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[PR #1] [MERGED] fix(scan): preserve Unicode in Steam game discovery #50
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rehan-remade/universal-modder#50
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/1
Author: @Bortlesboat
Created: 9/30/2026
Status: ✅ Merged
Merged: 9/30/2026
Merged by: @rehan-remade
Base:
main← Head:fix/steam-manifest-utf8📝 Commits (1)
0e06552fix(scan): preserve Unicode in Steam game discovery📊 Changes
2 files changed (+38 additions, -2 deletions)
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📝
tests/test_um.py(+36 -0)📝
um/scan.py(+2 -2)📄 Description
um scannow preserves non-ASCII Steam game names and finds games in non-ASCII library and install folders on Windows with a non-UTF-8 default encoding. A real scan displayedThe Sims™ 4asThe Simsâ„¢ 4; the same decoding issue makes accented paths fail the directory check and disappear from results.Four real-file regression cases cover ASCII input and non-ASCII display names, install folders, and library folders under a simulated cp1252 default. Before the fix, three cases failed; afterward, all 19 tests pass on Ubuntu/WSL and the real Windows scan displays the correct title.
Native Windows testing: 18 passed, with the existing
test_publish_checkpath-separator failure also reproduced from the unchanged upstream test. Test collection used Git'swhich.exeon the process PATH because the existing ffmpeg check callswhich.🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.