[GH-ISSUE #28] minecraft to elden ring #12

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opened 2026-10-15 20:52:27 +00:00 by bsakaguchi · 5 comments
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Originally created by @odeh56 on GitHub (Oct 3, 2026).
Original GitHub issue: https://github.com/rehan-remade/universal-modder/issues/28

Hello!
First of all, thank you for this amazing project (universal-modder).
I followed the setup steps and passed all the tests successfully, but I want to make the mod fully playable and identical to the video showcase in
Tobyn Jacobs channel.
Could you please guide me or share the exact commands/steps needed to integrate the full assets and run this crossover mod in-game?
Thanks a lot for your help!

Originally created by @odeh56 on GitHub (Oct 3, 2026). Original GitHub issue: https://github.com/rehan-remade/universal-modder/issues/28 Hello! First of all, thank you for this amazing project (universal-modder). I followed the setup steps and passed all the tests successfully, but I want to make the mod fully playable and identical to the video showcase in Tobyn Jacobs channel. Could you please guide me or share the exact commands/steps needed to integrate the full assets and run this crossover mod in-game? Thanks a lot for your help!
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@rehan-remade commented on GitHub (Oct 5, 2026):

Thanks! That mod is Tobyn Jacobs' own project and isn't in this repo, so there's nothing to download here. Our worked mashup is Minecraft inside GTA V, in examples/minecraft-gta5-passthrough.

To build Minecraft in Elden Ring yourself, open your agent in a clone and ask for it:

<!-- gh-comment-id:5986299851 --> @rehan-remade commented on GitHub (Oct 5, 2026): Thanks! That mod is Tobyn Jacobs' own project and isn't in this repo, so there's nothing to download here. Our worked mashup is Minecraft inside GTA V, in [`examples/minecraft-gta5-passthrough`](https://github.com/rehan-remade/universal-modder/tree/main/examples/minecraft-gta5-passthrough). To build Minecraft in Elden Ring yourself, open your agent in a clone and ask for it: - The [mashup-mods skill](https://github.com/rehan-remade/universal-modder/blob/main/skills/mashup-mods/SKILL.md) covers the passthrough pattern (both games running at once). - Elden Ring has to run offline through me3 or ModEngine2 with EAC off ([`big-frameworks.md`](https://github.com/rehan-remade/universal-modder/blob/main/skills/mod-any-game/references/engines/big-frameworks.md)). - The [Elden Ring field note](https://github.com/rehan-remade/universal-modder/blob/main/knowledge/games/elden-ring/cs2-conversion-of-elden-ring-offline-native-rust-dll-via-me3.md) has a lot of engine detail.
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@o56d commented on GitHub (Oct 6, 2026):

i tried so hard this one dont want to make it i give up.

<!-- gh-comment-id:6017134826 --> @o56d commented on GitHub (Oct 6, 2026): i tried so hard this one dont want to make it i give up.
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@rehan-remade commented on GitHub (Oct 7, 2026):

Sorry it's been a slog! Minecraft inside Elden Ring is one of the hardest mashups: two engines at once, and Elden Ring has to run offline with EAC off.

Some easier first wins, each a few prompts to your agent:

  • One game at a time. A new weapon or a reskin in Elden Ring through me3, or a new block in Minecraft.
  • The worked example. Minecraft inside GTA V in examples/minecraft-gta5-passthrough. It's the same idea, already solved, so you can see each step working.

If you want to keep going with Elden Ring, paste where it got stuck (the last error, or the agent's last message) and we can take a look.

<!-- gh-comment-id:6027788325 --> @rehan-remade commented on GitHub (Oct 7, 2026): Sorry it's been a slog! Minecraft inside Elden Ring is one of the hardest mashups: two engines at once, and Elden Ring has to run offline with EAC off. Some easier first wins, each a few prompts to your agent: - **One game at a time.** A new weapon or a reskin in Elden Ring through me3, or a new block in Minecraft. - **The worked example.** Minecraft inside GTA V in [`examples/minecraft-gta5-passthrough`](https://github.com/rehan-remade/universal-modder/tree/main/examples/minecraft-gta5-passthrough). It's the same idea, already solved, so you can see each step working. If you want to keep going with Elden Ring, paste where it got stuck (the last error, or the agent's last message) and we can take a look.
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@odeh56 commented on GitHub (Oct 7, 2026):

i think we need to wait tell someone make it and upload it i use copilot in the vs code but it doesnt do anything it always stop saying that i cant mod the game because the eac i told it that i will use the minecraft elden ring mod offline but is always give me unfinished files till i run out of free credit

<!-- gh-comment-id:6043659690 --> @odeh56 commented on GitHub (Oct 7, 2026): i think we need to wait tell someone make it and upload it i use copilot in the vs code but it doesnt do anything it always stop saying that i cant mod the game because the eac i told it that i will use the minecraft elden ring mod offline but is always give me unfinished files till i run out of free credit
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@rehan-remade commented on GitHub (Oct 10, 2026):

That's frustrating. Two things usually cause what you're describing:

  • The agent refuses because of EAC. Open Copilot inside a clone of this repo, so it reads AGENTS.md and the skills. They spell out that offline modding with EAC off (through me3 or ModEngine2) is fine, and that online isn't. If it still refuses, say "offline, through me3, EAC off, single-player only" in your first message.
  • Unfinished files and running out of credits. Minecraft inside Elden Ring is a multi-day project even for strong models, and free tiers run out long before. Smaller first steps fit in a free tier, like a weapon or a reskin in Elden Ring through me3.

Nobody has shared a ready-made Minecraft × Elden Ring mod here, and the repo isn't meant to ship one. So I'm closing this. If you get stuck on a specific step, open a new issue with the error.

<!-- gh-comment-id:6094551936 --> @rehan-remade commented on GitHub (Oct 10, 2026): That's frustrating. Two things usually cause what you're describing: - **The agent refuses because of EAC.** Open Copilot inside a clone of this repo, so it reads `AGENTS.md` and the skills. They spell out that offline modding with EAC off (through me3 or ModEngine2) is fine, and that online isn't. If it still refuses, say "offline, through me3, EAC off, single-player only" in your first message. - **Unfinished files and running out of credits.** Minecraft inside Elden Ring is a multi-day project even for strong models, and free tiers run out long before. Smaller first steps fit in a free tier, like a weapon or a reskin in Elden Ring through me3. Nobody has shared a ready-made Minecraft × Elden Ring mod here, and the repo isn't meant to ship one. So I'm closing this. If you get stuck on a specific step, open a new issue with the error.
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