style: fix undefined variable

This commit is contained in:
NateScarlet
2019-04-28 18:38:54 +08:00
parent e05c67da69
commit a9d59c072d
2 changed files with 3 additions and 0 deletions

View File

@@ -551,6 +551,7 @@
gl.disable(gl.DEPTH_TEST);
var mesh = Mesh.getScreenQuad();
var camera = global.LS ? LS.Renderer._current_camera : null;
var camera_planes;
if (camera)
camera_planes = [
LS.Renderer._current_camera.near,

View File

@@ -620,6 +620,7 @@
for (var i = 0, l = this.outputs.length; i < l; ++i) {
var output = this.outputs[i];
if (!output.links || !output.links.length) continue;
var value;
switch (output.name) {
case "A==B":
value = A == B;
@@ -786,6 +787,7 @@
for (var i = 0, l = this.outputs.length; i < l; ++i) {
var output = this.outputs[i];
var value;
switch (output.name) {
case "sin":
value = Math.sin(v);