Commit Graph

5434 Commits

Author SHA1 Message Date
snomiao
5a7ec8148b chore(none): update cicd names\n\nStandardize CI/CD workflow names and descriptions across all GitHub Actions workflows to reflect updated conventions. Includes updating the name and description fields across multiple YAML files. No breaking changes. 2025-10-14 02:25:26 +00:00
snomiao
b864e81e03 [docs] fix table formatting in workflows README
- Improve table alignment and formatting for category prefixes
- Fix missing newline at end of file

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-14 00:04:36 +00:00
snomiao
d372cd1d02 [feat] align CI workflow names with filename standard
Update all CI workflow names to follow "CI: <Description>" pattern
for 1:1 correspondence with filenames as suggested by @benceruleanlu:

- ci-json-validation.yaml → "CI: JSON Validation"
- ci-lint-format.yaml → "CI: Lint Format"
- ci-python-validation.yaml → "CI: Python Validation"
- ci-tests-e2e.yaml → "CI: Tests E2E"
- ci-tests-unit.yaml → "CI: Tests Unit"
- ci-tests-storybook.yaml → "CI: Tests Storybook"
- ci-tests-*-forks.yaml → "CI: Tests * Forks"

Also added explanation of JSON validation scope (all .json files
except tsconfig*.json) to address reviewer question.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-13 23:58:06 +00:00
snomiao
ea4686a52c [docs] add workflow comments and simplify README to prevent staleness
- Add descriptive comments to key workflow files explaining purpose and triggers
- Simplify workflows README.md to focus on naming convention only
- Remove detailed workflow descriptions that can get out of date
- Point users to individual workflow files for current documentation

Addresses review feedback: documentation can get out of date quickly,
put comments into workflows themselves with single example in README.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-13 23:50:51 +00:00
snomiao
2bdca7c2b5 Merge branch 'sno-tidy-workflows' of github.com:Comfy-Org/ComfyUI_frontend into sno-tidy-workflows 2025-10-13 22:38:26 +00:00
snomiao
b657129370 [docs] add link to GitHub workflow trigger documentation
Add reference to GitHub's official documentation for workflow triggers
in the Workflow Triggers section of the workflows README.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-12 21:29:47 +00:00
snomiao
3803b79fa9 rename workflow to 'CI - JSON Validation' to match filename convention 2025-10-12 21:29:47 +00:00
snomiao
f28320fdae Update .github/workflows/README.md
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-10-12 21:29:47 +00:00
snomiao
67af73605d refactor: reorganize GitHub workflows with consistent naming convention
- Implement systematic naming convention using category prefixes
- Group workflows logically: ci-, pr-, release-, types-, i18n-
- Rename all 22 workflows for better organization and discoverability
- Update workflow cross-references and display names
- Add comprehensive README.md with naming guidelines and best practices

Key changes:
- CI workflows: ci-tests-e2e, ci-tests-unit, ci-tests-storybook, etc.
- PR automation: pr-backport, pr-claude-review, pr-playwright-snapshots
- Release management: release-version-bump, release-npm-types, etc.
- Type generation: types-registry-api, types-manager-api, etc.
- Internationalization: i18n-update-core, i18n-update-nodes, etc.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-12 21:29:47 +00:00
Christian Byrne
31c85387ba [style] match widget border/outline styles with designs (#6021)
## Summary

Use semantic color variables from
https://github.com/Comfy-Org/ComfyUI_frontend/pull/6018 on widget
borders to match
[design](https://www.figma.com/design/vALUV83vIdBzEsTJAhQgXq/Comfy-Design-System?node-id=2-5739&m=dev)

The layouting of the widgets doesn't align yet, but it's somewhat
annoying to change the `WidgetSelect` height without using line height.
But, the gap should be 4 (16px) instead of 2, the height of the rows
should be 35px instead of 30px and the widgets should be 32px instead of
30px.

## Before

<img width="2061" height="1386" alt="Screenshot from 2025-10-11
12-23-24"
src="https://github.com/user-attachments/assets/5aa7ba1e-9309-4bd5-95b4-8d8e3d95b50b"
/>

<img width="2061" height="1386" alt="Screenshot from 2025-10-11
12-23-16"
src="https://github.com/user-attachments/assets/9dbabd1b-2174-4dfd-83c2-fef8178c7206"
/>

## After

<img width="2061" height="1386" alt="Screenshot from 2025-10-11
12-23-06"
src="https://github.com/user-attachments/assets/d0b0a611-e65b-462f-ad94-c42639502951"
/>

<img width="2061" height="1386" alt="Screenshot from 2025-10-11
12-22-57"
src="https://github.com/user-attachments/assets/64fb42c8-3d9a-4a2b-956f-482fcd63b64c"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6021-style-match-widget-border-outline-styles-with-designs-2896d73d365081d18dd9cca41cc2b95e)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-12 00:32:51 -07:00
AustinMroz
8108aaa2d4 Allow connection to subgraphIOs in vue mode (#6016)
Adds support for link connections from nodes to subgraphInputs and
subgraphOutputs when in vue mode.

![vue-subgraphio](https://github.com/user-attachments/assets/5b1ef66f-d45a-40c7-ace0-932aaf811e1d)

Resolves #5706

Known Issues
- Creating a connection from a widget does not trigger an update of the
widget to the disabled state

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6016-Allow-connection-to-subgraphIOs-in-vue-mode-2896d73d3650816cbd88f645dced87df)
by [Unito](https://www.unito.io)
2025-10-11 23:29:10 -07:00
Christian Byrne
9c245e9c23 Add distribution detection pattern (#6028)
## Summary

Establishes distribution-specific code pattern using compile-time
constants and dead code elimination. Demonstrates with Help Center by
hiding extension manager and update buttons in cloud distribution.

Below commentary makes assumption that minifcation and tree-shaking is
enabled (which isn't true yet, but will be eventually).

