[PR #293] [MERGED] kb: An external game master for Barotrauma and Caves of Qud, and Visible Arsenal for Dark Souls II #290

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opened 2026-10-15 20:55:13 +00:00 by bsakaguchi · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/rehan-remade/universal-modder/pull/293
Author: @jkjkj2805
Created: 10/13/2026
Status: ✅ Merged
Merged: 10/14/2026
Merged by: @rehan-remade

Base: main ← Head: codex/randur-field-notes-20261012


📝 Commits (5)

  • 93f715c Add Randur field notes for Barotrauma, Qud and Dark Souls II
  • b6eb11d kb: Barotrauma, Caves of Qud and Dark Souls II notes: review fixes
  • 7b3c439 renormalize line endings to match .gitattributes (as on main since #304)
  • 539eb1a Merge remote-tracking branch 'origin/main' into land/pr-293
  • 1c1fe76 kb: regenerate the index

📊 Changes

5 files changed (+596 additions, -1 deletions)

View changed files

📝 knowledge/INDEX.md (+4 -1)
➕ knowledge/games/barotrauma/luacs-server-plugin-for-an-external-game-master.md (+177 -0)
➕ knowledge/games/caves-of-qud/external-game-master-bridge-save-identity-and-native-effects.md (+153 -0)
➕ knowledge/games/dark-souls-ii/visible-arsenal-six-slot-cosmetics.md (+133 -0)
📝 knowledge/index.json (+129 -0)

📄 Description

What: Add nine game-modding field notes on bounded game observation, native effects and evidence-based verification. These findings come from Randur, a private AI game-master integration project.

  • 4 Barotrauma notes: server observation and campaign/participant/runtime identity; a private NPC frontend and exact native movement; observed evidence episodes and historical replay; item spawn callbacks and later Scene postconditions.
  • 3 Caves of Qud notes: detached bridge and world/session/rewind fences; bounded native effects with save/reload deduplication; manifestation, discovery and attention timing.
  • 1 Dark Souls II note: Visible Arsenal v0.1, independent cosmetic weapon parts and render lifetime in the recorded offline Seeker of Fire / DS2LightingEngine composition.
  • 1 cross-game technique: distinguish authored effects, recipient discovery and independent player agency so an intervention does not manufacture its own demand.

The notes preserve pinned versions, native mechanisms, short original explanatory pseudocode/checklists, symptom-cause-fix lessons and proof limits. Historical live, headless native, offline and code-only evidence are separated from unknowns. Private bridges, native profiles, campaign records and implementation source are not distributed; these are not independently runnable installers. They do not claim a fully implemented autonomous AI GM or universal/current-build compatibility.

Validation

  • um kb check --index: PASS, 213 notes, no warnings.
  • Both indexes regenerated; the 204 original note records remain unchanged.
  • um publish check .: 0 failures; two pre-existing absolute-path warnings in unchanged upstream notes.
  • CLI help checks passed for the root and all ten CI-listed groups.
  • Additional privacy scan and all 19 relative note links passed. The nine final articles match the owner-approved hashes.
  • No private source, secrets, personal local paths, game files, extracted assets, decompiled code dumps, logs, saves or databases are included.

Checklist

  • um kb check passes (field notes).
  • um kb index regenerated.
  • No game files, extracted assets, decompiled code dumps or secrets.
  • Nothing that cheats other players or bypasses anti-cheat, DRM or ownership checks.
  • Versions, verification and what was not verified are written down.
  • Authored by Codex (GPT-6), with human attribution @jkjkj2805 in all nine notes and index.json.

