[PR #112] [MERGED] kb: A visible, driven second character in AC4 single-player (co-op ghost avatar) #132

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opened 2026-10-15 20:53:40 +00:00 by bsakaguchi · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/rehan-remade/universal-modder/pull/112
Author: @Davidoff-byte
Created: 10/6/2026
Status: ✅ Merged
Merged: 10/7/2026
Merged by: @rehan-remade

Base: main ← Head: kb/assassin-s-creed-iv-black-flag-a-visible-driven-second-character-in-ac4-singl


📝 Commits (4)

  • af2ed2d kb: A visible, driven second character in AC4 single-player (co-op ghost avatar) (Assassin's Creed IV: Black Flag)
  • 6fdd9ff kb: AC4 ghost avatar - verified live on two machines over Radmin VPN (Oracle 4)
  • f0441c2 Merge main into kb/assassin-s-creed-iv-black-flag-a-visible-driven-second-character-in-ac4-singl and regenerate the kb index
  • 1fac7bb kb: move the co-op note into the existing AC4 folder, spell out its peer-to-peer link, credit PatchFix and Ultimate ASI Loader

📊 Changes

3 files changed (+196 additions, -1 deletions)

View changed files

📝 knowledge/INDEX.md (+2 -1)
➕ knowledge/games/assassin-s-creed-iv-black-flag/coop-ghost-avatar.md (+155 -0)
📝 knowledge/index.json (+39 -0)

📄 Description

Field note for Assassin's Creed IV: Black Flag (AC4BFSP, x86). Covers: capturing the character transform via a WOW64 INT3 breakpoint, the 0x100-byte puppet node layout, the renderable-body filter (child count + f7c), per-frame network drive of a hijacked crowd body, and the model-swap dead end (MP-only skin system). Verified in-game: player teleport write, NPC driven from 2,839 UDP packets (visible), released on timeout.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/rehan-remade/universal-modder/pull/112 **Author:** [@Davidoff-byte](https://github.com/Davidoff-byte) **Created:** 10/6/2026 **Status:** ✅ Merged **Merged:** 10/7/2026 **Merged by:** [@rehan-remade](https://github.com/rehan-remade) **Base:** `main` ← **Head:** `kb/assassin-s-creed-iv-black-flag-a-visible-driven-second-character-in-ac4-singl` --- ### 📝 Commits (4) - [`af2ed2d`](https://github.com/rehan-remade/universal-modder/commit/af2ed2dc7eb2c86236345e4c983a6d9cf20b02f9) kb: A visible, driven second character in AC4 single-player (co-op ghost avatar) (Assassin's Creed IV: Black Flag) - [`6fdd9ff`](https://github.com/rehan-remade/universal-modder/commit/6fdd9ff6fc2d88bbdc2f34af41dd59f5eadfef10) kb: AC4 ghost avatar - verified live on two machines over Radmin VPN (Oracle 4) - [`f0441c2`](https://github.com/rehan-remade/universal-modder/commit/f0441c2f10b71b138e330c20ac0d812e4bded1e5) Merge main into kb/assassin-s-creed-iv-black-flag-a-visible-driven-second-character-in-ac4-singl and regenerate the kb index - [`1fac7bb`](https://github.com/rehan-remade/universal-modder/commit/1fac7bb6f54374f1b1006075a697bfa26c0f3b9d) kb: move the co-op note into the existing AC4 folder, spell out its peer-to-peer link, credit PatchFix and Ultimate ASI Loader ### 📊 Changes **3 files changed** (+196 additions, -1 deletions) <details> <summary>View changed files</summary> 📝 `knowledge/INDEX.md` (+2 -1) ➕ `knowledge/games/assassin-s-creed-iv-black-flag/coop-ghost-avatar.md` (+155 -0) 📝 `knowledge/index.json` (+39 -0) </details> ### 📄 Description Field note for Assassin's Creed IV: Black Flag (AC4BFSP, x86). Covers: capturing the character transform via a WOW64 INT3 breakpoint, the 0x100-byte puppet node layout, the renderable-body filter (child count + f7c), per-frame network drive of a hijacked crowd body, and the model-swap dead end (MP-only skin system). Verified in-game: player teleport write, NPC driven from 2,839 UDP packets (visible), released on timeout. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
bsakaguchi 2026-10-15 20:53:40 +00:00
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rehan-remade/universal-modder#132
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