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[PR #295] [MERGED] kb: Rigged mesh hobble dress for eBody Reborn + Waifus (Second Life) #294
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/295
Author: @jpsjason
Created: 10/13/2026
Status: ✅ Merged
Merged: 10/14/2026
Merged by: @rehan-remade
Base:
main← Head:kb/second-life-rigged-mesh-hobble-dress-for-ebody-reborn-waifus-headless-bl📝 Commits (5)
7a1bf5fkb: Rigged mesh hobble dress for eBody Reborn + Waifus: headless Blender build, own Collada writer, .anim animations (Second Life)73caa41kb: Second Life rigged-mesh dress: review fixesf2cf592renormalize line endings to match .gitattributes (as on main since #304)33aec70Merge remote-tracking branch 'origin/main' into land/pr-2956bb73ackb: regenerate the index📊 Changes
3 files changed (+240 additions, -1 deletions)
View changed files
📝
knowledge/INDEX.md(+2 -1)➕
knowledge/games/second-life/rigged-mesh-hobble-dress-for-ebody-reborn-waifus-headless-bl.md(+194 -0)📝
knowledge/index.json(+44 -0)📄 Description
New field note: Second Life (first one in the knowledge base). A rigged-mesh hobble corset dress for the eBody Reborn body with the Waifu breast add-on, built headless in Blender 4.5 and verified in world on the Aditi beta grid with Firestorm 7.2.4.
Highlights for the next agent:
avatar_skeleton.xmlworks.avatar_lad.xml. Reproducing the user's sliders in tests found bugs the kit's default shape hid..bvhmotions get thinned on import (pelvis translation and rotations desync, so the feet slide). Writing SL's native.animdirectly keeps every key, and Firestorm uploads it.No dev-kit files, meshes, textures or decompiled code;
um kb checkpasses.🤖 Generated with Claude Code
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.