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190 Commits

Author SHA1 Message Date
--list
d04722109c refactor: removed dead code, added i18n vaues, misc improvements 2026-01-20 00:28:18 -08:00
--list
84d30fe121 feat: FF the feature and also added isCloud checks and misc styling fixes 2026-01-19 23:27:38 -08:00
--list
7bb647623c refactor: use feature flags but override true 2026-01-19 20:36:25 -08:00
--list
f1ff6156c4 refactor: remove unused types 2026-01-19 18:51:57 -08:00
--list
239b0698c6 refactor: debug naming and misc 2026-01-19 18:41:23 -08:00
--list
d6bdf4feff feat: invite and members working 2026-01-19 15:30:20 -08:00
--list
bc698fb746 feat: workspace switcher and misc 2026-01-17 14:23:28 -08:00
--list
99d91dd53b feat: add workspace API and refactor useWorkspace
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 14:23:28 -08:00
--list
8950b7327f feat: implemented workspace flow 2026-01-17 14:23:28 -08:00
--list
68bca07914 feat: more of the flow and fixes 2026-01-17 14:23:27 -08:00
--list
e419a76b5e feat: implemented workspace flow 2026-01-17 14:23:27 -08:00
--list
a89a48d11e feat: new settings 2026-01-17 14:23:27 -08:00
Terry Jia
be8916b4ce feat: Add visual crop preview widget for ImageCrop node - widget ImageCrop (#7825)
## Summary

Another implementation for image crop node, alternative for
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7014
As discussed with @christian-byrne and @DrJKL we could have single
widget - IMAGECROP with 4 ints and UI preview.

However, this solution requires changing the definition of image crop
node in BE (sent
[here](https://github.com/comfyanonymous/ComfyUI/pull/11594)), which
will break the exsiting workflow, also it would not allow connect
separate int node as input, I am not sure it is a good idea.

So I keep two PRs openned for references

## Screenshots


https://github.com/user-attachments/assets/fde6938c-4395-48f6-ac05-6282c5eb8157

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2026-01-17 17:09:16 -05:00
Alexander Brown
de2e37ec8e chore: merge vitest config into vite.config.mts (#8132)
Moves vitest configuration from `vitest.config.ts` into the `test`
section of `vite.config.mts` and deletes the separate vitest config
file.

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2026-01-17 13:02:55 -08:00
Alexander Brown
e5ff329008 feat: upgrade vite to v8.0.0-beta.8 (Rolldown-powered) (#8127)
## Summary

Upgrades Vite from v7.3.0 to v8.0.0-beta.8, which uses Rolldown
(Rust-based bundler) instead of Rollup.

## Changes

- Updated `vite` to `^8.0.0-beta.8` in pnpm-workspace.yaml catalog
- Added pnpm overrides to ensure all dependencies (including vitest) use
Vite 8

## Notes

- Vite 8 is still in **beta** - no stable release yet
- Uses [Rolldown](https://rolldown.rs/) instead of Rollup for production
builds
- Build, typecheck, and lint all pass
- Per the [Vite 8 migration
guide](https://vite.dev/blog/announcing-vite8-beta), pnpm overrides are
required for tools like Vitest that bundle their own Vite types

## Testing

- [x] `pnpm typecheck` passes
- [x] `pnpm build` succeeds (~13s build time)
- [x] `pnpm lint` passes

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Co-authored-by: Amp <amp@ampcode.com>
2026-01-17 12:17:16 -08:00
AustinMroz
d3bd85db7f Fix roundness of slot error indicator in vue (#8123)
When a node has a missing input connection, the slot is highlighted with
a red outline. This PR makes the error indicator round like the slot
instead of an oval.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/2d5ebc93-fa74-492d-92a7-3a1b3af4754f"
/> | <img width="360" alt="after"
src="https://github.com/user-attachments/assets/57c15503-d94a-48d7-8c35-7760f1b860e6"
/>|

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2026-01-16 22:07:54 -08:00
Brian Jemilo II
94706b5b04 Check for empty object (#8075)
## Summary

<!-- One sentence describing what changed and why. -->

## Changes
- **What**: <!-- Core functionality added/modified -->
PNG images causes getWorkflowDataFromFile() to return an empty object,
added a check to handle it.

## Review Focus
<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->
I don't think it exists yet? From Slack Conversation. Just make sure to
use a PNG image and not a JPEG disguised as a PNG.

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2026-01-16 22:03:54 -08:00
pythongosssss
851e8beb29 Fix dragging Vue nodes into canvas from library (#8118)
## Summary

Updates the node preview rendering to use the same app context as the
main app so it can access the same plugins

## Changes

Assigns manually created vnode app context to the current instances
context

## Review Focus

This is using somewhat advanced/almost-internal Vue functionality,
however I couldn't come up with a better alternative that didn't require
recreating an entirely new app and re-registering all dependencies or
redoing how draggable node previews are done.
The draggable image needs to be rendered synchronously, so rendering a
node in the active app and capturing that isn't possible to guarantee to
be done synchronously (afaik - suggestions welcome)

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2026-01-16 22:50:54 -07:00
Comfy Org PR Bot
7b3a9b40a5 1.38.4 (#8116)
Patch version increment to 1.38.4

**Base branch:** `main`

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Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-16 21:27:37 -08:00
pythongosssss
3bbae61763 Decouple node help between sidebar and right panel (#8110)
## Summary

When the node library is open and you click on the node toolbar info
button, this causes the node library info panel & right panel node info
to show the same details.

## Changes

- Extract useNodeHelpContent composable so NodeHelpContent fetches its
own content, allowing multiple panels to show help independently
- Remove sync behavior from NodeHelpPage that caused left sidebar to
change when selecting different graph nodes since we want to prioritise
right panel for this behavior
- Add telemetry tracking for node library help button to identify how
frequently this is used

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2026-01-16 22:13:23 -07:00
AustinMroz
3fcebe758b Disable control widgets on link to parent (#8112)
When a link is made to a widget with control (like seed) , the control
widget can no longer be used to update it's state. To better communicate
this, the control widgets are now given the disabled property when their
parent widget is linked.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/9b6c6c02-2481-486a-bb07-c19d00abe36d"
/> | <img width="360" alt="after"
src="https://github.com/user-attachments/assets/837000ac-8a12-4d51-879b-a58e0577ff10"
/>|

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2026-01-16 22:11:00 -07:00
Christian Byrne
0439f744b9 feat: enable new queue progress by default (#8121)
## Summary

Enable the new queue progress UI/UX by default in order to test it and
be able to ask community members what they think (they can easily test
with `--front-end-version Comfy-Org/ComfyUI_frontend@latest`).

More context:
[thread](https://comfy-organization.slack.com/archives/C0A80028GTA/p1768534815533549)

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2026-01-16 21:49:14 -07:00
AustinMroz
9d8e54a51c Fix dragndrop subgraph widgets sticking to cursor (#8114)
Under some circumstances, subgraph widgets in the properties panel would
have incorrect drag state
- Debouncing list state would cause a race condition where a double
click would initiate a drag on an element that no longer exists
  - This is solved by removing the debounce.
- Right clicking on widgets would initiate a drag
  - Dragging now explicity requires a primary button click.
Additionally, drag is now ended on `pointercancel`. This is purely for
safety and may not actually be required.

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2026-01-16 20:36:36 -08:00
AustinMroz
69512b9b28 Fix asset selection in litegraph (#8117)
#8074 included some refactoring to the asset dialogue to ensure that it
wouldn't pop up multiple times in vue mode

But moving the openModal function to be contained in options means that
`this` is no longer the widget, but instead the options object. This is
fixed by requiring that widget be explicitly passed as a parameter.

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2026-01-16 19:17:10 -07:00
Johnpaul Chiwetelu
afe8ce720e fix: adjust toolbox sizing to match Figma design (#8115)
## Summary
- Adjusts selection toolbox to match Figma design specifications
- Changes padding from `p-2` to `p-1` (4px)
- Changes height from `h-12` to `h-10` (40px)

## Test plan
- [ ] Verify toolbox appears with correct dimensions when selecting
nodes
- [ ] Check visual alignment matches Figma design

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2026-01-17 00:38:58 +01:00
Alexander Brown
e4308a7258 refactor: rename CLAUDE.md to AGENTS.md (#8052)
## Summary

Pure rename of CLAUDE.md files to AGENTS.md (no content changes).

## Changes

| Old Path | New Path |
|----------|----------|
| `.github/CLAUDE.md` | `.github/AGENTS.md` |
| `.storybook/CLAUDE.md` | `.storybook/AGENTS.md` |
| `browser_tests/CLAUDE.md` | `browser_tests/AGENTS.md` |
| `src/CLAUDE.md` | `src/AGENTS.md` |
| `src/components/CLAUDE.md` | `src/components/AGENTS.md` |
| `src/lib/litegraph/CLAUDE.md` | `src/lib/litegraph/AGENTS.md` |

Root `CLAUDE.md` deleted (content will be merged into `AGENTS.md` in
follow-up PR).

## Follow-up

A second PR will add glob-based guidance files and consolidate
redundancies.

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2026-01-16 13:32:18 -08:00
AustinMroz
cd4999209b Improve linear compatibility with Safari, run button metadata (#8107)
I downloaded the oldest webkit based browser I could find after reports
of display issues. The changes here cause some minor styling tweaks, but
should be more compatible overall. A quick list of fixed issues
- Center panel placeholder had incorrect aspect ratio
<img height="500" alt="image"
src="https://github.com/user-attachments/assets/b75e3c49-20d9-4d6e-bca4-95cc8a73f821"
/>
- Image previews had incorrect aspect ratio (But the other way around)
<img height="500" alt="image"
src="https://github.com/user-attachments/assets/b8ebc58e-2655-41f8-a3b4-70ba65940612"
/>
- On mobile, output groups would flex incorrectly, resulting in a large
gap between them
<img height="500" alt="image"
src="https://github.com/user-attachments/assets/ed7e8e43-c34e-4ffc-a3ee-126b1a2ef4e0"
/>



Also moves the run button trigger source to a new 'linear' type


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2026-01-16 11:36:52 -08:00
Yoland Yan
7556e3ef39 Update beta message in linear mode (#8106)
This pull request makes a minor update to the user interface text for
Simple Mode. The "beta" label is now more descriptive, clarifying that
Simple Mode is in beta and inviting feedback.

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2026-01-16 11:25:26 -08:00
Alexander Brown
d93c02c437 Revert "fix: run E2E tests after i18n completes on release PRs" (#8105)
Reverts Comfy-Org/ComfyUI_frontend#8091

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2026-01-16 11:24:50 -08:00
Johnpaul Chiwetelu
b979ba8992 fix: run E2E tests after i18n completes on release PRs (#8091)
## Summary
- Fixes issue where locale commits would cancel in-progress E2E tests on
release PRs
- E2E tests now run **once** after i18n workflow completes for
version-bump PRs

## Changes
1. **Modified `ci-tests-e2e.yaml`**:
   - Added `workflow_call` trigger with `ref` and `pr_number` inputs
   - Added skip condition for version-bump PRs on `pull_request` trigger
- Updated checkout steps to use `inputs.ref` when called via
`workflow_call`

2. **Created `ci-tests-e2e-release.yaml`**:
   - Triggers on `workflow_run` completion of `i18n: Update Core`
   - Only runs for version-bump PRs from main repo
- Calls original E2E workflow via `workflow_call` (no job duplication)

## How it works
**Regular PRs:** `CI: Tests E2E` runs normally via `pull_request`
trigger

**Version-bump PRs:**
1. `CI: Tests E2E` skips (setup job condition fails)
2. `i18n: Update Core` runs and commits locale updates
3. `CI: Tests E2E (Release PRs)` triggers after i18n completes
4. Calls `CI: Tests E2E` via `workflow_call`
5. E2E tests run to completion without cancellation

## Test plan
- [x] Tested workflow_call chain on fork
- [x] Verify version-bump PR skips regular E2E workflow
- [x] Verify E2E runs after i18n completes on next release

Fixes the issue identified during v1.38.2 release where locale commits
caused E2E tests to restart multiple times.

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2026-01-16 17:40:27 +01:00
Jin Yi
0288b02113 [refactor] Manager dialog simplification (#8041)
## Summary
Simplifies the Manager dialog by consolidating components and using
BaseModalLayout with v-model support for right panel state.

## Changes
- **Consolidation**: Merged ManagerDialogContent, ManagerHeader,
ManagerNavSidebar, RegistrySearchBar, and SearchFilterDropdown into
single ManagerDialog component
- **Right panel**: Added v-model:rightPanelOpen to BaseModalLayout for
external panel state control; clicking a node card now auto-opens the
info panel
- **Cleanup**: Removed unused useResponsiveCollapse composable, TabItem
and SearchOption types
- **UI tweaks**: Moved action buttons (Install All/Update All) from
header-right-area to contentFilter area


[manager-capture.webm](https://github.com/user-attachments/assets/2dd6092a-965d-4885-8ba6-6a2cc51f024a)

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2026-01-15 23:32:02 -08:00
pythongosssss
ddac3dca1d Allow users to drag actionbar over tabs (#8068)
## Summary

A common bit of feedback is that users want to be able to drag the
actionbar into the very top of their window. Currently the actionbar is
clamped to not allow it to overlap the tabs, this update removes that
restriction & fixes padding for the top menu section when the UI
elements are hidden within it adding additional gaps.

## Changes

- Remove clamping on actionbar position
- Fix padding on top menu section

## Screenshots (if applicable)

Before:
<img width="192" height="119" alt="image"
src="https://github.com/user-attachments/assets/c35c89ed-ec30-45ff-8ebd-8ad68dbd4212"
/>

After:
<img width="134" height="120" alt="image"
src="https://github.com/user-attachments/assets/adc32c43-e3ab-4c7b-a8ff-360fd39d6bf1"
/>

Actionbar over tabs:
<img width="465" height="173" alt="image"
src="https://github.com/user-attachments/assets/d1502911-1e15-4082-ba2e-b8906e329b70"
/>

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2026-01-16 00:00:09 -07:00
Christian Byrne
6714b958c7 chore: remove dead browser test fixture after Jobs API migration (#8099)
## Summary

Removes  which is dead code left over from the Jobs API migration.

## Details

This fixture file:
- References legacy and types that were removed in the Jobs API
migration
- Is not referenced anywhere in the codebase
- Cannot be used since the types it imports no longer exist

## Related PRs

Follow-up cleanup to the Jobs API migration:
- #7169 - Add Jobs API infrastructure (PR 1 of 3)
- #7170 - Migrate to Jobs API (PR 2 of 3)  
- #7650 - Encapsulate error extraction in TaskItemImpl getters

## Testing

-  Typecheck passes
-  No references to this file in the codebase
-  File imports types that no longer exist (cannot be used)

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2026-01-15 23:12:37 -07:00
AustinMroz
a6b6857e37 Fix copypasted primitives inside subgraphs (#8094)
Copying a subgraph which contains primitive nodes would cause the
primitives to fail to initialize. This was caused because they did not
have their `onGraphConfigured` and `onAfterGraphConfigured` callbacks
applied.

There's already a copy of `forEachNode` in
`@/utils/graphTraversalUtil.ts`, but the method is small and I want to
avoid litegraph referencing outside code.

See also #6606, where a similar fix was needed

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2026-01-15 21:36:39 -07:00
ric-yu
c0a649ef43 refactor: encapsulate error extraction in TaskItemImpl getters (#7650)
## Summary
- Add `errorMessage` and `executionError` getters to `TaskItemImpl` that
extract error info from status messages
- Update `useJobErrorReporting` composable to use these getters instead
of standalone function
- Remove the standalone `extractExecutionError` function

This encapsulates error extraction within `TaskItemImpl`, preparing for
the Jobs API migration where the underlying data format will change but
the getter interface will remain stable.

## Test plan
- [x] All existing tests pass
- [x] New tests added for `TaskItemImpl.errorMessage` and
`TaskItemImpl.executionError` getters
- [x] TypeScript, lint, and knip checks pass

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---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Christian Byrne <cbyrne@comfy.org>
2026-01-15 21:11:22 -07:00
Comfy Org PR Bot
089295606a 1.38.3 (#8085)
Patch version increment to 1.38.3

**Base branch:** `main`

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Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-15 18:14:27 -08:00
Christian Byrne
6048fab239 feat: add per-tab workspace authentication infrastructure (#8073)
## Summary
Add workspace authentication composables and types for per-tab workspace
isolation. This infrastructure enables users to work in different
workspaces in different browser tabs.

## Changes
- **useWorkspaceAuth composable** - workspace token management
- Exchange Firebase token for workspace-scoped JWT via `POST
/api/auth/token`
  - Auto-refresh tokens 5 minutes before expiry
  - Per-tab sessionStorage caching
- **useWorkspaceSwitch composable** - workspace switching with unsaved
changes confirmation
- **WorkspaceWithRole/WorkspaceTokenResponse types** - aligned with
backend API
- **firebaseAuthStore.getAuthHeader()** - prioritizes workspace tokens
over Firebase tokens
- **useSessionCookie** - uses Firebase token directly (getIdToken())
since getAuthHeader() now returns workspace token

## Backend Dependency
- `POST /api/auth/token` - exchange Firebase token for workspace token
- `GET /api/workspaces` - list user's workspaces

## Related
- https://github.com/Comfy-Org/ComfyUI_frontend/pull/6295

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---------

Co-authored-by: anthropic/claude <noreply@anthropic.com>
Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: Simula_r <18093452+simula-r@users.noreply.github.com>
2026-01-15 17:24:48 -08:00
AustinMroz
5409bf86a9 Make sure toggle visibility checks remote config (#8086)
The previous fix, with `.featureFlag()` does not actually result in
remoteConfig being checked

This time, I did extra manual testing to verify that remoteConfig is
populated on cloud and that the visibility of the toggle is actually
reactive to changes to remoteConfig.

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2026-01-15 16:11:53 -08:00
Johnpaul Chiwetelu
c56e8425d4 Road to No Explicit Any Part 6: Composables and Extensions (#8083)
## Summary
- Type `onExecuted` callbacks with `NodeExecutionOutput` in saveMesh.ts
and uploadAudio.ts
- Type composable parameters and return values properly
(useLoad3dViewer, useImageMenuOptions, useJobMenu, useResultGallery,
useContextMenuTranslation)
- Type `taskRef` as `TaskItemImpl` with updated test mocks
- Fix error catch and index signature patterns without `any`
- Add `NodeOutputWith<T>` generic helper for typed access to passthrough
properties on `NodeExecutionOutput`

## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] Unit tests pass for affected files
- [x] Sourcegraph checks confirm no external usage of modified types

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by [Unito](https://www.unito.io)
2026-01-16 00:27:28 +01:00
AustinMroz
0d5ca96a2b Further linear fixes (#8074)
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2026-01-15 14:45:19 -08:00
Terry Jia
aff7f2a296 fix: prevent Record Audio waveform from overflowing node bounds (#8070)
## Summary

Add min-w-0 to flex containers to allow shrinking, reduce gaps and
padding, and use shrink-0 on fixed-size elements to ensure the waveform
area clips properly when the node is at minimum width.

## Screenshots (if applicable)
before

https://github.com/user-attachments/assets/215455aa-555b-4ade-9b36-9e89ac7c14aa


after

https://github.com/user-attachments/assets/bf56028b-ae02-4388-be83-460c7b1f14e1

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by [Unito](https://www.unito.io)
2026-01-15 15:49:32 -05:00
Alexander Brown
23694f37bf feat(ui): add TagsInput component with click-to-edit behavior (#8066)
## Summary

Add TagsInput component based on shadcn-vue/Reka UI primitives with a
click-to-edit UX pattern.

## Features

- **Click-to-edit behavior**: Starts in read-only state; clicking
enables editing and focuses input; clicking outside exits edit mode
- **Disabled state**: When `disabled=true`, component is completely
inert
- **Empty state placeholder**: Shows input placeholder when tag list is
empty
- **Animated transitions**: Delete button animates when toggling edit
mode

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-01-14 21:17:04 -08:00
pythongosssss
2466949192 Remove hamburger menu from tabs (#8067)
## Summary

We added the menu button to both the tabs & where the subgraph menu
button was previously in order to get feedback on where this button
should be. We've received feedback that the one on the tabs is not a
common UX element, and that having both seems like a bug, and that the
one on the graph is prefered. Due to this, we're removing the one on the
tabs.

## Changes

- Remove tab menu button

## Screenshots (if applicable)

Before:
<img width="733" height="224" alt="image"
src="https://github.com/user-attachments/assets/3f916d96-4bfe-482d-a8eb-8b18a7327334"
/>

After:
<img width="731" height="248" alt="image"
src="https://github.com/user-attachments/assets/5eeb31e5-e49f-409a-8eac-04773182a145"
/>

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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-01-14 21:01:45 -08:00
Comfy Org PR Bot
f0702793bc 1.38.2 (#8057)
Patch version increment to 1.38.2

**Base branch:** `main`

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---------

Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-14 21:00:17 -08:00
AustinMroz
efc242b968 Linear mode bug fixes (#8054)
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2026-01-14 20:49:13 -08:00
Andray
ed3c855eb6 fix: add missing pwa icon in manifest.json (#8071)
## Summary

Icon is required for PWA in most browsers. In the best case it hides the
install button inside "save and share" menu, and uses the favicon of low
quality or the first letter of the title for icon. In the worst case the
app is not installable

If you don't see the change in the browser - clear browser's cache. I
had an issue with it

## Changes

- **What**: added "icons" into "manifest.json"

## Screenshots

<img width="1087" height="556" alt="Screenshot_20260115_065548"
src="https://github.com/user-attachments/assets/61c13bb2-9230-4aae-a8ae-7f505d9a6bec"
/>

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by [Unito](https://www.unito.io)
2026-01-14 20:55:09 -07:00
Jin Yi
29f727a946 [bugfix] Fix bulk action context menu not emitting events (#8065) 2026-01-15 11:43:33 +09:00
Johnpaul Chiwetelu
538f007f1d Road to No Explicit Any Part 5: load3d Module (#8064)
## Summary
- Removes all `any` types from the load3d module
- Uses generics for EventCallback to provide type-safe event handling
- Types node parameters with LGraphNode
- Types onExecuted callback with NodeExecutionOutput
- Types Camera Config property casts with CameraConfig interface

## Changes
- `interfaces.ts`: EventCallback<T> generic, EventManagerInterface
generic methods
- `EventManager.ts`: Generic
emitEvent/addEventListener/removeEventListener
- `AnimationManager.ts`: setupModelAnimations originalModel typed as
GLTF union
- `Load3d.ts`: Event listener methods use EventCallback<T>
- `load3d.ts`: Node params typed as LGraphNode, onExecuted uses
NodeExecutionOutput, CameraConfig casts

## Test plan
- [x] `pnpm typecheck` passes
- [x] `pnpm lint` passes
- [x] `pnpm test:unit` passes

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by [Unito](https://www.unito.io)
2026-01-15 02:21:38 +01:00
Yourz
3069c24f81 feat: handling subscription tier button link parameter (#7553)
## Summary

Discussion here:
https://comfy-organization.slack.com/archives/C0A0XANFJRE/p1764899027465379

Implement: Subscription tier query parameter for direct checkout flow

Example button link: `/cloud/subscribe?tier=standard`

`tier` could be `standard`, `creator` or `pro`
`cycle` could be `monthly` or `yearly`. it is optional, and `monthly` by
default.

<!-- One sentence describing what changed and why. -->

## Changes

- **What**: <!-- Core functionality added/modified -->
- Add a landing page called `CloudSubscriptionRedirectView.vue` to
handling the subscription tier button link parameter
  - Extract subscription handling logic from `PriceTable.vue`
 
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
  - Code change touched  `PriceTable.vue`
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->

## Review Focus
- link will redirect to login url, when cloud app not login
- after login, the cloud app will redirect to CloudSubscriptionRedirect
page
- wait for several seconds, the cloud app will be redirected to checkout
page

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->

## Screenshots (if applicable)

![Kapture 2025-12-16 at 18 43
28](https://github.com/user-attachments/assets/affbc18f-d45c-4953-b06a-fc797eba6804)


<!-- Add screenshots or video recording to help explain your changes -->

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---------

Co-authored-by: GitHub Action <action@github.com>
2026-01-14 17:57:51 -07:00
pythongosssss
97b1a48a25 Fix avatar using fallback icon not being square (#8060)
## Summary

When no user avatar image url exists / it fails to load, there is a
fallback to a user icon which does not render as a square in the tab bar
menu section.

## Changes
- set avatar to be square in compact mode

## Screenshots (if applicable)
Before:
<img width="193" height="37" alt="Screen Shot 2026-01-14 at 16 26 28"
src="https://github.com/user-attachments/assets/eb2e3723-4642-4184-9d0c-f7fb11b1a3ea"
/>

After:
<img width="201" height="37" alt="Screen Shot 2026-01-14 at 16 25 57"
src="https://github.com/user-attachments/assets/fb7bea2d-91cc-47e1-9076-4ec1a01ff923"
/>

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by [Unito](https://www.unito.io)
2026-01-14 17:51:21 -07:00
Alexander Piskun
8497836811 feat(price-badges): add ByteDance SeeDance 1.5 prices (#8046)
## Summary

Added prices for `seedance-1-5-pro` model

## Screenshots (if applicable)

<img width="1540" height="891" alt="Screenshot From 2026-01-14 18-09-18"
src="https://github.com/user-attachments/assets/fefc6ec8-c5d0-40a4-bede-55076376128f"
/>

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by [Unito](https://www.unito.io)
2026-01-14 17:14:12 -07:00
Christian Byrne
946429f2ff fix: use staging platform URL for usage history link (#8056)
## Summary

Uses `getComfyPlatformBaseUrl()` for the usage history link so it
correctly points to `stagingplatform.comfy.org` on staging builds
instead of being hardcoded to `platform.comfy.org`.

