* new design for left click and wheel
* update snap
* fix import
* fix test
* default value
* fix test
* Update test expectations [skip ci]
---------
Co-authored-by: github-actions <github-actions@github.com>
* refactor: simplify preview state provider
- Remove unnecessary event listeners and manual syncing
- Use computed() to directly reference app.nodePreviewImages
- Eliminate data duplication and any types
- Rely on Vue's reactivity for automatic updates
- Follow established patterns from execution state provider
* feat: optimize Vue node preview image display with reactive store
- Move preview display logic from inline ternaries to computed properties
- Add useNodePreviewState composable for preview state management
- Implement reactive store approach using Pinia storeToRefs
- Use VueUse useTimeoutFn for modern timeout management instead of window.setTimeout
- Add v-memo optimization for preview image template rendering
- Maintain proper sync between app.nodePreviewImages and reactive store state
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: update props usage for Vue 3.5 destructured props syntax
* [refactor] improve code style and architecture based on review feedback
- Replace inject pattern with direct store access in useNodePreviewState
- Use optional chaining for more concise conditional checks
- Use modern Array.at(-1) for accessing last element
- Remove provide/inject for nodePreviewImages in favor of direct store refs
- Update preview image styling: remove rounded borders, use flexible height
- Simplify scheduleRevoke function with optional chaining
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
* [cleanup] remove unused NodePreviewImagesKey injection key
Addresses knip unused export warning after switching from provide/inject
to direct store access pattern.
* [test] add mock for useNodePreviewState in LGraphNode test
Fixes test failure after adding preview functionality to LGraphNode component.
* [fix] update workflowStore import path after rebase
Updates import to new location: @/platform/workflow/management/stores/workflowStore
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: DrJKL <DrJKL@users.noreply.github.com>
* add markdown widget test
* [fix] correct test comments from 'is exposed' to 'is not exposed' - addresses review feedback
The TypeScript suppression comments incorrectly stated that properties
were exposed when they should indicate they are not exposed, since
@ts-expect-error is used to access private properties.
Co-authored-by: christian-byrne <christian-byrne@users.noreply.github.com>
---------
Co-authored-by: christian-byrne <christian-byrne@users.noreply.github.com>
* Add ABC ROM fonts from Comfy.org
* Import ABC ROM fonts CSS in main.ts
* Move font import to style.css
* Add ABC ROM fonts as CSS variables in @theme
* Add Inter font .woff2 files
* Replace ABC ROM with Inter font declarations
* Update CSS variables to use Inter font
* Remove unused ABC ROM font files
* Autoformat style.css
* Remove redundant font declarations
* Add copyTerminal translation key
* Add copy terminal button with select all functionality
* Remove copy button from error view button group
* Add hover-based copy button overlay to terminal
* Fix clipboard copy implementation in BaseTerminal
* Add 'Copy all' tooltip to terminal copy button
* Fix copy button to be away from right hand side
* Update copy button to respect existing selection
- Copy only selected text if any exists
- Copy all text and clear selection if nothing selected
- Update tooltip to reflect new behavior
* Add dynamic tooltip showing actual copy action
- Show 'Copy selection' when text is selected
- Show 'Copy all' when no text is selected
* Remove redundant i18n
* Fix aria-label to use dynamic tooltip text
* Remove debug console.error statements from useTerminal
Clean up debug logging added during development:
- Remove selection change debug logging
- Remove focus state debug logging
- Remove keyboard event debug logging
- Remove copy/paste debug logging
* Remove redundant keyboard handling from useTerminal
The rebase commit already fixed basic copy/paste.
Removed only the complex keyboard event handling that
duplicates the rebase fix. Kept the valuable UI features:
- Hover copy button overlay
- Right-click context menu
* Use Tailwind transition classes instead of custom CSS
Replace custom .animate-fade-in with standard Tailwind
transition-opacity duration-200 classes
* Use VueUse useElementHover for robust hover handling
Replace manual mouseenter/mouseleave events with VueUse
useElementHover composable which properly handles all
edge cases including mouseout and interrupted events
* Move tooltip to left of button
Relieves squished tooltip
* Simplify code
* Fix listener lifecycle management
Consolidate setup into single onMounted block instead
of creating unnecessary duplicate lifecycle hooks
* Replace any type with proper IDisposable type
* Refactor copy logic for clarity
* Use v-show for proper opacity transitions
* Prefer optional chaining
* Use useEventListener for context menu
* Remove redundant opacity classes
* Add BaseTerminal component tests
* Use pointer-events for button interactivity
* Update tests for pointer-events button behavior
* Fix clipboard mock in tests
* Fix test expectations for opacity classes
* Simplify hover tests for button state
* Remove low-value 'renders terminal container' test
* Remove non-functional 'button responds to hover' test
* Remove implementation detail test for dispose listener
* Remove redundant 'tracks selection changes' test
* Remove obvious comments from test file
* Use cn() utility for conditional classes
* Update tests-ui/tests/components/bottomPanel/tabs/terminal/BaseTerminal.spec.ts
Co-authored-by: Alexander Brown <drjkl@comfy.org>
* [auto-fix] Apply ESLint and Prettier fixes
* Remove 'any' types from wrapper and terminalMock variables
Add assertion to verify onSelectionChange was called
* Move mountBaseTerminal factory to module scope
* Rename test file
- Current consensus is .test.ts for component files
* Update src/components/bottomPanel/tabs/terminal/BaseTerminal.vue
* nit
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
* Fix context menu creating nodes in wrong position
When nodes are created from the context menu, they previously had there
position set immediately after the node itself was created. Under some
circumstances, this new position would be overwritten by the layout
store.
This is solved by setting the position before node initialization.
* nit: Move size fix to named variable
Also remove ternary. The elements are always numberic, so checking if a
number is truthy before multiplying by 0 is a little silly.
* nit: Further variable extraction
* [refactor] create src/platform/assets
Per @christian-byrne's feedback. Just bringing this into the repo sooner to clean up from my feature branch
* [fix] code review feedback
* [refactor] Add DDD refactor commits to git-blame-ignore-revs
Add recent domain-driven design refactor commits to .git-blame-ignore-revs
to improve git blame output by excluding large structural reorganizations.
Added commits:
- 6349ceee6 [refactor] Improve renderer domain organization (#5552)
- 4c8c4a1ad [refactor] Improve settings domain organization (#5550)
- ca312fd1e [refactor] Improve workflow domain organization (#5584)
- e3bb29ceb [refactor] Move thumbnail functionality to renderer/core domain (#5586)
- 27ab355f9 [refactor] Improve updates/notifications domain organization (#5590)
This allows git blame to focus on actual logic changes rather than file moves.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Fix: Use full 40-character SHAs in git-blame-ignore-revs
GitHub requires full commit SHAs to properly recognize and link to commits.
Shortened SHAs appear as invalid references in the GitHub UI.
---------
Co-authored-by: Claude <noreply@anthropic.com>
* [refactor] Move update-related functionality to platform/updates domain
Reorganizes release management, version compatibility, and notification functionality
following Domain-Driven Design principles, mirroring VSCode's architecture pattern.
- Move releaseService.ts to platform/updates/common/
- Move releaseStore.ts to platform/updates/common/
- Move versionCompatibilityStore.ts to platform/updates/common/
- Move useFrontendVersionMismatchWarning.ts to platform/updates/common/
- Move toastStore.ts to platform/updates/common/
- Move ReleaseNotificationToast.vue to platform/updates/components/
- Move WhatsNewPopup.vue to platform/updates/components/
- Update 25+ import paths across codebase and tests
This creates a cohesive "updates" domain containing all functionality related to
software updates, version checking, release notifications, and user communication
about application state changes.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix imports
---------
Co-authored-by: Claude <noreply@anthropic.com>
* refactor: move settingStore to platform/settings
Move src/stores/settingStore.ts to src/platform/settings/settingStore.ts
to separate platform infrastructure from domain logic following DDD principles.
Updates all import references across ~70 files to maintain compatibility.
* fix: update remaining settingStore imports after rebase
* fix: complete remaining settingStore import updates
* fix: update vi.mock paths for settingStore in tests
Update all test files to mock the new settingStore location at
@/platform/settings/settingStore instead of @/stores/settingStore
* fix: resolve remaining settingStore imports and unused imports after rebase
* fix: update settingStore mock path in SelectionToolbox test
Fix vi.mock path from @/stores/settingStore to @/platform/settings/settingStore
to resolve failing Load3D viewer button test.
* refactor: complete comprehensive settings migration to platform layer
This commit completes the migration of all settings-related code to the platform layer
as part of the Domain-Driven Design (DDD) architecture refactoring.
- constants/coreSettings.ts → platform/settings/constants/coreSettings.ts
- types/settingTypes.ts → platform/settings/types.ts
- stores/settingStore.ts → platform/settings/settingStore.ts (already moved)
- composables/setting/useSettingUI.ts → platform/settings/composables/useSettingUI.ts
- composables/setting/useSettingSearch.ts → platform/settings/composables/useSettingSearch.ts
- composables/useLitegraphSettings.ts → platform/settings/composables/useLitegraphSettings.ts
- components/dialog/content/SettingDialogContent.vue → platform/settings/components/SettingDialogContent.vue
- components/dialog/content/setting/SettingItem.vue → platform/settings/components/SettingItem.vue
- components/dialog/content/setting/SettingGroup.vue → platform/settings/components/SettingGroup.vue
- components/dialog/content/setting/SettingsPanel.vue → platform/settings/components/SettingsPanel.vue
- components/dialog/content/setting/ColorPaletteMessage.vue → platform/settings/components/ColorPaletteMessage.vue
- components/dialog/content/setting/ExtensionPanel.vue → platform/settings/components/ExtensionPanel.vue
- components/dialog/content/setting/ServerConfigPanel.vue → platform/settings/components/ServerConfigPanel.vue
- ~100+ import statements updated across the codebase
- Test file imports corrected
- Component imports fixed in dialog service and command menubar
- Composable imports updated in GraphCanvas.vue
```
src/platform/settings/
├── components/ # All settings UI components
├── composables/ # Settings-related composables
├── constants/ # Core settings definitions
├── types.ts # Settings type definitions
└── settingStore.ts # Central settings state management
```
✅ TypeScript compilation successful
✅ All tests passing (settings store, search functionality, UI components)
✅ Production build successful
✅ Domain boundaries properly established
This migration consolidates all settings functionality into a cohesive platform domain,
improving maintainability and following DDD principles for better code organization.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: format and lint after rebase conflict resolution
* fix: update remaining import paths to platform settings
- Fix browser test import: extensionAPI.spec.ts
- Fix script import: collect-i18n-general.ts
- Complete settings migration import path updates
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
Move thumbnail functionality from src/renderer/thumbnail/ to src/renderer/core/thumbnail/
to align with domain-driven design architecture. Thumbnail generation is core rendering
infrastructure and belongs alongside other core renderer utilities.
