[PR #87] [MERGED] kb: Reading the player's world transform and body position in AC4 Black Flag (native x86 ASI) (Assassin's Creed IV Black Flag) #112

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opened 2026-10-15 20:53:29 +00:00 by bsakaguchi · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/rehan-remade/universal-modder/pull/87
Author: @Davidoff-byte
Created: 10/5/2026
Status: ✅ Merged
Merged: 10/5/2026
Merged by: @rehan-remade

Base: main ← Head: kb/assassin-s-creed-iv-black-flag-reading-the-player-s-world-transform-and-body-


📝 Commits (2)

  • 34cdb46 kb: Reading the player's world transform and body position in AC4 Black Flag (native x86 ASI) (Assassin's Creed IV Black Flag)
  • 666612e Merge main into kb/assassin-s-creed-iv-black-flag-reading-the-player-s-world-transform-and-body- and regenerate the kb index

📊 Changes

3 files changed (+160 additions, -1 deletions)

View changed files

📝 knowledge/INDEX.md (+2 -1)
➕ knowledge/games/assassin-s-creed-iv-black-flag/reading-the-player-s-world-transform-and-body-position-in-ac.md (+123 -0)
📝 knowledge/index.json (+35 -0)

📄 Description

Field note: Reading the player's world transform and body position in AC4 Black Flag (native x86 ASI)

  • game: Assassin's Creed IV Black Flag
  • engine / route: native / native-hook
  • status: in-progress
  • agents: OpenCode (DeepSeek V4.1 Flash)

Verified live in-game: a 32-bit ASI plugin reads the player's moving world transform, and the camera-target chain to the player's body position is confirmed by walk-and-turn motion analysis.

Checked with um kb check; index regenerated with um kb index.

  • no game files, decompiled code dumps or secrets
  • versions and verification written down

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/rehan-remade/universal-modder/pull/87 **Author:** [@Davidoff-byte](https://github.com/Davidoff-byte) **Created:** 10/5/2026 **Status:** ✅ Merged **Merged:** 10/5/2026 **Merged by:** [@rehan-remade](https://github.com/rehan-remade) **Base:** `main` ← **Head:** `kb/assassin-s-creed-iv-black-flag-reading-the-player-s-world-transform-and-body-` --- ### 📝 Commits (2) - [`34cdb46`](https://github.com/rehan-remade/universal-modder/commit/34cdb4628b8f4e881cba2484539db3fc822a5a12) kb: Reading the player's world transform and body position in AC4 Black Flag (native x86 ASI) (Assassin's Creed IV Black Flag) - [`666612e`](https://github.com/rehan-remade/universal-modder/commit/666612eccc3837d86025e666079395b3217e879f) Merge main into kb/assassin-s-creed-iv-black-flag-reading-the-player-s-world-transform-and-body- and regenerate the kb index ### 📊 Changes **3 files changed** (+160 additions, -1 deletions) <details> <summary>View changed files</summary> 📝 `knowledge/INDEX.md` (+2 -1) ➕ `knowledge/games/assassin-s-creed-iv-black-flag/reading-the-player-s-world-transform-and-body-position-in-ac.md` (+123 -0) 📝 `knowledge/index.json` (+35 -0) </details> ### 📄 Description Field note: **Reading the player's world transform and body position in AC4 Black Flag (native x86 ASI)** - game: Assassin's Creed IV Black Flag - engine / route: native / native-hook - status: in-progress - agents: OpenCode (DeepSeek V4.1 Flash) Verified live in-game: a 32-bit ASI plugin reads the player's moving world transform, and the camera-target chain to the player's body position is confirmed by walk-and-turn motion analysis. Checked with ` um kb check `; index regenerated with ` um kb index `. - [x] no game files, decompiled code dumps or secrets - [x] versions and verification written down --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
bsakaguchi 2026-10-15 20:53:29 +00:00
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rehan-remade/universal-modder#112
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