AustinMroz fc8d5621ac Implement subgraph publishing (#5139)
* Implement subgraph publishing

* Add missing null check

* Fix subgraph blueprint display in workflows tab

* Fix demotion of subgraph blueprints on reload

* Update locales [skip ci]

* Update blueprint def on save, cleanup

* Fix skipped tracking on subgraph publish

When a subgraph is first published, it previously was not added to the
subgraphCache. This would cause deletion to fail until a reload occurred.

* Fix failing vite tests

A couple of tests that were mocking classes broke SubgraphBlueprint
inheritance. Since they aren't testing anythign related to subgraph
blueprints, the subgraph store is mocked as well.

* Make blueprint breadcrumb badge clickable

* Add confirmation for overwrite on publish

* Simplify blueprint badge naming

* Swap to promise.allSettled when fetching subgraphs

* Navigate into subgraph on blueprint edit

* Revert mission of value in blueprint breadcrumb

This was causing the blueprint badge to always display

* Misc code quality fixes

* Set subgraphNode title on blueprint add.

When a subgraph blueprint is added to the graph, the title of the
subgraphNode is now set to be the title of the blueprint.

NOTE: The name of the subgraph node when a blueprint is edited is left
unchanged. This may cause minor user confusion.

* Add "Delete Blueprint" option to breadcrumb

When editing a blueprint, the options provided for the root graph of the
breadcrumb included a Delete Workflow option. This still functioned for
deleting the current blueprint when selected, but didn't make sense. It
has been updated to instead describe that it deletes the current
blueprint

* Extract subgraph load code as function

* Fix subgraphs appearing in library after refresh

Subgraph nodes were hidden from the node library and context menu by
setting skip_list to true. Unfortunately, this causes them to be
mistakenly be caught and registered as vue nodes when a refresh is
performed. This is fixed by adding a check for skip_list.

* Add delete button and confirmation for deletion

* Use more specific warning for blueprint deletion

* At success toast on subgraph publish

Will return later to potentially add a node library link to the toast

* Don't apply subgraph context menu to normal nodes

Subgraph blueprints have a right click -> delete option in the node
library.  This was incorrectly being dislplayed on non blueprint nodes.

* Remove hardcoded subgraphs path

Rather happy with this change. Rather than trying to introduce a
recursive import to pass a magic string, this solution is both
sufficient AND allows potential future extensions with less breakage.

* Fix nodeDef update on save

Wait to update the node def cache until after a blueprint has been
saved. Before, changes to links weren't actually being made visisble.

* Fix SaveAs with subgraph blueprints

* Remove ugly serialize/deserialize

Thought I had already tested this, and found that the mere existence of
proxies was causing issues, but simply adding a correct annotation is
sufficient now.

* Improve error specificity

* Framework for user defined blueprint descriptions

BlueprintDescription can be added to a workflows extra field to provide
more useful information about a blueprint's purpose

Actually hooking this up in a way that is user accessible is out of
scope for right now, but this will simplify future implementation.

* Cleanup breadcrumb dropdown options

Removes Dupliate for blueprints, adds a publish subgraph option.

The publish subgraph button currently routes through the save as logic.
Unforunately, this results in the prompt for name referencing workflows.
The cleanest way to resolve this is still being considered

* Move blueprint renaming into blueprint load

Blueprints should automatically set the name of the added node to the
filename when added. This mostly worked, but created uglier edgecases:
The subgraph itself wasn't renamed, and it would need to be
reimplemented to apply when editing a blueprint.

Instead, this is now applied when a subgraphBlueprint is first loaded.
This keeps all the logic routed through a single point

* Move saveAs prompt into workflow class

Ensures that the correct publish text is displayed when editing
blueprints without making an awful mess of imports

* Fix tests by making subgraphBlueprint internal

This has the added benefit of forcing better organization.

Reverts the useWorkflowThumbnail patch as it is no longer required.

* Add tests for subgraph blueprints

* Rewrite confirmation dialog

* Fix overwrite on publish new subgraph

1 is used as a placeholder size as -1 indicates the baking userFile is
temporary, not persisted, and therefore, not able to overwrite when
saved.

* When editing blueprint, tint background blue

* Fix blueprint tint at low LOD

* Set node source for blueprints to Blueprint

* Fix publish test

Making subgraph blueprints non temporary on publish made it so the
following load actually occurs. A mock has been added for this load.

* Fix multiple nits

* Further cleanup: error handling, and comments

* Fixing failing test cases

This also moves the bg tinting to a property of the workflow,
which makes things more extensible in the future.

* Fix temporary marking on publish.

The prior fix to allow overwrite of an existing blueprint on publish was
misguided. By marking a not-yet-loaded file as non-temporary, the load
performed prior to saving was actually fetching the file off disk and
discarding the existing changes. This additionally entirely prevented
publishing when a blueprint did not already exist with the current name.

To fix this, the blueprint is not marked as non-temporary until after
the load occurs. Note that this load is still required as it initializes
the change tracker state required for saving.

* Block unloading subgraph blueprints

Will need to be revisited if lazy loading is implemented, but this
requires solving some ugly sync/async issues.

