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[PR #112] [MERGED] kb: A visible, driven second character in AC4 single-player (co-op ghost avatar) #132
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rehan-remade/universal-modder#132
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/112
Author: @Davidoff-byte
Created: 10/6/2026
Status: ✅ Merged
Merged: 10/7/2026
Merged by: @rehan-remade
Base:
main← Head:kb/assassin-s-creed-iv-black-flag-a-visible-driven-second-character-in-ac4-singl📝 Commits (4)
af2ed2dkb: A visible, driven second character in AC4 single-player (co-op ghost avatar) (Assassin's Creed IV: Black Flag)6fdd9ffkb: AC4 ghost avatar - verified live on two machines over Radmin VPN (Oracle 4)f0441c2Merge main into kb/assassin-s-creed-iv-black-flag-a-visible-driven-second-character-in-ac4-singl and regenerate the kb index1fac7bbkb: move the co-op note into the existing AC4 folder, spell out its peer-to-peer link, credit PatchFix and Ultimate ASI Loader📊 Changes
3 files changed (+196 additions, -1 deletions)
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📝
knowledge/INDEX.md(+2 -1)➕
knowledge/games/assassin-s-creed-iv-black-flag/coop-ghost-avatar.md(+155 -0)📝
knowledge/index.json(+39 -0)📄 Description
Field note for Assassin's Creed IV: Black Flag (AC4BFSP, x86). Covers: capturing the character transform via a WOW64 INT3 breakpoint, the 0x100-byte puppet node layout, the renderable-body filter (child count + f7c), per-frame network drive of a hijacked crowd body, and the model-swap dead end (MP-only skin system). Verified in-game: player teleport write, NPC driven from 2,839 UDP packets (visible), released on timeout.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.