[PR #34] [MERGED] kb: six Baldur's Gate 3 notes (outfits, weapons, wardrobe generator, patches, load order, Act 2 load hang) #73

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opened 2026-10-15 20:53:12 +00:00 by bsakaguchi · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/rehan-remade/universal-modder/pull/34
Author: @RedSuper228
Created: 10/4/2026
Status: ✅ Merged
Merged: 10/5/2026
Merged by: @rehan-remade

Base: main ← Head: kb/baldurs-gate-3-notes


📝 Commits (2)

  • d9dda48 kb: six Baldur's Gate 3 notes (outfits, weapons, wardrobe generator, patches, load order, Act 2 load hang)
  • 7e97e52 Merge main into kb/baldurs-gate-3-notes and regenerate the kb index

📊 Changes

8 files changed (+1378 additions, -1 deletions)

View changed files

📝 knowledge/INDEX.md (+7 -1)
➕ knowledge/games/baldur-s-gate-3/act-2-load-hang-one-bad-level-layer.md (+143 -0)
➕ knowledge/games/baldur-s-gate-3/clothing-sorter-generated-wardrobe-by-body-type.md (+145 -0)
➕ knowledge/games/baldur-s-gate-3/custom-outfits-visuals-materials-cloth-icons.md (+305 -0)
➕ knowledge/games/baldur-s-gate-3/gameplay-and-compatibility-patches-stats-osiris.md (+168 -0)
➕ knowledge/games/baldur-s-gate-3/managing-a-500-mod-load-order-by-hand.md (+159 -0)
➕ knowledge/games/baldur-s-gate-3/weapons-skyrim-dagger-port-sheath-bone-visible-shields.md (+184 -0)
📝 knowledge/index.json (+267 -0)

📄 Description

Six field notes from a long-running project on a heavily modded Baldur's Gate 3 install (Patch 8, Steam, Windows), under knowledge/games/baldur-s-gate-3/:

  • custom-outfits-visuals-materials-cloth-icons: the root template → VisualSet → visual → material → texture chain, body masks and underwear hiding, cloth after Patch 7, LODs, icons, equip sound, combining another mod's garment, and the Blender GR2 round trip
  • weapons-skyrim-dagger-port-sheath-bone-visible-shields: a Skyrim dagger and scabbard port, a Dummy_Sheath bone added through glTF, visible stowed shields for modded shields on Patch 8, recolouring baked trim
  • clothing-sorter-generated-wardrobe-by-body-type: a generator that sorts ~260 clothing mods by race and body type into containers summoned by reusable scrolls (ISF + Script Extender)
  • gameplay-and-compatibility-patches-stats-osiris: stats and Osiris patch recipes (AC, heavy armour, Extra Attack, DR stacking, hidden items), with confirmed and unverified items kept apart
  • managing-a-500-mod-load-order-by-hand: modsettings/meta rules, rebuilding a load order from a save, mod.io state, Native Mod Loader and Steam verify, Nexus access from scripts
  • act-2-load-hang-one-bad-level-layer: an Act 2 load hang traced from a minidump and pak bisection to one modded NPC on a bad level layer

engine: unknown because there is no Larian/Divinity engine key yet. Checks: um kb check (6 notes), um kb check --index (26 notes) and um publish check . all pass. Notes contain no game files, extracted assets, decompiled code or personal data.

Note: #32 (WoW notes) also regenerates knowledge/INDEX.md and knowledge/index.json; whichever merges second needs a rebase and um kb index.

🤖 Generated with Claude Code


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/rehan-remade/universal-modder/pull/34 **Author:** [@RedSuper228](https://github.com/RedSuper228) **Created:** 10/4/2026 **Status:** ✅ Merged **Merged:** 10/5/2026 **Merged by:** [@rehan-remade](https://github.com/rehan-remade) **Base:** `main` ← **Head:** `kb/baldurs-gate-3-notes` --- ### 📝 Commits (2) - [`d9dda48`](https://github.com/rehan-remade/universal-modder/commit/d9dda4819e580be44108e13a3fedd6e2866973bf) kb: six Baldur's Gate 3 notes (outfits, weapons, wardrobe generator, patches, load order, Act 2 load hang) - [`7e97e52`](https://github.com/rehan-remade/universal-modder/commit/7e97e5294c70cea7def03d5db0f5726708ac703f) Merge main into kb/baldurs-gate-3-notes and regenerate the kb index ### 📊 Changes **8 files changed** (+1378 additions, -1 deletions) <details> <summary>View changed files</summary> 📝 `knowledge/INDEX.md` (+7 -1) ➕ `knowledge/games/baldur-s-gate-3/act-2-load-hang-one-bad-level-layer.md` (+143 -0) ➕ `knowledge/games/baldur-s-gate-3/clothing-sorter-generated-wardrobe-by-body-type.md` (+145 -0) ➕ `knowledge/games/baldur-s-gate-3/custom-outfits-visuals-materials-cloth-icons.md` (+305 -0) ➕ `knowledge/games/baldur-s-gate-3/gameplay-and-compatibility-patches-stats-osiris.md` (+168 -0) ➕ `knowledge/games/baldur-s-gate-3/managing-a-500-mod-load-order-by-hand.md` (+159 -0) ➕ `knowledge/games/baldur-s-gate-3/weapons-skyrim-dagger-port-sheath-bone-visible-shields.md` (+184 -0) 📝 `knowledge/index.json` (+267 -0) </details> ### 📄 Description Six field notes from a long-running project on a heavily modded Baldur's Gate 3 install (Patch 8, Steam, Windows), under `knowledge/games/baldur-s-gate-3/`: - **custom-outfits-visuals-materials-cloth-icons**: the root template → VisualSet → visual → material → texture chain, body masks and underwear hiding, cloth after Patch 7, LODs, icons, equip sound, combining another mod's garment, and the Blender GR2 round trip - **weapons-skyrim-dagger-port-sheath-bone-visible-shields**: a Skyrim dagger and scabbard port, a `Dummy_Sheath` bone added through glTF, visible stowed shields for modded shields on Patch 8, recolouring baked trim - **clothing-sorter-generated-wardrobe-by-body-type**: a generator that sorts ~260 clothing mods by race and body type into containers summoned by reusable scrolls (ISF + Script Extender) - **gameplay-and-compatibility-patches-stats-osiris**: stats and Osiris patch recipes (AC, heavy armour, Extra Attack, DR stacking, hidden items), with confirmed and unverified items kept apart - **managing-a-500-mod-load-order-by-hand**: modsettings/meta rules, rebuilding a load order from a save, mod.io state, Native Mod Loader and Steam verify, Nexus access from scripts - **act-2-load-hang-one-bad-level-layer**: an Act 2 load hang traced from a minidump and pak bisection to one modded NPC on a bad level layer `engine: unknown` because there is no Larian/Divinity engine key yet. Checks: `um kb check` (6 notes), `um kb check --index` (26 notes) and `um publish check .` all pass. Notes contain no game files, extracted assets, decompiled code or personal data. Note: #32 (WoW notes) also regenerates `knowledge/INDEX.md` and `knowledge/index.json`; whichever merges second needs a rebase and `um kb index`. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
bsakaguchi 2026-10-15 20:53:12 +00:00
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rehan-remade/universal-modder#73
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