## Changes

- Added `usageHistoryUrl` computed that uses `getComfyPlatformBaseUrl()`
- Updated template to use dynamic `:href` binding

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---------

Co-authored-by: GitHub Action <action@github.com>
2026-01-14 17:13:05 -07:00
Alexander Brown
3d332ff0d7 devex: Silence warning for misused spread in test. (#8055)
## Summary

Silences this warning:
```
  ⚠ typescript-eslint(no-misused-spread): Using the spread operator on class instances will lose their class prototype.
     ╭─[src/composables/maskeditor/useCanvasHistory.test.ts:171:9]
 170 │       mockRefs.maskCanvas = {
 171 │         ...mockRefs.maskCanvas,
     ·         ──────────────────────
 172 │         width: 0,
     ╰────
```

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2026-01-14 15:45:46 -08:00
Terry Jia
45d95728f3 fix: preserve image preview when backend returns null output (#8050)
## Summary

When two LoadImage nodes select the same image, the backend's cache
mechanism returns null output for the second node (same cache
signature). This was overwriting the existing image preview data.

Now skip setting outputs when null/undefined to preserve the preview.

Root cause chain
07f2462eae/execution.py (L421):

1. When two LoadImage nodes select the same image, they have identical
cache signatures (based on IS_CHANGED SHA256 hash + input parameters)
2. First node executes: Actually runs load_image(), caches the result.
But LoadImage's ui field is None (it only produces tensors, no UI
output)
3. Second node executes: Cache hit, directly returns
cached_ui.get("output", None) = null
  4. Frontend receives null and overwrites the existing image preview

## Screenshots (if applicable)
Before


https://github.com/user-attachments/assets/7bd814f6-bf23-42cc-9fc3-fd9fec68b4f6


After


https://github.com/user-attachments/assets/b9cc6160-ea70-424e-8a3d-5dc9f244d0d0

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2026-01-14 15:28:20 -05:00
Alexander Piskun
81c66822f5 [API Nodes] add price badges for Meshy 3D nodes (#7966)
## Summary

Prices were taken from here: https://docs.meshy.ai/en/api/pricing

<img width="1422" height="771" alt="Screenshot From 2026-01-12 19-16-58"
src="https://github.com/user-attachments/assets/df9d6024-b323-41bf-920c-e329a4f3344d"
/>

<img width="1422" height="771" alt="Screenshot From 2026-01-12 19-17-18"
src="https://github.com/user-attachments/assets/80e8837c-db39-441d-bab3-609f63645cb5"
/>

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by [Unito](https://www.unito.io)
2026-01-14 12:49:25 -07:00
Alexander Brown
3bb8e94247 Cleanup: Remove i18n CODEOWNERS entries (#8044)
## Summary

So far has mostly added noise to PRs.

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2026-01-14 10:25:13 -08:00
Jin Yi
6382b1e099 feat: add bulk actions for workflow operations in media assets (#7992)
## Summary

Add bulk action support for Add to Workflow, Open Workflow, and Export
Workflow when multiple assets are selected.

## Changes

- **What**: Bulk operations for Add to Workflow, Open/Export Workflow in
context menu

## Review Focus

- Node positioning: Multiple nodes created at same canvas center
position (may overlap)
- Context menu item ordering without separators

<img width="1927" height="921" alt="스크린샷 2026-01-13 오후 12 54 52"
src="https://github.com/user-attachments/assets/6f079232-1b24-4f02-810f-6e396916bb71"
/>


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2026-01-13 21:24:13 -07:00
AustinMroz
25afd39d2b linear v2: Simple Mode (#7734)
A major, full rewrite of linear mode, now under the name "Simple Mode". 
- Fixes widget styling
- Adds a new simplified history
- Adds support for non-image outputs
- Supports right sidebar
- Allows and panning on the output image preview
- Provides support for drag and drop zones
- Moves workflow notes into a popover.
- Allows scrolling through outputs with Ctrl+scroll or arrow keys

The primary means of accessing Simple Mode is a toggle button on the
bottom right. This button is only shown if a feature flag is enabled, or
the user has already seen linear mode during the current session. Simple
Mode can also be accessed by
- Using the toggle linear mode keybind
- Loading a workflow that that was saved in Simple Mode workflow
- Loading a template url with appropriate parameter

<img width="1790" height="1387" alt="image"
src="https://github.com/user-attachments/assets/d86a4a41-dfbf-41e7-a6d9-146473005606"
/>

Known issues:
- Outputs on cloud are not filtered to those produced by the current
workflow.
  - Output filtering has been globally disabled for consistency
- Outputs will load more items on scroll, but does not unload
- Performance may be reduced on weak devices with very large histories.

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2026-01-13 20:18:31 -08:00
ric-yu
773f5f5cd9 fix: properly type extractWorkflow return (#7646)
## Summary
Type `extractWorkflow` return as `ComfyWorkflowJSON | undefined` instead
of `unknown` for better type safety downstream.

## Context
This is a small preparatory PR to slim down the Jobs API migration PR
(PR 2 of 3).

## Test plan
- [x] TypeCheck passes
- [x] Lint passes

🤖 Generated with [Claude Code](https://claude.com/claude-code)

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---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-01-13 21:17:28 -07:00
pythongosssss
ebca0cb1e0 Fix vue node slot position calculation (#7877)
## Summary

Fix slot position for Vue nodes using LiteGraph calculation

Fixes #7446

## Changes
- Updated getInput/OutputPos to call getSlotPosition which handles
positions for both LiteGraph & Vue nodes correctly
- Add regression test

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---------

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2026-01-13 20:40:21 -07:00
Rizumu Ayaka
b1b2fd8a4f feat: right side panel favorites, no selection state, and more... (#7812)
Most of the features in this pull request are completed and can be
reviewed and merged.

## TODO

- [x] no selection panel
- [x] group selected panel
- [x] tabs 
  - [x] favorites tab
  - [x] global settings tab
  - [x] nodes tab
- [x] widget actions menu 
  - [x] [Bug]: style bugs
- [x] button zoom to the node on canvas.
- [x] rename widgets on widget actions
  - [ ] [Bug]: the canvas has not been updated after renaming. 
- [x] global settings
  - [ ] setting item: "show advanced parameters"
    - blocked by other things. skip for now.
  - [x] setting item: show toolbox on selection 
  - [x] setting item: nodes 2.0
  - [ ] setting item: "background color"
    - blocked by other things. skip for now.
  - [x] setting item: grid spacing
  - [x] setting item: snap nodes to grid
  - [x] setting item: link shape
  - [x] setting item: show connected links
  - [x] form style reuses the form style of node widgets
- [x] group node cases
  - [x] group node settings
  - [x] show all nodes in group
  - [x] show frame name on nodes when multiple selections are made
  - [x] group multiple selections
- [x] [Bug]: nodes without widgets cannot display the location and their
group
  - [x] [Bug]: labels layout
- [x] favorites
  - [x] the indicator on widgets
  - [x] favorite and unfavorite buttons on widgets
- [x] [Bug]: show node name in favorite widgets + improve labels layout
- [ ] [Bug]: After canceling the like, the like list will not be updated
immediately.
- [x] [Bug]: The favorite function does not work for the project on
Subgraph.
- [x] subgraph
- [x] add the node name from where this parameter comes from when node
is subgraph
  - [x] show and hide directly on Inputs
    - [x] some bugs need to be fixed.
- [x] advanced widgets 
  - [x] button: show advanced inputs
- Clicking button expands the "Advanced Inputs" section on the right
side panel, regardless of whether the panel is open or not
    - [x] [Bug]: style bugs
  - [x] advanced inputs section when node is subgraph
- [x] inputs tab rearranging
  - [x] favorited inputs rearranging
  - [x] subgraph inputs rearranging
- [ ] review and reconstruction to improve complexity and architecture

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---------

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Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: bymyself <cbyrne@comfy.org>
2026-01-13 20:37:17 -07:00
Christian Byrne
069e94b325 fix: version mismatch warning appearing in Playwright tests despite DisableWarnings setting (#8036)
PR #7004 added a setting to disable version warnings in e2e tests, but
it wasn't working on release branches. The issue was a race condition
(hypothesis): the version check ran before settings finished loading
from the backend, so the DisableWarnings setting read its default value
(false) instead of the configured value (true).

Fixed by making the warningsDisabled check reactive so it updates when
settings load and adding `nextTick` (settings are loaded, but ref
updates flush in a microtask. The immediate `whenever` runs before that
flush, so computeds may see stale/default values -- `nextTick` waits for
reactive microtasks to flush, so computeds will be correct. It's fine).

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2026-01-13 18:28:33 -08:00
Christian Byrne
2901e1e403 fix: Update repository reference comfyanonymous/ComfyUI → Comfy-Org/ComfyUI (#8037)
Updates repository reference after the official rename. GitHub API calls
don't follow redirects, which can break CI workflows using
actions/checkout with the old repository name.

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2026-01-13 18:55:06 -07:00
Johnpaul Chiwetelu
3412a0908d Road to No Explicit Any Part 4: LiteGraph Cleanup (#7970)
## Summary
- Remove all remaining `any` types from LiteGraph module
- Define proper `Panel` interface for createPanel function and related
callbacks
- Type `SlotTypeDefaultNodeOpts` for slot type defaults configuration
- Fix type inference issues in sendActionToCanvas and contextMenuCompat

## Changes
- **SubgraphIONodeBase.ts**: Remove unnecessary `as any` cast in
showSlotContextMenu
- **interfaces.ts**: Add Panel, PanelButton, PanelWidget,
PanelWidgetOptions, PanelWidgetCallback types
- **LGraphNode.ts**: Type panel callbacks (onShowCustomPanelInfo,
onAddPropertyToPanel) and onGetPropertyInfo
- **LGraphCanvas.ts**: 
  - Type node_panel and options_panel as Panel
  - Type inner_clicked callback parameters
- Type local variables (nodeNewType, nodeNewOpts, prevent_timeout, iS,
sIn, sOut)
  - Add SlotTypeDefaultNodeOpts interface for slot type configuration
- **LGraph.ts**: Fix sendActionToCanvas type inference with proper array
handling
- **contextMenuCompat.ts**: Add null guard for newImpl parameter

## Test plan
- [x] pnpm typecheck passes
- [x] pnpm lint passes
- [x] knip passes (no unused exports)

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---------

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2026-01-14 02:49:12 +01:00
Comfy Org PR Bot
81df0102f8 1.38.1 (#8035)
Patch version increment to 1.38.1

**Base branch:** `main`

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Co-authored-by: github-actions <github-actions@github.com>
2026-01-13 17:44:31 -07:00
Benjamin Lu
84662cb94c [QPOv2] Add ... context menu to list view (#7745)
Add ... context menu to list view

This is the same ... context menu used in the grid view, now moved up to
the tab scope so it can be shared between views.

Part of the QPO v2 iteration, figma design can be found
[here](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3330-37286&m=dev).
This will be implemented in a series of stacked PRs that can be reviewed
and merged individually.

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2026-01-13 17:21:06 -07:00
Jin Yi
eb213d0ad3 feat: add overflow tooltip to NavItem (#8009)
## Summary
- Add text truncation with ellipsis to NavItem when text overflows
- Show tooltip on hover only when text is truncated
- Use on-demand overflow check (mouseenter) instead of ResizeObserver
for better performance

## Test plan
- [x] Verify NavItem text truncates with ellipsis when it overflows
- [x] Verify tooltip appears on hover only when text is truncated
- [x] Verify tooltip does not appear when text fits without truncation

<img width="1517" height="1028" alt="스크린샷 2026-01-13 오후 2 20 20"
src="https://github.com/user-attachments/assets/3b531785-a567-4e87-9540-fcbab0fe1de6"
/>

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-13 16:14:23 -08:00
Alexander Brown
971316205f Fix(test): Mask username field in settings since it's not deterministic. (#8033)
## Summary

Should stop this from flipping back and forth depending on which user
the harness ends up with.

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2026-01-13 15:44:45 -08:00
AustinMroz
20d06f92ca Fix error on close of combo dropdown (#7804)
Apparently, enabling autofocus causes primevue to also attempt focusing
the searchbox one frame after closing.

I have no idea why this behaviour would ever be beneficial, but this PR
adds an override to prevent this behaviour and clean up the console
spam.

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-13 23:31:55 +00:00
AustinMroz
97a78f4a35 Implement vue math (#7759)
Adds support for entering math inside number widgets in vue mode

![vue-math_00001](https://github.com/user-attachments/assets/e8ed7e2a-511f-4550-bfdd-1c467972d30d)

Migrates components to simple html elements (div and button) by
borrowing styling from the (reverted) reka-ui migration in #6985. The
existing (evil) litegraph eval code is extracted as a utility function
and reused.

This PR means we're entirely writing our own NumberField.

Also adds support for scrubbing widgets like in litegraph

![scrubbing_00001](https://github.com/user-attachments/assets/890bcd28-34f4-4be0-908f-657e43f671b0)

### Known Issue
- Scrubbing causes text to be highlighted, ~~starting a scrub from
highlighted text will instead drag the text~~.
- It seems this can only be prevented with `pointerdown.prevent`, but
this requires a manual `input.focus()` which does not place the cursor
at location of mouse click.

(Obligatory: _It won't do you a bit of good to review math_)

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Co-authored-by: DrJKL <DrJKL0424@gmail.com>
2026-01-13 15:11:33 -08:00
Alexander Brown
4b2e4c59af Fix: Update for Image Widget test (#8031)
...

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2026-01-13 14:46:41 -08:00
Johnpaul Chiwetelu
6cbb83a1e2 perf(ci): remove unnecessary pnpm install from merge-reports job (#8030)
## Summary
- Remove `setup-frontend` action from `merge-reports` job
- Use `npx @playwright/test` instead of `pnpm exec playwright`

## Why
The `merge-reports` job was spending ~16-18s on `pnpm install` just to
run a CLI command that takes ~3s. Since `npx` is pre-installed on GitHub
runners, we can eliminate the setup overhead entirely.

**Expected savings: ~16-18 seconds per CI run**

## Test Plan
- [ ] Verify merge-reports job completes successfully
- [ ] Verify HTML report is generated and uploaded correctly
- [ ] Compare job timing before/after

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by [Unito](https://www.unito.io)
2026-01-13 22:43:32 +01:00
Terry Jia
14866ac11b feat: rename Vue-only widget label to Node 2.0 only (#8025)
## Summary

Add i18n key widgets.node2only and use it in litegraph widgets that only
support vueNodes mode.

## Screenshots (if applicable)
<img width="534" height="288" alt="image"
src="https://github.com/user-attachments/assets/e0987ec7-af09-4885-adf1-0c5cd6cba356"
/>

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by [Unito](https://www.unito.io)
2026-01-13 14:31:19 -07:00
Jin Yi
6f3855f5f1 fix: reduce media asset card hover background opacity for button visibility (#8020)
## Summary
Reduces the MediaAssetCard hover background opacity to 20% so buttons
within the card stand out during hover interactions.

## Changes
- **What**: Changed `hover:bg-modal-card-background-hovered` to
`hover:bg-modal-card-background-hovered/20` in MediaAssetCard.vue

## Context
During design review, it was identified that the button hover color
matches the card hover color, making it difficult to distinguish button
hover states. This fix applies reduced opacity to the card background
hover, ensuring buttons remain visually distinct.

<img width="659" height="302" alt="스크린샷 2026-01-13 오후 2 39 40"
src="https://github.com/user-attachments/assets/a77b408e-46a5-4725-9afb-2260bda0f8c9"
/>

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2026-01-12 23:49:10 -07:00
Comfy Org PR Bot
0f1e54530c 1.38.0 (#8021)
Minor version increment to 1.38.0

**Base branch:** `main`

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Co-authored-by: github-actions <github-actions@github.com>
2026-01-12 22:56:51 -07:00
Simula_r
3377844408 feat: local/legacy settings dialog fix (#7990)
## Summary

Fix the issue where local/desktop users would top up and then see the
settings homepage dialog instead of the credits tab.

## Changes

- **What**: useSubscription.ts, TopUpCreditsDialogContent.vue,
SubscriptionRequiredDialogContent.vue
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->

## Screenshots (if applicable)

Showing this screen after topping up on local/desktop:
<img width="789" height="752" alt="image"
src="https://github.com/user-attachments/assets/ea92b30b-5c3b-412a-acbe-1b0893621e53"
/>

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2026-01-12 20:50:05 -08:00
Alexander Brown
a166ec91a6 refactor: simplify asset download state and fix deletion UI (#7974)
## Summary

Refactors asset download state management and fixes asset deletion UI
issues.

## Changes

### assetDownloadStore simplification
- Replace `pendingModelTypes` Map with `modelType` stored directly on
`AssetDownload`
- Replace `completedDownloads` array with single `lastCompletedDownload`
ref
- `trackDownload()` now creates a placeholder entry immediately
- Use VueUse `whenever` instead of `watch` for cleaner null handling

### Asset refresh on download completion
- Refresh all relevant caches when a download completes:
  - Node type caches (e.g., "CheckpointLoaderSimple")
  - Tag caches (e.g., "tag:checkpoints")
  - "All Models" cache ("tag:models")

### Asset deletion fix
- Remove local `deletedLocal` state that caused blank grid cells
- Emit `deleted` event from AssetCard → AssetGrid → AssetBrowserModal
- Trigger store refresh on deletion to properly remove the asset from
the grid

## Testing

- Added test for out-of-order websocket message handling
- All existing tests pass

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-01-12 17:57:25 -08:00
Alexander Brown
c6f2ae3130 fix(upload-model): UI/UX improvements for Upload Model Dialog (#7969)
## Summary

Addresses UI/UX feedback on the Upload Model Dialog (BYOM feature).

## Changes

1. **Standardize link styling** - Use consistent `text-muted-foreground
underline` for all links in both URL input variants
2. **Increase warning/example text font size** - Changed from 12px
(`text-xs`) to 14px (`text-sm`) for better readability
3. **Fix padding inconsistency** - Aligned padding between model name
box and SingleSelect dropdown; moved "Not sure?" help text inline with
the label
4. **Add "Upload Another" button** - Allows users to upload multiple
models without closing and reopening the dialog

## Testing

- Verified link styling consistency across both Civitai and generic URL
input components
- Confirmed padding alignment in confirmation step
- Tested Upload Another button resets wizard to step 1

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2026-01-12 17:25:01 -08:00
pythongosssss
dfb78b2e87 Subgraph/workflow breadcrumbs menu updates (#7852)
## Summary
For users who don't use subgraphs, the workflow name in the top left can
be unnecessarily obstructive so this updated collapses it to a simple
icon until a subgraph is entered.

## Changes

- Add menu button to WorkflowTab for quick workflow actions
- Add menu and back button to SubgraphBreadcrumb
- Extract shared menu items to useBreadcrumbMenu composable
- Add Comfy.RenameWorkflow command for renaming persisted workflows
- Menu always shows root workflow menu, even when in subgraph

## Screenshots (if applicable)

<img width="399" height="396" alt="image"
src="https://github.com/user-attachments/assets/701ab60e-790f-4d1e-a817-dc42b2d98712"
/>
<img width="569" height="381" alt="image"
src="https://github.com/user-attachments/assets/fcea3ab0-8388-4c72-a649-1428c1defd6a"
/>

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Co-authored-by: GitHub Action <action@github.com>
2026-01-12 16:08:28 -07:00
Johnpaul Chiwetelu
965ab674d5 Road to No Explicit Any Part 3: Litegraph (#7935)
## Summary

- Replace `any` types with proper TypeScript types in litegraph core
files
- Focused on `LGraphCanvas.ts`, `LGraphNode.ts`, and `LGraph.ts`

## Changes

**LGraphCanvas.ts:**
- `ICreatePanelOptions` interface: `closable`, `window`, `width`,
`height`
- `options` property: `skip_events`, `viewport`, `skip_render`,
`autoresize`
- `prompt` function: `value` and `callback` parameters
- `onSearchBox` return type: `string[] | void`
- `onSearchBoxSelection` callback: `name: string`, `event: MouseEvent`
- `onDrawBackground` / `onDrawForeground` callbacks: `visible_area:
Rectangle`
- Properties Panel callback parameters

**LGraphNode.ts:**
- `onDropFile` / `onDropData`: `file: File`, `filename: string`
- `action_call` option: `string` (5 occurrences)
- `onSerialize` return type: `void`
- `onDrawTitleBar.fgcolor`: `string`

**LGraph.ts:**
- `LGraphConfig`: `align_to_grid`, `links_ontop` as `boolean`
- `triggerInput`: `value: unknown`
- `setCallback`: `func: (() => void) | undefined`

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2026-01-12 19:30:33 +00:00
Comfy Org PR Bot
05f1dfe921 1.37.10 (#7962)
Patch version increment to 1.37.10

**Base branch:** `main`

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Co-authored-by: github-actions <github-actions@github.com>
2026-01-12 12:13:30 -07:00
newraina
b86eee8494 fix(workflow): avoid unloading active workflow during sync (#7875)
## Summary

Fix issue where active workflow cannot be closed and new workflow tabs
cannot be added after saving and syncing.

- Never `unload()` the active workflow; still update its
lastModified/size during sync
- Skip `unload()` when metadata is unchanged: keep loaded content cached
to avoid unnecessary reloads.
- Added unit tests covering:
  - Active workflow is not unloaded during sync
  - Loaded workflows are not unloaded when metadata is unchanged

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
Fixes  #7845

## Screenshots (if applicable)

**Before fix** 

active workflow cannot be closed and new tab button is unresponsive.


https://github.com/user-attachments/assets/d14f2667-9c87-4b52-84cf-c5cd4cc0ad68


**After fix**


https://github.com/user-attachments/assets/3d17cce8-6f8b-4fff-b8ab-d047bfbe92cb

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2026-01-12 17:03:04 +00:00
Terry Jia
f6d39dbfc8 fix: stop pointer/mouse event propagation in vueNodes widget containers (#7953)
## Summary
Prevents custom widget drag interactions from triggering node drag in
vueNodes mode. Custom plugins like KJNodes Points Editor use their own
drag handlers which were bubbling up to the node container.

## Screenshots (if applicable)
before



https://github.com/user-attachments/assets/bc4c3095-d454-45f6-a4ec-60178e8f47df


after


https://github.com/user-attachments/assets/a32a5591-120e-4842-a0e0-3dd972127376

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by [Unito](https://www.unito.io)
2026-01-11 20:34:22 -05:00
pythongosssss
97ca9f489e Integrated tab bar UI elements (#7853)
## Summary

The current help / feedback is often overlooked by users, this adds a
setting that makes it more visible moving it up into the tab bar and
moves the user login/profile button out of the "action bar" into the tab
bar.

## Changes
- Add 'Comfy.UI.TabBarLayout' setting with Default/Integrated options
- Move Help & User controls to tab bar when Integrated mode is enabled
- Extract help center logic into shared useHelpCenter composable

## Screenshots (if applicable)

<img width="515" height="540" alt="image"
src="https://github.com/user-attachments/assets/c9e6057f-4fb1-4da6-b25d-9df4b19be31a"
/>
<img width="835" height="268" alt="image"
src="https://github.com/user-attachments/assets/24afc0e8-97eb-45cf-af86-15a9b464e9a8"
/>

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---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-01-11 00:11:50 -07:00
Godwin Iheuwa
7b274b74f1 fix: add beforeChange/afterChange to convertToSubgraph for proper undo (#7791)
## Summary
- Adds missing `beforeChange()` and `afterChange()` lifecycle calls to
`convertToSubgraph()` method

## Problem
When converting nodes to a subgraph and then pressing Ctrl+Z to undo,
the node positions were being changed from their original locations
instead of being properly restored.

## Root Cause
The `convertToSubgraph()` method in `LGraph.ts` was missing the
`beforeChange()` and `afterChange()` lifecycle calls that are needed for
proper undo/redo state tracking. These calls record the graph state
before and after modifications.

The inverse operation `unpackSubgraph()` already has these calls (see
line 1742), so this is simply matching the existing pattern.

## Solution
Add `beforeChange()` at the start of the method (after validation) and
`afterChange()` before the return.

## Testing
1. Create a workflow with several nodes positioned in specific locations
2. Select 2-3 nodes
3. Right-click → "Convert Selection to Subgraph"
4. Press Ctrl+Z to undo
5. Verify nodes return to their exact original positions

Fixes comfyanonymous/ComfyUI#11514

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---------

Co-authored-by: RUiNtheExtinct <deepkarma001@gmail.com>
2026-01-11 00:11:08 -07:00
AustinMroz
44c317fd05 Fix reactivity washing in refreshNodeSlots (#7802)
Creating a copy with spread resulted in a copy which was not reactive.

Solves a bug where all widgets on a node in vue mode would cease to be
reactive after any connection is made to the node.

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-11 07:01:34 +00:00
newraina
23e9b39593 fix: context menu appears at wrong position on first click after canvas move (#7821)
## Summary

Fixed context menu positioning bug where menu appeared below mouse
cursor on first right-click after moving canvas, causing viewport
overflow.

