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[PR #305] [MERGED] kb: In-game F1 cheat menu with BepInEx 6 IL2CPP and IMGUI (SiNiSistar 2) #304
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rehan-remade/universal-modder#304
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/305
Author: @jpsjason
Created: 10/14/2026
Status: ✅ Merged
Merged: 10/14/2026
Merged by: @rehan-remade
Base:
main← Head:kb/sinisistar-2-in-game-f1-cheat-menu-with-bepinex-6-il2cpp-and-imgui📝 Commits (5)
959ac86kb: In-game F1 cheat menu with BepInEx 6 IL2CPP and IMGUI (SiNiSistar 2)58aa6b8kb: SiNiSistar 2 F1 cheat menu: review fixes18833fdrenormalize line endings to match .gitattributes (as on main since #304)cd8020bMerge remote-tracking branch 'origin/main' into land/pr-305eb35cddkb: regenerate the index📊 Changes
3 files changed (+174 additions, -1 deletions)
View changed files
📝
knowledge/INDEX.md(+2 -1)➕
knowledge/games/sinisistar-2/in-game-f1-cheat-menu-with-bepinex-6-il2cpp-and-imgui.md(+137 -0)📝
knowledge/index.json(+35 -0)📄 Description
First field note for SiNiSistar 2 (v1.3.1, Unity 2022.3 IL2CPP, metadata v31): a single-player F1 cheat menu built on BepInEx 6 be.788 + Harmony through Il2CppInterop.
BattleMainParameter.Subis the damage path.ManagerList), thePlayerStatusManagerAPI, and the shared HP/MP/durability class (BattleMainParameter) that the player and enemies both use.GUILayoutare stripped in this build and can't be unstripped. Use onlyGUI.Label,GUI.ButtonandGUI.DragWindowwith manual rects.um kb checkpasses.🤖 Generated with Claude Code
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.