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-09-06 21:27:04 -07:00
2025-09-06 03:09:58 -07:00
2025-09-03 12:37:43 -07:00
2025-09-06 21:27:04 -07:00
2025-06-05 10:39:48 +10:00
2025-09-03 22:57:53 -07:00
2025-08-27 06:10:15 -07:00
2025-05-21 21:33:11 -04:00
2025-05-20 02:31:59 -07:00
2025-08-27 23:11:03 -07:00
2025-08-27 23:11:03 -07:00
2025-09-03 12:37:43 -07:00

ComfyUI_frontend

Official front-end implementation of ComfyUI.

Website Discord Matrix

Release Schedule

The project follows a structured release process for each minor version, consisting of three distinct phases:

  1. Development Phase - 1 week

    • Active development of new features
    • Code changes merged to the development branch
  2. Feature Freeze - 1 week

    • No new features accepted
    • Only bug fixes are cherry-picked to the release branch
    • Testing and stabilization of the codebase
  3. Publication

    • Release is published at the end of the freeze period
    • Version is finalized and made available to all users

Nightly Releases

Nightly releases are published daily at https://github.com/Comfy-Org/ComfyUI_frontend/releases.

To use the latest nightly release, add the following command line argument to your ComfyUI launch script:

--front-end-version Comfy-Org/ComfyUI_frontend@latest

Overlapping Release Cycles

The development of successive minor versions overlaps. For example, while version 1.1 is in feature freeze, development for version 1.2 begins simultaneously.

Example Release Cycle

Week Date Range Version 1.1 Version 1.2 Version 1.3 Patch Releases
1 Mar 1-7 Development - - -
2 Mar 8-14 Feature Freeze Development - 1.1.0 through 1.1.6 (daily)
3 Mar 15-21 Released Feature Freeze Development 1.1.7 through 1.1.13 (daily)
1.2.0 through 1.2.6 (daily)
4 Mar 22-28 - Released Feature Freeze 1.2.7 through 1.2.13 (daily)
1.3.0 through 1.3.6 (daily)

Release Summary

Major features

v1.5: Native translation (i18n)

ComfyUI now includes built-in translation support, replacing the need for third-party translation extensions. Select your language in Comfy > Locale > Language to translate the interface into English, Chinese (Simplified), Russian, Japanese, Korean, or Arabic. This native implementation offers better performance, reliability, and maintainability compared to previous solutions.

More details available here: https://blog.comfy.org/p/native-localization-support-i18n

v1.4: New mask editor

https://github.com/Comfy-Org/ComfyUI_frontend/pull/1284 implements a new mask editor.

image

v1.3.22: Integrated server terminal

Press Ctrl + ` to toggle integrated terminal.

https://github.com/user-attachments/assets/eddedc6a-07a3-4a83-9475-63b3977f6d94

v1.3.7: Keybinding customization

Basic UI

image

Reset button

image

Edit Keybinding

image image

rec.webm

v1.2.4: Node library sidebar tab

Drag & Drop

https://github.com/user-attachments/assets/853e20b7-bc0e-49c9-bbce-a2ba7566f92f

Filter

https://github.com/user-attachments/assets/4bbca3ee-318f-4cf0-be32-a5a5541066cf

v1.2.0: Queue/History sidebar tab

https://github.com/user-attachments/assets/86e264fe-4d26-4f07-aa9a-83bdd2d02b8f

QoL changes

v1.3.32: **Litegraph** Nested group

https://github.com/user-attachments/assets/f51adeb1-028e-40af-81e4-0ac13075198a

v1.3.24: **Litegraph** Group selection

https://github.com/user-attachments/assets/e6230a94-411e-4fba-90cb-6c694200adaa

v1.3.4: **Litegraph** Auto widget to input conversion

Dropping a link of correct type on node widget will automatically convert the widget to input.

rec.webm

v1.3.4: **Litegraph** Canvas pan mode

The canvas becomes readonly in pan mode. Pan mode is activated by clicking the pan mode button on the canvas menu or by holding the space key.

rec.webm

v1.2.62: **Litegraph** Show optional input slots as donuts

GYEIRidb0AYGO-v

v1.2.44: **Litegraph** Double click group title to edit

https://github.com/user-attachments/assets/5bf0e2b6-8b3a-40a7-b44f-f0879e9ad26f

v1.2.39: **Litegraph** Group selected nodes with Ctrl + G

https://github.com/user-attachments/assets/7805dc54-0854-4a28-8bcd-4b007fa01151

v1.2.38: **Litegraph** Double click node title to edit

https://github.com/user-attachments/assets/d61d5d0e-f200-4153-b293-3e3f6a212b30

v1.1.8: **Litegraph** hides text overflow on widget value

https://github.com/user-attachments/assets/5696a89d-4a47-4fcc-9e8c-71e1264943f2

Developer APIs

v1.6.13: prompt/confirm/alert replacements for ComfyUI desktop

Several browser-only APIs are not available in ComfyUI desktop's electron environment.

  • window.prompt
  • window.confirm
  • window.alert

Please use the following APIs as replacements.

