLOCKS_PER_PEER;
@@ -194,13 +205,19 @@ CommResult AlltoallvFullmesh::alltoallvKernelFunc(
algoCtx->memoryChannelDeviceHandles.get(),
algoCtx->deviceSyncer.get(),
rank, worldSize,
input, output,
sendBuff, recvBuff,
d_sendCounts, d_sendDispls,
d_recvCounts, d_recvDispls,
d_remoteRecvDispls);
}
}
if (algoCtx->useStaging) {
MSCCLPP_CUDATHROW(cudaMemcpyAsync(
output, recvBuff,
outputSize, cudaMemcpyDeviceToDevice, stream));
}
if (cudaGetLastError() == cudaSuccess) {
return CommResult::CommSuccess;
}
@@ -215,73 +232,75 @@ std::shared_ptr<void> AlltoallvFullmesh::initAlltoallvContext(
ctx->rank = comm->bootstrap()->getRank();
ctx->worldSize = comm->bootstrap()->getNranks();
ctx->nRanksPerNode = comm->bootstrap()->getNranksPerNode();
ctx->hasRemotePeers = this->hasRemotePeers_;
ctx->mode = this->multiNodeMode_;
ctx->useStaging = (ctx->mode == MultiNodeMode::NVSwitch);
int rank = ctx->rank;
int nRanksPerNode = ctx->nRanksPerNode;
int localGpuIdx = rank % nRanksPerNode;
int localGpuIdx = rank % ctx->nRanksPerNode;
// Determine transport flags for memory registration.
// If we have remote peers, register with both CudaIpc and IB transports.
TransportFlags allTransports = Transport::CudaIpc;
if (ctx->hasRemotePeers) {
allTransports |= getIBTransportForGpu(localGpuIdx);
}
if (ctx->mode == MultiNodeMode::NVSwitch) {
// ── NVSwitch (GB200): staging GpuBuffers + CudaIpc MemoryChannel for all peers
ctx->inputStaging = std::make_shared<GpuBuffer<char>>(inputSize);
ctx->outputStaging = std::make_shared<GpuBuffer<char>>(outputSize);
// Register memories for input and output buffers
RegisteredMemory inputBufRegMem = comm->registerMemory((void*)input, inputSize, allTransports);
RegisteredMemory outputBufRegMem = comm->registerMemory(output, outputSize, allTransports);
TransportFlags allTransports = Transport::CudaIpc;
RegisteredMemory inputBufRegMem = comm->registerMemory(
ctx->inputStaging->data(), ctx->inputStaging->bytes(), allTransports);
RegisteredMemory outputBufRegMem = comm->registerMemory(
ctx->outputStaging->data(), ctx->outputStaging->bytes(), allTransports);
// Exchange output buffer registration with all peers (we write to peer's output buffer)
std::vector<RegisteredMemory> remoteOutputMemories = setupRemoteMemories(comm, rank, outputBufRegMem);
std::vector<RegisteredMemory> remoteOutputMemories = setupRemoteMemories(comm, rank, outputBufRegMem);
// Build peer locality map and channel index mappings
int nPeers = ctx->worldSize - 1;
std::vector<int> peerIsLocal(nPeers, 1);
std::vector<int> peerToPortChannelIdx(nPeers, -1);
int portChannelCount = 0;
constexpr int nChannelsPerConnection = 1;
ctx->memorySemaphores = setupMemorySemaphores(comm, this->conns_, nChannelsPerConnection);
ctx->memoryChannels = setupMemoryChannels(
this->conns_, ctx->memorySemaphores, remoteOutputMemories, inputBufRegMem, nChannelsPerConnection);
ctx->memoryChannelDeviceHandles = setupMemoryChannelDeviceHandles(ctx->memoryChannels);
for (size_t cid = 0; cid < this->conns_.size(); ++cid) {
if (!isIntraNodeConnection(this->conns_[cid])) {
peerIsLocal[cid] = 0;
peerToPortChannelIdx[cid] = portChannelCount++;
}
}
ctx->registeredMemories = std::move(remoteOutputMemories);
ctx->registeredMemories.push_back(inputBufRegMem);
ctx->registeredMemories.push_back(outputBufRegMem);
// Setup intra-node MemoryChannels (CudaIpc connections only)
constexpr int nChannelsPerConnection = 1;
ctx->memorySemaphores = setupMemorySemaphores(comm, this->conns_, nChannelsPerConnection);
ctx->memoryChannels = setupMemoryChannels(
this->conns_,
ctx->memorySemaphores,
remoteOutputMemories, // remote output buffers (where we write)
inputBufRegMem, // local input buffer (where we read from)
nChannelsPerConnection);
ctx->memoryChannelDeviceHandles = setupMemoryChannelDeviceHandles(ctx->memoryChannels);
} else if (ctx->mode == MultiNodeMode::IB) {
// ── IB: PortChannel for ALL peers (CudaIpc intra + IB inter connections)
TransportFlags allTransports = Transport::CudaIpc | getIBTransportForGpu(localGpuIdx);
RegisteredMemory inputBufRegMem = comm->registerMemory((void*)input, inputSize, allTransports);
RegisteredMemory outputBufRegMem = comm->registerMemory(output, outputSize, allTransports);
std::vector<RegisteredMemory> remoteOutputMemories = setupRemoteMemories(comm, rank, outputBufRegMem);
// Setup inter-node PortChannels (IB connections only)
if (ctx->hasRemotePeers) {
ctx->proxyService = std::make_shared<ProxyService>();
ctx->portChannels = setupPortChannels(