## Changes

Initialize lastScale/lastOffset* to current canvas transform values when
opening menu, preventing updateMenuPosition from overwriting PrimeVue's
flip-adjusted position on the first RAF tick.

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
Fixes #7666 

## Screenshots (if applicable)

Please pay attention to the first right-click in each video — that’s
where the fix makes a difference.

**Before**


https://github.com/user-attachments/assets/29621621-a05e-414a-a4cc-5aa5a31b5041

**After**


https://github.com/user-attachments/assets/5f46aa69-97a0-44a4-9894-b205fe3d58ed

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by [Unito](https://www.unito.io)

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-11 06:37:50 +00:00
Yourz
dcfa53fd7d feat: add dynamic Fuse.js options loading for template filtering (#7822)
## Summary

PRD:
https://www.notion.so/comfy-org/Implement-Move-search-config-to-templates-repo-for-template-owner-adjustability-2c76d73d365081ad81c4ed33332eda09

Move search config to templates repo for template owner adjustability

## Changes

- **What**: 
- Made `fuseOptions` reactive in `useTemplateFiltering` composable to
support dynamic updates
- Added `getFuseOptions()` API method to fetch Fuse.js configuration
from `/templates/fuse_options.json`
- Added `loadFuseOptions()` function to `useTemplateFiltering` that
fetches and applies server-provided options
- Removed unused `templateFuse` computed property from
`workflowTemplatesStore`
- Added comprehensive unit tests covering success, null response, error
handling, and Fuse instance recreation scenarios

- **Breaking**: None

- **Dependencies**: None (uses existing `fuse.js` and `axios`
dependencies)

## Review Focus

- Verify that the API endpoint path `/templates/fuse_options.json` is
correct and accessible
- Confirm that the reactive `fuseOptions` properly triggers Fuse
instance recreation when updated
- Check that error handling gracefully falls back to default options
when server fetch fails
- Ensure the watch on `fuseOptions` is necessary or can be removed
(currently just recreates Fuse via computed)
- Review test coverage to ensure all edge cases are handled

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2026-01-10 23:24:43 -07:00
Csongor Czezar
2d5d18c020 feat: improved playwright comment format (#7882)
### Description
Improve Playwright PR comment format

### Problem
The current Playwright PR comment format is verbose and doesn't provide
easy access to failing test details.
Developers need to navigate multiple levels deep to:
Find which tests failed
Access test source code
View trace files for debugging
This makes debugging test failures tedious and time-consuming.

### Solution
Improved the Playwright PR comment format to be concise and actionable
by:
Modified extract-playwright-counts.ts to extract detailed failure
information from Playwright JSON reports including test names, file
paths, and trace URLs
Updated pr-playwright-deploy-and-comment.sh to generate concise comments
with failed tests listed upfront
Modified ci-tests-e2e.yaml to pass GITHUB_SHA for source code links
Modified ci-tests-e2e-forks.yaml to pass GITHUB_SHA for forked PR
workflow

**Before:**
Large multi-section layout with emoji-heavy headers
Summary section listing all counts vertically
Browser results displayed prominently with detailed counts
Failed test details only accessible through report links
No direct links to test source code or traces

**After:**
Concise single-line header with status 
Single-line summary: "X passed, Y failed, Z flaky, W skipped (Total: N)"
Failed tests section (only shown when tests fail) with:
Direct links to test source code on GitHub
Direct links to trace viewer for each failure
Browser details collapsed in details section
Overall roughly half size reduction in visible text

### Testing
Verified TypeScript extraction logic for parsing Playwright JSON reports
Validated shell script syntax
Confirmed GitHub workflow changes are properly formatted
Will be fully tested on next PR with actual test failures

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2026-01-10 23:09:18 -07:00
danialshirali16
6883241e50 Add Persian (Farsi) language support (#7876)
## Description

This PR adds Persian (Farsi) language support to ComfyUI. 

## Changes

- Added `fa` to output locales in `.i18nrc.cjs` with Persian-specific
translation guidelines
- Added Persian loaders for all translation files (main, nodeDefs,
commands, settings) in `src/i18n.ts`
- Added Persian (فارسی) option to language settings dropdown in
`src/platform/settings/constants/coreSettings.ts`
- Created empty Persian locale files in `src/locales/fa/` directory
(will be populated by the CI translation system)

## Translation Guidelines

The Persian translation will follow these guidelines:
- Use formal Persian (فارسی رسمی) for professional tone throughout the
UI
- Keep commonly used technical terms in English when they are standard
in Persian software (e.g., node, workflow)
- Use Arabic-Indic numerals (۰-۹) for numbers where appropriate
- Maintain consistency with terminology used in Persian software and
design applications

## Testing

The configuration has been tested to ensure:
- TypeScript compilation succeeds
- All four translation files are properly referenced
- Language option appears correctly in settings

## Notes

Following the contribution guidelines in `src/locales/CONTRIBUTING.md`,
the empty translation files will be automatically populated by the CI
system using OpenAI. Persian-speaking contributors can review and refine
these translations after the automated generation.

---

Special names to keep untranslated: flux, photomaker, clip, vae, cfg,
stable audio, stable cascade, stable zero, controlnet, lora, HiDream,
Civitai, Hugging Face

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2026-01-10 23:02:16 -07:00
Johnpaul Chiwetelu
e3906a0656 chore: bump CI container to 0.0.10 (#7881)
Updates CI container from `0.0.8` to `0.0.10`

**Triggered by:** [Tag
0.0.10](https://github.com/Comfy-Org/comfyui-ci-container/tree/0.0.10)

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2026-01-11 06:53:15 +01:00
Kelly Yang
3ce588ad42 Update viewjobhistorycommand (#7911)
## Summary

Add the key binding to the schema and mark the setting as hidden.

https://github.com/Comfy-Org/ComfyUI_frontend/pull/7805#pullrequestreview-3627969654

## Changes

**What**: 
- Added a new `shortcuts` field to the user settings database model.
- Marked the `shortcuts` field as `hidden` in the `API/Schema` to ensure
it remains internal for now, as suggested by the reviewer @benceruleanlu
.
- Migrated shortcut storage logic from frontend-only (store) to
persistent backend storage.
- **Breaking**: None
- **Dependencies**:  None

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2026-01-10 22:45:53 -07:00
Benjamin Lu
818c5c32e5 [QPOv2] Add stories for list view and general job card (#7743)
Add stories for the media assets sidebar tab for easier prototyping.

Includes mocks for storybook.

Because some functions in the mocks are only used in the storybook
main.ts resolve, knip flags them as unused because it doesn't check that
path. So knipIgnoreUnusedButUsedByStorybook was added.

Part of the QPO v2 iteration, figma design can be found
[here](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3330-37286&m=dev).
This will be implemented in a series of stacked PRs that can be reviewed
and merged individually.

main <-- #7737, #7743, #7745

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2026-01-10 22:34:37 -07:00
Alexander Brown
dbb0bd961f Chore: TypeScript cleanup - remove 254 @ts-expect-error suppressions (#7884)
## Summary

Removes **254** `@ts-expect-error` suppressions through proper type
fixes rather than type assertions.

## Key Changes

### Type System Improvements
- Add `globalDefs` and `groupNodes` types to `ComfyAppWindowExtension`
- Extract interfaces for group node handling (`GroupNodeHandler`,
`InnerNodeOutput`, etc.)
- Add `getHandler()` helper to consolidate GROUP symbol access pattern

### Files Fixed
- **pnginfo.ts**: 39 suppressions removed via proper typing of
workflow/prompt data
- **app.ts**: 39 suppressions removed via interface extraction and type
narrowing
- **Tier 1 files**: 17 suppressions removed (maskeditor, imageDrawer,
groupNode, etc.)
- **groupNode.ts**: Major refactoring with proper interface organization

## Approach

Following established constraints:
- No `any` types
- No `as unknown as T` casts (except legacy API boundaries)
- Priority: Fix actual types > Type narrowing > Targeted suppressions as
last resort
- Prefix unused callback parameters with underscore
- Extract repeated inline types into named interfaces

## Validation

-  `pnpm typecheck` passes
-  `pnpm lint` passes
-  `pnpm knip` passes

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---------

Co-authored-by: Amp <amp@ampcode.com>
2026-01-10 21:17:31 -08:00
Comfy Org PR Bot
11bd9022c8 1.37.9 (#7951)
Patch version increment to 1.37.9

**Base branch:** `main`

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Co-authored-by: GitHub Action <action@github.com>
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2026-01-10 16:26:51 -08:00
Brian Jemilo II
df1eb32907 Drag image to load image (#7898)
## Summary

<!-- One sentence describing what changed and why. -->
Added feature to drag image into workflow to create a load image node if
the image does not have workflow meta data.

Also added tests for usePaste.ts as I extracted code to be reusable
there and there wasn't any tests.

## Changes

- **What**: <!-- Core functionality added/modified -->
app.ts handleFile updated,
usePaste.ts usePaste updated with new method pasteImageNode

## Review Focus
<!-- Fixes #ISSUE_NUMBER -->
Not sure if it has an issue, just has a notion task.

https://www.notion.so/comfy-org/Drag-in-an-image-that-s-not-a-workflow-and-being-able-to-directly-loading-it-as-Load-Image-2156d73d365080c4851ffc1425e06caf

## Screenshots (if applicable)

<!-- Add screenshots or video recording to help explain your changes -->


https://github.com/user-attachments/assets/0403e4f1-2a99-4939-bf01-3d9e8f9834bb

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Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-10 20:55:19 +00:00
kaalibro
52b94e06a1 fix(sidebar): Fix sidebar pointer events for interaction (#7905)
## Summary

A small fix for #6700

Fixes pointer events handling in sidebar by moving `pointer-events-auto`
from the main container to specific states (Connected and Floating),
preventing unintended event blocking.

## Changes

- **What**: Relocated `pointer-events-auto` class from the main sidebar
container (`.side-tool-bar-container`) to conditional states:
- Applied to `connected-sidebar` class when sidebar is connected (line
7)
- Applied to floating `sidebar-item-group` elements when sidebar is
floating (line 151)

## Screenshots

### Before:


https://github.com/user-attachments/assets/f93badad-e248-49f0-9cde-99e364f4773d


### After:


https://github.com/user-attachments/assets/16f8511c-cbc0-4e2d-bac1-33f932e979aa

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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-10 12:48:01 -08:00
brucew4yn3rp
7bc6334065 Added MaskEditor Rotate and Mirror Functions (#7841)
# Canvas Rotation and Mirroring

## Overview
Adds rotation (90° left/right) and mirroring (horizontal/vertical)
capabilities to the mask editor canvas. All three layers (image, mask,
RGB) transform together. Redo and Undo respect transformations as new
states. Keyboard shortcuts also added for all four functions in
Keybinding settings.

Additionally, fixed the issue of ctrl+z and ctrl+y keyboard commands not
restricting to the mask editor canvas while opened.


https://github.com/user-attachments/assets/fb8d5347-b357-4a3a-840a-721cdf8a6125

## What Changed

### New Files
- **`src/composables/maskeditor/useCanvasTransform.ts`**
  - Core transformation logic for rotation and mirroring
  - GPU texture recreation after transformations

### Modified Files
#### **`src/composables/useCoreCommands.ts`**
- Added check to see if Mask Editor is opened for undo and redo commands

#### **`src/stores/maskEditorStore.ts`**
- Added GPU texture recreation signals

#### **`src/composables/maskeditor/useBrushDrawing.ts`**
- Added watcher for `gpuTexturesNeedRecreation` signal
- Handles GPU texture recreation when canvas dimensions change
- Recreates textures with new dimensions after rotation
- Updates preview canvas and readback buffers accordingly
- Ensures proper ArrayBuffer backing for WebGPU compatibility

#### **`src/components/maskeditor/TopBarHeader.vue`**
- Added 4 new transform buttons with icons:
  - Rotate Left (counter-clockwise)
  - Rotate Right (clockwise)
  - Mirror Horizontal
  - Mirror Vertical
- Added visual separators between button groups

#### **`src/extensions/core/maskEditor.ts`**
- Added keyboard shortcut settings for rotate and mirror

#### **Translation Files** (e.g., `src/locales/en.json`)
- Added i18n keys:

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Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-01-10 12:45:08 -08:00
Benjamin Lu
8086f977c9 [QPOv2] Add list view to assets sidepanel (#7737)
This adds the list view to the media assets sidepanel, while also adding
the active jobs to be displayed right now.

The design for this is actually changing, which is why it is in draft
right now. There are technical limitations of the virtual grid that
doesn't make it easy for both the active jobs and generated assets to
exist on the same container. Currently WIP right now.


Part of the QPO v2 iteration, figma design can be found
[here](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3330-37286&m=dev).
This will be implemented in a series of stacked PRs that can be reviewed
and merged individually.

main <-- #7737, #7743, #7745

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---------

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2026-01-10 11:56:29 -07:00
Alexander Piskun
f843d779c2 feat(price-badges): add price badges for Vidu2 nodes (#7927)
## Summary

Price badges for the new nodes.

## Screenshots (if applicable)

<img width="1427" height="1084" alt="Screenshot From 2026-01-09
13-29-59"
src="https://github.com/user-attachments/assets/b805d138-fa72-4987-8aa0-ff9ee10ac9a7"
/>

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2026-01-10 20:51:16 +02:00
Alexander Brown
bce4f876f4 fix(UploadModel): truncate long filenames in wizard (#7939)
## Summary

Truncate long filenames in the model upload wizard to prevent dialog
overflow.

## Changes

- **UploadModelConfirmation**: Added `min-w-0 flex-1 truncate` to model
filename display
- **UploadModelProgress**: Added truncation to both processing and
success state filename displays

## Testing

1. Import a model with a very long filename
2. Verify the filename truncates with ellipsis instead of expanding the
dialog

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2026-01-09 19:56:35 -08:00
Alexander Brown
4b095f3701 fix: Model upload UI improvements (#7938)
## Summary

Polishing improvements for the model upload (BYOM) experience.

## Changes

- **HoneyToast z-index**: Increased from `z-50` to `z-9999` so the
ModelImportProgressDialog appears above modal backdrops
- **VideoHelpDialog**: Removed pixel-based max-width constraint, now
uses `90vw` to fill more of the viewport
- **UploadModelDialog responsive layout**: Added `max-height: 90vh` and
scrollable content area to prevent footer buttons from underflowing on
small screens
- **URL validity indicator**: Added green checkmark icon inside the URL
input when a valid Civitai or HuggingFace URL is entered

## Testing

- Open the model upload dialog and verify buttons remain accessible on
small viewport heights
- Enter a valid Civitai/HuggingFace URL and confirm the green checkmark
appears
- Open the help video and verify it uses more of the viewport
- Start a model download and verify the progress toast appears above any
open modals

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2026-01-09 19:25:34 -08:00
Comfy Org PR Bot
c8e181c841 1.37.8 (#7937)
Patch version increment to 1.37.8

**Base branch:** `main`

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2026-01-09 18:49:52 -07:00
Alexander Brown
41ffb7c627 feat: add polling fallback for stale asset downloads (#7926)
## Summary

Adds a polling fallback mechanism to recover from dropped WebSocket
messages during model downloads.

## Problem

When downloading models via the asset download service, status updates
are received over WebSocket. Sometimes these messages are dropped
(network issues, reconnection, etc.), causing downloads to appear
"stuck" even when they've completed on the backend.

## Solution

Periodically poll for stale downloads using the existing REST API:

- Track `lastUpdate` timestamp on each download
- Downloads without updates for 10s are considered "stale"
- Poll stale downloads every 10s via `GET /tasks/{task_id}` to check if
the asset exists
- If the asset exists with size > 0, mark the download as completed

## Implementation

- Added `lastUpdate` field to `AssetDownload` interface
- Use VueUse's `useIntervalFn` with a `watch` to auto start/stop polling
based on active downloads
- Reuse existing `handleAssetDownload` for completion (synthetic event)
- Added 9 unit tests covering the polling behavior

## Testing

- All existing tests pass
- New tests cover:
  - Basic download tracking
  - Completion/failure handling  
  - Duplicate message prevention
  - Stale download polling
  - Polling error handling

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2026-01-09 16:23:12 -08:00
Comfy Org PR Bot
5029a0b32c 1.37.7 (#7913)
Patch version increment to 1.37.7

**Base branch:** `main`

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2026-01-09 16:42:52 -07:00
Simula_r
f240ecaaff fix: UX nits and styles (#7933)
## Summary

- Fix UX nits

## Screenshots


https://github.com/user-attachments/assets/f224a710-5cfd-4aad-a617-20ec56a37370

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2026-01-09 15:40:25 -08:00
Terry Jia
6a1da7a7af fix: image compare height mismatch between before and after images (#7931)
## Summary

Add relative and size-full classes to the inner container div to ensure
both images share the same positioning context and size constraints.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7928

## Screenshots (if applicable)
before
<img width="666" height="369" alt="image"
src="https://github.com/user-attachments/assets/2118685c-412a-4689-aac4-c0e592e47678"
/>

after
<img width="500" height="505" alt="image"
src="https://github.com/user-attachments/assets/c773147a-a28a-4145-a26a-6f19dafad50f"
/>

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2026-01-09 16:02:32 -05:00
Johnpaul Chiwetelu
a6ca2bcd42 fix: improve type safety in litegraph library layer - No Explicit Any mission (PR 2) (#7401)
## Summary

Part 2 of the type safety remediation plan. This PR focuses on the
Litegraph Library Layer as part of the **No Explicit Any** mission.

### Changes

**LiteGraphGlobal.ts:**
- `DEFAULT_GROUP_FONT_SIZE`: Changed from `any` (with no value) to
`number = 24`. The internal fallback was already 24, so the constant was
effectively useless without an assigned value.
- `getParameterNames`: Replace `any` with `unknown` in function
signature
- `extendClass`: Replace deprecated
`__lookupGetter__`/`__defineGetter__` with modern
`Object.getOwnPropertyDescriptor`/`defineProperty` and add proper Record
types

**LGraphNodeProperties.ts:**
- Replace `any` with `unknown` for property values
- Use `Record<string, unknown>` with proper type assertions for dynamic
property access

**types/widgets.ts & BaseWidget.ts:**
- Change `callback` value parameter from `any` to properly typed
(`unknown` in interface, `TWidget['value']` in implementation)

**Consuming code fixes:**
- `previewAny.ts`: Add explicit `boolean` type annotation for callback
value
- `ButtonWidget.ts`: Pass widget value instead of widget instance to
callback (matching the interface signature)

## Breaking Change Analysis (Sourcegraph Verified)

### ButtonWidget callback fix (`this` → `this.value`)
This PR fixes the ButtonWidget callback to pass `value` instead of
`this`, matching the interface definition.

**Verification via Sourcegraph** - all external usages are safe:
-
[comfyui-ollama](https://cs.comfy.org/github.com/stavsap/comfyui-ollama/-/blob/web/js/OllamaNode.js?L84)
- doesn't use callback args
-
[ComfyLab-Pack](https://cs.comfy.org/github.com/bugltd/ComfyLab-Pack/-/blob/dist/js/nodes/list.js?L8)
- doesn't use callback args
-
[ComfyUI_PaintingCoderUtils](https://cs.comfy.org/github.com/jammyfu/ComfyUI_PaintingCoderUtils/-/blob/web/js/click_popup.js?L18)
- doesn't use callback args
-
[ComfyUI-ShaderNoiseKSampler](https://cs.comfy.org/github.com/AEmotionStudio/ComfyUI-ShaderNoiseKSampler/-/blob/web/matrix_button.js?L3055-3056)
- was already working around this bug

---------

Co-authored-by: GitHub Action <action@github.com>
2026-01-09 21:58:39 +01:00
Terry Jia
886fe07de9 fix: respect node resizable property in vueNodes mode (#7934)
## Summary
Custom nodes like ComfyUI-KJNodes set `this.resizable = false` to
disable resizing. This worked in litegraph but was ignored in vueNodes
mode.

Extract the resizable property from LGraphNode to VueNodeData and use it
to conditionally render the resize handle and block resize interactions.

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2026-01-09 15:57:50 -05:00
Jin Yi
43c162a862 feat: add bulk context menu for multi-asset selection (#7923) 2026-01-09 15:43:17 +09:00
Terry Jia
92f21c14d4 fix: remove negative margin from legacy widget canvas (#7925)
## Summary

Removes mt-[-13px] from WidgetLegacy canvas to fix legacy widgets
overlapping with output slots in vueNodes mode.

## Screenshots
before
<img width="2560" height="939" alt="image"
src="https://github.com/user-attachments/assets/cbee2bee-b6b2-4d21-b1b6-78d1a8e09949"
/>

after
<img width="1213" height="920" alt="image"
src="https://github.com/user-attachments/assets/a3a26514-b425-4771-b234-06da65f525bc"
/>

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page](https://www.notion.so/PR-7925-fix-remove-negative-margin-from-legacy-widget-canvas-2e36d73d36508113aea4f2301cccff3c)
by [Unito](https://www.unito.io)
2026-01-08 23:22:40 -05:00
Simula_r
1bf5b5397d Feat(cloud)/new top up dialog (#7899)
## Summary

- Implement the new add credits (top up) dialog. 
- Refactor the subscription dialog to make different credit types easier
to understand

## Changes

- **What**: TopUpCreditsDialogContent.vue, SubscriptionPanel.vue,
/en/main.json
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->

## Review Focus

<!-- Critical design decisions or edge cases that need attention -->

<!-- If this PR fixes an issue, uncomment and update the line below -->
<!-- Fixes #ISSUE_NUMBER -->


https://github.com/user-attachments/assets/a6454651-e195-4430-bfcc-0f2a8c1dc80b

Relevant notion links:

https://www.notion.so/comfy-org/Implement-New-Top-Up-Dialog-with-Custom-Amount-Input-2df6d73d36508142b901fc0edb0d1fc1?source=copy_link

https://www.notion.so/comfy-org/Implement-Update-confusing-credits-remaining-this-month-message-2df6d73d36508168b7e5ed46754cec60?source=copy_link
2026-01-08 19:22:50 -08:00
Alexander Brown
51a7654a39 perf(AssetBrowserModal): virtualize asset grid to reduce network requests (#7919)
## Problem

The `AssetBrowserModal` triggers hundreds of network requests when
opened because `AssetGrid.vue` renders all asset cards immediately using
a simple `v-for` loop. Each `AssetCard` loads its thumbnail image,
causing a flood of simultaneous requests.

## Solution

Replace the simple `v-for` with the existing `VirtualGrid` component
(already used in `AssetsSidebarTab.vue` and `ManagerDialogContent.vue`)
to only render visible items plus a small buffer.

## Changes

- **`AssetGrid.vue`**: Use `VirtualGrid` with computed `assetsWithKey`
that adds the required `key` property from `asset.id`
- **`BaseModalLayout.vue`**: Add `flex-1` to content container for
proper height calculation (required for `VirtualGrid` to work)

## Testing

- All 130 asset-related tests pass
- TypeScript and lint checks pass

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7919-perf-AssetBrowserModal-virtualize-asset-grid-to-reduce-network-requests-2e36d73d365081a1be18d0eb33b7ef8a)
by [Unito](https://www.unito.io)

Co-authored-by: Amp <amp@ampcode.com>
2026-01-08 19:05:55 -08:00
Alexander Brown
644a8bc60c fix: Button sizing in modals and asset browser (#7920)
## Summary

Fix button sizing inconsistencies in modal dialogs and the asset
browser.

## Changes

- **What**: Fix Import button using responsive size (`lg`/`icon` based
on breakpoint) and ensure Modal Close button has explicit `w-10` width
for consistent sizing.

## Review Focus

Button sizing consistency across the modal UI.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-01-09 03:02:59 +00:00
Johnpaul Chiwetelu
9e434a1002 fix: replace text-white with theme-aware color tokens (#7908)
## Summary
- Replace hardcoded `text-white` class with theme-aware alternatives to
fix invisible text on light themes
- Update Load3D control backgrounds to use semantic tokens
- Update dropdown menus to use `bg-interface-menu-surface`
- Update overlay backgrounds to use `bg-backdrop` with opacity

## Changes
| Component | Old | New |
|-----------|-----|-----|
| Text on primary bg | `text-white` | `text-base-foreground` |
| Dropdown menus | `bg-black/50` | `bg-interface-menu-surface` |
| Control panels | `bg-smoke-700/30` | `bg-backdrop/30` |
| Loading overlays | `bg-black bg-opacity-50` | `bg-backdrop/50` |
| Selected states | `bg-smoke-600` | `bg-button-active-surface` |

## Files Modified (14)
- `src/components/TopMenuSection.vue`
- `src/components/input/MultiSelect.vue`
- `src/components/load3d/*.vue` (12 files)
- `src/renderer/extensions/vueNodes/VideoPreview.vue`

## Test plan
- [ ] Verify text visibility in light theme
- [ ] Verify text visibility in dark theme
- [ ] Test Load3D viewer controls functionality
- [ ] Test MultiSelect dropdown checkbox visibility

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-01-09 02:40:15 +01:00
Jin Yi
a2e0c3d596 feature: model browser folder grouping (#7892) 2026-01-08 16:58:06 -08:00
Alexander Brown
e26e1f0c9e feat: add HoneyToast component for persistent progress notifications (#7902)
## Summary

Add HoneyToast, a persistent bottom-anchored notification component for
long-running task progress, and migrate existing progress dialogs to use
it.

