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[PR #207] [MERGED] kb: Spawning a new character in AC4 Black Flag single-player: dead ends and the AnvilNext spawn system (Assassin's Creed IV Black Flag) #210
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rehan-remade/universal-modder#210
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/207
Author: @Davidoff-byte
Created: 10/10/2026
Status: ✅ Merged
Merged: 10/11/2026
Merged by: @rehan-remade
Base:
main← Head:kb/assassin-s-creed-iv-black-flag-why-ac4-black-flag-sp-cannot-spawn-a-new-chara📝 Commits (6)
eb57a04kb: A visible, driven second character in AC4 single-player (co-op ghost avatar) (Assassin's Creed IV: Black Flag)9bdce40kb: AC4 ghost avatar - verified live on two machines over Radmin VPN (Oracle 4)559cd1ckb: Why AC4 Black Flag SP cannot spawn a new character, and the AnvilNext spawn system decoded (Assassin's Creed IV: Black Flag)55d7221kb: AC4 spawn note: review fixes7db7475Merge remote-tracking branch 'origin/main' into land/pr-207d5a52bckb: regenerate the index📊 Changes
4 files changed (+266 additions, -5 deletions)
View changed files
📝
knowledge/INDEX.md(+2 -1)📝
knowledge/games/assassin-s-creed-iv-black-flag/coop-ghost-avatar.md(+6 -4)➕
knowledge/games/assassin-s-creed-iv-black-flag/spawning-a-new-character-in-ac4-black-flag-single-player-dea.md(+222 -0)📝
knowledge/index.json(+36 -0)📄 Description
Adds a field-note recording that AC4 Black Flag single-player has no reachable path to spawn a new, rendered character, plus the AnvilNext spawn system decoded:
Extends the existing AC4 notes (coop-ghost-avatar.md, reading-the-player-s-world-transform...). No game files or decompiled dumps.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.