Changes:
- Move useWorkflowThumbnail.ts and graphThumbnailRenderer.ts to renderer/core/thumbnail/
- Update all import paths in consuming files
- Fix relative imports within moved files
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-authored-by: Claude <noreply@anthropic.com>
* [refactor] move workflow domain to its own folder
* [refactor] Fix workflow platform architecture organization
- Move workflow rendering functionality to renderer/thumbnail domain
- Rename ui folder to management for better semantic clarity
- Update all import paths to reflect proper domain boundaries
- Fix test imports to use new structure
Architecture improvements:
- rendering → renderer/thumbnail (belongs with other rendering logic)
- ui → management (better name for state management and UI integration)
This ensures proper separation of concerns and domain boundaries.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [fix] Resolve circular dependency between nodeDefStore and subgraphStore
* [fix] Update browser test imports to use new workflow platform paths
---------
Co-authored-by: Claude <noreply@anthropic.com>
* Add text context menu to terminal on right-click
Enable single right-click context menu in BaseTerminal for desktop app users. Previously required two right clicks.
* Use useEventListener for context menu
* Fix overzealous tab-complete
* nit
* [refactor] Improve renderer architecture organization
Building on PR #5388, this refines the renderer domain structure:
**Key improvements:**
- Group all transform utilities in `transform/` subdirectory for better cohesion
- Move canvas state to dedicated `renderer/core/canvas/` domain
- Consolidate coordinate system logic (TransformPane, useTransformState, sync utilities)
**File organization:**
- `renderer/core/canvas/canvasStore.ts` (was `stores/graphStore.ts`)
- `renderer/core/layout/transform/` contains all coordinate system utilities
- Transform sync utilities co-located with core transform logic
This creates clearer domain boundaries and groups related functionality
while building on the foundation established in PR #5388.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: Clean up linter-modified files
* Fix import paths and clean up unused imports after rebase
- Update all remaining @/stores/graphStore references to @/renderer/core/canvas/canvasStore
- Remove unused imports from selection toolbox components
- All tests pass, only reka-ui upstream issue remains in typecheck
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [auto-fix] Apply ESLint and Prettier fixes
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
* fix: Vue nodes now respect deserialized width from LiteGraph
* fix: Set Vue node initial size in layout store instead of CSS
Vue nodes now properly set their initial size in the layout store using
the resize() function from useNodeLayout on component mount. This ensures
the layout store is the single source of truth for sizing, preventing
conflicts with the ResizeObserver that was overriding CSS-based sizing.
This resolves the issue where Vue nodes would shrink to minimal size
after user interaction due to ResizeObserver feedback loops.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: Remove duplicate onMounted call in LGraphNode.vue
---------
Co-authored-by: Claude <noreply@anthropic.com>
* Fix light_theme changes default node background
This is an issue where the background of nodes which have no background set were being lightened by this switch, when they should be skipped.
Went unnoticed because the only theme using this was the built-in light theme, which used white for node backgrounds anyway.
* Fix bypassed nodes
* nit
* Revert "nit"
This reverts commit e22f03a0e9.
* Revert "Fix bypassed nodes"
This reverts commit 6121634c09.
* Revert "Fix light_theme changes default node background"
This reverts commit 3206973e5a.
* Fix opacity not rendered to default nodes
Also causes bypassed nodes in light mode to once again render in light pink (again).
Not sure when this regression occurred.
* Revert "Fix opacity not rendered to default nodes"
This reverts commit da65a1dbaf.
* Fix backgrounds not adjusting for light mode
* add missing node error border
* update vue node data after configure
* provide locatorId of execution error node to vue nodes
* [refactor] use execution store directly instead of provide/inject pattern
- Add lastExecutionErrorNodeId computed property to execution store
- Replace inject() with useExecutionStore() in LGraphNode component
- Remove useExecutionErrorProvider composable and provider call
- Clean up unused ExecutionErrorNodeIdKey injection key
- Add explicit return type annotation to hasAnyError computed
Addresses @DrJKL's architecture feedback and type safety suggestions.
* simplify error styling to match main branch conventions
Remove redundant dark-theme prefixes from border-error and outline-error
classes since these CSS custom properties handle both themes automatically.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* address review feedback on hasAnyError computed function
- Add explicit boolean return type
- Destructure props with defaults for cleaner code
- Use \!\! for proper boolean conversion to satisfy TypeScript
Addresses @DrJKL review comment on error state computation.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* destructure props at top level as suggested in review
Replace `props.nodeData` and `props.error` references with destructured
variables for cleaner code and proper defaults.
Addresses @DrJKL review comment about props destructuring.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix rebase issues: correct node ID comparison and border colors
- Use lastExecutionErrorNodeId instead of lastExecutionErrorNodeLocatorId
for proper comparison with nodeData.id (both are local node IDs)
- Restore border-blue-100 colors that were incorrectly changed during rebase
- These were unrelated changes that snuck in during conflict resolution
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* remove unused lastExecutionErrorNodeLocatorId from exports
The computed property is defined but not used by any external modules.
Only lastExecutionErrorNodeId is actually consumed by components.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
Replace duplicated download implementation in saveImage function with
the existing downloadFile utility from downloadUtil. This removes 18
lines of duplicate code while maintaining identical functionality.
Changes:
- Import downloadFile from @/base/common/downloadUtil
- Replace manual anchor element creation with downloadFile call
- Maintain same URL preprocessing (removing preview parameter)
- Keep existing error handling
The downloadFile utility already includes comprehensive test coverage
and handles filename extraction, DOM manipulation, and cleanup.
* fix gallery widget navigators binding
* [refactor] improve test structure and type organization - addresses @DrJKL's review feedback
- Move types comment to reference component file (types already exist there)
- Extract helper functions outside describe blocks as pure functions
- Convert to function declarations for better clarity
- Fix 0-indexed vs 1-indexed consistency in test data generation
- Add placeholder for future test constants organization
* [test] Add WidgetTextarea component test with improved structure - addresses @DrJKL's review feedback
- Move helper functions outside describe blocks as pure function declarations
- Fix options type in createMockWidget to use SimplifiedWidget['options'] instead of Partial<TextareaProps>
- Replace emitted\![0] with safer emitted?.[0] optional chaining pattern
- Add comprehensive test coverage for textarea value binding, events, readonly mode, and edge cases
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Update src/renderer/extensions/vueNodes/widgets/components/WidgetGalleria.vue
Co-authored-by: Alexander Brown <drjkl@comfy.org>
* [refactor] export types from component and use 0-indexed numbering - addresses @DrJKL's review feedback
- Export GalleryImage and GalleryValue types from WidgetGalleria.vue component
- Import types in test file instead of redefining them locally
- Change image alt text from 1-indexed to 0-indexed (Image 0, Image 1, etc.)
- Move helper functions outside describe blocks using function declarations
- Add readonly test data constants for better test isolation
- Fix type compatibility issues with readonly arrays
This addresses DrJKL's review comments about:
1. Types being defined in test suite instead of component
2. Helper functions placement and clarity
3. 1-indexed numbering preference
4. Better test organization with readonly constants
* [refactor] implement remaining review feedback - addresses accessibility and factory pattern suggestions
- Fix accessibility: Add descriptive alt text with position context for screen readers
instead of repetitive "Gallery image" (e.g., "Gallery image 2 of 5")
- Implement factory pattern: Add createGalleriaWrapper() function that takes images,
creates widget internally, and returns wrapper for cleaner test code
- Update tests to use factory pattern for readonly constant test cases
- Add proper i18n translations for galleryImage and galleryThumbnail
- Use more descriptive alt text following WebAIM accessibility guidelines
Addresses review comments about screen reader accessibility and test factory pattern
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
* add component test for select button
* [refactor] improve test structure and typing - addresses @DrJKL review comments
- Use proper SimplifiedWidget['options'] type instead of loose object type
- Extract helper functions as module-level function declarations for better organization
- Remove type assertion violation by using proper union type for null/undefined values
- Format code with prettier to maintain consistency
* [refactor] use safer optional chaining in test assertions - addresses @DrJKL's safety preference
Replace emitted\![0] with emitted?.[0] for safer array access in test expectations.
This follows the same pattern as applied to the textarea widget tests for consistency.
* fix file upload widget disabled prop
* [test] extract createMockWidget to shared test utility - addresses @DrJKL's code replication concern
Creates testUtils.ts with shared createMockWidget and createMockFile functions
to reduce duplication across widget component tests. This ensures consistency
and maintainability of test setup code.
* [test] replace type assertions with type narrowing - addresses @DrJKL's type safety suggestion
Replaces unsafe `as HTMLInputElement` casts with proper instanceof checks
and error throwing. Also refactors File Type Detection tests to use it.for
instead of conditionals to eliminate anti-pattern.
* [feat] use destructuring with default value for readonly prop - addresses @DrJKL's Vue best practice suggestion
Replace manual fallback expressions like `readonly || false` with modern Vue 3
destructuring pattern: `const { readonly = false } = defineProps()`.
This is cleaner than withDefaults() and follows current Vue best practices.
* [test] improve test utilities usage - addresses @DrJKL's additional suggestions
- Replace findComponent with getComponent for better error handling
- Use optional chaining (?.()) instead of conditional checks for cleaner syntax
- Remove unnecessary existence checks since getComponent throws on failure
* track execution progress in vue nodes
* add test
* remove pointless execution state test
The test was mocking everything including the provide/inject mechanism,
so it wasn't testing real behavior. The execution progress feature
works correctly as verified through manual testing.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* remove accidentally committed PR_TEMPLATE.md
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] address PR review feedback from @DrJKL
- Replace hardcoded #0B8CE9 color with blue-100 class for consistency
- Replace magic number 56px with top-14 class for progress bar positioning
- Use storeToRefs() for better Pinia reactivity
- Reduce heavy commenting per maintainer preference
* fix: update LGraphNode test to mock useNodeExecutionState properly
The test was failing because it passed executing as a prop, but the component
uses the useNodeExecutionState composable. Added proper mock for the composable
to test the animate-pulse class application during execution.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
The VueNodeHelpers was using incorrect CSS selector for detecting selected nodes.
Vue nodes use outline-black/outline-white classes for selection state, not border-blue-500.
This fixes the failing delete key interaction tests that were showing 0 selected nodes
when they should have been detecting the actual selection state.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-authored-by: Claude <noreply@anthropic.com>
* add image outputs on Vue nodes
* add unit tests and update cursor pointer
* use testing pinia
* properly mock i18n in component test
* get node via current graph
* use subgraph ID from node creation
* add better error handling for downloadFile util
* refactor: simplify image preview component architecture
- Replace awkward composable pattern with standard Vue component state
- Fix reactivity issues where images didn't update on new outputs
- Add proper subgraph-aware node resolution using NodeLocatorId
- Enhance accessibility with keyboard navigation and ARIA labels
- Add comprehensive error handling and loading states
- Include PrimeVue Skeleton for better loading UX
- Remove unused composable and test files
The image preview now properly updates when new outputs are generated
and follows standard Vue reactivity patterns.