## Changes

- **What**: 
- New `HoneyToast` component with slot-based API, Teleport, transitions,
and accessibility
  - Migrated `ModelImportProgressDialog` to use HoneyToast
- Created `ManagerProgressToast` combining the old Header/Content/Footer
components
- Deleted deprecated `ManagerProgressDialogContent`,
`ManagerProgressHeader`, `ManagerProgressFooter`, and
`useManagerProgressDialogStore`
- Removed no-op
`showManagerProgressDialog`/`toggleManagerProgressDialog` functions
  - Added Storybook stories for HoneyToast and ProgressToastItem

## Review Focus

- HoneyToast component design and slot API
- ManagerProgressToast self-contained state management (auto-shows when
`comfyManagerStore.taskLogs.length > 0`)
- Accessibility attributes on the toast component

┆Issue is synchronized with this [Notion
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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: sno <snomiao@gmail.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-08 16:49:56 -08:00
Christian Byrne
af094ebefc Fix run badge anchoring (#7912)
## Summary
Restore the shared button's positioning context so the run-queue badge
anchors to the correct spot.

## Changes
- **What**: add `position: relative` back to `button.variants.ts` so
badge overlays stay attached to their buttons

## Review Focus
- Make sure no buttons rely on being `position: static` (should be
unaffected) and that the run badge now sits beside the Run button
instead of the window edge.

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)

---------

Co-authored-by: github-actions <github-actions@github.com>
2026-01-08 17:07:01 -07:00
Jin Yi
eea24166e0 Refactor/code-reivew (#7893)
## Summary

<!-- One sentence describing what changed and why. -->
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7871
https://github.com/Comfy-Org/ComfyUI_frontend/pull/7858
I refactored the code based on the reviews I received on those two PRs.

## Changes

- **What**: 

1. Updated IconGroup to address the backgroundClass handling.
2. Replaced text-gold-600 with a semantic color token.
3. Replaced PrimeVue Icon with a lucide icon.

┆Issue is synchronized with this [Notion
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---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-08 15:52:49 -07:00
sno
3bd74dcf39 fix: enable immediate file saving for i18n translations (#7785)
## Summary

Fixes the pt-BR locale generation issue by enabling immediate file
persistence in the lobe-i18n configuration.

## Problem

The pt-BR locale was added in PR #6943 with proper infrastructure, but
translation files have remained empty (`{}`) despite the i18n workflow
running successfully on version-bump PRs.

### Root Cause

The `lobe-i18n` tool has a `saveImmediately` configuration option
(defaults to `false`) that controls whether translations are persisted
to disk immediately during generation. When bootstrapping from
completely empty `{}` JSON files, without `saveImmediately: true`, the
tool generates translations in memory but doesn't write them to disk,
resulting in empty files.

**Evidence:**
- All other locales: ~1,931 lines each (previously bootstrapped)
- pt-BR before fix: 1 line (`{}` in all 4 files)
- CI workflow runs successfully but pt-BR files remain empty
- After adding `saveImmediately: true`: 18,787 lines generated across
all 4 pt-BR files

## Solution

Add `saveImmediately: true` to `.i18nrc.cjs` configuration:

```javascript
module.exports = defineConfig({
  modelName: 'gpt-4.1',
  splitToken: 1024,
  saveImmediately: true,  // ← Enables immediate file persistence
  entry: 'src/locales/en',
  entryLocale: 'en',
  output: 'src/locales',
  outputLocales: ['zh', 'zh-TW', 'ru', 'ja', 'ko', 'fr', 'es', 'ar', 'tr', 'pt-BR'],
  // ...
});
```

This ensures that when lobe-i18n generates translations from empty
files, they are immediately written to disk rather than kept only in
memory.

## Validation

This PR's commit history demonstrates the fix works:

1. **Commit `22e6e28f5`**: Applied the `saveImmediately: true` fix
2. **Commit `cd7e93786`**: Temporarily enabled i18n workflow for this
branch (for testing)
3. **Commit `84545c218`**: CI successfully generated complete pt-BR
translations:
   - `commands.json`: 327 lines
   - `main.json`: 2,458 lines
   - `nodeDefs.json`: 15,539 lines
   - `settings.json`: 463 lines
   - **Total: 18,787 lines of Portuguese translations**
4. **Commits `85f282f98` & `05d097f7b`**: Reverted test commits to keep
PR minimal

## Changes

- `.i18nrc.cjs`: Added `saveImmediately: true` configuration option (+1
line)

## Impact

After this fix is merged, future `version-bump-*` PRs will automatically
generate and persist pt-BR translations alongside all other locales,
keeping Portuguese (Brazil) translations up-to-date with the codebase.

## References

- Original issue:
https://github.com/Comfy-Org/ComfyUI_frontend/pull/6943#issuecomment-3679664466
- Related PR: #6943 (Portuguese (Brazil) locale addition)
- lobe-i18n documentation:
https://github.com/lobehub/lobe-cli-toolbox/tree/master/packages/lobe-i18n

Fixes #6943 (comment)

---------

Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-08 15:46:12 -07:00
Alexander Brown
405e756d4c feat: add model download progress dialog (#7897)
## Summary

Add a progress dialog for model downloads that appears when downloads
are active.

## Changes

- Add `ModelImportProgressDialog` component for showing download
progress
- Add `ProgressToastItem` component for individual download job display
- Add `StatusBadge` component for status indicators
- Extend `assetDownloadStore` with:
  - `finishedDownloads` computed for completed/failed jobs
  - `hasDownloads` computed for dialog visibility
  - `clearFinishedDownloads()` to dismiss finished downloads
- Dialog visibility driven by store state
- Closing dialog clears finished downloads
- Filter dropdown to show all/completed/failed downloads
- Expandable/collapsible UI with animated transitions
- Update AGENTS.md with import type convention and pluralization note

## Testing

- Start a model download and verify the dialog appears
- Verify expand/collapse animation works
- Verify filter dropdown works
- Verify closing the dialog clears finished downloads
- Verify dialog hides when no downloads remain

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---------

Co-authored-by: Amp <amp@ampcode.com>
2026-01-08 14:29:02 -08:00
Comfy Org PR Bot
0ca27f3d9b 1.37.6 (#7885)
Patch version increment to 1.37.6

**Base branch:** `main`

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---------

Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-01-08 14:37:12 -07:00
Jin Yi
b54ed97557 feat: add red dot indicator to top menu custom nodes manager button (#7896) 2026-01-08 13:27:27 -08:00
Alexander Piskun
15a05afc27 fix(price-badges): improve Gemini and OpenAI chat nodes (#7900)
## Summary

Added `~` to the price badges and a correct separator.

## Screenshots (if applicable)

Before commit:

<img width="1163" height="516" alt="Screenshot From 2026-01-08 09-53-00"
src="https://github.com/user-attachments/assets/8f5afa87-0b25-4748-a254-5ae09990f83f"
/>


After:

<img width="1163" height="516" alt="Screenshot From 2026-01-08 09-52-09"
src="https://github.com/user-attachments/assets/f4332e4a-4943-4c0d-8ed5-9ec0c119d0b4"
/>

┆Issue is synchronized with this [Notion
page](https://www.notion.so/PR-7900-fix-price-badges-improve-Gemini-and-OpenAI-chat-nodes-2e26d73d3650812093f2d173de50052d)
by [Unito](https://www.unito.io)
2026-01-08 14:17:25 -07:00
Alexander Piskun
1bde87838d fix(price-badges): add missing badge for WanReferenceVideoApi node (#7901)
## Screenshots

<img width="1179" height="593" alt="Screenshot From 2026-01-08 10-11-05"
src="https://github.com/user-attachments/assets/368fe0ba-86f9-479f-a78e-61498d16eed0"
/>

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by [Unito](https://www.unito.io)
2026-01-08 22:21:23 +02:00
AustinMroz
99cb7a2da1 Fix linked asset widget promotion in vue (#7895)
Asset widgets resolve the list of models by checking the name of the
node the widget is contained on. When an asset widget is linked to a
subgraph node, a clone is made of the widget and then the clone is used
to initialize an asset widget in vue mode. Since the widget no longer
holds any form of reference to the original node, asset data fails to
resolve.

This is fixed by storing the original nodeType as an option on the
cloned widget when an asset widget is linked to a subgraph input.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/345f9cc1-da04-44ab-8fed-76379c8528de"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/88d1ddaa-56fb-41b3-8d5d-0ded02aaa7d2"
/>|

See also #7563, #7560

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2026-01-08 09:12:02 -08:00
Terry Jia
b3d87673ec feat: display label_on/label_off for boolean widgets in vueNodes mode (#7894)
## Summary

Add support for displaying custom on/off labels for boolean toggle
widgets, matching the behavior in litegraph mode.

## Screenshots
before - litegraph
<img width="1232" height="600" alt="image"
src="https://github.com/user-attachments/assets/aae91acd-4b6b-4a89-aded-c5445e352006"
/>
before - vueNodes
<img width="869" height="584" alt="image"
src="https://github.com/user-attachments/assets/a69dc71e-45f7-4941-911f-f037a2b1c5c2"
/>

after - vueNodes
<img width="1156" height="608" alt="image"
src="https://github.com/user-attachments/assets/818164a6-826b-4545-bc20-e01625f11d7d"
/>

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by [Unito](https://www.unito.io)
2026-01-07 23:04:47 -05:00
Jin Yi
6a733918a7 Improve Import Failed Error Messages (#7871) 2026-01-07 18:54:01 -07:00
Terry Jia
a87d2cf1bd fix: use pre-bundled wwobjloader2 worker for production builds (#7879)
## Summary

The unbundled worker from 'wwobjloader2/worker' has ES module imports
that fail in production builds because Vite's ?url suffix doesn't bundle
dependencies.
Switch to 'wwobjloader2/bundle/worker/module' which is self-contained
with all dependencies included.

Fixes OBJ loading failing in production with Worker error events.

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by [Unito](https://www.unito.io)
2026-01-07 20:46:22 -05:00
Terry Jia
a1d689d3b3 fix: wrap image preview navigation dots when overflowing node width (#7891)
## Summary

When Preview Image node has many images, the navigation dots would
overflow beyond the node boundaries. Adding flex-wrap ensures dots wrap
to multiple lines instead of overflowing.

## Screenshots
before
<img width="1175" height="1357" alt="image"
src="https://github.com/user-attachments/assets/1903ae13-c304-4c75-a947-aa879ef9c2e1"
/>

after
<img width="654" height="840" alt="image"
src="https://github.com/user-attachments/assets/37012379-b72f-4b7d-9355-08bac11b094b"
/>

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-01-07 20:42:44 -05:00
Jin Yi
dc64e16f7c feature: media asset card design changes (#7858) 2026-01-07 17:21:26 -08:00
Jin Yi
c19a004f0d Prevent nav item shrink (#7869) 2026-01-08 00:10:37 +00:00
Alexander Brown
626d8dac70 feat: Stale-while-revalidate pattern for AssetBrowserModal (#7880)
## Summary

Implements stale-while-revalidate pattern for AssetBrowserModal to show
cached assets immediately while refreshing in background.

## Changes

### AssetBrowserModal.vue
- Reads assets directly from store cache via computed properties
- Shows loading spinner only when loading AND no cached data exists
- Simplified refresh logic: single `refreshAssets()` call on mount

### assetsStore.ts
- Added `updateModelsForTag(tag)` for tag-based fetching
- Added `updateModelsForKey()` internal helper to unify node type and
tag fetching
- Cache key convention: node types as-is, tags prefixed with `tag:`
- Added `isEqual` check before cache updates to prevent unnecessary
re-renders

### useModelUpload.ts
- Simplified signature from `UseAsyncStateReturn<...>['execute']` to `()
=> Promise<unknown> | void`

## UX Improvement

| Scenario | Before | After |
|----------|--------|-------|
| First open | Spinner → Assets | Spinner → Assets |
| Re-open same type | Spinner → Assets | Instant + silent refresh |
| Re-open after download | Spinner → Assets | Cached + auto-update |

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-01-07 15:10:03 -08:00
Alexander Brown
b6a12ddae1 Cleanup: Remove test block from vite.config.ts since we already have a vitest.config.ts (#7873)
## Summary

Just removing the extra configuration.
https://vitest.dev/config/

We _could_ go the other direction and move the vitest configuration
options into the main vite config file.

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by [Unito](https://www.unito.io)
2026-01-07 13:07:05 -08:00
Johnpaul Chiwetelu
11f8cdb9bd fix: make hover-based buttons accessible on touch devices (#7872)
## Summary
- Define `touch:` Tailwind variant using `@media (hover: none)` to
target touch devices
- Add `touch:opacity-100` to `TreeExplorerTreeNode` for node action
buttons
- Add `useMediaQuery('(hover: none)')` to `MediaAssetCard` for action
overlay visibility

## Problem
On touch devices, sidebar buttons that appear on hover are inaccessible
because:
1. The `touch:` Tailwind variant was used but never defined (classes
silently ignored)
2. `TreeExplorerTreeNode` had no touch support for action buttons
3. `MediaAssetCard` used JS-based `useElementHover` which doesn't work
on touch

## Screenshots (Touch Device Emulation)

### Before (main branch)
- No "Generated"/"Imported" tabs visible in header
- Only duration chips shown on cards, no action buttons (zoom, menu)

![Before - Touch Device](https://i.imgur.com/V0qcr2D.png)

### After (with fix)
- "Generated"/"Imported" tabs visible in header
- Action buttons (zoom, menu) visible on left of cards
- Duration chips moved to right side

![After - Touch Device](https://i.imgur.com/vQ3dUBc.png)

## Test plan
- [ ] On touch device: verify Media Assets sidebar
"Imported"/"Generated" tabs are visible
- [ ] On touch device: verify Node Library filter buttons are visible
- [ ] On touch device: verify tree node action buttons (bookmark, help)
are visible
- [ ] On touch device: verify media asset card zoom/menu buttons are
visible
- [ ] On desktop with mouse: verify hover behavior still works as
expected
2026-01-07 07:29:39 +01:00
AustinMroz
dcf0886d89 Dynamic input fixes (#7837)
A couple small dynamic input fixes.
- When removing widgets, call any onRemove methods
  - This is required for DOMWidgets to properly clean themself up.
- Resolve actual current link state when initializing match type
- This is only a partial fix for combing matchtype with autogrow, there
is a separate issue with skipped initialization that will need to be
resolved separately in the future.

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2026-01-06 19:45:36 -07:00
Simula_r
ab6678534f Feat(cloud)/pricing plan template details (#7867)
## Summary

- Use video helper popover in top up modal
- Update copy for video helper
- Misc style changes

## Changes

- **What**: /en/main.json, TopUpCreditsDialogContent.vue,
PricingTable.vue
- **Breaking**: <!-- Any breaking changes (if none, remove this line)
-->
- **Dependencies**: <!-- New dependencies (if none, remove this line)
-->

## Screenshots (if applicable)

<img width="2226" height="1322" alt="image"
src="https://github.com/user-attachments/assets/e8419c73-f26c-4d1c-84a6-10cdd10937c4"
/>
<img width="2880" height="1624" alt="image"
src="https://github.com/user-attachments/assets/b27c3665-5eae-4983-a40b-f88705bf53be"
/>

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2026-01-06 19:45:06 -07:00
Comfy Org PR Bot
ea3b3ceb00 1.37.5 (#7866)
Patch version increment to 1.37.5

**Base branch:** `main`

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---------

Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-01-06 19:15:39 -07:00
Terry Jia
2356b0bc9e fix: prevent image preview resize issues when switching to vueNodes mode (#7868)
## Summary
- Fix duplicate rendering issue for image preview nodes when switching
from litegraph to vueNodes mode by setting canvasOnly: true on
ImagePreviewWidget

## Problem

When switching from litegraph to vueNodes mode, image preview nodes
(LoadImage, PreviewImage) had two issues:

1. Node becoming longer: The ImagePreviewWidget was being rendered twice
- once as a WidgetLegacy canvas (with stale computedHeight from
litegraph mode) and once as Vue's ImagePreview component

## Solution

1. Set canvasOnly: true for ImagePreviewWidget so it won't render as
WidgetLegacy in Vue mode (Vue's ImagePreview.vue already handles image
display)


## Screenshots (if applicable)
before


https://github.com/user-attachments/assets/925c4fb4-bc9a-4da5-b8ae-3557c2d3836b


after


https://github.com/user-attachments/assets/5faa6878-c56d-44dd-86f5-728bff9ad58a

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by [Unito](https://www.unito.io)
2026-01-06 19:15:20 -07:00
Terry Jia
dad1eafecc feat: add skeleton visualization toggle for 3D models (#7857)
## Summary

For better support animation 3d model custon node, such as
https://github.com/jtydhr88/ComfyUI-HY-Motion1, add ability to show/hide
skeleton bones in Load3D nodes for models with skeletal animation. Uses
THREE.SkeletonHelper with root bone detection to properly support both
FBX and GLB model formats.

## Screenshots


https://github.com/user-attachments/assets/df9de4a6-549e-4227-aa00-8859d71f43d1

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by [Unito](https://www.unito.io)
2026-01-06 19:11:06 -07:00
Luke Mino-Altherr
6e5dfc0109 feat: split asset_update_options_enabled into separate deletion and rename flags (#7864)
## Summary
Replace single `asset_update_options_enabled` feature flag with two
granular flags:
- `asset_deletion_enabled`: controls delete button visibility
- `asset_rename_enabled`: controls rename button visibility

The context menu only shows when at least one flag is enabled.

## Changes
- Updated `ServerFeatureFlag` enum with new flag names
- Updated `RemoteConfig` type with new properties
- Updated `AssetCard.vue` to conditionally show rename/delete buttons
based on their respective flags

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
2026-01-06 23:56:38 +00:00
Alexander Brown
43f0ac2e8f Chore: Typescript cleanup (1 / N) (#7817)
## Summary

Remove 178 `@ts-expect-error` suppressions (935 → 757, 19% reduction) by
fixing underlying type issues instead of suppressing errors.

## Changes

- **What**: Type safety improvements across `src/lib/litegraph/` and
related test files
  - Prefix unused callback parameters with `_` instead of suppressing
  - Use type intersections for mock methods on real objects
  - Use `Partial<T>` for incomplete test objects instead of `as unknown`
  - Add non-null assertions after `.toBeDefined()` checks in tests
  - Let TypeScript infer vitest fixture parameter types
- **Breaking**: None

## Review Focus

- `LGraphCanvas.ts` has the largest changes (232 lines) — all mechanical
unused parameter fixes
- Test files use type intersection pattern for mocks: `node as
LGraphNode & { mockFn: ... }`
- Removed dead code: `src/platform/cloud/onboarding/auth.ts` (47 lines,
unused)

### Key Files
| File | Change |
|------|--------|
| `LGraphCanvas.ts` | 57 suppressions removed (unused params) |
| `subgraph/__fixtures__/*` | Fixture type improvements |
| `*.test.ts` files | Mock typing with intersections |

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---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-06 15:47:50 -08:00
Benjamin Lu
76a0b0b4b4 [QPOv2] Add N active jobs and clear queue button (#7731)
Add text displaying N active jobs and a clear queue button to the media
assets sidebar tab.

<img width="824" height="208" alt="image"
src="https://github.com/user-attachments/assets/6996251a-8d2c-4527-ba1c-26f450859236"
/>

Part of the QPO v2 iteration, figma design can be found
[here](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3330-37286&m=dev).
This will be implemented in a series of stacked PRs that can be reviewed
and merged individually.

main <-- #7731, #7737, #7743, #7745

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by [Unito](https://www.unito.io)
2026-01-06 15:06:33 -08:00
Comfy Org PR Bot
e6e93f2ebf 1.37.4 (#7855)
Patch version increment to 1.37.4

**Base branch:** `main`

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---------

Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-01-06 15:49:37 -07:00
Benjamin Lu
372890811d [QPOv2] Add media assets viewmode toggle (#7729)
Adds a button to toggle the view mode of the media assets panel

<img width="530" height="326" alt="image"
src="https://github.com/user-attachments/assets/0946e87d-03b0-4606-9142-ac18aae89ecc"
/>

Part of the QPO v2 iteration, figma design can be found
[here](https://www.figma.com/design/LVilZgHGk5RwWOkVN6yCEK/Queue-Progress-Modal?node-id=3330-37286&m=dev).
This will be implemented in a series of stacked PRs that can be reviewed
and merged individually.

main <-- #7729, #7731, #7737, #7743, #7745

┆Issue is synchronized with this [Notion
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by [Unito](https://www.unito.io)
2026-01-06 12:24:41 -08:00
Luke Mino-Altherr
14d0ec73f6 [feat] Add async model upload with WebSocket progress tracking (#7746)
## Summary
- Adds asynchronous model upload support with HTTP 202 responses
- Implements WebSocket-based real-time download progress tracking via
`asset_download` events
- Creates `assetDownloadStore` for centralized download state management
and toast notifications
- Updates upload wizard UI to show "processing" state when downloads
continue in background

## Changes
- **Core**: New `assetDownloadStore` for managing async downloads with
WebSocket events
- **API**: Support for HTTP 202 async upload responses with task
tracking
- **UI**: Upload wizard now shows "processing" state and allows closing
dialog during download
- **Progress**: Periodic toast notifications (every 5s) during active
downloads with completion/error toasts
- **Schema**: Updated task statuses (`created`, `running`, `completed`,
`failed`) and WebSocket message types

## Review Focus
- WebSocket event handling and download state management in
`assetDownloadStore`
- Upload flow UX - users can now close the dialog and download continues
in background
- Toast notification frequency and timing
- Schema alignment with backend async upload API

Fixes #7748

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-06 11:43:11 -08:00
Christian Byrne
fbdaf5d7f3 feat: New Template Library (#7062)
## Summary

Implement the new design for template library

## Changes

- What
  - New sort option: `Popular` and  `Recommended`
  - New category: `Popular`, leverage the `Popular` sorting
  - Support add category stick to top of the side bar 
- Support template customized visible in different platform by
`includeOnDistributions` field

### How to make `Popular` and `Recommended` work

Add usage-based ordering to workflow templates with position bias
correction, manual ranking (searchRank), and freshness boost.

New sort modes:
- "Recommended" (default): usage × 0.5 + searchRank × 0.3 + freshness ×
0.2
- "Popular": usage × 0.9 + freshness × 0.1

## Screenshots (if applicable)

New default ordering:

<img width="1812" height="1852" alt="Selection_2485"
src="https://github.com/user-attachments/assets/8f4ed6e9-9cf4-43a8-8796-022dcf4c277e"
/>

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Popular category:

<img width="281" height="283" alt="image"
src="https://github.com/user-attachments/assets/fd54fcb8-6caa-4982-a6b6-1f70ca4b31e3"
/>

---------

Co-authored-by: Yourz <crazilou@vip.qq.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-06 19:10:40 +01:00
Terry Jia
a7d0825a14 fix: disable frustum culling for SkinnedMesh to prevent clipping during animation (#7856)
## Summary

SkinnedMesh bounding box is computed at rest pose and doesn't update
during animation, causing incorrect frustum culling when bones move
outside the original bounds.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7847

## Screenshots
before
<img width="396" height="520" alt="image"
src="https://github.com/user-attachments/assets/d2c854b5-c859-4664-9e0e-11c83775b3e7"
/>

after
<img width="949" height="656" alt="image"
src="https://github.com/user-attachments/assets/ce93d04f-1562-429f-8f2c-cb5c0ea404ae"
/>

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by [Unito](https://www.unito.io)
2026-01-06 04:43:12 -05:00
Alexander Brown
10feb1fd5b chore: migrate tests from tests-ui/ to colocate with source files (#7811)
## Summary

Migrates all unit tests from `tests-ui/` to colocate with their source
files in `src/`, improving discoverability and maintainability.

## Changes

- **What**: Relocated all unit tests to be adjacent to the code they
test, following the `<source>.test.ts` naming convention
- **Config**: Updated `vitest.config.ts` to remove `tests-ui` include
pattern and `@tests-ui` alias
- **Docs**: Moved testing documentation to `docs/testing/` with updated
paths and patterns

## Review Focus

- Migration patterns documented in
`temp/plans/migrate-tests-ui-to-src.md`
- Tests use `@/` path aliases instead of relative imports
- Shared fixtures placed in `__fixtures__/` directories

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Amp <amp@ampcode.com>
Co-authored-by: GitHub Action <action@github.com>
2026-01-05 16:32:24 -08:00
Terry Jia
832588c7a9 fix: continue rendering when 3D animation is playing (#7836)
## Summary

Previously, the 3D viewer would pause rendering when the mouse left the
node to save resources. This caused GLB/FBX animations to freeze when
the user moved the mouse away, which was a poor user experience.

Now the renderer stays active while an animation is playing, and only
pauses when the animation is stopped.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7827

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by [Unito](https://www.unito.io)
2026-01-05 18:07:40 -05:00
Comfy Org PR Bot
005633716e 1.37.3 (#7824)
Patch version increment to 1.37.3

**Base branch:** `main`

---------

Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2026-01-05 14:02:03 -07:00
Benjamin Lu
a326cb36a1 Bump desktop-ui version from 0.0.4 to 0.0.6 (#7834)
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by [Unito](https://www.unito.io)

---------

Co-authored-by: ichika maia <239513600+ichikamaia@users.noreply.github.com>
2026-01-05 11:44:36 -08:00
Terry Jia
a13aa90875 feat: use Web Worker for OBJ loading to prevent UI blocking (#7846)
## Summary

- Replace OBJLoader with OBJLoader2Parallel from wwobjloader2
- OBJ parsing now runs in a Web Worker, keeping UI responsive
- Add 100MB file size limit with user-friendly error message

reduce loading time for 97M obj from 9s to 3s

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7843

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by [Unito](https://www.unito.io)
2026-01-05 14:07:39 -05:00
Kelly Yang
05028894e5 feat: add Comfy.Queue.ToggleOverlay command for job history panel (#7805)
## Summary

Move queue overlay expanded state from local ref to useQueueUIStore,
enabling command-based control similar to minimap toggle. fix #7803 

## Screenshots


https://github.com/user-attachments/assets/d79927ea-0b7e-44c5-bfaf-2f50dcc012ab

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by [Unito](https://www.unito.io)

---------

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2026-01-05 13:25:53 -05:00
DorotaL
87f560c713 i18n: Update zh locale (#7787)
## Summary

Reorder keys in json, align with english version (line to line), to make
proofreading and supplementary easily.