## Changes

- **What**: Added `src/platform/distribution/types.ts` with distribution
detection via `__DISTRIBUTION__` variable
- **Build**: Vite replaces `__DISTRIBUTION__` at build time using
environment variables
- **Tree-shaking**: All code not relevant to target distribution is
DCR'd and eliminated from bundle
- **Example**: Help Center hides "Manager Extension" menu item and
"Update" buttons in cloud builds

## Pattern

This PR defines a `__DISTRIBUTION__` variable which gets replaced at
build time by Vite using environment variables. All code not relevant to
the given distribution is then DCR'd and tree-shaken.

For simple cases (like this Help Center PR), import `isCloud` and use
compile-time conditionals:

```typescript
import { isCloud } from '@/platform/distribution/types'

if (!isCloud) {
  items.push({
    key: 'manager',
    action: async () => {
      await useManagerState().openManager({ ... })
    }
  })
}
```

The code is DCR'd at build time so there's zero runtime overhead - we
don't even incur the `if (isCloud)` cost because Terser eliminates it.

For complex services later, we'll add interfaces and use an index.ts
that exports different implementations under the same alias per
distribution. It will resemble a DI container but simpler since we don't
need runtime discovery like backend devs do. This guarantees types and
makes testing easier.

Example for services:
```typescript
// src/platform/storage/index.ts
import { isCloud } from '@/platform/distribution/types'

if (isCloud) {
  export { CloudStorage as StorageService } from './cloud'
} else {
  export { LocalStorage as StorageService } from './local'
}
```

Example for component variants:
```typescript
// src/components/downloads/index.ts
import { isCloud } from '@/platform/distribution/types'

if (isCloud) {
  export { default as DownloadButton } from './DownloadButton.cloud.vue'
} else {
  export { default as DownloadButton } from './DownloadButton.desktop.vue'
}
```

## Implementation Details

Distribution types (`src/platform/distribution/types.ts`):
```typescript
type Distribution = 'desktop' | 'localhost' | 'cloud'

declare global {
  const __DISTRIBUTION__: Distribution
}

const DISTRIBUTION: Distribution = __DISTRIBUTION__
export const isCloud = DISTRIBUTION === 'cloud'
```

Vite configuration adds the define:
```typescript
const DISTRIBUTION = (process.env.DISTRIBUTION || 'localhost') as
  | 'desktop'
  | 'localhost'
  | 'cloud'

export default defineConfig({
  define: {
    __DISTRIBUTION__: JSON.stringify(DISTRIBUTION)
  }
})
```

## Build Commands

```bash
pnpm build                      # localhost (default)
DISTRIBUTION=cloud pnpm build   # cloud
DISTRIBUTION=desktop pnpm build # desktop
```

## Future Applications

This pattern can be used with auth or telemetry services - which will
guarantee all the telemetry code, for example, is not even in the code
distributed in OSS Comfy whatsoever while still being able to develop
off `main`.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6028-Add-distribution-detection-pattern-28a6d73d365081b08767d395472cd1bc)
by [Unito](https://www.unito.io)
2025-10-11 23:10:15 -07:00
AustinMroz
cb40da612b Safer restoration of widgets_values on subgraph nodes (#6015)
Reordering linked widgets requires special attention on load to restore
widgets_values. The method which was merged was optimistic and
insufficient for some rarer edge cases.

Resolves #6014 

Fix was already included in #6009. Backport is not required.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6015-Safer-restoration-of-widgets_values-on-subgraph-nodes-2896d73d3650813a9162e8459e686981)
by [Unito](https://www.unito.io)
2025-10-11 23:09:29 -07:00
Christian Byrne
ddb3a0bfc6 fix Vue node opacity conditions (user node opacity, bypass state, muted state) (#6022)
## Summary

Fixed Vue node opacity calculation to properly combine global opacity
setting with muted/bypassed state opacity.

**Root Cause**: When global opacity setting was added as inline style
(481aa8252), it began overriding CSS `opacity-50` classes due to higher
specificity.

**Solution**: Modified `nodeOpacity` computed property to calculate
effective opacity as `globalOpacity * 0.5` for muted/bypassed states,
removing conflicting CSS classes.

## Changes

- **What**: Fixed [CSS specificity
conflict](https://developer.mozilla.org/en-US/docs/Web/CSS/Specificity)
where inline `opacity` style overrode `opacity-50` classes for
muted/bypassed nodes
- **Breaking**: None - restores intended opacity behavior

## Review Focus

Multiplicative opacity calculation ensuring muted/bypassed nodes apply
0.5 opacity on top of global opacity setting rather than being
overridden by it.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6022-fix-Vue-node-opacity-conditions-user-node-opacity-bypass-state-muted-state-2896d73d365081c290f1da37c195c2f5)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-11 21:36:50 -07:00
AustinMroz
5773df6ef7 Make nodeData.widgets reactive (#6019)
Makes the litegraph `node.widgets` array `shallowReactive` and makes the
`nodeData.widgets` a `reactiveComputed` derived from the litegraph
widget data.

![reactive-widgets](https://github.com/user-attachments/assets/8eb8d712-8586-4f34-b699-30fc3dc3340b)


Making changes to the structure of litegraph items is somewhat
dangerous, but code search verifies that there are no custom nodes using
`defineProperty` on `node.widgets`

This fixes display of promoted widgets on subgraph node and any custom
nodes that dynamically add or remove widgets.

TODO:
- Investigate occasional dropped widgets.
- Some of this was confusion with `canvasOnly` widgets and widgets not
implemented in vue. Will keep investigating, but I'm not terribly
concerned with actual test cases and it being an objective improvement.
  
