[GH-ISSUE #369] Add host-degrading and per-playbook output variants #216

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opened 2026-10-15 18:22:32 +00:00 by bsakaguchi · 1 comment
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Originally created by @morluto on GitHub (Jul 20, 2026).
Original GitHub issue: https://github.com/morluto/rea/issues/369

Add host-degrading variants for each playbook and explicit per-playbook output schemas.

Part of #43.

Acceptance:

  • Outputs are deterministic and validated against fixtures.
  • Existing skill installation and metadata machinery is reused.
Originally created by @morluto on GitHub (Jul 20, 2026). Original GitHub issue: https://github.com/morluto/rea/issues/369 Add host-degrading variants for each playbook and explicit per-playbook output schemas. Part of #43. Acceptance: - Outputs are deterministic and validated against fixtures. - Existing skill installation and metadata machinery is reused.
bsakaguchi 2026-10-15 18:22:32 +00:00
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@morluto commented on GitHub (Jul 20, 2026):

Closing as out of scope / premature for the current local CLI/MCP reverse-engineering focus. No concrete implementation exists yet, and the work overlaps with existing passive browser/Electron observation, process capture, and skill machinery. Can be reopened when a specific runtime observation use case is ready.

<!-- gh-comment-id:5023641232 --> @morluto commented on GitHub (Jul 20, 2026): Closing as out of scope / premature for the current local CLI/MCP reverse-engineering focus. No concrete implementation exists yet, and the work overlaps with existing passive browser/Electron observation, process capture, and skill machinery. Can be reopened when a specific runtime observation use case is ready.
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morluto/rea#216
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