Supplement untranslated content in nodeDefs.

## Changes

zh Locale changes.

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by [Unito](https://www.unito.io)
2026-01-05 10:32:43 -07:00
Terry Jia
7fcfa4c201 feat: add animation progress bar for 3D nodes and viewer (#7839)
## Summary
- Add draggable progress bar to AnimationControls component
- Display current time / total duration
- Allow seeking through animations when paused or playing
- Add animation controls to 3D Viewer

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7830 and
https://github.com/Comfy-Org/ComfyUI_frontend/issues/7831

## Screenshots (if applicable)


https://github.com/user-attachments/assets/f6d0668c-c7a4-497e-8345-9ef6e47a41c6

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by [Unito](https://www.unito.io)
2026-01-04 08:47:30 -05:00
Kelly Yang
8d1f8edc5a fix 3d-min-resize (#7815)
## Summary

Set up a minimum height on the viewer container to prevent layout
collapse caused by the absolutely positioned canvas.

## Changes

What: Updated handleResize apply a minimum height style to the parent
element

## Screenshots 
before


https://github.com/user-attachments/assets/0ddb2681-3083-4dfe-b59f-77724072002d

after


https://github.com/user-attachments/assets/672570ad-8792-4e09-8050-6dfcb921cd36

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2026-01-03 18:39:28 -05:00
brucew4yn3rp
825ec722c3 Fixed Brush Settings Post Refactor and Added Numeric Control (#7783)
## Summary
Refactored BrushSettingsPanel layout to stack labels and number inputs
above sliders, and fixed brush size keybinding limits to match the
updated 1-250 range.

## Changes
- **What**: 
- Reorganized BrushSettingsPanel UI to display labels and number inputs
in a row above each slider (instead of side-by-side), creating a cleaner
vertical layout with better visual hierarchy.
- Updated brush size increase/decrease keybindings to clamp between
1-250 (previously 1-100) to match the refactored slider limits.
    - Added setting for color picker keybinding
- **Breaking**: None

## Review Focus
- Verify the stacked layout (label + number input above slider) works
well across different panel widths
- Confirm all slider controls properly sync with their corresponding
number inputs
- Test brush size keybindings (increase/decrease) respect the new 1-250
limits

## Screenshot
<img width="1713" height="848" alt="image"
src="https://github.com/user-attachments/assets/22a26ad2-61be-4031-92d0-b4577a003552"
/>

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by [Unito](https://www.unito.io)

---------

Co-authored-by: Alexander Brown <drjkl@comfy.org>
2026-01-03 10:33:57 -05:00
Csongor Czezar
664aafb705 fix: enable workflow validation (#7833)
### Problem
The "Validate workflow links" test fails because workflow validation is
disabled by default, preventing toast notifications from appearing.

### Solution
Enable the `Comfy.Validation.Workflows` setting before loading the
bad_link workflow in the test.

### Changes
Modified `browser_tests/tests/graph.spec.ts` to enable workflow
validation setting before test execution

### Root Cause
The `Comfy.Validation.Workflows` setting defaults to `false` (per
`src/stores/settingStore.ts`). Without this setting enabled, the
validation code path in `src/scripts/app.ts#L1085` is skipped, so no
toast notifications are generated.

## Testing

- Test now passes locally and should pass in CI
- Verified setting enables validation flow that generates expected 2
toasts:
  1. "Workflow Validation" with validation logs
  2. "Workflow Links Fixed" confirming successful fixes

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by [Unito](https://www.unito.io)
2026-01-02 19:58:16 -08:00
Benjamin Lu
675a67cfda Support AMD GPUs on Desktop (#7799)
Add AMD ROCm GPU option to the desktop installer

## What changed
- Add an AMD GPU choice to the installer picker with updated recommended
badge logic, logo asset, and i18n copy.
- Accept and auto-select the new `amd` device type in the install flow
when it is detected.
- Update `@comfyorg/comfyui-electron-types` and lockfile entries
required for the new device enum.

## Why
- Desktop users with AMD GPUs need a first-class install path instead of
falling back to CPU/manual options.
- This reuses the existing picker/device model to keep the change scoped
and consistent with current UX.
- Tradeoffs: torch mirror selection still falls back to the CPU mirror
for AMD until a dedicated ROCm mirror is available.

## Evidence
- Interactive Storybook file
`apps/desktop-ui/src/components/install/GpuPicker.stories.ts`
<img width="1377" height="834" alt="image"
src="https://github.com/user-attachments/assets/34145f46-d8cc-4e59-b587-0ab5ee79f888"
/>
2026-01-02 17:32:49 -08:00
Terry Jia
4c955f6725 fix: Improve legacy widget compatibility in vueNodes mode (#7766)
## Summary
- Fix widget callback signature to pass node as 3rd parameter for
extensions like Impact Pack
- Add triggerDraw call to update all legacy widgets when any widget
value changes
- Support computeLayoutSize for dynamic widget height calculation
- Set node.canvasHeight for extensions that rely on this property
- Use step/10 for number input buttons to match litegraph behavior

Fixes display and interaction issues with Impact Pack's Mask Rect Area
nodes.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7615 and
https://github.com/Comfy-Org/ComfyUI_frontend/issues/7616

it also requires Impact pack PR
https://github.com/ltdrdata/ComfyUI-Impact-Pack/pull/1167

## Screenshots
Before


https://github.com/user-attachments/assets/eb890f7c-c1a0-4c7b-a8d7-dde304de83e4


After


https://github.com/user-attachments/assets/dad65b52-d71e-4c19-92c0-367b7dcafed0

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2026-01-01 21:35:08 -05:00
Comfy Org PR Bot
5e932bb1e8 1.37.2 (#7818)
Patch version increment to 1.37.2

**Base branch:** `main`

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---------

Co-authored-by: christian-byrne <72887196+christian-byrne@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
2025-12-31 18:49:39 -08:00
Christian Byrne
91f7a64513 Guard downgrades via billing portal (#7813)
- add a reusable subscription tier ranking helper + unit test
- send pricing-table downgrades to the generic billing portal until
backend proration is fixed

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2025-12-31 18:16:27 -07:00
Comfy Org PR Bot
14528aad6e 1.37.1 (#7808)
Patch version increment to 1.37.1

**Base branch:** `main`

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Co-authored-by: github-actions <github-actions@github.com>
2025-12-30 20:14:18 -07:00
Luke Mino-Altherr
b13aca47cd [feat] Filter out nlf model type from Upload Model flow (#7793)
## Summary
Filters out the "nlf" (no-license-file) model type from the Upload Model
wizard's model type dropdown, preventing users from selecting this
internal category.

## Changes
- **What**: Added DISALLOWED_MODEL_TYPES constant and filter in
useModelTypes composable
- **Scope**: Only affects Upload Model flow (used by UploadModelDialog
and UploadModelConfirmation)

## Test plan
- [ ] Open Upload Model dialog and verify "nlf" does not appear in model
type dropdown
- [ ] Verify other model types still appear correctly
- [ ] Verify dropdown still functions as expected

🤖 Generated with [Claude Code](https://claude.com/claude-code)

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Co-authored-by: Claude <noreply@anthropic.com>
2025-12-30 16:22:06 -08:00
Benjamin Lu
68d1d21865 Use useI18n in media asset actions (#7744)
Use useI18n for media asset action translations and fix missing
translation string.

## What changed
- Switch the media asset actions composable to use `useI18n()` instead
of the global `t`.
- Use the existing `mediaAsset.selection.downloadsStarted` key for the
single-download toast to avoid missing strings.

## Why
- Aligns translation usage with the composition API and avoids
referencing a non-existent key.
- Reuses existing translation keys without adding new strings.

## Evidence
- Tests: `pnpm lint:fix`, `pnpm typecheck`, `pnpm knip`

## References
- N/A

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2025-12-30 12:55:48 -08:00
Christian Byrne
53b1dd282c disable workflow validation warnings by default (#7795)
# Background

Currently, validation warnings about zod schema violations are shown to
all users when loading workflows. These warnings appear in a dialog that
users must dismiss, and they reappear every time the workflow is
reloaded.

## User Pain Points

- Many users (especially from the Chinese community) are asking how to
disable these alerts
- The zod schema information is too technical for end users
- Users don't understand what action they should take when seeing the
warning
- The warnings cannot be permanently dismissed - they reappear every
time
- The warnings don't actually prevent workflow execution

## Problem Statement

The validation warning just means the serialized workflow doesn't
conform to the official schema. Sometimes that makes the workflow
unusable; sometimes it still runs fine. While these checks have
historically surfaced real issues and are important for maintaining
static types internally, the current UX isn't helpful to regular users.

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2025-12-30 13:47:30 -07:00
Terry Jia
f5e51d0339 fix: PrimitiveNode combo widget value not persisting in vueNodes mode (#7782)
## Summary
- Add missing v-model binding to WidgetWithControl in WidgetSelect.vue
- Trigger callback after setting widget value in PrimitiveNode to update
linked widgets

The combo widget value was lost because PrimitiveNode creates combo
widgets with controlWidget (via addValueControlWidgets), causing it to
use the WidgetWithControl branch which was missing v-model binding.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7694 and
https://github.com/Comfy-Org/ComfyUI_frontend/issues/7696

## Screenshots
before

https://github.com/user-attachments/assets/0a0dc668-eb71-4072-b5f7-0c20483fc1ff

after

https://github.com/user-attachments/assets/dfd2274c-8ebf-4105-821a-946063d87e9a
2025-12-30 14:12:29 -05:00
Terry Jia
27caaa38f9 fix: restore mask editor compatibility with Impact-Pack plugin (#7762)
## Summary

- Skip widget filenames starting with '$' (internal reference format)
- Add deprecated ComfyApp.open_maskeditor for plugin compatibility
- Register MaskEditor button in ClipspaceDialog

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7665 and 
https://github.com/ltdrdata/ComfyUI-Impact-Pack/issues/1165
https://github.com/ltdrdata/ComfyUI-Impact-Pack/issues/1158
https://github.com/ltdrdata/ComfyUI-Impact-Pack/issues/1157

## Screenshots (if applicable)
before


https://github.com/user-attachments/assets/356dd920-8b64-40f4-8839-90b955ffafc3

after


https://github.com/user-attachments/assets/dff9abcd-530a-4995-bb4b-51f408d4eca9

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2025-12-29 22:21:21 -07:00
Johnpaul Chiwetelu
3372f455ca CI: Use custom container for E2E tests (#7625)
## Summary
Use a pre-built container image with all dependencies for Playwright E2E
tests, eliminating ~130s setup time per shard.

## Changes
- Use `ghcr.io/comfy-org/comfyui-ci-container:0.0.8` container for test
jobs
- Container includes: Playwright browsers, Node.js, pnpm, Python,
ComfyUI backend (v0.5.1), all Python deps
- Simplified setup: just copy devtools and start server (no cloning, no
pip install, no browser setup)
- Add `version-bump*` to `branches-ignore` to skip E2E tests for version
bump PRs
- Replace cache with artifacts (cache doesn't work inside containers)

## Benefits
- ~130s faster per shard (no ComfyUI clone, no pip install, no browser
download)
- Consistent environment across all test jobs
- Simpler workflow configuration

## Container Image
Repository: https://github.com/comfy-org/comfyui-ci-container
Image: `ghcr.io/comfy-org/comfyui-ci-container:0.0.8`

## Test plan
- [x] Verify CI workflow runs with container
- [x] Verify Playwright tests pass
- [x] Verify snapshot updates work correctly

---------

Co-authored-by: github-actions <github-actions@github.com>
2025-12-30 04:58:25 +01:00
Alexander Brown
3ae2b52649 Chore: Upgrade Vitest to v4 (#7797)
## Summary

https://vitest.dev/guide/migration.html#vitest-4

## Changes

- **What**: Update Vitest and some associated dependencies
- **What**: Fix issue with our existing mocks and mock types

## Review Focus

Double check the test updates. I tried to keep the changes minimal.

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2025-12-29 19:24:35 -08:00
Comfy Org PR Bot
91ed58acc9 1.37.0 (#7794)
Minor version increment to 1.37.0

**Base branch:** `main`

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2025-12-29 17:38:38 -07:00
Alexander Brown
7b68b19f11 Component: The Rest of the PrimeVue buttons (#7649)
## Summary

Automated initial change, cleaned up manually.

Please check the screenshot changes.

Includes a11y updates to icon buttons.

Doesn't hit the buttons in Desktop.

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2025-12-29 15:03:34 -08:00
Godwin Iheuwa
ea96c71818 fix(queue): Cancel button now works for pending jobs (#7788)
## Summary

Fixes the cancel button on queue job items to properly handle pending
(queued) jobs.

## Problem

The cancel button was calling `api.interrupt()` for all jobs, but
interrupt only affects running/initializing jobs. For pending jobs, it
silently fails with log message: `"Prompt ... is not currently running,
skipping interrupt"`.

The "Cancel job" option in the context menu worked correctly because it
checks the job state first.

Reported in #7758.

## Changes

Update `onCancelItem` in `QueueProgressOverlay.vue` to mirror the
behavior of `cancelJob()` in `useJobMenu.ts`:

- Check `item.state` before deciding which API to call
- Call `api.interrupt(promptId)` for `running` or `initialization`
states
- Call `api.deleteItem('queue', promptId)` for `pending` state
- Refresh queue state after cancel action with `queueStore.update()`

## Testing

- All 3816 unit tests pass
- Type check passes
- Lint passes (prettier, oxlint, eslint)

## Steps to Reproduce (before fix)

1. Queue more than 1 job
2. Open job history
3. Click "Cancel" button on any "in queue" job
4. Observe nothing happens (job remains in queue)

After this fix, clicking Cancel on a pending job will remove it from the
queue.

Fixes #7758

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---------

Co-authored-by: RUiNtheExtinct <deepkarma001@gmail.com>
2025-12-29 11:48:59 -08:00
Csongor Czezar
a87bd0eb37 feat: position properties panel opposite to sidebar (#7647)
## Problem

When sidebar is positioned on the right, the properties panel also
appears on the right, causing both panels to compete for space and
creating a poor layout.

## Solution

Properties panel now dynamically positions itself opposite to the
sidebar:
- Sidebar left → Properties panel right (default)
- Sidebar right → Properties panel left

## Changes

- Modified `LiteGraphCanvasSplitterOverlay.vue` to conditionally render
properties panel based on sidebar location
- Updated splitter refresh key to recalculate layout when sidebar
position changes
- Added dynamic close button icon in `RightSidePanel.vue` that points in
the correct direction

## Testing

- Created E2E tests to verify positioning behavior
- Manually verified visual behavior in browser

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2025-12-29 10:58:38 -08:00
Christian Byrne
33d8cb7069 test: deflake templates locale coverage (#7705)
## Summary
Ensure the templates locale Playwright test validates localized UI text
instead of waiting on a flaky network request.

## Changes
- **What**: Update `Templates >> Uses proper locale files for templates`
to assert on French strings rendered in the dialog and confirm English
fallback is absent

## Review Focus
- Confirm the chosen French strings always appear when the localized
bundle loads so the test meaningfully covers the regression

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2025-12-27 18:40:00 -07:00
Comfy Org PR Bot
52bb58d307 1.36.12 (#7763)
Patch version increment to 1.36.12

**Base branch:** `main`

---------

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Co-authored-by: github-actions <github-actions@github.com>
2025-12-27 17:05:27 -08:00
Terry Jia
59af15961f feat: add ImageCompare node (#7538)
## Summary

add ImageCompare node, which is high demand among custom nodes, such as
rgthree, we should support as core node

Need BE change https://github.com/comfyanonymous/ComfyUI/pull/11343

## Screenshots (if applicable)



https://github.com/user-attachments/assets/a37bdcd0-de59-4bdd-bfc7-1adbe92f5298

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2025-12-26 13:27:44 -07:00
Tommie
533295ab76 Fix component widget state on graph change (#7648)
## Summary

Component widgets (e.g. Load3D) in the root graph stay inactive after
leaving a subgraph.

## Changes

-  Adds component widget class to the active widget filter.

## Screenshots

|Before|After|
|-|-|

|![ComponentBefore](https://github.com/user-attachments/assets/a931bcb7-bc46-424d-8a80-d7b3e6acba5e)|![ComponentAfter](https://github.com/user-attachments/assets/8673f777-c69c-4bce-9df0-ada28bf67b8d)|

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2025-12-26 11:09:12 -07:00
Jin Yi
39815b5a66 fix: import fail info warning icon (#7753)
# Fix Import Failed Warning Icon

## Problem Description

Warning icons were not displayed when import failed errors occurred in
installed packages.

## Root Cause

Conflict detection logic mismatch between `PackCardFooter` and
`PackEnableToggle`:

- **PackCardFooter**: Uses `checkNodeCompatibility()`
- System compatibility check **before** installation (OS, accelerator,
version, etc.)
  - Does not include import failed information

- **PackEnableToggle**: Uses `getConflictsForPackageByID()`  
- Actual conflict data **after** installation (including import failed)
  - But was dependent on parent component's `hasConflict` prop

## Changes Made

### 1. PackEnableToggle.vue
```diff
- <div v-if="hasConflict">
+ <div v-if="packageConflict?.has_conflict">
```
- Removed `hasConflict` prop dependency
- Changed to use only internal store data (`packageConflict`)

### 2. PackCardFooter.vue  
```diff
- <PackEnableToggle :has-conflict="hasConflicts" :node-pack="nodePack" />
+ <PackEnableToggle :node-pack="nodePack" />
```
- Removed unnecessary `has-conflict` prop passing

## Result

-  Warning icon properly displays for installed packages with import
failed errors
-  Conflict modal works correctly when clicked
-  Each component uses appropriate conflict detection logic


[after.webm](https://github.com/user-attachments/assets/80576018-0a5b-4e32-9df6-686be3774313)

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2025-12-26 11:08:00 -07:00
DorotaL
27a479f9c4 [i18n] update zh (#7761)
## Summary

Update zh, supplemented the untranslated content.
Only locale changes.

## Changes

zh locales

## Review Focus

no sure this needs a review

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2025-12-26 11:06:45 -07:00
Comfy Org PR Bot
f855deb4b1 1.36.11 (#7760)
Patch version increment to 1.36.11

**Base branch:** `main`

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2025-12-24 16:39:49 -08:00
Alexander Piskun
723bbb98eb add prices for Kling Motion Control node (#7756)
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2025-12-24 19:37:54 +02:00
AustinMroz
9fc6a5a27d Workaround for reload causing node spread (#7751)
#7435 introduced a tricky regression which will cause extremely small
levels of zoom with nodes spread far apart when in vue mode. I am able
to consistently reproduce this behaviour by
- Being in vue mode
- Swapping to a different tab so that ComfyUI is in the background
- Making a pointless line change to frontend code so that vite forces a
reload
- Waiting ~1 minute to ensure the reload completes
- Swapping back to the ComfyUI tab

From testing, if a reload occurs while the tab is backgrounded, the
canvas has an uninitialized size of 300x150. This PR proposes falling
back to a more sane default width and height of 1920x1080 if it is
detected that the canvas element is unitialized.

| Before | After |
| ------ | ----- |
| <img width="360" alt="before"
src="https://github.com/user-attachments/assets/8e19fc98-7187-4008-98cc-fb5ea3bcdce2"/>
| <img width="360" alt="after"
src="https://github.com/user-attachments/assets/add88614-3451-44df-ae9a-b0b867486459"
/>|

This appears to have consistently good results, but second opinions or
further testing would be appreciated. A more reasonable option (like
skipping this automatic fitView if the canvas has uninitialized size) is
likely to be safer, even if it results in a return of edge cases
resulting in a graph having no nodes in view after load.

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2025-12-23 23:29:36 -08:00
AustinMroz
ab16c153c7 Fix slot renaming in vue (#7748)
Adds an additional check for `slotData.label` so that renamed slots
properly display in vue mode

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2025-12-23 20:51:20 -07:00
Comfy Org PR Bot
08895767a9 1.36.10 (#7747)
Patch version increment to 1.36.10

**Base branch:** `main`

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2025-12-23 17:46:03 -07:00
AustinMroz
f9b58904d9 Ensure widgets always get a single callback (#7579)
The other side of reactivity. Ensure that vue mode always registers a
callback on litegraph nodes and never registers more than one.

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2025-12-23 15:48:01 -08:00
Terry Jia
25b9c51237 fix: correct Vue node selection box detection accuracy (#7741)
## Summary
Remove double-counting of NODE_TITLE_HEIGHT in layout sync. The title
height was being added both in useLayoutSync and in LiteGraph's
measure() function, causing boundingRect to be 30px taller than actual
DOM.

This caused selection box to detect nodes ~30px below their actual
bottom.

fix https://github.com/Comfy-Org/ComfyUI_frontend/issues/7580

## Screenshots (if applicable)
before


https://github.com/user-attachments/assets/babf0b9d-174e-4ec3-a3bb-18e4f9d88d09

after


https://github.com/user-attachments/assets/4f9989a5-4d3c-4303-bd1b-70ca70cb8f15

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2025-12-23 17:36:06 -05:00
Comfy Org PR Bot
12dc32b019 1.36.9 (#7735)
Patch version increment to 1.36.9

**Base branch:** `main`

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2025-12-22 17:13:29 -08:00
Luke Mino-Altherr
47884c623e [feat] Add HuggingFace model import support (#7540)
## Summary
Adds HuggingFace as a model import source alongside CivitAI, with
improved UX for model type selection and UTF-8 filename support.

## Changes
- **Import Sources**: Implemented extensible import source handler
pattern supporting both CivitAI and HuggingFace
- **UTF-8 Support**: Decode URL-encoded filenames to properly display
international characters (e.g., Chinese)
- **UX**: Sort model types alphabetically for easier selection
- **Feature Flag**: Added `huggingfaceModelImportEnabled` flag for
gradual rollout
- **i18n**: Use proper template parameters for localized error messages

## Technical Details
- Created `ImportSourceHandler` interface for extensibility
- Refactored existing CivitAI logic into handler pattern
- Added URL validation per source
- Filename decoding handles malformed URLs gracefully

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---------

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Co-authored-by: GitHub Action <action@github.com>
2025-12-22 11:34:49 -08:00
945 changed files with 109583 additions and 16125 deletions

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@@ -1,21 +0,0 @@
---
description: Creating unit tests
globs:
alwaysApply: false
---
# Creating unit tests
- This project uses `vitest` for unit testing
- Tests are stored in the `test/` directory
- Tests should be cross-platform compatible; able to run on Windows, macOS, and linux
- e.g. the use of `path.resolve`, or `path.join` and `path.sep` to ensure that tests work the same on all platforms
- Tests should be mocked properly
- Mocks should be cleanly written and easy to understand
- Mocks should be re-usable where possible
## Unit test style
- Prefer the use of `test.extend` over loose variables
- To achieve this, import `test as baseTest` from `vitest`
- Never use `it`; `test` should be used in place of this

14
.github/AGENTS.md vendored Normal file
View File

@@ -0,0 +1,14 @@
# PR Review Context
Context for automated PR review system.
## Review Scope
This automated review performs comprehensive analysis:
- Architecture and design patterns
- Security vulnerabilities
- Performance implications
- Code quality and maintainability
- Integration concerns
For implementation details, see `.claude/commands/comprehensive-pr-review.md`.