Known Issue:
- Node does not grow/shrink to fit changed widgets

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6019-Make-nodeData-widgets-reactive-2896d73d3650815691b6ee370a86a22c)
by [Unito](https://www.unito.io)
2025-10-11 20:32:15 -07:00
Christian Byrne
bc281b2513 [style] make Vue widget/slot/label width and spacing align with designs (#6023)
Make the widths and spacing of the widgets/slots/labels match the
[design](https://www.figma.com/design/31uH3r4x3xbIctuRWYW6NM/V3---Vue-Nodes?node-id=6489-33817&m=dev)
which also better matches the interal layout of litegraph nodes.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6023-style-make-Vue-widget-slot-label-width-and-spacing-align-with-designs-2896d73d365081a1a831f396cb4eafc8)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-11 20:08:05 -07:00
Benjamin Lu
1d06b4d63b fix(execution): reset progress state after runs to unfreeze tab title/favicon (main) (#6026)
Cherry picked over from #6025, should've been made to target main to
begin with

## Summary
Fixes the browser tab progress and favicon remaining at ~14% after
workflow completion on `main` by resetting execution state when a run
ends (success, error, or interruption).

## Changes
- Add `execution_success` listener in the execution store
- Centralize terminal-state cleanup in `resetExecutionState()`
- Clear `nodeProgressStates`, queued prompt entry,
`_executingNodeProgress`, and set `activePromptId` to `null`
- Ensures `isIdle` becomes `true` post-run so tab title and favicon no
longer freeze mid-progress

resolves #6024

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6026-fix-execution-reset-progress-state-after-runs-to-unfreeze-tab-title-favicon-main-28a6d73d365081f188ebc2e69d936dd9)
by [Unito](https://www.unito.io)
2025-10-11 18:53:58 -07:00
Christian Byrne
14c07fd734 [refactor] reorganize devtools test nodes into modules (#6020)
## Summary

Refactored monolithic devtools node definitions into organized module
structure for better maintainability and separation of concerns.

## Changes

- **What**: Split 700+ line `dev_nodes.py` into modular structure under
`tools/devtools/nodes/` with categorized files: `errors.py`,
`inputs.py`, `models.py`, `remote.py`
- **Dependencies**: None

## Review Focus

Module import structure and ensure all node registrations are properly
preserved in the consolidated mappings.

**Before:**
```
tools/devtools/
├── __init__.py
└── dev_nodes.py (738 lines)
```

**After:**
```
tools/devtools/
├── __init__.py
├── dev_nodes.py (65 lines - imports only)
└── nodes/
    ├── __init__.py (consolidated mappings)
    ├── errors.py (error/debug nodes)
    ├── inputs.py (input/widget nodes)
    ├── models.py (model/patch nodes)
    └── remote.py (remote/combo nodes)
```

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6020-refactor-reorganize-devtools-test-nodes-into-modules-2896d73d365081e89efef7e88ca8fee3)
by [Unito](https://www.unito.io)
2025-10-11 15:29:29 -07:00
Christian Byrne
7cc08e8e35 [ci] fix update locales workflow (#6017)
Similar to https://github.com/Comfy-Org/ComfyUI_frontend/pull/6005,
fixing the update-locales workflow by setting up the frontend before
launching ComfyUI server.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6017-ci-fix-update-locales-workflow-2896d73d36508173aaf9e0eefe4f7660)
by [Unito](https://www.unito.io)
2025-10-11 15:21:34 -07:00
Jin Yi
9c0b3c4f7d Add MediaAssetCard presentation components (#5878)
## Summary

Implements a comprehensive media asset card component system for the
Asset Manager sidebar, enabling display and interaction with various
media types (images, videos, audio, and 3D models).

## Changes

### New Components
- **MediaAssetCard**: Main card component for displaying media assets
- **Media type-specific components**: Specialized display logic for each
media type
  - MediaImageTop/Bottom
  - MediaVideoTop/Bottom  
  - MediaAudioTop/Bottom
  - Media3DTop/Bottom
- **MediaAssetActions**: Top-left action buttons (delete, download, more
options)
- **MediaAssetMoreMenu**: Dropdown menu for additional actions
- **SquareChip**: Chip component for displaying duration and file format
with dark/light variants
- **MediaAssetButtonDivider**: Visual separator for button groups

### Features
- **Video playback**: Autoplay with native video controls
  - Dynamic duration chip positioning based on control visibility
  - Hides overlays when video is playing
- **Audio playback**: Audio icon with HTML5 audio element
  - Duration chip with consistent positioning
- **3D model support**: Icon display for 3D assets
- **Selection state**: Proper hover and selected state handling with CSS
priority fixes

### Architecture Improvements
- **Domain-Driven Design structure**: Organized under
`src/platform/mediaAsset/` following DDD principles
- **Provide/Inject pattern**: Eliminates props drilling with
MediaAssetKey InjectionKey
- **Composable pattern**: `useMediaAssetActions` manages all action
handlers
- **Type safety**: Comprehensive TypeScript types for media assets and
actions

### UI/UX Enhancements
- **CardTop component**: Added custom class props for slot positioning
- **SquareChip component**: Backdrop blur effects with variant system
- **Lazy loading**: Image optimization with LazyImage component
- **Responsive states**: Loading, selected, and hover states

### Utilities
- **formatDuration**: Converts milliseconds to human-readable format
(45s, 1m 23s, 1h 2m)

## Testing
- Comprehensive Storybook stories for all media types
- Grid layout examples
- Loading and selected state demonstrations

## File Structure
```
src/platform/assets/
├── components/
│   ├── MediaAssetCard.vue
│   ├── MediaAssetCard.stories.ts
│   ├── MediaAssetActions.vue
│   ├── MediaAssetMoreMenu.vue
│   ├── MediaAssetButtonDivider.vue
│   ├── MediaImageTop.vue
│   ├── MediaImageBottom.vue
│   ├── MediaVideoTop.vue
│   ├── MediaVideoBottom.vue
│   ├── MediaAudioTop.vue
│   ├── MediaAudioBottom.vue
│   ├── Media3DTop.vue
│   └── Media3DBottom.vue
├── composables/
│   └── useMediaAssetActions.ts
└── schemas/
    └── mediaAssetSchema.ts
```

