Commit Graph

33 Commits

Author SHA1 Message Date
Johnpaul Chiwetelu
9e434a1002 fix: replace text-white with theme-aware color tokens (#7908)
## Summary
- Replace hardcoded `text-white` class with theme-aware alternatives to
fix invisible text on light themes
- Update Load3D control backgrounds to use semantic tokens
- Update dropdown menus to use `bg-interface-menu-surface`
- Update overlay backgrounds to use `bg-backdrop` with opacity

## Changes
| Component | Old | New |
|-----------|-----|-----|
| Text on primary bg | `text-white` | `text-base-foreground` |
| Dropdown menus | `bg-black/50` | `bg-interface-menu-surface` |
| Control panels | `bg-smoke-700/30` | `bg-backdrop/30` |
| Loading overlays | `bg-black bg-opacity-50` | `bg-backdrop/50` |
| Selected states | `bg-smoke-600` | `bg-button-active-surface` |

## Files Modified (14)
- `src/components/TopMenuSection.vue`
- `src/components/input/MultiSelect.vue`
- `src/components/load3d/*.vue` (12 files)
- `src/renderer/extensions/vueNodes/VideoPreview.vue`

## Test plan
- [ ] Verify text visibility in light theme
- [ ] Verify text visibility in dark theme
- [ ] Test Load3D viewer controls functionality
- [ ] Test MultiSelect dropdown checkbox visibility

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7908-fix-replace-text-white-with-theme-aware-color-tokens-2e26d73d36508107bb01d1d6e3b74f6a)
by [Unito](https://www.unito.io)
2026-01-09 02:40:15 +01:00
Terry Jia
dad1eafecc feat: add skeleton visualization toggle for 3D models (#7857)
## Summary

For better support animation 3d model custon node, such as
https://github.com/jtydhr88/ComfyUI-HY-Motion1, add ability to show/hide
skeleton bones in Load3D nodes for models with skeletal animation. Uses
THREE.SkeletonHelper with root bone detection to properly support both
FBX and GLB model formats.

## Screenshots


https://github.com/user-attachments/assets/df9de4a6-549e-4227-aa00-8859d71f43d1

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7857-feat-add-skeleton-visualization-toggle-for-3D-models-2e06d73d365081a39f49f81f72657a70)
by [Unito](https://www.unito.io)
2026-01-06 19:11:06 -07:00
Alexander Brown
7b68b19f11 Component: The Rest of the PrimeVue buttons (#7649)
## Summary

Automated initial change, cleaned up manually.

Please check the screenshot changes.

Includes a11y updates to icon buttons.

Doesn't hit the buttons in Desktop.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7649-WIP-Component-The-Rest-of-the-PrimeVue-buttons-2ce6d73d365081d68e06f200f1321267)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2025-12-29 15:03:34 -08:00
Terry Jia
3c4b99ed84 3dgs & ply support (#7602)
## Summary

integrated sparkjs https://sparkjs.dev/, built by [world labs
](https://www.worldlabs.ai/) to support 3dgs.

- Add 3D Gaussian Splatting (3DGS) support using @sparkjsdev/spark
library
- Add PLY file format support with multiple rendering engines
- Support new file formats: `.ply`, `.spz`, `.splat`, `.ksplat`
- Add PLY Engine setting with three options: `threejs` (mesh), `fastply`
(optimized ASCII point clouds), `sparkjs` (3DGS)
- Add `FastPLYLoader` for 4-5x faster ASCII PLY parsing
- Add `original(Advanced)` material mode for point cloud rendering with
THREE.Points

3dgs generated by https://marble.worldlabs.ai/

test ply file from:
1. made by https://github.com/PozzettiAndrea/ComfyUI-DepthAnythingV3
2. threejs offically repo