39
.github/CLAUDE.md vendored
View File

@@ -1,36 +1,3 @@
# ComfyUI Frontend - Claude Review Context
This file provides additional context for the automated PR review system.
## Quick Reference
### PrimeVue Component Migrations
When reviewing, flag these deprecated components:
- `Dropdown` → Use `Select` from 'primevue/select'
- `OverlayPanel` → Use `Popover` from 'primevue/popover'
- `Calendar` → Use `DatePicker` from 'primevue/datepicker'
- `InputSwitch` → Use `ToggleSwitch` from 'primevue/toggleswitch'
- `Sidebar` → Use `Drawer` from 'primevue/drawer'
- `Chips` → Use `AutoComplete` with multiple enabled and typeahead disabled
- `TabMenu` → Use `Tabs` without panels
- `Steps` → Use `Stepper` without panels
- `InlineMessage` → Use `Message` component
### API Utilities Reference
- `api.apiURL()` - Backend API calls (/prompt, /queue, /view, etc.)
- `api.fileURL()` - Static file access (templates, extensions)
- `$t()` / `i18n.global.t()` - Internationalization
- `DOMPurify.sanitize()` - HTML sanitization
## Review Scope
This automated review performs comprehensive analysis including:
- Architecture and design patterns
- Security vulnerabilities
- Performance implications
- Code quality and maintainability
- Integration concerns
For implementation details, see `.claude/commands/comprehensive-pr-review.md`.
<!-- A rose by any other name would smell as sweet,
But Claude insists on files named for its own conceit. -->
@AGENTS.md

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@@ -0,0 +1,23 @@
name: Start ComfyUI Server
description: 'Start ComfyUI server in a container environment (assumes ComfyUI is pre-installed)'
inputs:
front_end_root:
description: 'Path to frontend dist directory'
required: false
default: '$GITHUB_WORKSPACE/dist'
timeout:
description: 'Timeout in seconds for server startup'
required: false
default: '600'
runs:
using: 'composite'
steps:
- name: Copy devtools and start server
shell: bash
run: |
set -euo pipefail
cp -r ./tools/devtools/* /ComfyUI/custom_nodes/ComfyUI_devtools/
cd /ComfyUI && python3 main.py --cpu --multi-user --front-end-root "${{ inputs.front_end_root }}" &
wait-for-it --service 127.0.0.1:8188 -t ${{ inputs.timeout }}

View File

@@ -1,9 +1,9 @@
# Description: Deploys test results from forked PRs (forks can't access deployment secrets)
name: "CI: Tests E2E (Deploy for Forks)"
name: 'CI: Tests E2E (Deploy for Forks)'
on:
workflow_run:
workflows: ["CI: Tests E2E"]
workflows: ['CI: Tests E2E']
types: [requested, completed]
env:
@@ -81,6 +81,7 @@ jobs:
CLOUDFLARE_API_TOKEN: ${{ secrets.CLOUDFLARE_API_TOKEN }}
CLOUDFLARE_ACCOUNT_ID: ${{ secrets.CLOUDFLARE_ACCOUNT_ID }}
GITHUB_TOKEN: ${{ github.token }}
GITHUB_SHA: ${{ github.event.workflow_run.head_sha }}
run: |
# Rename merged report if exists
[ -d "reports/playwright-report-chromium-merged" ] && \

View File

@@ -1,5 +1,5 @@
# Description: End-to-end testing with Playwright across multiple browsers, deploys test reports to Cloudflare Pages
name: "CI: Tests E2E"
name: 'CI: Tests E2E'
on:
push:
@@ -15,66 +15,56 @@ concurrency:
jobs:
setup:
runs-on: ubuntu-latest
outputs:
cache-key: ${{ steps.cache-key.outputs.key }}
steps:
- name: Checkout repository
uses: actions/checkout@v5
# Setup Test Environment, build frontend but do not start server yet
- name: Setup ComfyUI server
uses: ./.github/actions/setup-comfyui-server
- name: Setup frontend
uses: ./.github/actions/setup-frontend
with:
include_build_step: true
- name: Setup Playwright
uses: ./.github/actions/setup-playwright # Setup Playwright and cache browsers
# Save the entire workspace as cache for later test jobs to restore
- name: Generate cache key
id: cache-key
run: echo "key=$(date +%s)" >> $GITHUB_OUTPUT
- name: Save cache
uses: actions/cache/save@5a3ec84eff668545956fd18022155c47e93e2684
# Upload only built dist/ (containerized test jobs will pnpm install without cache)
- name: Upload built frontend
uses: actions/upload-artifact@v4
with:
path: .
key: comfyui-setup-${{ steps.cache-key.outputs.key }}
name: frontend-dist
path: dist/
retention-days: 1
# Sharded chromium tests
playwright-tests-chromium-sharded:
needs: setup
runs-on: ubuntu-latest
timeout-minutes: 60
container:
image: ghcr.io/comfy-org/comfyui-ci-container:0.0.10
credentials:
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
permissions:
contents: read
packages: read
strategy:
fail-fast: false
matrix:
shardIndex: [1, 2, 3, 4, 5, 6, 7, 8]
shardTotal: [8]
steps:
# download built frontend repo from setup job
- name: Wait for cache propagation
run: sleep 10
- name: Restore cached setup
uses: actions/cache/restore@5a3ec84eff668545956fd18022155c47e93e2684
- name: Checkout repository
uses: actions/checkout@v5
- name: Download built frontend
uses: actions/download-artifact@v4
with:
fail-on-cache-miss: true
path: .
key: comfyui-setup-${{ needs.setup.outputs.cache-key }}
name: frontend-dist
path: dist/
# Setup Test Environment for this runner, start server, use cached built frontend ./dist from 'setup' job
- name: Setup ComfyUI server
uses: ./.github/actions/setup-comfyui-server
with:
launch_server: true
- name: Setup nodejs, pnpm, reuse built frontend
uses: ./.github/actions/setup-frontend
- name: Setup Playwright
uses: ./.github/actions/setup-playwright
- name: Start ComfyUI server
uses: ./.github/actions/start-comfyui-server
# Run sharded tests and upload sharded reports
- name: Install frontend deps
run: pnpm install --frozen-lockfile
# Run sharded tests (browsers pre-installed in container)
- name: Run Playwright tests (Shard ${{ matrix.shardIndex }}/${{ matrix.shardTotal }})
id: playwright
run: pnpm exec playwright test --project=chromium --shard=${{ matrix.shardIndex }}/${{ matrix.shardTotal }} --reporter=blob
@@ -94,39 +84,37 @@ jobs:
timeout-minutes: 15
needs: setup
runs-on: ubuntu-latest
container:
image: ghcr.io/comfy-org/comfyui-ci-container:0.0.10
credentials:
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
permissions:
contents: read
packages: read
strategy:
fail-fast: false
matrix:
browser: [chromium-2x, chromium-0.5x, mobile-chrome]
steps:
# download built frontend repo from setup job
- name: Wait for cache propagation
run: sleep 10
- name: Restore cached setup
uses: actions/cache/restore@5a3ec84eff668545956fd18022155c47e93e2684
- name: Checkout repository
uses: actions/checkout@v5
- name: Download built frontend
uses: actions/download-artifact@v4
with:
fail-on-cache-miss: true
path: .
key: comfyui-setup-${{ needs.setup.outputs.cache-key }}
name: frontend-dist
path: dist/
# Setup Test Environment for this runner, start server, use cached built frontend ./dist from 'setup' job
- name: Setup ComfyUI server
uses: ./.github/actions/setup-comfyui-server
with:
launch_server: true
- name: Setup nodejs, pnpm, reuse built frontend
uses: ./.github/actions/setup-frontend
- name: Setup Playwright
uses: ./.github/actions/setup-playwright
- name: Start ComfyUI server
uses: ./.github/actions/start-comfyui-server
# Run tests and upload reports
- name: Install frontend deps
run: pnpm install --frozen-lockfile
# Run tests (browsers pre-installed in container)
- name: Run Playwright tests (${{ matrix.browser }})
id: playwright
run: |
# Run tests with blob reporter first
pnpm exec playwright test --project=${{ matrix.browser }} --reporter=blob
run: pnpm exec playwright test --project=${{ matrix.browser }} --reporter=blob
env:
PLAYWRIGHT_BLOB_OUTPUT_DIR: ./blob-report
@@ -147,7 +135,7 @@ jobs:
path: ./playwright-report/
retention-days: 30
# Merge sharded test reports
# Merge sharded test reports (no container needed - only runs CLI)
merge-reports:
needs: [playwright-tests-chromium-sharded]
runs-on: ubuntu-latest
@@ -156,11 +144,10 @@ jobs:
- name: Checkout repository
uses: actions/checkout@v5
# Setup Test Environment, we only need playwright to merge reports
- name: Setup frontend
uses: ./.github/actions/setup-frontend
- name: Setup Playwright
uses: ./.github/actions/setup-playwright
- name: Install pnpm
uses: pnpm/action-setup@v4
with:
version: 10
- name: Download blob reports
uses: actions/download-artifact@v4
@@ -172,10 +159,10 @@ jobs:
- name: Merge into HTML Report
run: |
# Generate HTML report
pnpm exec playwright merge-reports --reporter=html ./all-blob-reports
pnpm dlx @playwright/test merge-reports --reporter=html ./all-blob-reports
# Generate JSON report separately with explicit output path
PLAYWRIGHT_JSON_OUTPUT_NAME=playwright-report/report.json \
pnpm exec playwright merge-reports --reporter=json ./all-blob-reports
pnpm dlx @playwright/test merge-reports --reporter=json ./all-blob-reports
- name: Upload HTML report
uses: actions/upload-artifact@v4
@@ -236,6 +223,7 @@ jobs:
CLOUDFLARE_API_TOKEN: ${{ secrets.CLOUDFLARE_API_TOKEN }}
CLOUDFLARE_ACCOUNT_ID: ${{ secrets.CLOUDFLARE_ACCOUNT_ID }}
GITHUB_TOKEN: ${{ github.token }}
GITHUB_SHA: ${{ github.event.pull_request.head.sha }}
run: |
bash ./scripts/cicd/pr-playwright-deploy-and-comment.sh \
"${{ github.event.pull_request.number }}" \

View File

@@ -25,7 +25,6 @@ jobs:
) &&
startsWith(github.event.comment.body, '/update-playwright') )
outputs:
cache-key: ${{ steps.cache-key.outputs.key }}
pr-number: ${{ steps.pr-info.outputs.pr-number }}
branch: ${{ steps.pr-info.outputs.branch }}
comment-id: ${{ steps.find-update-comment.outputs.comment-id }}
@@ -64,70 +63,63 @@ jobs:
uses: ./.github/actions/setup-frontend
with:
include_build_step: true
# Save expensive build artifacts (Python env, built frontend, node_modules)
# Source code will be checked out fresh in sharded jobs
- name: Generate cache key
id: cache-key
run: echo "key=$(date +%s)" >> $GITHUB_OUTPUT
- name: Save cache
uses: actions/cache/save@5a3ec84eff668545956fd18022155c47e93e2684
# Upload built dist/ (containerized test jobs will pnpm install without cache)
- name: Upload built frontend
uses: actions/upload-artifact@v4
with:
path: |
ComfyUI
dist
key: comfyui-setup-${{ steps.cache-key.outputs.key }}
name: frontend-dist
path: dist/
retention-days: 1
# Sharded snapshot updates
update-snapshots-sharded:
needs: setup
runs-on: ubuntu-latest
container:
image: ghcr.io/comfy-org/comfyui-ci-container:0.0.10
credentials:
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
permissions:
contents: read
packages: read
strategy:
fail-fast: false
matrix:
shardIndex: [1, 2, 3, 4]
shardTotal: [4]
steps:
# Checkout source code fresh (not cached)
- name: Checkout repository
uses: actions/checkout@v5
with:
ref: ${{ needs.setup.outputs.branch }}
# Restore expensive build artifacts from setup job
- name: Restore cached artifacts
uses: actions/cache/restore@5a3ec84eff668545956fd18022155c47e93e2684
- name: Download built frontend
uses: actions/download-artifact@v4
with:
fail-on-cache-miss: true
path: |
ComfyUI
dist
key: comfyui-setup-${{ needs.setup.outputs.cache-key }}
name: frontend-dist
path: dist/
- name: Setup ComfyUI server (from cache)
uses: ./.github/actions/setup-comfyui-server
with:
launch_server: true
- name: Start ComfyUI server
uses: ./.github/actions/start-comfyui-server
- name: Setup nodejs, pnpm, reuse built frontend
uses: ./.github/actions/setup-frontend
- name: Install frontend deps
run: pnpm install --frozen-lockfile
- name: Setup Playwright
uses: ./.github/actions/setup-playwright
# Run sharded tests with snapshot updates
# Run sharded tests with snapshot updates (browsers pre-installed in container)
- name: Update snapshots (Shard ${{ matrix.shardIndex }}/${{ matrix.shardTotal }})
id: playwright-tests
run: pnpm exec playwright test --update-snapshots --shard=${{ matrix.shardIndex }}/${{ matrix.shardTotal }}
continue-on-error: true
# Identify and stage only changed snapshot files
- name: Stage changed snapshot files
id: changed-snapshots
shell: bash
run: |
set -euo pipefail
echo "=========================================="
echo "STAGING CHANGED SNAPSHOTS (Shard ${{ matrix.shardIndex }})"
echo "=========================================="
# Configure git safe.directory for container environment
git config --global --add safe.directory "$(pwd)"
# Get list of changed snapshot files (including untracked/new files)
changed_files=$( (
@@ -136,43 +128,25 @@ jobs:
) | sort -u | grep -E '\-snapshots/' || true )
if [ -z "$changed_files" ]; then
echo "No snapshot changes in this shard"
echo "No snapshot changes in shard ${{ matrix.shardIndex }}"
echo "has-changes=false" >> $GITHUB_OUTPUT
exit 0
fi
echo "✓ Found changed files:"
echo "$changed_files"
file_count=$(echo "$changed_files" | wc -l)
echo "Count: $file_count"
echo "Shard ${{ matrix.shardIndex }}: $file_count changed snapshot(s):"
echo "$changed_files"
echo "has-changes=true" >> $GITHUB_OUTPUT
echo ""
# Create staging directory
# Copy changed files to staging directory
mkdir -p /tmp/changed_snapshots_shard
# Copy only changed files, preserving directory structure
# Strip 'browser_tests/' prefix to avoid double nesting
echo "Copying changed files to staging directory..."
while IFS= read -r file; do
# Skip paths that no longer exist (e.g. deletions)
if [ ! -f "$file" ]; then
echo " → (skipped; not a file) $file"
continue
fi
# Remove 'browser_tests/' prefix
[ -f "$file" ] || continue
file_without_prefix="${file#browser_tests/}"
# Create parent directories
mkdir -p "/tmp/changed_snapshots_shard/$(dirname "$file_without_prefix")"
# Copy file
cp "$file" "/tmp/changed_snapshots_shard/$file_without_prefix"
echo " → $file_without_prefix"
done <<< "$changed_files"
echo ""
echo "Staged files for upload:"
find /tmp/changed_snapshots_shard -type f
# Upload ONLY the changed files from this shard
- name: Upload changed snapshots
uses: actions/upload-artifact@v4
@@ -213,9 +187,15 @@ jobs:
echo "=========================================="
echo "DOWNLOADED SNAPSHOT FILES"
echo "=========================================="
find ./downloaded-snapshots -type f
echo ""
echo "Total files: $(find ./downloaded-snapshots -type f | wc -l)"
if [ -d "./downloaded-snapshots" ]; then
find ./downloaded-snapshots -type f
echo ""
echo "Total files: $(find ./downloaded-snapshots -type f | wc -l)"
else
echo "No snapshot artifacts downloaded (no changes in any shard)"
echo ""
echo "Total files: 0"
fi
# Merge only the changed files into browser_tests
- name: Merge changed snapshots
@@ -226,6 +206,16 @@ jobs:
echo "MERGING CHANGED SNAPSHOTS"
echo "=========================================="
# Check if any artifacts were downloaded
if [ ! -d "./downloaded-snapshots" ]; then
echo "No snapshot artifacts to merge"
echo "=========================================="
echo "MERGE COMPLETE"
echo "=========================================="
echo "Shards merged: 0"
exit 0
fi
# Verify target directory exists
if [ ! -d "browser_tests" ]; then
echo "::error::Target directory 'browser_tests' does not exist"

View File

@@ -69,7 +69,7 @@ jobs:
- name: Checkout ComfyUI (sparse)
uses: actions/checkout@v5
with:
repository: comfyanonymous/ComfyUI
repository: Comfy-Org/ComfyUI
sparse-checkout: |
requirements.txt
path: comfyui
@@ -184,7 +184,7 @@ jobs:
# Note: This only affects the local checkout, NOT the fork's master branch
# We only push the automation branch, leaving the fork's master untouched
echo "Fetching upstream master..."
if ! git fetch https://github.com/comfyanonymous/ComfyUI.git master; then
if ! git fetch https://github.com/Comfy-Org/ComfyUI.git master; then
echo "Failed to fetch upstream master"
exit 1
fi
@@ -257,7 +257,7 @@ jobs:
# Extract fork owner from repository name
FORK_OWNER=$(echo "$COMFYUI_FORK" | cut -d'/' -f1)
echo "Creating PR from ${COMFYUI_FORK} to comfyanonymous/ComfyUI"
echo "Creating PR from ${COMFYUI_FORK} to Comfy-Org/ComfyUI"
# Configure git
git config user.name "github-actions[bot]"
@@ -288,7 +288,7 @@ jobs:
# Try to create PR, ignore error if it already exists
if ! gh pr create \
--repo comfyanonymous/ComfyUI \
--repo Comfy-Org/ComfyUI \
--head "${FORK_OWNER}:${BRANCH}" \
--base master \
--title "Bump comfyui-frontend-package to ${{ needs.resolve-version.outputs.target_version }}" \
@@ -297,7 +297,7 @@ jobs:
# Check if PR already exists
set +e
EXISTING_PR=$(gh pr list --repo comfyanonymous/ComfyUI --head "${FORK_OWNER}:${BRANCH}" --json number --jq '.[0].number' 2>&1)
EXISTING_PR=$(gh pr list --repo Comfy-Org/ComfyUI --head "${FORK_OWNER}:${BRANCH}" --json number --jq '.[0].number' 2>&1)
PR_LIST_EXIT=$?
set -e
@@ -318,7 +318,7 @@ jobs:
run: |
echo "## ComfyUI PR Created" >> $GITHUB_STEP_SUMMARY
echo "" >> $GITHUB_STEP_SUMMARY
echo "Draft PR created in comfyanonymous/ComfyUI" >> $GITHUB_STEP_SUMMARY
echo "Draft PR created in Comfy-Org/ComfyUI" >> $GITHUB_STEP_SUMMARY
echo "" >> $GITHUB_STEP_SUMMARY
echo "### PR Body:" >> $GITHUB_STEP_SUMMARY
cat pr-body.txt >> $GITHUB_STEP_SUMMARY

View File

@@ -6,11 +6,12 @@ const { defineConfig } = require('@lobehub/i18n-cli');
module.exports = defineConfig({
modelName: 'gpt-4.1',
splitToken: 1024,
saveImmediately: true,
entry: 'src/locales/en',
entryLocale: 'en',
output: 'src/locales',
outputLocales: ['zh', 'zh-TW', 'ru', 'ja', 'ko', 'fr', 'es', 'ar', 'tr', 'pt-BR'],
reference: `Special names to keep untranslated: flux, photomaker, clip, vae, cfg, stable audio, stable cascade, stable zero, controlnet, lora, HiDream.
outputLocales: ['zh', 'zh-TW', 'ru', 'ja', 'ko', 'fr', 'es', 'ar', 'tr', 'pt-BR', 'fa'],
reference: `Special names to keep untranslated: flux, photomaker, clip, vae, cfg, stable audio, stable cascade, stable zero, controlnet, lora, HiDream, Civitai, Hugging Face.
'latent' is the short form of 'latent space'.
'mask' is in the context of image processing.
@@ -18,5 +19,11 @@ module.exports = defineConfig({
- For 'zh' locale: Use ONLY Simplified Chinese characters (简体中文). Common examples: 节点 (not 節點), 画布 (not 畫布), 图像 (not 圖像), 选择 (not 選擇), 减小 (not 減小).
- For 'zh-TW' locale: Use ONLY Traditional Chinese characters (繁體中文) with Taiwan-specific terminology.
- NEVER mix Simplified and Traditional Chinese characters within the same locale.
IMPORTANT Persian Translation Guidelines:
- For 'fa' locale: Use formal Persian (فارسی رسمی) for professional tone throughout the UI.
- Keep commonly used technical terms in English when they are standard in Persian software (e.g., node, workflow).
- Use Arabic-Indic numerals (۰-۹) for numbers where appropriate.
- Maintain consistency with terminology used in Persian software and design applications.
`
});

17
.storybook/AGENTS.md Normal file
View File

@@ -0,0 +1,17 @@
# Storybook Guidelines
See `@docs/guidance/storybook.md` for story patterns (auto-loaded for `*.stories.ts`).
## Available Context
Stories have access to:
- All ComfyUI stores
- PrimeVue with ComfyUI theming
- i18n system
- CSS variables and styling
## Troubleshooting
1. **Import Errors**: Verify `@/` alias works
2. **Missing Styles**: Check CSS imports in `preview.ts`
3. **Store Errors**: Check store initialization in setup

View File

@@ -1,197 +1,3 @@
# Storybook Development Guidelines for Claude
## Quick Commands
- `pnpm storybook`: Start Storybook development server
- `pnpm build-storybook`: Build static Storybook
- `pnpm test:unit`: Run unit tests (includes Storybook components)
## Development Workflow for Storybook
1. **Creating New Stories**:
- Place `*.stories.ts` files alongside components
- Follow the naming pattern: `ComponentName.stories.ts`
- Use realistic mock data that matches ComfyUI schemas
2. **Testing Stories**:
- Verify stories render correctly in Storybook UI
- Test different component states and edge cases
- Ensure proper theming and styling
3. **Code Quality**:
- Run `pnpm typecheck` to verify TypeScript
- Run `pnpm lint` to check for linting issues
- Follow existing story patterns and conventions
## Story Creation Guidelines
### Basic Story Structure
```typescript
import type { Meta, StoryObj } from '@storybook/vue3'
import ComponentName from './ComponentName.vue'
const meta: Meta<typeof ComponentName> = {
title: 'Category/ComponentName',
component: ComponentName,
parameters: {
layout: 'centered' // or 'fullscreen', 'padded'
}
}
export default meta
type Story = StoryObj<typeof meta>
export const Default: Story = {
args: {
// Component props
}
}
```
### Mock Data Patterns
For ComfyUI components, use realistic mock data:
```typescript
// Node definition mock
const mockNodeDef = {
input: {
required: {
prompt: ["STRING", { multiline: true }]
}
},
output: ["CONDITIONING"],
output_is_list: [false],
category: "conditioning"
}
// Component instance mock
const mockComponent = {
id: "1",
type: "CLIPTextEncode",
// ... other properties
}
```
### Common Story Variants
Always include these story variants when applicable:
- **Default**: Basic component with minimal props
- **WithData**: Component with realistic data
- **Loading**: Component in loading state
- **Error**: Component with error state
- **LongContent**: Component with edge case content
- **Empty**: Component with no data
### Storybook-Specific Code Patterns
#### Store Access
```typescript
// In stories, access stores through the setup function
export const WithStore: Story = {
render: () => ({
setup() {
const store = useMyStore()
return { store }
},
template: '<MyComponent :data="store.data" />'
})
}
```
#### Event Testing
```typescript
export const WithEvents: Story = {
args: {
onUpdate: fn() // Use Storybook's fn() for action logging
}
}
```
## Configuration Notes
### Vue App Setup
The Storybook preview is configured with:
- Pinia stores initialized
- PrimeVue with ComfyUI theme
- i18n internationalization
- All necessary CSS imports
### Build Configuration
- Vite integration with proper alias resolution
- Manual chunking for better performance
- TypeScript support with strict checking
- CSS processing for Vue components
## Troubleshooting
### Common Issues
1. **Import Errors**: Verify `@/` alias is working correctly
2. **Missing Styles**: Ensure CSS imports are in `preview.ts`
3. **Store Errors**: Check store initialization in setup
4. **Type Errors**: Use proper TypeScript types for story args
### Debug Commands
```bash
# Check TypeScript issues
pnpm typecheck
# Lint Storybook files
pnpm lint .storybook/
# Build to check for production issues
pnpm build-storybook
```
## File Organization
```
.storybook/
├── main.ts # Core configuration
├── preview.ts # Global setup and decorators
├── README.md # User documentation
└── CLAUDE.md # This file - Claude guidelines
src/
├── components/
│ └── MyComponent/
│ ├── MyComponent.vue
│ └── MyComponent.stories.ts
```
## Integration with ComfyUI
### Available Context
Stories have access to:
- All ComfyUI stores (widgetStore, colorPaletteStore, etc.)
- PrimeVue components with ComfyUI theming
- Internationalization system
- ComfyUI CSS variables and styling
### Testing Components
When testing ComfyUI-specific components:
1. Use realistic node definitions and data structures
2. Test with different node types (sampling, conditioning, etc.)
3. Verify proper CSS theming and dark/light modes
4. Check component behavior with various input combinations
### Performance Considerations
- Use manual chunking for large dependencies
- Minimize bundle size by avoiding unnecessary imports
- Leverage Storybook's lazy loading capabilities
- Profile build times and optimize as needed
## Best Practices
1. **Keep Stories Focused**: Each story should demonstrate one specific use case
2. **Use Descriptive Names**: Story names should clearly indicate what they show
3. **Document Complex Props**: Use JSDoc comments for complex prop types
4. **Test Edge Cases**: Create stories for unusual but valid use cases
5. **Maintain Consistency**: Follow established patterns in existing stories
<!-- Though standards bloom in open fields so wide,
Anthropic walks a path of lonely pride. -->
@AGENTS.md

View File

@@ -7,7 +7,7 @@ import type { InlineConfig } from 'vite'
const config: StorybookConfig = {
stories: ['../src/**/*.stories.@(js|jsx|mjs|ts|tsx)'],
addons: ['@storybook/addon-docs'],
addons: ['@storybook/addon-docs', '@storybook/addon-mcp'],
framework: {
name: '@storybook/vue3-vite',
options: {}
@@ -69,9 +69,32 @@ const config: StorybookConfig = {
allowedHosts: true
},
resolve: {
alias: {
'@': process.cwd() + '/src'
}
alias: [
{
find: '@/composables/queue/useJobList',
replacement: process.cwd() + '/src/storybook/mocks/useJobList.ts'
},
{
find: '@/composables/queue/useJobActions',
replacement: process.cwd() + '/src/storybook/mocks/useJobActions.ts'
},
{
find: '@/utils/formatUtil',
replacement:
process.cwd() +
'/packages/shared-frontend-utils/src/formatUtil.ts'
},
{
find: '@/utils/networkUtil',
replacement:
process.cwd() +
'/packages/shared-frontend-utils/src/networkUtil.ts'
},
{
find: '@',
replacement: process.cwd() + '/src'
}
]
},
esbuild: {
// Prevent minification of identifiers to preserve _sfc_main