## Screenshots

[media_asset_record.webm](https://github.com/user-attachments/assets/d13b5cc0-a262-4850-bb81-ca1daa0dd969)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-11 14:39:04 -07:00
Christian Byrne
bb83b0107c fix Vue node border styles in different states (executing, error, selected) (#6018)
- Use exact tokens from Figma
- Fix issue in which node is stuck in `executing` state after it errors

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6018-fix-Vue-node-border-styles-in-different-states-executing-error-selected-2896d73d365081f39000fc3e42811f0d)
by [Unito](https://www.unito.io)
2025-10-11 12:20:06 -07:00
Christian Byrne
a0c02dfca6 make Vue nodes' outputs/previews responsively sized and work with node resizing (#5970)
## Summary

Added dedicated component for sampling previews and change all image
outputs (outputs, videos, previews) to be responsive and respond to node
resizing.



https://github.com/user-attachments/assets/7e683d32-4914-460c-ba08-4573c40aef24

## Changes

- **What**: Implemented `LivePreview` component for mid-execution
sampling visualization with responsive layout system
- **Dependencies**: Added resize handle composable and transform state
integration

## Review Focus

Node resize interaction conflicts with canvas dragging, and image
dimension calculation performance during rapid sampling updates.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5970-make-Vue-nodes-outputs-previews-responsively-sized-and-work-with-node-resizing-2866d73d365081508d53e6e286a9a3fe)
by [Unito](https://www.unito.io)

---------

Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-10 21:52:24 -07:00
Christian Byrne
e6534f17e6 fix: emit layout change for batch node bounds (#5939)
## Summary

Fixes issue where node size changes are not serialized by routing
DOM-driven node bounds updates through a single CRDT operation so Vue
node geometry stays synchronized with LiteGraph.

## Changes

- **What**: Added `BatchUpdateBoundsOperation` to the layout store,
applied it via the existing Yjs pipeline, notified link sync to
recompute touched nodes, and covered the path with a regression test

## Review Focus

Correctness of the new batch operation when multiple nodes update
simultaneously, especially remote replay/undo scenarios and link
geometry recomputation.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5939-fix-emit-layout-change-for-batch-node-bounds-2846d73d365081db8f8cca5bf7b85308)
by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-10 20:47:12 -07:00
Comfy Org PR Bot
7e3c04399a 1.29.1 (#6012)
## What's Changed

### 🚀 Features
- Implement DOMWidget for vue (#6006)
- Implement drop-on-canvas + linkconnectoradapter consolidation (#5898)
- Vuenodes/audio widgets (#5627)
- Allow reordering of linked subgraph widgets (#5981)
- Contextmenu Monkeypatch Standardization (#5977)
- Fix/vue nodes snap to grid (#5973)
- Select Vue Nodes After Drag (#5863)
- fix Vue node widgets should be in disabled state if their slots are
connected with a link (#5834)

### 🐛 Bug Fixes
- [bugfix] Fix update-playwright-expectations workflow missing frontend
build (#6005)
- Fix: Reset size when collapsing (#6004)
- fix: misc LOD polish (#6001)
- Fix: Allow uncoloring Vue Nodes (#5991)
- [ci] Fix detached HEAD state in Playwright update workflow (#5985)
- Close zoom menu when toggling minimap visibility (#5974)

### 🔧 Maintenance
- Devex: Improve dev server (#6002)
- CI: Add concurrency checks to PR workflows (#6000)
- [feat] Auto-remove New Browser Test Expectations label after workflow
completes (#5998)
- CI: Simplify update playwright expectations (maybe) (#5994)
- Lint: Add tailwind linter (#5984)
- [feat] Auto-remove claude-review label after CI review completes
(#5983)
- Fix CI: Remove explicit repository parameter causing non-reproducible
test results (#5950)
- refactor: Reorganize GitHub Actions for better reusability (#5949)
- devex: Update CODEOWNERS (#5999)
- Docs: Update agent instructions about style classes (#5990)
- Style: Fix move cursors that should be grabs (#5989)
- Workflow templates review (#5975)

**Full Changelog**:
https://github.com/Comfy-Org/ComfyUI_frontend/compare/v1.29.0...v1.29.1

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6012-1-29-1-2896d73d365081b08418f46934651c41)
by [Unito](https://www.unito.io)

Co-authored-by: arjansingh <1598641+arjansingh@users.noreply.github.com>
v1.29.1
2025-10-10 20:29:49 -07:00
AustinMroz
2599136296 Implement DOMWidget for vue (#6006)
![vue-dom-widget](https://github.com/user-attachments/assets/d0c0e5f6-bacb-4fd9-957e-4f19e8071c3d)

Did testing on about a dozen custom nodes. Most just work.
- Some custom nodes have copy/pasted the `addDOMWidget` call with types
like `customtext` and get converted to textareas -> Not feasible to fix
here. Can open PRs into custom nodes if complaints arise.
- Only the KJNodes spline editor had mouse issues -> Can
investigate/open PR into KJNodes later.
- Many nodes don't resize gracefully. Probably best handled in a future
PR.
- Some expect to be handled like textareas. These currently have minsize
and don't scale.
- Others, like VHS previews, scale self properly, but don't update
height inside a drag operation -> node height can be set to less than
fit.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6006-Implement-DOMWidget-for-vue-2886d73d3650817ca497c15d87d70f4f)
by [Unito](https://www.unito.io)
2025-10-10 14:11:38 -07:00
Johnpaul Chiwetelu
d7796fcda4 Vuenodes/audio widgets (#5627)
This pull request introduces a new audio playback widget for node UIs
and integrates it into the node widget system. The main changes include
the implementation of the `WidgetAudioUI` component, its registration in
the widget registry, and updates to pass node data to the new widget.
Additionally, some logging was added for debugging purposes.

