[PR #215] [MERGED] kb: Just Cause 3 vehicle mesh editing: added geometry loads with a matching .ee.toc (replaces the #153 note) #218

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opened 2026-10-15 20:54:27 +00:00 by bsakaguchi · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/rehan-remade/universal-modder/pull/215
Author: @NotTrevino
Created: 10/11/2026
Status: ✅ Merged
Merged: 10/11/2026
Merged by: @rehan-remade

Base: main ← Head: kb/just-cause-3-vehicle-mesh-editing


📝 Commits (10+)

  • 34106f5 kb: Vehicle mesh editing: displacement works, adding geometry does not (Just Cause 3)
  • 28dc708 kb: correct the .epe conclusion -- the property converter is usable
  • 814a4c8 kb: rule out the two blamed mechanisms for the geometry crash
  • d3c7b81 kb: finalize after bisection (both count changes crash)
  • e40212e kb: Just Cause 3 vehicle mesh editing: review fixes
  • 92420c7 Merge remote-tracking branch 'origin/main' into land/pr-153
  • 95c7629 kb: regenerate the index
  • 330cf38 Update vehicle-mesh-editing-displacement-works-adding-geometry-does.md
  • a5087f8 Update from main
  • ba09d80 file rename

📊 Changes

4 files changed (+482 additions, -428 deletions)

View changed files

📝 knowledge/INDEX.md (+1 -1)
➕ knowledge/games/just-cause-3/vehicle-mesh-editing-added-geometry-loads-with-matching-toc.md (+467 -0)
➖ knowledge/games/just-cause-3/vehicle-mesh-editing-displacement-works-adding-geometry-does.md (+0 -419)
📝 knowledge/index.json (+14 -8)

📄 Description

What: Just Cause 3 — corrects the note's count-rejection verdict (stale .ee.toc reads caused every early crash; toc-correct new geometry loads) and adds pre-patch sourcing, vanilla-paths-only meshes, custom .epe trees, palette paint, the spec-driven PSKX importer, baked-RAY stations, and minidump attribution.

Checklist

  • um kb check passes (field notes) / uv run --with pytest pytest -q tests passes (code)
  • um kb index regenerated (field notes)
  • no game files, extracted assets, decompiled code dumps or secrets
  • nothing that cheats other players or bypasses anti-cheat / DRM / ownership checks
  • versions, verification and what was NOT verified are written down
  • authored by (agent + model / human): OpenCode (space-bunny) + OpenCode (muse-spark-1.3) + Claude with @NotTrevino

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/rehan-remade/universal-modder/pull/215 **Author:** [@NotTrevino](https://github.com/NotTrevino) **Created:** 10/11/2026 **Status:** ✅ Merged **Merged:** 10/11/2026 **Merged by:** [@rehan-remade](https://github.com/rehan-remade) **Base:** `main` ← **Head:** `kb/just-cause-3-vehicle-mesh-editing` --- ### 📝 Commits (10+) - [`34106f5`](https://github.com/rehan-remade/universal-modder/commit/34106f50df921c5dcfea6a00bb8482cdff35c789) kb: Vehicle mesh editing: displacement works, adding geometry does not (Just Cause 3) - [`28dc708`](https://github.com/rehan-remade/universal-modder/commit/28dc708aaf2669b69bc671f32083c4f842293d52) kb: correct the .epe conclusion -- the property converter is usable - [`814a4c8`](https://github.com/rehan-remade/universal-modder/commit/814a4c80a21357e0eb14d4bc1c76df4643706d1a) kb: rule out the two blamed mechanisms for the geometry crash - [`d3c7b81`](https://github.com/rehan-remade/universal-modder/commit/d3c7b8153b617e9f983e29a25589423124e0551e) kb: finalize after bisection (both count changes crash) - [`e40212e`](https://github.com/rehan-remade/universal-modder/commit/e40212ec5817129960e0ef13a21ab04ca270aa65) kb: Just Cause 3 vehicle mesh editing: review fixes - [`92420c7`](https://github.com/rehan-remade/universal-modder/commit/92420c757f85f9d1d09fff2d53134774a5013252) Merge remote-tracking branch 'origin/main' into land/pr-153 - [`95c7629`](https://github.com/rehan-remade/universal-modder/commit/95c762939aa509e8396732a6b44154f32d75b5f3) kb: regenerate the index - [`330cf38`](https://github.com/rehan-remade/universal-modder/commit/330cf384d86d66de7084c12f824d19c2f55d36f9) Update vehicle-mesh-editing-displacement-works-adding-geometry-does.md - [`a5087f8`](https://github.com/rehan-remade/universal-modder/commit/a5087f8e2007501e1241be863f1009c164d29390) Update from main - [`ba09d80`](https://github.com/rehan-remade/universal-modder/commit/ba09d80bbba9e3e705f298cf4ea1f10f236154de) file rename ### 📊 Changes **4 files changed** (+482 additions, -428 deletions) <details> <summary>View changed files</summary> 📝 `knowledge/INDEX.md` (+1 -1) ➕ `knowledge/games/just-cause-3/vehicle-mesh-editing-added-geometry-loads-with-matching-toc.md` (+467 -0) ➖ `knowledge/games/just-cause-3/vehicle-mesh-editing-displacement-works-adding-geometry-does.md` (+0 -419) 📝 `knowledge/index.json` (+14 -8) </details> ### 📄 Description <!-- Field note PR? Most of this is filled in by `um kb pr`. --> **What:** Just Cause 3 — corrects the note's count-rejection verdict (stale `.ee.toc` reads caused every early crash; toc-correct new geometry loads) and adds pre-patch sourcing, vanilla-paths-only meshes, custom `.epe` trees, palette paint, the spec-driven PSKX importer, baked-RAY stations, and minidump attribution. **Checklist** - [ ] `um kb check` passes (field notes) / `uv run --with pytest pytest -q tests` passes (code) - [ ] `um kb index` regenerated (field notes) - [ ] no game files, extracted assets, decompiled code dumps or secrets - [ ] nothing that cheats other players or bypasses anti-cheat / DRM / ownership checks - [ ] versions, verification and what was NOT verified are written down - [ ] authored by (agent + model / human): OpenCode (space-bunny) + OpenCode (muse-spark-1.3) + Claude with @NotTrevino --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
bsakaguchi 2026-10-15 20:54:27 +00:00
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rehan-remade/universal-modder#218
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