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* lora_extract: Add a trange If you bite off more than your GPU can chew, this kinda just hangs. Give a rough indication of progress counting the weights in a trange. * lora_extract: Support on-the-fly patching Use the on-the-fly approach from the regular model saving logic for lora extraction too. Switch off force_cast_weights accordingly. This gets extraction working in dynamic vram while also supporting extraction on GPU offloaded.
5.6 KiB
5.6 KiB