View File

@@ -1,5 +1,7 @@
# Repository Guidelines
See @docs/guidance/*.md for file-type-specific conventions (auto-loaded by glob).
## Project Structure & Module Organization
- Source: `src/`
@@ -46,6 +48,21 @@ The project uses **Nx** for build orchestration and task management
- `pnpm lint` / `pnpm lint:fix`: Lint (ESLint)
- `pnpm format` / `pnpm format:check`: Prettier
- `pnpm typecheck`: Vue TSC type checking
- `pnpm storybook`: Start Storybook development server
## Development Workflow
1. Make code changes
2. Run relevant tests
3. Run `pnpm typecheck`, `pnpm lint`, `pnpm format`
4. Check if README updates are needed
5. Suggest docs.comfy.org updates for user-facing changes
## Git Conventions
- Use `prefix:` format: `feat:`, `fix:`, `test:`
- Add "Fixes #n" to PR descriptions
- Never mention Claude/AI in commits
## Coding Style & Naming Conventions
@@ -63,6 +80,9 @@ The project uses **Nx** for build orchestration and task management
- Imports:
- sorted/grouped by plugin
- run `pnpm format` before committing
- use separate `import type` statements, not inline `type` in mixed imports
-`import type { Foo } from './foo'` + `import { bar } from './foo'`
-`import { bar, type Foo } from './foo'`
- ESLint:
- Vue + TS rules
- no floating promises
@@ -119,7 +139,10 @@ The project uses **Nx** for build orchestration and task management
- Prefer reactive props destructuring to `const props = defineProps<...>`
- Do not use `withDefaults` or runtime props declaration
- Do not import Vue macros unnecessarily
- Prefer `useModel` to separately defining a prop and emit
- Prefer `defineModel` to separately defining a prop and emit for v-model bindings
- Define slots via template usage, not `defineSlots`
- Use same-name shorthand for slot prop bindings: `:isExpanded` instead of `:is-expanded="isExpanded"`
- Derive component types using `vue-component-type-helpers` (`ComponentProps`, `ComponentSlots`) instead of separate type files
- Be judicious with addition of new refs or other state
- If it's possible to accomplish the design goals with just a prop, don't add a `ref`
- If it's possible to use the `ref` or prop directly, don't add a `computed`
@@ -137,7 +160,7 @@ The project uses **Nx** for build orchestration and task management
8. Implement proper error handling
9. Follow Vue 3 style guide and naming conventions
10. Use Vite for fast development and building
11. Use vue-i18n in composition API for any string literals. Place new translation entries in src/locales/en/main.json
11. Use vue-i18n in composition API for any string literals. Place new translation entries in src/locales/en/main.json. Use the plurals system in i18n instead of hardcoding pluralization in templates.
12. Avoid new usage of PrimeVue components
13. Write tests for all changes, especially bug fixes to catch future regressions
14. Write code that is expressive and self-documenting to the furthest degree possible. This reduces the need for code comments which can get out of sync with the code itself. Try to avoid comments unless absolutely necessary
@@ -155,6 +178,8 @@ The project uses **Nx** for build orchestration and task management
## Testing Guidelines
See @docs/testing/*.md for detailed patterns.
- Frameworks:
- Vitest (unit/component, happy-dom)
- Playwright (E2E)
@@ -268,6 +293,8 @@ When referencing Comfy-Org repos:
- Use `cn()` inline in the template when feasible instead of creating a `computed` to hold the value
- NEVER use `!important` or the `!` important prefix for tailwind classes
- Find existing `!important` classes that are interfering with the styling and propose corrections of those instead.
- NEVER use arbitrary percentage values like `w-[80%]` when a Tailwind fraction utility exists
- Use `w-4/5` instead of `w-[80%]`, `w-1/2` instead of `w-[50%]`, etc.
## Agent-only rules

View File

@@ -1,30 +1 @@
# Claude Code specific instructions
@Agents.md
## Repository Setup
For first-time setup, use the Claude command:
```sh
/setup_repo
```
This bootstraps the monorepo with dependencies, builds, tests, and dev server verification.
**Prerequisites:** Node.js >= 24, Git repository, available ports for dev server, storybook, etc.
## Development Workflow
1. **First-time setup**: Run `/setup_repo` Claude command
2. Make code changes
3. Run tests (see subdirectory CLAUDE.md files)
4. Run typecheck, lint, format
5. Check README updates
6. Consider docs.comfy.org updates
## Git Conventions
- Use `prefix:` format: `feat:`, `fix:`, `test:`
- Add "Fixes #n" to PR descriptions
- Never mention Claude/AI in commits
@AGENTS.md

View File

@@ -37,7 +37,7 @@
/src/components/graph/selectionToolbox/ @Myestery
# Minimap
/src/renderer/extensions/minimap/ @jtydhr88 @Myestery
/src/renderer/extensions/minimap/ @jtydhr88 @Myestery
# Workflow Templates
/src/platform/workflow/templates/ @Myestery @christian-byrne @comfyui-wiki
@@ -55,8 +55,7 @@
/src/workbench/extensions/manager/ @viva-jinyi @christian-byrne @ltdrdata
# Translations
/src/locales/ @Yorha4D @KarryCharon @shinshin86 @Comfy-Org/comfy_maintainer @Comfy-org/comfy_frontend_devs
/src/locales/pt-BR/ @JonatanAtila @Yorha4D @KarryCharon @shinshin86
/src/locales/ @Comfy-Org/comfy_maintainer @Comfy-org/comfy_frontend_devs
# LLM Instructions (blank on purpose)
.claude/

1
THIRD_PARTY_NOTICES.md Normal file
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@@ -0,0 +1 @@
AMD and the AMD Arrow logo are trademarks of Advanced Micro Devices, Inc.

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@@ -1,6 +1,6 @@
{
"name": "@comfyorg/desktop-ui",
"version": "0.0.4",
"version": "0.0.6",
"type": "module",
"nx": {
"tags": [

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@@ -0,0 +1,84 @@
// eslint-disable-next-line storybook/no-renderer-packages
import type { Meta, StoryObj } from '@storybook/vue3'
import type {
ElectronAPI,
TorchDeviceType
} from '@comfyorg/comfyui-electron-types'
import { ref } from 'vue'
import GpuPicker from './GpuPicker.vue'
type Platform = ReturnType<ElectronAPI['getPlatform']>
type ElectronAPIStub = Pick<ElectronAPI, 'getPlatform'>
type WindowWithElectron = Window & { electronAPI?: ElectronAPIStub }
const meta: Meta<typeof GpuPicker> = {
title: 'Desktop/Components/GpuPicker',
component: GpuPicker,
parameters: {
layout: 'padded',
backgrounds: {
default: 'dark',
values: [
{ name: 'dark', value: '#0a0a0a' },
{ name: 'neutral-900', value: '#171717' },
{ name: 'neutral-950', value: '#0a0a0a' }
]
}
}
}
export default meta
type Story = StoryObj<typeof meta>
function createElectronDecorator(platform: Platform) {
function getPlatform() {
return platform
}
return function ElectronDecorator() {
const windowWithElectron = window as WindowWithElectron
windowWithElectron.electronAPI = { getPlatform }
return { template: '<story />' }
}
}
function renderWithDevice(device: TorchDeviceType | null) {
return function Render() {
return {
components: { GpuPicker },
setup() {
const selected = ref<TorchDeviceType | null>(device)
return { selected }
},
template: `
<div class="min-h-screen bg-neutral-950 p-8">
<GpuPicker v-model:device="selected" />
</div>
`
}
}
}
const windowsDecorator = createElectronDecorator('win32')
const macDecorator = createElectronDecorator('darwin')
export const WindowsNvidiaSelected: Story = {
decorators: [windowsDecorator],
render: renderWithDevice('nvidia')
}
export const WindowsAmdSelected: Story = {
decorators: [windowsDecorator],
render: renderWithDevice('amd')
}
export const WindowsCpuSelected: Story = {
decorators: [windowsDecorator],
render: renderWithDevice('cpu')
}
export const MacMpsSelected: Story = {
decorators: [macDecorator],
render: renderWithDevice('mps')
}

View File

@@ -11,29 +11,32 @@
<!-- Apple Metal / NVIDIA -->
<HardwareOption
v-if="platform === 'darwin'"
:image-path="'./assets/images/apple-mps-logo.png'"
image-path="./assets/images/apple-mps-logo.png"
placeholder-text="Apple Metal"
subtitle="Apple Metal"
:value="'mps'"
:selected="selected === 'mps'"
:recommended="true"
@click="pickGpu('mps')"
/>
<HardwareOption
v-else
:image-path="'./assets/images/nvidia-logo-square.jpg'"
placeholder-text="NVIDIA"
:subtitle="$t('install.gpuPicker.nvidiaSubtitle')"
:value="'nvidia'"
:selected="selected === 'nvidia'"
:recommended="true"
@click="pickGpu('nvidia')"
/>
<template v-else>
<HardwareOption
image-path="./assets/images/nvidia-logo-square.jpg"
placeholder-text="NVIDIA"
:subtitle="$t('install.gpuPicker.nvidiaSubtitle')"
:selected="selected === 'nvidia'"
@click="pickGpu('nvidia')"
/>
<HardwareOption
image-path="./assets/images/amd-rocm-logo.png"
placeholder-text="AMD"
:subtitle="$t('install.gpuPicker.amdSubtitle')"
:selected="selected === 'amd'"
@click="pickGpu('amd')"
/>
</template>
<!-- CPU -->
<HardwareOption
placeholder-text="CPU"
:subtitle="$t('install.gpuPicker.cpuSubtitle')"
:value="'cpu'"
:selected="selected === 'cpu'"
@click="pickGpu('cpu')"
/>
@@ -41,7 +44,6 @@
<HardwareOption
placeholder-text="Manual Install"
:subtitle="$t('install.gpuPicker.manualSubtitle')"
:value="'unsupported'"
:selected="selected === 'unsupported'"
@click="pickGpu('unsupported')"
/>
@@ -81,13 +83,15 @@ const selected = defineModel<TorchDeviceType | null>('device', {
const electron = electronAPI()
const platform = electron.getPlatform()
const showRecommendedBadge = computed(
() => selected.value === 'mps' || selected.value === 'nvidia'
const recommendedDevices: TorchDeviceType[] = ['mps', 'nvidia', 'amd']
const showRecommendedBadge = computed(() =>
selected.value ? recommendedDevices.includes(selected.value) : false
)
const descriptionKeys = {
mps: 'appleMetal',
nvidia: 'nvidia',
amd: 'amd',
cpu: 'cpu',
unsupported: 'manual'
} as const
@@ -97,7 +101,7 @@ const descriptionText = computed(() => {
return st(`install.gpuPicker.${key}Description`, '')
})
const pickGpu = (value: TorchDeviceType) => {
function pickGpu(value: TorchDeviceType) {
selected.value = value
}
</script>

View File

@@ -29,7 +29,6 @@ export const AppleMetalSelected: Story = {
imagePath: '/assets/images/apple-mps-logo.png',
placeholderText: 'Apple Metal',
subtitle: 'Apple Metal',
value: 'mps',
selected: true
}
}
@@ -39,7 +38,6 @@ export const AppleMetalUnselected: Story = {
imagePath: '/assets/images/apple-mps-logo.png',
placeholderText: 'Apple Metal',
subtitle: 'Apple Metal',
value: 'mps',
selected: false
}
}
@@ -48,7 +46,6 @@ export const CPUOption: Story = {
args: {
placeholderText: 'CPU',
subtitle: 'Subtitle',
value: 'cpu',
selected: false
}
}
@@ -57,7 +54,6 @@ export const ManualInstall: Story = {
args: {
placeholderText: 'Manual Install',
subtitle: 'Subtitle',
value: 'unsupported',
selected: false
}
}
@@ -67,7 +63,6 @@ export const NvidiaSelected: Story = {
imagePath: '/assets/images/nvidia-logo-square.jpg',
placeholderText: 'NVIDIA',
subtitle: 'NVIDIA',
value: 'nvidia',
selected: true
}
}

View File

@@ -36,17 +36,13 @@
</template>
<script setup lang="ts">
import type { TorchDeviceType } from '@comfyorg/comfyui-electron-types'
import { cn } from '@/utils/tailwindUtil'
interface Props {
imagePath?: string
placeholderText: string
subtitle?: string
value: TorchDeviceType
selected?: boolean
recommended?: boolean
}
defineProps<Props>()

View File

@@ -104,8 +104,8 @@
</template>
<script setup lang="ts">
import type { TorchDeviceType } from '@comfyorg/comfyui-electron-types'
import { TorchMirrorUrl } from '@comfyorg/comfyui-electron-types'
import type { TorchDeviceType } from '@comfyorg/comfyui-electron-types'
import { isInChina } from '@comfyorg/shared-frontend-utils/networkUtil'
import Accordion from 'primevue/accordion'
import AccordionContent from 'primevue/accordioncontent'
@@ -155,7 +155,7 @@ const activeAccordionIndex = ref<string[] | undefined>(undefined)
const electron = electronAPI()
// Mirror configuration logic
const getTorchMirrorItem = (device: TorchDeviceType): UVMirror => {
function getTorchMirrorItem(device: TorchDeviceType): UVMirror {
const settingId = 'Comfy-Desktop.UV.TorchInstallMirror'
switch (device) {
case 'mps':
@@ -170,6 +170,7 @@ const getTorchMirrorItem = (device: TorchDeviceType): UVMirror => {
mirror: TorchMirrorUrl.Cuda,
fallbackMirror: TorchMirrorUrl.Cuda
}
case 'amd':
case 'cpu':
default:
return {

View File

@@ -63,7 +63,6 @@ const taskStore = useMaintenanceTaskStore()
defineProps<{
displayAsList: string
filter: MaintenanceFilter
isRefreshing: boolean
}>()
const executeTask = async (task: MaintenanceTask) => {

View File

@@ -143,6 +143,8 @@ const goToPreviousStep = () => {
const electron = electronAPI()
const router = useRouter()
const install = async () => {
if (!device.value) return
const options: InstallOptions = {
installPath: installPath.value,
autoUpdate: autoUpdate.value,
@@ -152,7 +154,6 @@ const install = async () => {
pythonMirror: pythonMirror.value,
pypiMirror: pypiMirror.value,
torchMirror: torchMirror.value,
// @ts-expect-error fixme ts strict error
device: device.value
}
electron.installComfyUI(options)
@@ -166,7 +167,11 @@ onMounted(async () => {
if (!electron) return
const detectedGpu = await electron.Config.getDetectedGpu()
if (detectedGpu === 'mps' || detectedGpu === 'nvidia') {
if (
detectedGpu === 'mps' ||
detectedGpu === 'nvidia' ||
detectedGpu === 'amd'
) {
device.value = detectedGpu
}

View File

@@ -74,7 +74,6 @@
class="border-neutral-700 border-solid border-x-0 border-y"
:filter
:display-as-list
:is-refreshing
/>
<!-- Actions -->

8
browser_tests/AGENTS.md Normal file
View File

@@ -0,0 +1,8 @@
# E2E Testing Guidelines
See `@docs/guidance/playwright.md` for Playwright best practices (auto-loaded for `*.spec.ts`).
## Directory Structure
- `assets/` - Test data (JSON workflows, fixtures)
- Tests use premade JSON workflows to load desired graph state

View File

@@ -1,17 +1,3 @@
# E2E Testing Guidelines
## Browser Tests
- Test user workflows
- Use Playwright fixtures
- Follow naming conventions
## Best Practices
- Check assets/ for test data
- Prefer specific selectors
- Test across viewports
## Testing Process
After code changes:
1. Create browser tests as appropriate
2. Run tests until passing
3. Then run typecheck, lint, format
<!-- In gardens where the agents freely play,
One stubborn flower turns the other way. -->
@AGENTS.md

View File

@@ -3,7 +3,7 @@ import { test as base, expect } from '@playwright/test'
import dotenv from 'dotenv'
import * as fs from 'fs'
import type { LGraphNode } from '../../src/lib/litegraph/src/litegraph'
import type { LGraphNode, LGraph } from '../../src/lib/litegraph/src/litegraph'
import type { NodeId } from '../../src/platform/workflow/validation/schemas/workflowSchema'
import type { KeyCombo } from '../../src/schemas/keyBindingSchema'
import type { useWorkspaceStore } from '../../src/stores/workspaceStore'
@@ -21,7 +21,6 @@ import {
import { Topbar } from './components/Topbar'
import type { Position, Size } from './types'
import { NodeReference, SubgraphSlotReference } from './utils/litegraphUtils'
import TaskHistory from './utils/taskHistory'
dotenv.config()
@@ -110,16 +109,18 @@ type KeysOfType<T, Match> = {
}[keyof T]
class ConfirmDialog {
private readonly root: Locator
public readonly delete: Locator
public readonly overwrite: Locator
public readonly reject: Locator
public readonly confirm: Locator
constructor(public readonly page: Page) {
this.delete = page.locator('button.p-button[aria-label="Delete"]')
this.overwrite = page.locator('button.p-button[aria-label="Overwrite"]')
this.reject = page.locator('button.p-button[aria-label="Cancel"]')
this.confirm = page.locator('button.p-button[aria-label="Confirm"]')
this.root = page.getByRole('dialog')
this.delete = this.root.getByRole('button', { name: 'Delete' })
this.overwrite = this.root.getByRole('button', { name: 'Overwrite' })
this.reject = this.root.getByRole('button', { name: 'Cancel' })
this.confirm = this.root.getByRole('button', { name: 'Confirm' })
}
async click(locator: KeysOfType<ConfirmDialog, Locator>) {
@@ -144,8 +145,6 @@ class ConfirmDialog {
}
export class ComfyPage {
private _history: TaskHistory | null = null
public readonly url: string
// All canvas position operations are based on default view of canvas.
public readonly canvas: Locator
@@ -299,11 +298,6 @@ export class ComfyPage {
}
}
setupHistory(): TaskHistory {
this._history ??= new TaskHistory(this)
return this._history
}
async setup({
clearStorage = true,
mockReleases = true
@@ -1589,14 +1583,29 @@ export class ComfyPage {
return window['app'].graph.nodes
})
}
async getNodeRefsByType(type: string): Promise<NodeReference[]> {
async waitForGraphNodes(count: number) {
await this.page.waitForFunction((count) => {
return window['app']?.canvas.graph?.nodes?.length === count
}, count)
}
async getNodeRefsByType(
type: string,
includeSubgraph: boolean = false
): Promise<NodeReference[]> {
return Promise.all(
(
await this.page.evaluate((type) => {
return window['app'].graph.nodes
.filter((n: LGraphNode) => n.type === type)
.map((n: LGraphNode) => n.id)
}, type)
await this.page.evaluate(
({ type, includeSubgraph }) => {
const graph = (
includeSubgraph ? window['app'].canvas.graph : window['app'].graph
) as LGraph
const nodes = graph.nodes
return nodes
.filter((n: LGraphNode) => n.type === type)
.map((n: LGraphNode) => n.id)
},
{ type, includeSubgraph }
)
).map((id: NodeId) => this.getNodeRefById(id))
)
}

View File

@@ -159,8 +159,18 @@ export class VueNodeHelpers {
getInputNumberControls(widget: Locator) {
return {
input: widget.locator('input'),
incrementButton: widget.locator('button').first(),
decrementButton: widget.locator('button').nth(1)
decrementButton: widget.getByTestId('decrement'),
incrementButton: widget.getByTestId('increment')
}
}
/**
* Enter the subgraph of a node.
* @param nodeId - The ID of the node to enter the subgraph of. If not provided, the first matched subgraph will be entered.
*/
async enterSubgraph(nodeId?: string): Promise<void> {
const locator = nodeId ? this.getNodeLocator(nodeId) : this.page
const editButton = locator.getByTestId('subgraph-enter-button')
await editButton.click()
}
}

View File

@@ -30,7 +30,7 @@ export class ComfyNodeSearchFilterSelectionPanel {
async addFilter(filterValue: string, filterType: string) {
await this.selectFilterType(filterType)
await this.selectFilterValue(filterValue)
await this.page.locator('.p-button-label:has-text("Add")').click()
await this.page.locator('button:has-text("Add")').click()
}
}

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@@ -1,164 +0,0 @@
import type { Request, Route } from '@playwright/test'
import _ from 'es-toolkit/compat'
import fs from 'fs'
import path from 'path'
import { v4 as uuidv4 } from 'uuid'
import type {
HistoryTaskItem,
TaskItem,
TaskOutput
} from '../../../src/schemas/apiSchema'
import type { ComfyPage } from '../ComfyPage'
/** keyof TaskOutput[string] */
type OutputFileType = 'images' | 'audio' | 'animated'
const DEFAULT_IMAGE = 'example.webp'
const getFilenameParam = (request: Request) => {
const url = new URL(request.url())
return url.searchParams.get('filename') || DEFAULT_IMAGE
}
const getContentType = (filename: string, fileType: OutputFileType) => {
const subtype = path.extname(filename).slice(1)
switch (fileType) {
case 'images':
return `image/${subtype}`
case 'audio':
return `audio/${subtype}`
case 'animated':
return `video/${subtype}`
}
}
const setQueueIndex = (task: TaskItem) => {
task.prompt[0] = TaskHistory.queueIndex++
}
const setPromptId = (task: TaskItem) => {
task.prompt[1] = uuidv4()
}
export default class TaskHistory {
static queueIndex = 0
static readonly defaultTask: Readonly<HistoryTaskItem> = {
prompt: [0, 'prompt-id', {}, { client_id: uuidv4() }, []],
outputs: {},
status: {
status_str: 'success',
completed: true,
messages: []
},
taskType: 'History'
}
private tasks: HistoryTaskItem[] = []
private outputContentTypes: Map<string, string> = new Map()
constructor(readonly comfyPage: ComfyPage) {}
private loadAsset: (filename: string) => Buffer = _.memoize(
(filename: string) => {
const filePath = this.comfyPage.assetPath(filename)
return fs.readFileSync(filePath)
}
)
private async handleGetHistory(route: Route) {
return route.fulfill({
status: 200,
contentType: 'application/json',
body: JSON.stringify(this.tasks)
})
}
private async handleGetView(route: Route) {
const fileName = getFilenameParam(route.request())
if (!this.outputContentTypes.has(fileName)) {
return route.continue()
}
const asset = this.loadAsset(fileName)
return route.fulfill({
status: 200,
contentType: this.outputContentTypes.get(fileName),
body: asset,
headers: {
'Cache-Control': 'public, max-age=31536000',
'Content-Length': asset.byteLength.toString()
}
})
}
async setupRoutes() {
return this.comfyPage.page.route(
/.*\/api\/(view|history)(\?.*)?$/,
async (route) => {
const request = route.request()
const method = request.method()
const isViewReq = request.url().includes('view') && method === 'GET'
if (isViewReq) return this.handleGetView(route)
const isHistoryPath = request.url().includes('history')
const isGetHistoryReq = isHistoryPath && method === 'GET'
if (isGetHistoryReq) return this.handleGetHistory(route)
const isClearReq =
method === 'POST' &&
isHistoryPath &&
request.postDataJSON()?.clear === true
if (isClearReq) return this.clearTasks()
return route.continue()
}
)
}
private createOutputs(
filenames: string[],
filetype: OutputFileType
): TaskOutput {
return filenames.reduce((outputs, filename, i) => {
const nodeId = `${i + 1}`
outputs[nodeId] = {
[filetype]: [{ filename, subfolder: '', type: 'output' }]
}
const contentType = getContentType(filename, filetype)
this.outputContentTypes.set(filename, contentType)
return outputs
}, {})
}
private addTask(task: HistoryTaskItem) {
setPromptId(task)
setQueueIndex(task)
this.tasks.unshift(task) // Tasks are added to the front of the queue
}
clearTasks(): this {
this.tasks = []
return this
}
withTask(
outputFilenames: string[],
outputFiletype: OutputFileType = 'images',
overrides: Partial<HistoryTaskItem> = {}
): this {
this.addTask({
...TaskHistory.defaultTask,
outputs: this.createOutputs(outputFilenames, outputFiletype),
...overrides
})
return this
}
/** Repeats the last task in the task history a specified number of times. */
repeat(n: number): this {
for (let i = 0; i < n; i++)
this.addTask(structuredClone(this.tasks.at(0)) as HistoryTaskItem)
return this
}
}