* resolve merge conflict with main
- Keep both subgraphId field and hasErrors field from main
- No conflicts in other files (LGraphNode.vue and main.json merged cleanly)
* Fix LGraphNode test by adding proper Pinia testing setup
Added createTestingPinia and i18n configuration following the pattern
from working ImagePreview tests. Resolves test failures due to missing
Pinia store dependencies. All 6 tests now pass successfully.
* WIP
* WIP: UI design for right click menu
* feat: add composable for node customization and information handling
* fix: correct v-show directive in MaskEditorButton and enhance MoreOptions functionality
* feat: add selection and subgraph operations composables for enhanced graph management
* fix: update computed properties to use 'void' for non-reactive calls and add MenuOptionItem component
* feat: add composables for More Options menu and submenu positioning logic
* feat: refactor MoreOptions component to use MenuOptionItem for menu rendering and streamline submenu handling
* feat: implement SubmenuPopover component for enhanced submenu functionality and selection handling
* feat: add 'More Options' label and enhance shape options in localization file
* refactor: simplify shape name handling by removing Pascal case conversion and using localized names
* refactor: enhance submenu handling by dynamically setting refs and improving key assignment
* feat: implement useNodeArrangement composable for node alignment and distribution functionality
* feat: enhance useMoreOptionsMenu with image node operations and alignment options
* feat: localize context menu options and enhance submenu handling
* refactor: improve type safety for title assignment in selection operations and enhance color option retrieval in node customization
* fix: adjust component order in SelectionToolbox for improved layout
* feat: update FrameNodes button visibility and tooltip, and add localization for frameNodes
* feat: enhance button visibility logic in SelectionToolbox based on selection types
* refactor: reorganize properties panel option in More Options menu for single nodes
* remove excessive logging and alerts
* fix component tests
* ad browser tests
* feat: enhance popover behavior in MoreOptions component to manage visibility state during selection overlay changes
* refactor: update visibility logic for buttons in SelectionToolbox and ExecuteButton components
* refactor: remove duplicate shape option and clean up shapeOptions array
* refactor: update help toggle logic in InfoButton and useMoreOptionsMenu to manage sidebar and help state
* refactor: streamline node info handling and integrate output node filtering in useNodeInfo and useMoreOptionsMenu
* Added useSelectionState composable consolidating all selection-derived state and the node help toggle
* Updated toolbox buttons (InfoButton, BookmarkButton, BypassButton, MaskEditorButton, ConvertToSubgraphButton, PinButton, DeleteButton, ColorPickerButton, ExecuteButton, FrameNodes, Load3DViewerButton) to remove duplicated selection logic and use useSelectionState
* Introduced HideReason ('manual' | 'drag') to differentiate drag-induced hides from manual/outside hides in MoreOptions
* refactor: enhance popover visibility handling during drag events using canvas state
* fix: update shape option name from 'default' to 'box' and add localization for 'box'
* refactor: streamline BypassButton logic and enhance MoreOptions menu with state bumping
* refactor: remove toast notifications from subgraph operations for cleaner logic
* refactor: ensure menu options re-compute when selection flags change
* feat: Enhance MoreOptions behavior with drag-and-drop support
* fix: Update mask icon class for consistent styling in MaskEditorButton
* refactor: Standardize icon sizes and classes across selection toolbox buttons
* refactor: Update layout and styling in SelectionToolbox and MoreOptions components
* refactor: Improve selection toolbox behavior with more options state management
* Refactor: Remove unused imports and conditionally add subgraph option in menu
* Enhance popover behavior: add show/hide event handlers and improve positioning logic
* Cleanup: Remove debug comments from popover functions for clarity
* Refactor: Clean up FrameNodes component and add MenuOptionBadge for better option display
* Cleanup: Remove debug comments from useSelectionToolboxPosition for clarity
* Add useFrameNodes composable for grouping selected nodes
* Refactor: Update shape options in useNodeCustomization and localize frame nodes label
* fix tests
* Cleanup: Remove packageManager entry from package.json
* Refactor: Replace ILucide icons with named imports from lucide-vue-next
* Refactor: Update shape selection and improve color picker behavior in selection toolbox
* Update test expectations [skip ci]
* feat: Enhance More Options Menu for group node management and update localization strings
* refactor: Comment out PublishButton
* refactor: Comment out test for bookmark button visibility in SelectionToolbox
* refactor: Update class names for dark theme compatibility in ExecuteButton and MenuOptionItem components
* refactor: Modularize menu options by creating dedicated composables for group, image, node, and selection operations
* refactor: Update selectors in tests to match design changes
* refactor: Update help button selector in Node Help tests
* refactor: Update getGroupColorOptions to accept groupContext and bump parameters
* Update test expectations [skip ci]
* refactor: Center KSampler node before interaction in More Options submenu tests
* refactor: Adjust KSampler node positioning and simplify button click in More Options submenu tests
* refactor: Rename comfyPageFixture import for clarity
* refactor: use gap-1 instead of the explicit gap-[4px]
* refactor: Replace app.canvas with canvasStore.getCanvas for state management
* refactor: Simplify prop access by removing 'props.' prefix in MenuOptionItem component
* refactor: Remove explicit type annotation for item in buildSelectionSignature function
* refactor: Replace Lucide icons with string-based icon references in menu options
* refactor: Remove export from interface declarations for improved clarity
* refactor: Simplify class binding in BypassButton component for improved readability
* refactor: Update button class for consistent sizing in ExecuteButton component
* refactor: Update help button locator class for consistency in Node Help tests
* fix node help test
* refactor: Remove unused imports and simplify visibility conditions in selection toolbox components
* feat: Add 3D node selection logic and cleanup on unmount for selection toolbox
* refactor: Update help button locator to use consistent data-testid in Node Help tests
* fix: Correct help button locator syntax in Node Help tests
* refactor: Change resetMoreOptionsState to an internal function in useSelectionToolboxPosition
* test: Add Load3D node visibility logic for ColorPickerButton and remove redundant test case
* fix: Increase tooltip show delay for ColorPickerButton
* fix: Update selectedOutputNodes computation to filter by isLGraphNode
* fix: Remove unused nodeDef reference from InfoButton and submenu trigger from MenuOptionItem
* fix: Update showInfoButton logic to depend on nodeDef value
* refactor: Remove deprecated getBasicNodeOptions function for cleaner code
* refactor: Replace useNodeInfo with useSelectedNodeActions
* refactor: Integrate useNodeDefStore for improved node definition handling in SelectionToolbox and InfoButton tests
* refactor: Introduce useCanvasRefresh composable for consistent canvas refresh logic across node operations
* refactor: Remove irrelevant append-to attribute from Popover
* refactor: Use storeToRefs for selectedItems in useSelectionState and add tests for selection logic
* refactor: Update ExecuteButton to use hasOutputNodesSelected for visibility and remove unnecessary computed property
* refactor: move display of execution button tests to selectionToolbox
---------
Co-authored-by: github-actions <github-actions@github.com>
* add i/o slot component component tests
* refactor: use separate mount functions for type safety
Replace generic mount helper with dedicated mountInputSlot and mountOutputSlot functions to avoid type casting and improve type safety per review feedback.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [auto-fix] Apply ESLint and Prettier fixes
* [refactor] rename test file from .spec.ts to .test.ts - addresses @DrJKL's naming convention feedback
* [refactor] use component prop types instead of custom interface - addresses @DrJKL's type safety feedback
* [refactor] add beforeEach for mock reset - addresses @DrJKL's test cleanup feedback
* [refactor] use standard assertions instead of manual mock call extraction - addresses @DrJKL's assertion feedback
* [auto-fix] Apply ESLint and Prettier fixes
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
* add missing node error border
* update vue node data after configure
* [refactor] extract node type resolution to named const - addresses @DrJKL's readability concern
Extracted the multi-fallback type resolution logic into a clearly named
variable for improved readability and maintainability.
* [refactor] convert watch to computed pattern - addresses @DrJKL's structure comment
Replaced ref + watch pattern with computed for displayTitle, providing cleaner
reactive behavior and eliminating the need for manual sync logic.
* use generic type and fix options binding
* [refactor] improve type safety in WidgetMultiSelect - addresses review comments
- Simplify array check to use Array.isArray(options?.values)
- Add generic type parameter to useWidgetValue call
- Remove unnecessary type assertion by leveraging TypeScript inference
* [fix] use stone-200 for Vue slot labels in light theme
Updates Vue node slot label components to use stone-200 color (#828282)
for light theme instead of the previous #888682 color. This improves
theme consistency across the Vue nodes system.
