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[PR #34] [MERGED] kb: six Baldur's Gate 3 notes (outfits, weapons, wardrobe generator, patches, load order, Act 2 load hang) #73
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/34
Author: @RedSuper228
Created: 10/4/2026
Status: ✅ Merged
Merged: 10/5/2026
Merged by: @rehan-remade
Base:
main← Head:kb/baldurs-gate-3-notes📝 Commits (2)
d9dda48kb: six Baldur's Gate 3 notes (outfits, weapons, wardrobe generator, patches, load order, Act 2 load hang)7e97e52Merge main into kb/baldurs-gate-3-notes and regenerate the kb index📊 Changes
8 files changed (+1378 additions, -1 deletions)
View changed files
📝
knowledge/INDEX.md(+7 -1)➕
knowledge/games/baldur-s-gate-3/act-2-load-hang-one-bad-level-layer.md(+143 -0)➕
knowledge/games/baldur-s-gate-3/clothing-sorter-generated-wardrobe-by-body-type.md(+145 -0)➕
knowledge/games/baldur-s-gate-3/custom-outfits-visuals-materials-cloth-icons.md(+305 -0)➕
knowledge/games/baldur-s-gate-3/gameplay-and-compatibility-patches-stats-osiris.md(+168 -0)➕
knowledge/games/baldur-s-gate-3/managing-a-500-mod-load-order-by-hand.md(+159 -0)➕
knowledge/games/baldur-s-gate-3/weapons-skyrim-dagger-port-sheath-bone-visible-shields.md(+184 -0)📝
knowledge/index.json(+267 -0)📄 Description
Six field notes from a long-running project on a heavily modded Baldur's Gate 3 install (Patch 8, Steam, Windows), under
knowledge/games/baldur-s-gate-3/:Dummy_Sheathbone added through glTF, visible stowed shields for modded shields on Patch 8, recolouring baked trimengine: unknownbecause there is no Larian/Divinity engine key yet. Checks:um kb check(6 notes),um kb check --index(26 notes) andum publish check .all pass. Notes contain no game files, extracted assets, decompiled code or personal data.Note: #32 (WoW notes) also regenerates
knowledge/INDEX.mdandknowledge/index.json; whichever merges second needs a rebase andum kb index.🤖 Generated with Claude Code
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.