## Screenshots


https://github.com/user-attachments/assets/44e64d3e-b58d-4341-9a70-a9aa64801220



https://github.com/user-attachments/assets/76b0dfba-0c12-4f64-91cb-bfc5d672294d



https://github.com/user-attachments/assets/2a8bfe81-1fb2-44c4-8787-dff325369c61



https://github.com/user-attachments/assets/e4beecee-d7a2-40c9-97f7-79b09c60312d

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7602-3dgs-ply-support-2cd6d73d3650814098fcea86cfaf747d)
by [Unito](https://www.unito.io)
2025-12-20 14:04:16 -07:00
Alexander Brown
72b5444d5a Devex: Linter updates (#7309)
## Summary

Updates for the linter/formatter deps, turning on some more rules.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7309-WIP-Linter-updates-2c56d73d36508101b3ece6bcaf7e5212)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2025-12-10 11:08:47 -08:00
Terry Jia
879cb8f1a8 support panoramic image in 3d node (#6638)
## Summary

Adds panoramic image support to the 3D node viewer, allowing users to
display equirectangular panoramic images as immersive backgrounds
alongside the existing tiled image mode.

## Changes

- Toggle between tiled and panorama rendering modes for background
images
- Field of view (FOV) control for panorama mode
- Refactored FOV slider into reusable PopupSlider component

## Screenshots


https://github.com/user-attachments/assets/8955d74b-b0e6-4b26-83ca-ccf902b43aa6

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6638-support-panoramic-image-in-3d-node-2a56d73d365081b98647f988130e312e)
by [Unito](https://www.unito.io)
2025-11-11 04:02:12 -05:00
Terry Jia
afa10f7a1e [refactor] refactor load3d (#5765)
Summary

Fully Refactored the Load3D module to improve architecture and
maintainability by consolidating functionality into a
centralized composable pattern and simplifying component structure. and
support VueNodes system

  Changes

- Architecture: Introduced new useLoad3d composable to centralize 3D
loading logic and state
  management
- Component Simplification: Removed redundant components
(Load3DAnimation.vue, Load3DAnimationScene.vue,
  PreviewManager.ts) 
- Support VueNodes
- improve config store
- remove lineart output due Animation doesnot support it, may add it
back later
- remove Preview screen and keep scene in fixed ratio in load3d (not
affect preview3d)
- improve record video feature which will already record video by same
ratio as scene
Need BE change https://github.com/comfyanonymous/ComfyUI/pull/10025


https://github.com/user-attachments/assets/9e038729-84a0-45ad-b0f2-11c57d7e0c9a



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5765-refactor-refactor-load3d-2796d73d365081728297cc486e2e9052)
by [Unito](https://www.unito.io)
2025-10-31 16:19:35 -04:00
Alexander Brown
b03cf7e11d Style: Token renaming and style organization (#6337)
## Summary

Align color names and organize style.css some more

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6337-Style-Token-renaming-and-style-organization-29a6d73d365081b69f25ce1298c67fdc)
by [Unito](https://www.unito.io)
2025-10-28 12:13:28 -07:00
Alexander Brown
b943c0fa75 Lint: Add tailwind linter (#5984)
## Summary

Adds the [tailwind lint
plugin](https://github.com/francoismassart/eslint-plugin-tailwindcss/?tab=readme-ov-file#eslint-plugin-tailwindcss)
and fixes the currently fixable rules ([v4 is still in
beta](https://github.com/francoismassart/eslint-plugin-tailwindcss/?tab=readme-ov-file#about-tailwind-css-4-support)).

## Changes

- **What**: Enforces things like consistent class order, and eventually
can prohibit extra classes that could be utilities instead
- **Dependencies**: The plugin and its types

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5984-Lint-Add-tailwind-linter-2866d73d365081d89db0d998232533bb)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2025-10-08 19:39:14 -07:00
Alexander Brown
08220d50d9 Lint: Turn on rules that should allow for verbatimModuleSyntax (#5616)
* lint: turn on type import rules setting up for verbatimModuleSyntax

* lint: --fix for type imports
2025-09-16 22:03:41 -07:00
Alexander Brown
85017dbba0 Upgrade: Tailwind v4 (#5246)
* temp: move tailwind calls out of the layer

* temp: ts tailwind config

* upgrade: Tailwind v4
This got a little out of hand.
Had to add a relative reference to the stylesheet in any component that uses @apply instead of the utility classes directly.

