[PR #300] [MERGED] kb: DXR raytracing from a D3D11 game through vkd3d-proton: the shared-texture rail #299

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opened 2026-10-15 20:55:17 +00:00 by bsakaguchi · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/rehan-remade/universal-modder/pull/300
Author: @Selene0623
Created: 10/14/2026
Status: ✅ Merged
Merged: 10/14/2026
Merged by: @rehan-remade

Base: main ← Head: kb/technique-dxr-raytracing-from-a-d3d11-game-through-vkd3d-proton-the-sh


📝 Commits (7)

  • 3871069 kb: Ekey's .Tool family: one C# unpacker per game container, and the container layouts behind them
  • cb53fca kb: DXR raytracing from a D3D11 game through vkd3d-proton: the shared-texture rail
  • 4383029 kb: drop the Ekey note from this PR (it is #299's)
  • dff7a25 kb: dxr-raytracing-from-a-d3d11-game-through-vkd3d-proton: review fixes
  • 35b80e8 renormalize line endings to match .gitattributes (as on main since #304)
  • acf15b0 Merge remote-tracking branch 'origin/main' into land/pr-300
  • 60d6b89 kb: regenerate the index

📊 Changes

3 files changed (+211 additions, -1 deletions)

View changed files

📝 knowledge/INDEX.md (+2 -1)
📝 knowledge/index.json (+26 -0)
➕ knowledge/techniques/dxr-raytracing-from-a-d3d11-game-through-vkd3d-proton-the-sh.md (+183 -0)

📄 Description

Field note: DXR raytracing from a D3D11 game through vkd3d-proton: the shared-texture rail

  • game: -
  • engine / route: - / -
  • status: in-progress
  • agents: OpenCode (DeepSeek V4.1 Flash)

Checked with um kb check; index regenerated with um kb index.

  • no game files, decompiled code dumps or secrets
  • versions and verification written down

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/rehan-remade/universal-modder/pull/300 **Author:** [@Selene0623](https://github.com/Selene0623) **Created:** 10/14/2026 **Status:** ✅ Merged **Merged:** 10/14/2026 **Merged by:** [@rehan-remade](https://github.com/rehan-remade) **Base:** `main` ← **Head:** `kb/technique-dxr-raytracing-from-a-d3d11-game-through-vkd3d-proton-the-sh` --- ### 📝 Commits (7) - [`3871069`](https://github.com/rehan-remade/universal-modder/commit/387106906bbe19aa46099c6cee465f392121e04d) kb: Ekey's `.Tool` family: one C# unpacker per game container, and the container layouts behind them - [`cb53fca`](https://github.com/rehan-remade/universal-modder/commit/cb53fcaf42fb5c6f2c4759abc0ce59b6053fe00c) kb: DXR raytracing from a D3D11 game through vkd3d-proton: the shared-texture rail - [`4383029`](https://github.com/rehan-remade/universal-modder/commit/4383029e7a8b16d6e0abcc915ee9a4962dd9fc83) kb: drop the Ekey note from this PR (it is #299's) - [`dff7a25`](https://github.com/rehan-remade/universal-modder/commit/dff7a257895777db3895732b24209033c9477e81) kb: dxr-raytracing-from-a-d3d11-game-through-vkd3d-proton: review fixes - [`35b80e8`](https://github.com/rehan-remade/universal-modder/commit/35b80e8314c3aebd8108cd97db2356f0ffb84838) renormalize line endings to match .gitattributes (as on main since #304) - [`acf15b0`](https://github.com/rehan-remade/universal-modder/commit/acf15b0998e559174bdbd29042c51e32ead13b53) Merge remote-tracking branch 'origin/main' into land/pr-300 - [`60d6b89`](https://github.com/rehan-remade/universal-modder/commit/60d6b89efbf6238b0fcf1defdffdbc3915a405d2) kb: regenerate the index ### 📊 Changes **3 files changed** (+211 additions, -1 deletions) <details> <summary>View changed files</summary> 📝 `knowledge/INDEX.md` (+2 -1) 📝 `knowledge/index.json` (+26 -0) ➕ `knowledge/techniques/dxr-raytracing-from-a-d3d11-game-through-vkd3d-proton-the-sh.md` (+183 -0) </details> ### 📄 Description Field note: **DXR raytracing from a D3D11 game through vkd3d-proton: the shared-texture rail** - game: - - engine / route: - / - - status: in-progress - agents: OpenCode (DeepSeek V4.1 Flash) Checked with `um kb check`; index regenerated with `um kb index`. - [x] no game files, decompiled code dumps or secrets - [x] versions and verification written down --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
bsakaguchi 2026-10-15 20:55:17 +00:00
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rehan-remade/universal-modder#299
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