[PR #262] [MERGED] skills(mashup-mods): an online-capable guest may be hooked in an offline session #261

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opened 2026-10-15 20:54:55 +00:00 by bsakaguchi · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/rehan-remade/universal-modder/pull/262
Author: @rehan-remade
Created: 10/12/2026
Status: ✅ Merged
Merged: 10/12/2026
Merged by: @rehan-remade

Base: main ← Head: docs/mashup-offline-guests


📝 Commits (1)

  • 6e0af13 skills(mashup-mods): an online-capable guest may be hooked in an offline session

📊 Changes

3 files changed (+24 additions, -12 deletions)

View changed files

📝 .agents/skills/mashup-mods/SKILL.md (+8 -4)
📝 .claude/skills/mashup-mods/SKILL.md (+8 -4)
📝 skills/mashup-mods/SKILL.md (+8 -4)

📄 Description

The mashup-mods guardrail said an online-capable guest is "never launched, patched or hooked", but merged notes (KOF XIII in #246, and the Rev2 draft #167) hook such games while they run offline, under explicit offline-only rules. This makes the skill match:

  • hook an online-capable guest only in a session the user starts offline (offline mode, or the network blocked for it), never with its anti-cheat running;
  • the hooked process stays offline for its whole life: quit it and start it unmodded before going online;
  • the note says so in Setup and anti_cheat;
  • reading the guest's files offline is still the safer route when it's enough;
  • a client whose anti-cheat can't be turned off offline is never hooked (safety.md).

Pattern 5's wording changes to match. Skill copies refreshed.

🤖 Generated with Claude Code


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/rehan-remade/universal-modder/pull/262 **Author:** [@rehan-remade](https://github.com/rehan-remade) **Created:** 10/12/2026 **Status:** ✅ Merged **Merged:** 10/12/2026 **Merged by:** [@rehan-remade](https://github.com/rehan-remade) **Base:** `main` ← **Head:** `docs/mashup-offline-guests` --- ### 📝 Commits (1) - [`6e0af13`](https://github.com/rehan-remade/universal-modder/commit/6e0af138ba845ec1725f7bc73e881f04eedc5f3d) skills(mashup-mods): an online-capable guest may be hooked in an offline session ### 📊 Changes **3 files changed** (+24 additions, -12 deletions) <details> <summary>View changed files</summary> 📝 `.agents/skills/mashup-mods/SKILL.md` (+8 -4) 📝 `.claude/skills/mashup-mods/SKILL.md` (+8 -4) 📝 `skills/mashup-mods/SKILL.md` (+8 -4) </details> ### 📄 Description The mashup-mods guardrail said an online-capable guest is "never launched, patched or hooked", but merged notes (KOF XIII in #246, and the Rev2 draft #167) hook such games while they run offline, under explicit offline-only rules. This makes the skill match: - hook an online-capable guest only in a session the user starts offline (offline mode, or the network blocked for it), never with its anti-cheat running; - the hooked process stays offline for its whole life: quit it and start it unmodded before going online; - the note says so in Setup and `anti_cheat`; - reading the guest's files offline is still the safer route when it's enough; - a client whose anti-cheat can't be turned off offline is never hooked (safety.md). Pattern 5's wording changes to match. Skill copies refreshed. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
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rehan-remade/universal-modder#261
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