ctx->portChannels = setupAllPortChannels(
ctx->proxyService, *comm, this->conns_, remoteOutputMemories, inputBufRegMem);
ctx->portChannelDeviceHandles = setupPortChannelDeviceHandles(ctx->portChannels);
ctx->proxyService->startProxy(true);
ctx->registeredMemories = std::move(remoteOutputMemories);
ctx->registeredMemories.push_back(inputBufRegMem);
ctx->registeredMemories.push_back(outputBufRegMem);
} else {
// ── SingleNode: CudaIpc MemoryChannel (direct PyTorch buffers)
TransportFlags allTransports = Transport::CudaIpc;
RegisteredMemory inputBufRegMem = comm->registerMemory((void*)input, inputSize, allTransports);
RegisteredMemory outputBufRegMem = comm->registerMemory(output, outputSize, allTransports);
std::vector<RegisteredMemory> remoteOutputMemories = setupRemoteMemories(comm, rank, outputBufRegMem);
constexpr int nChannelsPerConnection = 1;
ctx->memorySemaphores = setupMemorySemaphores(comm, this->conns_, nChannelsPerConnection);
ctx->memoryChannels = setupMemoryChannels(
this->conns_, ctx->memorySemaphores, remoteOutputMemories, inputBufRegMem, nChannelsPerConnection);
ctx->memoryChannelDeviceHandles = setupMemoryChannelDeviceHandles(ctx->memoryChannels);
ctx->registeredMemories = std::move(remoteOutputMemories);
ctx->registeredMemories.push_back(inputBufRegMem);
ctx->registeredMemories.push_back(outputBufRegMem);
}
// Copy peer locality info to GPU
ctx->d_peerIsLocal = mscclpp::detail::gpuCallocShared<int>(nPeers);
mscclpp::gpuMemcpy<int>(ctx->d_peerIsLocal.get(), peerIsLocal.data(), nPeers, cudaMemcpyHostToDevice);
ctx->d_peerToPortChannelIdx = mscclpp::detail::gpuCallocShared<int>(nPeers);
mscclpp::gpuMemcpy<int>(ctx->d_peerToPortChannelIdx.get(), peerToPortChannelIdx.data(), nPeers, cudaMemcpyHostToDevice);
// Allocate GPU DeviceSyncer for multi-block grid-wide barrier (zero-initialized)
// Allocate GPU DeviceSyncer for multi-block grid-wide barrier
ctx->deviceSyncer = mscclpp::detail::gpuCallocShared<DeviceSyncer>();
// Keep registered memory references to prevent deallocation
ctx->registeredMemories = std::move(remoteOutputMemories);
ctx->registeredMemories.push_back(inputBufRegMem);
ctx->registeredMemories.push_back(outputBufRegMem);
return ctx;
}

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@@ -124,6 +124,26 @@ std::vector<mscclpp::PortChannel> setupPortChannels(
return channels;
}
std::vector<mscclpp::PortChannel> setupAllPortChannels(
std::shared_ptr<mscclpp::ProxyService> proxyService,
mscclpp::Communicator& comm,
const std::vector<mscclpp::Connection>& connections,
const std::vector<mscclpp::RegisteredMemory>& remoteMemories,
mscclpp::RegisteredMemory localMemory) {
std::vector<mscclpp::PortChannel> channels;
mscclpp::MemoryId srcMemId = proxyService->addMemory(localMemory);
for (size_t cid = 0; cid < connections.size(); ++cid) {
// Create PortChannel for EVERY connection (CudaIpc and IB alike).
// The ProxyService proxy thread handles both connection types:
// - CudaIpc: cudaMemcpyD2D via IPC-mapped pointer
// - IB: RDMA write via ibv_post_send
mscclpp::SemaphoreId semId = proxyService->buildAndAddSemaphore(comm, connections[cid]);
mscclpp::MemoryId dstMemId = proxyService->addMemory(remoteMemories[cid]);
channels.emplace_back(proxyService->portChannel(semId, dstMemId, srcMemId));
}
return channels;
}
std::shared_ptr<mscclpp::PortChannelDeviceHandle> setupPortChannelDeviceHandles(
const std::vector<mscclpp::PortChannel>& portChannels) {
if (portChannels.empty()) return nullptr;

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@@ -5,6 +5,7 @@
#include <mscclpp/algorithm.hpp>
#include <mscclpp/core.hpp>
#include <mscclpp/gpu_utils.hpp>
#include <mscclpp/memory_channel.hpp>
#include <mscclpp/port_channel.hpp>
#include <mscclpp/semaphore.hpp>
@@ -34,6 +35,9 @@ class AlltoallvFullmesh : public AlgorithmBuilder {
std::shared_ptr<Algorithm> build() override;
// Multi-node transport mode, decided at initialize() time
enum class MultiNodeMode { SingleNode, NVSwitch, IB };
private:
void initialize(std::shared_ptr<Communicator> comm);
@@ -51,7 +55,7 @@ class AlltoallvFullmesh : public AlgorithmBuilder {
std::vector<Connection> conns_;
int worldSize_;
bool hasRemotePeers_; // true if any inter-node connections
MultiNodeMode multiNodeMode_ = MultiNodeMode::SingleNode;
};
} // namespace collective

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@@ -512,6 +512,79 @@ __global__ void __launch_bounds__(1024)
}
}
/**
* PortChannel-only AllToAllV kernel for multi-node.
