[GH-ISSUE #6] Are mobile games (APK/XAPKs) supported? #1

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opened 2026-10-15 20:52:20 +00:00 by bsakaguchi · 3 comments
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Originally created by @zeroz0ne-emily on GitHub (Oct 2, 2026).
Original GitHub issue: https://github.com/rehan-remade/universal-modder/issues/6

I always wanted to see mods for old mobile unity games I played back then

Originally created by @zeroz0ne-emily on GitHub (Oct 2, 2026). Original GitHub issue: https://github.com/rehan-remade/universal-modder/issues/6 I always wanted to see mods for old mobile unity games I played back then
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@robloxwe23 commented on GitHub (Oct 4, 2026):

No they are not supported yet I mean you could use termux to mod a game but is difficult to do

<!-- gh-comment-id:5983245368 --> @robloxwe23 commented on GitHub (Oct 4, 2026): No they are not supported yet I mean you could use termux to mod a game but is difficult to do
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@rehan-remade commented on GitHub (Oct 5, 2026):

Not out of the box. The tools assume PC games (um scan finds Steam, Epic and Xbox installs). The same approach can still work for offline mobile games you own:

  • In a Unity game built with Mono, the game code is assets/bin/Data/Managed/Assembly-CSharp.dll inside the APK. Unpack it with apktool, patch it as you would on PC, then re-sign and sideload it.
  • Games built with IL2CPP need Il2CppDumper-style tools first.

Stay away from online games. If you try it, a field note would be welcome.

<!-- gh-comment-id:5986300023 --> @rehan-remade commented on GitHub (Oct 5, 2026): Not out of the box. The tools assume PC games (`um scan` finds Steam, Epic and Xbox installs). The same approach can still work for offline mobile games you own: - In a Unity game built with Mono, the game code is `assets/bin/Data/Managed/Assembly-CSharp.dll` inside the APK. Unpack it with apktool, patch it as you would on PC, then re-sign and sideload it. - Games built with IL2CPP need Il2CppDumper-style tools first. Stay away from online games. If you try it, a field note would be welcome.
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@rehan-remade commented on GitHub (Oct 10, 2026):

Closing, since this has been answered above. If you get stuck trying it, open a new issue with the game, what you tried and the last error.

<!-- gh-comment-id:6094557998 --> @rehan-remade commented on GitHub (Oct 10, 2026): Closing, since this has been answered above. If you get stuck trying it, open a new issue with the game, what you tried and the last error.
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rehan-remade/universal-modder#1
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