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Revert "[refactor] Use getSlotPosition for Vue nodes in link rendering"
This reverts commit 881ff67fe2.
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@@ -6,6 +6,7 @@ import {
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type LinkRenderContext,
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LitegraphLinkAdapter
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} from '@/renderer/core/canvas/litegraph/litegraphLinkAdapter'
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import { getSlotPosition } from '@/renderer/core/canvas/litegraph/slotCalculations'
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import { layoutStore } from '@/renderer/core/layout/store/layoutStore'
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import { CanvasPointer } from './CanvasPointer'
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@@ -5559,7 +5560,9 @@ export class LGraphCanvas
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const link = graph._links.get(link_id)
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if (!link) continue
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const endPos = node.getInputPos(i)
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const endPos: Point = LiteGraph.vueNodesMode // TODO: still use LG get pos if vue nodes is off until stable
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? getSlotPosition(node, i, true)
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: node.getInputPos(i)
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// find link info
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const start_node = graph.getNodeById(link.origin_id)
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@@ -5569,7 +5572,9 @@ export class LGraphCanvas
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const startPos: Point =
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outputId === -1
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? [start_node.pos[0] + 10, start_node.pos[1] + 10]
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: start_node.getOutputPos(outputId)
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: LiteGraph.vueNodesMode // TODO: still use LG get pos if vue nodes is off until stable
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? getSlotPosition(start_node, outputId, false)
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: start_node.getOutputPos(outputId)
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const output = start_node.outputs[outputId]
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if (!output) continue
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