* upgrade: bg-opacity is now a modifier

* fix: Classic menu buttons assume a border

* Update test expectations [skip ci]

* fix: New preflight removal pattern

* fix: Skeletons don't have skin

* Update test expectations [skip ci]

* fix: Missing @reference

* [auto-fix] Apply ESLint and Prettier fixes

---------

Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
2025-09-03 12:37:43 -07:00
Terry Jia
ed1d944e0e [3d] remove unnecessary uploadTexture (#4357) 2025-07-19 11:38:49 -07:00
Chenlei Hu
a03841cb1a [lint] Enable plugin vue recommended rules (#3403) 2025-04-11 12:53:20 -04:00
Terry Jia
abe65e58a0 [3d] add support to upload texture (#3224)
Co-authored-by: github-actions <github-actions@github.com>
2025-03-24 16:58:45 -04:00
Terry Jia
0863fda6a4 [3d] add support to export different formats (#3176)
Co-authored-by: github-actions <github-actions@github.com>
2025-03-21 11:04:39 -04:00
Terry Jia
afdb94f12f [3d] refactor legacy code by using new vue style (#3161) 2025-03-20 10:28:35 -04:00
Chenlei Hu
a049e9ae2d [TS] Enable strict mode (#3136) 2025-03-18 22:57:17 -04:00
Chenlei Hu
7e66e99c3a [TS] Enable noUnusedLocals (#3108) 2025-03-17 16:20:56 -04:00
Terry Jia
445be93d50 [3d] extract controls classes (#2948) 2025-03-09 17:32:49 -04:00
Terry Jia
3d6fe41ee9 [3d] add edge threshold support (#2939)
Co-authored-by: github-actions <github-actions@github.com>
2025-03-09 13:44:30 -04:00
Terry Jia
e51dcb9860 [3d] improve lineart (#2903) 2025-03-06 21:35:46 -05:00
Terry Jia
b1713b4c80 [3d] add lineart mode (#2800)
Co-authored-by: github-actions <github-actions@github.com>
2025-03-02 10:48:23 -05:00
Terry Jia
956b9609fd [3d] disable depth mode (#2720) 2025-02-25 10:05:10 -05:00
Terry Jia
7f98342492 [3d] some general improvement (#2714) 2025-02-24 14:57:36 -05:00
Terry Jia
822a8e02f8 [3d] add missing i18n (#2700)
Co-authored-by: github-actions <github-actions@github.com>
2025-02-23 23:50:13 -05:00
Terry Jia
d033640927 [3d] redesign UI (#2686)
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Chenlei Hu <huchenlei@proton.me>
2025-02-23 10:14:52 -05:00
Terry Jia
c3c6ec627b [3d] support using image as background (#2657)
Co-authored-by: github-actions <github-actions@github.com>
2025-02-20 20:05:54 -05:00
Terry Jia
b2375a150c [3d] fully convert load 3d nodes into vue (#2590) 2025-02-16 20:15:49 -05:00
Terry Jia
bfb1b80cd7 [3d] bug fix for unable click vue button (#2581) 2025-02-16 09:35:20 -05:00
Terry Jia
29cd693335 [3d] add tooltip (#2524)
Co-authored-by: github-actions <github-actions@github.com>
2025-02-11 22:28:24 -05:00
Chenlei Hu
ca2aee296a [Cleanup] Remove unnecessary pointer-event-auto (#2523) 2025-02-11 21:41:47 -05:00
Terry Jia
aaca5191ab Light fov UI change (#2492) 2025-02-10 11:23:33 -05:00
Terry Jia
83cc49a42b [3d] use vue to rewrite the UI for load3d (#2467) 2025-02-09 12:05:42 -05:00