// window.prompt
window['app'].extensionManager.dialog
  .prompt({
    title: 'Test Prompt',
    message: 'Test Prompt Message'
  })
  .then((value: string) => {
    // Do something with the value user entered
  })

image

// window.confirm
window['app'].extensionManager.dialog
  .confirm({
    title: 'Test Confirm',
    message: 'Test Confirm Message'
  })
  .then((value: boolean) => {
    // Do something with the value user entered
  })

image

// window.alert
window['app'].extensionManager.toast
  .addAlert("Test Alert")

image

v1.3.34: Register about panel badges
app.registerExtension({
  name: 'TestExtension1',
  aboutPageBadges: [
    {
      label: 'Test Badge',
      url: 'https://example.com',
      icon: 'pi pi-box'
    }
  ]
})

image

v1.3.22: Register bottom panel tabs
app.registerExtension({
  name: 'TestExtension',
  bottomPanelTabs: [
    {
      id: 'TestTab',
      title: 'Test Tab',
      type: 'custom',
      render: (el) => {
        el.innerHTML = '<div>Custom tab</div>'
      }
    }
  ]
})

image

v1.3.22: New settings API

Legacy settings API.

// Register a new setting
app.ui.settings.addSetting({
  id: 'TestSetting',
  name: 'Test Setting',
  type: 'text',
  defaultValue: 'Hello, world!'
})

// Get the value of a setting
const value = app.ui.settings.getSettingValue('TestSetting')

// Set the value of a setting
app.ui.settings.setSettingValue('TestSetting', 'Hello, universe!')

New settings API.

// Register a new setting
app.registerExtension({
  name: 'TestExtension1',
  settings: [
    {
      id: 'TestSetting',
      name: 'Test Setting',
      type: 'text',
      defaultValue: 'Hello, world!'
    }
  ]
})

// Get the value of a setting
const value = app.extensionManager.setting.get('TestSetting')

// Set the value of a setting
app.extensionManager.setting.set('TestSetting', 'Hello, universe!')
v1.3.7: Register commands and keybindings

Extensions can call the following API to register commands and keybindings. Do note that keybindings defined in core cannot be overwritten, and some keybindings are reserved by the browser.

  app.registerExtension({
    name: 'TestExtension1',
    commands: [
      {
        id: 'TestCommand',
        function: () => {
          alert('TestCommand')
        }
      }
    ],
    keybindings: [
      {
        combo: { key: 'k' },
        commandId: 'TestCommand'
      }
    ]
  })
v1.3.1: Extension API to register custom topbar menu items

Extensions can call the following API to register custom topbar menu items.

  app.registerExtension({
    name: 'TestExtension1',
    commands: [
      {
        id: 'foo-id',
        label: 'foo',
        function: () => {
          alert(1)
        }
      }
    ],
    menuCommands: [
      {
        path: ['ext', 'ext2'],
        commands: ['foo-id']
      }
    ]
  })

image

v1.2.27: Extension API to add toast messagei

Extensions can call the following API to add toast messages.

  app.extensionManager.toast.add({
    severity: 'info',
    summary: 'Loaded!',
    detail: 'Extension loaded!',
    life: 3000
  })

Documentation of all supported options can be found here: https://primevue.org/toast/#api.toast.interfaces.ToastMessageOptions

image

v1.2.4: Extension API to register custom sidebar tab

Extensions now can call the following API to register a sidebar tab.

  app.extensionManager.registerSidebarTab({
    id: "search",
    icon: "pi pi-search",
    title: "search",
    tooltip: "search",
    type: "custom",
    render: (el) => {
      el.innerHTML = "<div>Custom search tab</div>";
    },
  });

The list of supported icons can be found here: https://primevue.org/icons/#list

We will support custom icons later.

image

v1.10.9: Selection Toolbox API

Extensions can register commands that appear in the selection toolbox when specific items are selected on the canvas.

app.registerExtension({
  name: 'TestExtension1',
  commands: [
    {
      id: 'test.selection.command',
      label: 'Test Command',
      icon: 'pi pi-star',
      function: () => {
        // Command logic here
      }
    }
  ],
  // Return an array of command IDs to show in the selection toolbox
  // when an item is selected
  getSelectionToolboxCommands: (selectedItem) => ['test.selection.command']
})

The selection toolbox will display the command button when items are selected: Image

Contributing

We welcome contributions to ComfyUI Frontend! Please see our Contributing Guide for:

  • Ways to contribute (code, documentation, testing, community support)
  • Development setup and workflow
  • Code style guidelines
  • Testing requirements
  • How to submit pull requests
  • Backporting fixes to release branches

Development

For detailed development setup, testing procedures, and technical information, please refer to CONTRIBUTING.md.

i18n

See locales/README.md for details.

Storybook

See .storybook/README.md for component development and visual testing documentation.

Troubleshooting

For comprehensive troubleshooting and technical support, please refer to our official documentation:

Description
Official front-end implementation of ComfyUI
Readme GPL-3.0 655 MiB
Languages
TypeScript 80%
Vue 18.4%
CSS 0.8%
Python 0.3%
Shell 0.3%
Other 0.2%