Components updated:
- InputSlot.vue: Input slot labels
- OutputSlot.vue: Output slot labels
- NodeHeader.vue: Collapse/expand icon
- WidgetLayoutField.vue: Widget labels
* Update src/renderer/extensions/vueNodes/components/NodeHeader.vue
Co-authored-by: Alexander Brown <drjkl@comfy.org>
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
* refactor layout store utils
* [refactor] use nullish coalescing in getOr helper - addresses @DrJKL's suggestion
Replaces manual undefined/null checks with more concise ?? operator
for cleaner code that achieves the same functionality.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] improve Y.Map typing for better type safety - addresses @DrJKL's typing suggestions
- Use Y.Map<NodeLayout[keyof NodeLayout]> instead of Y.Map<unknown>
- Provides compile-time type safety for stored values
- Improves IntelliSense and prevents type mismatches
- Updates mappers, store, tests, and helper functions consistently
- No runtime changes, pure TypeScript improvement
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] address @arjansingh code quality feedback
- Remove AI-generated refactoring comment that adds no value
- Reorganize tests with nested describe blocks for better readability
- Group related test cases by function for easier scanning
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] move makeLinkSegmentKey to layoutUtils - addresses @arjansingh's file organization feedback
- Move string concatenation function from layoutMath.ts to new layoutUtils.ts
- Keep layoutMath.ts focused on pure geometric calculations
- Create dedicated layoutUtils.ts for general layout utilities
- Update imports in store and create separate test file
- Improves module cohesion and clarity of purpose
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [cleanup] remove leftover AI refactoring comments
- Remove "Constants moved to utils" and "Node layout mapping moved to utils"
- Clean up extra blank lines from previous refactoring
- Keep meaningful organizational comments like "Helper methods"
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [cleanup] remove unnecessary import aliases
Remove pointInBoundsUtil/boundsIntersectUtil aliases as there are no
naming conflicts. Use direct function names for cleaner code.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] improve Y.Map typing with named NodeLayoutMap type - addresses @DrJKL's performance and type safety suggestions
- Create named NodeLayoutMap type for TypeScript performance optimization
- Improve getOr function with proper key constraints and type safety
- Update all Y.Map<NodeLayout[keyof NodeLayout]> usages to use NodeLayoutMap
- Remove manual type assertions in favor of generic key constraints
- Clean up unused imports and fix formatting issues
* [cleanup] remove explanatory comment per @DrJKL's preference
* don't wait for dialog close button to be stable
---------
Co-authored-by: Claude <noreply@anthropic.com>
* fix delete hotkey with vue nodes
* add playwright test for deletion and selection with vue nodes
* add unit test for keybinding service event forwarding
* [refactor] improve type safety and remove wrapper functions in VueNodeHelpers - addresses @DrJKL review comments
- Replace type cast with proper type predicate in getNodeIds method
- Remove unnecessary getNodeCount() and getSelectedNodeCount() wrapper functions
- Remove deleteSelected() helper methods to make key presses explicit in tests
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] make key presses explicit in Vue node tests - addresses @DrJKL review comment
- Remove commented line in test setup
- Replace helper method calls with direct keyboard.press() for better test clarity
- Use direct locator access instead of wrapper functions for node counts
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [enhance] add input filtering and improve shouldForwardToCanvas logic - addresses @DrJKL review comments
- Add filtering for input, textarea, and contentEditable elements to prevent forwarding when typing
- Allow shift key while blocking other modifiers (ctrl, alt, meta)
- Include existing property_value span check for consistency
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] remove mutable global state from keybinding unit tests - addresses @DrJKL review comment
- Remove global mockCommandExecute and mockProcessKey variables
- Access vi.mocked() directly in test assertions for better isolation
- Keep keybindingService as local variable since it's properly scoped
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [fix] remove duplicate input filtering that broke delete key functionality
The shouldForwardToCanvas function was duplicating input field checks already
handled by keyCombo.isReservedByTextInput, causing delete keys to be blocked.
- Remove duplicate input filtering from shouldForwardToCanvas
- Keep contentEditable enhancement in existing isReservedByTextInput check
- Maintain shift key support as requested in review
Fixes regression where delete key tests were failing after review changes.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [fix] restore working test structure while implementing review improvements
Root cause: Changed test approach from helper methods to direct keyboard calls,
which introduced timing/focus issues that broke delete key functionality.
Solution:
- Restore working test structure using helper methods (deleteSelected, getNodeCount)
- Keep type safety improvement: replace type cast with proper type predicate
- Keep code cleanup: remove commented line in test setup
- Maintain working keybinding service with contentEditable enhancement
This preserves the original working behavior while addressing all review feedback.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [auto-fix] Apply ESLint and Prettier fixes
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
* Remove duplicate snapshot image
Removes animated-image-preview-saved-webp-chromium-linux.png to leave only one image in the PR as requested.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Mark flaky animated webp test as fixme
The animated webp test keeps flip-flopping due to timing issues with webp animation frames. The test asset is an animated webp with 2 frames, and the test relies on animation timing which makes it inherently flaky.
The bug being tested was that animated webp were being treated as normal webp, but since the test depends on webp animation timing, it's unreliable for CI.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Add explanatory comment for fixme test
Add detailed comment explaining why the animated webp test is marked as fixme, documenting the timing dependency issues that cause flakiness in CI.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
* fix color picker value prefix and add component tests
* test(widgets): make color text assertion specific in WidgetColorPicker.test per review (DrJKL)
* test(widgets): use expect.soft for valid hex colors loop (suggestion by DrJKL)
* test(widgets): normalize color display to single leading # to address review question (AustinMroz)
* feat(widgets): normalize color widget values to #hex across inputs (hex/rgb/hsb); always emit with leading # using colorUtil conversions
* test(widgets): use data-testid selector for color text instead of generic span; add data-testid to component span for robustness
* support hsb|rgb|hex and coerce to hex with hashtag internally
refactor(widgets,utils): format-driven color normalization to lowercase #hex without casts; add typed toHexFromFormat and guards; simplify WidgetColorPicker state and types\n\n- utils: add ColorFormat, HSB/HSV types, isColorFormat/isHSBObject/isHSVObject, toHexFromFormat; reuse parseToRgb/hsbToRgb/rgbToHex\n- widgets: emit normalized #hex, display derived via toHexFromFormat, keep picker native v-model; typed widget options {format?}\n- tests: consolidate colorUtil tests into tests-ui/tests/colorUtil.test.ts; keep conversion + adjustColor suites; selectors robust\n- docs: add PR-5472-change-summary.md explaining changes\n\nAll type checks pass; ready for your final review before push.
refactor(widgets,utils): format-driven color normalization to lowercase #hex without casts; add typed toHexFromFormat and guards; simplify WidgetColorPicker state and types\n\n- utils: add ColorFormat, HSB/HSV types, isColorFormat/isHSBObject/isHSVObject, toHexFromFormat; reuse parseToRgb/hsbToRgb/rgbToHex\n- widgets: emit normalized #hex, display derived via toHexFromFormat, keep picker native v-model; typed widget options {format?}\n- tests: consolidate colorUtil tests into tests-ui/tests/colorUtil.test.ts; keep conversion + adjustColor suites; selectors robust\n- docs: add PR-5472-change-summary.md explaining changes\n\nAll type checks pass; ready for your final review before push.
chore: untrack PR-5472-change-summary.md and ignore locally (keep file on disk)
* fix(utils): use floor in hsbToRgb to match expected hex (#7f0000) for 50% brightness rounding behavior
* test(widgets): restore invalid-format fallback test and use data-testid selector in hex loop; chore: revert .gitignore change (remove PR-5472-change-summary.md entry)
* chore: restore .gitignore to match main (remove local note/comment)
* [refactor] improve color parsing in ColorPicker widget - addresses review feedback
- Use fancy color parsing for initial value normalization per @DrJKL's suggestion
- Simplify onPickerUpdate to trust configured format per @AustinMroz's feedback
- Remove redundant type checking and format guessing logic
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [refactor] simplify color parsing - remove unnecessary helper function
- Remove normalizeColorValue helper and inline null checks
- Remove verbose comments
- Keep the same functionality with cleaner code
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* remove unused exports
---------
Co-authored-by: Claude <noreply@anthropic.com>
* trigger CI
* Update test expectations [skip ci]
* Remove duplicate snapshot image
Removes animated-image-preview-saved-webp-chromium-linux.png to leave only one image in the PR as requested.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Claude <noreply@anthropic.com>
* add component test for button widget
* [move] relocate WidgetButton test to proper directory
Move test from src/ to tests-ui/ directory structure and update import path
to work from new location - addresses review comment about test organization
* [refactor] make widget name optional in mock factory
Add optional name parameter to createMockWidget function for more flexible
test setup - addresses @DrJKL's suggestion about optional parameters
* [refactor] use it.for for parameterized button tests
Replace forEach loops with it.for syntax for testing button severities
and variants - addresses @DrJKL's suggestion for better test structure
* [auto-fix] Apply ESLint and Prettier fixes
* Revert "[move] relocate WidgetButton test to proper directory"
This reverts commit e9f4d57334.
* [test] increase rapid clicks test from 5 to 16
Better test coverage for concurrent click handling
* name click number a shared variable
---------
Co-authored-by: GitHub Action <action@github.com>
* feat: add test count display to Playwright PR comments
- Add extract-playwright-counts.mjs script to parse test results from Playwright reports
- Update pr-playwright-deploy-and-comment.sh to extract and display test counts
- Show overall summary with passed/failed/flaky/skipped counts
- Display per-browser test counts inline with report links
- Use dynamic status icons based on test results (✅/❌/⚠️)
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* feat: include skipped test count in per-browser display
- Add skipped test extraction for individual browser reports
- Update per-browser display format to show all four counts:
(✅ passed / ❌ failed / ⚠️ flaky / ⏭️ skipped)
- Provides complete test result visibility at a glance
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: improve test count extraction reliability in CI
- Use absolute paths for script and report directories
- Add debug logging to help diagnose extraction issues
- Move counts display after View Report link as requested
- Format: [View Report](url) • ✅ passed / ❌ failed / ⚠️ flaky / ⏭️ skipped
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: generate JSON reports alongside HTML for test count extraction
- Add JSON reporter to Playwright test runs
- Generate report.json alongside HTML reports
- Store JSON report in playwright-report directory
- This enables accurate test count extraction from CI artifacts
The HTML reports alone don't contain easily extractable test statistics
as they use a React app with dynamically loaded data. JSON reports
provide direct access to test counts.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: correct JSON reporter syntax for Playwright tests
- Use proper syntax for JSON reporter with outputFile option
- Run separate commands for HTML and JSON report merging
- Specify output path directly in reporter configuration
- Ensures report.json is created in playwright-report directory
This fixes the "No such file or directory" error when trying to move
report.json file, as it wasn't being created in the first place.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Revert "fix: correct JSON reporter syntax for Playwright tests"
This reverts commit 605d7cc1e2.
* fix: use correct Playwright reporter syntax with comma-separated list
- Use --reporter=html,json syntax (comma-separated, not space)
- Move test-results.json to playwright-report/report.json after generation
- Remove incorrect PLAYWRIGHT_JSON_OUTPUT_NAME env variable
- Add || true to prevent failure if JSON file doesn't exist
The JSON reporter outputs to test-results.json by default when using
the comma-separated reporter list syntax.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: improve test count extraction reliability in CI
- Use separate --reporter flags for list, html, and json
- Set PLAYWRIGHT_JSON_OUTPUT_NAME env var to specify JSON output path
- Run HTML and JSON report generation separately for merged reports
- Ensures report.json is created in playwright-report directory
The combined reporter syntax wasn't creating the JSON file properly.
Using separate reporter flags with env var ensures JSON is generated.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Update scripts/cicd/pr-playwright-deploy-and-comment.sh
Co-authored-by: Alexander Brown <drjkl@comfy.org>
* refactor: convert extraction script to TypeScript and use tsx
- Convert extract-playwright-counts.mjs to TypeScript (.ts)
- Add proper TypeScript types for better type safety
- Use tsx for execution instead of node
- Auto-install tsx in CI if not available
- Better alignment with the TypeScript codebase
This provides better type safety and consistency with the rest of
the codebase while maintaining the same functionality.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* chore(pr-playwright-deploy-and-comment.sh): move tsx installation check to the beginning of the script for better organization and efficiency
* [auto-fix] Apply ESLint and Prettier fixes
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: GitHub Action <action@github.com>
* add node header component test
* [refactor] use separate const declarations instead of mutable variable in test - addresses @DrJKL's code style suggestion
Replace mutable `let icon` with descriptive `const expandedIcon` and `const collapsedIcon`
variables for better code clarity and immutability in the chevron icon test.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [config] remove unnecessary vitest exclude patterns - addresses @DrJKL's configuration review
Remove redundant exclude patterns from vitest config as they are already covered by
vitest's default exclusions. Simplifies configuration while maintaining functionality.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [config] remove unnecessary vitest exclude patterns - addresses @DrJKL's configuration review
Remove redundant exclude patterns from vitest config as they are already covered by
vitest's default exclusions. Simplifies configuration while maintaining functionality.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
* ADR: Add PrimeVue fork decision record
Adds ADR-0003 documenting the decision to fork PrimeVue as a monorepo workspace package. Key rationale includes transform coordinate system conflicts and virtual canvas scroll interference that require component-level modifications.