**Audio Widget Implementation and Integration:**

* Added a new `WidgetAudioUI.vue` component that provides audio playback
controls (play/pause, progress slider, volume, options) and loads audio
files from the server based on node data.
* Registered the new `WidgetAudioUI` component in the widget registry by
importing it and adding an entry for the `audioUI` type.
[[1]](diffhunk://#diff-c2a60954f7fdf638716fa1f83e437774d5250e9c99f3aa83c84a1c0e9cc5769bR21)
[[2]](diffhunk://#diff-c2a60954f7fdf638716fa1f83e437774d5250e9c99f3aa83c84a1c0e9cc5769bR112-R115)
* Updated `NodeWidgets.vue` to pass `nodeInfo` as the `node-data` prop
to widgets of type `audioUI`, enabling the widget to access
node-specific audio file information.

**Debugging and Logging:**

* Added logging of `nodeData` in `LGraphNode.vue` and
`WidgetAudioUI.vue` to help with debugging and understanding the data
structure.
[[1]](diffhunk://#diff-a7744614cf842e54416047326db79ad81f7c7ab7bfb66ae2b46f5c73ac7d47f2R188-R189)
[[2]](diffhunk://#diff-71cce190d74c6b5359288857ab9917caededb8cdf1a7e6377578b78aa32be2fcR1-R284)

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5627-Vuenodes-audio-widgets-2716d73d365081fbbc06c1e6cf4ebf4d)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: Arjan Singh <1598641+arjansingh@users.noreply.github.com>
Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: Jin Yi <jin12cc@gmail.com>
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
Co-authored-by: Robin Huang <robin.j.huang@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-10-09 21:29:06 -07:00
Benjamin Lu
4404c0461d Implement drop-on-canvas + linkconnectoradapter consolidation (#5898)
Implements droponcanvas functionality and a linkconnectoradapter
refactor.

- Drop on canvas (Shift and default) integrated via LinkConnector
‘dropped-on-canvas’ with proper CanvasPointerEvent.
- LinkConnector adapter: now wraps the live canvas linkConnector (no
duplicate state); added dropOnCanvas() helper.
- Tests: Playwright scenarios for Shift-drop context menu/searchbox,
pinned endpoint, type prefilter, and post-selection auto-connect
(browser_tests/tests/vueNodes/interactions/links/linkInteraction.spec.ts).

There are some followup PRs that will fix/refactor some more noncritical
things, like the terrible slotid, the number/string nodeid confusion,
etc.

https://github.com/Comfy-Org/ComfyUI_frontend/pull/5780 (snapping) <--
https://github.com/Comfy-Org/ComfyUI_frontend/pull/5898 (drop on canvas
+ linkconnectoradapter refactor) <--
https://github.com/Comfy-Org/ComfyUI_frontend/pull/5903 (fix reroute
snapping)

---------

Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
2025-10-09 20:55:30 -07:00
Johnpaul Chiwetelu
4cb03cf052 Select Vue Nodes After Drag (#5863)
This pull request refactors the node selection logic in the Vue nodes
event handler composable to simplify the function signature and improve
single vs. multi-selection behavior. The main change is the removal of
the `wasDragging` parameter from the `handleNodeSelect` function, with
selection logic now determined by the current selection state. Related
test code is updated to match the new function signature.

**Node selection logic improvements:**

* Refactored the `handleNodeSelect` function in
`useNodeEventHandlersIndividual` to remove the `wasDragging` parameter,
making the function signature simpler and relying on selection state to
handle single vs. multi-selection.
* Updated the selection logic to check if multiple nodes are already
selected using `isLGraphNode`, and only perform single selection if not.

**Code and test updates:**

* Updated all calls to `handleNodeSelect` in the composable to remove
the `wasDragging` argument, ensuring consistent usage throughout the
codebase.
[[1]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L125-R123)
[[2]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L146-R144)
[[3]](diffhunk://#diff-8d3820a1ca9c569bce00671fdd6290af81315ae11b8f3d6f29a5a9d30379d084L173-R171)
* Updated all related test cases to use the new `handleNodeSelect`
signature without the third parameter.
[[1]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL105-R105)
[[2]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL125-R125)
[[3]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL144-R144)
[[4]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL162-R162)
[[5]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL174-R174)
[[6]](diffhunk://#diff-89bfc2a05201c6ff7116578efa45f96097594eb346f18446c70aa7125ab1811aL187-R187)

**Utility import:**

* Added an import for `isLGraphNode` from `@/utils/litegraphUtil` to
support the updated selection logic.## Summary

<!-- One sentence describing what changed and why. -->


## Screenshots (if applicable)



https://github.com/user-attachments/assets/71e856d3-afc2-497d-826e-5b485066e7fe

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-10-09 20:48:03 -07:00
Johnpaul Chiwetelu
eeb0977738 Contextmenu Monkeypatch Standardization (#5977)
This pull request introduces a new extension API for context menu
customization, allowing extensions to contribute items to both canvas
and node right-click menus. It adds two collection methods to the
`ComfyApp` class to aggregate these menu items from all registered
extensions, and updates the extension interface accordingly.
Comprehensive unit tests are included to verify the correct aggregation
behavior and error handling.

**Extension API for Context Menus:**

* Added optional `getCanvasMenuItems` and `getNodeMenuItems` methods to
the `ComfyExtension` interface, enabling extensions to provide context
menu items for canvas and node right-click menus (`src/types/comfy.ts`).

