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[PR #110] [MERGED] kb: Source engine model/animation reading, Left 4 Dead infected and Tank, Half-Life 1 weapons and monsters (Minecraft) #134
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rehan-remade/universal-modder#134
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📋 Pull Request Information
Original PR: https://github.com/rehan-remade/universal-modder/pull/110
Author: @fjbm3300
Created: 10/6/2026
Status: ✅ Merged
Merged: 10/6/2026
Merged by: @rehan-remade
Base:
main← Head:kb/l4d-source-animations-and-half-life-minecraft-ports📝 Commits (1)
7ad2101kb: Source engine model and animation reading, Left 4 Dead infected and Tank, Half-Life 1 weapons and monsters (Minecraft)📊 Changes
5 files changed (+468 additions, -2 deletions)
View changed files
📝
knowledge/INDEX.md(+5 -2)➕
knowledge/games/half-life/half-life-1-weapons-and-monsters-in-minecraft.md(+108 -0)➕
knowledge/games/left-4-dead/left-4-dead-infected-and-tank-in-minecraft.md(+116 -0)📝
knowledge/index.json(+99 -0)➕
knowledge/techniques/reading-source-engine-models-and-animations.md(+140 -0)📄 Description
Three field notes from one project: porting Half-Life 1 and Left 4 Dead content into a Minecraft Fabric mod (Java 1.21.1), all tested in the running game.
New notes
techniques/reading-source-engine-models-and-animations: reading Source MDL v44-49 with VVD/VTX/VTF in plain Python, a numeric bind/skinning self-check,.anianimation blocks, the two animation storage styles (bone-by-frame and frame-by-bone), and layer, delta and empty-stub clips. Nothing on Source animations existed in the knowledge base before.games/left-4-dead/left-4-dead-infected-and-tank-in-minecraft: the common infected (19 looks via shared animations) and the Tank as animated Minecraft mobs.games/half-life/half-life-1-weapons-and-monsters-in-minecraft: the GoldSrc model converter (external sequence groups, texture companion files, aim blends) and eight weapons plus seven monsters.Checks
um kb checkpasses on all three;um kb indexregenerated (additions only: three entries and counts).🤖 Generated with Claude Code
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.