* ADR: Reject PrimeVue fork decision
- Change status from Proposed to Rejected
- Document rationale: implementation complexity with dual monorepos,
maintenance burden, alternative solutions available
- Add specific code citations and repository links
- Include alternative approach using shadcn/ui for selective replacement
* feat: Initial shadcn configuration
* component: Add Slider component from shadcn-vue
* deps: Add tw-animate-css
* component: Align slider with Figma styles
* component: Set the step value for the slider, update styles
* fix: update component tests to work with Array of values
* vite: Don't reload dev server for test changes
* component: Swap text for a number input kept in sync with the slider
* cleanup: Don't need the override if the input isn't type="number"
* test: add step size tests
* cleanup: Don't need cn for these
* css: Update token names to match new Figma Variables
* lint: Fix camelCase vs train-case in passthrough
* feat: If the value is deleted, revert to the slider state cc: @PabloWiedemann
* feat: Improve cursor styles, grabbable thumb, clickable track
* lint: temporarily disable some warnings
* feat: Grabbing while sliding (most of the time)
* Feat: Change the Run button / ActionBar to dock by default
@PabloWiedemann
* Update test expectations [skip ci]
---------
Co-authored-by: github-actions <github-actions@github.com>
- Add 'none' direction to path renderer
- Map CENTER/NONE to 'none' in adapter
- Keep start-end offset intentional; end follows cursor exactly
- Preserve spline behavior and arrow rendering
Verified with typecheck; no visual changes outside dragging behavior.
* feat: enhance dragging functionality to support multiple selected nodes
* feat: enhance node selection handling to support drag state detection
* feat: enhance node selection handling to support drag state detection
* fix: update event trigger from pointer down to pointer up in LGraphNode tests
* Fix connection of primitives to subgraphNodes
* Fix loading and nested subgraphs with primitives
Medium hackyness, but this saves ~100 lines.
* Use improved type check
* Remove requirement for type assertion
* Add warning comment
---------
Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
* [release] Increment version to 1.27.3
* fix(i18n): use import attributes for JSON to support Node/Playwright in i18n workflow
* Revert "fix(i18n): use import attributes for JSON to support Node/Playwright in i18n workflow"
This reverts commit b525242c32.
---------
Co-authored-by: benceruleanlu <162923238+benceruleanlu@users.noreply.github.com>
Co-authored-by: Benjamin Lu <benjaminlu1107@gmail.com>
* fix(canvas): make graph canvas block-level to eliminate baseline gap
- Change <canvas id=graph-canvas> to display:block via Tailwind class
- Removes 1–5 px baseline offset between canvas and container
- Aligns canvas and TransformPane origins; fixes link/slot endpoint drift
No behavioral changes beyond layout origin alignment; no dependent CSS relies on inline/baseline.
* switch block to align-top
* Update test expectations [skip ci]
* Revert "Update test expectations [skip ci]"
This reverts commit ee0dfd4e0a.
* empty commit for ci
* Update test expectations [skip ci]
---------
Co-authored-by: github-actions <github-actions@github.com>
Add additional wait after closing the dialog to ensure all async operations
complete before continuing with the test. This prevents race conditions
where the dialog might not be fully closed when the test proceeds.
The test was failing intermittently because closeDialog() waits for the
dialog to be hidden, but there may be additional async state updates that
need to complete after the dialog closes.
Fixes flaky test in dialog.spec.ts:33
Previously, when toggling the mode of multiple nodes, each node would
have its state individually toggled. Now it enables mode if any node is
not currently set to that mode and only disables if all already match.
* feat: Auto-close LoadWorkflowWarning dialog when all missing nodes are installed
- Add computed property to check if all missing nodes are installed
- Watch for completion and automatically close dialog with 500ms delay
- Show success toast notification when installation completes
- Add translation key for success message
This improves UX by automatically dismissing the warning dialog once the user has successfully installed all missing nodes through the manager.
* fix: settimeout to nexttick
* [auto-fix] Apply ESLint and Prettier fixes
---------
Co-authored-by: GitHub Action <action@github.com>
* fix: Forward the scrolling events to the litegraph canvas.
* prior-art: Use the existing event forwarding logic from useCanvasInteractions (h/t Ben)
* fix: Get proper scaling from properties in the original event, fix browser zoom
* tests: Fix missing property on mock
* types: Cleanup type annotations in the test
* cleanup: Initialize the mocks in place.
* tests: extract createMockPointerEvent
* tests: extract createMockWheelEvent
* tests: extract createMockLGraphCanvas
* tests: Add additional assertion for stopPropagation
* tests: Comment pruning, test rename suggested by @arjansingh
* [feat] Improve UX for disabled node packs in Manager dialog
- Hide "Update All" button when only disabled packs have updates
- Add tooltip on "Update All" hover to indicate disabled nodes won't be updated
- Disable version selector and show tooltip for disabled node packs
- Filter updates to only show enabled packs in the update queue
- Add visual indicators (opacity, cursor) for disabled pack cards
- Add comprehensive test coverage for new functionality
This improves the user experience by clearly indicating which packs
can be updated and preventing confusion about disabled packs.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* chore: missing nodes description added
* test: test code modified
---------
Co-authored-by: Claude <noreply@anthropic.com>
* [ci] ignore local browser tests files
this is where i have claude put its one off playwright scripts
* [feat] carve out path to call asset browser in combo widget
* [feat] use buttons on Model Loaders when Asset API setting is on
* tailwind: Migrate out of the js/ts config part 1
* tailwind: Migrate custom variant and utility
* Update test expectations [skip ci]
* tailwind: Use relative colors for alpha variants
* fix: Use the new numbered color tokens
---------
Co-authored-by: github-actions <github-actions@github.com>
- Add missing await for async getProperty call in selectionToolbox test
- Add timestamp to test username generation to prevent duplicate user conflicts
- Test now passes consistently without race conditions
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-authored-by: Claude <noreply@anthropic.com>
* fix: update Claude PR Review workflow to use correct action parameters
- Changed 'direct_prompt' to 'prompt' (correct parameter name)
- Moved max_turns and timeout to claude_args parameter
- Changed allowed_tools to additional_permissions parameter
The workflow was failing silently because it was using invalid input parameters
that the claude-code-action doesn't recognize.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: pin claude-code-action to v1.0.6 to prevent future breakage
Using @main tag could cause unexpected breakage when the action updates.
Pinning to a specific version ensures stability.
* fix: apply review feedback - correct migration to v1.0 format
- Moved timeout-minutes to job level (not in claude_args)
- Changed additional_permissions to --allowedTools in claude_args
- Fixed tool specification format per migration guide
These changes follow the official v0.x to v1.0 migration guide exactly.
---------
Co-authored-by: Claude <noreply@anthropic.com>
* add component tests for slots
* use `for of` for better error report
* add runtime type check to make assertions valid
* add runtime type check to make assertions valid
* fix z-index on selection for vue nodes
* fix unused export
* refactor to DDD
* Use Tailwind utility for pointer events instead of inline style
Move pointer-events: auto from inline style to Tailwind class
pointer-events-auto as suggested in PR review.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Rename defaultSource to layoutSource parameter
Rename parameter in useNodeZIndex options interface for better
clarity as suggested in PR review.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Improve test mocking pattern with vi.mocked approach
Replace global mock object with per-test vi.mocked pattern
and proper Partial typing instead of as any, as suggested
in PR review.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [auto-fix] Apply ESLint and Prettier fixes
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
* [fix] Consolidate Playwright workflow jobs to fix missing deployment links
The issue in PR #5298 was caused by missing deployment-info artifact
creation. The deploy-reports job was deploying to Cloudflare but wasn't
creating the deployment-info-* artifacts that comment-tests-completed
job expected to download.