* Updated type imports to support the new API, including
`IContextMenuValue`, `LGraphCanvas`, and `LGraphNode`
(`src/types/comfy.ts`, `src/scripts/app.ts`).
[[1]](diffhunk://#diff-c29886a1b0c982c6fff3545af0ca8ec269876c2cf3948f867d08c14032c04d66L1-R5)
[[2]](diffhunk://#diff-bde0dce9fe2403685d27b0e94a938c3d72824d02d01d1fd6167a0dddc6e585ddR10)

**Core Implementation:**

* Implemented `collectCanvasMenuItems` and `collectNodeMenuItems`
methods in the `ComfyApp` class to gather menu items from all
extensions, with robust error handling and logging for extension
failures (`src/scripts/app.ts`).

**Testing:**

* Added a comprehensive test suite for the new context menu extension
API, covering aggregation logic, error handling, and integration
scenarios (`tests-ui/tests/extensions/contextMenuExtension.test.ts`).

This is PR 1 of the 3 PRs in the Contextmenu standardizations.
-https://github.com/Comfy-Org/ComfyUI_frontend/pull/5992
-https://github.com/Comfy-Org/ComfyUI_frontend/pull/5993
2025-10-09 18:37:41 -07:00
Christian Byrne
9a505100ac [bugfix] Fix update-playwright-expectations workflow missing frontend build (#6005)
## Problem

The `update-playwright-expectations.yaml` workflow was failing with:
```
error: argument --front-end-root: The path '../dist' does not exist.
```

This was happening because the workflow was trying to launch the ComfyUI
server with `--front-end-root ../dist` before building the frontend.

## Root Cause

The workflow was missing the frontend build step entirely. It went
directly from checkout → setup server with `launch_server: true` → run
tests, skipping the crucial frontend build.

## Solution

1. Remove `launch_server: true` from `setup-comfyui-server` action call
2. Add `setup-frontend` action with `include_build_step: true` to build
the frontend
3. Add separate "Launch ComfyUI Server" step that runs AFTER frontend is
built

This ensures the `dist/` directory exists before the server tries to use
it.

## Testing

This fixes errors seen on PR #5863 and any PR using the
`/update-playwright` comment trigger.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6005-bugfix-Fix-update-playwright-expectations-workflow-missing-frontend-build-2876d73d36508182bb1af1123f3b2a87)
by [Unito](https://www.unito.io)
2025-10-09 15:43:54 -07:00
Alexander Brown
21873d40d5 Devex: Improve dev server (#6002)
## Summary

Keep Vite from watching extra files, should cut down on the amount of
times it tries to reload and hopefully fix a file contention issue with
git.
https://vite.dev/config/server-options.html#server-watch

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6002-Devex-Improve-dev-server-2876d73d365081a09417c2bf17da659f)
by [Unito](https://www.unito.io)
2025-10-09 15:07:02 -07:00
Simula_r
cbbbadf438 fix: misc LOD polish (#6001)
## Summary

Fix NodeHeader styes when LOD and prevent unwanted pointer-events at
LOD.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6001-fix-misc-LOD-polish-2876d73d365081efb5d6fcaf5815eee6)
by [Unito](https://www.unito.io)
2025-10-09 14:58:13 -07:00
Alexander Brown
d2972220bb Fix: Reset size when collapsing (#6004)
## Summary

Minimal initial fix to allow resized nodes to collapse.
Does not retain the size across collapse/expand.

## Screenshots (if applicable)


https://github.com/user-attachments/assets/bd6bf496-eb58-4f48-b5dc-b388f20ed0d9


┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6004-Fix-Reset-size-when-collapsing-2876d73d365081d7886cc4b708adddd6)
by [Unito](https://www.unito.io)
2025-10-09 14:51:14 -07:00
AustinMroz
4e08ed64f0 Allow reordering of linked subgraph widgets (#5981)
Widgets which are promoted by linking to a subgraphInput node are now
also displayed in the subgraph configuration window. They can now be
reordered by drag and drop along with proxyWidgets


![linked-reorder](https://github.com/user-attachments/assets/e1b8d590-211a-4d84-9f84-3a5fd5a7aa6c)

Known Issues:
- "Hide All" will incorrectly remove physically linked widgets

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5981-Allow-reordering-of-linked-subgraph-widgets-2866d73d365081d9b27cf4a9c3078007)
by [Unito](https://www.unito.io)
2025-10-09 13:50:15 -07:00
Alexander Brown
13db1e484b CI: Add concurrency checks to PR workflows (#6000)
## Summary


https://docs.github.com/en/actions/reference/workflows-and-actions/workflow-syntax#example-only-cancel-in-progress-jobs-or-runs-for-the-current-workflow

## Changes

- **What**: Will cancel ongoing checks when new commits are pushed to
the PR branch

## Review Focus

What other optimizations could we make?

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-6000-CI-Add-concurrency-checks-to-PR-workflows-2876d73d3650813cbb65eb8c397ac748)
by [Unito](https://www.unito.io)
2025-10-09 13:28:38 -07:00
Alexander Brown
8b7bc5eb89 devex: Update CODEOWNERS (#5999)
## Summary

Exempts the instructions files from CODEOWNERS

## Review Focus

Should we have specific owners for these files?

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5999-devex-Update-CODEOWNERS-2876d73d365081dc8ed1e7cdd350cd36)
by [Unito](https://www.unito.io)
2025-10-09 12:21:49 -07:00
snomiao
fd474fe2aa refactor: Reorganize GitHub Actions for better reusability (#5949)
## Summary

This PR refactors the GitHub Actions workflow structure to improve
reusability, maintainability, and CI performance.

