mirror of
https://github.com/rehan-remade/universal-modder.git
synced 2026-11-05 01:37:40 +00:00
[PR #287] kb: Stadium Six: a Rainbow Six operator fights Stadium creatures in a 15-match ladder (Pokémon Stadium 2) #285
Labels
No labels
pull-request
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
rehan-remade/universal-modder#285
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/287
Author: @Mwc469
Created: 10/13/2026
Status: 🔄 Open
Base:
main← Head:kb/pokemon-stadium-2-stadium-six-a-rainbow-six-operator-fights-stadium-creatures-in-a-📝 Commits (8)
0c84da3kb: Stadium Six: a Rainbow Six operator fights Stadium creatures in a 15-match ladder (clean browser recreation) (Pokémon Stadium 2)4c8453dkb(pokemon-stadium-2): phase 2, converting the real models, cries, Rainbow Six sounds and textures1467699kb(pokemon-stadium-2): Rainbow Six ROM fully mapped, no weapon meshes703dec6kb(pokemon-stadium-2): per-mission texture banks, M16 lookalike1439ef2kb(pokemon-stadium-2): weapon lookalikes for the whole set32fb4eckb(pokemon-stadium-2): texture animations, speech tables, glb cache, animation archive still unfound91420d2kb(pokemon-stadium-2): Rainbow Six mission geometry as a level, string table and font5ac3a0bkb: Stadium Six third pass (Stadium 1 animation format, MIPS DMA tracer, R6 sequencer bytecode, MORT encoder, collision/waypoints)📊 Changes
3 files changed (+247 additions, -1 deletions)
View changed files
📝
knowledge/INDEX.md(+2 -1)➕
knowledge/games/pokemon-stadium-2/stadium-six-rainbow-six-operator-vs-stadium-creatures.md(+207 -0)📝
knowledge/index.json(+38 -0)📄 Description
Field note: Stadium Six: a Rainbow Six operator fights Stadium creatures in a 15-match ladder (clean browser recreation)
Asked to combine two N64 games that have no decomp, recomp, port, format docs or scriptable Mac emulator, the agent built a clean standalone three.js recreation of the idea (Rainbow Six planning phase and hitscan weapons inside a Stadium arena with original type-themed creatures and a scaling 15-match ladder), verified it with a bot-mode oracle in an embedded browser pane, and wrote down the route decision and seven gotchas (rAF throttling in embedded panes, sandboxed http.server, closed cylinder caps forming a ceiling, fog ranges, emissive hit flashes). Nothing is read from or shipped out of either ROM.
Checked with
um kb check; index regenerated withum kb index(through awrite_text(newline=)shim on Python 3.9).🤖 Generated with Claude Code
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.