This change consolidates the deployment and commenting into a single job,
eliminating the artifact dependency and ensuring links are always available.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* refactor: Split PR deployment workflow for forked vs non-forked repos
- Extract deployment logic to reusable script (scripts/cicd/pr-playwright-deploy-and-comment.sh)
- Non-forked PRs: Use direct pull_request event in test-ui.yaml (faster)
- Forked PRs: Use workflow_run in pr-playwright-deploy.yaml (handles permissions)
- Add starting comment for both forked and non-forked PRs
- Make Cloudflare tokens optional for starting status comments
* refactor: Simplify PR deployment workflow and script
- Consolidate workflow into single job with clearer structure
- Reduce script from 200+ to ~140 lines
- Simplify deployment retry logic and comment generation
- Remove redundant checks and unnecessary complexity
* fix: Add debugging and wrangler installation to deployment script
- Add debug output to identify missing reports
- Install wrangler if not available
- Show deployment attempts and failures
- Log available reports before deployment
* chore: Trigger CI to test deployment workflow
* fix: Fix browser artifact name mismatch in deployment script
- Use dot notation (0.5x) for artifact names as Playwright creates them
- Convert to dash notation (0-5x) for Cloudflare project names
- Properly handle browser name display in comments
* refactor: Convert deployment script to POSIX sh for better compatibility
- Replace bash arrays with space-separated strings
- Use while loops instead of bash-specific for syntax
- Remove bash-specific string manipulation features
- Replace local variables (not required in functions)
- Ensure compatibility with standard /bin/sh
* fix: Fix deployment script output to properly capture URLs
- Redirect debug messages to stderr
- Only output URL to stdout for proper capture
- This fixes the missing deployment links in PR comments
* fix: Add input validation to prevent command injection
- Validate PR number is numeric only
- Sanitize branch name at script start
- Validate status parameter values
- Use pre-sanitized branch throughout script
- Addresses high-severity security issue from PR review
* fix: Add null checks and logging to workflow condition
- Add explicit null checks for head_repository and repository
- Add debug logging to help diagnose workflow trigger issues
- Prevents potential failures from undefined repository objects
- Addresses medium-severity issue from PR review
* fix: Pin wrangler to major version 4 with error handling
- Pin wrangler to major version 4 (^4.0.0) for stability
- Add error handling if wrangler installation fails
- Return 'failed' status if installation fails
- Addresses dependency management issue from PR review
* perf: Implement parallel deployments to reduce CI time
- Deploy all browser reports in parallel using background processes
- Use temporary directory to collect deployment results
- Wait for all deployments to complete before generating comment
- Maintains result order for consistent output
- Significantly reduces deployment time from sequential to parallel execution
* fix: Use specific comment ID for updates instead of edit-last
- Use GitHub API to find exact comment ID
- Update specific comment by ID to avoid editing wrong comment
- Prevents race conditions if user posts between finding and editing
- More reliable comment updates
* fix(workflows/test-ui.yaml): change condition to always run deploy job for pull requests to ensure deployment consistency
* fix(workflows/test-ui.yaml): change condition to always run deploy job for pull requests to ensure deployment consistency
* fix(pr-playwright-deploy-and-comment.sh): remove npx prefix from wrangler command for consistency and simplicity
* fix(pr-playwright-deploy-and-comment.sh): remove npx prefix from wrangler command for consistency and simplicity
* Update scripts/cicd/pr-playwright-deploy-and-comment.sh
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* fix(pr-playwright-deploy-and-comment.sh): improve regex for URL extraction to include valid characters and ensure correct URL format
* chore(pr-playwright-deploy-and-comment.sh): move wrangler installation to the beginning of the script to avoid redundancy and improve efficiency
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* feat: add dynamic icon support for NavItem components
- Created NavIcon component with switch-case based icon rendering
- Added iconName prop to NavItem and NavItemData interface
- Updated LeftSidePanel to pass icon names to nav items
- Added sample icons to SampleModelSelector navigation (download, tag, layers, grid)
- Uses i-lucide syntax without imports for better tree-shaking
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* test: add Storybook stories for navigation components
- Add NavIcon.stories.ts with interactive icon selector and all icons gallery
- Add NavItem.stories.ts with text customization and interactive list examples
- Add LeftSidePanel.stories.ts with various navigation configurations
- Remove old Navigation.stories.ts (replaced with component-specific stories)
- Configure slot visibility and hide update:modelValue event in controls
* refactor: simplify NavIcon component and improve type definitions
* fix: add icon size specification for Lucide icons in Storybook
* feature: NavItem story modified
* fix: disable knip unresolved imports rule for virtual icon modules
Add unresolved: 'off' to knip configuration to ignore virtual module imports
from unplugin-icons (~icons/*). These are generated at build time and cannot
be resolved statically.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* chore: v-if condition added
* chore: knip ignoreUnresolved added based on knip issue PR
* refactor: navItem types added & deleting any type on storybook files
---------
Co-authored-by: Claude <noreply@anthropic.com>
* [feat] Refactor overlay compatibility into reusable composable
- Create useTransformCompatOverlayProps composable for centralized overlay prop management
- Update Select, MultiSelect, TreeSelect, and FileUpload components to use composable
- Provides appendTo='self' for transform inheritance in CSS-transformed parents
- Enables easy future additions of other transform compatibility props
- Fix duplicate v-bind attributes by combining props into single computed object
* fix: Keep the canvas container from being scrolled by children
* types: Align the appendTo type with primevue internals
* Update test expectations [skip ci]
---------
Co-authored-by: bymyself <cbyrne@comfy.org>
Co-authored-by: github-actions <github-actions@github.com>
* Remove COMFY_VUE_NODE_DIMENSIONS
* [refactor] Use getSlotPosition for Vue nodes in link rendering
Replace direct node position calls with getSlotPosition utility when Vue nodes mode is enabled. This ensures consistent slot positioning across the canvas rendering system.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Fix getSlotPosition readonly return value (#5433)
* Update accordingly to new type
* Fix canvas/screen conversion formulas in useTransformState (#5406)
* Fix conversion formulas
* update test expectations
* Remove unused type import
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: filtered <176114999+webfiltered@users.noreply.github.com>
* switch to schema interface and remove assertions at callsites
* [refactor] improve type safety and code organization - addresses @DrJKL's review feedback
- Remove unnecessary type assertions from REROUTE_DEFAULTS
- Use safer Omit<RerouteData, 'id' < /dev/null | 'parentId'> pattern for defaults to prevent hardcoded ID bugs
- Extract asRerouteId and asLinkId utility functions to module scope as pure functions
- Update getRerouteField to handle partial defaults safely
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* [fix] revert to clean defaults pattern - removes any type usage
Reverted the overcomplicated Omit pattern back to the simple, working approach.
The original pattern was cleaner and didn't introduce unnecessary complexity.
---------
Co-authored-by: Claude <noreply@anthropic.com>
* [feat] add Comfy.Assets.UseAssetAPI to CORE_SETTINGS
* [feat] create AssetService
1. Add service for accessing new Asset API
2. Add fallback model paths logic so empty model directories appear for
the user.
3. Copious tests for them all.
Co-Authored-By: Claude <noreply@anthropic.com>
* [feat] switch between assets and file paths for model data
* [feat] ignore assets with "missing" tag
* [fix] formatting and style
* [fix] call assets API with the correct filters
* [feat] elminate unused modelPath code
* [fix] remove stray comment
* [fix] model manager api was not parsed correctly
---------
Co-authored-by: Claude <noreply@anthropic.com>
* let canvas continue to own selection state management
* fix merge error
* refactor: use computed instead of watcher for selectedNodeIds
Replace watcher pattern with computed for better Vue idioms:
- More reactive and efficient
- Automatically recomputes when dependencies change
- Simpler, more declarative code
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: improve injection error handling for selectedNodeIds
Replace silent fallback with explicit error when SelectedNodeIds
is not provided:
- Fail fast instead of silently using empty Set
- Clear error message for debugging
- Prevents nodes appearing unselected due to missing provider
Addresses DrJKL's concern about injection default behavior.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* test: improve mocking patterns using vi.mockObject
Replace manual mock interfaces with vi.mockObject for better type safety:
- Use Vitest's built-in mocking utilities instead of manual interfaces
- Properly configure mock return values
- Remove unnecessary type assertions
Addresses DrJKL's feedback on test mocking patterns.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* test: extract repeated nodeData for clarity
Extract common test nodeData object to reduce duplication:
- Move repeated VueNodeData object to describe scope
- Replace 6 instances of identical nodeData declarations
- Maintain different nodeData for specific test cases
Addresses DrJKL's suggestion to extract repeated test data.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* add type safety to mocks
---------
Co-authored-by: Claude <noreply@anthropic.com>
* knip: Don't ignore exports that are only used within a given file
* knip: More pruning after rebase
* knip: Vite plugin config fix
* knip: vitest plugin config
* knip: Playwright config, remove unnecessary ignores.
* knip: Simplify project file enumeration.
* knip: simplify the config file patterns ?(.optional_segment)
* knip: tailwind v4 fix
* knip: A little more, explain some of the deps.
Should be good for this PR.
* knip: remove unused disabling of classMembers.
It's opt-in, which we should probably do.
* knip: floating comments
We should probably delete _one_ of these parallell trees, right?
* knip: Add additional entrypoints
* knip: Restore UserData that's exposed via the types for now.
* knip: Add as an entry file even though knip says it's not necessary.
* knip: re-export functions used by nodes (h/t @christian-byrne)
* fix: normalize pack IDs to fix version detection for disabled packs
When a pack is disabled, ComfyUI-Manager returns it with a version suffix
(e.g., "ComfyUI-GGUF@1_1_4") while enabled packs don't have this suffix.
This inconsistency caused disabled packs to incorrectly show as having
updates available even when they were on the latest version.
Changes:
- Add normalizePackId utility to consistently remove version suffixes
- Apply normalization in refreshInstalledList and WebSocket updates
- Use the utility across conflict detection and node help modules
- Ensure pack version info is preserved in the object's ver field
This fixes the "Update Available" indicator incorrectly showing for
disabled packs that are already on the latest version.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* feature: test code added
* test: packUtils test code added
* test: address PR review feedback for test
improvements
- Remove unnecessary .not.toThrow() assertion
in useManagerQueue test
- Add clarifying comments for version
normalization test logic
- Replace 'as any' with vi.mocked() for better
type safety
---------
Co-authored-by: Claude <noreply@anthropic.com>
* add component tests for vue widgets
* [refactor] improve widget test readability and type safety - addresses @DrJKL's review feedback
- Add mountComponent utility function for consistent test setup
- Add setInputValueAndTrigger helper to batch common test operations
- Replace type assertions with proper instanceof checks for type safety
- Remove duplicate test setup code to improve test readability
- Fix TypeScript errors in WidgetSlider tests
These changes address all review comments by making tests easier to read
and understand while ensuring proper type checking.
* [refactor] apply consistent test patterns to WidgetSelect.test.ts
- Add mountComponent utility function for consistent test setup
- Add setSelectValueAndEmit helper to batch select operations
- Remove repetitive mount boilerplate code throughout tests
- Maintain existing test coverage while improving readability
This ensures all widget component tests follow the same patterns
established in WidgetInputText and WidgetSlider tests.
* Implement subgraph publishing
* Add missing null check
* Fix subgraph blueprint display in workflows tab
* Fix demotion of subgraph blueprints on reload
* Update locales [skip ci]
* Update blueprint def on save, cleanup
* Fix skipped tracking on subgraph publish
When a subgraph is first published, it previously was not added to the
subgraphCache. This would cause deletion to fail until a reload occurred.
* Fix failing vite tests
A couple of tests that were mocking classes broke SubgraphBlueprint
inheritance. Since they aren't testing anythign related to subgraph
blueprints, the subgraph store is mocked as well.
* Make blueprint breadcrumb badge clickable
* Add confirmation for overwrite on publish
* Simplify blueprint badge naming
* Swap to promise.allSettled when fetching subgraphs
* Navigate into subgraph on blueprint edit
* Revert mission of value in blueprint breadcrumb
This was causing the blueprint badge to always display
* Misc code quality fixes
* Set subgraphNode title on blueprint add.
When a subgraph blueprint is added to the graph, the title of the
subgraphNode is now set to be the title of the blueprint.
NOTE: The name of the subgraph node when a blueprint is edited is left
unchanged. This may cause minor user confusion.
* Add "Delete Blueprint" option to breadcrumb
When editing a blueprint, the options provided for the root graph of the
breadcrumb included a Delete Workflow option. This still functioned for
deleting the current blueprint when selected, but didn't make sense. It
has been updated to instead describe that it deletes the current
blueprint
* Extract subgraph load code as function
* Fix subgraphs appearing in library after refresh
Subgraph nodes were hidden from the node library and context menu by
setting skip_list to true. Unfortunately, this causes them to be
mistakenly be caught and registered as vue nodes when a refresh is
performed. This is fixed by adding a check for skip_list.
* Add delete button and confirmation for deletion
* Use more specific warning for blueprint deletion
* At success toast on subgraph publish
Will return later to potentially add a node library link to the toast
* Don't apply subgraph context menu to normal nodes
Subgraph blueprints have a right click -> delete option in the node
library. This was incorrectly being dislplayed on non blueprint nodes.