## Changes

### New Actions
- **setup-comfyui-server**: New composite action that handles ComfyUI
server setup and launch
  - Checks out ComfyUI repository
  - Installs ComfyUI_devtools custom node
  - Sets up Python environment and dependencies
  - Optionally launches the server with configurable parameters

### Refactored Actions
- **setup-frontend**: Simplified to focus only on frontend-specific
tasks
  - Installs pnpm and Node.js
  - Installs dependencies
- Optionally builds the frontend (can be skipped when using cached
builds)
  - No longer handles server setup or checkout

### Workflow Improvements

#### tests-ci.yaml
- Introduced a setup job that builds once and caches the entire
workspace
- Test jobs now restore the cached workspace instead of rebuilding
- Eliminated redundant setup steps in each test shard
- Better separation between setup and test execution phases
- Significant performance improvement through workspace caching

#### Locale Update Workflows
- Updated `update-locales.yaml` to use the new action structure
- Updated `update-locales-for-given-custom-node-repository.yaml` with
proper custom node installation
- Updated `update-node-definitions-locales.yaml` to use new actions
- Removed `working-directory` references where appropriate

#### Other Workflows
- Updated `update-playwright-expectations.yaml` to use new action
structure
- Consistent action usage across all workflows

## Benefits

1. **Better Performance**: Workspace caching eliminates redundant builds
in CI, significantly reducing test execution time
2. **Improved Maintainability**: Clear separation of concerns makes
actions easier to understand and modify
3. **Enhanced Reusability**: Actions can be composed in different ways
for different workflows
4. **DRY Principle**: Eliminated code duplication across workflows
5. **Easier Debugging**: Smaller, focused actions make it easier to
identify and fix issues

## Testing

- [ ] Verify tests-ci workflow runs successfully
- [ ] Verify locale update workflows function correctly
- [ ] Verify playwright expectations update workflow works
- [ ] Confirm cache/restore mechanism works as expected

## Related Issues

This refactoring addresses workflow complexity and reduces CI runtime by
leveraging GitHub Actions caching more effectively.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5949-refactor-Reorganize-GitHub-Actions-for-better-reusability-2846d73d365081ae8e16f151423b5a88)
by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: DrJKL <DrJKL0424@gmail.com>
2025-10-09 19:21:10 +00:00
Alexander Brown
b6b6455189 CI: Simplify update playwright expectations (maybe) (#5994)
## Summary

Follow-up to https://github.com/Comfy-Org/ComfyUI_frontend/pull/5985
See if it's possible to reduce the branching, maybe add reactions and a
Done comment?

## Changes

- **What**: Snapshot Update Updates

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5994-CI-Simplify-update-playwright-expectations-maybe-2876d73d365081eab031d8301c1360b7)
by [Unito](https://www.unito.io)
2025-10-09 11:32:38 -07:00
Simula_r
1455845a30 Fix/vue nodes snap to grid (#5973)
## Summary

Enable node snap to grid in vue nodes mirroring the same behavior as
litegraph.

- Show node snap preview (semi transparent white box target behind node)
- Resize snap to grid
- Shift + drag / Auto snap 
- Multi select + group snap

## Changes

- **What**: useNodeSnap.ts useShifyKeySync.ts setups the core hooks into
both the vue node positioning/resizing system and the event forwarding
technique for communicating to litegraph.

## Review Focus

Both new composables and specifically the useNodeLayout modifications to
batch the mutations when snapping.
A key tradeoff/note is why we are using the useShifyKeySync.ts which
dispatches a new shift event to the canvas layer. This approach is the
cleaner / more declaritive method mimicking how other vue node ->
litegraph realtime events are passed.

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5973-Fix-vue-nodes-snap-to-grid-2866d73d365081c1a058d223c8c52576)
by [Unito](https://www.unito.io)
2025-10-09 11:27:18 -07:00
Christian Byrne
6b3a4d214b [feat] Auto-remove New Browser Test Expectations label after workflow completes (#5998)
## Summary
Automatically removes the `New Browser Test Expectations` label after
the Playwright expectations update workflow completes.

## Changes
- Added a cleanup step to
`.github/workflows/update-playwright-expectations.yaml` that removes the
label using `gh pr edit --remove-label`
- Uses `if: always() && github.event_name == 'pull_request'` to ensure:
  - The label is removed even if the workflow fails
- The label is only removed when triggered by the label event (not the
`/update-playwright` comment trigger)

## Benefits
- Cleaner PR label management
- Labels can be re-applied to trigger additional expectations updates
without manual cleanup
- Consistent with the claude-review workflow pattern
- Reduces noise in the PR interface

## Context
This is part of a broader effort to automatically clean up temporary
action-triggering labels across all workflows. The first PR in this
series (#5983) added the same functionality to the claude-review
workflow.

## Test Plan
- Apply the `New Browser Test Expectations` label to a PR to verify the
workflow removes it automatically after completion

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5998-feat-Auto-remove-New-Browser-Test-Expectations-label-after-workflow-completes-2876d73d365081e29fbbe6e3127ca973)
by [Unito](https://www.unito.io)
2025-10-09 11:08:48 -07:00
Christian Byrne
06b0eecfe4 fix Vue node widgets should be in disabled state if their slots are connected with a link (#5834)
## Summary

Fixes https://github.com/Comfy-Org/ComfyUI_frontend/issues/5692 by
making widget link connection status trigger on change so Vue widgets
with connected links could properly switch to the `disabled` state when
they are implicitly converted to inputs.

## Changes

- **What**: Added `node:slot-links:changed` event tracking and reactive
slot data synchronization for Vue widgets

```mermaid
graph TD
    A[Widget Link Change] --> B[NodeInputSlot.link setter]
    B --> C{Is Widget Input?}
    C -->|Yes| D[Trigger slot-links:changed]
    C -->|No| E[End]
    D --> F[Graph Event Handler]
    F --> G[syncNodeSlotData]
    G --> H[Update Vue Reactive Data]
    H --> I[Widget Re-render]
    
    style A fill:#f9f9f9,stroke:#333,color:#000
    style I fill:#f9f9f9,stroke:#333,color:#000
```

## Review Focus

Widget reactivity performance with frequent link changes and event
handler memory management in graph operations.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5834-fix-Vue-node-widgets-should-be-in-disabled-state-if-their-slots-are-connected-with-a-link-27c6d73d365081f6a6c3c1ddc3905c5e)
by [Unito](https://www.unito.io)
2025-10-09 10:30:12 -07:00
Christian Byrne
b222cae56e [ci] Fix detached HEAD state in Playwright update workflow (#5985)
## Summary

Fixes the Playwright update workflow broken by #5960. When triggered by
adding the "New Browser Test Expectations" label, the workflow was left
in a detached HEAD state, causing `git push` to fail.

