## Summary
Add yearly total credits vs monthly. Also pulled out numerical values
from the main.json to avoid translation issues and used n() for better
currency support on prices.
## Changes
- **What**: PricingTable.vue, /en/main.json
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<img width="2321" height="1538" alt="image"
src="https://github.com/user-attachments/assets/8c7b3eed-bfd8-4188-914f-3bfa5397a84f"
/>
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7584-Refactor-cloud-yearly-credits-monthly-2cc6d73d365081b28afbec7f9d22546f)
by [Unito](https://www.unito.io)
## Summary
- Adds "Update ComfyUI" menu item to Help Center for portable/localhost
environments
- Wires existing `/v2/manager/queue/update_comfyui` endpoint to the
frontend
- Only visible in non-desktop, non-cloud distributions (where Electron
update mechanism isn't available)
## Changes
1. **Service layer**: Added `updateComfyUI()` method to
`comfyManagerService.ts`
2. **UI**: Added menu item with download icon to
`HelpCenterMenuContent.vue`
3. **i18n**: Added translation key for the new menu item
## Context
The new Manager UI (v4) lost the ability to update ComfyUI core in
non-desktop environments. This restores that functionality by
integrating the existing manager endpoint into the Help Center menu.
## Test plan
- [ ] Verify menu item appears in portable/localhost environments
- [ ] Verify menu item does NOT appear in desktop (Electron)
environments
- [ ] Verify menu item does NOT appear in cloud environments
- [ ] Test clicking the menu item triggers update and reboot
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7578-feat-add-Update-ComfyUI-option-to-Help-Center-for-non-desktop-environments-2cc6d73d3650811e9e4fe55515f50333)
by [Unito](https://www.unito.io)
## Summary
- Add `NodeContextMenu.vue` using PrimeVue ContextMenu component with
native submenu support
- Rename `SubmenuPopover.vue` to `ColorPickerMenu.vue` (specialized for
color picker)
- Delete old components: `NodeOptions.vue`, `MenuOptionItem.vue`,
`useSubmenuPositioning.ts`
- Wire up context menu converter in `useMoreOptionsMenu.ts`
- Update tests to use hover instead of click for submenus
## Dependencies
**This PR depends on #7113** - the context menu converter infrastructure
PR. It should be merged after that PR.
## Benefits
- Native PrimeVue submenu support with proper keyboard navigation
- Constrained menu dimensions with overflow scrolling (max-h-[80vh])
- Cleaner component architecture with ~280 fewer lines of code
- Better separation: ColorPickerMenu handles only the custom color
picker UI
## Test plan
- [x] Typecheck passes
- [x] Lint passes
- [x] Knip passes
- [ ] Browser tests for submenu interactions pass
- [ ] Manual testing of node context menu
## Screenshots
(Menu UI should look the same, with improved submenu behavior)
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7114-feat-Replace-NodeOptions-with-PrimeVue-ContextMenu-2be6d73d365081fda576fd691175eacf)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Setup the variants and migrate existing uses of
TextButton/TextIconButton/IconButton to a single Button component.
Still a work in progress.
## Changes
- **What**: Add a new Button
- **What**: Migrate old buttons
- **What**: Delete old buttons
- **Dependencies**: CVA, upgrade Storybook
## Review Focus
<!-- Critical design decisions or edge cases that need attention -->
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
## Screenshots (if applicable)
<!-- Add screenshots or video recording to help explain your changes -->
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7537-WIP-Component-Button-migration-2cb6d73d36508156a81bfc7bbddb36e9)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
With reactivity fixed, control widgets would apply twice. This is fixed
by using the litegraph implementation.
Also adds control widget support for combos
Followup to #7539.
Known Issue:
- Primitive node do not have litegraph callbacks properly setup. As a
result, they will display an updated value when modified by control
widgets. Fixing this will requires a larger, separate PR
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7550-Fix-doubled-control-application-2cb6d73d365081739a2fc40fdfb3630e)
by [Unito](https://www.unito.io)
Hide the QueueOverlayHeader more-options (…) menu when running in Cloud
distribution
This is being hidden instead of fixed because it deletes all user assets
on cloud, will be touched by /jobs, replaced by the second iteration of
design changes, along with changes to asset deletion happening soon. It
would be too risky to have a proper fix for it in the cloud deploy
today.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7571-Hide-queue-overlay-header-menu-on-cloud-2cb6d73d3650815a8faac8a8f0de91f0)
by [Unito](https://www.unito.io)
---------
Co-authored-by: GitHub Action <action@github.com>
## Summary
Add real-time selection feedback during marquee drag, matching the
behavior users expect from other applications.