* Remove hardcoded subgraphs path
Rather happy with this change. Rather than trying to introduce a
recursive import to pass a magic string, this solution is both
sufficient AND allows potential future extensions with less breakage.
* Fix nodeDef update on save
Wait to update the node def cache until after a blueprint has been
saved. Before, changes to links weren't actually being made visisble.
* Fix SaveAs with subgraph blueprints
* Remove ugly serialize/deserialize
Thought I had already tested this, and found that the mere existence of
proxies was causing issues, but simply adding a correct annotation is
sufficient now.
* Improve error specificity
* Framework for user defined blueprint descriptions
BlueprintDescription can be added to a workflows extra field to provide
more useful information about a blueprint's purpose
Actually hooking this up in a way that is user accessible is out of
scope for right now, but this will simplify future implementation.
* Cleanup breadcrumb dropdown options
Removes Dupliate for blueprints, adds a publish subgraph option.
The publish subgraph button currently routes through the save as logic.
Unforunately, this results in the prompt for name referencing workflows.
The cleanest way to resolve this is still being considered
* Move blueprint renaming into blueprint load
Blueprints should automatically set the name of the added node to the
filename when added. This mostly worked, but created uglier edgecases:
The subgraph itself wasn't renamed, and it would need to be
reimplemented to apply when editing a blueprint.
Instead, this is now applied when a subgraphBlueprint is first loaded.
This keeps all the logic routed through a single point
* Move saveAs prompt into workflow class
Ensures that the correct publish text is displayed when editing
blueprints without making an awful mess of imports
* Fix tests by making subgraphBlueprint internal
This has the added benefit of forcing better organization.
Reverts the useWorkflowThumbnail patch as it is no longer required.
* Add tests for subgraph blueprints
* Rewrite confirmation dialog
* Fix overwrite on publish new subgraph
1 is used as a placeholder size as -1 indicates the baking userFile is
temporary, not persisted, and therefore, not able to overwrite when
saved.
* When editing blueprint, tint background blue
* Fix blueprint tint at low LOD
* Set node source for blueprints to Blueprint
* Fix publish test
Making subgraph blueprints non temporary on publish made it so the
following load actually occurs. A mock has been added for this load.
* Fix multiple nits
* Further cleanup: error handling, and comments
* Fixing failing test cases
This also moves the bg tinting to a property of the workflow,
which makes things more extensible in the future.
* Fix temporary marking on publish.
The prior fix to allow overwrite of an existing blueprint on publish was
misguided. By marking a not-yet-loaded file as non-temporary, the load
performed prior to saving was actually fetching the file off disk and
discarding the existing changes. This additionally entirely prevented
publishing when a blueprint did not already exist with the current name.
To fix this, the blueprint is not marked as non-temporary until after
the load occurs. Note that this load is still required as it initializes
the change tracker state required for saving.
* Block unloading subgraph blueprints
Will need to be revisited if lazy loading is implemented, but this
requires solving some ugly sync/async issues.
---------
Co-authored-by: github-actions <github-actions@github.com>
* [feat] Add ESLint rule for deprecated PrimeVue components
Adds no-restricted-imports rule to catch usage of deprecated PrimeVue 4+ components and guide developers to use their replacements:
- Dropdown → Select
- OverlayPanel → Popover
- Calendar → DatePicker
- InputSwitch → ToggleSwitch
- Sidebar → Drawer
This prevents accidental usage of deprecated components and ensures consistency across the codebase.
* Add ESLint ignore for existing deprecated Dropdown usage
Adds TODO comment for future migration to Select component in SearchFilterDropdown.
* Update eslint.config.js
Co-authored-by: Alexander Brown <drjkl@comfy.org>
---------
Co-authored-by: Alexander Brown <drjkl@comfy.org>
* standardize graph cleanup
* test: fix useCoreCommands tests and add regression test
- Fix mocking to properly simulate app.clean() calling graph.clear()
- Add intelligent subgraph detection in mock to match real implementation
- Add regression test for Vue node cleanup bug to prevent future regressions
- Ensures app.clean() properly triggers onNodeRemoved events through graph.clear()
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix unit tests
* move beforeLoadNewGraph to before graph is cleaned
---------
Co-authored-by: Claude <noreply@anthropic.com>
* fix: Replace reactive feature flags with non-reactive approach
- Changed managerUIState from computed to getManagerUIState() function
- Ensures fresh computation on each call to avoid timing issues
- Updates all consumers to use the new function-based approach
- Fixes manager UI state determination issues
This change addresses the reactivity issues where feature flags were not
updating properly due to Vue's reactive system limitations with external
API values.
* fix: Add HelpCenter manager state handling and API version switching
- Fixed HelpCenter manager extension to check manager state
- Fixed 'Manager' command to respect manager state
- Added dynamic API prefix switching based on manager state
- Added debug logging for manager state determination
This ensures legacy manager uses /api/ prefix and new manager uses /api/v2/ prefix
* fix: Simplify manager state determination and fix API timing issues
- Remove unnecessary extension check from manager state store
- Use only feature flags (client and server) for state determination
- Default to NEW_UI when server flags not loaded (safer default)
- Fix ImportFailInfoBulk to not send empty requests
- Resolves initial 404 errors on installed API calls
* fix: Correct manager state determination for non-v4 servers
- Fix serverSupportsV4=false returning DISABLED instead of LEGACY_UI
- Server without v4 support should use legacy manager, not disable it
- Clarify condition for server v4 + client non-v4 case
* chore: Remove debug console.log statements
- Remove all debug logging from manager state store
- Remove logging from comfy manager service
- Clean up code for production
* test: Update manager state store tests to match new logic
- Update test expectations for server feature flags undefined case (returns NEW_UI)
- Update test expectations for server not supporting v4 case (returns LEGACY_UI)
- Tests now correctly reflect the actual behavior of the manager state logic
* fix: Remove dynamic API version handling in manager service
- Remove getApiBaseURL() function and axios interceptor
- Always use /api/v2/ for New Manager (hardcoded)
- Add isManagerServiceAvailable() to block service calls when not in NEW_UI state
- Simplify API handling as manager packages are now completely separated
* refactor: Add helper functions to managerStateStore for better code reuse
- Add isManagerEnabled(), isNewManagerUI(), isLegacyManagerUI() helpers
- Add shouldShowInstallButton(), shouldShowManagerButtons() for UI logic
- Update components to use helper functions where applicable
- Add comprehensive tests for new helper functions
- Centralize state checking logic to reduce duplication
* fix: Ensure SystemStats is loaded before conflict detection
- Move conflict detection from App.vue to GraphCanvas.vue
- Check manager state before running conflict detection
- Ensures SystemStats and feature flags are loaded first
- Prevents unnecessary API calls when manager is disabled
* docs: Clarify feature flag default behavior in manager state
- Add detailed comments explaining why NEW_UI is the default
- Clarify that undefined state is temporary during WebSocket connection
- Document graceful error handling when server doesn't support v2 API
* fix: Ensure consistent manager state handling for legacy commands
- Legacy commands now show error toast in NEW_UI mode
- Settings fallback for DISABLED mode
- Consistent error handling across all manager entry points
- Legacy commands only work in LEGACY_UI mode as expected
* refactor: centralize manager opening logic into managerStateStore
- Create openManager() function in managerStateStore to eliminate duplicate code
- Replace 8+ repeated switch statements across different files with single function
- Fix inconsistency where legacy command failure in LEGACY_UI mode incorrectly opened new manager
- Add support for legacy-only commands that should show error in NEW_UI mode
- Ensure all manager entry points behave consistently according to feature flags
- Clean up unused imports and fix ESLint errors
This addresses Christian's code review feedback about duplicate switch statements
and improves maintainability by providing a single source of truth for manager
opening logic.
* fix: use correct i18n import in managerStateStore
- Replace useI18n with direct t import from @/i18n
- Fixes issue where error messages showed as numbers (e.g. '26') instead of text
- Ensures toast messages display correctly in NEW_UI mode when legacy commands are invoked
* feature: initial tab fix
* test: Fix managerStateStore test failures by adding missing mocks
The test was failing because managerStateStore imports dialogService,
which imports ErrorDialogContent.vue that instantiates the app object.
This caused api.addEventListener errors in tests.
Added proper mocks for:
- dialogService
- commandStore
- toastStore
This prevents the problematic import chain and fixes the test failures.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* refactor: convert managerStateStore to composable
- Move managerStateStore from store to composable pattern
- All functions are non-reactive utilities that don't need state management
- Follows Pinia guideline: "If it's not reactive, it shouldn't be in a store"
- Update all import paths across 8 files
- Move and update test file accordingly
This change improves architecture consistency as other utility functions
in the codebase also use composables rather than stores when reactivity
is not required.
* refactor: use readonly computed properties instead of getter methods
- Convert all getter methods to readonly computed properties
- Follows Vue conventions for better performance through caching
- Change access pattern from function calls to .value properties
- Update all usages across 6 files
- Thanks to @DrJKL for the suggestion
This improves performance by caching computed values and aligns
with Vue's reactive system patterns.
* fix: check isManagerEnabled check to GraphCanvas.vue to avoid the side-effects of calling useConflictDetection which include calling useComfyManagerStore
* chore: console.log to console.debug
* chore: useConflictDetection().initializeConflictDetection()
* test: add mockManagerDisabled option to disable manager in Playwright tests
- Add mockManagerDisabled parameter to ComfyPage.setup() (defaults to true)
- Override api.getServerFeature() to return false for manager feature flag
- Prevents manager initialization from interfering with subgraph tests
- Individual tests can still enable manager when needed by passing mockManagerDisabled: false
* chore: text modified
* fix: resolve CI/CD failures by fixing manager initialization timing
## Problem
GraphCanvas.vue was initializing conflict detection during component setup,
causing side effects in test environment where manager is disabled. This led
to 4 Playwright test failures in PR #5317.