View File

@@ -85,11 +85,11 @@ test.describe('Missing models warning', () => {
const missingModelsWarning = comfyPage.page.locator('.comfy-missing-models')
await expect(missingModelsWarning).toBeVisible()
const downloadButton = missingModelsWarning.getByLabel('Download')
const downloadButton = missingModelsWarning.getByText('Download')
await expect(downloadButton).toBeVisible()
// Check that the copy URL button is also visible for Desktop environment
const copyUrlButton = missingModelsWarning.getByLabel('Copy URL')
const copyUrlButton = missingModelsWarning.getByText('Copy URL')
await expect(copyUrlButton).toBeVisible()
})
@@ -102,11 +102,11 @@ test.describe('Missing models warning', () => {
const missingModelsWarning = comfyPage.page.locator('.comfy-missing-models')
await expect(missingModelsWarning).toBeVisible()
const downloadButton = missingModelsWarning.getByLabel('Download')
const downloadButton = missingModelsWarning.getByText('Download')
await expect(downloadButton).toBeVisible()
// Check that the copy URL button is also visible for Desktop environment
const copyUrlButton = missingModelsWarning.getByLabel('Copy URL')
const copyUrlButton = missingModelsWarning.getByText('Copy URL')
await expect(copyUrlButton).toBeVisible()
})
@@ -176,7 +176,7 @@ test.describe('Missing models warning', () => {
const missingModelsWarning = comfyPage.page.locator('.comfy-missing-models')
await expect(missingModelsWarning).toBeVisible()
const downloadButton = comfyPage.page.getByLabel('Download')
const downloadButton = comfyPage.page.getByText('Download')
await expect(downloadButton).toBeVisible()
const downloadPromise = comfyPage.page.waitForEvent('download')
await downloadButton.click()
@@ -290,7 +290,7 @@ test.describe('Settings', () => {
// Save keybinding
const saveButton = comfyPage.page
.getByLabel('New Blank Workflow')
.getByLabel('Save')
.getByText('Save')
await saveButton.click()
const request = await requestPromise

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@@ -19,6 +19,7 @@ test.describe('Graph', () => {
})
test('Validate workflow links', async ({ comfyPage }) => {
await comfyPage.setSetting('Comfy.Validation.Workflows', true)
await comfyPage.loadWorkflow('links/bad_link')
await expect(comfyPage.getVisibleToastCount()).resolves.toBe(2)
})

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@@ -133,8 +133,11 @@ test.describe('Menu', () => {
// Checkmark should be invisible again (panel is hidden)
await expect(checkmark).toHaveClass(/invisible/)
// Click outside to close menu
await comfyPage.page.locator('body').click({ position: { x: 10, y: 10 } })
// Click in top-right corner to close menu (avoid hamburger menu at top-left)
const viewport = comfyPage.page.viewportSize()!
await comfyPage.page
.locator('body')
.click({ position: { x: viewport.width - 10, y: 10 } })
// Verify menu is now closed
await expect(menu).not.toBeVisible()

View File

@@ -22,8 +22,14 @@ test.describe('Mobile Baseline Snapshots', () => {
test('@mobile settings dialog', async ({ comfyPage }) => {
await comfyPage.settingDialog.open()
await comfyPage.nextFrame()
await expect(comfyPage.settingDialog.root).toHaveScreenshot(
'mobile-settings-dialog.png'
'mobile-settings-dialog.png',
{
mask: [
comfyPage.settingDialog.root.getByTestId('current-user-indicator')
]
}
)
})
})

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@@ -123,8 +123,7 @@ test.describe('Node Help', () => {
await expect(helpPage).toContainText('KSampler')
// Click the back button - use a more specific selector
const backButton = comfyPage.page.locator('button:has(.pi-arrow-left)')
await expect(backButton).toBeVisible()
const backButton = helpPage.getByRole('button', { name: /back/i })
await backButton.click()
// Verify that we're back to the node library view

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@@ -8,13 +8,11 @@ test.describe('Properties panel', () => {
const { propertiesPanel } = comfyPage.menu
await expect(propertiesPanel.panelTitle).toContainText(
'No node(s) selected'
)
await expect(propertiesPanel.panelTitle).toContainText('Workflow Overview')
await comfyPage.selectNodes(['KSampler', 'CLIP Text Encode (Prompt)'])
await expect(propertiesPanel.panelTitle).toContainText('3 nodes selected')
await expect(propertiesPanel.panelTitle).toContainText('3 items selected')
await expect(propertiesPanel.root.getByText('KSampler')).toHaveCount(1)
await expect(
propertiesPanel.root.getByText('CLIP Text Encode (Prompt)')

View File

@@ -0,0 +1,86 @@
import { expect } from '@playwright/test'
import { comfyPageFixture as test } from '../../fixtures/ComfyPage'
test.describe('Properties panel position', () => {
test.beforeEach(async ({ comfyPage }) => {
// Open a sidebar tab to ensure sidebar is visible
await comfyPage.menu.nodeLibraryTab.open()
await comfyPage.actionbar.propertiesButton.click()
})
test('positions on the right when sidebar is on the left', async ({
comfyPage
}) => {
await comfyPage.setSetting('Comfy.Sidebar.Location', 'left')
await comfyPage.nextFrame()
const propertiesPanel = comfyPage.page.getByTestId('properties-panel')
const sidebar = comfyPage.page.locator('.side-bar-panel').first()
await expect(propertiesPanel).toBeVisible()
await expect(sidebar).toBeVisible()
const propsBoundingBox = await propertiesPanel.boundingBox()
const sidebarBoundingBox = await sidebar.boundingBox()
expect(propsBoundingBox).not.toBeNull()
expect(sidebarBoundingBox).not.toBeNull()
// Properties panel should be to the right of the sidebar
expect(propsBoundingBox!.x).toBeGreaterThan(
sidebarBoundingBox!.x + sidebarBoundingBox!.width
)
})
test('positions on the left when sidebar is on the right', async ({
comfyPage
}) => {
await comfyPage.setSetting('Comfy.Sidebar.Location', 'right')
await comfyPage.nextFrame()
const propertiesPanel = comfyPage.page.getByTestId('properties-panel')
const sidebar = comfyPage.page.locator('.side-bar-panel').first()
await expect(propertiesPanel).toBeVisible()
await expect(sidebar).toBeVisible()
const propsBoundingBox = await propertiesPanel.boundingBox()
const sidebarBoundingBox = await sidebar.boundingBox()
expect(propsBoundingBox).not.toBeNull()
expect(sidebarBoundingBox).not.toBeNull()
// Properties panel should be to the left of the sidebar
expect(propsBoundingBox!.x + propsBoundingBox!.width).toBeLessThan(
sidebarBoundingBox!.x
)
})
test('close button icon updates based on sidebar location', async ({
comfyPage
}) => {
const propertiesPanel = comfyPage.page.getByTestId('properties-panel')
// When sidebar is on the left, panel is on the right
await comfyPage.setSetting('Comfy.Sidebar.Location', 'left')
await comfyPage.nextFrame()
await expect(propertiesPanel).toBeVisible()
const closeButtonLeft = propertiesPanel
.locator('button[aria-pressed]')
.locator('i')
await expect(closeButtonLeft).toBeVisible()
await expect(closeButtonLeft).toHaveClass(/lucide--panel-right/)
// When sidebar is on the right, panel is on the left
await comfyPage.setSetting('Comfy.Sidebar.Location', 'right')
await comfyPage.nextFrame()
const closeButtonRight = propertiesPanel
.locator('button[aria-pressed]')
.locator('i')
await expect(closeButtonRight).toBeVisible()
await expect(closeButtonRight).toHaveClass(/lucide--panel-left/)
})
})

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@@ -100,7 +100,7 @@ test.describe('Node library sidebar', () => {
const tab = comfyPage.menu.nodeLibraryTab
await tab.getFolder('foo').click({ button: 'right' })
await comfyPage.page.getByLabel('New Folder').click()
await comfyPage.page.getByRole('menuitem', { name: 'New Folder' }).click()
const textInput = comfyPage.page.locator('.editable-text input')
await textInput.waitFor({ state: 'visible' })
await textInput.fill('bar')
@@ -203,7 +203,7 @@ test.describe('Node library sidebar', () => {
await comfyPage.page
.locator('.color-field .p-selectbutton > *:nth-child(2)')
.click()
await comfyPage.page.getByLabel('Confirm').click()
await comfyPage.page.getByRole('button', { name: 'Confirm' }).click()
await comfyPage.nextFrame()
expect(
await comfyPage.getSetting('Comfy.NodeLibrary.BookmarksCustomization')
@@ -223,7 +223,7 @@ test.describe('Node library sidebar', () => {
await comfyPage.page
.locator('.icon-field .p-selectbutton > *:nth-child(2)')
.click()
await comfyPage.page.getByLabel('Confirm').click()
await comfyPage.page.getByRole('button', { name: 'Confirm' }).click()
await comfyPage.nextFrame()
expect(
await comfyPage.getSetting('Comfy.NodeLibrary.BookmarksCustomization')
@@ -261,7 +261,7 @@ test.describe('Node library sidebar', () => {
await comfyPage.page
.locator('.icon-field .p-selectbutton > *:nth-child(2)')
.click()
await comfyPage.page.getByLabel('Confirm').click()
await comfyPage.page.getByRole('button', { name: 'Confirm' }).click()
await comfyPage.nextFrame()
// Verify the color selection is saved

View File

@@ -83,7 +83,7 @@ test.describe('Templates', () => {
await comfyPage.page
.locator(
'nav > div:nth-child(2) > div > span:has-text("Getting Started")'
'nav > div:nth-child(3) > div > span:has-text("Getting Started")'
)
.click()
await comfyPage.templates.loadTemplate('default')
@@ -109,22 +109,27 @@ test.describe('Templates', () => {
})
test('Uses proper locale files for templates', async ({ comfyPage }) => {
// Load the templates dialog and wait for the French index file request
const requestPromise = comfyPage.page.waitForRequest(
'**/templates/index.fr.json'
)
// Set locale to French before opening templates
await comfyPage.setSetting('Comfy.Locale', 'fr')
await comfyPage.executeCommand('Comfy.BrowseTemplates')
const request = await requestPromise
const dialog = comfyPage.page.getByRole('dialog').filter({
has: comfyPage.page.getByRole('heading', { name: 'Modèles', exact: true })
})
await expect(dialog).toBeVisible()
// Verify French index was requested
expect(request.url()).toContain('templates/index.fr.json')
// Validate that French-localized strings from the templates index are rendered
await expect(
dialog.getByRole('heading', { name: 'Modèles', exact: true })
).toBeVisible()
await expect(
dialog.getByRole('button', { name: 'Tous les modèles', exact: true })
).toBeVisible()
await expect(comfyPage.templates.content).toBeVisible()
// Ensure the English fallback copy is not shown anywhere
await expect(
comfyPage.page.getByText('All Templates', { exact: true })
).toHaveCount(0)
})
test('Falls back to English templates when locale file not found', async ({

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@@ -102,7 +102,7 @@ test.describe('Vue Node Link Interaction', () => {
test.beforeEach(async ({ comfyPage }) => {
await comfyPage.setSetting('Comfy.UseNewMenu', 'Top')
await comfyPage.setSetting('Comfy.VueNodes.Enabled', true)
await comfyPage.setup()
// await comfyPage.setup()
await comfyPage.loadWorkflow('vueNodes/simple-triple')
await comfyPage.vueNodes.waitForNodes()
await fitToViewInstant(comfyPage)
@@ -993,4 +993,51 @@ test.describe('Vue Node Link Interaction', () => {
expect(linked).toBe(true)
})
})
test('Dragging from subgraph input connects to correct slot', async ({
comfyPage,
comfyMouse
}) => {
// Setup workflow with a KSampler node
await comfyPage.executeCommand('Comfy.NewBlankWorkflow')
await comfyPage.waitForGraphNodes(0)
await comfyPage.executeCommand('Workspace.SearchBox.Toggle')
await comfyPage.nextFrame()
await comfyPage.searchBox.fillAndSelectFirstNode('KSampler')
await comfyPage.waitForGraphNodes(1)
// Convert the KSampler node to a subgraph
let ksamplerNode = (await comfyPage.getNodeRefsByType('KSampler'))?.[0]
await comfyPage.vueNodes.selectNode(String(ksamplerNode.id))
await comfyPage.executeCommand('Comfy.Graph.ConvertToSubgraph')
// Enter the subgraph
await comfyPage.vueNodes.enterSubgraph()
await fitToViewInstant(comfyPage)
// Get the KSampler node inside the subgraph
ksamplerNode = (await comfyPage.getNodeRefsByType('KSampler', true))?.[0]
const positiveInput = await ksamplerNode.getInput(1)
const negativeInput = await ksamplerNode.getInput(2)
const positiveInputPos = await getSlotCenter(
comfyPage.page,
ksamplerNode.id,
1,
true
)
const sourceSlot = await comfyPage.getSubgraphInputSlot()
const calculatedSourcePos = await sourceSlot.getOpenSlotPosition()
await comfyMouse.move(calculatedSourcePos)
await comfyMouse.drag(positiveInputPos)
await comfyMouse.drop()
// Verify connection went to the correct slot
const positiveLinks = await positiveInput.getLinkCount()
const negativeLinks = await negativeInput.getLinkCount()
expect(positiveLinks).toBe(1)
expect(negativeLinks).toBe(0)
})
})

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@@ -194,7 +194,10 @@ test.describe('Image widget', () => {
const comboEntry = comfyPage.page.getByRole('menuitem', {
name: 'image32x32.webp'
})
await comboEntry.click({ noWaitAfter: true })
await comboEntry.click()
// Stabilization for the image swap
await comfyPage.nextFrame()
// Expect the image preview to change automatically
await expect(comfyPage.canvas).toHaveScreenshot(

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66
docs/TEMPLATE_RANKING.md Normal file
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@@ -0,0 +1,66 @@
# Template Ranking System
Usage-based ordering for workflow templates with position bias normalization.
Scores are pre-computed and normalized offline and shipped as static JSON (mirrors `sorted-custom-node-map.json` pattern for node search).
## Sort Modes
| Mode | Formula | Description |
| -------------- | ------------------------------------------------ | ---------------------- |
| `recommended` | `usage × 0.5 + internal × 0.3 + freshness × 0.2` | Curated recommendation |
| `popular` | `usage × 0.9 + freshness × 0.1` | Pure user-driven |
| `newest` | Date sort | Existing |
| `alphabetical` | Name sort | Existing |
Freshness computed at runtime from `template.date`: `1.0 / (1 + daysSinceAdded / 90)`, min 0.1.
## Data Files
**Usage scores** (generated from Mixpanel):
```json
// In templates/index.json, add to any template:
{
"name": "some_template",
"usage": 1000,
...
}
```
**Search rank** (set per-template in workflow_templates repo):
```json
// In templates/index.json, add to any template:
{
"name": "some_template",
"searchRank": 8, // Scale 1-10, default 5
...
}
```
| searchRank | Effect |
| ---------- | ---------------------------- |
| 1-4 | Demote (bury in results) |
| 5 | Neutral (default if not set) |
| 6-10 | Promote (boost in results) |
## Position Bias Correction
Raw usage reflects true preference AND UI position bias. We use linear interpolation:
```
correction = 1 + (position - 1) / (maxPosition - 1)
normalizedUsage = rawUsage × correction
```
| Position | Boost |
| -------- | ----- |
| 1 | 1.0× |
| 50 | 1.28× |
| 100 | 1.57× |
| 175 | 2.0× |
Templates buried at the bottom get up to 2× boost to compensate for reduced visibility.
---

View File

@@ -0,0 +1,33 @@
---
globs:
- '**/*.spec.ts'
---
# Playwright E2E Test Conventions
See `docs/testing/*.md` for detailed patterns.
## Best Practices
- Follow [Playwright Best Practices](https://playwright.dev/docs/best-practices)
- Do NOT use `waitForTimeout` - use Locator actions and retrying assertions
- Prefer specific selectors (role, label, test-id)
- Test across viewports
## Test Tags
Tags are respected by config:
- `@mobile` - Mobile viewport tests
- `@2x` - High DPI tests
## Test Data
- Check `browser_tests/assets/` for test data and fixtures
- Use realistic ComfyUI workflows for E2E tests
## Running Tests
```bash
pnpm test:browser # Run all E2E tests
pnpm test:browser -- --ui # Interactive UI mode
```

View File

@@ -0,0 +1,55 @@
---
globs:
- '**/*.stories.ts'
---
# Storybook Conventions
## File Placement
Place `*.stories.ts` files alongside their components:
```
src/components/MyComponent/
├── MyComponent.vue
└── MyComponent.stories.ts
```
## Story Structure
```typescript
import type { Meta, StoryObj } from '@storybook/vue3'
import ComponentName from './ComponentName.vue'
const meta: Meta<typeof ComponentName> = {
title: 'Category/ComponentName',
component: ComponentName,
parameters: { layout: 'centered' }
}
export default meta
type Story = StoryObj<typeof meta>
export const Default: Story = {
args: { /* props */ }
}
```
## Required Story Variants
Include when applicable:
- **Default** - Minimal props
- **WithData** - Realistic data
- **Loading** - Loading state
- **Error** - Error state
- **Empty** - No data
## Mock Data
Use realistic ComfyUI schemas for mocks (node definitions, components).
## Running Storybook
```bash
pnpm storybook # Development server
pnpm build-storybook # Production build
```

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@@ -0,0 +1,37 @@
---
globs:
- '**/*.ts'
- '**/*.tsx'
- '**/*.vue'
---
# TypeScript Conventions
## Type Safety
- Never use `any` type - use proper TypeScript types
- Never use `as any` type assertions - fix the underlying type issue
- Type assertions are a last resort; they lead to brittle code
- Avoid `@ts-expect-error` - fix the underlying issue instead
## Utility Libraries
- Use `es-toolkit` for utility functions (not lodash)
## API Utilities
When making API calls in `src/`:
```typescript
// ✅ Correct - use api helpers
const response = await api.get(api.apiURL('/prompt'))
const template = await fetch(api.fileURL('/templates/default.json'))
// ❌ Wrong - direct URL construction
const response = await fetch('/api/prompt')
```
## Security
- Sanitize HTML with `DOMPurify.sanitize()`
- Never log secrets or sensitive data

36
docs/guidance/vitest.md Normal file
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@@ -0,0 +1,36 @@
---
globs:
- '**/*.test.ts'
---
# Vitest Unit Test Conventions
See `docs/testing/*.md` for detailed patterns.
## Test Quality
- Do not write change detector tests (tests that just assert defaults)
- Do not write tests dependent on non-behavioral features (styles, classes)
- Do not write tests that just test mocks - ensure real code is exercised
- Be parsimonious; avoid redundant tests
## Mocking
- Use Vitest's mocking utilities (`vi.mock`, `vi.spyOn`)
- Keep module mocks contained - no global mutable state
- Use `vi.hoisted()` for per-test mock manipulation
- Don't mock what you don't own
## Component Testing
- Use Vue Test Utils for component tests
- Follow advice about making components easy to test
- Wait for reactivity with `await nextTick()` after state changes
## Running Tests
```bash
pnpm test:unit # Run all unit tests
pnpm test:unit -- path/to/file # Run specific test
pnpm test:unit -- --watch # Watch mode
```

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@@ -0,0 +1,46 @@
---
globs:
- '**/*.vue'
---
# Vue Component Conventions
Applies to all `.vue` files anywhere in the codebase.
## Vue 3 Composition API
- Use `<script setup lang="ts">` for component logic
- Destructure props (Vue 3.5 style with defaults) like `const { color = 'blue' } = defineProps<...>()`
- Use `ref`/`reactive` for state
- Use `computed()` for derived state
- Use lifecycle hooks: `onMounted`, `onUpdated`, etc.
## Component Communication
- Prefer `emit/@event-name` for state changes (promotes loose coupling)
- Use `defineExpose` only for imperative operations (`form.validate()`, `modal.open()`)
- Proper props and emits definitions
## VueUse Composables
Prefer VueUse composables over manual event handling:
- `useElementHover` instead of manual mouseover/mouseout listeners
- `useIntersectionObserver` for visibility detection instead of scroll handlers
- `useFocusTrap` for modal/dialog focus management
- `useEventListener` for auto-cleanup event listeners
Prefer Vue native options when available:
- `defineModel` instead of `useVModel` for two-way binding with props
## Styling
- Use inline Tailwind CSS only (no `<style>` blocks)
- Use `cn()` from `@/utils/tailwindUtil` for conditional classes
- Refer to packages/design-system/src/css/style.css for design tokens and tailwind configuration
## Best Practices
- Extract complex conditionals to `computed`
- In unmounted hooks, implement cleanup for async operations

View File

@@ -12,12 +12,17 @@ Documentation for unit tests is organized into three guides:
## Testing Structure
The ComfyUI Frontend project uses a mixed approach to unit test organization:
The ComfyUI Frontend project uses **colocated tests** - test files are placed alongside their source files:
- **Component Tests**: Located directly alongside their components with a `.spec.ts` extension
- **Unit Tests**: Located in the `tests-ui/tests/` directory
- **Store Tests**: Located in the `tests-ui/tests/store/` directory
- **Browser Tests**: These are located in the `browser_tests/` directory. There is a dedicated README in the `browser_tests/` directory, so it will not be covered here.
- **Component Tests**: Located directly alongside their components (e.g., `MyComponent.test.ts` next to `MyComponent.vue`)
- **Unit Tests**: Located alongside their source files (e.g., `myUtil.test.ts` next to `myUtil.ts`)
- **Store Tests**: Located in `src/stores/` alongside their store files
- **Browser Tests**: Located in the `browser_tests/` directory (see dedicated README there)
### Test File Naming
- Use `.test.ts` extension for test files
- Name tests after their source file: `sourceFile.test.ts`
## Test Frameworks and Libraries
@@ -35,8 +40,11 @@ To run the tests locally:
# Run unit tests
pnpm test:unit
# Run a specific test file
pnpm test:unit -- src/path/to/file.test.ts
# Run unit tests in watch mode
pnpm test:unit -- --watch
```
Refer to the specific guides for more detailed information on each testing type.
Refer to the specific guides for more detailed information on each testing type.

View File

@@ -0,0 +1,138 @@
---
globs:
- '**/*.test.ts'
- '**/*.spec.ts'
---
# Vitest Patterns
## Setup
Use `createTestingPinia` from `@pinia/testing`, not `createPinia`:
```typescript
import { createTestingPinia } from '@pinia/testing'
import { setActivePinia } from 'pinia'
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest'
describe('MyStore', () => {
beforeEach(() => {
setActivePinia(createTestingPinia({ stubActions: false }))
vi.useFakeTimers()
vi.resetAllMocks()
})
afterEach(() => {
vi.useRealTimers()
})
})
```
**Why `stubActions: false`?** By default, testing pinia stubs all actions. Set to `false` when testing actual store behavior.
## Mock Patterns
### Reset all mocks at once
```typescript
beforeEach(() => {
vi.resetAllMocks() // Not individual mock.mockReset() calls
})
```
### Module mocks with vi.mock()
```typescript
vi.mock('@/scripts/api', () => ({
api: {
addEventListener: vi.fn(),
fetchData: vi.fn()
}
}))
vi.mock('@/services/myService', () => ({
myService: {
doThing: vi.fn()
}
}))
```
### Configure mocks in tests
```typescript
import { api } from '@/scripts/api'
import { myService } from '@/services/myService'
it('handles success', () => {
vi.mocked(myService.doThing).mockResolvedValue({ data: 'test' })
// ... test code
})
```
## Testing Event Listeners
When a store registers event listeners at module load time:
```typescript
function getEventHandler() {
const call = vi.mocked(api.addEventListener).mock.calls.find(
([event]) => event === 'my_event'
)
return call?.[1] as (e: CustomEvent<MyEventType>) => void
}
function dispatch(data: MyEventType) {
const handler = getEventHandler()
handler(new CustomEvent('my_event', { detail: data }))
}
it('handles events', () => {
const store = useMyStore()
dispatch({ field: 'value' })
expect(store.items).toHaveLength(1)
})
```
## Testing with Fake Timers
For stores with intervals, timeouts, or polling:
```typescript
beforeEach(() => {
vi.useFakeTimers()
})
afterEach(() => {
vi.useRealTimers()
})
it('polls after delay', async () => {
const store = useMyStore()
store.startPolling()
await vi.advanceTimersByTimeAsync(30000)
expect(mockService.fetch).toHaveBeenCalled()
})
```
## Assertion Style
Prefer `.toHaveLength()` over `.length.toBe()`:
```typescript
// Good
expect(store.items).toHaveLength(1)
// Avoid
expect(store.items.length).toBe(1)
```
Use `.toMatchObject()` for partial matching:
```typescript
expect(store.completedItems[0]).toMatchObject({
id: 'task-123',
status: 'done'
})
```

View File

@@ -8,7 +8,8 @@ const config: KnipConfig = {
'src/assets/css/style.css',
'src/main.ts',
'src/scripts/ui/menu/index.ts',
'src/types/index.ts'
'src/types/index.ts',
'src/storybook/mocks/**/*.ts'
],
project: ['**/*.{js,ts,vue}', '*.{js,ts,mts}']
},

25
lint-staged.config.mjs Normal file
View File

@@ -0,0 +1,25 @@
import path from 'node:path'
export default {
'tests-ui/**': () => 'echo "Files in tests-ui/ are deprecated. Colocate tests with source files." && exit 1',
'./**/*.js': (stagedFiles) => formatAndEslint(stagedFiles),
'./**/*.{ts,tsx,vue,mts}': (stagedFiles) => [
...formatAndEslint(stagedFiles),
'pnpm typecheck'
]
}
function formatAndEslint(fileNames) {
// Convert absolute paths to relative paths for better ESLint resolution
const relativePaths = fileNames.map((f) => path.relative(process.cwd(), f))
const joinedPaths = relativePaths.map((p) => `"${p}"`).join(' ')
return [
`pnpm exec prettier --cache --write ${joinedPaths}`,
`pnpm exec oxlint --fix ${joinedPaths}`,
`pnpm exec eslint --cache --fix --no-warn-ignored ${joinedPaths}`
]
}

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