## Changes

- **Restores branch checkout for label triggers**: Uses
`github.head_ref` to fetch and checkout the branch when triggered by
`pull_request` events
- **Preserves comment trigger functionality**: Keeps `gh pr checkout`
for `issue_comment` events using `github.event.issue.number`
- **Event-specific push logic**: Uses explicit `git push origin HEAD:${{
github.head_ref }}` for label triggers, plain `git push` for comment
triggers

## Root Cause

PR #5960 removed the original branch checkout logic:
```yaml
git fetch origin ${{ github.head_ref }}
git checkout -B ${{ github.head_ref }} origin/${{ github.head_ref }}
git push origin HEAD:${{ github.head_ref }}
```

This left the label-triggered workflow in detached HEAD after
`actions/checkout@v5`, breaking the push step.

## Testing

This fix properly uses `github.head_ref` only when it's available
(`pull_request` events) and `github.event.issue.number` only for
`issue_comment` events where `head_ref` isn't available.

Fixes #5960

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5985-ci-Fix-detached-HEAD-state-in-Playwright-update-workflow-2866d73d36508183b63bca03a40da4a8)
by [Unito](https://www.unito.io)
2025-10-08 23:58:23 -07:00
filtered
8188029c6c Close zoom menu when toggling minimap visibility (#5974)
## Summary

Closes the zoom menu popup when clicking show/hide minimap to prevent
the menu from remaining open after toggling.

## Changes

- **What**: Adds `close` event emission from `ZoomControlsModal` when
minimap toggle is clicked, wired to `hideModal` in parent
`GraphCanvasMenu`
- **Tests**: Adds unit tests verifying close behavior for minimap toggle
vs other commands

## Review Focus

This fixes the immediate UX issue where the zoom popup remained open
after toggling minimap visibility. However, the minimap toggle's
placement within the zoom menu is **not** ideal—it's not intuitive to
look for minimap controls within zoom controls. This PR addresses the
current UX friction without tackling the broader discoverability issue.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5974-Close-zoom-menu-when-toggling-minimap-visibility-2866d73d365081bdbb0bfeb0da4b8c2b)
by [Unito](https://www.unito.io)

---------

Co-authored-by: DrJKL <DrJKL0424@gmail.com>
2025-10-09 04:51:10 +00:00
Alexander Brown
b943c0fa75 Lint: Add tailwind linter (#5984)
## Summary

Adds the [tailwind lint
plugin](https://github.com/francoismassart/eslint-plugin-tailwindcss/?tab=readme-ov-file#eslint-plugin-tailwindcss)
and fixes the currently fixable rules ([v4 is still in
beta](https://github.com/francoismassart/eslint-plugin-tailwindcss/?tab=readme-ov-file#about-tailwind-css-4-support)).

## Changes

- **What**: Enforces things like consistent class order, and eventually
can prohibit extra classes that could be utilities instead
- **Dependencies**: The plugin and its types

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5984-Lint-Add-tailwind-linter-2866d73d365081d89db0d998232533bb)
by [Unito](https://www.unito.io)

---------

Co-authored-by: GitHub Action <action@github.com>
2025-10-08 19:39:14 -07:00
Alexander Brown
c9da8b200d Fix: Allow uncoloring Vue Nodes (#5991)
## Summary

Fixes an issue where trying to uncolor a node broke the vue color
syncing.

## Changes

- **What**: Changes litegraph property removal from `delete` to `=
undefined`

## Screenshots

### Before 


https://github.com/user-attachments/assets/81a1ad40-ba5d-4dec-8f90-5b61eb804a16

### After


https://github.com/user-attachments/assets/459d2d15-c728-49d2-abd9-6e255e5383e5

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5991-Fix-Allow-uncoloring-Vue-Nodes-2876d73d365081f4a74fc9fa423aae1c)
by [Unito](https://www.unito.io)
2025-10-08 19:32:32 -07:00
Alexander Brown
9f0fa7202d Docs: Update agent instructions about style classes (#5990)
## Summary

Very small change to help the LLMs follow the new patterns.

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5990-Docs-Update-agent-instructions-about-style-classes-2876d73d365081339dbddf22d22947e7)
by [Unito](https://www.unito.io)
2025-10-08 18:59:36 -07:00
snomiao
2fcb840723 [docs] add link to GitHub workflow trigger documentation
Add reference to GitHub's official documentation for workflow triggers
in the Workflow Triggers section of the workflows README.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-09 00:53:44 +00:00
Alexander Brown
eda781ad37 Style: Fix move cursors that should be grabs (#5989)
## Summary

Align with designs that use `grab`/`grabbing` instead of `move`.

## Review Focus

Additionally
- Fixes the use of `@apply` in the places I touched
- Removed some `style.css` rules that were always overridden by the
component

## Screenshots

### Before 


https://github.com/user-attachments/assets/9ca65b92-33e5-4feb-853c-9c5ece574ab5


### After


https://github.com/user-attachments/assets/51569025-0156-473e-be93-5662c345901b



┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-5989-Style-Fix-move-cursors-that-should-be-grabs-2876d73d3650813bbe95c761c5d46e03)
by [Unito](https://www.unito.io)
2025-10-08 17:48:26 -07:00
snomiao
70068003d2 rename workflow to 'CI - JSON Validation' to match filename convention 2025-10-09 00:43:20 +00:00
snomiao
676792c661 Update .github/workflows/README.md
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2025-10-09 07:42:04 +09:00