Adds bf16 (bhalf8_t / bhalf2_t) overloads to DequantPack8 and DequantPack8WithZp
so consumers of the wmma_cshuffle_v3_b_scale device-op can dispatch bf16
output without link errors.
The bf16 overloads use new helpers `i4_to_bhalf4_scale` and
`i4_to_bhalf4_zp_scale`. Implementation notes:
* The fp16 helpers (`i4_to_half4_scale` / `i4_to_half4_zp_scale`) use a
bit-pattern trick: load nibble bits into the fp16 mantissa via
AND/OR/EX, subtract a magic constant, and apply scale via native half2
arithmetic. RDNA3 has no equivalent native bhalf2 multiply / fma path,
so the bf16 helpers fall back to scalar fp32 conversion (one
`type_convert<float>` per lane, multiply, `type_convert<bhalf_t>` back).
* Lane order matters: the bf16 helpers MUST extract q's nibbles at the
same positions {0, 4, 1, 5} as the fp16 helpers, NOT the {0, 1, 2, 3}
order produced by the existing unscaled `i4_to_bhalf4` helper (which
uses a different __byte_perm pattern). Mismatched orderings appear to
work for constant-data correctness tests (every nibble has the same
value so position doesn't matter) but produce wildly incorrect output
when nibbles vary across a pack — downstream WMMA accumulates each
dequant lane against a specific activation lane, so reordering breaks
the GEMM. The bf16 helpers below explicitly reproduce the fp16
position pattern.
* Cost: bf16 dispatch is measured ~30% slower than fp16 dispatch on
gfx1151 (Strix Halo / RDNA 3.5) for the same kernel config. Acceptable
trade-off for correctness; can be optimized later by adapting the fp16
bit-trick to bf16's wider exponent.
The reference (slow) `\!CK_USE_PK4_LAYOUT_SHUFFLE` paths in
DequantPack8::operator()(bhalf8_t&, ...) and DequantPack8WithZp::
operator()(bhalf8_t&, ...) similarly use scalar fp32 fallback — bf16
arithmetic isn't broadly available outside the pk4 fast path.
Verified against torch reference on gfx1151 via the standalone aiter
op_tests/test_gemm_w4a16.py harness — sym + asym × fp16 + bf16 all
pass within their respective fp tolerances (fp16 max_abs/max_ref =
5.4e-4, bf16 max_abs/max_ref = 4.5e-3 at M=2048 N=19456 K=2560 G=128).
JIRA: AIESW-32176.
Composable Kernel
Note
The published documentation is available at Composable Kernel in an organized, easy-to-read format, with search and a table of contents. The documentation source files reside in the
docsfolder of this repository. As with all ROCm projects, the documentation is open source. For more information on contributing to the documentation, see Contribute to ROCm documentation.
The Composable Kernel (CK) library provides a programming model for writing performance-critical kernels for machine learning workloads across multiple architectures (GPUs, CPUs, etc.). The CK library uses general purpose kernel languages, such as HIP C++.
CK uses two concepts to achieve performance portability and code maintainability:
- A tile-based programming model
- Algorithm complexity reduction for complex machine learning (ML) operators. This uses an innovative technique called Tensor Coordinate Transformation.
The current CK library is structured into four layers:
- Templated Tile Operators
- Templated Kernel and Invoker
- Instantiated Kernel and Invoker
- Client API
General information
- CK supported operations
- CK Tile supported operations
- CK wrapper
- CK codegen
- CK profiler
- Examples (Custom use of CK supported operations)
- Client examples (Use of CK supported operations with instance factory)
- Terminology
- Contributors
CK is released under the MIT license.
Building CK
We recommend building CK inside Docker containers, which include all necessary packages. Pre-built Docker images are available on DockerHub.
-
To build a new Docker image, use the Dockerfile provided with the source code:
DOCKER_BUILDKIT=1 docker build -t ck:latest -f Dockerfile . -
Launch the Docker container:
docker run \ -it \ --privileged \ --group-add sudo \ -w /root/workspace \ -v ${PATH_TO_LOCAL_WORKSPACE}:/root/workspace \ ck:latest \ /bin/bash -
Clone CK source code from the GitHub repository and start the build:
git clone https://github.com/ROCm/composable_kernel.git && \ cd composable_kernel && \ mkdir build && \ cd buildYou must set the
GPU_TARGETSmacro to specify the GPU target architecture(s) you want to run CK on. You can specify single or multiple architectures. If you specify multiple architectures, use a semicolon between each; for example,gfx908;gfx90a;gfx942.cmake \ -D CMAKE_PREFIX_PATH=/opt/rocm \ -D CMAKE_CXX_COMPILER=/opt/rocm/bin/hipcc \ -D CMAKE_BUILD_TYPE=Release \ -D GPU_TARGETS="gfx908;gfx90a" \ ..If you don't set
GPU_TARGETSon the cmake command line, CK is built for all GPU targets supported by the current compiler (this may take a long time). Tests and examples will only get built if the GPU_TARGETS is set by the user on the cmake command line.NOTE: If you try setting
GPU_TARGETSto a list of architectures, the build will only work if the architectures are similar, e.g.,gfx908;gfx90a, orgfx1100;gfx1101;gfx11012. Otherwise, if you want to build the library for a list of different architectures, you should use theGPU_ARCHSbuild argument, for exampleGPU_ARCHS=gfx908;gfx1030;gfx1100;gfx942.Convenience script for development builds:
Alternatively, you can use the provided convenience script
script/cmake-ck-dev.shwhich automatically configures CK for development with sensible defaults. In the build directory:../script/cmake-ck-dev.shThis script:
- Cleans CMake cache files before configuring
- Sets
BUILD_DEV=ONfor development mode - Defaults to GPU targets:
gfx908;gfx90a;gfx942 - Enables verbose makefile output
- Sets additional compiler flags for better error messages
By default, it considers the parent directory to be the project source directory.