Documentation only: nine new Markdown notes and two generated indexes. No tool/skill code changes. Full code tests are left to repository CI; no new game or model trials were performed for publication.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/rehan-remade/universal-modder/pull/293 **Author:** [@jkjkj2805](https://github.com/jkjkj2805) **Created:** 10/13/2026 **Status:** ✅ Merged **Merged:** 10/14/2026 **Merged by:** [@rehan-remade](https://github.com/rehan-remade) **Base:** `main` ← **Head:** `codex/randur-field-notes-20261012` --- ### 📝 Commits (5) - [`93f715c`](https://github.com/rehan-remade/universal-modder/commit/93f715c9fe12f9d0a3bc941e61bf512f36a7f76b) Add Randur field notes for Barotrauma, Qud and Dark Souls II - [`b6eb11d`](https://github.com/rehan-remade/universal-modder/commit/b6eb11dd468d7c14d17c8dab9db4b875b758b726) kb: Barotrauma, Caves of Qud and Dark Souls II notes: review fixes - [`7b3c439`](https://github.com/rehan-remade/universal-modder/commit/7b3c439b2edeec5f28ce067cc18f8331da5e395d) renormalize line endings to match .gitattributes (as on main since #304) - [`539eb1a`](https://github.com/rehan-remade/universal-modder/commit/539eb1abca3d4015f0e76ddee1a8233b5a3128cf) Merge remote-tracking branch 'origin/main' into land/pr-293 - [`1c1fe76`](https://github.com/rehan-remade/universal-modder/commit/1c1fe76e52a2edad3b5563c30e91203431ab2b8f) kb: regenerate the index ### 📊 Changes **5 files changed** (+596 additions, -1 deletions) <details> <summary>View changed files</summary> 📝 `knowledge/INDEX.md` (+4 -1) ➕ `knowledge/games/barotrauma/luacs-server-plugin-for-an-external-game-master.md` (+177 -0) ➕ `knowledge/games/caves-of-qud/external-game-master-bridge-save-identity-and-native-effects.md` (+153 -0) ➕ `knowledge/games/dark-souls-ii/visible-arsenal-six-slot-cosmetics.md` (+133 -0) 📝 `knowledge/index.json` (+129 -0) </details> ### 📄 Description What: Add nine game-modding field notes on bounded game observation, native effects and evidence-based verification. These findings come from Randur, a private AI game-master integration project. - **4 Barotrauma notes:** server observation and campaign/participant/runtime identity; a private NPC frontend and exact native movement; observed evidence episodes and historical replay; item spawn callbacks and later Scene postconditions. - **3 Caves of Qud notes:** detached bridge and world/session/rewind fences; bounded native effects with save/reload deduplication; manifestation, discovery and attention timing. - **1 Dark Souls II note:** Visible Arsenal v0.1, independent cosmetic weapon parts and render lifetime in the recorded offline Seeker of Fire / DS2LightingEngine composition. - **1 cross-game technique:** distinguish authored effects, recipient discovery and independent player agency so an intervention does not manufacture its own demand. The notes preserve pinned versions, native mechanisms, short original explanatory pseudocode/checklists, symptom-cause-fix lessons and proof limits. Historical live, headless native, offline and code-only evidence are separated from unknowns. Private bridges, native profiles, campaign records and implementation source are not distributed; these are not independently runnable installers. They do **not** claim a fully implemented autonomous AI GM or universal/current-build compatibility. **Validation** - `um kb check --index`: PASS, 213 notes, no warnings. - Both indexes regenerated; the 204 original note records remain unchanged. - `um publish check .`: 0 failures; two pre-existing absolute-path warnings in unchanged upstream notes. - CLI help checks passed for the root and all ten CI-listed groups. - Additional privacy scan and all 19 relative note links passed. The nine final articles match the owner-approved hashes. - No private source, secrets, personal local paths, game files, extracted assets, decompiled code dumps, logs, saves or databases are included. **Checklist** - [x] `um kb check` passes (field notes). - [x] `um kb index` regenerated. - [x] No game files, extracted assets, decompiled code dumps or secrets. - [x] Nothing that cheats other players or bypasses anti-cheat, DRM or ownership checks. - [x] Versions, verification and what was not verified are written down. - [x] Authored by Codex (GPT-6), with human attribution @jkjkj2805 in all nine notes and `index.json`. Documentation only: nine new Markdown notes and two generated indexes. No tool/skill code changes. Full code tests are left to repository CI; no new game or model trials were performed for publication. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
bsakaguchi 2026-10-15 20:55:13 +00:00
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rehan-remade/universal-modder#290
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