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For push function, we only need to make sure the instruction `st.global` will be executed after the while loop. Since there is a Write-After-Read hazard for `trigger.fst` (Check `this->triggers[curFifoHead % size].fst != 0` first then write value to `triggers[curFifoHead % size]`), we can expect the compiler and hardware can handle this situation correctly. Remove the `release.sys` there. BTW, `st.global.release.sys.v2.u64` will cause perf regression issue. Previous we use `st.global.release.cta.v2.u64`, but seems not necessary.
133 lines
5.0 KiB
Markdown
133 lines
5.0 KiB
Markdown
# Quick Start
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## Prerequisites
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* Azure SKUs
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* [ND_A100_v4](https://learn.microsoft.com/en-us/azure/virtual-machines/nda100-v4-series)
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* [NDm_A100_v4](https://learn.microsoft.com/en-us/azure/virtual-machines/ndm-a100-v4-series)
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* ND_H100_v5
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* [NC_A100_v4](https://learn.microsoft.com/en-us/azure/virtual-machines/nc-a100-v4-series) (TBD)
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* Non-Azure Systems
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* NVIDIA A100 GPUs + CUDA >= 11.8
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* NVIDIA H100 GPUs + CUDA >= 12.0
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* AMD MI250X GPUs + ROCm >= 5.7
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* AMD MI300X GPUs + ROCm >= 5.7
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* OS: tested over Ubuntu 18.04 and 20.04
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* Libraries: [libnuma](https://github.com/numactl/numactl), MPI (optional)
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* Others
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* `nvidia_peermem` driver should be loaded on all nodes. Check it via:
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```
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lsmod | grep nvidia_peermem
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```
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## Build from Source
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CMake 3.25 or later is required.
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```bash
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$ git clone https://github.com/microsoft/mscclpp.git
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$ mkdir -p mscclpp/build && cd mscclpp/build
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$ cmake -DCMAKE_BUILD_TYPE=Release ..
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$ make -j
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```
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## Install from Source (Libraries and Headers)
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```bash
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# Install the generated headers and binaries to /usr/local/mscclpp
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$ cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/usr/local/mscclpp -DBUILD_PYTHON_BINDINGS=OFF ..
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$ make -j mscclpp mscclpp_static
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$ sudo make install/fast
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```
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## Install from Source (Python Module)
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Python 3.8 or later is required.
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```bash
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$ python -m pip install .
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```
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## Docker Images
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Our base image installs all prerequisites for MSCCL++.
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```bash
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$ docker pull ghcr.io/microsoft/mscclpp/mscclpp:base-cuda12.1
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```
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See all available images [here](https://github.com/microsoft/mscclpp/pkgs/container/mscclpp%2Fmscclpp).
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## Unit Tests
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`unit_tests` require one GPU on the system. It only tests operation of basic components.
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```bash
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$ make -j unit_tests
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$ ./test/unit_tests
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```
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For thorough testing of MSCCL++ features, we need to use `mp_unit_tests` that require at least two GPUs on the system. `mp_unit_tests` also requires MPI to be installed on the system. For example, the following commands run `mp_unit_tests` with two processes (two GPUs). The number of GPUs can be changed by changing the number of processes.
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```bash
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$ make -j mp_unit_tests
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$ mpirun -np 2 ./test/mp_unit_tests
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```
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To run `mp_unit_tests` with more than two nodes, you need to specify the `-ip_port` argument that is accessible from all nodes. For example:
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```bash
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$ mpirun -np 16 -npernode 8 -hostfile hostfile ./test/mp_unit_tests -ip_port 10.0.0.5:50000
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```
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## Performance Benchmark
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### Python Benchmark
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[Install the MSCCL++ Python package](https://github.com/microsoft/mscclpp/blob/chhwang/docs/docs/quickstart.md#install-from-source-python-module) and run our Python AllReduce benchmark as follows. It requires MPI on the system.
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```bash
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# Choose either `requirements_cu11.txt` or `requirements_cu12.txt` according to your CUDA version.
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$ python3 -m pip install -r ./python/requirements_cu12.txt
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$ mpirun -tag-output -np 8 python3 ./python/benchmark/allreduce_bench.py
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```
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### C++ Benchmark (mscclpp-test)
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*NOTE: mscclpp-test will be retired soon and will be maintained only as an example of C++ implementation. If you want to get the latest performance numbers, please use the Python benchmark instead.*
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mscclpp-test is a set of C++ performance benchmarks. It requires MPI on the system, and the path should be provided via `MPI_HOME` environment variable to the CMake build system.
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```bash
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$ MPI_HOME=/path/to/mpi cmake -DCMAKE_BUILD_TYPE=Release ..
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$ make -j allgather_test_perf allreduce_test_perf
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```
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For example, the following command runs the `allreduce5` algorithm with 8 GPUs starting from 3MB to 48MB messages, by doubling the message size in between. You can try different algorithms by changing the `-k 5` option to another value (e.g., `-k 3` runs `allreduce3`). Check all algorithms from the code: [allreduce_test.cu](https://github.com/microsoft/mscclpp/blob/main/test/mscclpp-test/allreduce_test.cu) and [allgather_test.cu](https://github.com/microsoft/mscclpp/blob/main/test/mscclpp-test/allgather_test.cu).
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```bash
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$ mpirun --bind-to numa -np 8 ./test/mscclpp-test/allreduce_test_perf -b 3m -e 48m -G 100 -n 100 -w 20 -f 2 -k 5
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```
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*NOTE: a few algorithms set a condition on the total data size, such as to be a multiple of 3. If the condition is unmet, the command will throw a regarding error.*
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Check the help message for more details.
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```bash
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$ ./test/mscclpp-test/allreduce_test_perf --help
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USAGE: allreduce_test_perf
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[-b,--minbytes <min size in bytes>]
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[-e,--maxbytes <max size in bytes>]
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[-i,--stepbytes <increment size>]
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[-f,--stepfactor <increment factor>]
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[-n,--iters <iteration count>]
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[-w,--warmup_iters <warmup iteration count>]
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[-c,--check <0/1>]
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[-T,--timeout <time in seconds>]
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[-G,--cudagraph <num graph launches>]
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[-a,--average <0/1/2/3> report average iteration time <0=RANK0/1=AVG/2=MIN/3=MAX>]
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[-k,--kernel_num <kernel number of commnication primitive>]
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[-o, --output_file <output file name>]
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[-h,--help]
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```
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