*
* Uses PortChannel (proxy-based) for ALL peers — both intra-node and inter-node.
* This follows the proven pattern from allgather_test_cpp.cu which works reliably
* on GB200 multi-node NVSwitch systems.
*
* For intra-node CudaIpc connections, the proxy performs cudaMemcpyD2D.
* For inter-node IB connections, the proxy performs RDMA writes.
*
* Each block handles one peer. Thread 0 pushes a put descriptor to the FIFO
* (single-threaded), which triggers the proxy to perform the data transfer.
*
* Launch config: <<<nPeers, 1024>>>
*/
__global__ void __launch_bounds__(1024)
alltoallvPortChannelKernel(PortChannelDeviceHandle* portChannels,
int rank,
int worldSize,
const void* sendBuff,
void* recvBuff,
const size_t* sendCounts,
const size_t* sendDispls,
const size_t* recvCounts,
const size_t* recvDispls,
const size_t* remoteRecvDispls) {
const int nPeers = worldSize - 1;
// Handle trivial case (single rank)
if (nPeers == 0) {
const int gtid = threadIdx.x + blockIdx.x * blockDim.x;
const int nThreads = blockDim.x * gridDim.x;
if (sendCounts[rank] > 0) {
mscclpp::copy((char*)recvBuff + recvDispls[rank],
(void*)((const char*)sendBuff + sendDispls[rank]),
sendCounts[rank], gtid, nThreads);
}
return;
}
// Phase 1: Local copy — all blocks cooperate using global thread IDs
const int gtid = threadIdx.x + blockIdx.x * blockDim.x;
const int nThreads = blockDim.x * gridDim.x;
if (sendCounts[rank] > 0) {
mscclpp::copy((char*)recvBuff + recvDispls[rank],
(void*)((const char*)sendBuff + sendDispls[rank]),
sendCounts[rank], gtid, nThreads);
}
// Phase 2: Per-peer data transfer via PortChannel (proxy-based).
// Each block handles one peer: blockIdx.x == peerIdx.
const int peerIdx = blockIdx.x;
if (peerIdx >= nPeers) return;
const int peer = peerIdx < rank ? peerIdx : peerIdx + 1;
// Thread 0 pushes a put+signal+flush descriptor to the proxy FIFO.
// The proxy thread performs the actual data transfer (cudaMemcpy or RDMA).
if (threadIdx.x == 0 && sendCounts[peer] > 0) {
portChannels[peerIdx].putWithSignalAndFlush(
remoteRecvDispls[peer], // dst offset in peer's output buffer
sendDispls[peer], // src offset in our input buffer
sendCounts[peer] // bytes to transfer
);
}
__syncthreads();
// Wait for incoming data from this peer
if (threadIdx.x == 0 && recvCounts[peer] > 0) {
portChannels[peerIdx].wait();
}
}
#undef ALLTOALLV_WARP_SIZE
} // namespace collective
} // namespace mscclpp

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@@ -78,6 +78,24 @@ std::vector<PortChannel> setupPortChannels(
const std::vector<RegisteredMemory>& remoteMemories,
RegisteredMemory localMemory);
/// Setup PortChannels for ALL connections (both CudaIpc and IB) via ProxyService.
/// This follows the proven pattern from allgather_test_cpp.cu:
/// - CudaIpc connections: proxy does cudaMemcpyD2D
/// - IB connections: proxy does RDMA write
/// Creates one PortChannel per peer (dense indexing by peerIdx).
/// @param proxyService The ProxyService managing transfers
/// @param comm The communicator
/// @param connections All connections (mixed CudaIpc + IB)
/// @param remoteMemories Remote registered memories (one per peer)
/// @param localMemory Local registered memory
/// @return Vector of PortChannels (one per peer, in connection order)
std::vector<PortChannel> setupAllPortChannels(
std::shared_ptr<ProxyService> proxyService,
Communicator& comm,
const std::vector<Connection>& connections,
const std::vector<RegisteredMemory>& remoteMemories,
RegisteredMemory localMemory);
/// Setup PortChannel device handles (GPU-allocated array).
std::shared_ptr<PortChannelDeviceHandle> setupPortChannelDeviceHandles(
const std::vector<PortChannel>& portChannels);