[PR #15] [MERGED] kb: Halo 3 (MCC) weapons, Covenant, vehicles and maps ported into Minecraft from your own install #59

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opened 2026-10-15 20:53:05 +00:00 by bsakaguchi · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/rehan-remade/universal-modder/pull/15
Author: @daanishmufti
Created: 10/3/2026
Status: ✅ Merged
Merged: 10/4/2026
Merged by: @rehan-remade

Base: main ← Head: kb/halo-3-mcc-content-port


📝 Commits (2)

  • 2be3eb1 kb: Halo 3 (MCC) content port into Minecraft from your own install
  • 103cfa4 Merge main into kb/halo-3-mcc-content-port and regenerate the kb index

📊 Changes

3 files changed (+199 additions, -1 deletions)

View changed files

📝 knowledge/INDEX.md (+2 -1)
➕ knowledge/games/halo-3-mcc/halo-3-weapons-covenant-vehicles-and-maps-ported-into-minecr.md (+152 -0)
📝 knowledge/index.json (+45 -0)

📄 Description

Adds a field note for Halo 3 (MCC, Steam): Halo 3 weapons, Covenant/Flood/Marines, vehicles and multiplayer maps ported into Minecraft Java (Fabric 1.21.4), with every Halo asset generated from the player's own install.

What the next agent gets from it:

  • Reclaimer runs headless from Python (pythonnet): the runtimeconfig trick for the System.Drawing.Common clash, and an expression-tree delegate to write DDS without crossing WPF types into Python.
  • Units and transforms for RMF output (world units; row-vector matrices; Halo bind pose with elbows bent forward).
  • Raw tag fields through Reclaimer's translators at Assembly's Halo3MCC offsets: scenario placements, weapon/projectile/damage stats, hlmt and char vitality.
  • MCC Halo 3 sound: the FMOD bank plus sfx.fsb.info source paths give an exact sample-to-tag mapping.
  • Maps to blocks: terrain blend-layer sampling, whole-word material matching, cropping backdrops.
  • 14 numbered gotchas and how the work was verified (scripted in-game autotest + screenshots).

No game files, extracted assets or decompiled code are included. um kb check passes and um kb index was rerun.

🤖 Generated with Claude Code


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/rehan-remade/universal-modder/pull/15 **Author:** [@daanishmufti](https://github.com/daanishmufti) **Created:** 10/3/2026 **Status:** ✅ Merged **Merged:** 10/4/2026 **Merged by:** [@rehan-remade](https://github.com/rehan-remade) **Base:** `main` ← **Head:** `kb/halo-3-mcc-content-port` --- ### 📝 Commits (2) - [`2be3eb1`](https://github.com/rehan-remade/universal-modder/commit/2be3eb1a6634feb72ff37c1908e191a7f24af4f4) kb: Halo 3 (MCC) content port into Minecraft from your own install - [`103cfa4`](https://github.com/rehan-remade/universal-modder/commit/103cfa45403be62adec6cd3a7fe016e65bd5f80f) Merge main into kb/halo-3-mcc-content-port and regenerate the kb index ### 📊 Changes **3 files changed** (+199 additions, -1 deletions) <details> <summary>View changed files</summary> 📝 `knowledge/INDEX.md` (+2 -1) ➕ `knowledge/games/halo-3-mcc/halo-3-weapons-covenant-vehicles-and-maps-ported-into-minecr.md` (+152 -0) 📝 `knowledge/index.json` (+45 -0) </details> ### 📄 Description Adds a field note for **Halo 3 (MCC, Steam)**: Halo 3 weapons, Covenant/Flood/Marines, vehicles and multiplayer maps ported into Minecraft Java (Fabric 1.21.4), with every Halo asset generated from the player's own install. What the next agent gets from it: - **Reclaimer runs headless from Python** (pythonnet): the runtimeconfig trick for the System.Drawing.Common clash, and an expression-tree delegate to write DDS without crossing WPF types into Python. - **Units and transforms** for RMF output (world units; row-vector matrices; Halo bind pose with elbows bent forward). - **Raw tag fields through Reclaimer's translators** at Assembly's Halo3MCC offsets: scenario placements, weapon/projectile/damage stats, hlmt and char vitality. - **MCC Halo 3 sound**: the FMOD bank plus `sfx.fsb.info` source paths give an exact sample-to-tag mapping. - **Maps to blocks**: terrain blend-layer sampling, whole-word material matching, cropping backdrops. - 14 numbered gotchas and how the work was verified (scripted in-game autotest + screenshots). No game files, extracted assets or decompiled code are included. `um kb check` passes and `um kb index` was rerun. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
bsakaguchi 2026-10-15 20:53:05 +00:00
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rehan-remade/universal-modder#59
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