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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/130
Author: @Selene0623
Created: 10/7/2026
Status: ❌ Closed
Base:
main← Head:kb/game-spore-authoring-a-custom-creature-part-package📝 Commits (1)
182e426kb: Spore custom creature part package note (rework of #118 with public sources)📊 Changes
3 files changed (+340 additions, -1 deletions)
View changed files
📝
knowledge/INDEX.md(+2 -1)➕
knowledge/games/spore/spore-authoring-a-custom-creature-part-package-rigblock-skinpaint-dbpf.md(+298 -0)📝
knowledge/index.json(+40 -0)📄 Description
Field note: Spore: authoring a custom creature part package (rigblock, skinpaint, DBPF)
This is a rework of the field note in #118 by @CaptainSandvich, which is
CONFLICTING and blocked on the maintainer's request to re-verify on an official
build. #118 is authored from another fork, so it cannot be rebased from here;
this PR carries the same game-side findings (credited) plus the public sources
that corroborate or correct them, so the knowledge is not stuck behind the
blocker. If #118 gets unblocked, prefer whichever of the two you like and close
the other — they cover the same topic.
What this version adds:
(SporeModder-FX wiki), including the verbatim UV-bounds rule that the note's
Paint-mode-black gotcha is really about.
.packagefiles. The SporeModder-Blender-Addons operators are.gmdl,.rw4,.anim_t,.prop.prop_tonly (checked in__init__.py); DBPF is handled bySporeModder FX,
vitor251093/dbpf_unpacker,owlks4/DBPF-package-managerandGibbed.Spore.SporeApp.exefile version, not its size, and supports exactly three builds— 3.0.0.2818 (disc + patch 5.1), 3.1.0.22 (EA App/Steam/GOG, Mar 2017) and
3.1.0.29 (EA App/Steam/GOG, Oct 2024). That is the rule that explains why the
author's DRM-free copy read "Unknown".
packageBlessCheckand the0x40404000package-signaturegroup have no public documentation, so they are labelled author-observed; and
because the in-game run happened on a DRM-free copy, status is
in-progressuntil someone repeats it on 3.1.0.22 / 3.1.0.29.
Covers: EA RefPack (not zlib) for
0xFFFFchunks; the five files a creature partneeds, keyed by FNV(partName); the signature entry that sets priority and the
silent package discard when it does not validate; skinpaint diffuse/specBump/
tintMask channel semantics; the EditorKeys manifest without which new parts cannot
be saved; and the UV-bounds rule that was the actual cause of Paint-mode-only
black rendering. Nine numbered gotchas, each symptom -> cause -> fix, plus the
isolation-testing method used to narrow it down.
Checked with
um kb check; index regenerated withum kb index.🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.