## Changes
- Nodes and groups are now selected/deselected instantly as the
selection rectangle moves
- Supports all modifier keys (Shift to add, Alt to subtract) during drag
- Added Comfy.Graph.LiveSelection setting (off by default)
## Rationale
This interaction pattern is standard across virtually all design and
productivity software:
- Operating Systems: Windows Explorer, macOS Finder, and Linux file
managers all show live selection feedback when dragging
- Design Tools: Figma, Sketch, Adobe Illustrator, Photoshop, and Blender
use real-time selection
- IDEs: VS Code, JetBrains IDEs show live selection in file explorers
- Node Editors: Unreal Engine Blueprints, Unity Shader Graph, and
Houdini all support live selection
## Screenshots
https://github.com/user-attachments/assets/8b0c2217-47f9-4422-9cab-cb39e145310c
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7465-live-selection-2c96d73d36508133a4a6f917955d55b3)
by [Unito](https://www.unito.io)
## Summary
- When backports fail due to merge conflicts, the comment now includes a
copyable prompt for AI coding assistants
- Styled similar to CodeRabbit's "Prompt for AI Agents" feature
- Prompt includes all necessary context: PR URL, merge commit, target
branch, conflict files, resolution guidelines
## Example Output
When a backport fails due to conflicts, the workflow now posts a cleaner
comment with an AI agent prompt:
---
### ⚠️ Backport to `core/1.33` failed
**Reason:** Merge conflicts detected during cherry-pick of `5233749`
<details>
<summary>📄 Conflicting files</summary>
- src/scripts/app.ts
</details>
<details>
<summary>🤖 Prompt for AI Agents</summary>
```
Backport PR #7166 (https://github.com/Comfy-Org/ComfyUI_frontend/pull/7166) to core/1.33. Cherry-pick merge commit 5233749fe3 onto new branch backport-7166-to-core-1.33 from origin/core/1.33. Resolve conflicts in: src/scripts/app.ts. For test snapshots (browser_tests/**/*-snapshots/), accept PR version if changed in original PR, else keep target. For package.json versions, keep target branch. For pnpm-lock.yaml, regenerate with pnpm install. Ask user for non-obvious conflicts. Create PR titled "[backport core/1.33] <original title>" with label "backport". See .github/workflows/pr-backport.yaml for workflow details.
```
</details>
---
The "Prompt for AI Agents" section can be copied directly into Claude
Code, Cursor, or other AI coding assistants to resolve the conflicts
automatically.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7367-ci-add-AI-agent-prompt-to-backport-conflict-comments-2c66d73d365081e1a8fbcfdc48ea8777)
by [Unito](https://www.unito.io)
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
## Summary
- Add `contextMenuConverter.ts` with utilities for converting LiteGraph
context menu items to Vue menu format
- Improve `contextMenuCompat.ts` with set-based diffing for more
reliable legacy extension detection
- Extend `MenuOption`/`SubMenuOption` types with `source`, `disabled`,
`isColorPicker`, and `category` type fields
- Add unit tests for converter functions
## Context
This is foundational work for migrating the node context menu from a
custom Popover-based component to PrimeVue ContextMenu.
The converter provides:
- Menu ordering and section grouping (core items first, then extensions)
- Deduplication with preference for Vue-native items over LiteGraph
items
- Extension categorization with labeled section
- Support for disabled states and color picker submenus
## Test plan
- [x] Unit tests pass for `buildStructuredMenu` (9 tests)
- [x] Unit tests pass for `convertContextMenuToOptions` (7 tests)
- [x] Typecheck passes
- [x] Lint passes
- [x] Knip passes (no unused exports)
## Related
This is PR 1 of 2 for the node context menu migration. PR 2 will wire up
the UI component.
┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7113-feat-Add-context-menu-converter-infrastructure-2be6d73d3650816ca6c9d2cf50f10159)
by [Unito](https://www.unito.io)