You can specify the source directory as the first argument. You can specify custom GPU targets (semicolon-separated) as the second argument:
../script/cmake-ck-dev.sh .. gfx1100Or pass additional cmake arguments:
../script/cmake-ck-dev.sh .. gfx90a -DCMAKE_BUILD_TYPE=ReleaseFast iteration builds:
For faster CMake configuration during development (~5s vs ~150s), use the
--minimalflag to disable building device instances, profiler, examples, tutorials, and tests:../script/cmake-ck-dev.sh --minimal .. gfx90aYou can also specify a custom preset:
../script/cmake-ck-dev.sh --preset=dev-minimal .. gfx90a -
Build the entire CK library:
make -j"$(nproc)" -
Install CK:
make -j install
Building for Windows
Install TheRock and run CMake configure as
cmake \
-D CMAKE_PREFIX_PATH="C:/dist/TheRock" \
-D CMAKE_CXX_COMPILER="C:/dist/TheRock/bin/hipcc.exe" \
-D CMAKE_BUILD_TYPE=Release \
-D GPU_TARGETS="gfx1151" \
-G Ninja \
..
Use Ninja to build either the whole library or individual targets.
Optional post-install steps
-
Build examples and tests:
make -j examples tests -
Build and run all examples and tests:
make -j checkYou can find instructions for running each individual example in example.
-
Build and run smoke/regression examples and tests:
make -j smoke # tests and examples that run for < 30 seconds eachmake -j regression # tests and examples that run for >= 30 seconds each -
Build ckProfiler:
make -j ckProfilerYou can find instructions for running ckProfiler in profiler.
-
Build our documentation locally:
cd docs pip3 install -r sphinx/requirements.txt python3 -m sphinx -T -E -b html -d _build/doctrees -D language=en . _build/html
Notes
The -j option for building with multiple threads in parallel, which speeds up the build significantly.
However, -j launches unlimited number of threads, which can cause the build to run out of memory and
crash. On average, you should expect each thread to use ~2Gb of RAM.
Depending on the number of CPU cores and the amount of RAM on your system, you may want to
limit the number of threads. For example, if you have a 128-core CPU and 128 Gb of RAM it's advisable to use -j32.
Additional cmake flags can be used to significantly speed-up the build:
-
DTYPES(default is not set) can be set to any subset of "fp64;fp32;tf32;fp16;fp8;bf16;int8" to build instances of select data types only. The main default data types are fp32 and fp16; you can safely skip other data types. -
DISABLE_DL_KERNELS(default is OFF) must be set to ON in order not to build instances, such asgemm_dlorbatched_gemm_multi_d_dl. These instances are useful on architectures like the NAVI2x, as most other platforms have faster instances, such asxdlorwmma, available. -
DISABLE_DPP_KERNELS(default is OFF) must be set to ON in order not to build instances, such asgemm_dpp. These instances offer a slightly better performance of fp16 gemms on NAVI2x. But on other architectures faster alternatives are available. -
CK_USE_FP8_ON_UNSUPPORTED_ARCH(default is OFF) must be set to ON in order to build instances, such asgemm_universal,gemm_universal_streamkandgemm_multiply_multiplyfor fp8 data type for GPU targets which do not have native support for fp8 data type, such as gfx908 or gfx90a. These instances are useful on architectures like the MI100/MI200 for the functional support only.
Using sccache for building
The default CK Docker images come with a pre-installed version of sccache, which supports clang being used as hip-compiler (" -x hip"). Using sccache can help reduce the time to re-build code from hours to 1-2 minutes. In order to invoke sccache, you need to run:
sccache --start-server
then add the following flags to the cmake command line:
-DCMAKE_HIP_COMPILER_LAUNCHER=sccache -DCMAKE_CXX_COMPILER_LAUNCHER=sccache -DCMAKE_C_COMPILER_LAUNCHER=sccache
You may need to clean up the build folder and repeat the cmake and make steps in order to take advantage of the sccache during subsequent builds.
Using CK as pre-built kernel library
You can find instructions for using CK as a pre-built kernel library in client_example.
Contributing to CK
When you contribute to CK, make sure you run clang-format on all changed files. We highly
recommend using git hooks that are managed by the pre-commit framework. To install hooks, run:
sudo script/install_precommit.sh
With this approach, pre-commit adds the appropriate hooks to your local repository and
automatically runs clang-format (and possibly additional checks) before any commit is created.
If you need to uninstall hooks from the repository, you can do so by running the following command:
script/uninstall_precommit.sh
If you need to temporarily disable pre-commit hooks, you can add the --no-verify option to the
git commit command.