## Root Cause
- GraphCanvas.vue called useConflictDetection() in setup phase
- This triggered store side effects even when manager was disabled
- systemStats wasn't ready when checking manager state
## Solution
1. Removed conflict detection initialization from GraphCanvas.vue entirely
2. Refactored systemStatsStore to use VueUse's useAsyncState pattern
3. Added isInitialized check in useManagerState to wait for systemStats
4. Updated useConflictDetection to check manager state internally
## Changes
- **GraphCanvas.vue**: Removed all conflict detection code
- **systemStatsStore**: Implemented useAsyncState for proper async handling
- **useManagerState**: Added isInitialized check before checking manager state
- **useConflictDetection**: Added internal manager state validation
- **App.vue**: Removed unnecessary fetchSystemStats calls
- **Tests**: Updated unit tests for new async behavior
## Test Results
All 4 previously failing Playwright tests now pass:
- featureFlags.spec.ts (feature flag handling)
- subgraph.spec.ts (breadcrumb updates, DOM cleanup)
- widget.spec.ts (image changes)
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* chore: modified the note
* fix: test code modified
* fix: when manager is new manager ui, conflict detectetion should work
* fix: ensure fetch system stats before determine manager stats & when new ui & call legacy ui, open new manger dialog by default
* chore: unnecessary .value deleted & fetch name modified to refetch
* fix: ref type .value needed
* chore: vue use until pattern for waiting initializing
* fix: .value added
* fix: useManagerState test to properly mock reactive refs
The test was failing because it was mocking systemStats and isInitialized as plain values instead of reactive refs. The actual composable uses storeToRefs which returns refs with .value properties.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* fix: when system stats initialized, use until(systemStatsStore.isInitialized)
* fix: test
---------
Co-authored-by: Claude <noreply@anthropic.com>
Fixes shell script error where 'return' was used outside of a function.
In shell scripts, 'exit 0' should be used to exit with success status.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-authored-by: Claude <noreply@anthropic.com>
* refactor: Extract Vue node entry point logic into focused composables
- Extract logic from GraphCanvas.vue (735→200 lines) into 3 composables:
- useVueNodeLifecycle: Node manager initialization and cleanup
- useViewportCulling: Viewport culling with transform sync
- useNodeEventHandlers: Node selection, collapse, title handlers
- Remove type assertions by using comfyApp.canvas instead of canvasStore.canvas
- Eliminate getter anti-pattern with proper Vue reactive refs
- Fix all TypeScript compatibility issues without workarounds
- Maintain proper separation of concerns and Vue-idiomatic patterns
* style: Remove extra comments from return statement
* [auto-fix] Apply ESLint and Prettier fixes
* style: Remove conversational comments
- Remove temporary comments that only made sense in refactoring context
- Clean up comment wording to be more permanent/professional
- Keep meaningful comments about code behavior and architecture
---------
Co-authored-by: GitHub Action <action@github.com>
Fixed the misuse of exposed template refs in InputSlot and OutputSlot components.
When Vue exposes a Ref via defineExpose, it auto-unwraps it on the parent
component instance. The previous code was incorrectly double-unwrapping by
calling .value on an already unwrapped HTMLElement.
Changes:
- Updated type to ComponentPublicInstance with unwrapped HTMLElement
- Replaced watch with watchEffect for better timing handling
- Removed incorrect .value access on auto-unwrapped ref
This ensures slot elements are properly registered with useDomSlotRegistration,
fixing slot position tracking and hit-testing in the layout system.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-authored-by: Claude <noreply@anthropic.com>
* Change theme "button" to sub menu of all themes
* Add test for theme menu
* Prevent separator being added before View
* Refactor test
* Update locales [skip ci]
* Fix has-text vs text-is change breaking other tests
---------
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: bymyself <cbyrne@comfy.org>
* On conversion of single group, convert children
If convert to subgraph is called on a selection consisting of a single
group, the groups children are also converted to subgraph.
* Update locales [skip ci]
* Create new set to avoid mutating passed argument
---------
Co-authored-by: github-actions <github-actions@github.com>
- Add vue/no-restricted-class ESLint rule to catch dark: prefix usage
- Fix existing violation in FormImageUpload.vue (dark: -> dark-theme:)
- Ensures consistent usage of project's custom Tailwind variant
- Violations will fail builds and be caught during development
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-authored-by: Claude <noreply@anthropic.com>
* use step2 -> step bind on slider widget
* fix: Use step2 instead of legacy step property in WidgetSlider
The WidgetSlider was using the legacy `step` property (10x input spec value)
instead of `step2` (correct input spec value). This caused input spec step
values to appear 10x larger than intended.
- Use `widget.options.step2` (correct input spec value)
- Remove fallback to `widget.options.step` (legacy 10x value)
- Both properties coexist, so step2 should always be preferred
Fixes input spec step values not being respected in Vue node sliders.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude <noreply@anthropic.com>
* Update hotfix release command for modern automated backport workflow
- Add Step 0 to check automated backport status first
- Emphasize this command is fallback when automation fails
- Add critical draft release publishing step (uncheck 'Set as latest')
- Add ComfyUI requirements.txt PR creation with exact template
- Update workflow context for modern automated backports
* Restructure hotfix release command for modern workflow
- Add clear process overview and context at top
- Step 1: Try automated backports first (via labels)
- Fallback to manual cherry-picking only if automation fails
- Add critical draft release publishing step (uncheck 'Set as latest')
- Add ComfyUI requirements.txt PR creation with exact template
- Remove time estimates and reorganize for clarity
- Update step numbering and cross-references
* Enable backport automation for already-merged PRs
- Add 'labeled' trigger to backport workflow
- Allow backport automation when needs-backport label is added to merged PRs
- Supports hotfix workflow where labels are added retroactively
- Maintains existing behavior for PRs merged with labels already present
* Prevent duplicate backport triggers with idempotency check
- Add check for existing backport PRs before starting backport process
- Skip backport work if PRs already exist for the same PR number
- Prevents double execution when both 'labeled' and 'closed' events trigger
- Maintains workflow reliability and avoids duplicate backport PRs
* Add smart backport detection to hotfix command
- Check for existing automated backport PRs and their status
- Path A: Skip to version bump if backports already merged
- Path B: Guide user to merge pending backport PRs first
- Path C: Fall back to manual cherry-picking if no/failed automation
- Add clear workflow path documentation for different scenarios
* Add automated fork handling for ComfyUI requirements.txt PRs
- Check if fork exists, create if needed
- Clone fork to local ComfyUI-fork directory
- Create branch, update requirements.txt with sed
- Create PR from fork using gh CLI with exact template format
- Handle both new and existing fork scenarios
- Keep fork directory for future updates
* [style] improve backport workflow logging and structure
- Change ::notice to ::warning for existing backports per @DrJKL's feedback
- Refactor conditional to use guard clause pattern per @DrJKL's suggestion
- Improves readability and follows conventional shell scripting patterns
Addresses @DrJKL's review comments in PR #5271
- Rename 0004-crdt-based-layout-system.md to 0003-crdt-based-layout-system.md
- Update title from "4. Centralized..." to "3. Centralized..."
- Add ADR 0003 entry to docs/adr/README.md index table
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
Branch protection for core/X.XX branches will now be managed through
GitHub repository rulesets with wildcard pattern matching, providing
more consistent and centralized protection rule management.
* refactor: dont need will change on animations
* fix: by disabling parent pointer events and forcing on child element
* fix: color picker watch with immediate option
* Update test expectations [skip ci]
---------
Co-authored-by: Jake Schroeder <jake.schroeder@isophex.com>
Co-authored-by: github-actions <github-actions@github.com>
Double clicking the input slot of a node creates and connects a
primitive widget. However, this code would always add the created
primitive to the root graph.
This command guides you through creating a patch/hotfix release for ComfyUI Frontend with comprehensive safety checks and human confirmations at each step.
This command creates patch/hotfix releases for ComfyUI Frontend by backporting fixes to stable core branches. It handles both automated backports (preferred) and manual cherry-picking (fallback).
ComfyUI's frontend requires modifications to PrimeVue components that cannot be achieved through the library's customization APIs. Two specific technical incompatibilities have been identified with the transform-based canvas architecture:
**Screen Coordinate Hit-Testing Conflicts:**
- PrimeVue components use `getBoundingClientRect()` for screen coordinate calculations that don't account for CSS transforms
- The Slider component directly uses raw `pageX/pageY` coordinates ([lines 102-103](https://github.com/primefaces/primevue/blob/master/packages/primevue/src/slider/Slider.vue#L102-L103)) without transform-aware positioning
- This breaks interaction in transformed coordinate spaces where screen coordinates don't match logical element positions
**Virtual Canvas Scroll Interference:**
- LiteGraph's infinite canvas uses scroll coordinates semantically for graph navigation via the `DragAndScale` coordinate system
- PrimeVue overlay components automatically trigger `scrollIntoView` behavior which interferes with this virtual positioning
- This issue is documented in [PrimeVue discussion #4270](https://github.com/orgs/primefaces/discussions/4270) where the feature request was made to disable this behavior
**Historical Overlay Issues:**
- Previous z-index positioning conflicts required manual workarounds (commit `6d4eafb0`) where PrimeVue Dialog components needed `autoZIndex: false` and custom mask styling, later resolved by removing PrimeVue's automatic z-index management entirely
**Minimal Update Overhead:**
- Analysis of git history shows only 2 PrimeVue version updates in 2+ years, indicating that upstream sync overhead is negligible for this project
**Future Interaction System Requirements:**
- The ongoing canvas architecture evolution will require more granular control over component interaction and event handling as the transform-based system matures
- Predictable need for additional component modifications beyond current identified issues
## Decision
We will **NOT** fork PrimeVue. After evaluation, forking was determined to be unnecessarily complex and costly.
**Rationale for Rejection:**
- **Significant Implementation Complexity**: PrimeVue is structured as a monorepo ([primefaces/primevue](https://github.com/primefaces/primevue)) with significant code in a separate monorepo ([PrimeUIX](https://github.com/primefaces/primeuix)). Forking would require importing both repositories whole and selectively pruning or exempting components from our workspace tooling, adding substantial complexity.
- **Alternative Solutions Available**: The modifications we identified (e.g., scroll interference issues, coordinate system conflicts) have less costly solutions that don't require maintaining a full fork. For example, coordinate issues could be addressed through event interception and synthetic event creation with scaled values.
- **Maintenance Burden**: Ongoing maintenance and upgrades would be very painful, requiring manual conflict resolution and keeping pace with upstream changes across multiple repositories.
- **Limited Tooling Support**: There isn't adequate tooling that provides the granularity needed to cleanly manage a PrimeVue fork within our existing infrastructure.
## Consequences
### Alternative Approach
- **Use PrimeVue as External Dependency**: Continue using PrimeVue as a standard npm dependency
- **Targeted Workarounds**: Implement specific solutions for identified issues (coordinate system conflicts, scroll interference) without forking the entire library
- **Selective Component Replacement**: Use libraries like shadcn/ui to replace specific problematic PrimeVue components and adjust them to match our design system
- **Upstream Engagement**: Continue engaging with PrimeVue community for feature requests and bug reports
- **Maintain Flexibility**: Preserve ability to upgrade PrimeVue versions without fork maintenance overhead
## Notes
- Technical issues documented in the Context section remain valid concerns
- Solutions will be pursued through targeted fixes rather than wholesale forking
- Future re-evaluation possible if PrimeVue's architecture significantly changes or if alternative tooling becomes available
- This decision prioritizes maintainability and development velocity over maximum customization control
Some files were not shown because too many files have changed in this diff
Show More
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.